//===== eAthena Script =======================================
//= Einbroch Town
//===== By: ==================================================
//= Nexon
//===== Current Version: =====================================
//= 1.3
//===== Compatible With: =====================================
//= eAthena Revision 3000+
//===== Description: =========================================
//=
//===== Additional Comments: =================================
//= 0.2 Added some NPCs [MasterOfMuppets]
//= 0.3 Added a few npcs by reddozen [MasterOfMuppets]
//= 0.4 Added a crappy quest, have fun guys... [MasterOfMuppets]
//= 0.4a Added exp bonus for the factory quest, borrowed from a Korean fansite.
//= 0.4b Added missing close [Komurka]
//= 0.5 Added Temporal Locations of Gunslinger Job Change map.
//= Info provided by RockmanEXE [erKURITA]
//= 0.6 Implemented a crap quest [MasterOfMuppets]
//= 0.7 Implemented an inn NPC [MasterOfMuppets]
//= 0.8 Implemented the Shinokas quest, thanks to [MasterOfMuppets]
//= Dj-Yhn for scripting it.
//= 0.9 Removed Duplicates [Silent]
//= 1.0 Implemented the Lover's quest. [MasterOfMuppets]
//= 1.1 Split quests into quests/cities_einbroch.txt [Evera]
//= 1.2 Split more quests into above file [Evera]
//= 1.3 Added (finally) the Garrison quest npc [erKURITA]
//= 1.4 Implemented the polution script. [MasterOfMuppets]
//============================================================
//== some boards, signs ======================
einbroch.gat,220,208,5 script Notice Board#01 858,{
mes "[Weapon Shop Entrance]";
close;
}
einbroch.gat,183,174,5 script Bulletin Board#01 858,{
mes "East - Weapon Shop, Hotel";
mes "South - Factory";
mes "Southwest - Airship Repair Shop,";
mes "Laboratory";
mes "Northwest - Airport";
close;
}
einbroch.gat,244,255,5 script Bulletin Board#02 858,{
mes " ";
mes " Train Station";
close;
}
einbroch.gat,68,206,5 script Bulletin Board#03 858,{
mes " ";
mes " Airship Airport";
close;
}
einbroch.gat,162,256,5 script Bulletin Board#04 858,{
mes "East - Train Station";
mes "Southeast - Hotel";
mes "South - Weapon Shop, Factory";
mes "Southwest - Airport, Airship Repair";
mes "Shop, Laboratory";
close;
}
einbroch.gat,235,141,5 script Bulletin Board#05 858,{
mes "Southwest- Airship Repair Shop,";
mes "Laboratory";
mes "Northwest- Airport";
mes "Northwest- Weapon Shop, Hotel, Train";
mes "Station";
close;
}
//===== Town NPC ===========================================
function script Ein_Tower {
mes "["+ @Tower_Name$ +"]";
mes "Good day~";
mes "I'm " + @Tower_Name$ +", your";
mes "guide to exploring";
mes "the Einbroch Tower.";
next;
mes "["+ @Tower_Name$ +"]";
mes "Einbroch Tower offers";
mes "the best view of our city";
mes "and it's a great place to";
mes "meet with friends or take";
mes "a date. The Einbroch Tower";
mes "admission fee is 10 zeny.";
next;
mes "["+ @Tower_Name$ +"]";
mes "Right now, we're offering";
mes "a special promotion called";
mes "the Apple Combo Set for only";
mes "20 zeny. This set includes";
mes "Einbroch Tower admission";
mes "and an Apple to snack on.";
next;
menu "Tower Admission Only",s_Tower,"Apple Combo Set",s_Apple,"Cancel",-;
mes "["+ @Tower_Name$ +"]";
mes "I see.";
mes "Feel free to";
mes "come back any";
mes "time. Thank you.";
close2;
return;
s_Tower:
if(Zeny < 10)goto s_NEnough;
set Zeny,Zeny - 10;
s_Tower2:
mes "["+ @Tower_Name$ +"]";
mes "Thank you for";
mes "using our services.";
mes "Let me guide you to";
