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//================= Hercules Database =====================================
//=       _   _                     _
//=      | | | |                   | |
//=      | |_| | ___ _ __ ___ _   _| | ___  ___
//=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __|
//=      | | | |  __/ | | (__| |_| | |  __/\__ \
//=      \_| |_/\___|_|  \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2013-2015  Hercules Dev Team
//= Copyright (C) 2013  Ind
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program.  If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Hercules Map Zone Database
//================= More Information ======================================
//= http://herc.ws/board/topic/302-introducing-hercules-map-zone-database/
//= (TODO: replace with wiki link and detail the wiki page in a decent format ^)
//================= Description ===========================================
//= A unlimited number of zones may be created, a zone may be used to create a
//= set of disabled items, disabled skills and mapflags to be used by as many
//= maps as one chooses.
//= Maps can be linked to a specific zone through the zone mapflag:
//= '<map name><tab>mapflag<tab>zone<tab><zone name>'.
//=========================================================================
//= Available types for 'disabled_skills':
//= PLAYER, HOMUN, MERCENARY, MONSTER, PET, ELEMENTAL, MOB_BOSS, CLONE, ALL and NONE
//=========================================================================

zones: (
{
	/* All zone is a dynamic (very special) zone that is forcebly inherited by ALL maps automatically */
	name: "All" /* changing this name requires MAP_ZONE_ALL_NAME to also be changed in src/map/map.h file */

	disabled_skills: {
		//both examples below disable napalm beat (id 11) to players
		//MG_NAPALMBEAT: "PLAYER"
		//ID11: "PLAYER"
	}

	disabled_items: {
		//Both examples below disable apple (id 501)
		//Apple: true
		//ID501: true
		Velum_Jamadhar: true
		Velum_Scare: true
		Velum_Buster: true
		Velum_Guillotine: true
		Velum_Spear: true
		Velum_Glaive: true
		Velum_Bible: true
		Velum_Encyclopedia: true
		Velum_Claw: true
		Velum_Arc_Wand: true
		Velum_Damascus: true
		Velum_Stunner: true
		Velum_Flail: true
		Velum_Arbalest: true
		Velum_CrossBow: true
		Velum_Claymore: true
		Velum_Katzbalger: true
		Siege_Arrow_A: true
		Siege_Arrow_S: true
		Siege_Greave: true
		Siege_Boots: true
		Siege_Shoes: true
		Siege_Manteau: true
		Siege_Muffler: true
		Siege_White_Potion: true
		Siege_Blue_Potion: true
		Woe_Violet_Potion: true
		Woe_White_Potion: true
		Woe_Blue_Potion: true
		TE_White_Potion: true
		TE_White_Slim_Potion: true
		Siege_Plate: true
		Siege_Suits: true
		Siege_Robe: true
	}
	mapflags: (
	)

	/* "command:min-group-lv-to-override" e.g. "heal: 70" */
	disabled_commands: {
		//Example Below makes @heal be used in maps within this zone only by those group lv 70 and above
		//heal: 70
	}
	skill_damage_cap: {
		//Example Below caps Cold Bolt damage in maps within this zone to a maximum 50 damage,
		// (depends on HMAP_ZONE_DAMAGE_CAP_TYPE in src/config/core.h)
		// when cast vs players and monsters.
		//MG_COLDBOLT: (50,"PLAYER | MONSTER")
	}
},
{
	/* Normal zone is applied to all maps that are not pkable (where players cant fight each other)  */
	/* However, it wont be applied to maps with its own zones (specified through mapflag) */
	name: "Normal" /* changing this name requires MAP_ZONE_NORMAL_NAME to also be changed in src/map/map.h file */

	disabled_skills: {
		WM_LULLABY_DEEPSLEEP: "PLAYER"
		WM_SIRCLEOFNATURE: "PLAYER"
		WM_SATURDAY_NIGHT_FEVER: "PLAYER"
		SO_ARRULLO: "PLAYER"
		CG_HERMODE: "PLAYER"
	}

	disabled_items: {
	}

	mapflags: (
	)

