//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) Kisuka
//= Copyright (C) L0ne_W0lf
//= Copyright (C) Lupus
//= Copyright (C) Samuray22
//= Copyright (C) Celestria
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Star Gladiator (Taekwon Master) Job Quest
//================= Description ===========================================
//= Job Change quest for Star Gladiator class.
//================= Current Version =======================================
//= 1.3
//=========================================================================
payon,215,102,3 script Moohyun#job_star 4_M_ROGUE,3,3,{
if (Class == Job_Taekwon) {
if (STGL_Q == 0) {
mes "[Moohyun]";
if (Sex)
mes "Hey, Taekwon Boy!";
else
mes "Hey, Taekwon Girl!";
mes "Come here for a minute.";
mes "I've got a proposition";
mes "for you if you'll listen!";
next;
if (select( "Sure.","No, thanks!") == 1) {
mes "[Moohyun]";
mes "Alright, kid.";
mes "What's your name?";
next;
mes "[" + strcharinfo(0) + "]";
mes "" + strcharinfo(0) + ".";
next;
mes "[Moohyun]";
mes "Geez, you're so direct.";
mes "A little warmth, a little";
mes "friendliness wouldn't kill";
mes "you, now would it? Anyway,";
mes "have you given any thought";
mes "as to what you want to be?";
next;
mes "[Moohyun]";
mes "If your heart isn't already";
mes "set on it, why don't you become";
mes "a ^4D4DFFwarrior of the Sun, the Moon,^FFFFFF ^4D4DFF and the Stars^000000? Just consider it.";
next;
mes "[" + strcharinfo(0) + "]";
mes "Warrior of the wha--?";
mes "I've never heard of that";
mes "job. But I do know I can";
mes "change jobs to a Soul";
mes "Linker or Taekwon Master.";
next;
mes "[Moohyun]";
mes "Yeah. Yeah, that's right.";
mes "Taekwon Masters are warriors";
mes "of the Sun, Moon, and Stars, and wield the power of the cosmos!";
mes "Cool, huh? Anyway, interested";
mes "in being a Taekwon Master?";
next;
if (select("Yes, I am!:No, not so much.") == 1) {
if (JobLevel > 39) {
mes "[Moohyun]";
mes "Great, great~ I knew you'd";
mes "see things my way. Alright,";
mes "you seem to be ready enough.";
mes "All you need now is someone";
mes "who can train you to become";
mes "a Taekwon Master.";
next;
mes "[Moohyun]";
mes "Would you like to ^4D4dffchange";
mes "your job to Taekwon Master^000000?";
mes "If you do, I'll introduce you to somebody who can help";
mes "you accomplish that goal.";
next;
if (select("Yes, I do.","Let me think about it...") == 1) {
mes "[Moohyun]";
mes "Excellent! Now, as you may";
mes "have guessed, Taekwon Masters";
mes "aren't organized into an official guild. So it's tough for all of us";
mes "to gather, but we also have fewer rules and greater freedom.";
next;
mes "[Moohyun]";
mes "Who's around now...? Umm...";
mes "Ah, you should visit ^4D4DFFMoogang^000000.";
mes "He's one of the few Taekwon";
mes "Masters interested in receiving";
mes "new students, so he'll be sure";
mes "to guide you in your training.";
next;
mes "[Moohyun]";
mes "Alright, you can find Moogang";
mes "in Comodo, supposedly at the";
mes "place that's closest to the sky. In the meantime, I'll write a";
mes "letter of recommendation that";
mes "I'll send to him for you.";
STGL_Q = 1;
setquest 7007;
close;
}
mes "[Moohyun]";
mes "That's fine. Changing your";
mes "job is an important decision,";
mes "so you should consider everything carefully. But let me assure you";
mes "that you'll never regret becoming an awesome warrior of the cosmos!";
close;
}
mes "[Moohyun]";
mes "Great, great~";
mes "But first,you";
mes "gotta be at least Job Level 40";
mes "before you can begin Taekwon";
mes "Master training. Otherwise, ";
mes "it'll go over your head.";
next;
mes "[Moohyun]";
mes "I know you can do it,";
mes "and it shouldn't take";
mes "too long. Promise me";
mes "you'll come back so that";
mes "I can help you become";
mes "a great Taekwon Master~";
close;
}
mes "[Moohyun]";
mes "Really? Well, I still";
mes "think you're better suited";
mes "to being a Taekwon Master";
mes "than a Soul Linker. But the";
mes "decision is ultimately yours.";
next;
mes "[Moohyun]";
mes "Well, if you change your";
mes "mind, just come back to";
mes "me and let me know. I know";
mes "you'd make a great Taekwon";
mes "Master if you really tried.";
close;
}
mes "[Moohyun]";
mes "Aw, don't be like that.";
mes "It doesn't cost you a zeny";
mes "to listen to my spiel. Come";
mes "on, just hear me out...";
close;
}
else if (STGL_Q == 1) {
mes "[Moohyun]";
mes "I've already sent him my";
mes "letter of recommendation";
mes "for you, so go ahead and";
mes "visit Moogang in Comodo.";
mes "He'll start training you to";
mes "become a Taekwon Master.";
close;
}
else if (STGL_Q == 7) {
mes "[Moohyun]";
mes "So how's the testing";
mes "coming along? Oh hey, you";
mes "look worried. Are you in";
mes "some kind of trouble?";
next;
if (select("No, I'm fine.:About Beeryu's riddle...") == 1) {
mes "[Moohyun]";
mes "It's alright to be independent";
mes "and solve problems on your";
mes "own, but you should elicit help";
mes "when you really need it. There";
mes "is no shame in being unable to";
mes "accomplish something alone...";
close;
}
mes "[Moohyun]";
mes "Ah, that. Beeryu has";
mes "given you that riddle";
mes "to solve. Well, first of";
mes "all, you have to bring him";