mes "the tower right away.";
close2;
warp "einbroch.gat",174,204;
return;
s_Apple:
if(Zeny < 20)goto s_NEnough;
mes "["+ @Tower_Name$ +"]";
mes "Before I guide you to";
mes "the tower, let me check";
mes "your status to insure";
mes "your safety before I give";
mes "you the Apple Combo Set.";
next;
set Zeny,Zeny - 20;
getitem 512,1;
goto s_Tower2;
s_NEnough:
mes "["+ @Tower_Name$ +"]";
mes "I'm sorry but you don't";
mes "have enough zeny for the";
mes "requested service.";
close2;
return;
}
einbroch.gat,176,172,5 script Khemko 855,{
set @Tower_Name$,"Khemko";
callfunc "Ein_Tower";
end;
OnHide:
specialeffect 16;
disablenpc "Khemko";
end;
OnUnhide:
misceffect 215;
end;
}
einbroch.gat,218,198,5 script Mark 855,{
set @Tower_Name$,"Mark";
callfunc "Ein_Tower";
end;
OnHide:
specialeffect 16;
disablenpc "Mark";
end;
OnUnhide:
misceffect 215;
end;
}
einbroch.gat,174,228,5 script Oberu 855,{
set @Tower_Name$,"Oberu";
callfunc "Ein_Tower";
end;
OnHide:
specialeffect 16;
disablenpc "Oberu";
end;
OnUnhide:
misceffect 215;
end;
}
einbroch.gat,175,196,5 script Morei 854,{
mes "[Morei]";
mes "Greetings,";
mes "I am Morei,";
mes "Assistant Guide";
mes "of Einbroch Tower.";
next;
mes "[Morei]";
mes "If you wish to return";
mes "to the ground floor,";
mes "please let me know.";
mes "Would you like to go";
mes "back to ground level?";
next;
menu "Yes.",s_Goback,"No.",-;
mes "[Morei]";
mes "I see.";
mes "I hope you";
mes "enjoy your time";
mes "in Einbroch Tower.";
close;
s_Goback:
mes "[Morei]";
mes "I see.";
mes "Let me lead you";
mes "to the ground floor.";
mes "Thank you for using";
mes "our services.";
close2;
set @towerwarp,rand(1,3);
if(@towerwarp == 0)warp "einbroch.gat",218,196;
if(@towerwarp == 1)warp "einbroch.gat",178,172;
if(@towerwarp == 3)warp "einbroch.gat",172,228;
end;
OnHide:
specialeffect 16;
disablenpc "Morei";
end;
OnUnhide:
misceffect 215;
end;
}
einbroch.gat,208,208,3 script Kesunboss 850,{
mes "[Kesunboss]";
mes "Lady Calla is the";
mes "epitome of elegance,";
mes "a veritable goddess";
mes "of Einbroch";
next;
mes "[Kesunboss]";
mes "Her gentle voice,";
mes "that angelic smile, her";
mes "kindness and warmth";
mes "towards other people";
mes "and above all...";
next;
mes "[Kesunboss]";
mes "Calla's family";
mes "is wealthy beyond";
mes "imagination! She's";
mes "perfect! I don't know who";
mes "she'll marry, but he'd be";
mes "a lucky gentleman, I'm sure.";
next;
mes "[Kesunboss]";
mes "Lady Calla lives in a magnificent";
mes "mansion that makes other houses";
mes "look like schacks in comparison.";
mes "Head north and then west from";
mes "here if you wish to marvel in its";
mes "beauty and elegance.";
close;
OnHide:
specialeffect 16;
disablenpc "Kesunboss";
end;
OnUnhide:
misceffect 215;
end;
}
einbroch.gat,232,255,5 script Khowropher 847,{
mes "[Khowropher]";
mes "^6A6A6A*Cough cough*^000000";
mes "Jiminy! The air here";
mes "is so thick and grimy!";
mes "And it's worse for us old";
mes "people with breathing";
mes "problems! ^111111*Haaack*^000000";
next;
mes "[Khowropher]";
mes "I don't care if they keep";
mes "building more and more";
mes "factories and homes in this";
mes "town. Still, I'd like to spend";
mes "the rest of my life somewhere";
mes "quiet and with clean air...";
next;
mes "[Khowropher]";
mes "Then again, Einbroch is my";
mes "hometown and I can't just up";
mes "and leave. I suppose it's my";
mes "fate to suffer from this fould air";
