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// for mobs
// mob_id,sprite_id,equip #
// Use another mob's sprite for a monster.  0 for sprite will disable mob.
// Mob must have an equipment it's pet counterpart can use or it will cause problems.  If no equip use 0.
// The following if a player sprite is used
// MobID,SpriteID,Sex,Hair,Hair_Color,Weapon,Shield,Head_Top,Head_Middle,Head_Bottom,Option,Dye_Color
// Use Item ID for weapons and shields, not View ID.

//1002,1039	//Poring,Baphomet (Make Porings look like Baphomet)
//1970,1002,10013	// new mob that looks like a Poring with a backpack

// Easter Event Monsters
//1920,1047,0
//1921,1093,0

// eAthena Dev Team
// Valaris
//1900,4013,1,1,1,1254,0,67,12,54,16,1
// Valaris Worshiper
//1901,6,1,1,1,1219,2101,67,12,54,0,1
// MC Cameri
//1902,14,1,6,6,1101,2105,0,0,0,32,3
// Poki#3
//1903,4012,1,21,0,1720,0,102,184,57,16,0
// Sentry
//1904,1286,0