mes "something very important,";
mes "but it isn't a material object.";
next;
mes "[Moohyun]";
mes "You have to demonstrate";
mes "something for him. Now tell";
mes "me, when you face difficulty in";
mes "life, obstacles to your goals,";
mes "how do you respond? What";
mes "does your heart feel, man?";
next;
mes "[Moohyun]";
mes "I know that Beeryu asked you";
mes "to prove your patience to him,";
mes "but this is the most important";
mes "factor behind patience. What";
mes "do you say to yourself when";
mes "your life seems hopeless?";
next;
if (select("I will not give up!:I... I don't know?") == 1) {
mes "[" + strcharinfo(0) + "]";
mes "I will not give up!";
mes "I'll make my dreams";
mes "come true, no matter";
mes "how long it may take!";
next;
mes "[Moohyun]";
mes "Yes, that's it!";
mes "When your resolution";
mes "is backed by an iron will,";
mes "you will have the patience";
mes "to weather out all things.";
mes "Show Beeryu your resolve...";
next;
mes "[Moohyun]";
mes "Great, I think you're";
mes "ready now. Please go";
mes "talk to Moogang and head";
mes "back to the Moon Room. Soon,";
mes "maybe we'll be able to greet";
mes "each other as Taekwon Masters!";
STGL_Q = 8;
close;
}
mes "[Moohyun]";
mes "You... You don't know?";
mes "If you'd face obstacles";
mes "head on and directly confront";
mes "your fears, your enemies, and";
mes "all of life's challenges, then the answer should come naturally.";
next;
mes "[Moohyun]";
mes "Hmm...";
mes "Why don't you contemplate";
mes "the value of courage for";
mes "a little while? Yes, that";
mes "might be useful for now.";
close;
}
else if (STGL_Q == 8) {
mes "[Moohyun]";
mes "Great, I think you're";
mes "ready now. Please go";
mes "talk to Moogang and head";
mes "back to the Moon Room. Soon,";
mes "maybe we'll be able to greet";
mes "each other as Taekwon Masters!";
close;
}
mes "[Moohyun]";
mes "So, how have you";
mes "been doing? I got";
mes "faith that you'll become";
mes "a great Taekwon Master, so";
mes "I'm expecting great things.";
close;
}
else if (BaseJob == Job_Star_Gladiator) {
mes "[Moohyun]";
mes "Hey, how have you";
mes "been doing? Attuned";
mes "with nature and all";
mes "that, I see. Heh heh,";
mes "isn't the cosmos such";
mes "a wonderful thing?";
close;
}
else if (Class== Job_Novice) {
mes "[Moohyun]";
mes "Hey, kid. Do you want";
mes "to learn Taekwon Do?";
mes "If you learn it, then you're";
mes "guaranteed to become";
mes "much stronger! ";
next;
mes "[Moohyun]";
mes "Let's see...";
mes "There's a man named";
mes "Phoenix who can teach";
mes "you Taekwon Do. He's";
mes "around here somewhere...";
next;
mes "[Moohyun]";
mes "Anyway, once you've";
mes "learned Taekwon Do for";
mes "a while, go ahead and come";
mes "back to me if you really want to advance your studies, to master";
mes "more than your mind and body.";
close;
}
mes "[Moohyun]";
mes "Dude...";
mes "Whaddya want?";
if (Sex) {
mes "You wanna join up";
mes "with my martial arts";
mes "school? It's too late";
mes "for you, sorry pal~";
}
else {
mes "Oh, I didn't realize tha--";
mes "Y-you're such a beautiful";
mes "lady! I guess I oughta, you";
mes "know, apologize for bein' rude.";
}
next;
mes "[Moohyun]";
mes "Anyway, if you think I'm";
mes "just some punk, I'll admit";
mes "that I look and act the part.";
mes "But actually, I'm a warrior of";
mes "the Sun, Moon, and Stars.";
next;
mes "[Moohyun]";
mes "It might be a little late";
mes "for you, but if you know ";
mes "anybody that wants to become";
mes "a Taekwon Master, send them";
mes "my way. I'll make sure that";
mes "they meet the right people~";
close;
OnTouch:
if (Class == Job_Taekwon) {
if (STGL_Q == 0) {
mes "[Moohyun]";
mes "Hm...? Oh, you're just";
mes "the kind of person I'm";
mes "looking for. Come, I've";
mes "got an offer for you if";
mes "you're willing to listen...";
close;
}
}
else if (BaseJob == Job_Star_Gladiator) {
mes "[Moohyun]";
mes "How's it going, warrior?";
mes "Please continue to use";
mes "your skills for the right";
mes "causes. Bring pride to all";
mes "Taekwon Masters everywhere!";
close;
}
mes "[Moohyun]";
mes "Whoa, whoa~";
mes "Step aside, will you?";
mes "You're blocking my sun!";
close;
}
comodo,172,230,3 script Wandering Master#job_sta 4_M_JOB_ASSASSIN,{
if (Class == Job_Taekwon) {
if (STGL_Q == 1) {
mes "[Moogang]";
mes ""+ strcharinfo(0) + "...";
mes "I have been expecting you.";
mes "Moohyun has told me about";
mes "your arrival and your desire";
mes "to become a Taekwon Master.";
mes "I will trust his judgment...";
next;
mes "[Moogang]";
mes "Yes, Moohyun is skilled at";
mes "discerning the inner strengths";
mes "of others. You should do well.";
mes "Are you ready for the first test, to use your fists and legs in the";
mes "service of the grand cosmos?";
next;
if (select("Yes, let me take the test!:Wait, I need to think about this!") == 1) {
if (SkillPoint) {
mes "[Moogang]";
mes "Hm? You still have Skill";
mes "Points that you haven't yet";
mes "allocated. Use them, learn";
if (Sex == 0)
mes "and improve your Taekwon Girl";
else
mes "and improve your Taekwon Boy";
mes "skills. When you are finished, come back here for your training.";
close;
}
mes "[Moogang]";
mes "Taekwon Do sets the basics.";
