//===== rAthena Script ========================================
//= Izlude Arena lvl 70
//===== By: ==================================================
//= SinSloth
//===== Current Version: =====================================
//= 1.1
//===== Compatible With: =====================================
//= Any Athena Version
//===== Description: =========================================
//= Izlude Battle Arena Level 70
//===== Additional Comments: =================================
//= 1.0 First version.
//= 1.1 Replaced effect numerics with constants. [Samuray22]
//============================================================
arena_room,52,42,7 script lvl 70s Waiting Room 124,{
end;
OnInit:
waitingroom "Individual : lvl 70 or higher",50,"lvl 70s Waiting Room::OnStartArena",1,1000,70;
enablewaitingroomevent;
end;
OnStartArena:
warpwaitingpc "force_3-1",99,12;
donpcevent "arena#70::Onstart";
disablewaitingroomevent;
end;
Onstart:
enablewaitingroomevent;
end;
}
force_3-1,99,20,4 script Cadillac#arena 124,{
end;
OnInit:
set $@mapcount70, 0;
end;
Onstart:
initnpctimer;
set $arena_min70st,gettime(2);
set $arena_sec70st,gettime(1);
end;
OnTimer3000:
mapannounce "force_3-1","Good day, my name is Cadillac, the guide of Time Force Battle for lvl 70s!",0;
end;
OnTimer4000:
mapannounce "force_3-1","Remember your right decision will save a lot of your time!",0;
end;
OnTimer7000:
mapannounce "force_3-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 7 minutes from now.",0;
end;
OnTimer60000:
set $@mapcount70, getmapusers ("force_3-1");
if ($@mapcount70 == 0) {
donpcevent "Cadillac#arena::Onfailclearstage";
}
mapannounce "force_3-1","Remaining Time : 6 minutes ",0;
end;
OnTimer120000:
set $@mapcount70, getmapusers ("force_3-1");
if ($@mapcount70 == 0) {
donpcevent "Cadillac#arena::Onfailclearstage";
}
mapannounce "force_3-1","Remaining Time : 5 minutes ",0;
end;
OnTimer180000:
set $@mapcount70, getmapusers ("force_3-1");
if ($@mapcount70 == 0) {
donpcevent "Cadillac#arena::Onfailclearstage";
}
mapannounce "force_3-1","Remaining Time : 4 minutes ",0;
end;
OnTimer240000:
set $@mapcount70, getmapusers ("force_3-1");
if ($@mapcount70 == 0) {
donpcevent "Cadillac#arena::Onfailclearstage";
}
mapannounce "force_3-1","Remaining Time : 3 minutes ",0;
end;
OnTimer300000:
set $@mapcount70, getmapusers ("force_3-1");
if ($@mapcount70 == 0) {
donpcevent "Cadillac#arena::Onfailclearstage";
}
mapannounce "force_3-1","Remaining Time : 2 minutes ",0;
end;
OnTimer360000:
set $@mapcount70, getmapusers ("force_3-1");
if ($@mapcount70 == 0) {
donpcevent "Cadillac#arena::Onfailclearstage";
}
mapannounce "force_3-1","Remaining Time : 1 minute ",0;
end;
OnTimer420000:
mapannounce "force_3-1","Your time is over. I hope you had a good time~",0;
end;
OnTimer425000:
OnTimer426000:
OnTimer427000:
OnTimer428000:
OnTimer429000:
OnTimer430000:
OnTimer431000:
OnTimer432000:
OnTimer433000:
OnTimer434000:
mapwarp "force_3-1","prt_are_in",126,87,0,0;
end;
OnTimer435000:
mapwarp "force_3-1","prt_are_in",126,87,0,0;
donpcevent "Cadillac#arena::Onfailclearstage";
end;
Ontimeroff:
stopnpctimer;
end;
Onfailclearstage:
donpcevent "cast#70::Ontimeover1";
mapwarp "force_3-1","prt_are_in",126,87,0,0;
donpcevent "Cadillac#arena::Ontimeroff";
donpcevent "arena#70::Onreset_all";
donpcevent "alloff#70::Onon";
donpcevent "lvl 70s Waiting Room::Onstart";
end;
On01_start:
