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authorAndrei Karas <akaras@inbox.ru>2016-04-09 00:17:25 +0300
committerAndrei Karas <akaras@inbox.ru>2016-04-09 00:17:25 +0300
commit122f2f09afd0c72eb07422f2aedd21c451fd0b5d (patch)
tree488b0c83b94f10d34d3621f39a895dd840361133 /testxml
parent0620d28ff2d50838aef074eac752f8501d426337 (diff)
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testxml: add mercenaries.xml and homunculuses.xml into xml validation.
Diffstat (limited to 'testxml')
-rw-r--r--testxml/xsd/tmw.xsd105
-rwxr-xr-xtestxml/xsdcheck.sh2
2 files changed, 107 insertions, 0 deletions
diff --git a/testxml/xsd/tmw.xsd b/testxml/xsd/tmw.xsd
index 7d547ce..fa57ed5 100644
--- a/testxml/xsd/tmw.xsd
+++ b/testxml/xsd/tmw.xsd
@@ -1388,6 +1388,111 @@
</xs:choice>
</xs:sequence>
</xs:complexType>
+
+ <!-- probably not all tags correct here -->
+ <xs:element name="homunculuses" type="root_homunculuses"/>
+ <xs:complexType name="root_homunculuses">
+ <xs:sequence>
+ <xs:element ref="its:rules" minOccurs="0"/>
+ <xs:choice minOccurs="0" maxOccurs="unbounded">
+ <xs:element ref="include"/>
+ <xs:element name="homunculus">
+ <xs:complexType>
+ <xs:choice minOccurs="0" maxOccurs="unbounded">
+ <xs:element name="sprite">
+ <xs:complexType>
+ <xs:simpleContent>
+ <xs:extension base="xs:string">
+ <xs:attribute name="variant" type="xs:int" default="0"/>
+ </xs:extension>
+ </xs:simpleContent>
+ </xs:complexType>
+ </xs:element>
+ <xs:element name="particlefx" type="xs:string"/>
+ </xs:choice>
+ <xs:attribute name="id" type="xs:int" use="required"/>
+ <xs:attribute name="name" type="xs:string" use="required"/>
+ <xs:attribute name="targetSelection" type="bool" default="true"/>
+ <xs:attributeGroup ref="being_basic_attributes"/>
+ <xs:attribute name="deadSortOffsetY" type="xs:int" default="31"/>
+ <xs:attribute name="startFollowDistance" type="xs:int" default="3"/>
+ <xs:attribute name="followDistance" type="xs:int" default="0"/>
+ <xs:attribute name="warpDistance" type="xs:int" default="11"/>
+ <xs:attribute name="walkSpeed" type="xs:int" default="0"/>
+ <xs:attribute name="offsetX" type="xs:int" default="0"/>
+ <xs:attribute name="offsetY" type="xs:int" default="1"/>
+ <xs:attribute name="sitOffsetX" type="xs:int" default="0"/>
+ <xs:attribute name="sitOffsetY" type="xs:int" default="1"/>
+ <xs:attribute name="moveOffsetX" type="xs:int" default="0"/>
+ <xs:attribute name="moveOffsetY" type="xs:int" default="1"/>
+ <xs:attribute name="deadOffsetX" type="xs:int" default="0"/>
+ <xs:attribute name="deadOffsetY" type="xs:int" default="1"/>
+ <xs:attribute name="attackOffsetX" type="xs:int" use="optional"/>
+ <xs:attribute name="attackOffsetY" type="xs:int" use="optional"/>
+ <xs:attribute name="thinkTime" type="xs:int" default="500"/>
+ <xs:attribute name="directionType" type="xs:int" default="1"/>
+ <xs:attribute name="sitDirectionType" type="xs:int" default="1"/>
+ <xs:attribute name="deadDirectionType" type="xs:int" default="1"/>
+ <xs:attribute name="attackDirectionType" type="xs:int" default="4"/>