mes "Mind, body, soul. These are not";
mes "separate parts, but a functioning whole. Your self is in touch";
mes "with itself, but is it in touch";
mes "with the outside world?";
next;
mes "[Moogang]";
mes "Close your eyes. Seek out";
mes "the sensation of the wind.";
mes "Open your arms and embrace";
mes "the sky. Can you feel it? The";
mes "everspreading flow of the";
mes "universal cosmos?";
next;
mes "[Moogang]";
mes "Nature's laws cannot be broken,";
mes "but as your undestanding of nature grows, you'll be able to grasp the";
mes "sunlight, hold the moonlight, and mold the starlight. This test will";
mes "help you attune yourself...";
next;
mes "[Moogang]";
mes "Go forth and gather the";
mes "power of nature scattered";
mes "around the world. Bring me";
mes "pieces of the blustery wind,";
mes "solid earth, freezing ice,";
mes "and burning flame.";
next;
mes "[Moogang]";
mes "In other words...";
mes "^4D4DFFRough Wind^000000,";
mes "^4D4DFFGreat Nature^000000,";
mes "^4D4DFFMystic Frozen^000000 and";
mes "^4D4DFFFlame Heart^000000.";
mes "Now go...";
STGL_Q = 2;
changequest 7007,7008;
close;
}
mes "[Moogang]";
mes "I respect your decision,";
mes "although I see no reason";
mes "for you to hesitate. But like";
mes "the phases of the moon, all";
mes "changes must occur according";
mes "to the grand scheme of things.";
close;
}
else if (STGL_Q == 2) {
if (countitem(Rough_Wind) > 0 && countitem(Great_Nature) > 0 && countitem(Mistic_Frozen) > 0 && countitem(Flame_Heart) > 0) {
mes "[Moogang]";
mes "Ah, you've completed the";
mes "task I've set for you. Very";
mes "good. Now, while holding these";
mes "shards of the wind, earth, ice";
mes "and flame, did you sense the";
mes "connection between them all?";
next;
mes "[Moogang]";
mes "Winds provide gentle and";
mes "comforting breezes or bring";
mes "destructive hurricanes. Earth";
mes "is the solid ground on which";
mes "all life lives, but it can also";
mes "sink and shake buildings.";
next;
mes "[Moogang]";
mes "Water gives life and provides";
mes "cooling refreshment, but it can";
mes "also drown and freeze life. Fire can bring comforting warmth,";
mes "but it can also reduce life to";
mes "gray ashes. Such is nature.";
next;
mes "[Moogang]";
mes "This is the power of nature.";
mes "Any force can be used to do";
mes "good or evil, depending on";
mes "how you wield it. So do you";
mes "understand now? This is how";
mes "the universe is intertwined.";
next;
mes "[Moogang]";
mes "However, the most primal,";
mes "the purest elements of our";
mes "universe are equated to the";
mes "cosmos: the Sun, the Moon,";
mes "and the Stars. Contemplate";
mes "on this truth for a while...";
next;
mes "[Moogang]";
mes "With the realization of";
mes "the nature of the universe";
mes "comes the respect for nature";
mes "and all things. Now, when you";
mes "are ready for the next test, then";
mes "I shall guide you to the altar.";
delitem Rough_Wind,1;
delitem Great_Nature,1;
delitem Mistic_Frozen,1;
delitem Flame_Heart,1;
STGL_Q = 3;
changequest 7008,7009;
close;
}
mes "[Moogang]";
mes "For your first test on your";
mes "journey towards becoming";
mes "a Taekwon Master, bring me ";
mes "shards of the natural elements.";
mes "I want you to understand their innate harmony with one another.";
next;
mes "[Moogang]";
mes "Bring...";
mes "^4D4DFFRough Wind^000000,";
mes "^4D4DFFGreat Nature^000000,";
mes "^4D4DFFMystic Frozen^000000 and";
mes "^4D4DFFFlame Heart^000000.";
mes "Now go...";
close;
}
else if (STGL_Q == 3) {
mes "[Moogang]";
mes "Are you ready for";
mes "the next test to become";
mes "a Taekwon Master? Then,";
mes "I shall guide you to the altar.";
next;
if (select("Wait, I need more time!:Yes, I am ready.") == 1) {
mes "[Moogang]";
mes "I see. Well then, please";
mes "let me know when you";
mes "are ready to proceed.";
close;
}
mes "[Moogang]";
mes "At the altar, speak";
mes "to Daru, who will serve";
mes "as your guide for that";
mes "test. After you complete";
mes "the test, come talk to me.";
close2;
warp "job_star",34,12;
end;
}
else if (STGL_Q > 3 && STGL_Q < 7) {
mes "[Moogang]";
mes "How very strange...";
mes "You cannot have completed";
mes "that test by now. Ah, something";
mes "must have happened. I shall";
mes "send you back to the altar";
mes "so that Daru can test you.";
close2;
warp "job_star",34,12;
end;
}
else if (STGL_Q == 7) {
mes "[Moogang]";
mes "Hmm...";
mes "You seem troubled.";
mes "Ah, you must be thinking";
mes "about Beeryu's riddle, yes?";
mes "You are the only one that";
mes "can find the answer...";
next;
mes "[Moogang]";
mes "Hmm. Perhaps it would";
mes "be best for you to consult";
mes "with ^4D4DFFMoohyun^000000 back in Payon";
mes "so that you may understand";
mes "Beeryu's test regarding the";
mes "value of patience.";
next;
mes "[Moogang]";
mes "Once you discover the";
mes "meaning of patience that";
mes "Beeryu wants you to find,";
mes "come back to me so that";
mes "I can send you back to the";
mes "Moon Room for testing.";
close;
}
else if (STGL_Q == 8) {
mes "[Moogang]";
mes "Ah, I see that Moohyun";
mes "has helped you achieve a";
mes "new level of understanding.";
mes "Very well, very well. Let me";
mes "send you to the Moon Room";
