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//===== eAthena Script ================
//= Kafras in Dungeons and Fields
//===== By: ============================
//= eAthena Dev Team
//===== Current Version: =======================
//= 2.7
//===== Compatible With: ============================
//= eAthena 1.0
//===== Description: ============================================
//= Description of argument settings for callfunc "F_Kafra".
//=  arg(0): When set at 0 the default Kafra message is displayed.
//=    When set to 1 the Niflhiem Kafra message is displayed.
//=    When set to 2 the Guild Kafra message is displayed. 
//=  arg(1): Set to 1 to disable teleport menu option.  Otherwise set to 0.
//=  arg(2): Set to 1 to disable info menu.  Otherwise set to 0.
//=  arg(3): Cost of Storage service
//=  arg(4): Cost of Rent a Pushcart service
//===== Additional Comments: =================================
//= v1.1 Now using functions. Added teleport service for Orc Dungeon
//= and Coal Mine Kafras.
//= v2.1 Fixed bug with Merc job quest kafra.[Lupus]
//= v2.1b Minor changes to function calls.  Using arguments.
//= Added ant hell kafras.  This version uses arrays .[kobra_k88]
//= Fixed Kafras, not giving you Save menu [Lupus]
//= 2.3 Removed SAVE menu from dungeons Kafras [Lupus]
//= 2.4 Now Baby Merchant can pass Merch Job Quest w/o probs [Lupus]
//= 2.41 Removed useless warp points, already nullified by func call [Evera]
//= 2.5 Allowed Culvert save point [Evera]
//= 2.6 Updated function calls with new arguments. [L0ne_W0lf]
//=	Added unique Kafra Welcome message.
//=	Removed Ant Hell Kafra Employees.
//= 2.7 Merchant quest in the Biliban kafra. (Barron-Monster) [L0ne_W0lf]
//===============================================================

//<============================= Byalan Island ============================>\\
izlu2dun,106,58,8	script	Kafra Employee::kaf_izlu2dun	115,{

	cutin "kafra_03",2;
	if(BaseJob==Job_Novice && job_merchant_q2>0) callfunc "F_MercKafra";  //F_MercKafra found in merchant.txt
	mes "[Kafra Employee]";
	mes "Welcome to the";
	mes "Kafra Corporation.";
	mes "Kafra's Employees are";
	mes "always ready to serve you.";
	mes "How can I help you today?";
	callfunc "F_Kafra",0,2,1,120,1200;

	M_Save:
		savepoint "izlu2dun",87,170;
		callfunc "F_KafEnd",0,1,"at Byalan Island";
}


//<============================ Culvert Sewers ============================>\\
prt_fild05,290,224,3	script	Kafra Employee::prt_fild05	114,{
	cutin "kafra_04",2;
	mes "[Kafra Employee]";
	mes "Welcome!";
	mes "The Kafra Corporation";
	mes "will always support the";
	mes "adventurers of Rune-Midgard";
	mes "with its excellent service. So";
	mes "what can I do for you today?";
	callfunc "F_Kafra",0,1,1,40,0;

	M_Save:
		savepoint "prt_fild05",274,243;
		callfunc "F_KafEnd",0,1, "at the Prontera Culverts";
}


//<=========================== Coal Mine (Dead Pitt) =======================>\\
mjolnir_02,83,362,4	script	Kafra Employee::kaf_mjolnir_02	116,{
	cutin "kafra_02",2;
	mes "[Kafra Employee]";
	mes "Welcome to the";
	mes "Kafra Corporation.";
	mes "Kafra's Employees are";
	mes "always ready to serve you.";
	mes "How can I help you today?";
	callfunc "F_Kafra",5,6,1,100,0;

	M_Save:
		savepoint "mjolnir_02",98,352;
		callfunc "F_KafEnd",0,1,"at Mjolnir Dead Pit";
}


//<=============================== Morroc Ruins ============================>\\
moc_ruins,61,156,5	script	Kafra Employee::moc_ruins	114,{
	cutin "kafra_04",2;
	mes "[Kafra Employee]";
	mes "Welcome!";
	mes "The Kafra Corporation";
	mes "will always support the";
	mes "adventurers of Rune-Midgard";
	mes "with its excellent service. So";
	mes "what can I do for you today?";
	callfunc "F_Kafra",5,2,1,90,1200;

	M_Save:
		savepoint "moc_ruins",41,141;
		callfunc "F_KafEnd",0,1," at the Pyramids";
}


//<================================ Orc Dungeon ============================>\\
gef_fild10,73,340,5	script	Kafra Employee::kaf_gef_fild10	116,{
	cutin "kafra_02",2;
	mes "[Kafra Employee]";
	mes "Welcome to the";
	mes "Kafra Corporation.";
	mes "Kafra's Employees are";
	mes "always ready to serve you.";
	mes "How can I help you today?";
	callfunc "F_Kafra",0,6,1,130,0;

	M_Save:
		savepoint "gef_fild10",54,326;
		callfunc "F_KafEnd",0,1,"at the Orc Dungeon";
}

//<============================== Treasure Island ==========================>\\
alb2trea,59,69,5	script	Kafra Employee::kaf_alb2trea	117,{
	cutin "kafra_01",2;
	mes "[Kafra Employee]";
	mes "Welcome to the";
	mes "Kafra Corporartion.";
	mes "The Kafra services";
	mes "are always on your side.";
	mes "How may I assist you?";
	callfunc "F_Kafra",0,2,1,50,0;

	M_Save:
		savepoint "alb2trea",92,64;
		callfunc "F_KafEnd",0,1,0,"at Sunken Ship";
}