//===== eAthena Script =======================================
//= War of Emperium (Geffen)
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.1
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
//= NPCs that relate to Geffen Guild Castle 5
//===== Additional Comments: =================================
//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
//============================================================
// Guild Flag (Town)
//============================================================
geffen,131,123,6 script Mersetzdeitz#g5-1::Mersetzdeitz 722,{
end;
OnRecvCastleG05:
FlagEmblem GetCastleData("gefg_cas05",1);
end;
}
// Guild Flag (Outside Castle)
//============================================================
gef_fild13,302,87,7 script Mersetzdeitz#g5-2::Mersetzdeitz2 722,{
set .@GID, GetCastleData("gefg_cas05",1);
if (.@GID == 0) {
mes " [ Edict of the Divine Rune Midgard Kingdom ]";
mes " ";
mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, ";
mes "We declare that";
mes "there is no formal master of this castle.";
mes " ";
mes "2. To the one who can ";
mes "overcome all trials";
mes "and destroy the Emperium,";
mes "the king will endow the one with";
mes "ownership of this castle.";
}
else {
if (getcharid(2) == .@GID) {
mes "Brave ones...";
mes "Do you wish to return to your honorable place?";
next;
if (select("Return to the guild castle.:Quit.") == 1) {
if (getcharid(2) == GetCastleData("gefg_cas05",1)) {
warp "gefg_cas05",61,52;
//warp "gefg_cas05",168,31;
end;
}
}
close;
}
mes "[ Edict of the Divine Rune Midgard Kingdom ]";
mes " ";
mes "1. Following the ordinance of the";
mes "Divine Rune Midgard Kingdom,";
mes "we approve that this place is in";
mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild.";
mes " ";
mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is";
mes "^FF0000" + GetGuildMaster(.@GID) + "^000000";
mes "If there is anyone who objects to this,";
mes " prove your strength and honor with a steel blade in your hand.";
}
close;
OnRecvCastleG05:
FlagEmblem GetCastleData("gefg_cas05",1);
end;
}
gef_fild13,313,83,0 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-3 722
gef_fild13,252,51,2 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-4 722
gef_fild13,26,147,2 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-5 722
// Guild Flag (Inside Castle)
//============================================================
gefg_cas05,77,185,7 script Mersetzdeitz#g5-5::Mersetzdeitz3 722,{
end;
OnRecvCastleG05:
FlagEmblem GetCastleData("gefg_cas05",1);
end;
}
gefg_cas05,92,181,0 duplicate(Mersetzdeitz3) Mersetzdeitz#g5-7 722
gefg_cas05,83,158,1 duplicate(Mersetzdeitz3) Mersetzdeitz#g5-8 722
gefg_cas05,62,144,7 duplicate(Mersetzdeitz3) Mersetzdeitz#g5-9 722
gefg_cas05,62,66,4 duplicate(Mersetzdeitz3) Mersetzdeitz#g5-10 722
gefg_cas05,69,66,4 duplicate(Mersetzdeitz3) Mersetzdeitz#g5-11 722
// AGIT Manager
//============================================================
gefg_cas05,194,184,0 duplicate(Gld_Agit_Manager) Agit#gefg_cas05 -1
// Steward
//============================================================
gefg_cas05,70,52,3 duplicate(Gld_Mngr_Template) Byohre#gefg_cas05 55
// Guardians
//============================================================
gefg_cas05,70,52,3 duplicate(Gld_Guard_Template) Guardian#gefg_cas05 -1
// Kafra Staff
//============================================================
gefg_cas05,61,52,3 duplicate(Gld_Kafra_Template) Kafra Staff#gefg_cas05 117
// Master's Room Exit
//============================================================
gefg_cas05,149,107,0 script #switch_G05 111,{
mes " ";
mes "There's a small lever. Will you pull it? ";
next;
switch(select("Pull.:Do not.")) {
case 1:
warp "gefg_cas05",70,53;
break;
case 2:
break;
}
end;
}
// Guild Treasure Protection
//============================================================
gefg_cas05,144,110,0 duplicate(Gld_Trea_Protect) ban_warp#gefg_cas05 -1,6,6
// Guild Treasure Spawns
//============================================================
gefg_cas05,144,110,0 duplicate(Gld_Trea_Spawn) Treasure#gefg_cas05 -1
// Guild Dungeon Switch
//============================================================
gefg_cas05,66,29,0 duplicate(Gld_Dun_Template) #gefg_cas05 111