//===== eAthena Script =======================================
//= War of Emperium - Prontera Guild Wars Events
//===== By: ==================================================
//= jAthena (1.0)
//= 1.1 by Akaru and ho|yAnge|
//===== Current Version: =====================================
//= 1.5
//===== Compatible With: =====================================
//= eAthena 0.1+; RO Episode 4+
//===== Description: =========================================
//= Event Triggers of Prontera Guild Wars
//===== Additional Comments: =================================
//= v1.2 Now using functions for OnAgitStart and OnAgitBreak. [kobra_k88]
//= 1.3 Added code for abandoning captured castles on /breakguild [Lupus]
//= 1.4 Small updated. Changed "EMPERIUM" to "Emperium". [L0ne_W0lf]
//= 1.5 Quick fix "emps not respawning if the emp breaker logs off".
//= (from r11630 bureport:369) [FlavioJS]
//============================================================
// Castle 1 ================================================================
prtg_cas01,197,197,0 script Agit_Pt01 -1,{
OnInterIfInitOnce:
GetCastleData "prtg_cas01",0,"::OnRecvCastlePt01";
end;
OnRecvCastlePt01:
RequestGuildInfo GetCastleData("prtg_cas01",1);
end;
OnAgitStart:
callfunc "F_AgitStart","prtg_cas01","Pt01",197,197;
end;
OnAgitBreak:
callfunc "F_AgitBreak","prtg_cas01","Pt01";
goto OnAgitEliminate;
OnGuildBreak:
callfunc "F_GuildBreak","prtg_cas01","Pt01";
end;
OnAgitEliminate:
sleep getbattleflag("gvg_eliminate_time");
MapRespawnGuildID "prtg_cas01",GetCastleData("prtg_cas01",1),6;
sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
Monster "prtg_cas01",197,197,"Emperium",1288,1,"Agit_Pt01::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","prtg_cas01","Pt01";
end;
}
// Castle 2 ================================================================
prtg_cas02,158,174,0 script Agit_Pt02 -1,{
OnInterIfInitOnce:
GetCastleData "prtg_cas02",0,"::OnRecvCastlePt02";
end;
OnRecvCastlePt02:
RequestGuildInfo GetCastleData("prtg_cas02",1);
end;
OnAgitStart:
callfunc "F_AgitStart","prtg_cas02","Pt02",158,174;
end;
OnAgitBreak:
callfunc "F_AgitBreak","prtg_cas02","Pt02";
goto OnAgitEliminate;
OnGuildBreak:
callfunc "F_GuildBreak","prtg_cas02","Pt02";
end;
OnAgitEliminate:
sleep getbattleflag("gvg_eliminate_time");
MapRespawnGuildID "prtg_cas02",GetCastleData("prtg_cas02",1),6;
sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
Monster "prtg_cas02",158,174,"Emperium",1288,1,"Agit_Pt02::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","prtg_cas02","Pt02";
end;
}
// Castle 3 ================================================================
prtg_cas03,17,221,0 script Agit_Pt03 -1,{
OnInterIfInitOnce:
GetCastleData "prtg_cas03",0,"::OnRecvCastlePt03";
end;
OnRecvCastlePt03:
RequestGuildInfo GetCastleData("prtg_cas03",1);
end;
OnAgitStart:
callfunc "F_AgitStart","prtg_cas03","Pt03",17,221;
end;
OnAgitBreak:
callfunc "F_AgitBreak","prtg_cas03","Pt03";
goto OnAgitEliminate;
OnGuildBreak:
callfunc "F_GuildBreak","prtg_cas03","Pt03";
end;
OnAgitEliminate:
sleep getbattleflag("gvg_eliminate_time");
MapRespawnGuildID "prtg_cas03",GetCastleData("prtg_cas03",1),6;
sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
Monster "prtg_cas03",17,221,"Emperium",1288,1,"Agit_Pt03::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","prtg_cas03","Pt03";
end;
}
// Castle 4 ================================================================
prtg_cas04,292,14,0 script Agit_Pt04 -1,{
OnInterIfInitOnce:
GetCastleData "prtg_cas04",0,"::OnRecvCastlePt04";
end;
OnRecvCastlePt04:
RequestGuildInfo GetCastleData("prtg_cas04",1);
end;
OnAgitStart:
callfunc "F_AgitStart","prtg_cas04","Pt04",292,14;
end;
OnAgitBreak:
callfunc "F_AgitBreak","prtg_cas04","Pt04";
goto OnAgitEliminate;
OnGuildBreak:
callfunc "F_GuildBreak","prtg_cas04","Pt04";
end;
OnAgitEliminate:
sleep getbattleflag("gvg_eliminate_time");
MapRespawnGuildID "prtg_cas04",GetCastleData("prtg_cas04",1),6;
sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
Monster "prtg_cas04",292,14,"Emperium",1288,1,"Agit_Pt04::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","prtg_cas04","Pt04";
end;
}
// Castle 5 ================================================================
prtg_cas05,266,266,0 script Agit_Pt05 -1,{
OnInterIfInitOnce:
GetCastleData "prtg_cas05",0,"::OnRecvCastlePt05";
end;
OnRecvCastlePt05:
RequestGuildInfo GetCastleData("prtg_cas05",1);
end;
OnAgitStart:
callfunc "F_AgitStart","prtg_cas05","Pt05",266,266;
end;
OnAgitBreak:
callfunc "F_AgitBreak","prtg_cas05","Pt05";
goto OnAgitEliminate;
OnGuildBreak:
callfunc "F_GuildBreak","prtg_cas05","Pt05";
end;
OnAgitEliminate:
sleep getbattleflag("gvg_eliminate_time");
MapRespawnGuildID "prtg_cas05",GetCastleData("prtg_cas05",1),6;
sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
Monster "prtg_cas05",266,266,"Emperium",1288,1,"Agit_Pt05::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","prtg_cas05","Pt05";
end;
}