//===== eAthena Script =======================================
//= War of Emperium - Payon Guild Flags
//===== By: ==================================================
//= jAthena (1.0)
//= 1.1 by Akaru and ho|yAnge|
//===== Current Version: =====================================
//= 1.5
//===== Compatible With: =====================================
//= eAthena 0.1+; RO Episode 4+
//===== Description: =========================================
//= Castle Guild Flags in Payon and pay_gld
//===== Additional Comments: =================================
//= v1.2 Optimized with functions.[kobra_k88]
//= v1.3 Changed to iRO castle names [DracoRPG]
//= v1.4 Can now only flag in from outside the castle [Kayla]
//= V1.5 Town flags no longer show dialog, and fixed various flags. [L0ne__W0lf]
//============================================================
//============================================================================//
// Castle 1
//============================================================================//
payon,166,161,3 script Bright Arbor#f1-1::BrightArbor 722,{
callfunc "F_Flags","Payon","payg_cas01",87,29,0,0;
close;
OnRecvCastlePy01:
FlagEmblem GetCastleData("payg_cas01",1);
end;
}
pay_gld,125,236,4 script Bright Arbor#f1-2::BrightArbor2 722,{
callfunc "F_Flags","Payon","payg_cas01",87,29,1,1;
close;
OnRecvCastlePy01:
FlagEmblem GetCastleData("payg_cas01",1);
end;
}
payg_cas01,238,67,4 script Bright Arbor#f1-3::BrightArbor3 722,{
callfunc "F_Flags","Payon","payg_cas01",87,29,0,1;
close;
OnRecvCastlePy01:
FlagEmblem GetCastleData("payg_cas01",1);
end;
}
// Additiona Town Flag ====================================
payon,90,322,4 duplicate(BrightArbor) Bright Arbor#f1-4 722
// In Guild ===============================================
pay_gld,110,233,4 duplicate(BrightArbor2) Bright Arbor#f1-5 722
pay_gld,116,233,4 duplicate(BrightArbor2) Bright Arbor#f1-6 722
pay_gld,91,239,2 duplicate(BrightArbor2) Bright Arbor#f1-7 722
// In Castle ==============================================
payg_cas01,233,67,4 duplicate(BrightArbor3) Bright Arbor#f1-8 722
payg_cas01,221,123,4 duplicate(BrightArbor3) Bright Arbor#f1-9 722
payg_cas01,221,116,4 duplicate(BrightArbor3) Bright Arbor#f1-10 722
payg_cas01,206,108,4 duplicate(BrightArbor3) Bright Arbor#f1-11 722
payg_cas01,212,108,4 duplicate(BrightArbor3) Bright Arbor#f1-12 722
//===========================================================================//
// Castle 2
//===========================================================================//
payon,166,173,3 script Scarlet Palace#f2-1::ScarletPalace 722,{
callfunc "F_Flags","Payon","payg_cas02",25,266,0,0;
close;
OnRecvCastlePy02:
FlagEmblem GetCastleData("payg_cas02",1);
end;
}
pay_gld,292,112,6 script Scarlet Palace#f2-2::ScarletPalace2 722,{
callfunc "F_Flags","Payon","payg_cas02",25,266,1,1;
close;
OnRecvCastlePy02:
FlagEmblem GetCastleData("payg_cas02",1);
end;
}
payg_cas02,254,40,6 script Scarlet Palace#f2-3::ScarletPalace3 722,{
callfunc "F_Flags","Payon","payg_cas02",25,266,0,1;
close;
OnRecvCastlePy02:
FlagEmblem GetCastleData("payg_cas02",1);
end;
}
// Additiona Town Flag ====================================
payon,97,322,4 duplicate(ScarletPalace) Scarlet Palace#f2-4 722
// In Guild ==============================================
pay_gld,292,120,6 duplicate(ScarletPalace2) Scarlet Palace#f2-5 722
pay_gld,291,135,6 duplicate(ScarletPalace2) Scarlet Palace#f2-6 722
pay_gld,271,163,0 duplicate(ScarletPalace2) Scarlet Palace#f2-7 722
// In Castle ==============================================
payg_cas02,254,48,6 duplicate(ScarletPalace3) Scarlet Palace#f2-8 722
payg_cas02,202,49,0 duplicate(ScarletPalace3) Scarlet Palace#f2-9 722
payg_cas02,209,49,0 duplicate(ScarletPalace3) Scarlet Palace#f2-10 722
payg_cas02,59,282,4 duplicate(ScarletPalace3) Scarlet Palace#f2-11 722
payg_cas02,70,282,4 duplicate(ScarletPalace3) Scarlet Palace#f2-12 722
//============================================================================//
// Castle 3
//============================================================================//
payon,166,177,3 script Holy Shadow#f3-1::HolyShadow 722,{
callfunc "F_Flags","Payon","payg_cas03",9,263,0,0;
close;
OnRecvCastlePy03:
FlagEmblem GetCastleData("payg_cas03",1);
