//===== rAthena Script ========================================
//= Izlude Arena lvl 60
//===== By: ==================================================
//= SinSloth
//===== Current Version: =====================================
//= 1.2
//===== Compatible With: =====================================
//= Any Athena Version
//===== Description: =========================================
//= Izlude Battle Arena Level 60
//===== Additional Comments: =================================
//= 1.0 First version.
//= 1.1 Fixed coordinate typo. (bugreport:1663) [L0ne_W0lf]
//= 1.2 Replaced effect numerics with constants. [Samuray22]
//============================================================
arena_room,38,88,5 script lvl 60s Waiting Room 124,{
OnInit:
waitingroom "Individual : lvl 60 or higher",50,"lvl 60s Waiting Room::OnStartArena",1,1000,60;
enablewaitingroomevent;
end;
OnStartArena:
donpcevent "arena#60::Onstart";
enablenpc "ArenaFee#60";
warpwaitingpc "force_2-1",99,12;
disablewaitingroomevent;
end;
Onstart:
enablewaitingroomevent;
end;
}
force_2-1,99,12,1 script ArenaFee#60 139,1,1,{
OnInit:
disablenpc "ArenaFee#60";
end;
OnTouch:
set Zeny,Zeny -1000;
disablenpc "ArenaFee#60";
end;
}
force_2-1,99,20,4 script Minilover#arena 124,{
OnInit:
set $@mapcount60, 0;
end;
Onstart:
initnpctimer;
set $arena_min60st,gettime(2);
set $arena_sec60st,gettime(1);
end;
OnTimer3000:
mapannounce "force_2-1","Good day, my name is Minilover, the guide of Time Force Battle for lvl 60s!",0;
end;
OnTimer4000:
mapannounce "force_2-1","Remember your right decision will save a lot of your time!",0;
end;
OnTimer5000:
mapannounce "force_2-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 6 minutes from now.",0;
end;
OnTimer60000:
set $@mapcount60, getmapusers ("force_2-1");
if ($@mapcount60 == 0) {
donpcevent "Minilover#arena::Onfailclearstage";
}
mapannounce "force_2-1","Remaining Time : 5 minutes ",0;
end;
OnTimer120000:
set $@mapcount60, getmapusers ("force_2-1");
if ($@mapcount60 == 0) {
donpcevent "Minilover#arena::Onfailclearstage";
}
mapannounce "force_2-1","Remaining Time : 4 minutes ",0;
end;
OnTimer180000:
set $@mapcount60, getmapusers ("force_2-1");
if ($@mapcount60 == 0) {
donpcevent "Minilover#arena::Onfailclearstage";
}
mapannounce "force_2-1","Remaining Time : 3 minutes ",0;
end;
OnTimer240000:
set $@mapcount60, getmapusers ("force_2-1");
if ($@mapcount60 == 0) {
donpcevent "Minilover#arena::Onfailclearstage";
}
mapannounce "force_2-1","Remaining Time : 2 minutes ",0;
end;
OnTimer300000:
set $@mapcount60, getmapusers ("force_2-1");
if ($@mapcount60 == 0) {
donpcevent "Minilover#arena::Onfailclearstage";
}
mapannounce "force_2-1","Remaining Time : 1 minute ",0;
end;
OnTimer360000:
mapannounce "force_2-1","Your time is over. I hope you had a good time~",0;
end;
OnTimer365000:
OnTimer366000:
OnTimer367000:
OnTimer368000:
OnTimer369000:
OnTimer370000:
OnTimer371000:
OnTimer372000:
OnTimer373000:
OnTimer374000:
mapwarp "force_2-1","prt_are_in",126,139,0,0;
end;
OnTimer375000:
mapwarp "force_2-1","prt_are_in",126,139,0,0;
donpcevent "Minilover#arena::Onfailclearstage";
end;
Ontimeroff:
stopnpctimer;
end;
Onfailclearstage:
donpcevent "cast#60::Ontimeover1";
mapwarp "force_2-1","prt_are_in",126,139,0,0;
donpcevent "Minilover#arena::Ontimeroff";
donpcevent "arena#60::Onreset_all";
donpcevent "alloff#60::Onon";
donpcevent "lvl 60s Waiting Room::Onstart";
end;
On01_start:
mapannounce "force_2-1","In order to clear this battle, you must kill at least 5 Goblins while dodging Rotar Zairos!",0;
end;
On01_end:
