//skill_cast_db.txt��AthenaDB�v�� 2004/06/16 03:04:01 +0900 (JST)
//id,cast_list,delay_list,upkeep_time,upkeep_time2
6,0,0,30000,0 //SM_PROVOKE#�v���{�b�N#
8,0,0,10000:13000:16000:19000:22000:25000:28000:31000:34000:37000,0 //SM_ENDURE#�C���f���A#
10,0,0,10000,0 //MG_SIGHT#�T�C�g#
11,500,1000,0,0 //MG_NAPALMBEAT#�i�p�[���r�[�g#
12,4000:3500:3500:2500:2000:1500:1000:1000:1000:1000,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0 //MG_SAFETYWALL#�Z�C�t�e�B�E�H�[��#
13,500,1200:1400:1600:1800:2000:2200:2400:2600:2800:2700,0,0 //MG_SOULSTRIKE#�\�E���X�g���C�N#
14,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0 //MG_COLDBOLT#�R�[���h�{���g#
15,800,1500,0,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000 //MG_FROSTDIVER#�t���X�g�_�C�o�[#
16,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 //MG_STONECURSE#�X�g�[���J�[�X#
17,1600,1600,0,0 //MG_FIREBALL#�t�@�C�A�[�{�[��#
18,2000:1850:1700:1550:1400:1250:1100:950:800:650,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0 //MG_FIREWALL#�t�@�C�A�[�E�H�[��#
19,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0 //MG_FIREBOLT#�t�@�C�A�[�{���g#
20,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0 //MG_LIGHTNINGBOLT#���C�g�j���O�{���g#
21,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,2000,0,0 //MG_THUNDERSTORM#�T���_�[�X�g�[��#
24,0,0,10000,0 //AL_RUWACH#���A�t#
25,0,0,10000,0 //AL_PNEUMA#�j���[�}#
26,0,0,0,0 //AL_TELEPORT#�e���|�[�g#
27,1000,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0 //AL_WARP#���[�v�|�[�^��#
28,0,1000,0,0 //AL_HEAL#�q�[��#
29,1000,1000,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 //AL_INCAGI#���x����#
30,1000,1000,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0 //AL_DECAGI#���x����#
31,1000,500,0,0 //AL_HOLYWATER#�A�N�A�x�l�f�B�N�^#
32,500,2000,0,0 //AL_CRUCIS#�V�O�i���N���V�X#
33,500,3500,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 //AL_ANGELUS#�G���W�F���X#
34,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 //AL_BLESSING#�u���b�V���O#
35,0,1000,0,0 //AL_CURE#�L���A�[#
45,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 //AC_CONCENTRATION#�W���͌���#
46,0,-300,100,0 //AC_DOUBLE
47,0,1500,100,0 //AC_SHOWER
51,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 //TF_HIDING#�n�C�f�B���O#
52,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 //TF_POISON#�C���x�i��#
54,6000:4000:2000:0,0:1000:2000:3000,0,0 //ALL_RESURRECTION#���U���N�V����#
57,700,0,0,0 //KN_BRANDISHSPEAR#�u�����f�B�b�V���X�s�A#
59,0,1000,0,0 //KN_SPEARBOOMERANG#�X�s�A�u�[������#
60,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 //KN_TWOHANDQUICKEN#�c�[�n���h�N�C�b�P��#
