//===== eAthena Script =======================================
//= War of Emperium - NGuild Wars Events
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
//= 1.3
//===== Compatible With: =====================================
//= eAthena 0.1+; RO Episode 4+
//===== Description: =========================================
//= Event Triggers for NGuild Wars
//===== Additional Comments: =================================
// Based off existing guild scripts. Do not know if it is accurate.[kobra_k88]
//= 1.3 Added code for abandoning captured castles on /breakguild [Lupus]
//============================================================
// Castle 1 ================================================================
nguild_alde,0,0,0 script Agit_N01 -1,{
OnInterIfInitOnce:
GetCastleData "nguild_alde",0,"::OnRecvCastleN01";
end;
OnRecvCastleN01:
RequestGuildInfo GetCastleData("nguild_alde",1);
end;
OnAgitStart:
callfunc "F_AgitStart","nguild_alde","N01",216,24;
end;
OnAgitBreak:
callfunc "F_AgitBreak","nguild_alde","N01";
end;
OnGuildBreak:
callfunc "F_GuildBreak","nguild_alde","N01";
end;
OnAgitEliminate:
MapRespawnGuildID "nguild_alde",GetCastleData("nguild_alde",1),6;
Monster "nguild_alde",216,24,"EMPERIUM",1288,1,"Agit_N01::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","nguild_alde","N01";
end;
}
// Castle 2 ================================================================
nguild_gef,0,0,0 script Agit_N02 -1,{
OnInterIfInitOnce:
GetCastleData "nguild_gef",0,"::OnRecvCastleN02";
end;
OnRecvCastleN02:
RequestGuildInfo GetCastleData("nguild_gef",1);
end;
OnAgitStart:
callfunc "F_AgitStart","nguild_gef","N02",198,182;
end;
OnAgitBreak:
callfunc "F_AgitBreak","nguild_gef","N02";
end;
OnGuildBreak:
callfunc "F_GuildBreak","nguild_gef","N02";
end;
OnAgitEliminate:
MapRespawnGuildID "nguild_gef",GetCastleData("nguild_gef",1),6;
Monster "nguild_gef",198,182,"EMPERIUM",1288,1,"Agit_N02::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","nguild_gef","N02";
end;
}
// Castle 3 ================================================================
nguild_pay,0,0,0 script Agit_N03 -1,{
OnInterIfInitOnce:
GetCastleData "nguild_pay",0,"::OnRecvCastleN03";
end;
OnRecvCastleN03:
RequestGuildInfo GetCastleData("nguild_pay",1);
end;
OnAgitStart:
callfunc "F_AgitStart","nguild_pay","N03",139,139;
end;
OnAgitBreak:
callfunc "F_AgitBreak","nguild_pay","N03";
end;
OnGuildBreak:
callfunc "F_GuildBreak","nguild_pay","N03";
end;
OnAgitEliminate:
MapRespawnGuildID "nguild_pay",GetCastleData("nguild_pay",1),6;
Monster "nguild_pay",139,139,"EMPERIUM",1288,1,"Agit_N03::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","nguild_pay","N03";
end;
}
// Castle 4 ================================================================
nguild_prt,0,0,0 script Agit_N04 -1,{
OnInterIfInitOnce:
GetCastleData "nguild_prt",0,"::OnRecvCastleN04";
end;
OnRecvCastleN04:
RequestGuildInfo GetCastleData("nguild_prt",1);
end;
OnAgitStart:
callfunc "F_AgitStart","nguild_prt","N04",197,197;
end;
OnAgitBreak:
callfunc "F_AgitBreak","nguild_prt","N04";
end;
OnGuildBreak:
callfunc "F_GuildBreak","nguild_prt","N04";
end;
OnAgitEliminate:
MapRespawnGuildID "nguild_prt",GetCastleData("nguild_prt",1),6;
Monster "nguild_prt",197,197,"EMPERIUM",1288,1,"Agit_N04::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","nguild_prt","N04";
end;
}