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authorAndrei Karas <akaras@inbox.ru>2016-06-30 18:18:40 +0300
committerAndrei Karas <akaras@inbox.ru>2016-06-30 18:18:40 +0300
commit18ca85fd89b0c2d38add9ea17cb3065fec269e99 (patch)
tree8877434595e2d313e6cebac17ac99111c8ca3e20 /lang
parent9d20286d77104e450e8879beb9ba141c316e724b (diff)
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lang: add output pot file
Diffstat (limited to 'lang')
-rw-r--r--lang/out/en.pot18897
1 files changed, 18897 insertions, 0 deletions
diff --git a/lang/out/en.pot b/lang/out/en.pot
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--- /dev/null
+++ b/lang/out/en.pot
@@ -0,0 +1,18897 @@
+# Copyright (C) 2010-2014 Evol Online
+#
+
+msgid ""
+msgstr ""
+"Project-Id-Version: EvolOnline\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#. code: 915: BLvl: %d | Job: %s (Lvl: %d)
+#: conf/messages.conf:673
+msgid " BLvl: %d | Job: %s (Lvl: %d)"
+msgstr ""
+
+#. code: 916: Party: '%s' | Guild: '%s'
+#: conf/messages.conf:674
+msgid " Party: '%s' | Guild: '%s'"
+msgstr ""
+
+#. code: 1115: Users: %d/%d | Password: %s | Public: %s
+#: conf/messages.conf:908
+msgid " Users: %d/%d | Password: %s | Public: %s"
+msgstr ""
+
+#. code: 297: <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound_type>).
+#: conf/messages.conf:296
+msgid " <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound_type>)."
+msgstr ""
+
+#. code: 985: <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>).
+#: conf/messages.conf:705
+msgid " <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>)."
+msgstr ""
+
+#. code: 902: @send <packet hex number> {<value>}*
+#: conf/messages.conf:650
+msgid " @send <packet hex number> {<value>}*"
+msgstr ""
+
+#. code: 901: @send len <packet hex number>
+#: conf/messages.conf:649
+msgid " @send len <packet hex number>"
+msgstr ""
+
+#. code: 903: Value: <type=B(default),W,L><number> or S<length>"<string>"
+#: conf/messages.conf:651
+msgid " Value: <type=B(default),W,L><number> or S<length>\"<string>\""
+msgstr ""
+
+#. code: 1281: - Available in shops only.
+#: conf/messages.conf:1219
+msgid " - Available in shops only."
+msgstr ""
+
+#. code: 1287: - Common mobs with highest drop chance (only max %d are listed):
+#: conf/messages.conf:1227
+msgid " - Common mobs with highest drop chance (only max %d are listed):"
+msgstr ""
+
+#. code: 1286: - Item is not dropped by any mobs.
+#: conf/messages.conf:1226
+msgid " - Item is not dropped by any mobs."
+msgstr ""
+
+#. code: 1282: - Maximal monsters drop chance: %02.02f%%
+#: conf/messages.conf:1220
+msgid " - Maximal monsters drop chance: %02.02f%%"
+msgstr ""
+
+#. code: 1283: - Monsters don't drop this item.
+#: conf/messages.conf:1221
+msgid " - Monsters don't drop this item."