mes "where Beeryu is waiting...";
close2;
warp "job_star",100,13;
end;
}
else if (STGL_Q == 9 || STGL_Q == 11) {
mes "[Moogang]";
mes "Would you like to";
mes "return to the Star Room";
mes "to complete your Taekwon";
mes "Master testing and training?";
next;
if (select("Yes, please.:Maybe later.") == 1) {
mes "[Moogang]";
mes "Don't lose heart...";
mes "I expect that you will";
mes "achieve your goal of";
mes "becoming a Taekwon";
mes "Master very soon.";
close2;
warp "job_star",166,29;
end;
}
mes "[Moogang]";
mes "I see. Well, when";
mes "your mind, body and";
mes "spirit are prepared, please";
mes "come and talk to me again.";
close;
}
else if (STGL_Q == 10) {
mes "[Moogang]";
mes "Ah, you have come here in";
mes "order to speak to Cheehee.";
mes "Would you like me to send";
mes "you to the Star Room now?";
next;
if (select("Yes, please.:Maybe later.") == 1) {
mes "[Moogang]";
mes "Don't lose heart...";
mes "I expect that you will";
mes "achieve your goal of";
mes "becoming a Taekwon";
mes "Master very soon.";
close2;
warp "job_star",166,29;
end;
}
mes "[Moogang]";
mes "I see. Well, when";
mes "your mind, body and";
mes "spirit are prepared, please";
mes "come and talk to me again.";
close;
}
else if (STGL_Q == 12) {
mes "[Moogang]";
mes "Ah, you've returned";
mes "wiser and more attuned";
mes "with nature than before.";
mes "Yes, I can see it in your eyes.";
mes "So tell me, what did you learn?";
next;
mes "[" + strcharinfo(0) + "]";
mes "I can feel the bond between";
mes "the Sun, the Moon and the";
mes "Stars. They all give light,";
mes "but their different shades";
mes "bestow different gifts.";
next;
mes "[" + strcharinfo(0) + "]";
mes "The sun gives glorious";
mes "warmth and is the wellspring";
mes "of life. Moonlight is gentle and gives comfort. The twinkling";
mes "of stars gives hope in even";
mes "the darkest of nights.";
next;
mes "[" + strcharinfo(0) + "]";
mes "I also know the Sun's";
mes "scorching, destructive";
mes "heat, the loneliness of";
mes "the Moon, and the sadness";
mes "of the Stars. I now understand";
mes "the spectrum of the cosmos!";
next;
mes "[" + strcharinfo(0) + "]";
mes "The combined rage of the";
mes "cosmos can summon a ";
mes "demon of utter darkness.";
mes "The combined love of the";
mes "cosmos bestows infinite";
mes "blessing and light...";
next;
mes "[Moogang]";
mes "I cannot ask for";
mes "anything more. You";
mes "are already a warrior";
mes "of the Sun, the Moon and";
mes "the Stars. Welcome to our";
mes "way of martial arts, friend.";
completequest 7011;
callfunc "Job_Change",Job_Star_Gladiator;
callfunc "F_ClearJobVar"; //clears all job variables for the current player
next;
mes "[Moogang]";
mes "From now on, please";
mes "make your decisions very";
mes "carefully. What you decide";
mes "will determine the course";
mes "of your entire life. Also,";
mes "never forget this song...";
next;
mes "[Moogang]";
mes "''^4D4DFFThe Sun shines on even days.";
mes "The Moon gleams on odd days.";
mes "The Stars sparkle on every";
mes "fifth day without fail.^000000''";
next;
mes "[Moogang]";
mes "That is all that I can";
mes "share with you. Never forget";
mes "that we, as Taekwon Masters,";
mes "cannot exist separately from";
mes "the Sun, Moon and Stars...";
close;
}
mes "[Moogang]";
mes "Oh, hello. You're a";
mes "student of Taekwon Do,";
mes "are you not? It's nice to";
mes "meet you. Please call";
mes "me Moogang. I too used to";
mes "study this Tae Kwon Do.";
next;
mes "[Moogang]";
mes "Um...";
mes "Have you ever";
mes "considered becoming...";
mes "Um... No. Wait. Hmmm...";
next;
mes "[" + strcharinfo(0) + "]";
mes "Huh...?";
next;
mes "[Moogang]";
mes "Oh, dear! I always";
mes "have a little bit of";
mes "trouble speaking to other";
mes "people. Now, why don't";
mes "you speak to my good";
mes "friend, Moohyun?";
next;
mes "[Moogang]";
mes "It's just...";
mes "I'm so excited!";
mes "There's every chance";
mes "that you might possibly";
mes "be the warrior I'm seeking!";
close;
}
else if (BaseJob == Job_Star_Gladiator) {
mes "[Moogang]";
mes "Oh, it's very nice to";
mes "see you again. So where";
mes "have you been lately? I trust";
mes "that you've been to places";
mes "blessed by the Sun, Moon";
mes "and Stars, correct?";
next;
mes "[Moogang]";
mes "My friend, please keep";
mes "my advice in mind and ";
mes "always be careful when";
mes "you make decisions. I don't";
mes "want to see you regreting your decision later on in your life...";
next;
mes "[Moogang]";
mes "Ah, if you miss the";
mes "Room of the Sun, the";
mes "Moon Room or the Star Room,";
mes "I can send you there anytime";
mes "that you wish. Would you like";
mes "to visit any of them now?";
next;
switch(select("Maybe next time.:To the Room of the Sun!:To the Moon Room!:To the Star Room!")) {
case 1:
mes "[Moogang]";
mes "Alright. I'll always be";
mes "here, so whenever you";
mes "feel like going to any of";
mes "those places, just come";
mes "and talk to me. Goodbye";
mes "for now, "+strcharinfo(0)+"~";
close;
case 2:
mes "[Moogang]";
mes "Ah, you must miss";
mes "the glorious warmth";
mes "of the sun, eh? Let";
mes "me send you there";
mes "right away...";
close2;
warp "job_star",34,12;
end;
case 3:
mes "[Moogang]";
mes "Hm? Have you need";
