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//===== eAthena Script =======================================
//= Easter Egg Event
//===== By: ==================================================
//= kobra_k88
//= fixed by Yoshimo
//===== Current Version: =====================================
//= 1.0a
//===== Compatible With: =====================================
//=
//===== Description: =========================================
//= Break easter eggs in towns an cities to find chocolates.
//= Exchange the chocolates for prizes.
//= Includes Easter egg and Easter bunny mobs.
//===== Additional Comments: =================================
//= Not sure about "Gold coin" as being one of the prizes.
//= fixed infinite gifts [Yor] (thanks to Yoshimo from Freya's forum)
//============================================================


geffen,95,201,3	script	Shilo	50,{
	mes "[Shilo]";
	if(easter_Q == 1) goto L_Check;
	mes "*Sigh*... Where is my sister!?";
	next;
	mes "[Shilo]";
	mes "Oh... Hi there! I'm extremely excited! You know why?";
	next;
	mes "[Shilo]";
	mes "My favorite holiday is here... ^D2A200Easter^000000!!";
	next;
	mes "[Shilo]";
	mes "I can't wait to go find some easter eggs...";
	next;
	if(@talked == 1) menu "I want to look for these eggs.",sM_0, "... Eggs? Why?",M_0, "You seriously bore me... *yawn*...",M_End;
	menu "... Eggs? Why?",M_0, "You seriously bore me...*yawn*..",M_End;

	M_0:
		mes "[Shilo]";
		mes "You mean you've never been on an ^5533FFEaster Egg Hunt^000000 before?";
		next;
		mes "[Shilo]";
		mes "They're the best! See every year, people from all over hide ^5533FFEaster eggs^000000 through out Rune Midgard.";
		mes "And it's our job to go find as many as possible and collect all of the goodies inside of them.";
		next;
		mes "[Shilo]";
		mes "See, along time ago, the Peco Peco roamed the land free of any hostilities...";
		mes "All over Rune Midgard, they did as the pleased, and they reproduced without any fears.";
		next;
		mes "[Shilo]";
		mes "The Peco Peco population thrived and kept growing... Eventually their numbers got out of hand.";
		mes "The people of Rune Midgard decided that they needed to do something about the overwhelming population of Peco Pecos.";
		next;
		mes "[Shilo]";
		mes "So they set out to destroy as many of the Peco Peco eggs they could find!!";
		next;
		mes "[Shilo]";
		mes "Many children found the destruction of helpless Peco Peco eggs to be unbearable.";
		mes "They were very sad about this and pleaded with their parents to stop.";
		next;
		mes "[Shilo]";
		mes "Unfortunately they could not stop.";
		mes "If they did nothing the fertile lands of Rune Midard would be destoryed by the Peco Pecos.";
		next;
		mes "[Shilo]";
		mes "So they decided to try to convince the children that destroying the eggs was a good thing.";
		mes "The parents starting making fake peco peco eggs that had treats in them.";
		next;
		mes "[Shilo]";
		mes "They hid them all over town and had the children search for them.";
		mes "Once found, the children would break the eggs and find the treats. They would then feel happy about breaking Peco Peco eggs.";
		next;
		mes "[Shilo]";
		mes "Now the Peco Peco has natural enemies, like desert wolves, which keep the Peco Peco population in check.";
		mes "Therefore the people of Rune Midgard no longer have to destroy defenseless Peco Peco eggs.";
		next;
		mes "[Shilo]";
		mes "But we still carry on the tradition of hiding fake eggs all over Rune Midgard every year.";
		mes "And that is the story behind Easter in Rune Midgard.";
		next;
		mes "[Shilo]";
		mes "You know... it looks like I'm going to be here for alonge while. I'll tell you what...";
		next;
		mes "[Shilo]";
		mes "If you go out and find some ^5533FFEaster eggs^000000 and bring me back their special 'treats', I will give you something for them...";
		mes "What do you say?";
		set @talked, 1;
		next;
		menu "What do I have to do?",sM_0, "Nah, I'm to busy.",sM_End;

