//===== Freya Script =========================================
//= Hypnotist
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
//= [Aegis conversion]
//= Permenent first class, base level 40 and under skill resetter.
//= First Class characters and expanded classes only.
//= Baby Classes and First Class trans can't use this service.
//===== Additional Comments: =================================
//= 1.0 First version. [L0ne_W0lf]
//============================================================
prontera,146,232,4 script Hypnotist#2 124,{
mes "[Hypnotist]";
mes "Greetings, adventurer.";
mes "I'm a member of the Hypnotist";
mes "Academy sent here to Prontera";
mes "to provide Skill Reset services";
mes "to certain First Class characters for a really good price: free!";
next;
mes "[Hypnotist]";
mes "Although I offer unlimited";
mes "skill resets for now, I have";
mes "two conditions that must be";
mes "fulfilled. First, you must be";
mes "lower than ^FF0000Base Level 40^000000.";
next;
mes "[Hypnotist]";
mes "Second, you must be a";
mes "^FF0000Swordman, Acolyte, Mage,";
mes "Thief, Archer, Merchant,";
mes "Taekwon Boy, Taekwon Girl, Gunslinger and Ninja^000000";
mes "Job character to qualify.";
mes "Now, do you have any questions?";
next;
switch(select("Skill Reset?:I want a Skill Reset:Nothing")) {
case 1:
mes "[Hypnotist]";
mes "Skill Resets allow adventuers";
mes "to redistribute their Skill";
mes "Points if they are unhappy";
mes "with their current skills.";
next;
mes "[Hypnotist]";
mes "Before proceeding with";
mes "a Skill Reset, you must";
mes "reduce all of the weight";
mes "of all carried items on your";
mes "character to 0. You can put";
mes "extra items in Kafra Storage.";
next;
mes "[Hypnotist]";
mes "Ah, it's also important";
mes "to remove your ^FF0000Pushcart^000000";
mes "if you have one equipped.";
mes "Otherwise, hypnosis won't";
mes "work, or will backfire...";
close;
case 2:
mes "[Hypnotist]";
mes "Are you sure that you";
mes "want to proceed with";
mes "my ^FF0000Skill Reset^000000 service?";
next;
if (select("Yes:Cancel") == 1) {
if (BaseLevel > 40) {
mes "[Hypnotist]";
mes "I'm sorry, but characters";
mes "with Base Levels higher";
mes "than 40 are ineligible for the";
mes "Skill Reset service I provide.";
close;
}
if ((Class > 0 && Class < 7 && Upper == 0) || (Class == Job_Gunslinger) || (Class == Job_Ninja) || (Class == Job_Taekwon)) {
if (checkcart()) {
mes "[Hypnotist]";
mes "Oh! Please remove your";
mes "Pushcart before proceeding";
mes "with the Skill Reset service.";
mes "Thanks for cooperating~";
close;
}
if (Weight) {
mes "[Hypnotist]";
mes "If you're here for my Skill";
mes "Reset service, please";
mes "remember that you can't";
mes "reset your skills until the";
mes "^FF0000weight of your carried items in";
mes "your Inventory is reduced to 0^000000.";
next;
mes "[Hypnotist]";
mes "Why don't you place your";
mes "things into the Kafra Storage";
mes "for now? That way, you can";
mes "safely keep all of your goods.";
close;
}
mes "[Hypnotist]";
mes "Thank you for using";
mes "my Skill Redistribution";
mes "services. Oh, and best";
mes "of luck to you on your";
mes "travels, adventurer.";
ResetSkill;
close;
}
mes "[Hypnotist]";
mes "I'm sorry, but your";
mes "Job Class doesn't qualify";
mes "for the Skill Reset service";
mes "that I provide. I can only";
mes "offer Skill Resets to the";
mes "following Jobs...";
next;
mes "[Hypnotist]";
mes "^FF0000Swordman, Acolyte,";
mes "Mage, Thief, Archer,";
mes "Merchant, Taekwon";
mes "Boy, Taekwon Girl, Gunslinger and Ninja^000000.";
close;
}
mes "[Hypnotist]";
mes "Thank you, and good";
mes "luck on your adventures.";
mes "Please travel in safety~";
close;
case 3:
mes "[Hypnotist]";
mes "Thank you, and good";
mes "luck on your adventures.";
mes "Please travel in safety~";
close;
}
}