mes "until the day I die.^6A6A6A*Sigh...*";
close;
OnHide:
specialeffect 16;
disablenpc "Khowropher";
end;
OnUnhide:
misceffect 215;
end;
}
einbroch.gat,259,327,5 script Leslie 846,{
mes "[Leslie]";
mes "^6A6A6A*Cough cough*^000000";
mes "Laaaand sakes!";
next;
mes "[Leslie]";
mes "An old woman like me";
mes "can't breathe this air! How";
mes "do people even live in all this";
mes "smog? Sure, the air in Einbech";
mes "isn't pristine, but the air here in";
mes "Einbroch is much worse! ^111111*Cough~!*^000000";
next;
mes "[Leslie]";
mes "I hate coming here";
mes "sometimes! The air is";
mes "totally polluted and this";
mes "city is full of stuck up";
mes "pricks! But they sell stuff";
mes "here I can't buy back home...";
close;
OnHide:
specialeffect 16;
disablenpc "Leslie";
end;
OnUnhide:
misceffect 215;
end;
}
einbroch.gat,232,272,3 script Train Station Staff#01::EinbrochTrain 852,{
mes "[Staff]";
mes "Welcome to";
mes "the Train Station.";
mes "Trains to Einbech";
mes "are always running";
mes "so if you miss one,";
mes "it's no problem.";
next;
mes "[Staff]";
mes "The fare to board the";
mes "train that runs the Einbroch";
mes "to Einbech line is 200 zeny.";
mes "Would you like to buy a ticket?";
next;
menu "Yes.",s_Yes,"No.",-,"About the Enviroment...",s_Enviroment;
mes "[Staff]";
mes "Very well, then.";
mes "Please enjoy your";
mes "stay in Einbroch.";
close;
s_Yes:
if(Zeny < 200)goto s_NEnough;
mes "[Staff]";
mes "Thank you";
mes "very much.";
mes "Have a safe trip.";
mes "^111111*Ahem*^000000 All aboard!";
close2;
set Zeny,Zeny - 200;
warp "einbech.gat",43,215;
end;
s_NEnough:
mes "[Staff]";
mes "I'm sorry but you";
mes "do not have enough";
mes "money to pay the fee.";
close;
s_Enviroment:
mes "[Staff]";
mes "Einbroch is infamous for";
mes "its air pollution, no doubt";
mes "caused by the industrial";
mes "facilities located here.";
mes "it's really horrible...";
next;
mes "[Staff]";
mes "Sometimes the air pollution";
mes "gets so bad that it becomes";
mes "hard to breathe. If you hear";
mes "the Einbroch Smog Alert, you";
mes "should find shelter immediately!";
close;
OnHide:
specialeffect 16;
end;
OnUnhide:
misceffect 215;
end;
}
einbroch.gat,252,301,3 duplicate(EinbrochTrain) Train Station Staff#02 852
einbroch.gat,228,121,5 script Little Toby 855,{
mes "[Little Toby]";
mes "Excuse me...";
mes "But I'm lost!";
mes "I can't find my";
mes "mom or dad!";
next;
mes "[Little Toby]";
mes "A-am I at the airport?!";
mes "My parents are suposed";
mes "to come get me, but I still";
mes "haven't found them! We just";
mes "moved here, so i dont know";
mes "where anything is!";
next;
mes "[Little Toby]";
mes "W-wait!";
mes "Where are you";
mes "going?! Dont leave";
mes "me, I'm all alone...!";
close;
OnHide:
specialeffect 16;
disablenpc "Little Toby";
end;
OnUnhide:
misceffect 215;
end;
}
einbroch.gat,229,149,3 script Sleik 854,{
mes "[Sleik]";
mes "Surprisingly, we have";
mes "a Train Station that everyone";
mes "has been calling a victory for";
mes "science. I mean, shouldn't we";
mes "be more amazed by the airship";
next;
mes "[Sleik]";
mes "Now, if you want to know";
mes "where the train actually goes";
mes "I wouldn't be able to tell you.";
mes "After all, I never rode it. But";
mes "still, I guess having our own";
mes "Train Station is a good thing";
close;
OnHide:
specialeffect 16;
disablenpc "Sleik";
end;
OnUnhide:
misceffect 215;
end;
}