61,0,0,400:800:1200:1600:2000,0 //KN_AUTOCOUNTER#�I�[�g�J�E���^�[#
62,700,0,0,0 //KN_BOWLINGBASH#�{�E�����O�o�b�V��#
66,0,3000,60000,0 //PR_IMPOSITIO#�C���|�V�e�B�I�}�k�X#
67,0,2000,30000:20000:10000,0 //PR_SUFFRAGIUM#�T�t���M�E��#
68,0,2000,60000:90000:120000:150000:180000,0 //PR_ASPERSIO#�A�X�y���V�I#
69,0,0,40000:80000:120000:160000:200000,0 //PR_BENEDICTIO#���̍~��#
70,5000,0,4000:7000:10000:13000:16000:19000:22000:25000:28000:31000,0 //PR_SANCTUARY#�T���N�`���A��#
71,0,0,10000:20000:30000:40000,0 //PR_SLOWPOISON#�X���[�|�C�Y��#
72,0,2000,0,0 //PR_STRECOVERY#���J�o���[#
73,2000,2000,120000,0 //PR_KYRIE#�L���G�G���C�\��#
74,4000,2000,30000:45000:60000:75000:90000,0 //PR_MAGNIFICAT#�}�O�j�t�B�J�[�g#
75,0,2000,10000:15000:20000:25000:30000:,0 //PR_GLORIA#�O�����A#
76,0,3000,30000:35000:40000:45000:50000:55000:60000:60000:60000:60000,0 //PR_LEXDIVINA#���b�N�X�f�B�r�[�i#
77,1000,3000,0,0 //PR_TURNUNDEAD#�^�[���A���f�b�h#
78,0,3000,600000,0 //PR_LEXAETERNA#���b�N�X�G�[�e���i#
79,15000,4000,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0 //PR_MAGNUS#�}�O�k�X�G�N�\�V�Y��#
80,3000:2700:2400:2100:1800:1500:1200:900:600:300,2000,30000,0 //WZ_FIREPILLAR#�t�@�C�A�[�s���[#
81,700,2000,0,0 //WZ_SIGHTRASHER#�T�C�g���b�V���[#
83,15000,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,0,3200:3400:3600:3800:4000:4200:4400:4600:4800:5000 //WZ_METEOR#���e�I�X�g�[��#
84,2500:3000:3500:4000:4500:5000:5500:6000:6500:7000,0,0,0 //WZ_JUPITEL#���s�e���T���_�[#
85,15000:14500:14000:13500:13000:12500:12000:11500:11000:10500,5000,0,5500:6000:6500:7000:7500:8000:8500:9000:9500:10000 //WZ_VERMILION#���[�h�I�u���@�[�~���I��#
86,1000:2000:3000:4000:5000,0,0,0 //WZ_WATERBALL#�E�H�[�^�[�{�[��#
87,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0 //WZ_ICEWALL#�A�C�X�E�H�[��#
88,5000:4700:4400:4100:3800:3500:3200:2900:2700:2500,1000,0,3000:3500:4000:4500:5000:5500:6000:6500:7000:7500 //WZ_FROSTNOVA#�t���X�g�m���@#
89,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,5000,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 //WZ_STORMGUST#�X�g�[���K�X�g#
90,1000:2000:3000:4000:5000,700,0,0 //WZ_EARTHSPIKE#�A�[�X�X�p�C�N#
91,1000:2000:3000:4000:5000,700,0,0 //WZ_HEAVENDRIVE#�w�����Y�h���C�u#
92,0,1000,5000:10000:15000:20000:25000,5000:10000:15000:20000:25000 //WZ_QUAGMIRE#�N�@�O�}�C�A#
110,0,0,0,6000:7000:8000:9000:10000:11000 //BS_HAMMERFALL#�n���}�[�t�H�[��#
111,0,0,30000:60000:90000:120000:150000,0 //BS_ADRENALINE#�A�h���i�������b�V��#
112,0,0,10000:20000:30000:40000:50000,0 //BS_WEAPONPERFECT#�E�F�|���p�[�t�F�N�V����#
113,0,0,20000:40000:60000:80000:100000,0 //BS_OVERTHRUST#�I�[�o�[�g���X�g#
114,0,0,1000:2000:3000:4000:5000,0 //BS_MAXIMIZE#�}�L�V�}�C�Y�p���[#