mapannounce "force_2-1","A door to the north room has opened!",0;
end;
On02_start:
mapannounce "force_2-1","Escape to the north exit from the monsters!",0;
end;
On02_end:
mapannounce "force_2-1","A door to the north room has opened!",0;
end;
On03_start:
mapannounce "force_2-1","In order to clear this battle, you must kill all Mantises!",0;
end;
On03_end:
mapannounce "force_2-1","Clear! A door to the east room has opened!",0;
end;
On04_start:
mapannounce "force_2-1","In order to clear this battle, you must kill all non-aggressive monsters while dodging aggressive monsters!",0;
end;
On04_end:
mapannounce "force_2-1","A door to the east room has opened!",0;
end;
On05_start:
mapannounce "force_2-1","In order to clear this battle, you must kill all monsters except Hydras and Kaphas!",0;
end;
On05_end:
mapannounce "force_2-1","Clear! A door to the south room has opened!",0;
end;
On06_start:
mapannounce "force_2-1","In order to clear this battle, you must kill all Miyabi Dolls and escape to the south exit!",0;
end;
On06_end:
mapannounce "force_2-1","A door to the south room has opened!",0;
end;
On07_start:
mapannounce "force_2-1","In order to clear this battle, you must kill all monsters!",0;
end;
On07_end:
mapannounce "force_2-1","Clear! A door to the west room has opened!",0;
end;
On08_start:
mapannounce "force_2-1","Please escape to the north exit!",0;
end;
On09_start:
mapannounce "force_2-1","In order to clear this battle, you must defeat a Goblin Leader!",0;
end;
On09_end:
mapannounce "force_2-1","Boss Clear! - North exit has opened. Thank you.",0;
end;
}
force_2-1,10,56,4 script arena#60 139,{
Onreset_01:
donpcevent "force_01ex#60::Onreset";
donpcevent "force_01mob#60::Onreset";
donpcevent "force_02start#60::Onon";
enablenpc "force_01_02#60";
enablenpc "force_02_03#60";
end;
Onreset_02:
donpcevent "force_02mob#60::Onreset";
donpcevent "force_03start#60::Onon";
end;
Onreset_03:
enablenpc "force_03_04#60";
donpcevent "force_04start#60::Onon";
donpcevent "force_03ex#60::Onreset";
end;
Onreset_04:
enablenpc "force_04_05#60";
donpcevent "force_05start#60::Onon";
donpcevent "force_04ex#60::Onreset";
end;
Onreset_05:
enablenpc "force_05_06#60";
donpcevent "force_06start#60::Onon";
donpcevent "force_05ex#60::Onreset";
donpcevent "force_05mob#60::Onreset";
end;
Onreset_06:
enablenpc "force_06_07#60";
donpcevent "force_07start#60::Onon";
donpcevent "force_06ex#60::Onreset";
donpcevent "force_06mob#60::Onreset";
end;
Onreset_07:
enablenpc "force_07_08#60";
donpcevent "force_08start#60::Onon";
end;
Onreset_08:
donpcevent "force_09start#60::Onon";
enablenpc "force_08_09#60";
end;
Onreset_09:
enablenpc "force_exit#60";
end;
Onstart:
disablenpc "force_01_02#60";
disablenpc "force_02_03#60";
disablenpc "force_03_04#60";
disablenpc "force_04_05#60";
disablenpc "force_05_06#60";
disablenpc "force_06_07#60";
disablenpc "force_07_08#60";
disablenpc "force_08_09#60";
disablenpc "force_exit#60";
donpcevent "Minilover#arena::Ontimeroff";
donpcevent "force_01mob#60::Onreset";
donpcevent "force_02mob#60::Onreset";
donpcevent "force_03mob#60::Onreset";
donpcevent "force_04mob#60::Onreset";
donpcevent "force_05mob#60::Onreset";
donpcevent "force_06mob#60::Onreset";
donpcevent "force_07mob#60::Onreset";
donpcevent "force_08mob#60::Onreset";
donpcevent "force_09mob#60::Onreset";
donpcevent "force_01ex#60::Onreset";
donpcevent "force_03ex#60::Onreset";
donpcevent "force_04ex#60::Onreset";
donpcevent "force_05ex#60::Onreset";
donpcevent "force_06ex#60::Onreset";
donpcevent "force_08ex#60::Onreset";
donpcevent "force_09ex#60::Onreset";