mapannounce "force_3-1","In order to clear this battle, you must kill all Kobolds!",0;
end;
On01_end:
mapannounce "force_3-1","A door to the north room has opened!",0;
end;
On02_start:
mapannounce "force_3-1","In order to clear this battle, you must kill all Horongs and escape!",0;
end;
On02_end:
mapannounce "force_3-1","A door to the north room has opened!",0;
end;
On03_start:
mapannounce "force_3-1","In order to clear this battle, you must kill all monsters except Enchanted Peach Trees!",0;
end;
On03_end:
mapannounce "force_3-1","Clear! A door to the east room has opened!",0;
end;
On04_start:
mapannounce "force_3-1","In order to clear this battle, you must kill all Stem Worms while dodging Bathories!",0;
end;
On04_end:
mapannounce "force_3-1","A door to the east room has opened!",0;
end;
On05_start:
mapannounce "force_3-1","In order to clear this battle, you must kill all Argiopes!",0;
end;
On05_end:
mapannounce "force_3-1","Clear! A door to the south room has opened!",0;
end;
On06_start:
mapannounce "force_3-1","In order to clear this battle, you must kill all Hammer Goblins!",0;
end;
On06_end:
mapannounce "force_3-1","A door to the south room has opened!",0;
end;
On07_start:
mapannounce "force_3-1","In order to clear this battle, you must kill an Alice in the center!",0;
end;
On07_end:
mapannounce "force_3-1","Clear! A door to the west room has opened!",0;
end;
On08_start:
mapannounce "force_3-1","Please escape to the north exit!",0;
end;
On09_start:
mapannounce "force_3-1","In order to clear this battle, you must kill a Kobold Leader and all Kobolds!",0;
end;
On09_end:
mapannounce "force_3-1","Boss Clear! - A door at the north has opened. Thank you. ",0;
end;
}
force_3-1,10,56,4 script arena#70 139,{
Onreset_01:
donpcevent "force_01ex#70::Onreset";
donpcevent "force_02start#70::Onon";
enablenpc "force_01_02#70";
end;
Onreset_02:
donpcevent "force_02ex#70::Onreset";
donpcevent "force_03start#70::Onon";
enablenpc "force_02_03#70";
end;
Onreset_03:
enablenpc "force_03_04#70";
donpcevent "force_04start#70::Onon";
donpcevent "force_03ex#70::Onreset";
end;
Onreset_04:
enablenpc "force_04_05#70";
donpcevent "force_05start#70::Onon";
donpcevent "force_04ex#70::Onreset";
end;
Onreset_05:
enablenpc "force_05_06#70";
donpcevent "force_06start#70::Onon";
donpcevent "force_05ex#70::Onreset";
end;
Onreset_06:
enablenpc "force_06_07#70";
donpcevent "force_07start#70::Onon";
donpcevent "force_06ex#70::Onreset";
end;
Onreset_07:
enablenpc "force_07_08#70";
donpcevent "force_07ex#70::Onreset";
donpcevent "force_08start#70::Onon";
end;
Onreset_08:
donpcevent "force_09start#70::Onon";
enablenpc "force_08_09#70";
end;
Onreset_09:
enablenpc "force_exit#70";
end;
Onstart:
disablenpc "force_01_02#70";
disablenpc "force_02_03#70";
disablenpc "force_03_04#70";
disablenpc "force_04_05#70";
disablenpc "force_05_06#70";
disablenpc "force_06_07#70";
disablenpc "force_07_08#70";
disablenpc "force_08_09#70";
disablenpc "force_exit#70";
donpcevent "Cadillac#arena::Ontimeroff";
donpcevent "force_09mob#70::Ontimeroff";
donpcevent "force_01mob#70::Onreset";
donpcevent "force_02mob#70::Onreset";
donpcevent "force_03mob#70::Onreset";
donpcevent "force_04mob#70::Onreset";
donpcevent "force_05mob#70::Onreset";
donpcevent "force_06mob#70::Onreset";
donpcevent "force_07mob#70::Onreset";
donpcevent "force_08mob#70::Onreset";