115,0,0,300000:240000:180000:120000:60000,0 //HT_SKIDTRAP#�X�L�b�h�g���b�v#
116,0,0,20000:160000:120000:80000:40000,6000:7000:8000:9000:10000:11000 //HT_LANDMINE#�����h�}�C��#
117,0,0,250000:200000:150000:100000:50000,4000:8000:12000:16000:20000 //HT_ANKLESNARE#�A���N���X�l�A#
118,0,0,200000:160000:120000:80000:40000,0 //HT_SHOCKWAVE#�V���b�N�E�F�[�u�g���b�v#
119,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000 //HT_SANDMAN#�T���h�}��#
120,0,0,150000:120000:90000:60000:30000,10000:11000:12000:13000:14000 //HT_FLASHER#�t���b�V���[#
121,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000 //HT_FREEZINGTRAP#�t���[�W���O�g���b�v#
122,0,0,10000:8000:6000:4000:2000,0 //HT_BLASTMINE#�u���X�g�}�C��#
123,0,0,20000:40000:60000:80000:100000,0 //HT_CLAYMORETRAP#�N���C���A�g���b�v#
125,0,0,600000,0 //HT_TALKIEBOX#�g�[�L�[�{�b�N�X#
129,1000,1000,0,0 //HT_BLITZBEAT#�u���b�c�r�[�g#
135,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0 //AS_CLOAKING#�N���[�L���O#
136,0,0,0,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000 //AS_SONICBLOW#�\�j�b�N�u���[#
138,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0 //AS_ENCHANTPOISON#�G���`�����g�|�C�Y��#
139,0,0,20000:25000:30000:35000:40000:45000:50000:55000:60000:65000,0 //AS_POISONREACT#?�C�Y�����A�N�g#
140,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 //AS_VENOMDUST#�x�i���_�X�g#
141,1000,0,5500:6000:6500:7000:7500:8000:8500:9000:9500:10000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 //AS_SPLASHER#�x�i���X�v���b�V���[#
143,0,0,600000,0 //NV_TRICKDEAD#���ӂ�#
145,0,0,0,8000 //SM_FATALBLOW#�}���U��#
148,1500,0,0,0 //AC_CHARGEARROW#�`���[�W�A���[#
149,0,0,0,10000 //TF_SPRINKLESAND#���܂�#
152,0,0,0,8000 //TF_THROWSTONE#����#
155,0,0,300000,0 //MC_LOUD#���E�h�{�C�X#
156,2000,0,0,0 //AL_HOLYLIGHT#�z�[���[���C�g#
157,5000,0,300000,0 //MG_ENERGYCOAT#�G�i�W�[�R�[�g#
176,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 //NPC_POISON#�ōU��#
177,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 //NPC_BLINDATTACK#�ÈōU��#
178,0,0,0,10000:12000:14000:16000:18000:20000:22000:24000:26000:28000 //NPC_SILENCEATTACK#���ٍU��#
179,0,0,0,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000 //NPC_STUNATTACK#�X�^���U��#
180,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 //NPC_PETRIFYATTACK#�Ή��U��#
181,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 //NPC_CURSEATTACK#�U��#
182,0,0,0,8000:10000:12000:14000:16000:18000:20000:22000:24000:26000 //NPC_SLEEPATTACK#�����U��#
201,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0 //NPC_KEEPING#�L�[�s���O#
204,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0 //NPC_BARRIER#�o���A�[#
