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author | Andrei Karas <akaras@inbox.ru> | 2011-02-02 02:59:55 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-02-02 02:59:55 +0200 |
commit | 30ede65e73a18ed774ebd5671c4244fc763481d1 (patch) | |
tree | 51c841d17c3db16c7cda8f9f2e28c8520caa70cd /tmxcopy/map.hpp | |
parent | f36332ff10ab2eedac1138c7b2739b709f94173c (diff) | |
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Add moved tools from manaplus. http://www.gitorious.org/manaplus/
Diffstat (limited to 'tmxcopy/map.hpp')
-rw-r--r-- | tmxcopy/map.hpp | 183 |
1 files changed, 183 insertions, 0 deletions
diff --git a/tmxcopy/map.hpp b/tmxcopy/map.hpp new file mode 100644 index 0000000..ff87881 --- /dev/null +++ b/tmxcopy/map.hpp @@ -0,0 +1,183 @@ +/* + * TMXCopy + * Copyright (C) 2007 Philipp Sehmisch + * Copyright (C) 2009 Steve Cotton + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include <string> +#include <vector> +#include <set> +#include <map> +#include <libxml/parser.h> + +struct ConfigurationOptions +{ + /* When copying map layers, how to match source layer to + * destination layer. + * + * True: Pair the first layer to the first layer, the second + * to the second, etc. + * + * False: Pair up layers with matching names. + */ + bool copyLayersByOrdinal; + + /* Create extra layers in the target as necessary. */ + bool createMissingLayers; +}; + +struct Tileset +{ + std::string imagefile; + int firstgid; + std::string name; + int tilewidth; + int tileheight; + + bool operator== (Tileset const& a) + { + return (imagefile == a.imagefile && + tilewidth == a.tilewidth && + tileheight == a.tileheight + ); + } + + Tileset() + { + } + + Tileset(const Tileset& src) : + imagefile(src.imagefile), firstgid(src.firstgid), + name(src.name), + tilewidth(src.tilewidth), tileheight(src.tileheight) + { + } + +}; + +/** + * A tile in a layer of a map. + * + * With the exception of the emptyTile and empty() function, + * interpreting what this tile represents depends on the map it + * belongs to (specifically the ordering of that map's tilesets). + */ +struct Tile +{ + int tileset; // number of tileset + size_t index; // index in said tileset + + bool empty() + { + return (tileset == -1); + } + + /* This is to allow std::map<Tile,Tile> */ + bool operator< (const Tile& b) const + { + return ((tileset < b.tileset) || + ((tileset == b.tileset) && (index < b.index))); + } + + bool operator!= (const Tile& b) const + { + return ((tileset != b.tileset) || (index != b.index)); + } +}; + +typedef std::vector<Tile> LayerTiles; + +/* This represents an empty tile in the layer. + * Note that {0,0} would be the first tile in the first tileset. + */ +const Tile emptyTile = {-1, 0}; + +class Layer +{ + public: + /* name - the name of the layer, as shown in Tiled + * tileCount - total number of tiles (width*height) + */ + Layer(std::string name, LayerTiles::size_type tileCount) + : mTiles(tileCount, emptyTile), + mName (name) + { + } + + std::string getName() { return mName; } + Tile& at(LayerTiles::size_type c) { return mTiles.at(c); } + Tile& getTile(int x, int y, int mapWidth) { return mTiles.at(x + y*mapWidth); } + + private: + LayerTiles mTiles; + std::string mName; +}; + +class Map +{ + public: + Map(std::string filename); + ~Map(); + + /** + * Copies an area from srcMap, replacing its current contents. + */ + bool overwrite(Map* srcMap, + int srcX, int srcY, int srcWidth, int srcHeight, + int destX, int destY, + const ConfigurationOptions& config); + + /** + * Fills an area of this map with random parts of the template. + * Currently, each layer of the template is treated as an object that + * should be copied in its entirity. + */ + bool randomFill(Map* templateMap, const std::string& destLayerName, + int destX, int destY, int destWidth, int destHeight, + const ConfigurationOptions& config); + + /** + * Translates a layer - using the template, generates collision from visible layers (for example). + * TODO - avoid confusion with the geometry term "translate" + */ + bool translateAllLayers(Map* templateMap, const std::string& destLayerName, + const ConfigurationOptions& config); + + int save(std::string filename); + + size_t getNumberOfLayers() { return mLayers.size(); } + + Layer* getLayer(size_t num) { return mLayers.at(num); } + Layer* getLayer(std::string name); + + std::vector<Tileset*>* getTilesets() { return &mTilesets; } + + int getWidth() { return mWidth; } + int getHeight() { return mHeight; } + + private: + std::map<int, int> addAndTranslateTilesets(const Map* srcMap); + + std::vector<Layer*> mLayers; + + int mWidth; + int mHeight; + int mMaxGid; + + std::vector<Tileset*> mTilesets; + + xmlDocPtr mXmlDoc; +}; |