//===== Hercules Script ======================================
//= Morroc Raceway
//===== By: ==================================================
//= acky
//===== Current Version: =====================================
//= 1.3
//===== Compatible With: =====================================
//= Hercules
//===== Description: =========================================
//= Lets players race around Morroc (pvp_y_1-5)
//===== Additional Comments: =================================
//= If there are more than 3 players, at least 3 people
//= must finish before a new race can be started.
//=
//= If there are less than 3 players, at least 1 person
//= must finish before a new race can be started.
//=
//= Removed permanent global variables
//= 1.2 Removed Duplicates [Silent]
//= 1.3 Replaced effect numerics with constants. [Samuray22]
//============================================================
//Warps you into race way
morocc,166,105,6 script Race Girl#01 116,{
mes "[Race Girl]";
mes "Would you like to visit ^0000FFMorroc Raceway^000000?";
next;
menu "Yes",L_Warp,"No",-;
mes "[Race Girl]";
mes "Alright, talk to me again when you want to go.";
close;
L_Warp:
warp "pvp_y_1-5",165,256;
close;
}
//Warps you out of raceway
pvp_y_1-5,169,265,5 script Race Girl#02 116,{
mes "[Race Girl]";
mes "Welcome to Morroc Raceway!";
next;
menu "Information",-,"Leave",L_Warp,"Cancel",L_Cancel;
mes "[Race Girl]";
mes "Someone must click on the Starter NPC to start the race.";
next;
mes "[Race Girl]";
mes "Once the race is started, run around Morroc anti-clockwise.";
next;
mes "[Race Girl]";
mes "You must reach all the checkpoints - No cheating!";
close;
L_Warp:
warp "morocc",165,101;
L_Cancel:
mes "[Race Girl]";
mes "Come again soon!";
close;
}
//Counts down and starts race
pvp_y_1-5,145,269,5 script Starter 733,{
if ($@race != 0) goto L_Started;
if ($@counting != 0) goto L_Started;
if ($@racecount == 1) goto L_Started;
L_Menu:
mes "[Race Starter]";
mes "Please stay on the Eastern side of me.";
menu "Start Race",L_Count,"Cancel",-;
close;
L_Count:
set $@counting,1;
mes "Counting down...";
addtimer 1000, "Starter::OnCount1000";
addtimer 2000, "Starter::OnCount2000";
addtimer 3000, "Starter::OnCount3000";
addtimer 4000, "Starter::OnCount4000";
announce strcharinfo(0) + "Started a countdown",1;
announce "Get ready to race!",1;
close;
OnCount1000:
announce "[3]",1;
end;
OnCount2000:
announce "[2]",1;
end;
OnCount3000:
announce "[1]",1;
end;
OnCount4000:
emotion 27;
specialeffect EF_CHIMTO;
announce "[GO!]",1;
set $@race,1;
set $@position,0;
set $@counting,0;
set $@raceid,rand(100000,999999);
end;
L_Started:
if ((getmapusers("pvp_y_1-5") < 3) && ($@position > 0)) goto L_Menu;
if ($@position > 2) goto L_Menu;
mes "[Starter]";
mes "Race in progress";
close;
OnInit:
set $@race,0;
set $@position,0;
set $@racecount,0;
end;
}
//Checkpoint 1
pvp_y_1-5,144,262,5 script Check Point 1 111,0,5,{
end;
OnTouch:
if (@raceid != $@raceid) goto L_Started;
if (@race == 6) goto L_Finished;
if ($@race == 1) goto L_Started;
mes "The race has not started, please move back.";
close;
L_Started:
set @race,1;
set @raceid,$@raceid;
end;
L_Finished:
mes "You have already completed the race.";
close;
}
//Checkpoint 2
pvp_y_1-5,73,247,5 script Check Point 2 111,6,6,{
end;
OnTouch:
if (@race != 1) goto L_Miss;
set @race,2;
announce "[" + strcharinfo(0) +"] has reached Checkpoint [1]",1;
end;
L_Miss:
mes "You have missed a Checkpoint. Please go back.";
close;
}
//Checkpoint 3
pvp_y_1-5,77,44,5 script Check Point 3 111,6,6,{
end;
OnTouch:
if (@race != 2) goto L_Miss;
set @race,3;
announce "[" + strcharinfo(0) +"] has reached Checkpoint [2]",1;
end;
L_Miss:
mes "You have missed a Checkpoint. Please go back.";
close;
}
//Checkpoint 3
pvp_y_1-5,249,60,5 script Check Point 4 111,6,6,{
end;
OnTouch:
if (@race != 3) goto L_Miss;
set @race,4;
announce "[" + strcharinfo(0) +"] has reached Checkpoint [3]",1;
end;
L_Miss:
mes "You have missed a Checkpoint. Please go back.";
close;
}
//Checkpoint 4
pvp_y_1-5,255,256,5 script Check Point 5 111,6,6,{
end;
OnTouch:
if (@race != 4) goto L_Miss;
set @race,5;
announce "[" + strcharinfo(0) +"] has reached Checkpoint [4]",1;
end;
L_Miss:
mes "You have missed a Checkpoint. Please go back.";
close;
}
//Finish Line
pvp_y_1-5,174,244,5 script Finish Line 111,6,6,{
end;
OnTouch:
if (@raceid != $@raceid) goto L_WrongRace;
if (@race != 5) goto L_Miss;
set @race,6;
set $@position,$@position+1;
announce "[" + strcharinfo(0) +"] has reached The Finish line! [Position: " + $@position + "]",1;
end;
L_Miss:
mes "You have missed a Checkpoint. Please go back.";
close;
L_WrongRace:
mes "You are not in this race.";
close;
}
//Check Point Marker Flags
pvp_y_1-5,144,267,4 script Check Point 1#01 722,{
end;
}
pvp_y_1-5,144,257,4 script Check Point 1#02 722,{
end;
}
pvp_y_1-5,70,252,3 script Check Point 2#01 722,{
end;
}
pvp_y_1-5,77,243,3 script Check Point 2#02 722,{
end;
}
pvp_y_1-5,81,48,1 script Check Point 3#01 722,{
end;
}
pvp_y_1-5,72,40,1 script Check Point 3#02 722,{
end;
}
pvp_y_1-5,244,65,7 script Check Point 4#01 722,{
end;
}
pvp_y_1-5,252,57,7 script Check Point 4#02 722,{
end;
}
pvp_y_1-5,259,260,5 script Check Point 5#01 722,{
end;
}
pvp_y_1-5,251,252,5 script Check Point 5#02 722,{
end;
}
pvp_y_1-5,174,249,4 script Finish Line#01 722,{
end;
}
pvp_y_1-5,174,238,4 script Finish Line#02 722,{
end;
}