206,0,0,0,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000 //NPC_LICK#���b�N#
207,0,0,30000:40000:50000:60000:70000:80000:90000:100000:110000:120000,0 //NPC_HALLUCINATION#���o#
212,0,500,0,0 //RG_BACKSTAP#�o�b�N�X�^�u#
214,0,0,0,8000:9000:10000:11000:12000 //RG_RAID#�T�v���C�Y�A�^�b�N#
215,1000,1000,75000:90000:105000:120000:135000,0 //RG_STRIPWEAPON#�X�g���b�v�E�F�|��#
216,1000,1000,75000:90000:105000:120000:135000,0 //RG_STRIPSHIELD#�X�g���b�v�V�[���h#
217,1000,1000,75000:90000:105000:120000:135000,0 //RG_STRIPARMOR#�X�g���b�v�A�[�}�[#
218,1000,1000,75000:90000:105000:120000:135000,0 //RG_STRIPHELM#�X�g���b�v�w����#
220,0,0,180000,0 //RG_GRAFFITI#�O���t�B�e�B#
229,1000,0,40000:45000:50000:55000:60000,0 //AM_DEMONSTRATION#�f�����X�g���[�V����#
230,1000,0,3:7:10:12:13,60000 //AM_ACIDTERROR#�A�V�b�h�e���[#
232,2000,500,40000:50000:60000:70000:80000,0 //AM_CANNIBALIZE#�o�C�I�v�����g#
233,2000,500,40000:50000:60000:70000:80000,0 //AM_SPHEREMINE#�X�t�B�A�[�}�C��#
234,2000,0,120000:240000:360000:480000:600000,0 //AM_CP_WEAPON#�P�~�J���E�F�|���`���[�W#
235,2000,0,120000:240000:360000:480000:600000,0 //AM_CP_SHIELD#�P�~�J���V�[���h�`���[�W#
236,2000,0,120000:240000:360000:480000:600000,0 //AM_CP_ARMOR#�P�~�J���A�[�}�[�`���[�W#
237,2000,0,120000:240000:360000:480000:600000,0 //AM_CP_HELM#�P�~�J���w�����`���[�W#
249,0,0,300000,0 //CR_AUTOGUARD#�I�[�g�K�[�h#
250,0,0,0,8000:9000:10000:11000:12000 //CR_SHIELDCHARGE#�V�[���h�`���[�W#
251,0,700,0,0 //CR_SHIELDBOOMERANG#�V�[���h�u�[������#
252,0,0,300000,0 //CR_REFLECTSHIELD#���t���N�g�V�[���h#
253,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 //CR_HOLYCROSS#�z�[���[�N���X#
254,3000,1500,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 //CR_GRANDCROSS#�O�����h�N���X#
256,3000,0,180000,0 //CR_PROVIDENCE#�v�����B�f���X#
257,0,800,180000,0 //CR_DEFENDER#�f�B�t�F���_�[#
258,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 //CR_SPEARQUICKEN#�X�s�A�N�C�b�P��#
261,1500,0,600000,0 //MO_CALLSPIRITS#�C��#
262,2000,0,0,0 //MO_ABSORBSPIRITS#�C�D#
266,1000,500,0,0 //MO_INVESTIGATE#����#
267,1000,500,0,0 //MO_FINGEROFFENSIVE#�w�e#
268,5000,0,30000:60000:90000:120000:150000,0 //MO_STEELBODY#����#
269,0,0,500:700:900:1100:1300,20000:30000:40000:50000:60000 //MO_BLADESTOP#���n���#
270,0,0,180000,0 //MO_EXPLOSIONSPIRITS#�����g��#
271,4000:3500:3000:2500:2000,3000:2500:2000:1500:1000,0,300000 //MO_EXTREMITYFIST#���C���e����#
276,0,1500,400:600:800:1000:1200,0 //SA_MAGICROD#�}�W�b�N���b�h#
277,700,0,0,0 //SA_SPELLBREAKER#�X�y���u���C�J�[#
279,3000,0,120000:150000:180000:210000:240000:270000:300000:360000:390000,0 //SA_AUTOSPELL#�I�[�g�X�y��#