mes "of the soothing light of";
mes "the Moon? Then I hope";
mes "that you find peace in";
mes "its calming influence...";
close2;
warp "job_star",100,13;
end;
case 4:
mes "[Moogang]";
mes "Ah, there are countless";
mes "reasons as to why you'd want";
mes "to view the twinkling of the";
mes "stars. Well, let me send you";
mes "to the Star Room right away~";
close2;
warp "job_star",166,29;
end;
}
}
mes "[Wandering Martial Artist]";
mes "Do you enjoy hiking?";
mes "The fresh air, the liberation";
mes "found in wandering, and the";
mes "beauty of natural are all";
mes "welcome benefits.";
next;
mes "[Wandering Martial Artist]";
mes "Of course, I cannot enjoy";
mes "the moonlight and starlight";
mes "on nighttime hikes as much";
mes "as you can. Well then, may the";
mes "Sun, Moon and Stars protect";
mes "you on all your journeys~";
close;
}
job_star,29,33,0 script Daru#job_star 1_M_ORIENT01,{
if (Class == Job_Taekwon) {
if (STGL_Q == 3) {
mes "[Daru]";
mes "Ah, greetings.";
mes "I am Daru, and I will";
mes "be your guide for this room.";
mes "For this test, you must open";
mes "your eyes and answer my";
mes "questions. Let us begin.";
next;
mes "[Daru]";
mes "Tell me.";
mes "What is it";
mes "that you see?";
next;
switch(select("The Sun.:The Moon.:The Stars.:I have no idea.")) {
case 1:
mes "[Daru]";
mes "Yes! It is the sun!";
mes "I suppose you can think";
mes "of mankind as the sons of";
mes "the sun. Good, very good...";
.@sun_point += 10;
break;
case 2:
mes "[Daru]";
mes "The... The moon?";
mes "Mm. But this is the";
mes "Sun Room. Hmmm...";
break;
case 3:
mes "[Daru]";
mes "The Stars. Well, hmm.";
mes "I suppose you can think of";
mes "the Sun as one of thousands";
mes "of stars in the universe...";
.@sun_point += 5;
break;
case 4:
mes "[Daru]";
mes "No... idea?";
mes "Hmm. You should";
mes "open your mind as";
mes "well as your eyes.";
mes "It wouldn't hurt to";
mes "try to guess an answer...";
}
next;
mes "[Daru]";
mes "Now, there is nothing";
mes "that can live without the";
mes "sun. Do you know what one";
mes "needs most from the sun?";
next;
switch(select("Warmth:Comfort:Light:Nothing")) {
case 1:
mes "[Daru]";
mes "That is right.";
mes "Without the warmth";
mes "of the sun, our world";
mes "not only be cold, but it";
mes "would be completely lifeless.";
.@sun_point += 10;
break;
case 2:
mes "[Daru]";
mes "Comfort...?";
mes "Ah, yes. The warmth";
mes "of the sun brings comfort.";
mes "And without comfort, is life";
mes "truly worth living? Good answer. ";
.@sun_point += 10;
break;
case 3:
mes "[Daru]";
mes "Yes. Without the";
mes "glorious light of the sun,";
mes "we would see nothing.";
mes "We would know nothing.";
mes "We would be nothing.";
.@sun_point += 10;
break;
case 4:
mes "[Daru]";
mes "Mmm...";
mes "The answer should";
mes "come from your heart,";
mes "rather than your mind.";
mes "Everyone needs something";
mes "from the sun. Let's see now...";
break;
}
next;
mes "[Daru]";
mes "There is a song that goes,";
mes "''^4D4DFFThe Sun shines on even days.";
mes "The Moon gleams on odd days.";
mes "The Stars sparkle on every";
mes "fifth day without fail.^000000''";
next;
mes "[Daru]";
mes "''^4D4DFFA desert is a Solar place,";
mes "its sands kissed by the Sun.";
mes "A marsh is a Lunar place,";
mes "its wolves driven by the Moon.";
mes "A deep cave is a Stellar place, its knights enchanted by Stars.^000000''";
next;
mes "[Daru]";
mes "Now, which of the";
mes "following combinations";
mes "shines brightest among ";
mes "them all? Think carefully...";
next;
if (select("2nd, Marsh, Knights:4th, Desert, Sand:10th, Desert, Knights:5th, Deep Cave, Wolves") == 2)
.@sun_point += 10;
mes "[Daru]";
mes "Well, that will be all.";
mes "I cannot possibly know all";
mes "there is to know about you";
mes "through just 3 questions...";
mes "But this should suit our";
mes "purposes for now.";
next;
if (.@sun_point == 30) {
mes "[Daru]";
mes "I admit that I am impressed";
mes "with your understanding of";
mes "the Sun. It is the source of";
mes "all life, the origin of warmth";
mes "and comfort. Now, let me lead";
mes "you to the Moon Room.";
STGL_Q = 4;
close2;
warp "job_star",100,13;
end;
}
else if (.@sun_point == 25) {
mes "[Daru]";
mes "Although your understanding";
mes "of the Sun is not perfect, you";
mes "seem to understand the idea";
mes "that it is the source of warm";
mes "and life in our world.";
next;
mes "[Daru]";
mes "This idea is one of the basics";
mes "that will help you in becoming";
mes "more attuned with the power of";
mes "the cosmos. Now, please come";
mes "this way to the Moon Room...";
STGL_Q = 4;
close2;
warp "job_star",100,13;
end;
}
mes "[Daru]";
mes "Hmm... If you do not";
mes "understand the role of the";
mes "sun in the universe and";
mes "the human world, you will";
mes "forever be out of touch with";
mes "nature, with the cosmos.";
next;
mes "[Daru]";
mes "I advise you to meditate";
mes "carefully on the fundamental";
mes "truths of nature before coming";
mes "to speak to me once again.";
mes "Contemplate the infinite";
mes "power of the sun...";
STGL_Q = 5;
close;
}
else if (STGL_Q == 4) {
mes "[Daru]";
mes "There is no longer any";
mes "need for us to remain";
mes "here. Let us proceed to";
