//===== eAthena Script =======================================
//= Hugel City
//===== By: ==================================================
//= vicious_pucca, Poki#3, erKURITA, Munin
//===== Current Version: =====================================
//= 1.2
//===== Compatible With: =====================================
//= eAthena 1.0
//===== Description: =========================================
//= NPC's for the City of Hugel.
//===== Additional Comments: =================================
//= Cords and Sprites are 100% Correct, but the names are not.
//= Plus no one knows what the NPCs are talking right now :/ [Poki#3]
//= Note: Not all the sprites were correct :P [erKURITA]
//= 1.0 Added the first shop, firecrackers. Thanks RockmanEXE for the info [erKURITA]
//= Added more missing npc, but again, only locations and temp names =/ [erKURITA]
//= Started the basis of Poring Track. [erKURITA]
//= Moved the old lady to npc\guides\guides_hu.txt, since it's Hugel's guard [erKURITA]
//= Special thanks to RockmanEXE who provided all necesary info =3
//= Abducted/Moved Yan and Yalmire(temp names) to npc\events\custom\p_track. [erKURITA]
//= 1.1 Commented out the whole list of dummy npcs. They're there for nothing anyway,
//= just using up memory. [erKURITA]
//= 1.2 Added a few NPCs scripted by Munin and fixed up format a little [Playtester]
//============================================================
//-------------------------------------------------------------------------
// Hugel Field NPCs
//-------------------------------------------------------------------------
//Torpy's Mom
//---------------------------------------------------------------------------
hu_fild06.gat,190,367,3 script Torpy's Mom 701,{
mes "[Torpy's Mom]";
mes "Where did he go this time?!";
mes "If my husband doesn't have";
mes "a good excuse for not coming";
mes "home, then he better come";
mes "up with one or he'll be sorry!";
close;
}
//Postell Schuwell
//---------------------------------------------------------------------------
hu_fild06.gat,34,123,3 script Postell Schuwell 97,{
mes "[Postell]";
mes "I really like living";
mes "in Hugel. Fresh air,";
mes "clean water, everyone's";
mes "friendly and nice. What";
mes "more could I want?";
close;
}
//---------------------------------------------------------------------------
// Hugel Town NPCs - Outside
//---------------------------------------------------------------------------
// Manainne
//--------------------------------------------------------------------------
hugel.gat,191,172,5 script Manainne 893,{
mes "[Manainne]";
mes "You know, even though";
mes "it's not a wealthy area,";
mes "I really love this small";
mes "and quiet town. Even if";
mes "I could live anywhere in";
mes "the world, I'd live right here~";
close;
}
//El Schatt
//---------------------------------------------------------------------------
hugel.gat,196,164,5 script El Schatt 50,{
mes "[El Schatt]";
mes "Father was right...";
mes "This area is the perfect";
mes "place to build some stores.";
mes "All that's left is to chop down";
mes "that old tree. It's in the way";
mes "of a whole lot of things...";
close;
}
//Young Man
//---------------------------------------------------------------------------
hugel.gat,189,143,5 script Young Man 898,{
mes "[Young Man]";
mes "Huh. So that giant";
mes "air pouch can make";
mes "people float in midair?";
mes "Would filling my tummy";
mes "with air work the same way?";
close;
}
//Emily
//---------------------------------------------------------------------------
hugel.gat,126,151,3 script Emily 90,{
mes "[Emily]";
mes "I feel so blessed to";
mes "live in this quant, little";
mes "town. It's so beautiful, and";
mes "everyone here is so nice~";
next;
mes "[Emily]";
mes "For some reason, my older";
mes "sister wants to move out of";
mes "Hugel as soon as she can. She";
mes "Says that she's getting creeped";
mes "out by the people that live here.";
mes "Don't you think that sounds weird?";
close;
}
//Mudie
//---------------------------------------------------------------------------
hugel.gat,85,93,3 script Mudie 866,{
mes "[Mudie]";
mes "The Monster Races";
mes "are probably the biggest";
mes "attraction here in Hugel.";
mes "We don't have much else";
mes "going on here, I'm afraid.";
next;
mes "[Mudie]";
mes "If you want to go visit";
mes "the Monster Race Arena,";
mes "just head towards the";
mes "7 'o clock direction on";
mes "your Mini-Map, and look for";
mes "the hill surrounded by a fence.";
next;
mes "[Mudie]";
mes "You should find the arena";
mes "somewhere around that area.";
mes "Anyway, if you want to wager";
mes "or just watch the races, just";
mes "ask one of the Eckar brothers.";
mes "I hope you enjoy our little town~";
close;
}
//Perfitz
//---------------------------------------------------------------------------
hugel.gat,100,103,3 script Perfitz 866,{
mes "[Perfitz]";
mes "Money is very dependable...";
mes "But it's value is relative, and";
mes "can change at any moment.";
mes "Still, at my age, you can't";
mes "live without it. Make sure you";
mes "financially prepare of old age.";
next;
mes "[Perfitz]";
mes "Now, most people assume that";
mes "I have very few friends because";