enablenpc "force_08_01#60";
donpcevent "force_01start#60::Onon";
donpcevent "Minilover#arena::Onstart";
end;
Onreset_all:
donpcevent "force_01mob#60::Onreset";
donpcevent "force_02mob#60::Onreset";
donpcevent "force_03mob#60::Onreset";
donpcevent "force_04mob#60::Onreset";
donpcevent "force_05mob#60::Onreset";
donpcevent "force_06mob#60::Onreset";
donpcevent "force_07mob#60::Onreset";
donpcevent "force_08mob#60::Onreset";
donpcevent "force_09mob#60::Onreset";
donpcevent "force_01ex#60::Onreset";
donpcevent "force_03ex#60::Onreset";
donpcevent "force_04ex#60::Onreset";
donpcevent "force_05ex#60::Onreset";
donpcevent "force_06ex#60::Onreset";
donpcevent "force_08ex#60::Onreset";
donpcevent "force_09ex#60::Onreset";
end;
}
force_2-1,62,26,1 script force_08_01#60 45,1,1,{
OnTouch:
donpcevent "Minilover#arena::On01_start";
warp "force_2-1",40,26;
end;
}
force_2-1,25,44,1 script force_01_02#60 45,1,1,{
OnTouch:
donpcevent "Minilover#arena::On02_start";
warp "force_2-1",25,69;
end;
}
force_2-1,25,134,1 script force_02_03#60 45,1,1,{
OnTouch:
donpcevent "arena#60::Onreset_02";
donpcevent "Minilover#arena::On03_start";
warp "force_2-1",25,159;
end;
}
force_2-1,44,174,1 script force_03_04#60 45,1,1,{
OnTouch:
donpcevent "Minilover#arena::On04_start";
warp "force_2-1",69,174;
end;
}
force_2-1,134,174,1 script force_04_05#60 45,1,1,{
OnTouch:
donpcevent "Minilover#arena::On05_start";
warp "force_2-1",159,174;
end;
}
force_2-1,174,155,1 script force_05_06#60 45,1,1,{
OnTouch:
donpcevent "Minilover#arena::On06_start";
warp "force_2-1",174,130;
end;
}
force_2-1,174,65,1 script force_06_07#60 45,1,1,{
OnTouch:
donpcevent "Minilover#arena::On07_start";
warp "force_2-1",174,40;
end;
}
force_2-1,155,26,1 script force_07_08#60 45,1,1,{
OnTouch:
donpcevent "Minilover#arena::On08_start";
warp "force_2-1",132,26;
enablenpc "force_08_09#60";
end;
}
force_2-1,99,54,1 script force_08_09#60 45,1,1,{
OnTouch:
donpcevent "Minilover#arena::On09_start";
warp "force_2-1",99,82;
end;
}
force_2-1,99,124,1 script force_exit#60 45,1,1,{
OnTouch:
donpcevent "Minilover#arena::Ontimeroff";
donpcevent "#arn_timer_60::Onon";
mapwarp "force_2-1","prt_are_in",22,139,0,0;
end;
}
force_2-1,1,1,1 script force_01start#60 -1,{
Onon:
donpcevent "force_01mob#60::Onon";
end;
}
force_2-1,10,56,4 script force_01ex#60 139,{
Onreset:
killmonster "force_2-1","force_01ex#60::OnMobEx";
end;
Onon:
monster "force_2-1",25,25,"Rotar Zairo",1392,1,"force_01ex#60::OnMobEx";
end;
OnMobEx:
end;
}
force_2-1,10,55,4 script force_01mob#60 139,{
Onreset:
killmonster "force_2-1","force_01mob#60::OnMobDeath";
end;
Onon:
donpcevent "force_01ex#60::Onon";
monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath";
monster "force_2-1",21,26,"Goblin",1534,1,"force_01mob#60::OnMobDeath";
monster "force_2-1",25,36,"Goblin",1536,1,"force_01mob#60::OnMobDeath";
monster "force_2-1",25,15,"Goblin",1534,1,"force_01mob#60::OnMobDeath";
monster "force_2-1",40,30,"Goblin",1536,1,"force_01mob#60::OnMobDeath";
monster "force_2-1",25,24,"Goblin",1534,1,"force_01mob#60::OnMobDeath";
monster "force_2-1",25,9,"Goblin",1536,1,"force_01mob#60::OnMobDeath";
monster "force_2-1",28,15,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath";
monster "force_2-1",12,33,"Goblin",1536,1,"force_01mob#60::OnMobDeath";
monster "force_2-1",24,20,"Goblin",1535,1,"force_01mob#60::OnMobDeath";
set $force_01_60,5;
end;
OnMobDeath:
set $force_01_60,$force_01_60 -1;
if ($force_01_60 < 1) {
donpcevent "Minilover#arena::On01_end";
donpcevent "arena#60::Onreset_01";
}
end;
}