mes "the Moon Room together.";
close2;
warp "job_star",100,13;
end;
}
else if (STGL_Q == 5) {
if (rand(1,5) == 3) {
mes "[Daru]";
mes "Hmmm. I believe you've";
mes "spent enough time reflecting";
mes "on the glory of the Sun and";
mes "its importance to the humans";
mes "and the world. Well done. Now,";
mes "let's proceed to the Moon Room.";
STGL_Q = 4;
close2;
warp "job_star",100,13;
end;
}
mes "[Daru]";
mes "Relax every muscle in";
mes "your body. Close your eyes.";
mes "Feel the warmth of the Sun";
mes "against your eyelids as you";
mes "meditate on its role in the world and your place in the cosmos.";
close;
}
else if (STGL_Q == 6) {
mes "[Daru]";
mes "Hm? The time for you";
mes "to be in the Room of the";
mes "Sun has passed. Let us go";
mes "to the Star Room now...";
close2;
warp "job_star",166,29;
end;
}
else if (STGL_Q == 7) {
mes "[Daru]";
mes "Ah, Beeryu must have";
mes "given you his riddle to";
mes "solve. Well, you'll need";
mes "to go back to town in order";
mes "to figure out the answer, so";
mes "let me send you there now~";
close2;
warp "payon",164,58;
end;
}
else if (STGL_Q == 8) {
mes "[Daru]";
mes "Hm? Beeryu is expecting";
mes "you in the Moon Room. Let";
mes "me send you there right now...";
close2;
warp "job_star",100,13;
end;
}
else if (STGL_Q > 8 && STGL_Q < 12) {
mes "[Daru]";
mes "Hm. I cannot blame";
mes "you if you enjoy the";
mes "Room of the Sun this";
mes "much, but now is the time";
mes "for you to be in the Star";
mes "Room. I'll send you there...";
close2;
warp "job_star",166,29;
end;
}
mes "[Daru]";
mes "Hm. I cannot blame";
mes "you if you enjoy the";
mes "Room of the Sun this";
mes "much, but you have very";
mes "important task to complete";
mes "now. Let me send you to town.";
close2;
warp "payon",164,58;
end;
}
mes "[Daru]";
mes "While you're here,";
mes "I ask that you don't";
mes "interfere with anyone";
mes "that may be taking the";
mes "job change test. So, would";
mes "you like to return to town?";
next;
if (select("Return to Payon:Cancel") == 1) {
mes "[Daru]";
mes "I see. Let me";
mes "guide you back";
mes "to Payon, then.";
close2;
warp "payon",164,58;
end;
}
mes "[Daru]";
mes "Please take your";
mes "time and enjoy the";
mes "splendor of the Sun";
mes "while you are here.";
close;
}
job_star,95,33,0 script Beeryu#job_star 1_M_MOC_LORD,{
if (Class == Job_Taekwon) {
if (STGL_Q == 4) {
mes "[Beeryu]";
mes "Welcome to the Moon Room.";
mes "I am Beeryu, your guide in";
mes "this sanctum. I shall ask you a";
mes "series of questions, so please";
mes "think carefully before giving";
mes "me your honest answer.";
next;
mes "[Beeryu]";
mes "Which Moon do we need";
mes "and want most? Think of";
mes "the different shades of the";
mes "moon, and how it changes";
mes "on certain nights.";
next;
switch(select("Red Moon:Blue Moon:Gold Moon:...?")) {
case 1:
mes "[Beeryu]";
mes "The Red Moon...?";
mes "It's a fearsome sight,";
mes "usually likened to drenching the sky with the color of blood.";
mes "The Red Moon stirs dark feelings that we shouldn't fully embrace...";
break;
case 2:
mes "[Beeryu]";
mes "The Blue Moon...?";
mes "Ah, yes. It's a calm and";
mes "gentle moon whose soft";
mes "light helps you think clearly.";
mes "It's a moon of peaceful rest...";
.@moon_point += 10;
break;
case 3:
mes "[Beeryu]";
mes "The Gold Moon...?";
mes "Ah, that is a moon of";
mes "affluence and wealth. Now,";
mes "to aspire to attain prosperity";
mes "is natural, and to fulfill your";
mes "aspirations is life's pinnacle.";
.@moon_point += 10;
break;
case 4:
mes "[Beeryu]";
mes "Hmm...?";
mes "Do you not have an";
mes "opinion of the Moon?";
mes "You should be confident";
mes "and tell me which shade";
mes "of the moon that you like...";
}
next;
mes "[Beeryu]";
mes "Now, if the shadows";
mes "of the Moon were to";
mes "lend you their power,";
mes "to what end would you";
mes "use the power of the";
mes "Lunar cosmos?";
next;
switch(select("Justice:Self Practice:Preservation of Nature:Revenge")) {
case 1:
mes "[Beeryu]";
mes "Yes. Justice is always an";
mes "end that is worth fighting";
mes "for. Just remember that";
mes "both power and compassion";
mes "are required to enact the";
mes "truest form of justice.";
.@moon_point += 10;
break;
case 2:
mes "[Beeryu]";
mes "Self training?";
mes "That is an acceptable";
mes "answer. However, you must";
mes "never forget your reasons";
mes "for attaining mastery of the";
mes "self, else you lose your way.";
.@moon_point += 10;
break;
case 3:
mes "[Beeryu]";
mes "The preservation of";
mes "nature is the responsiblity";
mes "of every living human. However,";
mes "I was expecting a different";
mes "answer in terms of Taekwon";
mes "Mastery as a martial art...";
break;
case 4:
mes "[Beeryu]";
mes "Sometimes, revenge may";
mes "seem to be best course of";
mes "action, especially if it is";
mes "carried out in the interest";
mes "of justice. However, revenge";
mes "by itself is usually ignoble.";
next;
mes "[Beeryu]";
mes "Ask yourself this:";
mes "what will you do after";
mes "you achieve your revenge?";
mes "When you let your rage burn";
mes "away at you, you inflict the";
mes "most harm to yourself...";
break;
}
next;
mes "[Beeryu]";
mes "Now, listen carefully";
mes "to the lyrics of this";
