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authorReid <reidyaro@gmail.com>2012-08-02 22:25:51 +0200
committerReid <reidyaro@gmail.com>2012-08-03 00:25:05 +0200
commitccb7bfcafc7f93e73b27e269e169b25adfa52e97 (patch)
treec29ef86de9bb5ad84ff81cd512b02cf2f59846b7 /update
parent6bb8fd3d6ed1141d3467df438f4a2938783a3bb0 (diff)
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-##9 Latest client version: ##6ManaPlus 1.2.5.12
-##0 Actual Release: ##1 Beta1
+##9 Latest client version: ##6ManaPlus 1.2.7.22
+##0 Actual Release:##1 Beta1
##0 Welcome in ##BEvol Online##b!
-##0 You can find every ##0of ##BEvol Online##b ##1rules here:
-##1 http://www.evolonline.org/guide_rules.html
+##0 You can find every ##1rules##0 of ##BEvol Online##b
+##0 at ##1http://www.evolonline.org/guide_rules.html
+
##7 ##BThe adventure begins!##b
-##7 Evolving Beta
+##7 Summer holidays for Evol Online!
+
+##0 Once more, a lot of work has been done, recently on the consistency
+##0 and quality of the game. A lot of new graphics will be part of the
+##0 next release, Beta2. Interactivity between the player and the game
+##0 was our main goal the past weeks.
+
+##0 This new dynamic and gaming experience will be revealed throughout
+##0 animations full of mysteries. Treasure chests, coconuts and new NPCs
+##0 have appeared on a brand new map!
+
+##0 The work on the translations, the repositorie reorganizations and
+##0 on top of all, the client, were one of our main concerns lately.
+##0 The developers still need a bit of time in order to finish this
+##0 release, thus we thank you for waiting.
-##0 Good news, most of the work needed for the Beta #2 has been
-##0 done! However, there are still some language tasks left, and
-##0 we would need your help for this!
+##9 -- Regards, Alige.
+##9 July 2012
-##0 The Game Rules were added on this new Beta. The no-law world has
-##0 ended! You can review a copy of these rules on our site.
-##0 A Development interlude will be made between the Beta session
-##0 and the Aurora release. This payse will be made to organise most
-##0 of our future guidelines.
+##7 A contantly evolving Beta!
-##0 We will notify you for the release date on the next news. It
-##0 should normally be one week before the Beta #2 release itself.
+##0 Good news, most of the needed work for the Beta2 has been finished.
+##0 However, there are still some language tasks left, and we need
+##0 your help for this!
-##9 -- Cheers, Reid
+##0 The game rules were added on the Beta2, the no-law world reached to
+##0 its end! You can review a copy of these rules on our site.
+
+##0 A development pause will be made between the Beta session and the
+##0 Aurora release. This break will be done in order to rethink most of
+##0 our future guidelines.
+
+##0 We will notify you of the release date in the next news. It should
+##0 technically be one week before the release itself.
+
+##9 -- Cheers, Reid.
##9 April 2012
-##7 Guidelines for the next releases
+##7 Guidelines for future releases have been established!
##0 As you may know, ##BEvol Online##b has seen multiple development
-##0 stages during the last years. It is now time to look forward and
-##0 to program what will be our future development roadmaps.
+##0 stages during the past years. It is now the time to look forward and
+##0 to establish the bases of our future development roadmaps.
-##0 At the end of the third and last Beta release, we will switch to
-##0 a new style of development. It will be composed of two different
-##0 paths.
+##0 At the end of the third and last Beta release, we will switch
+##0 to a new style of development. It will be formed of two types
+##0 of releases.
-##0 The first, called ##BAurora##b, will continue the selected story
-##0 and will be the main story. ##BSkylandia##b will be the second
-##0 one and will build some side-quests from the Aurora Releases, as
-##0 well as showing some secrets from the ##BAemil##b world.
+##0 The first, called ##BAurora##b, will continue the selected story and
+##0 will be the main quest line. ##BSkylandia##b will be the second type.
+##0 It will be composed of some side-quests from the Aurora releases, as
+##0 well as revealing some secrets of the ##BAemil##b world.
-##0 A last development release has been prepared, the ##BMercurian##b-
-##0 releases. This one is currently hidden and nothing of it will be
-##0 spoiled as it will end the game story.
+##0 A last development release has been prepared, the ##BMercurian##b
+##0 one. This type is currently hidden and nothing will be spoiled as it
+##0 will end the game story.
##0 So be patient!
-##9 -- Cheers, Reid
+##9 -- Cheers, Reid.
##9 April 2012
##7 Land Ahoy!
##0 Almost two months have passed since we began redesigning our
-##0 content and concept bases. One of the changes was made to the
-##0 mascot, the Pious, which will now be called Piou.
+##0 content and concept base. One of the changes was made for the
+##0 mascot, the Pious, which will now be renamed to Piou.
-##0 We still need few weeks of work before being done with the
-##0 graphical part. However, we started to work on the Leve Design
-##0 concept, including new quests, dialogues, maps, etc... Most of
-##0 this should be done in May, so be ready for the next episode
-##0 this month!
+##0 We still need few weeks before being done with the graphic part.