einbroch.gat,236,191,3 script Tan 855,{
mes "[Tan]";
mes "All the factories";
mes "here in Einbroch are";
mes "causing a serious air";
mes "pollution problem.";
next;
mes "[Tan]";
mes "I'm an Airship engineer and";
mes "everyday, all day long, I deal";
mes "with oil stains and all sorts";
mes "of pollutants. i'm supprised";
mes "I havn't gotten sick yet...";
next;
mes "[Tan]";
mes "Still, I try to be careful";
mes "when I can. Whenever I go";
mes "out into the city's red fog,";
mes "I always wear my Flu Mask.";
mes "If you'll be here a while,";
mes "you should carry one with you.";
close;
OnHide:
specialeffect 16;
disablenpc "Tan";
end;
OnUnhide:
misceffect 215;
end;
}
ein_in01.gat,31,217,3 script Cendadt 851,{
mes "[Cendadt]";
mes "This factory has a lot";
mes "of things that need fixing,";
mes "pronto! I'm amazed that";
mes "the place is still operating!";
next;
mes "[Cendadt]";
mes "Lucky for us, I head that";
mes "some altruistic adventurers";
mes "have been donating materials";
mes "to help keep this factory from";
mes "falling apart... Or worse.";
mes "But that's just a rumor.";
next;
mes "[Cendadt]";
mes "^6A6A6A*Sigh*^000000";
mes "Even if it is true,";
mes "there's nothing no one";
mes "here can do. Nobody has";
mes "the courage to challenge";
mes "the system, you know?";
next;
mes "[Cendadt]";
mes "I...";
mes "I better get";
mes "back to work";
mes "before I get";
mes "in trouble...";
close;
}
ein_in01.gat,36,204,3 script Rombell 851,{
mes "[Rombell]";
mes "It's great that the";
mes "factory is making good";
mes "business and drawing";
mes "in a lot of profit, but I still";
mes "have one major convern.";
next;
mes "[Rombell]";
mes "The ammount of pollution";
mes "that this place is causing";
mes "is horrific! We've got these";
mes "machines blowing out toxic";
mes "gas all day long! The air";
mes "can't be safe for very long...";
next;
mes "[Rombell]";
mes "I mean, the air we're";
mes "breathing right now is";
mes "pretty foul and things";
mes "are only going to get";
mes "worse. How can we";
mes "solve this problem?";
close;
}
ein_in01.gat,49,202,3 script Dorf 851,{
mes "[Dorf]";
mes "machines are sooo";
mes "convenient. Just look";
mes "at this contraption easily";
mes "do tasks that'd be tough";
mes "for me to finish alone";
next;
mes "[Dorf]";
mes "Now this is what";
mes "I call technology!";
mes "Sure, it takes effort and";
mes "money to make one of";
mes "these, but what do I care?";
next;
mes "[Dorf]";
mes "I've got no problems,";
mes "so long as this freaking";
mes "thing keeps working the";
mes "way I want it to!";
close;
}
ein_in01.gat,48,220,3 script Lowe 851,{
mes "[Lowe]";
mes "...";
next;
mes "[Lowe]";
mes "...";
mes "......";
next;
mes "[Lowe]";
mes "...";
mes "......";
mes ".........";
next;
mes "[Lowe]";
mes "Hey. Why are you";
mes "looking at me like";
mes "that? There's no idle";
mes "chatting allowed at work.";
mes "If Canphotii catches";
mes "you, you'll be punished";
next;
mes "[Lowe]";
mes "Oh wait...";
mes "You don't work here.";
mes "I appologize, that kind";
mes "of reaction's an old";
mes "habit for me, adventurer.";
close;
}
ein_in01.gat,43,253,4 script Canphotii 852,{
mes "[Canphotii]";
mes "Hustle, hustle!";
mes "Pick up the pace!";
mes "Anyone working too";
mes "slowly will be punished!";
next;
mes "[Canphotii]";
mes "Can't you understand";
mes "that?! Now go to your";
mes "station and get back to";
mes "work! Wait, are you even";
