// Item Delay Database
// There is a max concurrent number of entries modifiable in src/map/itemdb.h as MAX_ITEMDELAYS
//
// Structure:
// Item ID,Delay in Milliseconds
//12202,60000 //Str_Dish10_
//12203,60000 //Agi_Dish10_
//12204,60000 //Int_Dish10_
//12205,60000 //Dex_Dish10_
//12206,60000 //Luk_Dish10_
//12207,60000 //Vit_Dish10_
12208,60000 //Battle_Manual
12210,60000 //Bubble_Gum
14538,300000 //Glass_Of_Illusion
14586,180000 //Spark_Candy
607,5000 // Yggdrasil_Berry
608,3000 // Yggdrasil_Seed
// Bifrost Items
11522,1000 // Red_Raffle_Sap
11523,2000 // Yellow_Raffle_Sap
11524,3000 // White_Raffle_Sap
11525,5000 // Mora_Hip_Tea
//12580,0 // Vending_Search_Scroll
//12581,0 // Vending_Search_Scroll2
//12591,0 // Vending_Search_Scroll3
12725,120000 // Runstone_Nosiege,Nauthiz Rune
12726,30000 // Runstone_Rhydo,Raido Rune
12727,60000 // Runstone_Verkana,Berkana Rune
12732,1000 // Runstone_Pertz,Wyrd Rune
22540,60000 // Runstone_Luxanima,Lux Anima Rune