+msgstr ""
+
+#. code: 372: -- Duel has been created (Use @invite/@leave) --
+#: conf/messages.conf:371
+msgid " -- Duel has been created (Use @invite/@leave) --"
+msgstr ""
+
+#. code: 371: -- Duels: %d/%d, Members: %d/%d --
+#: conf/messages.conf:370
+msgid " -- Duels: %d/%d, Members: %d/%d --"
+msgstr ""
+
+#. code: 370: -- Duels: %d/%d, Members: %d/%d, Max players: %d --
+#: conf/messages.conf:369
+msgid " -- Duels: %d/%d, Members: %d/%d, Max players: %d --"
+msgstr ""
+
+#. code: 377: -- Player %s has rejected the duel --
+#: conf/messages.conf:376
+msgid " -- Player %s has rejected the duel --"
+msgstr ""
+
+#. code: 373: -- Player %s invites %s to duel --
+#: conf/messages.conf:372
+msgid " -- Player %s invites %s to duel --"
+msgstr ""
+
+#. code: 1352: -> (card(s):
+#: conf/messages.conf:1332
+msgid " -> (card(s): "
+msgstr ""
+
+#. code: 1350: -> (crafted item, creator id: %u, star crumbs %d, element %d)
+#: conf/messages.conf:1330
+msgid " -> (crafted item, creator id: %u, star crumbs %d, element %d)"
+msgstr ""
+
+#. code: 1348: -> (pet egg, pet id: %u, named)
+#: conf/messages.conf:1328
+msgid " -> (pet egg, pet id: %u, named)"
+msgstr ""
+
+#. code: 1349: -> (pet egg, pet id: %u, unnamed)
+#: conf/messages.conf:1329
+msgid " -> (pet egg, pet id: %u, unnamed)"
+msgstr ""
+
+#. code: 1351: -> (produced item, creator id: %u)
+#: conf/messages.conf:1331
+msgid " -> (produced item, creator id: %u)"
+msgstr ""
+
+#. code: 376: -> Player %s has accepted the duel --
+#: conf/messages.conf:375
+msgid " -> Player %s has accepted the duel --"
+msgstr ""
+
+#. code: 375: <- Player %s has left the duel --
+#: conf/messages.conf:374
+msgid " <- Player %s has left the duel --"
+msgstr ""
+
+#. code: 1244: ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)
+#: conf/messages.conf:1158
+msgid " ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)"
+msgstr ""
+
+#. code: 1291: ATK:%d~%d MATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)
+#: conf/messages.conf:1235
+msgid " ATK:%d~%d MATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)"
+msgstr ""
+
+#. code: 1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
+#: conf/messages.conf:1157
+msgid " DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d"
+msgstr ""
+
+#. code: 1245: Drops:
+#: conf/messages.conf:1159
+msgid " Drops:"
+msgstr ""
+
+#. code: 1242: Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d
+#: conf/messages.conf:1156
+msgid " Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d"
+msgstr ""
+
+#. code: 1247: MVP Bonus EXP:%u
+#: conf/messages.conf:1161
+msgid " MVP Bonus EXP:%u"
+msgstr ""
+
+#. code: 1248: MVP Items:
+#: conf/messages.conf:1162
+msgid " MVP Items:"
+msgstr ""
+
+#. code: 225: and %d second
+#: conf/messages.conf:222
+msgid " and %d second"
+msgstr ""
+
+#. code: 226: and %d seconds
+#: conf/messages.conf:223
+msgid " and %d seconds"
+msgstr ""
+
+#. code: 1333: | equipped:
+#: conf/messages.conf:1313
+msgid " | equipped: "
+msgstr ""
+
+#. code: l("@@, I like this name!", strcharinfo(0)),
+#: npc/001-2-19/lloyd.txt:70
+#, no-c-format
+msgid "\"@@\", I like this name!"
+msgstr ""
+
+#. code: 1197: "@alootid reset" will clear your autolootitem list.
+#: conf/messages.conf:1068
+msgid "\"@alootid reset\" will clear your autolootitem list."
+msgstr ""
+
+#. code: 171: %d - void
+#: conf/messages.conf:179
+msgid "%d - void"
+msgstr ""
+
+#. code: 152: %d GMs found.
+#: conf/messages.conf:160
+msgid "%d GMs found."
+msgstr ""
+
+#. code: 274: %d commands found.
+#: conf/messages.conf:271
+msgid "%d commands found."
+msgstr ""
+
+#. code: 219: %d day
+#: conf/messages.conf:216
+msgid "%d day"
+msgstr ""
+
+#. code: 220: %d days
+#: conf/messages.conf:217
+msgid "%d days"
+msgstr ""
+
+#. code: 221: %d hour
+#: conf/messages.conf:218
+msgid "%d hour"
+msgstr ""
+
+#. code: 222: %d hours
+#: conf/messages.conf:219
+msgid "%d hours"
+msgstr ""
+
+#. code: 1354: %d item(s) found in %d %s slots.
+#: conf/messages.conf:1334
+msgid "%d item(s) found in %d %s slots."
