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author | Reid <reidyaro@gmail.com> | 2012-08-02 22:25:51 +0200 |
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committer | Reid <reidyaro@gmail.com> | 2012-08-03 00:25:05 +0200 |
commit | ccb7bfcafc7f93e73b27e269e169b25adfa52e97 (patch) | |
tree | c29ef86de9bb5ad84ff81cd512b02cf2f59846b7 /update | |
parent | 6bb8fd3d6ed1141d3467df438f4a2938783a3bb0 (diff) | |
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Update news.txt (Alige).
Diffstat (limited to 'update')
-rw-r--r-- | update/news.txt | 182 |
1 files changed, 101 insertions, 81 deletions
diff --git a/update/news.txt b/update/news.txt index 5100a91..dd72058 100644 --- a/update/news.txt +++ b/update/news.txt @@ -1,153 +1,173 @@ -##9 Latest client version: ##6ManaPlus 1.2.5.12 -##0 Actual Release: ##1 Beta1 +##9 Latest client version: ##6ManaPlus 1.2.7.22 +##0 Actual Release:##1 Beta1 ##0 Welcome in ##BEvol Online##b! -##0 You can find every ##0of ##BEvol Online##b ##1rules here: -##1 http://www.evolonline.org/guide_rules.html +##0 You can find every ##1rules##0 of ##BEvol Online##b +##0 at ##1http://www.evolonline.org/guide_rules.html + ##7 ##BThe adventure begins!##b -##7 Evolving Beta +##7 Summer holidays for Evol Online! + +##0 Once more, a lot of work has been done, recently on the consistency +##0 and quality of the game. A lot of new graphics will be part of the +##0 next release, Beta2. Interactivity between the player and the game +##0 was our main goal the past weeks. + +##0 This new dynamic and gaming experience will be revealed throughout +##0 animations full of mysteries. Treasure chests, coconuts and new NPCs +##0 have appeared on a brand new map! + +##0 The work on the translations, the repositorie reorganizations and +##0 on top of all, the client, were one of our main concerns lately. +##0 The developers still need a bit of time in order to finish this +##0 release, thus we thank you for waiting. -##0 Good news, most of the work needed for the Beta #2 has been -##0 done! However, there are still some language tasks left, and -##0 we would need your help for this! +##9 -- Regards, Alige. +##9 July 2012 -##0 The Game Rules were added on this new Beta. The no-law world has -##0 ended! You can review a copy of these rules on our site. -##0 A Development interlude will be made between the Beta session -##0 and the Aurora release. This payse will be made to organise most -##0 of our future guidelines. +##7 A contantly evolving Beta! -##0 We will notify you for the release date on the next news. It -##0 should normally be one week before the Beta #2 release itself. +##0 Good news, most of the needed work for the Beta2 has been finished. +##0 However, there are still some language tasks left, and we need +##0 your help for this! -##9 -- Cheers, Reid +##0 The game rules were added on the Beta2, the no-law world reached to +##0 its end! You can review a copy of these rules on our site. + +##0 A development pause will be made between the Beta session and the +##0 Aurora release. This break will be done in order to rethink most of +##0 our future guidelines. + +##0 We will notify you of the release date in the next news. It should +##0 technically be one week before the release itself. + +##9 -- Cheers, Reid. ##9 April 2012 -##7 Guidelines for the next releases +##7 Guidelines for future releases have been established! ##0 As you may know, ##BEvol Online##b has seen multiple development -##0 stages during the last years. It is now time to look forward and -##0 to program what will be our future development roadmaps. +##0 stages during the past years. It is now the time to look forward and +##0 to establish the bases of our future development roadmaps. -##0 At the end of the third and last Beta release, we will switch to -##0 a new style of development. It will be composed of two different -##0 paths. +##0 At the end of the third and last Beta release, we will switch +##0 to a new style of development. It will be formed of two types +##0 of releases. -##0 The first, called ##BAurora##b, will continue the selected story -##0 and will be the main story. ##BSkylandia##b will be the second -##0 one and will build some side-quests from the Aurora Releases, as -##0 well as showing some secrets from the ##BAemil##b world. +##0 The first, called ##BAurora##b, will continue the selected story and +##0 will be the main quest line. ##BSkylandia##b will be the second type. +##0 It will be composed of some side-quests from the Aurora releases, as +##0 well as revealing some secrets of the ##BAemil##b world. -##0 A last development release has been prepared, the ##BMercurian##b- -##0 releases. This one is currently hidden and nothing of it will be -##0 spoiled as it will end the game story. +##0 A last development release has been prepared, the ##BMercurian##b +##0 one. This type is currently hidden and nothing will be spoiled as it +##0 will end the game story. ##0 So be patient! -##9 -- Cheers, Reid +##9 -- Cheers, Reid. ##9 April 2012 ##7 Land Ahoy! ##0 Almost two months have passed since we began redesigning our -##0 content and concept bases. One of the changes was made to the -##0 mascot, the Pious, which will now be called Piou. +##0 content and concept base. One of the changes was made for the +##0 mascot, the Pious, which will now be renamed to Piou. -##0 We still need few weeks of work before being done with the -##0 graphical part. However, we started to work on the Leve Design -##0 concept, including new quests, dialogues, maps, etc... Most of -##0 this should be done in May, so be