//===== eAthena Script =======================================
//= Yuno Guides
//===== By: ==================================================
//= KitsuneStarwind, usul, kobra_k88
//===== Current Version: =====================================
//= 1.5
//===== Compatible With: =====================================
//= eAthena 1.0 +
//===== Description: =========================================
//=
//===== Additional Comments: =================================
//= Edited Miss Yoon text. Added town soldiers by usul. Edited town soldiers
//= and added map location option for them. [kobra_k88]
//= 1.1 Changed sprites and cutins to Schwarzwald Republic ones
//= 1.2 Optimized, updated common guide names [Lupus]
//= 1.3 Updated the mini map localization function. [Musashiden]
//= 1.4 Juno Guides are now up to date according to iRO. [Musashiden]
//= 1.5 Removed Duplicates [Silent].
//= 1.6 Changed one of the Juno soldier's sprite. [Musashiden]
//============================================================
//=====================================================================================
yuno,153,47,4 script Juno Guide#yun1 700,{
mes "[Ms. Yoon]";
mes "A place that takes the vision of";
mes "the future, and gives it form in";
mes "the present. welcome to";
mes "the city of Juno!";
set @name$, "[Ms. Yoon]";
next;
callfunc "F_YunoLoc";
}
//=====================================================================
yuno,334,182,4 script Juno Soldier#yun1 105,{
mes "[Juno Soldier]";
mes "Welcome to Juno, the city of";
mes "noble-mindedness.";
next;
mes "[Juno Soldier]";
mes "Among the Sage's weapons, there is";
mes "a 'Dagger of Counter'.";
next;
mes "[Juno Soldier]";
mes "Its use is limited to the Sage";
mes "class, and it increases the chance";
mes "of inflicting critical attacks. So,";
mes "for Sages, that dagger can be very";
mes "useful, as well as make them look";
mes "stylish in battle.";
close;
}
//=====================================================================
yuno,263,320,4 script Juno Soldier#yun2 105,{
mes "[Juno Soldier]";
mes "Welcome to Juno, the city of";
mes "noble-mindedness.";
next;
mes "[Juno Soldier]";
mes "There is a holy shield named";
mes "'Sacred Mission' which can only be";
mes "used by Crusaders.";
next;
mes "[Juno Soldier]";
mes "It's a long and narrow shield with";
mes "an angel wing engraved in the";
mes "center of the front side. Against";
mes "Devil and Undead monsters, it is";
mes "especially powerful.";
close;
}
//=====================================================================
yuno,227,292,4 script Juno Soldier#yun3 105,{
mes "[Juno Soldier]";
mes "Welcome to Juno, the city of";
mes "noble-mindedness.";
next;
mes "[Juno Soldier]";
mes "Near Juno, there exists a fallen";
mes "angel named 'False Angel'. It";
mes "feigns innocence, pretending to";
mes "bless adventurers and then stabbing";
mes "them in the back without any";
mes "warning.";
next;
mes "[Juno Soldier]";
mes "Don't be fooled by its appearance,";
mes "or you'll find yourself in";
mes "trouble.";
close;
}
//=====================================================================
yuno,165,283,4 script Yuno Soldier#yun4 105,{
mes "[Juno Soldier]";
mes "Welcome to Juno, the city of";
mes "noble-mindedness.";
next;
mes "[Juno Soldier]";
mes "Geographer...";
mes "That monster looks like a flower";
mes "blooming from the ground.";
next;
mes "[Juno Soldier]";
mes "Strangely, it can extend its body a";
mes "long distance. Even if you're far";
mes "away from it, it can still pose a";
mes "threat.";
next;
mes "[Juno Soldier]";
mes "The name of this monster originated";
mes "from a story about a poor";
mes "geographer who, unfortunately, was";
mes "eaten by this monster while he was";
mes "immersed in his studies.";
close;
}
//=====================================================================
yuno,150,283,4 script Yuno Soldier#yun5 105,{
mes "[Juno Soldier]";
mes "Welcome to Juno, the city of";
mes "noble-mindedness.";
next;
mes "[Juno Soldier]";
