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//===== eAthena Script =======================================
//= Taekwon Job Quest
//===== By: ==================================================
//= Lupus
//===== Current Version: =====================================
//= 0.3
//===== Compatible With: =====================================
//= eAthena 1.0 +
//===== Description: =========================================
//=
//===== Additional Comments: =================================
//= 0.1 Now it's just a questless temp NPC
//= We use CLASS instead of BASEJOB to protect from Advanced/Baby Classes
//= 0.3 Updated The Job Qusts due to SG / SL Job Quests [Lupus]
//============================================================
payon.gat,146,87,7 script Taekwon 764,{
mes "[Taekwon]";
if(Class==Job_Novice) goto L_Check;
if(Class==Job_Soul_Linker || Class==Job_Star_Gladiator){
mes "That's all for now. You know your way. Be brave!";
mes "I'm staying here and looking forward to the new hope of the Rune-Midgart Kingdom.";
close;
}
if(Class==Job_Taekwon){
mes "Hello, my brother Taekwon!";
if(JobLevel<40) {
mes "On achieving Job Level 40 visit me again...";
emotion e_go;
close;
}
mes "You've became much stronger... Now tell me your way?";
next;
menu "I choose the way of Stars...",-,"I prefer the way of Soul...",M_SOUL,"I've none.",M_NOTHING;
warp "job_star.gat",166,21; //SG
end;
M_SOUL:
warp "job_star.gat",99,22; //SL
end;
}
mes "Good day. I'm a Taekwon Guild Master.";
emotion 1;
close;
L_Check:
mes "Hi, brave Novice!";
mes "Waht do you want?";
next;
menu "I want to be a Taekwon",-,"Nothing.",M_NOTHING;
mes "[Taekwon]";
if(JobLevel<10 || SkillPoint) {
mes "You have to learn all the basic skills and reach 10 Job Level.";
emotion e_sry;
close;
}
jobchange Job_Taekwon;
callfunc "F_ClearJobVar";
mes "Congratulations!";
close;
M_NOTHING:
mes "[Taekwon]";
mes "Then... see you soon.";
close;
}
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