donpcevent "force_09mob#70::Onreset";
donpcevent "force_01ex#70::Onreset";
donpcevent "force_02ex#70::Onreset";
donpcevent "force_03ex#70::Onreset";
donpcevent "force_04ex#70::Onreset";
donpcevent "force_05ex#70::Onreset";
donpcevent "force_06ex#70::Onreset";
donpcevent "force_07ex#70::Onreset";
donpcevent "force_08ex#70::Onreset";
donpcevent "force_09ex#70::Onreset";
enablenpc "force_08_01#70";
donpcevent "force_01start#70::Onon";
donpcevent "Cadillac#arena::Onstart";
end;
Onreset_all:
donpcevent "force_01mob#70::Onreset";
donpcevent "force_02mob#70::Onreset";
donpcevent "force_03mob#70::Onreset";
donpcevent "force_04mob#70::Onreset";
donpcevent "force_05mob#70::Onreset";
donpcevent "force_06mob#70::Onreset";
donpcevent "force_07mob#70::Onreset";
donpcevent "force_09mob#70::Onreset";
donpcevent "force_01ex#70::Onreset";
donpcevent "force_02ex#70::Onreset";
donpcevent "force_03ex#70::Onreset";
donpcevent "force_04ex#70::Onreset";
donpcevent "force_05ex#70::Onreset";
donpcevent "force_06ex#70::Onreset";
donpcevent "force_07ex#70::Onreset";
donpcevent "force_08ex#70::Onreset";
donpcevent "force_09ex#70::Onreset";
end;
}
force_3-1,62,26,1 script force_08_01#70 45,1,1,{
OnTouch:
donpcevent "Cadillac#arena::On01_start";
warp "force_3-1",40,26;
end;
}
force_3-1,25,44,1 script force_01_02#70 45,1,1,{
OnTouch:
donpcevent "Cadillac#arena::On02_start";
warp "force_3-1",25,69;
end;
}
force_3-1,25,134,1 script force_02_03#70 45,1,1,{
OnTouch:
donpcevent "Cadillac#arena::On03_start";
warp "force_3-1",25,159;
end;
}
force_3-1,44,174,1 script force_03_04#70 45,1,1,{
OnTouch:
donpcevent "Cadillac#arena::On04_start";
warp "force_3-1",69,174;
end;
}
force_3-1,134,174,1 script force_04_05#70 45,1,1,{
OnTouch:
donpcevent "Cadillac#arena::On05_start";
warp "force_3-1",159,174;
end;
}
force_3-1,174,155,1 script force_05_06#70 45,1,1,{
OnTouch:
donpcevent "Cadillac#arena::On06_start";
warp "force_3-1",174,130;
end;
}
force_3-1,174,65,1 script force_06_07#70 45,1,1,{
OnTouch:
donpcevent "Cadillac#arena::On07_start";
warp "force_3-1",174,40;
end;
}
force_3-1,155,26,1 script force_07_08#70 45,1,1,{
OnTouch:
donpcevent "Cadillac#arena::On08_start";
warp "force_3-1",132,26;
enablenpc "force_08_09#70";
end;
}
force_3-1,99,54,1 script force_08_09#70 45,1,1,{
OnTouch:
donpcevent "Cadillac#arena::On09_start";
warp "force_3-1",99,82;
end;
}
force_3-1,99,124,1 script force_exit#70 45,1,1,{
OnTouch:
donpcevent "Cadillac#arena::Ontimeroff";
donpcevent "#arn_timer_70::Onon";
mapwarp "force_3-1","prt_are_in",22,87,0,0;
end;
}
force_3-1,1,1,1 script force_01start#70 -1,{
Onon:
donpcevent "force_01mob#70::Onon";
end;
}
force_3-1,10,56,4 script force_01mob#70 139,{
Onon:
monster "force_3-1",25,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath";
monster "force_3-1",20,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath";
monster "force_3-1",25,20,"Kobold",1546,1,"force_01mob#70::OnMobDeath";
monster "force_3-1",30,36,"Kobold",1547,1,"force_01mob#70::OnMobDeath";
monster "force_3-1",28,15,"Kobold",1547,1,"force_01mob#70::OnMobDeath";
set $force_01_70,5;
end;
Onreset:
killmonster "force_3-1","force_01mob#70::OnMobDeath";
end;
OnMobDeath:
set $force_01_70,$force_01_70 -1;
if ($force_01_70 < 1) {
donpcevent "Cadillac#arena::On01_end";
donpcevent "arena#70::Onreset_01";
}
end;
}
force_3-1,1,1,1 script force_02start#70 -1,{
Onon:
donpcevent "force_02mob#70::Onon";