end;
}
pay_gld,321,298,2 script Holy Shadow#f3-2::HolyShadow2 722,{
callfunc "F_Flags","Payon","payg_cas03",9,263,1,1;
close;
OnRecvCastlePy03:
FlagEmblem GetCastleData("payg_cas03",1);
end;
}
payg_cas03,236,54,2 script Holy Shadow#f3-3::HolyShadow3 722,{
callfunc "F_Flags","Payon","payg_cas03",9,263,0,1;
close;
OnRecvCastlePy03:
FlagEmblem GetCastleData("payg_cas03",1);
end;
}
// Additiona Town Flag ====================================
payon,113,322,4 duplicate(HolyShadow) Holy Shadow#f3-4 722
// In Guild ===============================================
pay_gld,321,289,2 duplicate(HolyShadow2) Holy Shadow#f3-5 722
pay_gld,327,304,1 duplicate(HolyShadow2) Holy Shadow#f3-6 722
pay_gld,333,254,4 duplicate(HolyShadow2) Holy Shadow#f3-7 722
// In Castle ==============================================
payg_cas03,236,45,2 duplicate(HolyShadow3) Holy Shadow#f3-8 722
payg_cas03,259,66,4 duplicate(HolyShadow3) Holy Shadow#f3-9 722
payg_cas03,266,66,4 duplicate(HolyShadow3) Holy Shadow#f3-10 722
payg_cas03,34,31,4 duplicate(HolyShadow3) Holy Shadow#f3-11 722
payg_cas03,43,31,4 duplicate(HolyShadow3) Holy Shadow#f3-12 722
//============================================================================//
// Castle 4
//============================================================================//
payon,166,169,3 script Sacred Altar#f4-1::SacredAltar 722,{
callfunc "F_Flags","Payon","payg_cas04",40,235,0,0;
close;
OnRecvCastlePy04:
FlagEmblem GetCastleData("payg_cas04",1);
end;
}
pay_gld,137,160,0 script Sacred Altar#f4-2::SacredAltar2 722,{
callfunc "F_Flags","Payon","payg_cas04",40,235,1,1;
close;
OnRecvCastlePy04:
FlagEmblem GetCastleData("payg_cas04",1);
end;
}
payg_cas04,255,259,0 script Sacred Altar#f4-3::SacredAltar3 722,{
callfunc "F_Flags","Payon","payg_cas04",40,235,0,1;
close;
OnRecvCastlePy04:
FlagEmblem GetCastleData("payg_cas04",1);
end;
}
// Additiona Town Flag ====================================
payon,118,322,4 duplicate(SacredAltar) Sacred Altar#f4-4 722
// In Guild ===============================================
pay_gld,143,160,0 duplicate(SacredAltar2) Sacred Altar#f4-5 722
pay_gld,133,151,2 duplicate(SacredAltar2) Sacred Altar#f4-6 722
pay_gld,153,166,1 duplicate(SacredAltar2) Sacred Altar#f4-7 722
// In Castle ==============================================
payg_cas04,248,259,0 duplicate(SacredAltar3) Sacred Altar#f4-8 722
payg_cas04,248,168,6 duplicate(SacredAltar3) Sacred Altar#f4-9 722
payg_cas04,248,160,6 duplicate(SacredAltar3) Sacred Altar#f4-10 722
payg_cas04,232,181,4 duplicate(SacredAltar3) Sacred Altar#f4-11 722
payg_cas04,239,181,4 duplicate(SacredAltar3) Sacred Altar#f4-12 722
//============================================================================//
// Castle 5
//============================================================================//
payon,166,165,3 script Bamboo Grove Hill#f5-1::BambooGroveHill 722,{
callfunc "F_Flags","Payon","payg_cas05",276,227,0,0;
close;
OnRecvCastlePy05:
FlagEmblem GetCastleData("payg_cas05",1);
end;
}
pay_gld,208,268,4 script Bamboo Grove Hill#f5-2::BambooGroveHill2 722,{
callfunc "F_Flags","Payon","payg_cas05",276,227,1,1;
close;
OnRecvCastlePy05:
FlagEmblem GetCastleData("payg_cas05",1);
end;
}
payg_cas05,32,249,4 script Bamboo Grove Hill#f5-3::BambooGroveHill3 722,{
callfunc "F_Flags","Payon","payg_cas05",276,227,0,1;
close;
OnRecvCastlePy05:
FlagEmblem GetCastleData("payg_cas05",1);
end;
}
// Additiona Town Flag ====================================
payon,123,322,4 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-4 722
// In Guild ==============================================
pay_gld,199,268,4 duplicate(BambooGroveHill2) Bamboo Grove Hill#f5-5 722
pay_gld,190,277,3 duplicate(BambooGroveHill2) Bamboo Grove Hill#f5-6 722
pay_gld,187,294,2 duplicate(BambooGroveHill2) Bamboo Grove Hill#f5-7 722
// In Castle =============================================
payg_cas05,24,249,4 duplicate(BambooGroveHill3) Bamboo Grove Hill#f5-8 722
payg_cas05,62,271,0 duplicate(BambooGroveHill3) Bamboo Grove Hill#f5-9 722
payg_cas05,57,271,0 duplicate(BambooGroveHill3) Bamboo Grove Hill#f5-10 722
payg_cas05,55,252,2 duplicate(BambooGroveHill3) Bamboo Grove Hill#f5-11 722
payg_cas05,55,260,2 duplicate(BambooGroveHill3) Bamboo Grove Hill#f5-12 722