//===== Hercules Script ======================================
//= Manuk Town
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.3
//===== Description: =========================================
//= [Official Conversion]
//= Town-specific NPCs for Manuk.
//===== Additional Comments: =================================
//= 1.0 First Version.
//= 1.1 Added more town NPCs
//= 1.2 Added more town NPCs
//= 1.3 Enabled an NPC
//============================================================
// cat_enhance
manuk,304,195,5 script Soldier#ep13pa829 4_MAN_PIOM,{
if (isequipped(2782) == 1) {
mes "[Food Provider]";
mes "The Manuk family subsists mostly on refining Gray Hollows that were burried a long time ago deep down under the ground.";
close;
}
else {
mes "[Food Provider]";
mes "Gdiios duuie Dssoas pogggd fdrul fdddoweet";
close;
}
}
manuk,274,239,5 script Soldier#ep13_2 4_MAN_PIOM2,{
if (isequipped(2782) == 1) {
mes "[Injured Manuk Soldier]";
mes "I can't absorb Bradium Essence anymore because of my fatal injury.";
mes "Those wicked fairies attacked me and left me like this.";
close;
mes "[Injured Manuk Soldier]";
mes "I wish I could kill all the fairies...";
close;
}
else {
mes "[Injured Manuk Soldier";
mes "Bhiio aaas dgwer fdds rrrrrpppp Ee";
close;
mes "[Injured Manuk Soldier]";
mes "Foi dsddff gggeeeerr pqowe";
close;
}
}
manuk,107,233,5 script Soldier#ep13_3 4_MAN_PIOM,{
if (isequipped(2782) == 1) {
mes "[Anxious Soldier]";
mes "Hurry, I am in big trouble. I lost all the Manuk Coins. I think I dropped them somewhere on the snowfield. Gosh, I saw them right before I fell asleep!";
close;
}
else {
mes "[Anxious Soldier]";
mes "Qosi dhhui rffd poaner ouh.";
close;
}
}
// ep13_2_hiki
manuk,100,100,3 script Piom 4_MAN_PIOM,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
mes "[Piom]";
mes "You are... tiny. But you don't seem like a Fairy.";
mes "As long as you are not a damned Fairy,";
mes "then you are not our foe!";
mes "In this world, there are only friends or foe!";
close;
}
else {
mes "[Piom]";
mes "As our wi nueo woud bus";
mes "Gw pii rooop pishe";
mes "Fw iusbn podim bn usow ";
mes "Psbh io whe pasn jd";
close;
}
}
manuk,188,216,3 script Benknee#ep13_2_1 4_MAN_BENKUNI,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
mes "[Benknee]";
mes "What brings you here?";
mes "Are you a human?";
mes "If you are human, you shouldn't be here.";
next;
mes "[Benknee]";
mes "Jotunheim is a blessed and sacred place.";
mes "We, Saphas will be standing with our own feet.";
mes "And rise against oppression!";
close;
}
else {
mes "[Benknee]";
mes "Bdf sdio hs ioq";
mes "Wfn is ao ps od jd";
mes "No pip dd dow hso le";
next;
mes "[Benknee]";
mes "Wsd oup nc xkh d";
mes "Rww o jsd sp";
mes "Yd aihd oa sd s dd";
close;
}
}
manuk,169,260,3 script Piom#ep13_2_1 4_MAN_PIOM2,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
mes "[Piom]";
mes "We, Saphas are always together!";
mes "Wherever we are. We are always connected to each other.";
mes "I don't know where you are from but, you should learn our spirits.";
close;
}
else {
mes "[Piom]";
mes "Ng go oois yus dd";
mes "You ii iaao nfb ud";
mes "Wqq ifn isp did";
mes "Uy ydf sd fs wee";
mes "Mgg gf fs d ff";
close;
}
}
manuk,218,163,3 script Galtun#ep13_2_1 4_MAN_GALTUN,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
mes "[Galtun]";
mes "Recently, tiny things have been flying around.";
mes "I am not sure if they are flies or not.";
mes "But it is very annoying.";
next;
mes "[Galtun]";
mes "They can only use their small magic from a long distance.";
mes "But I can kick them off quickly.";
mes "They are so bothersome. But I better not waste my time with them.";
close;
}
else {
mes "[Galtun]";
mes "Ya sda sdou sh dbi";
mes "Av bu dgs ldo gp gf ";
mes "Jg gfs dsd fw eerr ";
next;
mes "[Galtun]";
mes "Mb ih ids oj fd";
mes "Pg sdf dd sd fff";
mes "Bq wer jfsd fsd ut yy";
mes "Nx cxd fsd fs df ";
close;
}
}
manuk,266,199,5 script Galtun#ep13_2_2 4_MAN_GALTUN,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
mes "[Galtun]";
mes "I can relax now that we have those piles of Bradium.";