end;
}
force_3-1,10,56,4 script force_02ex#70 139,{
Onreset:
killmonster "force_3-1","force_02ex#70::OnMobEx";
end;
Onsummonmob2:
monster "force_3-1",21,78,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx";
monster "force_3-1",22,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx";
monster "force_3-1",29,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx";
monster "force_3-1",25,101,"Mummy",1393,1,"force_02ex#70::OnMobEx";
monster "force_3-1",26,101,"Mummy",1393,1,"force_02ex#70::OnMobEx";
monster "force_3-1",27,101,"Mummy",1393,1,"force_02ex#70::OnMobEx";
monster "force_3-1",28,101,"Mummy",1393,1,"force_02ex#70::OnMobEx";
monster "force_3-1",24,104,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
monster "force_3-1",24,113,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
monster "force_3-1",29,120,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
monster "force_3-1",29,126,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
monster "force_3-1",30,110,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
end;
OnMobEx:
end;
}
force_3-1,10,56,4 script force_02mob#70 139,{
Onreset:
killmonster "force_3-1","force_02mob#70::OnMobDeath";
end;
Onon:
monster "force_3-1",25,79,"Horong",1578,1,"force_02mob#70::OnMobDeath";
monster "force_3-1",29,114,"Horong",1578,1,"force_02mob#70::OnMobDeath";
donpcevent "force_02ex#70::Onsummonmob2";
set $force_02_70,2;
end;
OnMobDeath:
set $force_02_70,$force_02_70 -1;
if ($force_02_70 < 1) {
donpcevent "Cadillac#arena::On02_end";
donpcevent "arena#70::Onreset_02";
}
end;
}
force_3-1,1,1,1 script force_03start#70 -1,{
Onon:
donpcevent "force_03mob#70::Onon";
end;
}
force_3-1,10,56,4 script force_03ex#70 139,{
Onreset:
killmonster "force_3-1","force_03ex#70::OnMobEx";
end;
Onsummonmob_03:
monster "force_3-1",10,170,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx";
monster "force_3-1",26,180,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx";
end;
OnMobEx:
end;
}
force_3-1,20,56,4 script force_03mob#70 139,{
Onon:
donpcevent "force_03ex#70::Onsummonmob_03";
monster "force_3-1",23,174,"Parasite",1555,1,"force_03mob#70::OnMobDeath";
monster "force_3-1",33,173,"Parasite",1555,1,"force_03mob#70::OnMobDeath";
monster "force_3-1",26,166,"Blood Butterfly",1526,1,"force_03mob#70::OnMobDeath";
set $force_03_70,3;
end;
Onreset:
killmonster "force_3-1","force_03mob#70::OnMobDeath";
end;
OnMobDeath:
set $force_03_70,$force_03_70 -1;
donpcevent "force_03ex#70::Onsummonmob_03";
if ($force_03_70 < 1) {
donpcevent "Cadillac#arena::On03_end";
donpcevent "arena#70::Onreset_03";
}
end;
}
force_3-1,1,1,1 script force_04start#70 -1,{
Onon:
donpcevent "force_04mob#70::Onon";
end;
}
force_3-1,10,56,4 script force_04ex#70 139,{
Onreset:
killmonster "force_3-1","force_04ex#70::OnMobEx";
end;
Onsummonmob_04:
monster "force_3-1",94,179,"Bathory",1525,1,"force_04ex#70::OnMobEx";
monster "force_3-1",110,179,"Bathory",1525,1,"force_04ex#70::OnMobEx";
monster "force_3-1",90,170,"Bathory",1525,1,"force_04ex#70::OnMobEx";
monster "force_3-1",100,170,"Bathory",1525,1,"force_04ex#70::OnMobEx";
monster "force_3-1",125,178,"Bathory",1525,1,"force_04ex#70::OnMobEx";
monster "force_3-1",125,169,"Bathory",1525,1,"force_04ex#70::OnMobEx";
end;
OnMobEx:
end;
}
force_3-1,22,56,4 script force_04mob#70 139,{
Onon:
donpcevent "force_04ex#70::Onsummonmob_04";
