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//===== eAthena Script =======================================
//= War of Emperium Guild Event AgitStart/AgitBreak Functions
//===== By: ==================================================
//= jAthena - kalen (1.0)
//= 1.1 by Akaru, ho|yAnge|X, and Valaris
//===== Current Version: =====================================
//= 1.8
//===== Compatible With: =====================================
//= eAthena SVN; RO Episode 4+
//===== Description: =========================================
//= F_AgitStart is in charge of spawning Emperium and mobs in castles
//=   when WoE is started.
//= F_AgitBreak resets guild castle data when a castle has been taken over.
//=   It then sets the data for the new guild master if there is one.
//=======================================
//= Break down of arguments used in F_AgitStart:
//=   arg(0): name of specific guild castle.
//=   arg(1): name of specific agit castle script.
//=   arg(2): x1 for Emperium coordinates.
//=   arg(3): y1 for Emperium coordinates.
//= Break down of arguments used in F_AgitBreak:
//=   arg(0): name of specific guild castle.
//=   arg(1): name of specific OnRevCastle label.
//===== Additional Comments: =================================
//= v1.2: All OnAgitStart and OnAgitBreak calls will use these functions.[kobra_k88]
//= v1.2a: Added OnAgitEnd function.[kobra_k88]
//= 1.3 Added code for abandoning captured castles on /breakguild [Lupus]
//= 1.3a fixed Defence / Economy underflow [Lupus] thanks2 kyoki
//= 1.4 updated a couple mapannounces in OnAgitBreak. [L0ne_W0lf]
//= 1.5 Changed the names of the Kafra from "Service" to "Staff" [L0ne_W0lf]
//= 1.6 Fixed the OnAgitBreak message being map-only and not global. (Lil DomX) [L0ne_W0lf]
//= 1.7 Updated functions, got rid of the various gotos. [L0ne_W0lf]
//=	Castles can be conquered as long as they un-owned.
//= 1.8 Fixed Guardian data being overwritten when castle ownership changes. [L0ne_W0lf]
//=	Data will only be saved for guardians if you have the Guaridan Research.
//=	It works this way to deal with a bug on ownership change.
//= 1.9 Due to compunded stupidity in the way these scripts were written [L0ne_W0lf]
//=	I have recommented out the official behavior for unaquired castles.
//============================================================


// Function for OnAgitStart =========================================
function	script	F_AgitStart	{
	set .@map$, getarg(0);
	set .@castle$, getarg(1);
	set .@empx, getarg(2);
	set .@empy, getarg(3);

