summaryrefslogblamecommitdiff
path: root/npc/jobs/2-2a/Stalker.txt
blob: e6ee9522cd7b200548d15df487495b4028173849 (plain) (tree)
1
2
3
4
5
6
7
8
9
                                                               






                                                               
                 







                                                                 
                                                             
                                        























                                                     
                                                                                      


























                                                                                            
                             



















                                                
 
//===== rAthena Script ======================================= 
//= Advance Class jobchanger after kRO Normals.
//===== By: ==================================================
//= Nana
//= finished, optimized and tested by Lupus
//===== Current Version: ===================================== 
//= 1.3
//===== Compatible With: ===================================== 
//= rAthena 1.0 +
//===== Description: ========================================= 
//= Advance Class jobchanger after kRO Normals.
//===== Additional Comments: ================================= 
//= v1.1 Made all into functions, additional checks, etc. [Lupus]
//= v1.2 Made numbers into constants. [Vicious]
//= 1.3 Now saves/restores all the quest skills [Lupus]
//============================================================ 

valkyrie,53,58,3	script	Stalker#Valkyrie	747,{
	if (ADVJOB == 0 || Upper != 1) {
		set .@karma_d,rand(1,10);
		if (.@karma_d > 4) {
			mes "[Stalker]";
			mes "Congratulations.";
			mes "Honor to the warriors!";
			close;
		}
		mes "[Stalker]";
		mes "Heh...";
		mes "It's tough";
		mes "being a hero";
		mes "and being shady,";
		mes "untrustworthy,";
		mes "sneaky...";
		next;
		mes "[Stalker]";
		mes "But when the";
		mes "going gets rough";
		mes "my pals know they";
		mes "can count on me.";
		mes "I need them and";
		mes "they need me.";
		close;
	}
	if ((ADVJOB == Job_Stalker) && (Class == Job_Thief_High) && (JobLevel > 39)) {
		mes "[Stalker]";
		mes "This world needs";
		mes "more heroes who are";
		mes "willing to walk the line";
		mes "between order and lawlessness.";
		next;
		mes "[Stalker]";
		mes "Are you ready";
		mes "to join the ranks";
		mes "of the sneakiest of";
		mes "warriors? Are you ready";
		mes "to become a Stalker?";
		next;
		if (select("No.:Yes.") == 1) {
			mes "[Stalker]";
			mes "When you're ready,";
			mes "feel free to come back.";
			mes "Honor to the warriors!";
			close;
		}
		if (SkillPoint) {
			mes "[Stalker]";
			mes "It is still possible for you to learn more skills. Please use";
			mes "all of your remaining Skill Points before returning to me.";
			close;
		}
		jobchange Job_Stalker;
		set ADVJOB,0;
		mes "[Stalker]";
		mes "Congratulations!";
		mes "As a Stalker, I hope";
		mes "you stab the right people";
		mes "in the back. Banish the";
		mes "wicked using their own";
		mes "dastardly methods!";
		close;
	}
	mes "[Stalker]";
	mes "Welcome";
	mes "to Valhalla,";
	mes "the Hall of Honor.";
	next;
	mes "[Stalker]";
	mes "Please make";
	mes "yourself comfortable";
	mes "while you are here.";
	mes "Honor to the warriors!";
	close;
}