1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
|
# -*- coding: utf8 -*-
#
# Copyright (C) 2014 Evol Online
# Author: Andrei Karas (4144)
import array
import csv
import os
import zlib
import struct
import StringIO
from xml.dom import minidom
from code.fileutils import *
def getTmxFiles(srcDir):
for name in os.listdir(srcDir):
fileName = srcDir + name
if os.path.isfile(fileName) == False:
continue
if name.endswith(".tmx") == False:
continue
yield fileName
def recreateMapCache():
destDir = "../../server-data/db/re/"
srcDir = "../../client-data/maps/"
makeDir(destDir)
sz = 0L
mapsCount = 0
with open(destDir + "map_cache.dat", "wb") as w:
writeInt32(w, 0) # file size
writeInt16(w, 0) # maps count
writeInt16(w, 0) # padding
sz = sz + 8
for fileName in getTmxFiles(srcDir):
dom = minidom.parse(fileName)
root = dom.documentElement
firstgid = 0
for tileset in root.getElementsByTagName("tileset"):
try:
name = tileset.attributes["name"].value
except:
name = ""
if name == "Collision":
firstgid = int(tileset.attributes["firstgid"].value)
break
for layer in root.getElementsByTagName("layer"):
if layer.attributes["name"].value == "Collision":
data = layer.getElementsByTagName("data")
if data is None or len(data) != 1:
continue
data = data[0]
width = int(layer.attributes["width"].value)
height = int(layer.attributes["height"].value)
encoding = data.attributes["encoding"].value
try:
compression = data.attributes["compression"].value
except:
compression = ""
tiles = []
if encoding == "base64":
binData = data.childNodes[0].data.strip()
binData = binData.decode('base64')
if compression == "gzip":
dc = zlib.decompressobj(16 + zlib.MAX_WBITS)
else:
dc = zlib.decompressobj()
layerData = dc.decompress(binData)
arr = array.array("I")
arr.fromstring(layerData)
for tile in arr:
if tile == 0:
tileType = 0
else:
tileType = tile - firstgid;
if tileType > 128 or tileType < 0:
tileType = 1
tiles.append(tileType)
elif encoding == "csv":
binData = data.childNodes[0].data.strip()
f = StringIO.StringIO(binData)
arr = list(csv.reader(f, delimiter=',', quotechar='|'))
for row in arr:
try:
for item in row:
if item != "":
tile = int(item)
if tile == 0:
tileType = 0
else:
tileType = tile - firstgid;
# tmw collision format
# 0 - walkable ground
# 1 - non walkable wall
# 2 - air allowed shootable too
# 3 - water allowed water, shootable too
# 4 - sit, walkable ground
# 5 - none
# server collision format
# 000 0 - walkable, shootable
# 001 1 - wall
# 010 2 - same with 0
# 011 3 - walkable, shootable, water
# 100 4 - same with 0
# 101 5 - shootable
# 110 6 - same with 0
# 111 7 - none
if tileType > 128 or tileType < 0:
tileType = 1
tiles.append(tileType)
except:
None
f.close()
else:
print "map format not supported: " + fileName
continue
comp = zlib.compressobj()
binData = struct.pack(str(len(tiles))+"B", *tiles)
binData = zlib.compress(binData)
idx = fileName.rfind("/") + 1
mapName = fileName[idx:-4]
writeMapName(w, mapName)
writeInt16(w, width)
writeInt16(w, height)
writeInt32(w, len(binData))
writeData(w, binData)
print fileName
mapsCount = mapsCount + 1
sz = sz + 12 + 8 + len(binData)
break
w.seek(0);
writeInt32(w, sz)
writeInt16(w, mapsCount)
|