+msgstr ""
+
+#. code: 113: %d item(s) removed by a GM.
+#: conf/messages.conf:128
+msgid "%d item(s) removed by a GM."
+msgstr ""
+
+#. code: 114: %d item(s) removed from the player.
+#: conf/messages.conf:129
+msgid "%d item(s) removed from the player."
+msgstr ""
+
+#. code: 115: %d item(s) removed. Player had only %d on %d items.
+#: conf/messages.conf:130
+msgid "%d item(s) removed. Player had only %d on %d items."
+msgstr ""
+
+#. code: 168: %d items have been refined.
+#: conf/messages.conf:176
+msgid "%d items have been refined."
+msgstr ""
+
+#. code: 223: %d minute
+#: conf/messages.conf:220
+msgid "%d minute"
+msgstr ""
+
+#. code: 224: %d minutes
+#: conf/messages.conf:221
+msgid "%d minutes"
+msgstr ""
+
+#. code: 240: %d monster(s) summoned!
+#: conf/messages.conf:237
+msgid "%d monster(s) summoned!"
+msgstr ""
+
+#. code: 56: %d players found in map '%s'.
+#: conf/messages.conf:78
+msgid "%d players found in map '%s'."
+msgstr ""
+
+#. code: 30: %d players found.
+#: conf/messages.conf:56
+msgid "%d players found."
+msgstr ""
+
+#. code: 79: %d results found.
+#: conf/messages.conf:96
+msgid "%d results found."
+msgstr ""
+
+#. code: 1001: %d: Body Armor
+#: conf/messages.conf:738
+msgid "%d: Body Armor"
+msgstr ""
+
+#. code: 999: %d: Garment
+#: conf/messages.conf:736
+msgid "%d: Garment"
+msgstr ""
+
+#. code: 1000: %d: Left Accessory
+#: conf/messages.conf:737
+msgid "%d: Left Accessory"
+msgstr ""
+
+#. code: 1002: %d: Left Hand
+#: conf/messages.conf:739
+msgid "%d: Left Hand"
+msgstr ""
+
+#. code: 997: %d: Lower Headgear
+#: conf/messages.conf:734
+msgid "%d: Lower Headgear"
+msgstr ""
+
+#. code: 1006: %d: Mid Headgear
+#: conf/messages.conf:743
+msgid "%d: Mid Headgear"
+msgstr ""
+
+#. code: 1004: %d: Right Accessory
+#: conf/messages.conf:741
+msgid "%d: Right Accessory"
+msgstr ""
+
+#. code: 998: %d: Right Hand
+#: conf/messages.conf:735
+msgid "%d: Right Hand"
+msgstr ""
+
+#. code: 1003: %d: Shoes
+#: conf/messages.conf:740
+msgid "%d: Shoes"
+msgstr ""
+
+#. code: 1005: %d: Top Headgear
+#: conf/messages.conf:742
+msgid "%d: Top Headgear"
+msgstr ""
+
+#. code: 386: %s :Main: %s
+#: conf/messages.conf:379
+msgid "%s :Main: %s"
+msgstr ""
+
+#. code: 1376: %s data type is not supported :%u
+#: conf/messages.conf:1366
+msgid "%s data type is not supported :%u"
+msgstr ""
+
+#. code: 1404: %s failed
+#: conf/messages.conf:1422
+msgid "%s failed"
+msgstr ""
+
+#. code: 154: %s failed.
+#: conf/messages.conf:162
+msgid "%s failed."
+msgstr ""
+
+#. code: 1389: %s failed. Player not found.
+#: conf/messages.conf:1387
+msgid "%s failed. Player not found."
+msgstr ""
+
+#. code: 265: %s has bought your item(s).
+#: conf/messages.conf:262
+msgid "%s has bought your item(s)."
+msgstr ""
+
+#. code: 402: %s in jail for %d years, %d months, %d days, %d hours and %d minutes
+#: conf/messages.conf:394
+msgid "%s in jail for %d years, %d months, %d days, %d hours and %d minutes"
+msgstr ""
+
+#. code: 153: %s is Unknown Command.
+#: conf/messages.conf:161
+msgid "%s is Unknown Command."