ready for the next episode -##0 this month! +##0 We still need few weeks before being done with the graphic part. +##0 But we started to concept the Level Design (including new quests, +##0 dialogues, maps). Most of this should be done in May, so be +##0 ready to the next episode for this month! -##0 Here are some important links if you wish to take part in the +##0 Here are some important links, if you wish to take part in the ##0 development or if you just wish to talk with us. -Contributor List: http://wiki.evolonline.org/contributors -Translation Tutorial: http://wiki.evolonline.org/translation -Beta #2 Roadmap: http://wiki.evolonline.org/beta2 -News Section: http://evolonline.org/news.html -Art Development: http://evolonline.deviantart.com -IRC Webchat: http://evolonline.org/chat +Contributors list: http://wiki.evolonline.org/contributors +Translation tuto: http://wiki.evolonline.org/translation +Beta2 roadmap: http://wiki.evolonline.org/beta2 +News section: http://evolonline.org/news.html +Art Development: http://evolonline.deviantart.com +IRC webchat: http://evolonline.org/chat -##9 -- Cheers, Reid +##9 -- Cheers, Reid. ##9 March 2012 - + ##7 On the way for the Beta2! -##0 The Evol Online developers and contributors would like to thank -##0 the numerous Beta testers who played the game over the last -##0 three weeks. So far, the number of testers is ##B450##b. +##0 The Evol Online Developers and Contributors, woud like to thank +##0 the numerous Beta testers who played Evol over the last three +##0 weeks. So far, we have reached ##B450##b testers. -##0 As you have been all waiting for some news about the Beta #2! -##0 The door opening outwards will be unlocked. There will be new -##0 monsters, new items, new quests and a brand new map! -##0 The second Beta release will focus on establishing the future +##0 As you all have been waiting for news about the Beta2, here it is. +##0 The door to the outside will be unlocked, there will be new +##0 monsters, items, quests and a brand new map! +##0 The second Beta release will focus in establishing the future ##0 style of our gameplay. -##9 -- Cheers, Reid +##9 -- Cheers, Reid. ##9 February 2012 -##7 Season 1, Episode 1 +##7 Season 1, Episode 1! -##0 After a mysterious past, you find yourself adrift on the waves -##0 in the middle of Oceania. A noble-minded crew, sailing near your -##0 body, decides to rescue and take care of you. +##0 After a mysterious past, you find yourself adrift on the waves in +##0 the middle of Oceania. A noble-minded crew, sails by your body +##0 decides to rescue and take care of you. ##0 You now wake up about seven days later in their wooden ship. ##0 Take some time to know the crew who saved you and try to ##0 discover what happened to you before this terrible event! -##9 -- Cheers, Reid +##9 -- Cheers, Reid. ##9 January 2012 -##7 Evol Online Beta Release #1 +##7 Evol Online Beta releases! -##0 After several months of work, the world of ##BEvol Online##b -##0 finally opens its doors to everyone for its Beta #1! +##0 After several months of work, the world of ##BEvol Online##b is +##0 finally opened to everyone for its first Beta release! -##0 This Beta release will be the first among two other ones which -##0 will help the developers finding out the qualities and -##0 problems of the chosen gameplay. +##0 This Beta will be the first among two other ones which will help +##0 the developers finding out the qualities and problems of the +##0 chosen gameplay. ##0 We welcome you to give us your thoughts about this, but we also ##0 hope you will have fun being part of this amazing adventure. ##0 We also need to warn you that at the end of the third release, -##0 Beta #3, all characters will be wiped as we are trying to have a +##0 all characters will be wiped out as we are trying to have a ##0 perfect balance for this game and start it over with it. ##0 We kindly ask you to accept this. -##9 -- Cheers, Reid +##9 -- Cheers, Reid. ##9 January 2012 ##7 Merry Christmas! -##0 On this Christmas morning, the Evol Online team is here to wish -##0 you all a Merry Christmas and to inform you that the beta -##0 release of ##BEvol Online##b will be soon available! +##0 On this Christmas morning, the Evol Online team is of course here +##0 to wish you all a merry Christmas and to announce that the first +##0 Beta release of ##BEvol Online##b will soon be available! -##0 No, this is not a joke! After more than a year of work and -##0 through good and bad times, the team finally decided to release -##0 the Beta #1. +##0 No, this is not a dream! After more than a year of work and through +##0 good and bad times, the team finally decided to release the first +##0 Beta release. -##0 Over one year has passed during which we have been working on -##0 the in-game design and in the new arrangement of our server and -##0 client. The time came to show it publicly! +##0 Over one year has passed and we have been working on the in-game +##0 design and in a new technology for our server and client. The +##0 time has come to reveal it to the world! -##0 We, ##BEvol Online##b developers, hope to get as many beta -##0 testers as we can in order to get as many point of views as +##0 We, the ##BEvol Online##b developers, hope to get as many Beta +##0 testers as we can in order to get as many different views as ##0 possible. -##0 We thank you for your patience and also for sharing this dream -##0 with us. +##0 We sincerely thank you for your patience and for sharing the same +##0 dream we have in common. -##9 -- Cheers, Reid +##9 -- Cheers, Reid. ##9 December 2011 |