// Database for upgrading items.
// Stats per level for safe upgrade, Stats per level after safe limit, Safe level limit, Lv.1 %, Lv 2 %, Lv.3%, ect...
// Armor defense is done in percentage (ie 70 = .7 def)
// Weapons are whole numbers (ie 3 = 3 atk)
100, 200, 4, 100,100,100,100, 60, 40, 40, 20, 20, 10, // Armor
2, 3, 7, 100,100,100,100,100,100,100, 60, 40, 20, // Lv.1 Weapons
3, 5, 6, 100,100,100,100,100,100, 60, 40, 20, 20, // Lv.2 Weapons
5, 8, 5, 100,100,100,100,100, 60, 50, 20, 20, 20, // Lv.3 Weapons
7, 13, 4, 100,100,100,100, 60, 40, 40, 20, 20, 10, // Lv.4 Weapons