mes "an employee? If not, then";
mes "stop wandering around!";
next;
mes "[Canphotii]";
mes "You're not supposed";
mes "to be able to get in here!";
mes "I can't believe they let you";
mes "in! This requires extreme";
mes "disciplinary action!";
close;
}
ein_in01.gat,68,209,4 script Khashurantze 852,{
mes "[Khashurantze]";
mes "I'm sorry, but you need";
mes "special authority in order";
mes "to enter this place. I'll have";
mes "to ask you to leave right now.";
if(EinFactory > 0)goto L_work;
close2;
warp "einbroch.gat",179,63;
end;
L_work:
next;
mes "[Khashurantze]";
mes "Oh? Mr. Zelmeto asked you to help out?";
mes "In that case excuse me.";
close;
}
ein_in01.gat,113,211,3 script Treinz 851,{
mes "[Treinz]";
mes "If you just pay me money,";
mes "I'll be your slave! There's";
mes "nothing I won't do! Anything";
mes "is fair game. Hell, I'll get buck";
mes "naked if you pay me enough.";
next;
mes "[Treinz]";
mes "If you pay me what I'm";
mes "worth, I'll work hard at";
mes "any task you set me to.";
mes "Sure, mining's rough, but";
mes "as long as the zeny's coming";
mes "in, I'm happy. Heh heh heh~";
close;
}
ein_in01.gat,84,218,3 script Tsuen 851,{
mes "[Tsuen]";
mes "There was a time";
mes "when I dreamed of";
mes "being an adventurer,";
mes "just like you. But that";
mes "was a long time ago...";
next;
mes "[Tsuen]";
mes "Now, I'm nothing but";
mes "a factory manager. Still,";
mes "even if my job's not that";
mes "great, I'm pretty satisifed.";
mes "I'm sure people enjoy the";
mes "products I oversee and all...";
next;
mes "[Tsuen]";
mes "Maybe my life was meant";
mes "to be this way, even if it's";
mes "not how I planned it. But the";
mes "time will come when I up and";
mes "leave and travel the world";
mes "once I get my chance!";
next;
mes "[Tsuen]";
mes "I hope the day will";
mes "come when I can meet";
mes "you out in that big wide";
mes "world and greet you as";
mes "a fellow adventurer.";
close;
}
ein_in01.gat,85,261,3 script Zherin 851,{
mes "[Zherin]";
mes "I'm in charge of this";
mes "blast furnace which";
mes "contains all of this";
mes "boiling magma.";
next;
mes "[Zherin]";
mes "Even though it doesn't";
mes "require actual labor, this";
mes "job is pretty tiring. I've got";
mes "to pay careful attention all";
mes "the time. It's pretty stressful.";
next;
mes "[Zherin]";
mes "Still, I'm proud of my job";
mes "since I have the responsibility";
mes "of ensuring employee safety.";
mes "Anyway, don't get too close";
mes "to the furnace. It won't do if";
mes "you get burned on accident!";
close;
}
ein_in01.gat,64,271,3 script Vonstein 851,{
mes "[Vonstein]";
mes "Staring at this";
mes "bubbling hot liquid";
mes "metal gives me a good";
mes "feeling inside. It's like";
mes "that stuff can melt anything!";
next;
mes "[Vonstein]";
mes "Imagine covering an";
mes "entire street of people";
mes "with that stuff! Bwahah--";
mes "Oh, I'm sorry if I'm talking";
mes "crazy talk! I'm just kidding~";
close;
}
ein_in01.gat,33,275,9 script Pevtatin 848,{
mes "[Pevtatin]";
mes "Good god!";
mes "I'm so stressed!";
mes "It's been nonstop";
mes "since I moved here!";
next;
mes "[Pevtatin]";
mes "The work is tough and";
mes "already the boss hates";
mes "me! I didn't move here";
mes "for this! Still, the pay is";
mes "decent so I guess I should";
mes "endure just a little longer.";
next;
mes "[Pevtatin]";
mes "Here goes...!";
mes "Yo-heave-ho!";
mes "Yo-heave-ho~!";
close;
}