mes "I trust money more than people.";
mes "That's somewhat true: money";
mes "will never betray you, and few";
mes "friends can be so dependable.";
next;
mes "[Perfitz]";
mes "However, friends that can";
mes "be trusted for life are worth";
mes "more than all the money in the";
mes "world. To a rich man like me,";
mes "those are the only friends";
mes "that are worth having.";
close;
}
//Torpy
//---------------------------------------------------------------------------
hugel.gat,107,67,3 script Torpy 706,{
mes "[Torpy]";
mes "Waaah~!";
mes "I have to find";
mes "my Daddy! Daddy...!";
mes "Where are yoooooou?!";
close;
}
//Kayplas
//---------------------------------------------------------------------------
hugel.gat,86,165,5 script Kayplas 896,{
mes "[Kayplas]";
mes "Ooh, I really want to";
mes "have that red bottle.";
mes "I should ask my mom";
mes "to buy me one. It doesn't";
mes "look too expensive, does it?";
close;
}
//Erjan
//---------------------------------------------------------------------------
hugel.gat,102,161,3 script Erjan 100,{
mes "[Erjan]";
mes "I am Erjan, first son of";
mes "the noble Franchefeschu";
mes "family. Commoner, if you";
mes "do not have any business";
mes "with me, then leave me be,";
mes "and do whatever it is you do.";
close;
}
//Barrel
//---------------------------------------------------------------------------
hugel.gat,100,175,0 script Suspicious Barrel 111,{
mes "^CD00CDYou hear something bustling from";
mes "the hole in the barrel.";
mes "However, it doesn't seem to be a";
mes "big deal.^000000";
emotion e_dots;
close;
}
//Lisa
//---------------------------------------------------------------------------
hugel.gat,71,197,3 script Lisa 90,{
mes "[Lisa]";
mes "Hugel is a pretty";
mes "small, homely village.";
mes "Everyone knows everyone,";
mes "everybody knows what";
mes "everybody else is doing.";
mes "It's so suffocating!";
next;
mes "[Lisa]";
mes "There's no privacy in";
mes "small towns. Someday,";
mes "I wanna go out and";
mes "live in the big city~";
close;
}
//Old Nikki
//---------------------------------------------------------------------------
hugel.gat,169,112,5 script Old Nikki 892,{
mes "[Old Nikki]";
mes "You must not be from";
mes "around here. Ah, you're";
mes "an adventurer, right? Do";
mes "you know how I could tell?";
next;
mes "[Old Nikki]";
mes "It's because everyone";
mes "who's lived here starts";
mes "to look alike after a while.";
mes "And you certainly don't look";
mes "as old as us. Well, have";
mes "a nice day, adventurer~";
close;
}
//Bismarc
//---------------------------------------------------------------------------
hugel.gat,168,183,5 script Bismarc 118,{
mes "[Bismarc]";
mes "^808080*Ghyklk*";
mes "*Huk Hukk*^000000";
mes "When will my";
mes "o-order arrive...?";
next;
mes "[Bismarc]";
mes "The poison in";
mes "my body... the pain...";
mes "excruciating... L-lord...";
next;
mes "[Bismarc]";
mes "When is the";
mes "antidote gonna";
mes "get here?!";
close;
}
//Tree ~Completely missed this on iRO; full credit to Tsuyuki ~Munin
//---------------------------------------------------------------------------
hugel.gat,198,171,0 script #oldtree 139,1,1,{
end;
OnTouch:
mes "^3131FFFor some reason, you";
mes "feel very warm, safe,";
mes "and secure near this";
mes "tree. Just being near";
mes "it brings you a sense";
mes "of overwhelming comfort.^000000";
close;
}
//-------------------------------------------------------------------------
// Hugel Town NPCs - Inside
//-------------------------------------------------------------------------
//Allen Schuwell
//-------------------------------------------------------------------------
hu_in01.gat,386,245,1 script Allen Schuwell 849,{
mes "[Allen]";
mes "*Groooooan~*";
mes "Arrrgh, my back hurts...";
mes "And my stomach... Why do";
mes "I have to suffer like this";
mes "while other people get to";
mes "live happy, luxurious lives?";
close;
}
//Siria
//---------------------------------------------------------------------------
hu_in01.gat,326,307,3 script Siria 90,{
mes "[Siria]";
mes "Oh, hello there.";
mes "Can I help you";
mes "with anything?";
close;
}
//Furniture Drawer
//---------------------------------------------------------------------------
hu_in01.gat,370,254,0 script Upper Drawer 111,1,1,{
end;
OnTouch:
mes "^3131FFThere are several";
mes "books and a few";
mes "liquid medicines";
mes "inside this drawer.^000000";
close;
}
//Girl
//---------------------------------------------------------------------------
hu_in01.gat,310,380,5 script Girl 891,{
mes "[Girl]";
mes "Oh... I'm so bored!";
mes "I need someone to play with...";
mes "Maybe... Maybe that's what";
mes "school is for? Oh, no wonder";
mes "people go there everyday!";
mes "I wanna go to school right now!";
close;
}
//Chris
//---------------------------------------------------------------------------
hu_in01.gat,111,386,4 script Chris 86,{
mes "[Chris]";
mes "You know, the people don't";
mes "fight harmful monsters, they";
mes "just protect themselves by";
mes "equipping armor. That's";
mes "just the way they are.";
next;
mes "[Chris]";
mes "If you want to buy";
mes "some nicer armors,";
mes "then I suggest buying";
mes "some in a bigger city.";
close;
}
//Herico - Has Cut-In!
