//===== Hercules Script ======================================
//= Clothes Dyer
//===== By: ==================================================
//= Usnul
//===== Current Version: =====================================
//= 2.5
//===== Description: =========================================
//= Clothes dyer with standard palletes
//===== Additional Comments: =================================
//= Fully working
//= 2.1 Shortened some labels to make this script loading,
//= Added Black+White Colors desc [Lupus]
//= 2.1a added adv classes + baby class support [Lupus]
//= 2.2 Spell checked. [Nexon]
//= 2.3 Fixed dis $hit! [Poki#3]
//= 2.4 Disabled cloth dyeing since it's not implemented
// on official servers and cause your client to crash
// [Playtester]
//= 2.5 Optimized. [Euphy]
//============================================================
prt_in,284,168,2 script Dyer Ginedin Rephere 1_M_JOBTESTER,{
function Dyes;
set .@EnableDyes,1; // Disable (set to 0) if palettes cause errors [see note v2.4]
set .n$,"[Dyer Ginedin Rephere]";
mes .n$;
mes "11... 12... Mmm... good. I think I'll be able to finish before tonight's party. Oh! I didn't notice you were here!";
while(1) {
next;
mes .n$;
mes "How may I assist you?";
next;
switch(select("- Talk:- Dye Clothing:- Price List:- ^777777Cancel^000000")) {
case 1:
mes .n$;
mes "Life may have gotten a bit better, but when I look at all of the orders I've received... Whew!";
mes "It seems that the young women of Rune Midgard must be very well off these days.";
next;
mes .n$;
mes "Not that I think that they are indulging in anything luxurious, mind you.";
mes "I don't think there is anything wrong with the pursuit of beauty and being fashionable.";
next;
mes .n$;
mes "For us humans, who have no colorful fur or decorative scales, clothes are one of the few ways we have to display our personality, style, and beauty.";
next;
mes .n$;
mes "Haha... When I think about it, I really feel that my job is worthwhile. I believe that I provide a service that the people desire.";
next;
mes .n$;
mes "Can you feel it too? The energy that is released when rough fabric and leather are brought to life with color?.....";
next;
mes .n$;
mes "Although the process is very tedious and time consuming, the joy and happiness I feel when a dress is finished more than makes up for all of the hard work!!";
break;
case 2:
mes .n$;
if (!.@EnableDyes) {
mes "Sorry, I'm too busy with other jobs to dye your clothes.";
break;
}
mes "Oh... you need my work? Well... okay, sounds good.";
next;
mes .n$;
mes "Please choose a color";
mes "that suits you.";
next;
// Dyes(<color value>,<dye number>{,...});
// Colors: [1]Orange, [2]Violet, [3]Red, [4]Black, [5]Green, [6]Blue, [7]White, [8]Yellow
switch(BaseJob) {
case Job_Novice:
if (Sex) Dyes(4,1,6,2,5,3); else Dyes(6,1,3,2,5,3,4,4);
case Job_Swordman:
if (Sex) Dyes(4,1,6,2,5,3); else Dyes(3,1,5,3,4,4);
case Job_Mage:
if (Sex) Dyes(3,1,2,2,1,3,7,4); else Dyes(3,1,2,2,7,3,4,4);
case Job_Archer:
if (Sex) Dyes(4,1,2,2,5,3); else Dyes(3,1,5,2,7,3,4,4);
case Job_Acolyte:
if (Sex) Dyes(6,1,3,2,7,3,4,4); else Dyes(3,1,5,3,4,4);
case Job_Merchant:
if (Sex) Dyes(4,1,6,2,5,3); else Dyes(2,1,5,3,4,4);
case Job_Thief:
if (Sex) Dyes(5,1,3,2,7,4); else Dyes(3,1,7,3,4,4);
case Job_Knight:
case Job_Crusader:
if (Sex) Dyes(2,1,3,3,4,4); else Dyes(6,1,7,3,4,4);
case Job_Priest:
case Job_Monk:
if (Sex) Dyes(6,1,5,2,3,3,7,4); else Dyes(3,1,5,2,7,3,4,4);
case Job_Wizard:
case Job_Sage:
if (Sex) Dyes(6,1,5,3,4,4); else Dyes(3,1,6,2,7,3,5,4);
case Job_Blacksmith:
case Job_Alchemist:
if (Sex) Dyes(4,4,5,2,7,3); else Dyes(3,1,5,2,2,3,4,4);
case Job_Hunter:
case Job_Bard:
case Job_Dancer:
if (Sex) Dyes(4,1,6,2,5,3); else Dyes(6,1,5,3,2,4);
case Job_Assassin:
case Job_Rogue:
if (Sex) Dyes(6,1); else Dyes(4,1,8,2,7,3);
case Job_SuperNovice:
if (Sex) Dyes(2,1,6,2,5,3,4,4); else Dyes(6,1,3,2,5,3,4,4);
default:
mes "Wow, I've never seen clothes like that before! I'm sorry, but I don't think I can paint it.";
close;
}
case 3:
mes .n$;
mes "Each color costs 10000z and 1 dye:";
mes " ";
mes " - ^FF4422Red^000000: Scarlet Dyestuffs";
mes " - ^D5A500Yellow^000000: Lemon Dyestuffs";
mes " - ^AA00AAViolet^000000: Violet Dyestuffs";
mes " - ^FF8800Orange^000000: Orange Dyestuffs";
mes " - ^4422FFBlue^000000: CobaltBlue Dyestuffs";
mes " - ^009500Green^000000: DarkGreen Dyestuffs";
mes " - Black: Black Dyestuffs";
mes " - White: White Dyestuffs";
break;
case 4:
goto L_End;
}
}
L_End:
mes .n$;
mes "Make yourself at home. Even though I don't have time for you.";
close;
function Dyes {
setarray .@DyeName$[0],"the default color","Orange","Violet","Red","Black","Green","Blue","White","Yellow";
setarray .@DyeItems[0],0,980,981,975,983,979,978,982,976;
set .@menu$,"- Default:";
for(set .@i,0; .@i<getargcount(); set .@i,.@i+2)
set .@menu$, .@menu$+"- "+.@DyeName$[getarg(.@i)]+":";
set .@menu$, .@menu$+"- ^777777Cancel^000000";
set .@s, select(.@menu$)-1;
if (.@s == (getargcount()/2)+1) goto L_End;
mes .n$;
if (.@s == 0) {
mes "I can change your dye to";
mes "the default for free.";
mes "Are you sure?";
next;
switch(select("Yes:No")) {
case 1:
mes .n$;
setlook 7,0;
mes "Your clothes have been dyed "+.@DyeName$[0]+".";
close;
case 2:
goto L_End;
}
}
if (!countitem(.@DyeItems[getarg((.@s-1)*2)])) {
mes "For me to dye your clothes, I'll need the appropriate Dyestuffs. Please check my price list for the information.";
close;
}
if (Zeny < 10000) {
mes "I'm sorry, but you don't have enough money.";
close;
}
delitem .@DyeItems[getarg((.@s-1)*2)],1;
set Zeny, Zeny-10000;
setlook 7, ((.@s)?(getarg((.@s-1)*2+1)):0);
mes "Your clothes have been dyed "+((.@s)?.@DyeName$[getarg((.@s-1)*2)]:.@DyeName$[0])+".";
close;
}
}