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//--------------------------------------------------------------
// Hercules Battle Configuration File
// Originally Translated by Peter Kieser <pfak@telus.net>
// Made in to plainer English by Ancyker
//--------------------------------------------------------------
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
// Note 2: Value is in percents (100 means 100%)
// Note 3: Value is a bit field. If no description is given,
//         assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
//--------------------------------------------------------------

// Melee damage adjustments (non skills) for Battleground maps (Note 2)
bg_short_attack_damage_rate: 80

// Ranged damage adjustments (non skills) for Battleground maps (Note 2)
bg_long_attack_damage_rate: 80

// Weapon skills damage adjustments for Battleground maps (Note 2)
bg_weapon_attack_damage_rate: 60

// Magic skills damage adjustments for Battleground maps (Note 2)
bg_magic_attack_damage_rate: 60

// Misc skills damage adjustments for Battleground maps (Note 2)
bg_misc_attack_damage_rate: 60

// Flee penalty on BG grounds.
// NOTE: It's %, not absolute, so 20 is -20% of your total flee
bg_flee_penalty: 20

// Interval before updating the bg-member map mini-dots (milliseconds)
bg_update_interval: 1000