},
{
	/* PvP zone is applied to all maps with a pvp mapflag */
	name: "PvP" /* changing this name requires MAP_ZONE_PVP_NAME to also be changed in src/map/map.h file */

	disabled_skills: {
		BS_GREED: "PLAYER"
		CG_HERMODE: "PLAYER"
	}

	disabled_items: {
		Greed_Scroll: true
		C_Beginner_Cap: true
		Velum_Jamadhar: false
		Velum_Scare: false
		Velum_Buster: false
		Velum_Guillotine: false
		Velum_Spear: false
		Velum_Glaive: false
		Velum_Bible: false
		Velum_Encyclopedia: false
		Velum_Claw: false
		Velum_Arc_Wand: false
		Velum_Damascus: false
		Velum_Stunner: false
		Velum_Flail: false
		Velum_Arbalest: false
		Velum_CrossBow: false
		Velum_Claymore: false
		Velum_Katzbalger: false
		Siege_Arrow_A: false
		Siege_Arrow_S: false
		Siege_Greave: false
		Siege_Boots: false
		Siege_Shoes: false
		Siege_Manteau: false
		Siege_Muffler: false
		Siege_White_Potion: false
		Siege_Blue_Potion: false
		Woe_Violet_Potion: false
		Woe_White_Potion: false
		Woe_Blue_Potion: false
		Siege_Plate: false
		Siege_Suits: false
		Siege_Robe: false
	}

	/* cashshop disabled in pvp maps */
	mapflags: (
		"nocashshop",
	)
},
{
	/* PK Mode zone is only used when server is on pk_mode (battle.conf),
		it applies to all pvp maps that don't have their own zone */
	name: "PK Mode" /* changing this name requires MAP_ZONE_PK_NAME to also be changed in src/map/map.h file */

	disabled_skills: {

	}

	disabled_items: {

	}

	/* PK Mode Damage Reductions */
	/* - weapon_damage_rate -40% */
	/* - magic_damage_rate  -40% */
	/* - misc_damage_rate   -40% */
	/* - long_damage_rate   -30% */
	/* - short_damage_rate  -20% */
	mapflags: (
		"weapon_damage_rate	60",
		"magic_damage_rate	60",
		"misc_damage_rate	60",
		"long_damage_rate	70",
		"short_damage_rate	80",
	)
},
{
	/* GvG zone is applied to all maps with a gvg mapflag */
	name: "GvG" /* changing this name requires MAP_ZONE_GVG_NAME to also be changed in src/map/map.h file */

	disabled_skills: {
		AL_TELEPORT: "PLAYER"
		AL_WARP: "PLAYER"
		WZ_ICEWALL: "PLAYER"
		TF_BACKSLIDING: "PLAYER"
		RG_INTIMIDATE: "PLAYER"
		WE_CALLPARTNER: "PLAYER"
		HP_ASSUMPTIO: "PLAYER"
		HP_BASILICA: "PLAYER"
		CG_MOONLIT: "PLAYER"
		WE_CALLPARENT: "PLAYER"
		WE_CALLBABY: "PLAYER"
		CR_CULTIVATION: "PLAYER"
		NJ_KIRIKAGE: "PLAYER"
		CASH_ASSUMPTIO: "PLAYER"
		BS_GREED: "PLAYER"
		SC_FATALMENACE: "PLAYER"
		SC_DIMENSIONDOOR: "PLAYER"
		SU_LOPE: "PLAYER"
	}