mes "song. I'm sure Daru has";
mes "sang this to you already...";
next;
mes "[Beeryu]";
mes "''^4D4DFFThe Sun shines on even days.";
mes "The Moon gleams on odd days.";
mes "The Stars sparkle on every";
mes "fifth day without fail.^000000''";
next;
mes "[Beeryu]";
mes "''^4D4DFFA desert is a Solar place,";
mes "its sands kissed by the Sun.";
mes "A marsh is a Lunar place,";
mes "its wolves driven by the Moon.";
mes "A deep cave is a Stellar place, its knights enchanted by Stars.^000000''";
next;
mes "[Beeryu]";
mes "According to these";
mes "lyrics, which is of";
mes "the following most";
mes "strongly evokes the";
mes "light of the moon?";
next;
if (select("2nd, Marsh, Dark Knights:4th, the Desert, the Sand:10th, Deep Cave, Dark Knight:5th, Marsh, Wolves") == 4)
.@moon_point += 10;
mes "[Beeryu]";
mes "Well, I've asked the";
mes "questions I wanted to set";
mes "before you. You must learn";
if (.@moon_point > 20) {
mes "the bond between the moonlight";
mes "with the shadows of the moon.";
mes "Then, you will become a master.";
next;
mes "[Beeryu]";
mes "The soft moonlight ";
mes "illuminates the darkest night.";
mes "The shadows of the moon balance";
mes "the Sun's glorious brightness.";
mes "Wisdom to power, coolness to";
mes "rage. Contemplate on this...";
next;
mes "[Beeryu]";
mes "I have faith that you will soon";
mes "become a great Taekwon Master.";
mes "Now, the time has come for you";
mes "to enter the Star Room. Come,";
mes "follow me this way...";
STGL_Q = 6;
close2;
warp "job_star",166,29;
end;
}
mes "to be as patient and gentle";
mes "as the moon's soft glow.";
next;
mes "[Beeryu]";
mes "Please think about";
mes "this seriously. A true";
mes "Taekwon Master can";
mes "display calmness of mind";
mes "in all situations, no matter";
mes "what the stakes may be.";
next;
mes "[Beeryu]";
mes "Now, I want you to";
mes "take this chance to";
mes "practice achieving the";
mes "Lunar mindset. Be calm,";
mes "quiet your thoughts and";
mes "settle your active mind...";
next;
mes "[Beeryu]";
mes "For now, I will send";
mes "you out into Payon. Go out";
mes "and learn the ^4D4DFFtrue meaning";
mes "of patience^000000. Then, when you're";
mes "ready, please talk to Moogang";
mes "so that he can send you to me.";
STGL_Q = 7;
close2;
warp "payon",164,58;
end;
}
else if (STGL_Q == 5) {
mes "[Beeryu]";
mes "Hm. You must first pass";
mes "testing the Room of the Sun";
mes "before you can be tested here";
mes "in the Moon Room. Let me send";
mes "you to where you must go...";
close2;
warp "job_star",34,12;
end;
}
else if (STGL_Q == 6) {
mes "[Beeryu]";
mes "How are you still here?";
mes "The light of the full moon";
mes "brings comfort, but you must";
mes "move on if you wish to become";
mes "a Taekwon Master. Come, I shall";
mes "guide you to the Star Room.";
close2;
warp "job_star",166,29;
end;
}
else if (STGL_Q == 7) {
mes "[Beeryu]";
mes "I want you to bring me";
mes "proof that you understand";
mes "the nature of patience that";
mes "is associated with the moon.";
mes "You cannot become a Taekwon";
mes "Master without this attitude...";
next;
mes "[Beeryu]";
mes "The proof I want you to";
mes "show me is concrete and";
mes "indisputable. Please think";
mes "about what it might be. Now,";
mes "I shall send you back to town... ";
close2;
warp "payon",164,58;
end;
}
else if (STGL_Q == 8) {
mes "[Beeryu]";
mes "Ah, you've finally";
mes "returned. I can see in";
mes "the way that you carry";
mes "yourself that your resolve";
mes "has been strengthened. Good.";
mes "I hope you now know patience...";
next;
mes "[Beeryu]";
mes "Patience and resolve are";
mes "necessary to live life without";
mes "any regrets. You must believe";
mes "in yourself while being both";
mes "considerate and understanding";
mes "of others in cosmic harmony.";
next;
mes "[Beeryu]";
mes "Learn to control your";
mes "power through spiritual";
mes "training. Learn how to have";
mes "pride without hubris. You're";
mes "ready for the Star Room, so";
mes "I'll send you to Cheehee now.";
STGL_Q = 6;
close2;
warp "job_star",166,29;
end;
}
else if (STGL_Q > 8 && STGL_Q < 12) {
mes "[Beeryu]";
mes "You should be";
mes "receiving Cheehee's";
mes "tutelage in the Star Room";
mes "now. Come, let me guide you";
mes "there. I hope to see you as";
mes "a Taekwon Master soon...";
close2;
warp "job_star",166,29;
end;
}
mes "[Beeryu]";
mes "Why are you still here?";
mes "You have something much";
mes "more important to do, so";
mes "let me send you back to town...";
close2;
warp "payon",164,58;
end;
}
mes "[Beeryu]";
mes "Try not to bother the";
mes "Taekwon Boys and Girls";
mes "from completing their job";
mes "change test while you're here.";
mes "Ah, and let me know when";
mes "you want to return to Payon.";
next;
if (select("Return to Payon:Cancel") == 1) {
mes "[Beeryu]";
mes "Be safe!";
close2;
warp "payon",164,58;
end;
}
mes "[Beeryu]";
mes "......";
mes ".........";
close;
}
job_star,161,33,0 script Cheehee#job_star 1_F_ORIENT_03,{
if (Class == Job_Taekwon) {
if (STGL_Q == 6) {
mes "[Cheehee]";
mes "Don't you think stars";
mes "are so beautiful? They're";
mes "like a pretty girl's teardrops";
mes "shed on a background of ";
mes "pitch black night sky...";
STGL_Q = 9;