force_2-1,1,1,1 script force_02start#60 -1,{
Onon:
donpcevent "force_02mob#60::Onon";
end;
}
force_2-1,10,54,4 script force_02mob#60 139,{
Onreset:
killmonster "force_2-1","force_02mob#60::OnMobEx";
end;
Onon:
monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
monster "force_2-1",23,76,"Requiem",1468,1,"force_02mob#60::OnMobEx";
monster "force_2-1",27,76,"Requiem",1468,1,"force_02mob#60::OnMobEx";
monster "force_2-1",25,86,"Requiem",1468,1,"force_02mob#60::OnMobEx";
monster "force_2-1",26,86,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
monster "force_2-1",28,79,"Zerom",1470,1,"force_02mob#60::OnMobEx";
monster "force_2-1",23,87,"Zerom",1470,1,"force_02mob#60::OnMobEx";
monster "force_2-1",28,99,"Zerom",1470,1,"force_02mob#60::OnMobEx";
monster "force_2-1",23,112,"Zerom",1470,1,"force_02mob#60::OnMobEx";
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
end;
OnMobEx:
end;
}
force_2-1,1,1,1 script force_03start#60 -1,{
Onon:
donpcevent "force_03mob#60::Onon";
end;
}
force_2-1,10,53,4 script force_03ex#60 139,{
Onreset:
killmonster "force_2-1","force_03ex#60::OnMobEx";
end;
Onon:
monster "force_2-1",26,173,"Hydra",1579,1,"force_03ex#60::OnMobEx";
monster "force_2-1",21,173,"Hydra",1579,1,"force_03ex#60::OnMobEx";
monster "force_2-1",31,173,"Hydra",1579,1,"force_03ex#60::OnMobEx";
monster "force_2-1",26,178,"Hydra",1579,1,"force_03ex#60::OnMobEx";
monster "force_2-1",21,178,"Hydra",1579,1,"force_03ex#60::OnMobEx";
monster "force_2-1",31,178,"Hydra",1579,1,"force_03ex#60::OnMobEx";
monster "force_2-1",19,174,"Obeaune",1425,1,"force_03ex#60::OnMobEx";
monster "force_2-1",26,161,"Obeaune",1425,1,"force_03ex#60::OnMobEx";
monster "force_2-1",13,173,"Obeaune",1425,1,"force_03ex#60::OnMobEx";
monster "force_2-1",38,173,"Obeaune",1425,1,"force_03ex#60::OnMobEx";
end;
OnMobEx:
end;
}
force_2-1,11,56,4 script force_03mob#60 139,{
Onon:
donpcevent "force_03ex#60::Onon";
monster "force_2-1",23,174,"Mantis",1457,1,"force_03mob#60::OnMobDeath";
monster "force_2-1",18,173,"Mantis",1457,1,"force_03mob#60::OnMobDeath";
monster "force_2-1",33,173,"Mantis",1457,1,"force_03mob#60::OnMobDeath";
monster "force_2-1",26,181,"Mantis",1457,1,"force_03mob#60::OnMobDeath";
set $force_03_60,4;
end;
Onreset:
killmonster "force_2-1","force_mob01#60::OnMobDeath";
end;
OnMobDeath:
set $force_03_60,$force_03_60 -1;
if ($force_03_60 < 1) {
donpcevent "Minilover#arena::On03_end";
donpcevent "arena#60::Onreset_03";
}
end;
}
force_2-1,1,1,1 script force_04start#60 -1,{
Onon:
donpcevent "force_04mob#60::Onon";
end;
}
force_2-1,10,56,4 script force_04ex#60 139,{
Onreset:
killmonster "force_2-1","force_04ex#60::OnMobEx";
end;
Onon:
monster "force_2-1",84,177,"Sasquatch",1442,1,"force_04ex#60::OnMobEx";
monster "force_2-1",125,170,"Sasquatch",1442,1,"force_04ex#60::OnMobEx";
monster "force_2-1",109,172,"Baby Leopard",1524,1,"force_04ex#60::OnMobEx";
monster "force_2-1",121,172,"Baby Leopard",1524,1,"force_04ex#60::OnMobEx";
monster "force_2-1",104,173,"Chepet",1444,1,"force_04ex#60::OnMobEx";
monster "force_2-1",75,174,"Dokebi",1491,1,"force_04ex#60::OnMobEx";
monster "force_2-1",102,176,"Dokebi",1491,1,"force_04ex#60::OnMobEx";
end;
OnMobEx:
end;
}
force_2-1,11,57,4 script force_04mob#60 139,{
Onreset:
killmonster "force_2-1","force_04mob#60::OnMobDeath";
end;
Onon:
donpcevent "force_04ex#60::Onon";
monster "force_2-1",79,174,"Golem",1540,1,"force_04mob#60::OnMobDeath";
monster "force_2-1",131,178,"Marse",1551,1,"force_04mob#60::OnMobDeath";
set $force_04_60,2;
end;
OnMobDeath:
set $force_04_60,$force_04_60 -1;