monster "force_3-1",87,174,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath";
monster "force_3-1",103,174,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath";
monster "force_3-1",96,170,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath";
set $force_04_70,3;
end;
Onreset:
killmonster "force_3-1","force_04mob#70::OnMobDeath";
end;
OnMobDeath:
set $force_04_70,$force_04_70 -1;
if ($force_04_70 < 1) {
donpcevent "Cadillac#arena::On04_end";
donpcevent "arena#70::Onreset_04";
}
end;
}
force_3-1,1,1,1 script force_05start#70 -1,{
Onon:
donpcevent "force_05mob#70::Onon";
end;
}
force_3-1,10,56,4 script force_05ex#70 139,{
Onreset:
killmonster "force_3-1","force_05ex#70::OnMobEx";
end;
Onsummonmob_05:
set $@randmonster70,rand(1,2);
switch($@randmonster70) {
case 1:
monster "force_3-1",174,174,"Ride Word",1478,1,"force_05ex#70::OnMobEx";
break;
case 2:
monster "force_3-1",173,173,"Mantis",1457,1,"force_05ex#70::OnMobEx";
break;
}
end;
OnMobEx:
end;
}
force_3-1,24,56,4 script force_05mob#70 139,{
Onon:
monster "force_3-1",164,183,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
monster "force_3-1",168,158,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
monster "force_3-1",175,174,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
monster "force_3-1",176,179,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
monster "force_3-1",183,160,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
set $force_05_70,5;
end;
Onreset:
killmonster "force_3-1","force_05mob#70::OnMobDeath";
end;
OnMobDeath:
set $force_05_70,$force_05_70 -1;
if ($force_05_70 < 1) {
donpcevent "Cadillac#arena::On05_end";
donpcevent "arena#70::Onreset_05";
}
else donpcevent "force_05ex#70::Onsummonmob_05";
end;
}
force_3-1,1,1,1 script force_06start#70 -1,{
Onon:
donpcevent "force_06mob#70::Onon";
end;
}
force_3-1,10,56,4 script force_06ex#70 139,{
Onreset:
killmonster "force_3-1","force_06ex#70::OnMobEx";
end;
Onsummonmob_06:
monster "force_3-1",176,99,"Goblin",1534,1,"force_06ex#70::OnMobEx";
monster "force_3-1",170,86,"Goblin",1535,1,"force_06ex#70::OnMobEx";
monster "force_3-1",176,97,"Goblin",1535,1,"force_06ex#70::OnMobEx";
monster "force_3-1",170,108,"Goblin",1535,1,"force_06ex#70::OnMobEx";
monster "force_3-1",176,112,"Goblin",1536,1,"force_06ex#70::OnMobEx";
monster "force_3-1",173,120,"Goblin",1536,1,"force_06ex#70::OnMobEx";
monster "force_3-1",177,74,"Goblin",1536,1,"force_06ex#70::OnMobEx";
monster "force_3-1",173,118,"Goblin",1538,1,"force_06ex#70::OnMobEx";
monster "force_3-1",171,101,"Goblin",1538,1,"force_06ex#70::OnMobEx";
monster "force_3-1",174,118,"Goblin",1538,1,"force_06ex#70::OnMobEx";
end;
OnMobEx:
end;
}
force_3-1,18,56,4 script force_06mob#70 139,{
Onon:
donpcevent "force_06ex#70::Onsummonmob_06";
monster "force_3-1",173,90,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
monster "force_3-1",173,79,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
monster "force_3-1",172,70,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
monster "force_3-1",175,70,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
monster "force_3-1",171,118,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
set $force_06_70,5;
end;
Onreset:
killmonster "force_3-1","force_06mob#70::OnMobDeath";
end;
OnMobDeath:
set $force_06_70,$force_06_70 -1;
if ($force_06_70 < 1) {
donpcevent "Cadillac#arena::On06_end";