mes "But I am also worried that we can spend them in a short time.";
close;
}
else {
mes "[Galtun]";
mes "Bu iu bus sfi a sd";
mes "Zsd dwo uf sh osad ";
mes "Qdf aih fas io d hoas";
mes "Nas d iy as di";
close;
}
}
manuk,225,129,5 script Benknee#ep13_2_2 4_MAN_BENKUNI,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
mes "[Benknee]";
mes "Huh? Who?? Who are you??";
mes "Oh, you are not a fairy.";
mes "I thought you were a fairy thing.";
mes "Anyway, who are you? Can you speak?";
close;
}
else {
mes "[Benknee]";
mes "Bao j pj a sd";
mes "Gi oh as d";
mes "Ya sd Yrt sd ad";
mes "Bq we ojj jd";
close;
}
}
manuk,286,147,3 script Piom#ep13_2_2 4_MAN_PIOM,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
mes "[Piom]";
mes "I'll never forget the deep-rooted rancor against those traitors.";
mes "I remember how our ancestors died.";
mes "I swear that I would avenge them.";
next;
mes "[Piom]";
mes "First, I'll kick those bastards.";
mes "Those flying little things bother me so much.";
close;
}
else {
mes "[Piom]";
mes "Vio hs pf I aps";
mes "Vs ou oas de ee";
mes "Bzi sh da opd";
mes "Mc oju asop dj a ps";
next;
mes "[Piom]";
mes "Be juas da sd";
mes "Eoj ssr owq w e ";
mes "Wps dj i ao sj daasd asd";
close;
}
}
manuk,183,185,5 script Piom#ep13_2_3 4_MAN_PIOM,{
set tongyeok,Ring_Of_Wise_King;
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
mes "[Piom]";
mes "Our lives exist for Saphas.";
mes "On the other hand,";
mes "Saphas lives exist for me.";
mes "Hum hahaha!";
next;
mes "[Piom]";
mes "We, Saphas are always together!";
mes "Wherever we are!";
mes "Cheer for Saphas!";
close;
}
else {
mes "[Piom]";
mes "Esd fas hdi as sp ad osd";
mes "Ns id pie sj idf";
mes "Rto osd ps ad ";
mes "Mi sho oo pesd";
next;
mes "[Piom]";
mes "N sd sou as d ";
mes "Ma asd psh ds ii ";
mes "Qso uf lj dhis id";
close;
}
}
manuk,256,143,3 script Galtun#ep13_2_3 4_MAN_GALTUN,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
mes "[Galtun]";
mes "I will devote myself to";
mes "protect my family and Saphas.";
mes "That is all I want...";
close;
}
else {
mes "[Galtun]";
mes "Mr ishh qw e ee";
mes "Baa eou sh ua sd";
mes "Up idhs ish dk I jsd";
close;
}
}
manuk,245,124,3 script Piom#ep13_2_4 4_MAN_PIOM2,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
mes "[Piom]";
mes "Human, you think our battle is stupid, don't you?";
mes "And a waste of time?";
mes "But it is really depends on this war whether we can survive or not.";
close;
}
else {
mes "[Piom]";
mes "Nsa dhi pao sdi a jp das";
mes "Uaa as iijds kn sdg f";
mes "Bzi hd sia pasd ";
mes "Es do ja pda sj d";
mes "Bs oju lujdi ni sdgf g ";
next;
mes "[Piom]";
mes "Us id jd nai dh";
close;
}
}
// ep13_2_npc
man_in01,346,135,0 script Worker#ep13bsg1 4_MAN_PIOM,{
if (isequipped(2782) == 1) {
mes "[Worker]";
mes "It is dangerous if the valve is not checked properly every day.";
mes "In fact, there was an incident.";
mes "It gives me the creeps just thinking about it.";
close;
}
else {
mes "[Worker]";
mes "Gs df o aj ud pa";
mes "N sd asw ewt jj ";
mes "Ud aso pda s ";
close;
}
}
man_in01,393,134,3 script Worker#ep13bsg2 4_MAN_PIOM,{
if (isequipped(2782) == 1) {
mes "[Worker]";
mes "What!! Wh.. Oh... I... I didn't fall asleep!!";
mes "Let's get back to work... that's right work...";
close;
}
else {
mes "[Worker]";
mes "Ns ad jai osd";
mes "Rt odj as jo dp as";
close;
}
}
man_in01,377,143,5 script Worker#ep13bsg3 4_MAN_PIOM,{
if (isequipped(2782) == 1) {
mes "[Worker]";
mes "Hmm... It's working just fine... No probems at all...";
close;
}
else {
mes "[Worker]";
mes "Mou ii ros oa d d ";
close;
}
}
man_in01,333,128,5 script Worker#ep13bsg4 4_MAN_PIOM,{
if (isequipped(2782) == 1) {
mes "[Worker]";
mes "My eyesight is getting weaker these days.";
close;
}
else {
mes "[Worker]";
mes "Yw I eus ia d ap s";
close;
}
}
man_in01,336,128,5 script Worker#ep13bsg5 4_MAN_PIOM,{
if (isequipped(2782) == 1) {
mes "[Worker]";
mes "Isn't this fabulous?";
close;
}
else {
mes "[Worker]";
mes "R tt osj dj d";
close;
}
}
man_in01,283,288,3 script Worker#ep13bsg6 4_MAN_PIOM,{