+##0 But we started to concept the Level Design (including new quests,
+##0 dialogues, maps). Most of this should be done in May, so be
+##0 ready to the next episode for this month!
-##0 Here are some important links if you wish to take part in the
+##0 Here are some important links, if you wish to take part in the
##0 development or if you just wish to talk with us.
-Contributor List: http://wiki.evolonline.org/contributors
-Translation Tutorial: http://wiki.evolonline.org/translation
-Beta #2 Roadmap: http://wiki.evolonline.org/beta2
-News Section: http://evolonline.org/news.html
-Art Development: http://evolonline.deviantart.com
-IRC Webchat: http://evolonline.org/chat
+Contributors list: http://wiki.evolonline.org/contributors
+Translation tuto: http://wiki.evolonline.org/translation
+Beta2 roadmap: http://wiki.evolonline.org/beta2
+News section: http://evolonline.org/news.html
+Art Development: http://evolonline.deviantart.com
+IRC webchat: http://evolonline.org/chat
-##9 -- Cheers, Reid
+##9 -- Cheers, Reid.
##9 March 2012
-
+
##7 On the way for the Beta2!
-##0 The Evol Online developers and contributors would like to thank
-##0 the numerous Beta testers who played the game over the last
-##0 three weeks. So far, the number of testers is ##B450##b.
+##0 The Evol Online Developers and Contributors, woud like to thank
+##0 the numerous Beta testers who played Evol over the last three
+##0 weeks. So far, we have reached ##B450##b testers.
-##0 As you have been all waiting for some news about the Beta #2!
-##0 The door opening outwards will be unlocked. There will be new
-##0 monsters, new items, new quests and a brand new map!
-##0 The second Beta release will focus on establishing the future
+##0 As you all have been waiting for news about the Beta2, here it is.
+##0 The door to the outside will be unlocked, there will be new
+##0 monsters, items, quests and a brand new map!
+##0 The second Beta release will focus in establishing the future
##0 style of our gameplay.
-##9 -- Cheers, Reid
+##9 -- Cheers, Reid.
##9 February 2012
-##7 Season 1, Episode 1
+##7 Season 1, Episode 1!
-##0 After a mysterious past, you find yourself adrift on the waves
-##0 in the middle of Oceania. A noble-minded crew, sailing near your
-##0 body, decides to rescue and take care of you.
+##0 After a mysterious past, you find yourself adrift on the waves in
+##0 the middle of Oceania. A noble-minded crew, sails by your body
+##0 decides to rescue and take care of you.
##0 You now wake up about seven days later in their wooden ship.
##0 Take some time to know the crew who saved you and try to
##0 discover what happened to you before this terrible event!
-##9 -- Cheers, Reid
+##9 -- Cheers, Reid.
##9 January 2012
-##7 Evol Online Beta Release #1
+##7 Evol Online Beta releases!
-##0 After several months of work, the world of ##BEvol Online##b
-##0 finally opens its doors to everyone for its Beta #1!
+##0 After several months of work, the world of ##BEvol Online##b is
+##0 finally opened to everyone for its first Beta release!
-##0 This Beta release will be the first among two other ones which
-##0 will help the developers finding out the qualities and
-##0 problems of the chosen gameplay.
+##0 This Beta will be the first among two other ones which will help
+##0 the developers finding out the qualities and problems of the
+##0 chosen gameplay.
##0 We welcome you to give us your thoughts about this, but we also
##0 hope you will have fun being part of this amazing adventure.
##0 We also need to warn you that at the end of the third release,
-##0 Beta #3, all characters will be wiped as we are trying to have a
+##0 all characters will be wiped out as we are trying to have a
##0 perfect balance for this game and start it over with it.
##0 We kindly ask you to accept this.
-##9 -- Cheers, Reid
+##9 -- Cheers, Reid.
##9 January 2012
##7 Merry Christmas!
-##0 On this Christmas morning, the Evol Online team is here to wish
-##0 you all a Merry Christmas and to inform you that the beta
-##0 release of ##BEvol Online##b will be soon available!
+##0 On this Christmas morning, the Evol Online team is of course here
+##0 to wish you all a merry Christmas and to announce that the first
+##0 Beta release of ##BEvol Online##b will soon be available!
-##0 No, this is not a joke! After more than a year of work and
-##0 through good and bad times, the team finally decided to release
-##0 the Beta #1.
+##0 No, this is not a dream! After more than a year of work and through
+##0 good and bad times, the team finally decided to release the first
+##0 Beta release.
-##0 Over one year has passed during which we have been working on
-##0 the in-game design and in the new arrangement of our server and
-##0 client. The time came to show it publicly!
+##0 Over one year has passed and we have been working on the in-game
+##0 design and in a new technology for our server and client. The
+##0 time has come to reveal it to the world!
-##0 We, ##BEvol Online##b developers, hope to get as many beta
-##0 testers as we can in order to get as many point of views as
+##0 We, the ##BEvol Online##b developers, hope to get as many Beta
+##0 testers as we can in order to get as many different views as
##0 possible.
-##0 We thank you for your patience and also for sharing this dream
-##0 with us.
+##0 We sincerely thank you for your patience and for sharing the same
+##0 dream we have in common.
-##9 -- Cheers, Reid
+##9 -- Cheers, Reid.
##9 December 2011