	MapRespawnGuildID .@map$,GetCastleData(.@map$,1),2;
	monster .@map$,.@empx,.@empy,"Emperium",1288,1,"Agit_"+.@castle$+"::OnAgitBreak";
	GvgOn .@map$;
	if (GetCastleData(.@map$,1) != 0) return;
	if (compare(.@map$,"aldeg_cas")) {
		areamonster .@map$,0,0,300,300,"--ja--",1117,10;
		areamonster .@map$,0,0,300,300,"--ja--",1132,4;
		areamonster .@map$,0,0,300,300,"--ja--",1219,2;
		areamonster .@map$,0,0,300,300,"--ja--",1205,1;
		areamonster .@map$,0,0,300,300,"--ja--",1216,10;
		areamonster .@map$,0,0,300,300,"--ja--",1193,17;
		areamonster .@map$,0,0,300,300,"--ja--",1269,9;
		areamonster .@map$,0,0,300,300,"--ja--",1276,7;
		areamonster .@map$,0,0,300,300,"--ja--",1208,3;
		areamonster .@map$,0,0,300,300,"--ja--",1275,1;
		areamonster .@map$,0,0,300,300,"--ja--",1268,1;
		areamonster .@map$,0,0,300,300,"--ja--",1272,1;
		monster .@map$,.@empx+1,.@empy,"--ja--",1272,1;
		monster .@map$,.@empx-1,.@empy,"--ja--",1270,4;
		monster .@map$,.@empx,.@empy+1,"--ja--",1268,1;
		monster .@map$,.@empx,.@empy-1,"--ja--",1219,1;
		monster .@map$,.@empx,.@empy,"--ja--",1276,5;
		return;
	}
	else if (compare(.@map$,"gefg_cas")) {
		areamonster .@map$,0,0,300,300,"--ja--",1117,10;
		areamonster .@map$,0,0,300,300,"--ja--",1263,11;
		areamonster .@map$,0,0,300,300,"--ja--",1102,10;
		areamonster .@map$,0,0,300,300,"--ja--",1130,10;
		areamonster .@map$,0,0,300,300,"--ja--",1140,20;
		areamonster .@map$,0,0,300,300,"--ja--",1163,9;
		areamonster .@map$,0,0,300,300,"--ja--",1275,1;
		areamonster .@map$,0,0,300,300,"--ja--",1219,1;
		areamonster .@map$,0,0,300,300,"--ja--",1150,1;
		areamonster .@map$,0,0,300,300,"--ja--",1159,1;
		monster .@map$,.@empx+1,.@empy,"--ja--",1203,1;
		monster .@map$,.@empx-1,.@empy,"--ja--",1087,1;
		monster .@map$,.@empx,.@empy+1,"--ja--",1213,7;
		monster .@map$,.@empx,.@empy-1,"--ja--",1189,7;
		return;
	}
	else if (compare(.@map$,"payg_cas")) {
		areamonster .@map$,0,0,300,300,"--ja--",1277,10;
		areamonster .@map$,0,0,300,300,"--ja--",1208,10;
		areamonster .@map$,0,0,300,300,"--ja--",1262,5;
		areamonster .@map$,0,0,300,300,"--ja--",1102,5;
		areamonster .@map$,0,0,300,300,"--ja--",1150,1;
		areamonster .@map$,0,0,300,300,"--ja--",1115,1;
		areamonster .@map$,0,0,300,300,"--ja--",1129,11;
		areamonster .@map$,0,0,300,300,"--ja--",1276,5;
		areamonster .@map$,0,0,300,300,"--ja--",1282,4;
		areamonster .@map$,0,0,300,300,"--ja--",1253,5;
		monster .@map$,.@empx,.@empy,"--ja--",1150,1;
		monster .@map$,.@empx,.@empy,"--ja--",1115,1;
		monster .@map$,.@empx,.@empy+1,"--ja--",1208,6;
		monster .@map$,.@empx,.@empy-1,"--ja--",1276,5;
		return;
	}
	else if (compare(.@map$,"prtg_cas")) {
		areamonster .@map$,0,0,300,300,"--ja--",1163,15;
		areamonster .@map$,0,0,300,300,"--ja--",1132,10;
		areamonster .@map$,0,0,300,300,"--ja--",1219,5;
		areamonster .@map$,0,0,300,300,"--ja--",1268,5;
		areamonster .@map$,0,0,300,300,"--ja--",1251,1;
		areamonster .@map$,0,0,300,300,"--ja--",1252,1;
		areamonster .@map$,0,0,300,300,"--ja--",1276,5;
		areamonster .@map$,0,0,300,300,"--ja--",1259,1;
		areamonster .@map$,0,0,300,300,"--ja--",1283,1;
		areamonster .@map$,0,0,300,300,"--ja--",1275,1;
		areamonster .@map$,0,0,300,300,"--ja--",1200,1;
		monster .@map$,.@empx+1,.@empy,"--ja--",1268,1;
		monster .@map$,.@empx-1,.@empy,"--ja--",1251,1;
		monster .@map$,.@empx,.@empy+1,"--ja--",1252,1;
		monster .@map$,.@empx,.@empy-1,"--ja--",1219,2;
		monster .@map$,.@empx,.@empy,"--ja--",1276,5;
		return;
	}
}

// Function for OnGuildBreak ======================================
function	script	F_GuildBreak	{
	set .@map$, getarg(0);
	set .@castle$, getarg(1);

	killmonsterall .@map$;

	Announce "Guild Base [" + GetCastleName(.@map$) + "] has been abandoned.",0;
	disablenpc "Kafra Staff#"+.@castle$;

	SetCastleData .@map$,0,0;
	return;
}

// Function for OnAgitBreak ======================================
function	script	F_AgitBreak	{
	set .@map$, getarg(0);
	set .@castle$, getarg(1);

	set .@GID,getcharid(2);
	if (.@GID <= 0) return;

	set .@Economy,GetCastleData(.@map$,2) - 5;
	if (.@Economy < 0) set .@Economy, 0;
	SetCastleData .@map$, 2, .@Economy;

	set .@Defence,GetCastleData(.@map$,3) - 5;
	if (.@Defence < 0) set .@Defence, 0;
	SetCastleData .@map$, 3, .@Defence;

	SetCastleData .@map$,1, .@GID;
	MapAnnounce .@map$,"The emperium has been destroyed.",bc_map,0x00CCFF;
	Announce "The [" + GetCastleName(.@map$) + "] castle has been conquered by the [" + GetGuildName(.@GID) + "] guild.",bc_all;
	GetCastleData .@map$,0,"::OnRecvCastle"+.@castle$;

	disablenpc "Kafra Staff#"+.@castle$;

	// remove investment data and kafra
	for( set .@i, 4; .@i <= 9; set .@i, .@i+1 )
		SetCastleData .@map$, .@i, 0;

	// if the new guild doesn't have Guardian Research, erase guardians
	if( getgdskilllv(.@GID,10002) == 0 )
		for( set .@i, 10; .@i <= 17; set .@i, .@i+1 )
			SetCastleData .@map$, .@i, 0;

	return;
}


// Function for OnAgitEnd ======================================
function	script	F_AgitEnd	{
	set .@map$, getarg(0);
	set .@castle$, getarg(1);

	GvgOff .@map$;
	// Disable the following if statment to keep empty
	// castles from being aquired after after WoE ends.
	//if (GetCastleData(.@map$,1) == 0) return;
	MapRespawnGuildID .@map$,GetCastleData(.@map$,1),4;
	KillMonster .@map$,"Agit_"+.@castle$+"::OnAgitBreak";
	end;
}