blob: f5898ad87bed878f46d6252d8fce02f655a7d69a (
plain) (
tree)
|
|
//===== rAthena Script =======================================
//= Advance Class jobchanger after kRO Normals.
//===== By: ==================================================
//= Nana
//= finished, optimized and tested by Lupus
//===== Current Version: =====================================
//= 1.3
//===== Compatible With: =====================================
//= rAthena 1.0 +
//===== Description: =========================================
//= Advance Class jobchanger after kRO Normals.
//===== Additional Comments: =================================
//= v1.1 Made all into functions, additional checks, etc. [Lupus]
//= v1.2 Made numbers into constants. [Vicious]
//= 1.3 Now saves/restores all the quest skills [Lupus]
//============================================================
valkyrie,44,55,5 script Sniper#Valkyrie 727,{
if (FJOB == 0 || Upper != 1) {
set .@karma_d,rand(1,10);
if (.@karma_d > 4) {
mes "[Sniper]";
mes "Congratulations.";
mes "Honor to the warriors!";
close;
}
mes "[Sniper]";
mes "One shot.";
mes "One kill.";
mes "It's not so hard";
mes "once you develop the";
mes "vision for that style";
mes "of battling.";
close;
}
if ((FJOB == Job_Ranger) && (Class == Job_Archer_High) && (JobLevel > 39)) {
mes "[Sniper]";
mes "The world is in";
mes "need of mighty Bowmen";
mes "like you. Are you ready for";
mes "the awesome responsibility?";
next;
mes "[Sniper]";
mes "Are you willing to";
mes "take the next step and";
mes "become a Sniper?";
next;
if (select("No.:Yes.") == 1) {
mes "[Sniper]";
mes "When you're ready,";
mes "feel free to come back.";
mes "Honor to the warriors!";
close;
}
if (SkillPoint) {
mes "[Sniper]";
mes "It is still possible for you to learn more skills. Please use";
mes "all of your remaining Skill Points before returning to me.";
close;
}
jobchange Job_Sniper;
set FJOB,0;
mes "[Sniper]";
mes "Congratulations!";
mes "As a Sniper, I hope";
mes "that the minions of evil";
mes "will never be safe so";
mes "long as they are in";
mes "your sight!";
close;
}
mes "[Sniper]";
mes "Welcome";
mes "to Valhalla,";
mes "the Hall of Honor.";
next;
mes "[Sniper]";
mes "Please make";
mes "yourself comfortable";
mes "while you are here.";
mes "Honor to the warriors!";
close;
}
|