summaryrefslogblamecommitdiff
path: root/npc/guides/guides_gonryun.txt
blob: 64147002a47a8f2007052fd7765e966d1ef3921b (plain) (tree)








































































































                                                                                                                                                                                                  
//===== eAthena Script ======================================= 
//= Kunlun Guide
//===== By: ================================================== 
//= L0ne_W0lf
//===== Current Version: ===================================== 
//= 1.0
//===== Compatible With: ===================================== 
//= eAthena  SVN
//===== Description: ========================================= 
//= [Aegis Conversion]
//= Guide for the city of Kunlun
//===== Additional Comments: ================================= 
//= 1.0 First version, Renewal guide.
//============================================================ 

gonryun,163,60,4	script	Kunlun Guide#01gonryun	780,{
	mes "[He Yuen Zhe]";
	mes "Ni Hao!";
	mes "Welcome to ^8B4513Kunlun^000000~";
	mes "Take a walk around and experience";
	mes "the ancient history and tradition";
	mes "of our breath taking city.";
	next;
	mes "[He Yuen Zhe]";
	mes "I am responsible for helping you";
	mes "with any questions you may have.";
	mes "Please feel free to ask me anything.";
	while (1) {
		next;
		switch(select("[ Kafra Employee ]:[ Chief's Residence ]:[ Tool Dealer ]:[ Weapon Dealer ]:[ Armor Dealer ]:[ Wine Maker ]:[ Kunlun Envoy ]:Remove Marks from Mini-Map:Cancel")) {
		case 1:
			mes "[He Yuen Zhe]";
			mes "The ^0000FFKafra Employee^000000 is";
			mes "marked on your mini-map.";
			mes "Check your mini-map.";
			mes "Is there anything else I can do for you?";
			viewpoint 1,159,122,0,0x0A82FF;
			break;
		case 2:
			mes "[He Yuen Zhe]";
			mes "The ^006400Chief's Residence^000000 is";
			mes "marked on your mini-map.";
			mes "Check your mini-map.";
			mes "Is there anything else I can do for you?";
			viewpoint 1,110,131,1,0xAAFF00;
			break;
		case 3:
			mes "[He Yuen Zhe]";
			mes "The ^D8BFD8Tool Dealer^000000 is";
			mes "marked on your mini-map.";
			mes "Check your mini-map.";
			mes "Is there anything else I can do for you?";
			viewpoint 1,147,84,2,0xD8BFD8;
			break;
		case 4:
			mes "[He Yuen Zhe]";
			mes "The ^FF1493Weapon Dealer^000000 is";
			mes "marked on your mini-map.";
			mes "Check your mini-map.";
			mes "Is there anything else I can do for you?";
			viewpoint 1,174,101,3,0xFF1493;
			break;
		case 5:
			mes "[He Yuen Zhe]";
			mes "The ^8B4513Armor Dealer^000000 is";
			mes "marked on your mini-map.";
			mes "Check your mini-map.";
			mes "Is there anything else I can do for you?";
			viewpoint 1,173,84,4,0x8B4513;
			break;
		case 6:
			mes "[He Yuen Zhe]";
			mes "The ^9400DWine Maker^000000 is";
			mes "marked on your Mini-Map.";
			mes "Check your mini-map.";
			mes "Is there anything else I can do for you?";
			viewpoint 1,213,115,5,0x9400D3;
			break;
		case 7:
			mes "[He Yuen Zhe]";
			mes "The ^00BFFFKunlun Envoy^000000 is";
			mes "marked on your mini-map.";
			mes "Check your mini-map.";
			mes "Is there anything else I can do for you?";
			viewpoint 1,161,11,6,0x00BFFF;
			break;
		case 8:
			mes "[He Yuen Zhe]";
			mes "I'll remove all marks from your mini-map.";
			mes "Is there anything else I can do for you?";
			viewpoint 2,1,1,0,0xFFFFFF;
			viewpoint 2,1,1,1,0xFFFFFF;
			viewpoint 2,1,1,2,0xFFFFFF;
			viewpoint 2,1,1,3,0xFFFFFF;
			viewpoint 2,1,1,4,0xFFFFFF;
			viewpoint 2,1,1,5,0xFFFFFF;
			viewpoint 2,1,1,6,0xFFFFFF;
			break;
		case 9:
			mes "[He Yuen Zhe]";
			mes "Bon voyage!";
			close;
		}
	}
}