if ($force_04_60 < 1) {
donpcevent "force_04ex#60::Onreset";
donpcevent "Minilover#arena::On04_end";
donpcevent "arena#60::Onreset_04";
}
end;
}
force_2-1,1,1,1 script force_05start#60 -1,{
Onon:
donpcevent "force_05mob#60::Onon";
end;
}
force_2-1,12,56,4 script force_05ex#60 139,{
Onreset:
killmonster "force_2-1","force_05ex#60::OnMobEx";
end;
Onsummonmob_05:
monster "force_2-1",168,177,"Hydra",1579,1,"force_05ex#60::OnMobEx";
monster "force_2-1",170,179,"Hydra",1579,1,"force_05ex#60::OnMobEx";
monster "force_2-1",177,179,"Hydra",1579,1,"force_05ex#60::OnMobEx";
monster "force_2-1",179,178,"Hydra",1579,1,"force_05ex#60::OnMobEx";
monster "force_2-1",179,170,"Hydra",1579,1,"force_05ex#60::OnMobEx";
monster "force_2-1",177,168,"Hydra",1579,1,"force_05ex#60::OnMobEx";
monster "force_2-1",170,168,"Hydra",1579,1,"force_05ex#60::OnMobEx";
monster "force_2-1",173,174,"Hydra",1579,1,"force_05ex#60::OnMobEx";
monster "force_2-1",174,174,"Hydra",1579,1,"force_05ex#60::OnMobEx";
monster "force_2-1",173,173,"Hydra",1579,1,"force_05ex#60::OnMobEx";
monster "force_2-1",174,173,"Hydra",1579,1,"force_05ex#60::OnMobEx";
monster "force_2-1",173,181,"Kapha",1543,1,"force_05ex#60::OnMobEx";
end;
OnMobEx:
end;
}
force_2-1,24,56,4 script force_05mob#60 139,{
Onreset:
killmonster "force_2-1","force_05mob#60::OnMobDeath";
end;
Onon:
donpcevent "force_05ex#60::Onsummonmob_05";
monster "force_2-1",163,173,"Drainliar",1434,1,"force_05mob#60::OnMobDeath";
monster "force_2-1",173,173,"Myst",1553,1,"force_05mob#60::OnMobDeath";
monster "force_2-1",181,173,"Orc Skeleton",1462,1,"force_05mob#60::OnMobDeath";
monster "force_2-1",171,177,"Orc Skeleton",1462,1,"force_05mob#60::OnMobDeath";
monster "force_2-1",173,181,"Raggler",1445,1,"force_05mob#60::OnMobDeath";
set $force_05_60,5;
end;
OnMobDeath:
set $force_05_60,$force_05_60 -1;
if ($force_05_60 < 1) {
donpcevent "Minilover#arena::On05_end";
donpcevent "arena#60::Onreset_05";
}
end;
}
force_2-1,1,1,1 script force_06start#60 -1,{
Onon:
donpcevent "force_06mob#60::Onon";
end;
}
force_2-1,10,56,4 script force_06ex#60 139,{
Onreset:
killmonster "force_2-1","force_06ex#60::OnMobEx";
end;
Onon:
monster "force_2-1",169,130,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",178,130,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",169,125,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",178,125,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",169,120,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",178,120,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",169,115,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",178,115,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",169,110,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",178,110,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",169,105,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",178,105,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",169,100,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",178,100,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",169,95,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",178,95,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",169,90,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",178,90,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",169,85,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",178,85,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",169,80,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",178,80,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",169,75,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