donpcevent "arena#70::Onreset_06";
}
end;
}
force_3-1,1,1,1 script force_07start#70 -1,{
Onon:
donpcevent "force_07mob#70::Onon";
end;
}
force_3-1,12,56,4 script force_07ex#70 139,{
Onreset:
killmonster "force_3-1","force_07ex#70::OnMobEx";
end;
Onsummonmob_07:
monster "force_3-1",168,26,"Nightmare",1427,1,"force_07ex#70::OnMobEx";
monster "force_3-1",186,23,"Nightmare",1427,1,"force_07ex#70::OnMobEx";
monster "force_3-1",160,23,"Nightmare",1427,1,"force_07ex#70::OnMobEx";
monster "force_3-1",188,33,"Nightmare",1427,1,"force_07ex#70::OnMobEx";
monster "force_3-1",174,13,"Raydric",1453,1,"force_07ex#70::OnMobEx";
monster "force_3-1",163,15,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
monster "force_3-1",164,15,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
monster "force_3-1",163,16,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
monster "force_3-1",164,16,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
monster "force_3-1",187,13,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
monster "force_3-1",187,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
OnMobEx:
end;
}
force_3-1,18,56,4 script force_07mob#70 139,{
Onon:
donpcevent "force_07ex#70::Onsummonmob_07";
monster "force_3-1",174,25,"Alice",1521,1,"force_07mob#70::OnMobDeath";
set $force_07_70,1;
end;
Onreset:
killmonster "force_3-1","force_07mob#70::OnMobDeath";
end;
OnMobDeath:
set $force_07_70,$force_07_70 -1;
if ($force_07_70 < 1) {
donpcevent "Cadillac#arena::On07_end";
donpcevent "arena#70::Onreset_07";
}
end;
}
force_3-1,1,1,1 script force_08start#70 -1,{
Onon:
donpcevent "force_08ex#70::Onon";
end;
}
force_3-1,18,56,4 script force_08ex#70 139,{
Onon:
donpcevent "arena#70::Onreset_08";
end;
}
force_3-1,1,1,1 script force_09start#70 -1,{
Onon:
donpcevent "force_09mob#70::Onon";
end;
}
force_3-1,10,56,4 script force_09ex#70 139,{
Onreset:
killmonster "force_3-1","force_09ex#70::OnMobEx";
end;
Onsummonmob_09:
monster "force_3-1",93,100,"Familiar",1419,1,"force_09ex#70::OnMobEx";
monster "force_3-1",94,100,"Familiar",1419,1,"force_09ex#70::OnMobEx";
monster "force_3-1",93,99,"Familiar",1419,1,"force_09ex#70::OnMobEx";
monster "force_3-1",85,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
monster "force_3-1",87,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
monster "force_3-1",89,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
monster "force_3-1",91,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
monster "force_3-1",93,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
monster "force_3-1",95,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
monster "force_3-1",85,112,"Familiar",1419,1,"force_09ex#70::OnMobEx";
monster "force_3-1",85,110,"Familiar",1419,1,"force_09ex#70::OnMobEx";
monster "force_3-1",85,108,"Familiar",1419,1,"force_09ex#70::OnMobEx";
monster "force_3-1",85,106,"Familiar",1419,1,"force_09ex#70::OnMobEx";
monster "force_3-1",85,104,"Familiar",1419,1,"force_09ex#70::OnMobEx";
end;
OnMobEx:
end;
}
force_3-1,16,56,4 script force_09mob#70 139,{
Onon:
monster "force_3-1",99,99,"Kobold Leader",1548,1,"force_09mob#70::OnMobDeath";
monster "force_3-1",98,99,"Kobold",1545,1,"force_09mob#70::OnMobDeath";
monster "force_3-1",100,99,"Kobold",1546,1,"force_09mob#70::OnMobDeath";
monster "force_3-1",99,98,"Kobold",1547,1,"force_09mob#70::OnMobDeath";
donpcevent "force_09ex#70::Onsummonmob_09";
