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// Giving skills to characters via an NPC

// skill <skill id>,<level>{,<flag>};
//	flag=0 Grants the skill permanently
//	flag=1 Grants the skill temporarily
//	flag=2 Level bonus, stackable
// If flag is undefined, it defaults to 1
// View db/(pre-)re/skill_db.txt for skill IDs

prontera,157,182,0	script	Skills	116,{
	mes "What skill would you like?";
	menu "First Aid",L_GETSKILL142,"Play Dead",L_GETSKILL143,"Heal",L_GETSKILL28,"None",L_YAME;
L_GETSKILL142:
	skill 142,1,0; // Permanently gives player level 1 First Aid
	close;
L_GETSKILL143:
	skill 143,1,0; // Permanently gives player level 1 Play Dead
	close;
L_GETSKILL28:
	skill 28,3,1; // Temporarily gives player level 3 Heal
	close;
L_YAME:
	close;
}