	disabled_items: {
		Assumptio_5_Scroll: true
		Greed_Scroll: true
		Pty_Assumptio_Scroll: true
		Velum_Jamadhar: false
		Velum_Scare: false
		Velum_Buster: false
		Velum_Guillotine: false
		Velum_Spear: false
		Velum_Glaive: false
		Velum_Bible: false
		Velum_Encyclopedia: false
		Velum_Claw: false
		Velum_Arc_Wand: false
		Velum_Damascus: false
		Velum_Stunner: false
		Velum_Flail: false
		Velum_Arbalest: false
		Velum_CrossBow: false
		Velum_Claymore: false
		Velum_Katzbalger: false
		Siege_Arrow_A: false
		Siege_Arrow_S: false
		Siege_Greave: false
		Siege_Boots: false
		Siege_Shoes: false
		Siege_Manteau: false
		Siege_Muffler: false
		Siege_White_Potion: false
		Siege_Blue_Potion: false
		Woe_Violet_Potion: false
		Woe_White_Potion: false
		Woe_Blue_Potion: false
		Siege_Plate: false
		Siege_Suits: false
		Siege_Robe: false
		C_Beginner_Cap: true
	}
	/* 5 second duration increase on GvG */
	/* knockback disabled */
	/* GvG Mode Damage Reductions */
	/* - weapon_damage_rate -40% */
	/* - magic_damage_rate  -40% */
	/* - misc_damage_rate   -40% */
	/* - long_damage_rate   -20% */
	/* - short_damage_rate  -20% */
	mapflags: (
		"invincible_time_inc	5000",
		"noknockback",
		"weapon_damage_rate	60",
		"magic_damage_rate	60",
		"misc_damage_rate	60",
		"long_damage_rate	80",
		"short_damage_rate	80",
		"nocashshop",
		"gvg_noparty",
	)

},
{
	/* Battlegrounds zone is applied to all maps with a battlegrounds mapflag */
	name: "Battlegrounds" /* changing this name requires MAP_ZONE_BG_NAME to also be changed in src/map/map.h file */

	disabled_skills: {
		AL_TELEPORT: "PLAYER"
		AL_WARP: "PLAYER"
		WZ_ICEWALL: "PLAYER"
		TF_BACKSLIDING: "PLAYER"
		RG_INTIMIDATE: "PLAYER"
		MO_BODYRELOCATION: "PLAYER"
		WE_CALLPARTNER: "PLAYER"
		HP_ASSUMPTIO: "PLAYER"
		HP_BASILICA: "PLAYER"
		CG_MOONLIT: "PLAYER"
		WE_CALLPARENT: "PLAYER"
		WE_CALLBABY: "PLAYER"
		CR_CULTIVATION: "PLAYER"
		TK_RUN: "PLAYER"
		TK_HIGHJUMP: "PLAYER"
		SG_FEEL: "PLAYER"
		SG_SUN_WARM: "PLAYER"
		SG_MOON_WARM: "PLAYER"
		SG_STAR_WARM: "PLAYER"
		SG_SUN_COMFORT: "PLAYER"
		SG_MOON_COMFORT: "PLAYER"
		SG_STAR_COMFORT: "PLAYER"
		SG_HATE: "PLAYER"
		SG_SUN_ANGER: "PLAYER"
		SG_MOON_ANGER: "PLAYER"
		SG_STAR_ANGER: "PLAYER"
		SG_SUN_BLESS: "PLAYER"
		SG_MOON_BLESS: "PLAYER"
		SG_STAR_BLESS: "PLAYER"
		NJ_KIRIKAGE: "PLAYER"
		CASH_ASSUMPTIO: "PLAYER"
		SC_FATALMENACE: "PLAYER"
		SC_DIMENSIONDOOR: "PLAYER"
		SU_LOPE: "PLAYER"
	}
	disabled_items: {
		Assumptio_5_Scroll: true
		Pty_Assumptio_Scroll: true
		C_Beginner_Cap: true
	}

	/* knockback disabled */
	/* Battlegrounds Damage Reductions */
	/* - weapon_damage_rate -30% */
	/* - magic_damage_rate  -30% */
	/* - misc_damage_rate   -30% */
	/* - long_damage_rate   -25% */
	/* - short_damage_rate  -25% */
	mapflags: (
		"noknockback",
		"weapon_damage_rate	70",
		"magic_damage_rate	70",
		"misc_damage_rate	70",
		"long_damage_rate	75",
		"short_damage_rate	75",
	)

