//===== eAthena Script =======================================
//= War of Emperium (Al De baran)
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
//= NPCs that relate to Al De Baran Guild Castle 4
//===== Additional Comments: =================================
//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
//============================================================
// Guild Flag (Town)
//============================================================
aldebaran,131,97,4 script Wuerzburg#a4-1::Wuerzburg 722,{
end;
OnRecvCastleA04:
FlagEmblem GetCastleData("aldeg_cas04",1);
end;
}
// Guild Flag (Outside Castle)
//============================================================
alde_gld,239,246,2 script Wuerzburg#a4-2::Wuerzburg2 722,{
set .@GID, GetCastleData("aldeg_cas04",1);
if (.@GID == 0) {
mes " [ Edict of the Divine Rune Midgard Kingdom ]";
mes " ";
mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, ";
mes "We declare that";
mes "there is no formal master of this castle.";
mes " ";
mes "2. To the one who can ";
mes "overcome all trials";
mes "and destroy the Emperium,";
mes "the king will endow the one with";
mes "ownership of this castle.";
}
else {
if (getcharid(2) == .@GID) {
mes "Brave ones...";
mes "Do you wish to return to your honorable place?";
next;
if (select("Return to the guild castle.:Quit.") == 1) {
if (getcharid(2) == GetCastleData("aldeg_cas04",1)) {
warp "aldeg_cas04",45,88;
end;
}
}
close;
}
mes "[ Edict of the Divine Rune Midgard Kingdom ]";
mes " ";
mes "1. Following the ordinance of the";
mes "Divine Rune Midgard Kingdom,";
mes "we approve that this place is in";
mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild.";
mes " ";
mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is";
mes "^FF0000" + GetGuildMaster(.@GID) + "^000000";
mes "If there is anyone who objects to this,";
mes " prove your strength and honor with a steel blade in your hand.";
}
close;
OnRecvCastleA04:
FlagEmblem GetCastleData("aldeg_cas04",1);
end;
}
alde_gld,239,239,2 duplicate(Wuerzburg2) Wuerzburg#a4-3 722
// Guild Flag (Inside Castle)
//============================================================
aldeg_cas04,167,61,2 script Wuerzburg#a4-4::Wuerzburg3 722,{
set .@GID, GetCastleData("aldeg_cas04",1);
if (.@GID == 0) {
mes " [ Edict of the Divine Rune Midgard Kingdom ]";
mes " ";
mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, ";
mes "We declare that";
mes "there is no formal master of this castle.";
mes " ";
mes "2. To the one who can ";
mes "overcome all trials";
mes "and destroy the Emperium,";
mes "the king will endow the one with";
mes "ownership of this castle.";
}
else {
mes "[ Edict of the Divine Rune Midgard Kingdom ]";
mes " ";
mes "1. Following the ordinance of the";
mes "Divine Rune Midgard Kingdom,";
mes "we approve that this place is in";
mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild.";
mes " ";
mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is";
mes "^FF0000" + GetGuildMaster(.@GID) + "^000000";
mes "If there is anyone who objects to this,";
mes " prove your strength and honor with a steel blade in your hand.";
}
close;
OnRecvCastleA04:
FlagEmblem GetCastleData("aldeg_cas04",1);
end;
}
aldeg_cas04,164,90,2 duplicate(Wuerzburg3) Wuerzburg#a4-5 722
aldeg_cas04,129,193,2 duplicate(Wuerzburg3) Wuerzburg#a4-6 722
aldeg_cas04,112,206,2 duplicate(Wuerzburg3) Wuerzburg#a4-7 722
aldeg_cas04,113,212,2 duplicate(Wuerzburg3) Wuerzburg#a4-8 722
aldeg_cas04,77,117,2 duplicate(Wuerzburg3) Wuerzburg#a4-9 722
aldeg_cas04,186,42,2 duplicate(Wuerzburg3) Wuerzburg#a4-10 722
aldeg_cas04,30,69,2 duplicate(Wuerzburg3) Wuerzburg#a4-11 722
aldeg_cas04,55,97,2 duplicate(Wuerzburg3) Wuerzburg#a4-12 722
aldeg_cas04,45,98,2 duplicate(Wuerzburg3) Wuerzburg#a4-13 722
aldeg_cas04,33,116,2 duplicate(Wuerzburg3) Wuerzburg#a4-14 722
aldeg_cas04,130,180,2 duplicate(Wuerzburg3) Wuerzburg#a4-15 722
aldeg_cas04,129,193,2 duplicate(Wuerzburg3) Wuerzburg#a4-16 722
aldeg_cas04,33,107,2 duplicate(Wuerzburg3) Wuerzburg#a4-17 722
aldeg_cas04,133,220,2 duplicate(Wuerzburg3) Wuerzburg#a4-18 722
aldeg_cas04,169,22,2 duplicate(Wuerzburg3) Wuerzburg#a4-19 722
aldeg_cas04,169,15,2 duplicate(Wuerzburg3) Wuerzburg#a4-20 722
// AGIT Manager
//============================================================
aldeg_cas04,36,218,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas04 -1
// Steward
//============================================================
aldeg_cas04,67,116,0 duplicate(Gld_Mngr_Template) Brymhensen#aldeg_cas04 55
// Guardians
//============================================================
aldeg_cas04,67,116,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas04 -1
// Kafra Staff
//============================================================
aldeg_cas04,45,88,0 duplicate(Gld_Kafra_Template) Kafra Staff#aldeg_cas04 117
// Master's Room Exit
//============================================================
aldeg_cas04,83,17,0 script #switch_A04 111,{
mes " ";
mes "There's a small lever. Will you pull it? ";
next;
switch(select("Pull.:Do not.")) {
case 1:
warp "aldeg_cas04",67,117;
break;
case 2:
break;
}
end;
}
// Guild Treasure Protection
//============================================================
aldeg_cas04,84,13,0 duplicate(Gld_Trea_Protect) ban_warp#aldeg_cas04 -1,8,8
// Guild Treasure Spawns
//============================================================
aldeg_cas04,84,13,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas04 -1
// Guild Dungeon Switch
//============================================================
aldeg_cas04,38,76,0 duplicate(Gld_Dun_Template) #aldeg_cas04 111