ein_in01.gat,87,237,3 script Dinje 850,{
mes "[Dinje]";
mes "Do you know why a woman";
mes "like me has to work in this";
mes "factory? I'll tell you why...";
next;
mes "[Dinje]";
mes "My lazy husband, Gesin,";
mes "is just lying there on the";
mes "ground! So I have to work";
mes "in order to support us!";
next;
mes "[Dinje]";
mes "We can't rest for even";
mes "a second if we want to save";
mes "enough money to become";
mes "wealthy and powerful some";
mes "day. Don't you understand?";
next;
mes "[Dinje]";
mes "Well, my husband obviously";
mes "doesn't! How can he not know";
mes "how the real world works?!";
mes "Hey, kick his ass for me if";
mes "he doesn't wake up soon!";
close;
}
ein_in01.gat,103,238,9 script Gesin 849,{
mes "[Gesin]";
mes "Arrgh!";
mes "This is killing me!";
mes "Why should I be rich?!";
mes "What's wrong with living";
mes "within our means?";
next;
mes "[Gesin]";
mes "I've got no problem";
mes "with my current way";
mes "of life, but the old ball";
mes "and chain disagrees.";
mes "Why is she so obsessed";
mes "with riches and power?";
next;
mes "[Gesin]";
mes "Well, in any case, I'd";
mes "like to help her, but I can't";
mes "get up! I'm exhausted and";
mes "my body is just overtaxed.";
mes "I have no strength at all.";
next;
mes "[Gesin]";
mes "This is horrible~";
mes "I should be resting";
mes "instead of worrying";
mes "about making money...";
close;
}
einbroch.gat,188,72,3 script Keneshiotz 855,{
mes "[Keneshiotz]";
mes "This city is full of sky";
mes "high smokestacks and";
mes "the droning hum of machines.";
next;
mes "[Keneshiotz]";
mes "Sure, the air is polluted,";
mes "but I think it's a fair price";
mes "to pay for wealth and a";
mes "modern life of comfort.";
mes "Screw the environment!";
next;
mes "[Keneshiotz]";
mes "I'd much rather live like";
mes "this than end up like those";
mes "backwards vagrants in that";
mes "filthy Einbech. Don't they";
mes "know that money makes";
mes "the world go 'round?";
close;
OnHide:
specialeffect 16;
disablenpc "Keneshiotz";
end;
OnUnhide:
misceffect 215;
end;
}
ein_in01.gat,206,224,2 script Hotel Employee 855,{
mes "[Hotel Employee]";
mes "Good day, welcome to the";
mes "Einbroch Hotel. The staff is";
mes "always striving to accomodate";
mes "our guests with the highest";
mes "standards in cleanliness,";
mes "service and convenience~";
next;
menu "Save",s_Save,"Take Rest- 5,000 zeny",s_Rest,"Cancel",-;
mes "[Hotel Employee]";
mes "Thank you and";
mes "please come again~";
close;
s_Save:
savepoint "ein_in01.gat",199,224;
mes "[Hotel Employee]";
mes "Your Respawn Point";
mes "has been saved here";
mes "in the Einbroch Hotel.";
mes "Thank you, and please";
mes "come again.";
next;
mes "[Hotel Employee]";
mes "Have a good day.";
close;
s_Rest:
if(Zeny < 5000)goto s_NEnoughZeny;
mes "[Hotel Employee]";
mes "Thank you.";
mes "Please enjoy";
mes "your rest~";
close2;
set zeny,zeny - 5000;
warp "ein_in01.gat",272,167;
percentheal 100,100;
end;
s_NEnoughZeny:
mes "[Hotel Employee]";
mes "I'm sorry but";
mes "you don't seem";
mes "to have enough zeny.";
close;
}
ein_in01.gat,21,147,4 script Megass 853,3,3,{
end;
OnTouch:
mes "[Megass]";
mes "How dare you...";
mes "A vagabond like";
mes "you setting foot";
mes "into my home!?";
mes "Unthinkable!";
next;
mes "[Megass]";
mes "Leave immediately";
mes "before I report you";
mes "to the authorities";
mes "for trespassing!";
close2;
warp "einbroch.gat",112,245;
end;
}