mes "there is a monster near here known";
mes "as Lava Golem. This golem is made";
mes "from a stone heart whose power";
mes "happened to be amplified with magic";
mes "power when it was swept away by";
mes "molten rock.";
next;
mes "[Juno Soldier]";
mes "The lava dripping from its body is";
mes "so hot that it can melt down armor";
mes "and weapons made out of high";
mes "quality steel.";
next;
mes "[Juno Soldier]";
mes "You'd better be careful when you";
mes "encounter this monster. It will";
mes "damage armor and weapons in the";
mes "twinkling of an eye.";
close;
}
//=====================================================================
yuno,165,228,4 script Yuno Soldier#yun6 105,{
mes "[Juno Soldier]";
mes "Welcome to Juno, the city of";
mes "noble-mindedness.";
next;
mes "[Juno Soldier]";
mes "'Goat' is a monster that was an";
mes "antelope living in the high";
mes "mountains that was somehow turned";
mes "into a monster.";
next;
mes "[Juno Soldier]";
mes "Even if you manage to dodge to its";
mes "horns, you still need to be wary of";
mes "its powerful legs.";
next;
mes "[Juno Soldier]";
mes "Goat's legs are so strong because";
mes "it's always climbing cliffs when";
mes "it's not busy slaughtering the";
mes "innocent.";
close;
}
//=====================================================================
yuno,150,228,4 script Yuno Soldier#yun7 105,{
mes "[Juno Soldier]";
mes "Welcome to Juno, the city of";
mes "noble-mindedness.";
next;
mes "[Juno Soldier]";
mes "Have you ever";
mes "seen a Large Jellopy?";
mes "Those things are huuuge!";
next;
mes "[Juno Soldier]";
mes "It's hard to believe";
mes "that such a large and";
mes "shining jellopy even exists!";
close;
}
//======================================================================
function script F_YunoLoc {
sM_Menu:
menu "Armory",-, "Tool Shop",sM_2, "Sage Castle (Sage Job Change Place)",sM_3, "Street of Book Stores",sM_4, "Juphero Plaza",sM_5,"Library of the Republic",sM_6, "Schwheicherbil Magic Academy",sM_7, "Monsters Museum",sM_8, "Forge",sM_9, "Airport", sM_10, "End Conversation",M_End;
mes @name$;
mes "Please look";
mes "at the mini map.";
mes "^FF3355+^000000 -> Armory";
mes "Thank you,";
mes "Have a good day.";
viewpoint 1,117,135,1,0xFF0000;
close;
sM_2:
mes @name$;
mes "Please look";
mes "at the mini map.";
mes "^FF3355+^000000 -> Tool Shop";
mes "Thank you,";
mes "Have a good day.";
viewpoint 1,163,189,2,0x0000FF;
close;
sM_3:
mes @name$;
mes "Please look";
mes "at the mini map.";
mes "^FF3355+^000000 -> Sage Castle";
mes "(Sage Job Change Place)";
mes "Thank you, Have a good day.";
viewpoint 1,89,320,3,0x00FF00;
close;
sM_4:
mes @name$;
mes "Please look";
mes "at the mini map.";
mes "^FF3355+^000000 -> Street of Book Stores";
mes "Thank you, Have a good day.";
viewpoint 1,196,138,4,0x0000ff;
close;
sM_5:
mes @name$;
mes "Please look";
mes "at the mini map.";
mes "^FF3355+^000000 -> Juphero Plaza";
mes "Thank you,";
mes "Have a good day.";
viewpoint 1,157,327,5,0x0000ff;
close;
sM_6:
mes @name$;
mes "Please look";
mes "at the mini map.";
mes "^FF3355+^000000 -> Library of the Republic";
mes "Thank you, Have a good day.";
viewpoint 1,335,204,6,0x00FF00;
close;
sM_7:
mes @name$;
mes "Please look at the mini map.";
mes "^FF3355+^000000 -> Schweicherbil Magic Academy";
mes "Thank you, Have a good day.";
viewpoint 1,323,280,7,0xFF0000;
close;
sM_8:
mes @name$;
mes "Please look at the mini map.";
mes "^FF3355+^000000 -> Monster Museum";
mes "Thank you, Have a good day.";
viewpoint 1,278,291,8,0x0000FF;
close;
sM_9:
mes @name$;
mes "Please look at the mini map.";
mes "^FF3355+^000000 -> Forge";
mes "The forge is located underneath";
mes "Armory";
mes "Thank you, Have a good day.";
viewpoint 1,117,135,9,0xFF0000;
close;
sM_10:
mes @name$;
mes "Please look";
mes "at the mini map.";
mes "^FF3355+^000000 -> Airport";
mes "Thank you, Have a good day.";
viewpoint 1,53,214,10,0xFF0000;
close;
M_End:
mes @name$;
mes "A great city of wise men.";
mes "A city of Knowledge!";
mes "Welcome to Juno.";
close;
}