monster "force_2-1",178,75,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
end;
Onsubon:
set $@randmonster60,rand(1,3);
switch($@randmonster60) {
case 1:
monster "force_2-1",rand(170,177),rand(70,120),"Sidewinder",1424,1,"force_06ex#60::OnMobEx";
break;
case 2:
monster "force_2-1",rand(170,177),rand(70,120),"Hermit Plant",1565,1,"force_06ex#60::OnMobEx";
break;
case 3:
monster "force_2-1",rand(170,177),rand(70,120),"Cruiser",1443,1,"force_06ex#60::OnMobEx";
break;
}
end;
OnMobEx:
end;
}
force_2-1,18,56,4 script force_06mob#60 139,{
Onreset:
killmonster "force_2-1","force_06mob#60::OnMobDeath";
end;
Onon:
donpcevent "force_06ex#60::Onon";
monster "force_2-1",174,100,"Miyabi Doll",1552,1,"force_06mob#60::OnMobDeath";
monster "force_2-1",174,80,"Miyabi Doll",1552,1,"force_06mob#60::OnMobDeath";
set $force_06_60,2;
end;
OnMobDeath:
set $force_06_60,$force_06_60 -1;
if ($force_06_60 < 1) {
set door, 1;
donpcevent "Minilover#arena::On06_end";
donpcevent "arena#60::Onreset_06";
}
else donpcevent "force_06ex#60::Onsubon";
end;
}
force_2-1,1,1,1 script force_07start#60 -1,{
Onon:
donpcevent "force_07mob#60::Onon";
end;
}
force_2-1,19,56,4 script force_07mob#60 139,{
Onreset:
killmonster "force_2-1","force_07mob#60::OnMobDeath";
end;
Onon:
monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath";
monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath";
monster "force_2-1",175,25,"Myst",1553,1,"force_07mob#60::OnMobDeath";
monster "force_2-1",179,25,"Isis",1421,1,"force_07mob#60::OnMobDeath";
set $force_07_50,4;
end;
OnMobDeath:
set $force_07_50,$force_07_50 -1;
if ($force_07_50 < 1) {
donpcevent "Minilover#arena::On07_end";
donpcevent "arena#60::Onreset_07";
}
end;
}
force_2-1,1,1,1 script force_08start#60 -1,{
Onon:
donpcevent "force_08ex#60::Onon";
end;
}
force_2-1,18,57,4 script force_08ex#60 139,{
Onon:
donpcevent "arena#60::Onreset_08";
end;
}
force_2-1,1,1,1 script force_09start#60 -1,{
Onon:
donpcevent "force_09mob#60::Onon";
end;
}
force_2-1,10,59,4 script force_09ex#60 139,{
Onreset:
killmonster "force_2-1","force_09ex#60::OnMobEx";
end;
Onsummonmob_09:
monster "force_2-1",90,100,"Horong",1578,1,"force_09ex#60::OnMobEx";
monster "force_2-1",92,100,"Horong",1578,1,"force_09ex#60::OnMobEx";
monster "force_2-1",99,100,"Horong",1578,1,"force_09ex#60::OnMobEx";
monster "force_2-1",105,100,"Horong",1578,1,"force_09ex#60::OnMobEx";
monster "force_2-1",91,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",91,104,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",91,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",91,96,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",91,92,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",95,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",99,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",100,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",104,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",108,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",108,104,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",108,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",108,96,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",108,92,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",104,102,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",196,102,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",114,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",121,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",85,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",78,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",96,118,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