},
{
	name: "Aldebaran Turbo Track"

	disabled_skills: {
		SM_ENDURE: "PLAYER"
		AL_TELEPORT: "PLAYER"
		AL_WARP: "PLAYER"
		AL_CURE: "PLAYER"
		TF_HIDING: "PLAYER"
		WZ_ICEWALL: "PLAYER"
		AS_CLOAKING: "PLAYER"
		RG_INTIMIDATE: "PLAYER"
		MO_BODYRELOCATION: "PLAYER"
		LK_CONCENTRATION: "PLAYER"
		LK_BERSERK: "PLAYER"
		HP_BASILICA: "PLAYER"
		WS_CARTBOOST: "PLAYER"
		ST_CHASEWALK: "PLAYER"
		CG_MOONLIT: "PLAYER"
		SC_FATALMENACE: "PLAYER"
		SC_DIMENSIONDOOR: "PLAYER"
		GN_CARTBOOST: "PLAYER"
	}

	disabled_items: {
		Wing_Of_Fly: true
		Anodyne: true
		Green_Potion: true
		Panacea: true
	}
},
{
	name: "Jail"

	disabled_skills: {
		TK_JUMPKICK: "PLAYER"
		TK_HIGHJUMP: "PLAYER"
	}

	disabled_items: {
		Wing_Of_Fly: true
		Wing_Of_Butterfly: true
		Giant_Fly_Wing: true
		WOB_Rune: true
		WOB_Schwaltz: true
		WOB_Rachel: true
		WOB_Local: true
	}
},
{
	name: "Izlude Battle Arena"

	disabled_skills: {
		RG_INTIMIDATE: "PLAYER"
		AL_TELEPORT: "PLAYER"
		SC_FATALMENACE: "PLAYER"
		SC_DIMENSIONDOOR: "PLAYER"
	}

	disabled_items: {
		Wing_Of_Fly: true
	}
},
{
	name: "GvG2"
	inherit: ( "GvG" ) /* will import all gvg has */

	disabled_skills: {
		TK_HIGHJUMP: "PLAYER"
		SA_ABRACADABRA: "PLAYER"
	}
},
{
	name: "WoE TE"
	inherit: ( "GvG" ) /* will import all gvg has */

	disabled_items: {
		TE_White_Potion: false
		TE_White_Slim_Potion: false
	}
},
{
	name: "Sealed Shrine"

	disabled_skills: {
		MG_SAFETYWALL: "PLAYER"
		AL_TELEPORT: "PLAYER | MONSTER | HOMUN | MERCENARY"
		RG_INTIMIDATE: "PLAYER | MONSTER"
		HP_ASSUMPTIO: "PLAYER"
		CASH_ASSUMPTIO: "PLAYER"
		SC_FATALMENACE: "PLAYER"
		SC_DIMENSIONDOOR: "PLAYER"
	}

	mapflags: (
		"nobranch",
		"noicewall",
		"nomemo",
		"nosave	SavePoint",
		"noteleport",
		"monster_noteleport",
		"nowarpto",
		"partylock",
		"pvp	off",
		"src4instance",
	)
},
{
	name: "Memorial Dungeon" /* ETower, Orc's Memory, Nidhoggur's Nest, etc */

	disabled_skills: {
		AL_TELEPORT: "PLAYER | MONSTER | HOMUN | MERCENARY"
		WZ_ICEWALL: "PLAYER"
		RG_INTIMIDATE: "PLAYER | MONSTER"
		PF_SPIDERWEB: "PLAYER"
		NPC_EXPULSION: "PLAYER"
		SC_FATALMENACE: "PLAYER"
		SC_DIMENSIONDOOR: "PLAYER"
	}

	mapflags: (
		"nobranch",
		"noicewall",
		"nomemo",
		"nosave	SavePoint",
		"noteleport",
		"monster_noteleport",
		"nowarpto",
		"partylock",
		"pvp	off",
		"src4instance",
	)
},
{
	name: "Towns"

	disabled_skills: {
		AM_CANNIBALIZE: "PLAYER"
		AM_SPHEREMINE: "PLAYER"
		CR_CULTIVATION: "PLAYER"
		BS_GREED: "PLAYER"
		SC_MANHOLE: "PLAYER"
		WM_POEMOFNETHERWORLD: "PLAYER"
		GN_WALLOFTHORN: "PLAYER"
	}

	disabled_items: {
		Greed_Scroll: true
	}
}
)