//---------------------------------------------------------------------------
hu_in01.gat,256,40,3 script Herico 897,{
cutin "heri1",2;
mes "[Herico]";
mes "Oh, the weather looks so";
mes "nice outside today. But these";
mes "old bones of mine just hurt";
mes "too much for me to get out...";
close2;
cutin "",255;
end;
}
//Rachel
//---------------------------------------------------------------------------
hu_in01.gat,365,170,5 script Rachel 793,{
mes "[Rachel]";
mes "You know what I love?";
mes "Sitting in front of a warm";
mes "stove on a cold night. I just";
mes "feel so fuzzy and comfortable,";
mes "and it's so relaxing!";
close;
}
//Shaomei
//---------------------------------------------------------------------------
hu_in01.gat,377,106,5 script Shaomei 892,{
mes "[Shaomei]";
mes "We didn't use to get";
mes "so many tourists, but";
mes "now they come in droves!";
mes "They make me pretty busy,";
mes "but I do like it when I can";
mes "see them enjoy my food. Har!";
close;
}
//--------------------------------------------------------------
// Party Supplies/Firecracker Seller
//--------------------------------------------------------------
hu_in01.gat,23,311,4 script Party Supplies Shop 898,{
mes "[Shopkeeper]";
mes "Welcome to the party supplies";
mes "shop!";
mes "Why don't you enjoy some";
mes "spectacular fireworks with your";
mes "friends?";
mes "We can provide you with 5 of them";
mes "at 500 zeny.";
next;
menu "Buy",L_Buy,"Cancel",L_Cancel;
L_Buy:
if (Zeny < 500) goto L_NEnoughZ;
set Zeny,Zeny-500;
getitem 12018,5;
mes "[Shopkeeper]";
mes "Here you go!";
mes "Have fun with them!";
close;
L_NEnoughZ:
mes "[Shopkeeper]";
mes "I am sorry, but you don't have";
mes "enough money~";
close;
L_Cancel:
mes "[Shopkeeper]";
mes "Thank you, please come again.";
close;
}
//Should be moved later on to Bulletin Boards.txt
//hugel,91,152,4 script Bulletin Board 837,{end;}
//= New Npcs
//hugel,76,134,4 script Yahna 101,{end;}
//hugel,71,137,5 script Jamira 879,{end;}
//hugel,175,115,5 script Anhi Anh 897,{end;}
//hugel,191,172,4 script Yanhe 895,{end;}
//hugel,196,164,3 script Amnot 50,{end;}
//hugel,203,166,0 script Star#1 111,{
//invisible but clickeable npc
//end;
//}
//hugel,209,164,0 script Star#2 111,{
//invisible but clickeable npc
//end;
//}
//hugel,216,158,0 script Shellfish 111,{
//invisible but clickeable npc
//end;
//}
//hugel,168,183,5 script Thief 118,{end;}
//hugel,126,151,4 script Tanyee 90,{end;}
//hugel,88,168,4 script Zondaman 874,{end;}
//hugel,71,198,3 script Kampia 90,{end;}
//hugel,84,125,4 script Anzian 700,{end;}
//= End of new npcs
//hugel,102,161,3 script Young Sailor 100,{end;}
//hugel,85,139,3 script Yoko 86,{end;}
//hugel,100,102,3 script Grandpa Hohi 866,{end;}
//hugel,85,93,3 script Grandpa Hiho 866,{end;}
//hugel,85,165,5 script Cudy 896,{end;}
//hugel,107,67,3 script Kiddy the Kid 706,{end;}
//hugel,71,83,4 script Hon Kiki 900,{end;}
//hugel,56,103,4 script Sarko 709,{end;}
//hugel,68,99,2 script Billy the Bull 889,{end;}
//hugel,169,112,5 script Sani 892,{end;}
//hu_in01,26,77,4 script Bokie 50,{end;}
//hu_in01,18,94,2 script Katsuki 95,{end;}
//hu_in01,16,20,4 script Jamie 70,{end;}
//hu_in01,14,11,4 script Jana 49,{end;}
//hu_in01,19,161,2 script Matilda 803,{end;}
//hu_in01,18,167,4 script Gin 86,{end;}
//hu_in01,381,304,5 script Soldier 105,{end;}
//hu_in01,111,386,4 script Jino 86,{end;}
//hu_in01,246,107,2 script Receptionist 53,{end;}
//hu_in01,256,40,2 script Garud 897,{end;}