// Giving skills to characters via an NPC
// skill <skill id>,<level>{,<flag>};
// flag=0 Grants the skill permanently
// flag=1 Grants the skill temporarily
// flag=2 Level bonus, stackable
// If flag is undefined, it defaults to 1
// View db/(pre-)re/skill_db.txt for skill IDs
prontera,157,182,0 script Skills 116,{
mes "What skill would you like?";
menu "First Aid",L_GETSKILL142,"Play Dead",L_GETSKILL143,"Heal",L_GETSKILL28,"None",L_YAME;
L_GETSKILL142:
skill 142,1,0; // Permanently gives player level 1 First Aid
close;
L_GETSKILL143:
skill 143,1,0; // Permanently gives player level 1 Play Dead
close;
L_GETSKILL28:
skill 28,3,1; // Temporarily gives player level 3 Heal
close;
L_YAME:
close;
}