280,3000,0,1200000:1200000:1200000:1200000:1800000,0 //SA_FLAMELAUNCHER#�t���C�������`���[#
281,3000,0,1200000:1200000:1200000:1200000:1800000,0 //SA_FROSTWEAPON#�t���X�g�E�F�|��#
282,3000,0,1200000:1200000:1200000:1200000:1800000,0 //SA_LIGHTNINGLOADER#���C�g�j���O���[�_�[#
283,3000,0,1200000:1200000:1200000:1200000:1800000,0 //SA_SEISMICWEAPON#�T�C�Y�~�b�N�E�F�|��#
285,5000,0,60000:120000:180000:240000:300000,60000:120000:180000:240000:300000 //SA_VOLCANO#�{���P�[�m#
286,5000,0,60000:120000:180000:240000:300000,60000:120000:180000:240000:300000 //SA_DELUGE#�f�����[�W#
287,5000,0,60000:120000:180000:240000:300000,60000:120000:180000:240000:300000 //SA_VIOLENTGALE#�o�C�I�����g�Q�C��#
288,5000,0,60000:120000:180000:240000:300000,60000:120000:180000:240000:300000 //SA_LANDPROTECTOR#�����h�v���e�N�^�[#
289,2000,0,0,0 //SA_DISPELL#�f�B�X�y��#
304,0,0,0,5000 //BD_ADAPTATION#�A�h���u#
306,0,0,60000,15000 //BD_LULLABY#�q���#
307,0,0,60000,60000 //BD_RICHMANKIM#�j�����h�̉�#
308,0,0,60000,60000 //BD_ETERNALCHAOS#�i���̍���#
309,0,0,60000,60000 //BD_DRUMBATTLEFIELD#�푾�ۂ̋���#
310,0,0,60000,60000 //BD_RINGNIBELUNGEN#�j�[�x�����O�̎w��#
311,0,0,60000,60000 //BD_ROKISWEIL#���L�̋���#
312,0,0,60000,60000 //BD_INTOABYSS#�[���̒���#
313,0,0,60000,60000 //BD_SIEGFRIED#�s���g�̃W�[�N�t���[�h#
316,1500,0,0,0 //BA_MUSICALSTRIKE#�~���[�W�J���X�g���C�N#
317,0,0,30000,3000 //BA_DISSONANCE#�s���a��#
318,0,3000,0,10000:11000:12000:13000:14000 //BA_FROSTJOKE#�����W���[�N#
319,0,0,60000,60000 //BA_WHISTLE#���J#
320,0,0,120000,120000 //BA_ASSASSINCROSS#�[�z�̃A�T�V���N���X#
321,0,0,180000,180000 //BA_POEMBRAGI#�u���M�̎�#
322,0,0,180000,180000 //BA_APPLEIDUN#�C�h�D���̗ь�#
324,1500,0,0,0 //DC_THROWARROW#���#
325,0,0,30000,3000 //DC_UGLYDANCE#��������ȃ_���X#
326,0,3000,0,10000:11000:12000:13000:14000 //DC_SCREAM#�X�N���[��#
327,0,0,60000,60000 //DC_HUMMING#�n�~���O#
328,0,0,180000,180000 //DC_DONTFORGETME#����Y��Ȃ��Łc#
329,0,0,120000,120000 //DC_FORTUNEKISS#�K�^�̃L�X#
330,0,0,180000,180000 //DC_SERVICEFORYOU#�T�[�r�X�t�H�[���[#
331,0,0,3500,0 //NPC_SELFDESTRUCTION2#����2#
334,3000,0,0,0 //WE_MALE#�N�����͌���#
335,3000,0,0,0 //WE_FEMALE#���Ȃ��ɐs�����܂�#
336,0,0,10000,0 //WE_CALLPARTNER#���Ȃ��Ɉ�������#
355,0,0,40000:60000:80000:100000:120000,0 //LK_AURABLADE#�I�[���u���[�h#
356,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 //LK_PARRYING#�p���C���O#
357,0,0,25000:30000:35000:40000:45000,0 //LK_CONCENTRATION#�R���Z���g���[�V����#
358,0,0,180000,0 //LK_TENSIONRELAX#�e���V���������b�N�X#
359,0,0,300000,0 //LK_BERSERK
360,0,0,300000,0 //LK_FURY
361,1000:1500:2000:2500:3000,1100:1200:1300:1400:1500,20000:30000:40000:50000:60000,0 //HP_ASSUMPTIO#�A�X���v�e�B�I#