+msgstr ""
+
+#. code: 1375: %s is empty
+#: conf/messages.conf:1365
+msgid "%s is empty"
+msgstr ""
+
+#. code: 46: %s recalled!
+#: conf/messages.conf:72
+msgid "%s recalled!"
+msgstr ""
+
+#. code: 1295: %s revision '%s' (src) / '%s' (scripts)
+#: conf/messages.conf:1241
+msgid "%s revision '%s' (src) / '%s' (scripts)"
+msgstr ""
+
+#. code: 1289: %s spawns in:
+#: conf/messages.conf:1231
+msgid "%s spawns in:"
+msgstr ""
+
+#. code: 1373: %s value is now :%d
+#: conf/messages.conf:1363
+msgid "%s value is now :%d"
+msgstr ""
+
+#. code: 1374: %s value is now :%s
+#: conf/messages.conf:1364
+msgid "%s value is now :%s"
+msgstr ""
+
+#. code: 78: %s: %d
+#: conf/messages.conf:95
+msgid "%s: %d"
+msgstr ""
+
+#. code: 1401: '%s' Channel is password protected (usage: %s <#channel_name> <password>)
+#: conf/messages.conf:1411
+msgid "'%s' Channel is password protected (usage: %s <#channel_name> <password>)"
+msgstr ""
+
+#. code: 1176: '%s' and his/her partner are now divorced.
+#: conf/messages.conf:1033
+msgid "'%s' and his/her partner are now divorced."
+msgstr ""
+
+#. code: 1413: '%s' channel color updated to '%s'
+#: conf/messages.conf:1431
+msgid "'%s' channel color updated to '%s' "
+msgstr ""
+
+#. code: 541: '%s' got %s's %s (chance: %0.02f%%)
+#: conf/messages.conf:469
+msgid "'%s' got %s's %s (chance: %0.02f%%)"
+msgstr ""
+
+#. code: 1447: '%s' is not a known channel option
+#: conf/messages.conf:1464
+msgid "'%s' is not a known channel option"
+msgstr ""
+
+#. code: 1469: '%s' is not a known costume
+#: conf/messages.conf:1488
+msgid "'%s' is not a known costume"
+msgstr ""
+
+#. code: 1380: '%s' is not a known permission.
+#: conf/messages.conf:1374
+msgid "'%s' is not a known permission."
+msgstr ""
+
+#. code: 1175: '%s' is not married.
+#: conf/messages.conf:1032
+msgid "'%s' is not married."
+msgstr ""
+
+#. code: 208: '%s' skill and stat points have been reset.
+#: conf/messages.conf:209
+msgid "'%s' skill and stat points have been reset."
+msgstr ""
+
+#. code: 206: '%s' skill points reset.
+#: conf/messages.conf:207
+msgid "'%s' skill points reset."
+msgstr ""
+
+#. code: 207: '%s' stats points reset.
+#: conf/messages.conf:208
+msgid "'%s' stats points reset."
+msgstr ""
+
+#. code: 53: '%s' stats:
+#: conf/messages.conf:75
+msgid "'%s' stats:"
+msgstr ""
+
+#. code: 542: '%s' stole %s's %s (chance: %0.02f%%)
+#: conf/messages.conf:471
+msgid "'%s' stole %s's %s (chance: %0.02f%%)"
+msgstr ""
+
+#. code: mesq l("'That', as you call it, is a @@. There are plenty of 'em here!", getitemlink(515));
+#: npc/000-1/ale.txt:92
+#, no-c-format
+msgid "'That', as you call it, is a @@. There are plenty of 'em here!"
+msgstr ""
+
+#. code: mesq l("'That', as you call it, is a @@. There're plenty on this island!", getitemlink(515));
+#: npc/000-1/muller.txt:100
+#: npc/000-1/jalad.txt:103
+#, no-c-format
+msgid "'That', as you call it, is a @@. There're plenty on this island!"