monster "force_2-1",103,118,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
end;
OnMobEx:
end;
}
force_2-1,16,56,4 script force_09mob#60 139,{
Onon:
donpcevent "force_09ex#60::Onsummonmob_09";
monster "force_2-1",99,99,"Goblin Leader",1539,1,"force_09mob#60::OnMobDeath";
set $force_09_60,1;
end;
Onreset:
killmonster "force_2-1","force_09mob#60::OnMobDeath";
end;
OnMobDeath:
set $force_09_60,$force_09_60 -1;
if ($force_09_60 < 1) {
donpcevent "Minilover#arena::On09_end";
donpcevent "arena#60::Onreset_09";
donpcevent "arena#60::Onreset_all";
set $arena_min60end,gettime(2);
set $arena_sec60end,gettime(1);
}
end;
}
prt_are_in,129,135,3 script Staff#60-1 67,{
mes "[Staff]";
mes "You did a good job.";
mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
next;
if (arena_point == 30000) {
mes "[Staff]";
mes "Uh huh!";
mes "You already have enough arena points.";
mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
next;
}
else set arena_point, arena_point + 1;
mes "[Staff]";
mes "Let me guide you outside. I hope you had a good time.";
close2;
specialeffect2 EF_EXIT;
warp "arena_room",100,75;
end;
}
prt_are_in,25,135,3 script Staff#60-2 67,{
if($arena_min60end < $arena_min60st)
{
if($arena_sec60end < $arena_sec60st)
{
set @record_min60,60 - $arena_min60st + $arena_min60end -1;
set @record_sec60,60 - $arena_sec60st + $arena_sec60end;
}
else
{
set @record_min60,60 - $arena_min60st + $arena_min60end;
set @record_sec60,$arena_sec60end - $arena_sec60st;
}
}
else
{
if($arena_sec60end < $arena_sec60st)
{
set @record_min60,$arena_min60end - $arena_min60st -1;
set @record_sec60,60 - $arena_sec60st + $arena_sec60end;
}
else
{
set @record_min60,$arena_min60end - $arena_min60st;
set @record_sec60,$arena_sec60end - $arena_sec60st;
}
}
set @gap60,(60 * $top_60min + $top_60sec) - (60 * @record_min60 + @record_sec60);
mes "[Staff]";
mes "Wow, you did a good job~ ";
mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
next;
mes "[Staff]";
mes "is "+@record_min60+"minutes "+@record_sec60+"seconds.";
mes "Congratulations!";
next;
mes "[Staff]";
mes "The fastest player among people who cleared lvl 60s arena time force battle is ^3131FF"+$arena_60topn$+"^000000.";
next;
mes "[Staff]";
mes "^3131FF"+$arena_60topn$+"^000000's running time was ^3131FF"+$top_60min+"^000000minutes ^3131FF"+$top_60sec+"^000000seconds.";
next;
if (@gap60 < 0) {
mes "[Staff]";
mes "Although you failed to make a new record, I hope you will succeed next time.";
next;
if (arena_point > 29980) {
mes "[Staff]";
mes "Then let me reward you with some arena points....eh?";
mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
next;
mes "[Staff]";
mes "You can check the amount of arena points you have in the arena waiting room.";
next;
mes "[Staff]";
mes "I hope you had a good time and let me guide you to the entrance of arena.";
mes "Thank you.";
close2;
}
else
{
set arena_point, arena_point + 20;
mes "[Staff]";
mes "Let me reward you some arena points.";
mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
next;
mes "[Staff]";
mes "Let me guide you to the entrance of arena.";
mes "See you later~";
close2;
}
specialeffect2 EF_EXIT;
donpcevent "cast#60::Onnomal1";
warp "arena_room",100,75;
donpcevent "#arn_timer_60::Onstop";
donpcevent "alloff#60::Onon";
donpcevent "lvl 60s Waiting Room::Onstart";
end;
}
else
{
emotion e_omg;
mes "[Staff]";
mes "Wow! You have renewed the record!";