362,5000:6000:7000:8000:9000,2000:3000:4000:5000:6000,20000:25000:30000:35000:40000,20000:25000:30000:35000:40000 //HP_BASILICA#�o�W���J#
365,300,300,0,0 //HW_MAGICCRASHER
366,700,0,30000,0 //HW_MAGICPOWER#���@�͑���#
367,2000:2500:3000:3500:4000,2000:3000:4000:5000:6000,0,2000:3000:4000:5000:6000 //PA_PRESSURE
369,0,0,100000,0 //PA_GOSPEL#�S�X�y��#
370,0,300,0,0 //CH_PALMSTRIKE
371,0,0,0,2000:4000:6000:8000:10000 //CH_TIGERFIST#���Ռ�#
372,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0 //CH_CHAINCRUSH#�A������#
373,0,2000:2500:3000:3500:4000,0,0 //PF_HPCONVERSION#���C�t�u������#
374,3000,5000,0,0 //PF_SOULCHANGE#�\�E���`�F���W#
//375,0,10000:10000:10000:10000:15000,0,0 //PF_SOULBURN#�\�E���o�[��#
378,0,2000,20000:30000:40000:50000:60000,20000:30000:40000:50000:60000 //ASC_EDP#�G���`�����g�f�b�h���[�|�C�Y��#
379,1000,2000:2200:2400:2600:2800:3000:3200:3400:3600:3800,0,0 //ASC_BREAKER
380,0,0,30000,0 //SN_SIGHT#�g�D���[�T�C�g#
381,1000,1200,0,0,0 //SN_FALCONASSAULT
382,2000,500,0,0 //SN_SHARPSHOOTING
383,2000:2400:2800:3200:3600:4000:4400:4800:5200:5600,0,130000:160000:190000:220000:250000:280000:310000:340000:370000:400000,0 //SN_WINDWALK#�E�C���h�E�H�[�N#
384,5000:5000:6000:6000:7000:7000:8000:8000:9000:10000,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,5000 //WS_MELTDOWN#�����g�_�E��#
387,0,0,60000,0 //WS_CARTBOOST#�J�[�g�u�[�X�g#
389,0,0,10000,0 //ST_CHASEWALK
390,0,0,300000,0 //ST_REJECTSWORD#���W�F�N�g�\�[�h#
394,2000:2200:2400:2600:2800:3000:3200:3400:3600:3800,800:800:800:800:800:1000:1000:1000:1000:1000,0,0 //CG_ARROWVULCAN
395,0,0,20000:25000:30000:35000:40000,0 //CG_MOONLIT#������̐�ɗ�����Ԃт�#
396,0,0,300000,0 //CG_MARIONETTE#�}���I�l�b�g�R���g���[��#
397,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0 //LK_SPIRALPIERCE#�X�p�C�����s�A�[�X#
398,0,500,0,90000 //LK_HEADCRUSH#�w�b�h�N���b�V��#
399,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,30000 //LK_JOINTBEAT#�W���C���g�r�[�g#
400,1700,1000,0,0,0 //HW_NAPALMVULCAN#�i�p�[���o���J��#
401,2000,0,600000,0 //CH_SOULCOLLECT#���C��#
402,0,800:900:1000:1100:1200,30000,0 //PF_MINDBREAKER
403,5000,0,0,0 //PF_MEMORIZE
404,0,0,20000,10000 //PF_FOGWALL#�t�H�O�E�H�[��#
405,0,0,30000,8000 //PF_SPIDERWEB#�X�p�C�_�[�E�F�b�u#
406,0,0,0,3000 //ASC_METEORASSAULT#���e�I�A�T���g#
407,0,5000,0,0 //ASC_CDP
475,0,0,300000,0 //ST_PRESERVE##
476,1000,1000,75000:90000:105000:120000:135000,0 //ST_FULLSTRIP##
479,2000,0,120000:240000:360000:480000:600000,0 //CR_FULLPROTECTION##
10010,100,1000,60000,0 //GD_BATTLEORDER##
10011,100,1000,60000,0 //GD_REGENERATION##
10012,100,1000,0,0 //GD_RESTORE##
10013,100,1000,0,0 //GD_EMERGENCYCALL##