if (isequipped(2782) == 1) {
mes "[Worker]";
mes "It is fortunate to have lots of fine quality Bradium today.";
next;
mes "[Worker]";
mes "This is all that is left for us.";
close;
}
else {
mes "[Worker]";
mes "Qw eI hs pado as d p ";
next;
mes "[Worker]";
mes "Too fn ish d fd";
close;
}
}
// ep13_2_tre
manuk,103,354,5 script Manuk Galtun#door1 4_MAN_GALTUN,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
mes "[Manuk Galtun]";
mes "Here is Manuk where the Sapha who is descendant of Hwergelmir lives.";
close;
}
else {
mes "[Manuk Galtun]";
mes "Zd sng pps fsr";
close;
}
}
manuk,122,354,3 script Manuk Galtun#door2 4_MAN_GALTUN,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
mes "[Manuk Galtun]";
mes "Here is Manuk where the Sapha who is descendant of Hwergelmir lives.";
close;
}
else {
mes "[Manuk Galtun]";
mes "To osn dia fg gh gh";
close;
}
}
manuk,99,334,5 script Manuk Piom#tre1 4_MAN_PIOM3,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
mes "[Manuk Piom]";
mes "Galtuns are brave Sapha warriors.";
mes "I am a Piom class which is general labor.";
next;
mes "[Manuk Piom]";
mes "By virtue of the braveness of the Galtun, we can stand for a long time from the diversions of the Laphine.";
mes "We always appreciate their efforts.";
close;
}
else {
mes "[Manuk Piom]";
mes "H dn i sid p sd ";
mes "Nd isjd sapd j s id";
mes "Bsi o ps dkm jgf";
mes "Eo oo ptr n sid";
close;
}
}
manuk,103,311,3 script Manuk Piom#tre2 4_MAN_PIOM2,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
mes "[Manuk Piom]";
mes "My leg...";
mes "It's time to already.";
close;
}
else {
mes "[Manuk Piom]";
mes "Fn is d id ";
mes "Yon sdi dh so dps";
close;
}
}
manuk,194,189,3 script Manuk Galtun#tre3 4_MAN_GALTUN,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
mes "[Manuk Galtun]";
mes "Welcome to Manuk.";
mes "How can I help you?";
close;
}
end;
}
manuk,293,203,3 script Manuk Piom#tre4 4_MAN_PIOM,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
mes "[Manuk Piom]";
mes "Hey, Be careful!";
mes "This mineral is Bradium which is the life of our tribe.";
mes "If you don't handle the stone carefully, you'll be in trouble!";
close;
}
else {
mes "[Manuk Piom]";
mes "Bmm ish di sd";
mes "Fii sd ani s a d s k ds ";
mes "Ti h is so so pd";
close;
}
}
manuk,253,173,3 script Manuk Benknee#tre5 4_MAN_BENKUNI,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
mes "[Manuk Benknee]";
mes "Can you see that statue?";
mes "He's the Hwergelmir, who is like a legend for us Sapha.";
mes "He was a real majestic and brave man.";
close;
}
else {
mes "[Manuk Piom]";
mes "Ys oadj oa s d";
mes "Bni ii osd jo as das";
mes "Qa oj df isd oo o";
close;
}
}
// ep12_2_dailybs
manuk,251,180,5 script Young Villager#ep13bs 4_MAN_PIOM,{
if (isequipped(2782) == 1) {
mes "[Young Villager]";
mes "It's past the time of our date, why isn't she here yet!!?";
close;
}
else {
mes "[Asd]";
mes "Ywo di pi butfs oui Afbsu ";
close;
}
}
man_in01,360,137,5 script Mechanic#ep13bs 4_MAN_PIOM,{
if (isequipped(2782) == 1) {
mes "[Mechanic]";
mes "Alien races are not allowed to enter.";
mes "It's very dangerous here, please don't come any closer.";
close;
}
else {
mes "[Asoui]";
mes "Fs iua sdjosow ww ";
mes "Adds wwpq iusnd ";
close;
}
}
man_in01,68,187,0 script Worker#ep13bs1 4_MAN_PIOM,{
if (isequipped(2782) == 1) {
mes "[Worker]";
mes "Hmm, it smells delicious.";
mes "It should be time to turn it around now.";
next;
mes "[Worker]";
mes "Hardrock Mammoth steak should be eaten slightly raw!";
close;
}
else {
mes "[Tee]";
mes "As woue dpi sha we";
mes "Two psie bu le";
next;
mes "[Tee]";
mes "Tr sdou powee wwee ";
close;
}
}
man_in01,74,181,3 script Worker#ep13bs2 4_MAN_PIOM,{
if (isequipped(2782) == 1) {
mes "[Worker]";
mes "Chef Cook, how many plates should I put down?";
close;
}
else {
mes "[Tee]";
mes "We pishd bugs ouwwe iro ";
close;
}
}
man_in01,227,280,5 script Scientist#ep13bs 4_MAN_BENKUNI,{
if (isequipped(2782) == 1) {
mes "[Scientist]";
mes "Is there only one way we can survive..?";
close;
}
else {
mes "[Apti]";
mes "Dso piey pioit ioep ";
close;
}
}