set $force_09_70,4;
end;
Onreset:
killmonster "force_3-1","force_09mob#70::OnMobDeath";
end;
OnMobDeath:
set $force_09_70,$force_09_70 -1;
if ($force_09_70 < 1) {
donpcevent "Cadillac#arena::On09_end";
donpcevent "arena#70::Onreset_09";
donpcevent "arena#70::Onreset_all";
set $arena_min70end,gettime(2);
set $arena_sec70end,gettime(1);
}
end;
}
prt_are_in,129,83,3 script Staff#70-1 67,{
mes "[Staff]";
mes "You did a good job.";
mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
next;
if (arena_point == 30000) {
mes "[Staff]";
mes "Uh huh!";
mes "You already have enough arena points.";
mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
next;
}
else set arena_point, arena_point + 1;
mes "[Staff]";
mes "Let me guide you outside. I hope you had a good time.";
close2;
specialeffect2 EF_EXIT;
warp "arena_room",100,75;
end;
}
prt_are_in,25,84,3 script Staff#70-2 67,{
if($arena_min70end < $arena_min70st)
{
if($arena_sec70end < $arena_sec70st)
{
set @record_min70,60 - $arena_min70st + $arena_min70end -1;
set @record_sec70,60 - $arena_sec70st + $arena_sec70end;
}
else
{
set @record_min70,60 - $arena_min70st + $arena_min70end;
set @record_sec70,$arena_sec70end - $arena_sec70st;
}
}
else
{
if($arena_sec70end < $arena_sec70st)
{
set @record_min70,$arena_min70end - $arena_min70st -1;
set @record_sec70,60 - $arena_sec70st + $arena_sec70end;
}
else
{
set @record_min70,$arena_min70end - $arena_min70st;
set @record_sec70,$arena_sec70end - $arena_sec70st;
}
}
set @gap70,(60 * $top_70min + $top_70sec) - (60 * @record_min70 + @record_sec70);
mes "[Staff]";
mes "Wow, you did a good job~ ";
mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
next;
mes "[Staff]";
mes "is "+@record_min70+"minutes "+@record_sec70+"seconds.";
mes "Congratulations!";
next;
mes "[Staff]";
mes "The fastest player among people who cleared lvl 70s arena time force battle is ^3131FF"+$arena_70topn$+"^000000.";
next;
mes "[Staff]";
mes "^3131FF"+$arena_70topn$+"^000000's running time was ^3131FF"+$top_70min+"^000000minutes ^3131FF"+$top_70sec+"^000000seconds.";
next;
if (@gap70 < 0) {
mes "[Staff]";
mes "Although you failed to make a new record, I hope you will succeed next time.";
next;
if (arena_point > 29980) {
mes "[Staff]";
mes "Then let me reward you with some arena points....eh?";
mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
next;
mes "[Staff]";
mes "You can check the amount of arena points you have in the arena waiting room.";
next;
mes "[Staff]";
mes "I hope you had a good time and let me guide you to the entrance of arena.";
mes "Thank you.";
close2;
}
else
{
set arena_point, arena_point + 20;
mes "[Staff]";
mes "Let me reward you some arena points.";
mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
next;
mes "[Staff]";
mes "Let me guide you to the entrance of arena.";
mes "See you later~";
close2;
}
specialeffect2 EF_EXIT;
donpcevent "cast#70::Onnomal1";
warp "arena_room",100,75;
donpcevent "#arn_timer_70::Onstop";
donpcevent "alloff#70::Onon";
donpcevent "lvl 70s Waiting Room::Onstart";
end;
}
else
{
emotion e_omg;
mes "[Staff]";
mes "Wow! You have renewed the record!";
mes "What a great job!";
next;
mes "[Staff]";
mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 70s^000000, ^3131FF"+strcharinfo(0)+"^000000.";
set $top_70min, @record_min70;
set $top_70sec, @record_sec70;
set $arena_70topn$,strcharinfo(0);