+ <xs:attribute name="removeMessage" type="xs:string" use="optional"/>
+ </xs:complexType>
+ </xs:element>
+ </xs:choice>
+ </xs:sequence>
+ </xs:complexType>
+
+ <!-- probably not all tags correct here -->
+ <xs:element name="mercenaries" type="root_mercenaries"/>
+ <xs:complexType name="root_mercenaries">
+ <xs:sequence>
+ <xs:element ref="its:rules" minOccurs="0"/>
+ <xs:choice minOccurs="0" maxOccurs="unbounded">
+ <xs:element ref="include"/>
+ <xs:element name="mercenary">
+ <xs:complexType>
+ <xs:choice minOccurs="0" maxOccurs="unbounded">
+ <xs:element name="sprite">
+ <xs:complexType>
+ <xs:simpleContent>
+ <xs:extension base="xs:string">
+ <xs:attribute name="variant" type="xs:int" default="0"/>
+ </xs:extension>
+ </xs:simpleContent>
+ </xs:complexType>
+ </xs:element>
+ <xs:element name="particlefx" type="xs:string"/>
+ </xs:choice>
+ <xs:attribute name="id" type="xs:int" use="required"/>
+ <xs:attribute name="name" type="xs:string" use="required"/>
+ <xs:attribute name="targetSelection" type="bool" default="true"/>
+ <xs:attributeGroup ref="being_basic_attributes"/>
+ <xs:attribute name="deadSortOffsetY" type="xs:int" default="31"/>
+ <xs:attribute name="startFollowDistance" type="xs:int" default="3"/>
+ <xs:attribute name="followDistance" type="xs:int" default="0"/>
+ <xs:attribute name="warpDistance" type="xs:int" default="11"/>
+ <xs:attribute name="walkSpeed" type="xs:int" default="0"/>
+ <xs:attribute name="offsetX" type="xs:int" default="0"/>
+ <xs:attribute name="offsetY" type="xs:int" default="1"/>
+ <xs:attribute name="sitOffsetX" type="xs:int" default="0"/>
+ <xs:attribute name="sitOffsetY" type="xs:int" default="1"/>
+ <xs:attribute name="moveOffsetX" type="xs:int" default="0"/>
+ <xs:attribute name="moveOffsetY" type="xs:int" default="1"/>
+ <xs:attribute name="deadOffsetX" type="xs:int" default="0"/>
+ <xs:attribute name="deadOffsetY" type="xs:int" default="1"/>
+ <xs:attribute name="attackOffsetX" type="xs:int" use="optional"/>
+ <xs:attribute name="attackOffsetY" type="xs:int" use="optional"/>
+ <xs:attribute name="thinkTime" type="xs:int" default="500"/>
+ <xs:attribute name="directionType" type="xs:int" default="1"/>
+ <xs:attribute name="sitDirectionType" type="xs:int" default="1"/>
+ <xs:attribute name="deadDirectionType" type="xs:int" default="1"/>
+ <xs:attribute name="attackDirectionType" type="xs:int" default="4"/>
+ <xs:attribute name="removeMessage" type="xs:string" use="optional"/>
+ </xs:complexType>
+ </xs:element>
+ </xs:choice>
+ </xs:sequence>
+ </xs:complexType>
+
<!--
ModDB::loadXmlFile
modsFile: mods.xml
diff --git a/testxml/xsdcheck.sh b/testxml/xsdcheck.sh
index 1643071..5975009 100755
--- a/testxml/xsdcheck.sh
+++ b/testxml/xsdcheck.sh
@@ -23,9 +23,11 @@ check emotes.xml
check equipmentwindow.xml
check evol.manaplus
check features.xml
+check homunculuses.xml
check itemcolors.xml
check items.xml
check maps.xml
+check mercenaries.xml
check mods.xml
check monsters.xml
check npcdialogs.xml