		sM_0:
			mes "[Shilo]";
			mes "All you have to do is go hunt for some Easter eggs which can be found in the towns and cities all over Rune Midgard.";
			next;
			mes "[Shilo]";
			mes "When you find them, break em. If you're lucky, there will be delicious ^D2A200'Chocolates'^000000 inside of them.";
			mes "Find at least ^00950010^000000, and bring them to me and I will give you a ^FF5533prize^000000.";
			next;
			mes "[Shilo]";
			mes "The more you bring to me, the better my gift to you will be.";
			next;
			mes "[Shilo]";
			mes "I'll will give you something for:";
			mes "^00950010 ^D2A200Chocolates";	// 1 gold coin ?
			mes "^5533FF50 ^D2A200Chocolates^000000";	// 1 old blue box
			mes "and ^FF3355150 ^D2A200Chocolates^000000";	// 1 old purple box
			next;
			mes "[Shilo]";
			mes "So what do you say?";
			next;
			menu "Sounds fun, I'll do it!",ssM_0, "I have better things to do",ssM_End;
	
			ssM_0:
				mes "[Shilo]";
				mes "Great! But I must warn you...";
				next;
				mes "[Shilo]";
				mes "During your hunt, you may come across the protectors of these eggs...";
				next;
				mes "[Shilo]";
				mes "They have a bright, light blue color and are very 'fluffy'...";
				mes "Though I have never seen one, I've heard many stories about them.";
				next;
				mes "[Shilo]";
				mes "The have come to be know as... '^FF3355Easter Bunnies^000000'!!";
				mes "Be safe and good luck. I'll be waiting here.";
				set easter_Q, 1;
				close;

			ssM_End:
				mes "[Shilo]";
				mes "Well it's your loss...";
				emotion 9;
				close;
		sM_End:
			mes "[Shilo]";
			mes "Ahh, I understand. Farewell.";
			close;
	M_End:
		mes "[Shilo]";
		mes "... Well, you're not all that exciting to talk with either...";
		emotion 9;
		close;


//---------------------
L_Check:
//----------
	mes "Find any ^D2A200Chocolate^000000 yet?";
	next;
	mes "[Shilo]";
	if (countitem(558) < 10) goto L_NotEnuf;
	mes "Great. You have " + countitem(558) + " ^D2A200Chocolates^000000. Here is your prize...";
	if (countitem(558) >= 150) goto L_150;
	if (countitem(558) >= 50) goto L_50;

	delitem 558,10;
	getitem 671,1;
	goto L_Cont;

	L_50:
		delitem 558,50;
		getitem 603,1;
		goto L_Cont;

	L_150:
		delitem 558,150;
		getitem 617,1;
		goto L_Cont;

	L_Cont:
	mes "Have fun and happy Easter!";
	close;

	L_NotEnuf:
		mes "You don't have enough ^D2A200Chocolate^000000 for a prize.";
		close;
}


// Easter Eggs
//=====================================================
alberta,0,0,0,0	monster	Easter Egg	1920,100,0,0,0
aldebaran,0,0,0,0	monster	Easter Egg	1920,150,0,0,0
amatsu,0,0,0,0	monster	Easter Egg	1920,100,0,0,0
comodo,0,0,0,0	monster	Easter Egg	1920,100,0,0,0
geffen,0,0,0,0	monster	Easter Egg	1920,120,0,0,0
gonryun,0,0,0,0	monster	Easter Egg	1920,100,0,0,0
izlude,0,0,0,0	monster	Easter Egg	1920,80,0,0,0
louyang,0,0,0,0	monster	Easter Egg	1920,200,0,0,0
morocc,0,0,0,0	monster	Easter Egg	1920,250,0,0,0
payon,0,0,0,0	monster	Easter Egg	1920,150,0,0,0
prontera,0,0,0,0	monster	Easter Egg	1920,250,0,0,0
umbala,0,0,0,0	monster	Easter Egg	1920,100,0,0,0
yuno,0,0,0,0	monster	Easter Egg	1920,150,0,0,0

// Easter Bunny
//======================================================
alberta,0,0,0,0	monster	Easter Bunny	1921,1,1200000,900000,0
geffen,0,0,0,0	monster	Easter Bunny	1921,1,1200000,900000,0
morocc,0,0,0,0	monster	Easter Bunny	1921,2,1200000,900000,0
payon,0,0,0,0	monster	Easter Bunny	1921,1,1200000,900000,0
prontera,0,0,0,0	monster	Easter Bunny	1921,2,840000,420000,0