donpcevent "Vendigos::Onlinerec_70";
next;
if (arena_point > 29970) {
mes "[Staff]";
mes "Then let me reward you with some arena points....eh?";
mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
next;
mes "[Staff]";
mes "You can check the amount of arena points you have in the arena waiting room.";
next;
mes "[Staff]";
mes "I hope you had a good time and let me guide you to the entrance of arena.";
mes "Thank you.";
close2;
}
else
{
mes "[Staff]";
mes "Let me reward you with some arena points.";
mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
next;
set arena_point, arena_point + 50;
mes "[Staff]";
mes "Let me reward you some arena points.";
mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
next;
mes "[Staff]";
mes "Let me guide you to the entrance of arena.";
mes "See you later~";
close2;
}
specialeffect2 EF_HIT5;
donpcevent "cast#70::Onnomal2";
warp "arena_room",100,75;
donpcevent "#arn_timer_70::Onstop";
donpcevent "alloff#70::Onon";
donpcevent "lvl 70s Waiting Room::Onstart";
end;
}
}
prt_are_in,14,195,3 script #arn_timer_70 139,{
Onon:
initnpctimer;
end;
OnTimer2000:
mapannounce "prt_are_in","This broadcast informs you about the restriction for arena lvl 70s.",0,0xFFCE00;
end;
OnTimer3000:
mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00;
end;
OnTimer4000:
mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00;
end;
OnTimer60000:
donpcevent "cast#70::Ontimeover2";
donpcevent "arn_warp_70::Onout";
donpcevent "#arn_timer_70::Onstop";
donpcevent "alloff#70::Onon";
donpcevent "lvl 70s Waiting Room::Onstart";
end;
Onstop:
stopnpctimer;
end;
}
prt_are_in,1,1,1 script arn_warp_70 -1,{
Onout:
areawarp "prt_are_in",22,183,20,20,"arena_room",100,75;
end;
}
force_3-1,10,55,4 script cast#70 139,{
Ontimeover1:
mapannounce "force_3-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00;
end;
Ontimeover2:
mapannounce "force_3-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00;
end;
Onnomal1:
mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00;
end;
Onnomal2:
mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00;
end;
}
force_3-1,100,60,3 script alloff#70 139,{
Onon:
mapwarp "force_3-1","prt_are_in",126,190,0,0;
donpcevent "force_01mob#70::Onreset";
donpcevent "force_02mob#70::Onreset";
donpcevent "force_03mob#70::Onreset";
donpcevent "force_04mob#70::Onreset";
donpcevent "force_05mob#70::Onreset";
donpcevent "force_06mob#70::Onreset";
donpcevent "force_07mob#70::Onreset";
donpcevent "force_08mob#70::Onreset";
donpcevent "force_09mob#70::Onreset";
donpcevent "force_01ex#70::Onreset";
donpcevent "force_02ex#70::Onreset";
donpcevent "force_03ex#70::Onreset";
donpcevent "force_04ex#70::Onreset";
donpcevent "force_05ex#70::Onreset";
donpcevent "force_06ex#70::Onreset";
donpcevent "force_07ex#70::Onreset";
donpcevent "force_08ex#70::Onreset";
donpcevent "force_09ex#70::Onreset";
donpcevent "Cadillac#arena::Ontimeroff";
disablenpc "Cadillac#arena";
disablenpc "force_01_02#70";
disablenpc "force_02_03#70";
disablenpc "force_03_04#70";
disablenpc "force_04_05#70";
disablenpc "force_05_06#70";
disablenpc "force_06_07#70";
disablenpc "force_07_08#70";
disablenpc "force_08_09#70";
disablenpc "force_exit#70";
disablenpc "arena#70";
donpcevent "#arn_timer_70::Onstop";
enablenpc "Cadillac#arena";
enablenpc "arena#70";
end;
OnInit:
if(!$top_70min && !$top_70sec) set $top_70min,7;
end;
}