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//===== eAthena Script ======================================= 
//= Yuno Guides
//===== By: ================================================== 
//= KitsuneStarwind, usul, kobra_k88
//===== Current Version: ===================================== 
//= 1.5
//===== Compatible With: ===================================== 
//= eAthena 1.0 +
//===== Description: ========================================= 
//=
//===== Additional Comments: ================================= 
//= Edited Miss Yoon text. Added town soldiers by usul. Edited town soldiers
//= and added map location option for them. [kobra_k88]
//= 1.1 Changed sprites and cutins to Schwartzald Republic ones
//= 1.2 Optimized, updated common guide names [Lupus]
//= 1.3 Updated the mini map localization function. [Musashiden]
//= 1.4 Juno Guides are now up to date according to iRO. [Musashiden]
//= 1.5 Removed Duplicates [Silent].
//= 1.6 Changed one of the Juno soldier's sprite. [Musashiden]
//============================================================ 


//=====================================================================================
yuno.gat,153,47,4	script	Juno Guide#yun1	700,{ 
	mes "[Ms. Yoon]"; 
	mes "A place that takes the vision of"; 
	mes "the future, and gives it form in";
	mes "the present. welcome to";
	mes "the city of Juno!";
	set @name$, "[Ms. Yoon]";
	next;
	callfunc "F_YunoLoc";
}

//=====================================================================
yuno.gat,334,182,4	script	Juno Soldier#yun1	105,{
	mes "[Juno Soldier]";
	mes "Welcome to Juno, the city of";
	mes "noble-mindedness.";
	next;
	mes "[Juno Soldier]";
	mes "Among the Sage's weapons, there is";
	mes "a 'Dagger of Counter'.";
	next;
	mes "[Juno Soldier]";
	mes "Its use is limited to the Sage";
	mes "class, and it increases the chance";
	mes "of inflicting critical attacks. So,";
	mes "for Sages, that dagger can be very";
	mes "useful, as well as make them look";
	mes "stylish in battle.";
	close;
}

//=====================================================================
yuno.gat,263,320,4	script	Juno Soldier#yun2	105,{
	mes "[Juno Soldier]";
	mes "Welcome to Juno, the city of";
	mes "noble-mindedness.";
	next;
	mes "[Juno Soldier]";
	mes "There is a holy shield named";
	mes "'Sacred Mission' which can only be";
	mes "used by Crusaders.";
	next;
	mes "[Juno Soldier]";
	mes "It's a long and narrow shield with";
	mes "an angel wing engraved in the";
	mes "center of the front side. Against";
	mes "Devil and Undead monsters, it is";
	mes "especially powerful.";
	close;
}

//=====================================================================
yuno.gat,227,292,4	script	Juno Soldier#yun3	105,{
	mes "[Juno Soldier]";
	mes "Welcome to Juno, the city of";
	mes "noble-mindedness.";
	next;
	mes "[Juno Soldier]";
	mes "Near Juno, there exists a fallen";
	mes "angel named 'False Angel'. It";
	mes "feigns innocence, pretending to";
	mes "bless adventurers and then stabbing";
	mes "them in the back without any";
	mes "warning.";
	next;
	mes "[Juno Soldier]";
	mes "Don't be fooled by its appearance,";
	mes "or you'll find yourself in";
	mes "trouble.";
	close;
}

//=====================================================================
yuno.gat,165,283,4	script	Yuno Soldier#yun4	105,{
	mes "[Juno Soldier]";
	mes "Welcome to Juno, the city of";
	mes "noble-mindedness.";
	next;
	mes "[Juno Soldier]";
	mes "Geographer...";
	mes "That monster looks like a flower";
	mes "blooming from the ground.";
	next;
	mes "[Juno Soldier]";
	mes "Strangely, it can extend its body a";
	mes "long distance. Even if you're far";
	mes "away from it, it can still pose a";
	mes "threat.";
	next;
	mes "[Juno Soldier]";
	mes "The name of this monster originated";
	mes "from a story about a poor";
	mes "geographer who, unfortunately, was";
	mes "eaten by this monster while he was";
	mes "immersed in his studies.";
	close;
}

//=====================================================================
yuno.gat,150,283,4	script	Yuno Soldier#yun5	105,{
	mes "[Juno Soldier]";
	mes "Welcome to Juno, the city of";
	mes "noble-mindedness.";
	next;
	mes "[Juno Soldier]";
	mes "there is a monster near here known";
	mes "as Lava Golem. This golem is made";
	mes "from a stone heart whose power";
	mes "happened to be amplified with magic";
	mes "power when it was swept away by";
	mes "molten rock.";
	next;
	mes "[Juno Soldier]";
	mes "The lava dripping from its body is";
	mes "so hot that it can melt down armor";
	mes "and weapons made out of high";
	mes "quality steel.";
	next;
	mes "[Juno Soldier]";
	mes "You'd better be careful when you";
	mes "encounter this monster. It will";
	mes "damage armor and weapons in the";
	mes "twinkling of an eye.";
	close;
}