close;
}
else if (STGL_Q == 9) {
if (rand(1,5) == 3) {
mes "[Cheehee]";
mes "The test I have for";
mes "you is simple. Just";
mes "bring me the items on";
mes "this earth that come from";
mes "the stars. Bring me a piece of a star and the sand of a star...";
STGL_Q = 10;
changequest 7009,7010;
close;
}
mes "[Cheehee]";
mes "......";
mes ".........";
next;
mes "^3355FFCheehee stands mesmerized,";
mes "staring at the sky as if she were counting each and every single";
mes "shining star in the heavens.^000000";
close;
}
else if (STGL_Q == 10) {
if (countitem(Star_Crumb) > 0 && countitem(Sparkling_Dust) > 0) {
mes "[Cheehee]";
mes "Oh? You've brought exactly";
mes "what I've asked you to bring.";
mes "Did you know that the spirit";
mes "of the stars is used to enhance";
mes "the armors and weapons that";
mes "all adventurers use in battle?";
next;
mes "[Cheehee]";
mes "Stars are linked to the";
mes "ideas of wishes, dreams,";
mes "hopes, magic and romance.";
mes "Occasionally, the stars can";
mes "be saddening, but it's a very";
mes "sweet kind of sadness...";
delitem Star_Crumb,1;
delitem Sparkling_Dust,1;
STGL_Q = 11;
close;
}
mes "[Cheehee]";
mes "The pieces of the stars...";
mes "The sand of the stars. If you";
mes "didn't bring them with you, then you won't find them here. You'll";
mes "have to go out and find them out there before bringing them to me.";
close2;
warp "payon",164,58;
end;
}
else if (STGL_Q == 11) {
mes "[Cheehee]";
mes "Have you given any thought";
mes "to the idea of feeling sadness";
mes "from the stars? Perhaps this";
mes "song will help you better";
mes "understand, though I know";
mes "you've already heard it...";
next;
mes "[Cheehee]";
mes "''^4D4DFFThe Sun shines on even days.";
mes "The Moon gleams on odd days.";
mes "The Stars sparkle on every";
mes "fifth day without fail.^000000''";
next;
mes "[Cheehee]";
mes "''^4D4DFFA desert is a Solar place,";
mes "its sands kissed by the Sun.";
mes "A marsh is a Lunar place,";
mes "its wolves driven by the Moon.";
mes "A deep cave is a Stellar place, its knights enchanted by Stars.^000000''";
next;
mes "[Cheehee]";
mes "Now...";
mes "Which of the following";
mes "groups shines brightest";
mes "with starlight?";
next;
if (select("5th day, Deep Cave, Sand:10th day, Desert, Sand:25th day, Deep Cave, Knights:10th day, Desert, Knights") == 3) {
mes "[Cheehee]";
mes "You're right. The combination";
mes "of the 25th day, a multiple of";
mes "the number 5, and the Knights";
mes "stationed in Deep Caves shines";
mes "brightest with starlight.";
next;
mes "[Cheehee]";
mes "If you can understand";
mes "the lyrics of this song,";
mes "you should understand the";
mes "essense of being a Taekwon";
mes "Master. Remember that light";
mes "comes in different shades...";
next;
mes "[Cheehee]";
mes "The glory of the sun, the";
mes "gentle moonlight, and the";
mes "melancholic twinkling of the";
mes "stars are unique from each";
mes "other. Please enjoy the starlight in this room as long as you like.";
next;
mes "[Cheehee]";
mes "When you are ready,";
mes "please go speak to";
mes "Moogang again. I will";
mes "let him know that you";
mes "completed our testing.";
STGL_Q = 12;
changequest 7010,7011;
close;
}
mes "[Cheehee]";
mes "Hmm...";
mes "You must learn more";
mes "about the nature of the";
mes "Stars. You must understand";
mes "the cosmos if you are to";
mes "become a Taekwon Master.";
next;
mes "[Cheehee]";
mes "If you can understand";
mes "the lyrics of this song,";
mes "you should understand the";
mes "essense of being a Taekwon";
mes "Master. Remember that light";
mes "comes in different shades...";
next;
mes "[Cheehee]";
mes "The glory of the sun, the";
mes "gentle moonlight, and the";
mes "melancholic twinkling of the";
mes "stars are unique from each";
mes "other. Please enjoy the starlight in this room as long as you like.";
next;
mes "[Cheehee]";
mes "When you are ready,";
mes "please go speak to";
mes "Moogang again. I will";
mes "let him know that you";
mes "completed our testing.";
STGL_Q = 12;
changequest 7010,7011;
close;
}
else if (STGL_Q == 12) {
mes "[Cheehee]";
mes "Do you wish to";
mes "leave the Star Room?";
next;
if (select("Yes:No") == 1) {
mes "[Cheehee]";
mes "Then, I shall guide";
mes "you to Payon, the closest";
mes "town. Farewell for now...";
close2;
warp "payon",164,58;
end;
}
mes "[Cheehee]";
mes "Please, take your";
mes "time and enjoy the";
mes "starlight in this room...";
close;
}
mes "[Cheehee]";
mes "The stars certainly";
mes "are beautiful, aren't";
mes "they? Would you like";
mes "to return to Payon now?";
next;
if (select("Yes:No") == 1) {
mes "[Cheehee]";
mes "I see.";
mes "Let me guide";
mes "you back to Payon.";
close2;
warp "payon",164,58;
end;
}
mes "[Cheehee]";
mes "Please, take your";
mes "time and enjoy the";
mes "starlight in this room...";
close;
}
mes "[Cheehee]";
mes "The stars certainly";
mes "are beautiful, aren't";
mes "they? Would you like";
mes "to return to Payon now?";
next;
if (select("Yes:No") == 1) {
mes "[Cheehee]";
mes "I see.";
mes "Let me guide";
mes "you back to Payon.";
close2;
warp "payon",164,58;
end;
}
mes "[Cheehee]";
mes "Please, take your";
mes "time and enjoy the";
mes "starlight in this room...";
close;
}