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author | Andrei Karas <akaras@inbox.ru> | 2016-04-09 00:17:25 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-04-09 00:17:25 +0300 |
commit | 122f2f09afd0c72eb07422f2aedd21c451fd0b5d (patch) | |
tree | 488b0c83b94f10d34d3621f39a895dd840361133 /testxml | |
parent | 0620d28ff2d50838aef074eac752f8501d426337 (diff) | |
download | evol-tools-122f2f09afd0c72eb07422f2aedd21c451fd0b5d.tar.gz evol-tools-122f2f09afd0c72eb07422f2aedd21c451fd0b5d.tar.bz2 evol-tools-122f2f09afd0c72eb07422f2aedd21c451fd0b5d.tar.xz evol-tools-122f2f09afd0c72eb07422f2aedd21c451fd0b5d.zip |
testxml: add mercenaries.xml and homunculuses.xml into xml validation.
Diffstat (limited to 'testxml')
-rw-r--r-- | testxml/xsd/tmw.xsd | 105 | ||||
-rwxr-xr-x | testxml/xsdcheck.sh | 2 |
2 files changed, 107 insertions, 0 deletions
diff --git a/testxml/xsd/tmw.xsd b/testxml/xsd/tmw.xsd index 7d547ce..fa57ed5 100644 --- a/testxml/xsd/tmw.xsd +++ b/testxml/xsd/tmw.xsd @@ -1388,6 +1388,111 @@ </xs:choice> </xs:sequence> </xs:complexType> + + <!-- probably not all tags correct here --> + <xs:element name="homunculuses" type="root_homunculuses"/> + <xs:complexType name="root_homunculuses"> + <xs:sequence> + <xs:element ref="its:rules" minOccurs="0"/> + <xs:choice minOccurs="0" maxOccurs="unbounded"> + <xs:element ref="include"/> + <xs:element name="homunculus"> + <xs:complexType> + <xs:choice minOccurs="0" maxOccurs="unbounded"> + <xs:element name="sprite"> + <xs:complexType> + <xs:simpleContent> + <xs:extension base="xs:string"> + <xs:attribute name="variant" type="xs:int" default="0"/> + </xs:extension> + </xs:simpleContent> + </xs:complexType> + </xs:element> + <xs:element name="particlefx" type="xs:string"/> + </xs:choice> + <xs:attribute name="id" type="xs:int" use="required"/> + <xs:attribute name="name" type="xs:string" use="required"/> + <xs:attribute name="targetSelection" type="bool" default="true"/> + <xs:attributeGroup ref="being_basic_attributes"/> + <xs:attribute name="deadSortOffsetY" type="xs:int" default="31"/> + <xs:attribute name="startFollowDistance" type="xs:int" default="3"/> + <xs:attribute name="followDistance" type="xs:int" default="0"/> + <xs:attribute name="warpDistance" type="xs:int" default="11"/> + <xs:attribute name="walkSpeed" type="xs:int" default="0"/> + <xs:attribute name="offsetX" type="xs:int" default="0"/> + <xs:attribute name="offsetY" type="xs:int" default="1"/> + <xs:attribute name="sitOffsetX" type="xs:int" default="0"/> + <xs:attribute name="sitOffsetY" type="xs:int" default="1"/> + <xs:attribute name="moveOffsetX" type="xs:int" default="0"/> + <xs:attribute name="moveOffsetY" type="xs:int" default="1"/> + <xs:attribute name="deadOffsetX" type="xs:int" default="0"/> + <xs:attribute name="deadOffsetY" type="xs:int" default="1"/> + <xs:attribute name="attackOffsetX" type="xs:int" use="optional"/> + <xs:attribute name="attackOffsetY" type="xs:int" use="optional"/> + <xs:attribute name="thinkTime" type="xs:int" default="500"/> + <xs:attribute name="directionType" type="xs:int" default="1"/> + <xs:attribute name="sitDirectionType" type="xs:int" default="1"/> + <xs:attribute name="deadDirectionType" type="xs:int" default="1"/> + <xs:attribute name="attackDirectionType" type="xs:int" default="4"/> + <xs:attribute name="removeMessage" type="xs:string" use="optional"/> + </xs:complexType> + </xs:element> + </xs:choice> + </xs:sequence> + </xs:complexType> + + <!-- probably not all tags correct here --> + <xs:element name="mercenaries" type="root_mercenaries"/> + <xs:complexType name="root_mercenaries"> + <xs:sequence> + <xs:element ref="its:rules" minOccurs="0"/> + <xs:choice minOccurs="0" maxOccurs="unbounded"> + <xs:element ref="include"/> + <xs:element name="mercenary"> + <xs:complexType> + <xs:choice minOccurs="0" maxOccurs="unbounded"> + <xs:element name="sprite"> + <xs:complexType> + <xs:simpleContent> + <xs:extension base="xs:string"> + <xs:attribute name="variant" type="xs:int" default="0"/> + </xs:extension> + </xs:simpleContent> + </xs:complexType> + </xs:element> + <xs:element name="particlefx" type="xs:string"/> + </xs:choice> + <xs:attribute name="id" type="xs:int" use="required"/> + <xs:attribute name="name" type="xs:string" use="required"/> + <xs:attribute name="targetSelection" type="bool" default="true"/> + <xs:attributeGroup ref="being_basic_attributes"/> + <xs:attribute name="deadSortOffsetY" type="xs:int" default="31"/> + <xs:attribute name="startFollowDistance" type="xs:int" default="3"/> + <xs:attribute name="followDistance" type="xs:int" default="0"/> + <xs:attribute name="warpDistance" type="xs:int" default="11"/> + <xs:attribute name="walkSpeed" type="xs:int" default="0"/> + <xs:attribute name="offsetX" type="xs:int" default="0"/> + <xs:attribute name="offsetY" type="xs:int" default="1"/> + <xs:attribute name="sitOffsetX" type="xs:int" default="0"/> + <xs:attribute name="sitOffsetY" type="xs:int" default="1"/> + <xs:attribute name="moveOffsetX" type="xs:int" default="0"/> + <xs:attribute name="moveOffsetY" type="xs:int" default="1"/> + <xs:attribute name="deadOffsetX" type="xs:int" default="0"/> + <xs:attribute name="deadOffsetY" type="xs:int" default="1"/> + <xs:attribute name="attackOffsetX" type="xs:int" use="optional"/> + <xs:attribute name="attackOffsetY" type="xs:int" use="optional"/> + <xs:attribute name="thinkTime" type="xs:int" default="500"/> + <xs:attribute name="directionType" type="xs:int" default="1"/> + <xs:attribute name="sitDirectionType" type="xs:int" default="1"/> + <xs:attribute name="deadDirectionType" type="xs:int" default="1"/> + <xs:attribute name="attackDirectionType" type="xs:int" default="4"/> + <xs:attribute name="removeMessage" type="xs:string" use="optional"/> + </xs:complexType> + </xs:element> + </xs:choice> + </xs:sequence> + </xs:complexType> + <!-- ModDB::loadXmlFile modsFile: mods.xml diff --git a/testxml/xsdcheck.sh b/testxml/xsdcheck.sh index 1643071..5975009 100755 --- a/testxml/xsdcheck.sh +++ b/testxml/xsdcheck.sh @@ -23,9 +23,11 @@ check emotes.xml check equipmentwindow.xml check evol.manaplus check features.xml +check homunculuses.xml check itemcolors.xml check items.xml check maps.xml +check mercenaries.xml check mods.xml check monsters.xml check npcdialogs.xml |