//=====================================================================
yuno.gat,165,228,4	script	Yuno Soldier#yun6	105,{
	mes "[Juno Soldier]";
	mes "Welcome to Juno, the city of";
	mes "noble-mindedness.";
	next;
	mes "[Juno Soldier]";
	mes "'Goat' is a monster that was an";
	mes "antelope living in the high";
	mes "mountains that was somehow turned";
	mes "into a monster.";
	next;
	mes "[Juno Soldier]";
	mes "Even if you manage to dodge to its";
	mes "horns, you still need to be wary of";
	mes "its powerful legs.";
	next;
	mes "[Juno Soldier]";
	mes "Goat's legs are so strong because";
	mes "it's always climbing cliffs when";
	mes "it's not busy slaughtering the";
	mes "innocent.";
	close;
}

//=====================================================================
yuno.gat,150,228,4	script	Yuno Soldier#yun7	105,{
	mes "[Juno Soldier]";
	mes "Welcome to Juno, the city of";
	mes "noble-mindedness.";
	next;
	mes "[Juno Soldier]";
	mes "Have you ever";
	mes "seen a Large Jellopy?";
	mes "Those things are huuuge!";
	next;
	mes "[Juno Soldier]";
	mes "It's hard to believe";
	mes "that such a large and";
	mes "shining jellopy even exists!";
	close;
}


//======================================================================
function	script	F_YunoLoc	{


sM_Menu:
		menu "Armory",-, "Tool Shop",sM_2, "Sage Castle (Sage Job Change Place)",sM_3, "Street of Book Stores",sM_4, "Juphero Plaza",sM_5,"Library of the Republic",sM_6, "Schwheicherbil Magic Academy",sM_7, "Monsters Museum",sM_8, "Forge",sM_9, "Airport", sM_10, "End Conversation",M_End;

			mes @name$;
			mes "Please look";
			mes "at the mini map.";
			mes "^FF3355+^000000 -> Armory";
			mes "Thank you,";
			mes "Have a good day.";
			viewpoint 1,117,135,1,0xFF0000;
			close;
		sM_2: 
			mes @name$;
			mes "Please look";
			mes "at the mini map.";
			mes "^FF3355+^000000 -> Tool Shop";
			mes "Thank you,";
			mes "Have a good day.";
			viewpoint 1,163,189,2,0x0000FF;
			close;
		sM_3: 
			mes @name$;
			mes "Please look";
			mes "at the mini map.";
			mes "^FF3355+^000000 -> Sage Castle";
			mes "(Sage Job Change Place)";
			mes "Thank you, Have a good day.";
			viewpoint 1,89,320,3,0x00FF00;
			close;
		sM_4: 
			mes @name$;
			mes "Please look";
			mes "at the mini map.";
			mes "^FF3355+^000000 -> Street of Book Stores";
			mes "Thank you, Have a good day.";
			viewpoint 1,196,138,4,0x0000ff;
			close;
		sM_5: 
			mes @name$;
			mes "Please look";
			mes "at the mini map.";
			mes "^FF3355+^000000 -> Juphero Plaza";
			mes "Thank you,"; 
			mes "Have a good day.";
			viewpoint 1,157,327,5,0x0000ff;
			close;
		sM_6: 
			mes @name$;
			mes "Please look";
			mes "at the mini map.";
			mes "^FF3355+^000000 -> Library of the Republic";
			mes "Thank you, Have a good day.";
			viewpoint 1,335,204,6,0x00FF00;
			close;
		sM_7:
			mes @name$;
			mes "Please look at the mini map.";
			mes "^FF3355+^000000 -> Schweicherbil Magic Academy";
			mes "Thank you, Have a good day.";
			viewpoint 1,323,280,7,0xFF0000;
			close;
		sM_8:
			mes @name$;
			mes "Please look at the mini map.";
			mes "^FF3355+^000000 -> Monster Museum";
			mes "Thank you, Have a good day.";
			viewpoint 1,278,291,8,0x0000FF;
			close;
		sM_9:
			mes @name$;
			mes "Please look at the mini map.";
			mes "^FF3355+^000000 -> Forge";
			mes "The forge is located underneath";
			mes "Armory";
			mes "Thank you, Have a good day.";
			viewpoint 1,117,135,9,0xFF0000;
			close;
		sM_10:
			mes @name$;
			mes "Please look";
			mes "at the mini map.";
			mes "^FF3355+^000000 -> Airport";
			mes "Thank you, Have a good day.";
			viewpoint 1,53,214,10,0xFF0000;
			close;

	M_End:
		mes @name$;
		mes "A great city of wise men.";
		mes "A city of Knowledge!";
		mes "Welcome to Juno.";
		close;
}