mes "What a great job!";
next;
mes "[Staff]";
mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 60s^000000, ^3131FF"+strcharinfo(0)+"^000000.";
set $top_60min, @record_min60;
set $top_60sec, @record_sec60;
set $arena_60topn$,strcharinfo(0);
donpcevent "Vendigos::Onlinerec_60";
next;
if (arena_point > 29950) {
mes "[Staff]";
mes "Then let me reward you with some arena points....eh?";
mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
next;
mes "[Staff]";
mes "You can check the amount of arena points you have in the arena waiting room.";
next;
mes "[Staff]";
mes "I hope you had a good time and let me guide you to the entrance of arena.";
mes "Thank you.";
close2;
}
else
{
mes "[Staff]";
mes "Let me reward you with some arena points.";
mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
next;
set arena_point, arena_point + 50;
mes "[Staff]";
mes "Let me reward you some arena points.";
mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
next;
mes "[Staff]";
mes "Let me guide you to the entrance of arena.";
mes "See you later~";
close2;
}
specialeffect2 EF_HIT5;
donpcevent "cast#60::Onnomal2";
warp "arena_room",100,75;
donpcevent "#arn_timer_60::Onstop";
donpcevent "alloff#60::Onon";
donpcevent "lvl 60s Waiting Room::Onstart";
end;
}
}
prt_are_in,14,143,3 script #arn_timer_60 139,{
Onon:
initnpctimer;
end;
OnTimer2000:
mapannounce "prt_are_in","This broadcast informs you about the restriction for arena lvl 60s.",0,0xFFCE00;
end;
OnTimer3000:
mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00;
end;
OnTimer4000:
mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00;
end;
OnTimer60000:
donpcevent "cast#60::timeover2";
donpcevent "arn_warp_60::Onout";
donpcevent "#arn_timer_60::Onstop";
donpcevent "alloff#60::Onon";
donpcevent "lvl 60s Waiting Room::Onstart";
end;
Onstop:
stopnpctimer;
end;
}
prt_are_in,1,1,1 script arn_warp_60 -1,{
Onout:
areawarp "prt_are_in",23,131,20,20,"arena_room",100,75;
end;
}
force_2-1,10,55,4 script cast#60 139,{
Ontimeover1:
mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00;
end;
Onnomal1:
mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00;
end;
Onnomal2:
mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00;
end;
Ontimeover2:
mapannounce "force_2-1","Arena will be reactivated due to an error occurred in the waiting room.",0,0xFFCE00;
end;
}
force_2-1,100,60,3 script alloff#60 139,{
Onon:
mapwarp "force_2-1","prt_are_in",126,139,0,0;
donpcevent "force_01mob#60::Onreset";
donpcevent "force_02mob#60::Onreset";
donpcevent "force_03mob#60::Onreset";
donpcevent "force_04mob#60::Onreset";
donpcevent "force_05mob#60::Onreset";
donpcevent "force_06mob#60::Onreset";
donpcevent "force_07mob#60::Onreset";
donpcevent "force_08mob#60::Onreset";
donpcevent "force_09mob#60::Onreset";
donpcevent "force_01ex#60::Onreset";
donpcevent "force_03ex#60::Onreset";
donpcevent "force_04ex#60::Onreset";
donpcevent "force_05ex#60::Onreset";
donpcevent "force_06ex#60::Onreset";
donpcevent "force_08ex#60::Onreset";
donpcevent "force_09ex#60::Onreset";
donpcevent "Minilover#arena::Ontimeroff";
disablenpc "Minilover#arena";
disablenpc "force_01_02#60";
disablenpc "force_02_03#60";
disablenpc "force_03_04#60";
disablenpc "force_04_05#60";
disablenpc "force_05_06#60";
disablenpc "force_06_07#60";
disablenpc "force_07_08#60";
disablenpc "force_08_09#60";
disablenpc "force_exit#60";
disablenpc "arena#60";
donpcevent "#arn_timer_60::Onstop";
enablenpc "Minilover#arena";
enablenpc "arena#60";
end;
OnInit:
if(!$top_60min && !$top_60sec) set $top_60min,6;
end;
}