+msgstr ""
+
+#. code: 344: (%s)
+#: conf/messages.conf:342
+msgid "(%s) "
+msgstr ""
+
+#. code: 278: (@request): %s
+#: conf/messages.conf:275
+msgid "(@request): %s"
+msgstr ""
+
+#. code: 912: (CID:%d/AID:%d)
+#: conf/messages.conf:668
+msgid "(CID:%d/AID:%d) "
+msgstr ""
+
+#. code: 270: * :%s %s: *
+#: conf/messages.conf:267
+msgid "* :%s %s: *"
+msgstr ""
+
+#. code: l("*Bang bang*");
+#: npc/001-1/rumly.txt:108
+#, no-c-format
+msgid "*Bang bang*"
+msgstr ""
+
+#. code: npctalk3 l("*Hic*");
+#: npc/000-2-0/billybons.txt:73
+#, no-c-format
+msgid "*Hic*"
+msgstr ""
+
+#. code: l("*Imitate a thunder's sound.*"), -;
+#: npc/000-1/silvio.txt:166
+#, no-c-format
+msgid "*Imitate a thunder's sound.*"
+msgstr ""
+
+#. code: mesq l("*Uff*, *Argh*, why don't you give me some help?");
+#: npc/000-1/jalad.txt:22
+#, no-c-format
+msgid "*Uff*, *Argh*, why don't you give me some help?"
+msgstr ""
+
+#. code: mesq l("*Uff*... And another box of @@s for our starving colleagues is ready.", getitemlink(513));
+#: npc/000-1/gulukan.txt:150
+#, no-c-format
+msgid "*Uff*... And another box of @@s for our starving colleagues is ready."
+msgstr ""
+
+#. code: mesq l("*burp*");
+#: npc/000-2-0/billybons.txt:83
+#, no-c-format
+msgid "*burp*"
+msgstr ""
+
+#. code: 1409: - #%s ( %d users )
+#: conf/messages.conf:1427
+msgid "- #%s ( %d users )"
+msgstr ""
+
+#. code: 1444: - %s
+#: conf/messages.conf:1461
+msgid "- %s"
+msgstr ""
+
+#. code: 1445: - %s (%d)
+#: conf/messages.conf:1462
+msgid "- %s (%d)"
+msgstr ""
+
+#. code: mesq l("- 2 @@", getitemlink(716));
+#. code: mesq l("- 2 @@", getitemlink(714));
+#. code: mesq l("- 2 @@", getitemlink(715));
+#: npc/000-1/gugli.txt:71
+#: npc/000-1/gugli.txt:70
+#: npc/000-1/gugli.txt:69
+#, no-c-format
+msgid "- 2 @@"
+msgstr ""
+
+#. code: if (getq(ShipQuests_Ale) == 0) mesq l("- Ale");
+#: npc/000-1/gugli.txt:121
+#, no-c-format
+msgid "- Ale"
+msgstr ""
+
+#. code: if (getq(ShipQuests_Astapolos) == 0) mesq l("- Astapolos");
+#: npc/000-1/gugli.txt:120
+#, no-c-format
+msgid "- Astapolos"
+msgstr ""
+
+#. code: 1472: - Available Costumes
+#: conf/messages.conf:1491
+msgid "- Available Costumes"
+msgstr ""
+
+#. code: if (getq(ShipQuests_Gulukan) == 0) mesq l("- Gulukan");
+#: npc/000-1/gugli.txt:122
+#, no-c-format
+msgid "- Gulukan"
+msgstr ""
+
+#. code: if (getq(ShipQuests_Jalad) == 0) mesq l("- Jalad");
+#: npc/000-1/gugli.txt:123
+#, no-c-format
+msgid "- Jalad"
+msgstr ""
+
+#. code: if (getq(ShipQuests_QMuller) == 0) mesq l("- Q'Muller");
+#: npc/000-1/gugli.txt:124
+#, no-c-format
+msgid "- Q'Muller"
+msgstr ""
+
+#. code: if (getq(ShipQuests_Tibbo) == 0) mesq l("- Tibbo");
+#: npc/000-1/gugli.txt:125
+#, no-c-format
+msgid "- Tibbo"
+msgstr ""
+
+#. code: 1463: - adds or removes <option name> with <option value> to <channel name> channel
+#: conf/messages.conf:1480
+msgid "- adds or removes <option name> with <option value> to <channel name> channel"
+msgstr ""
+
+#. code: 1457: - bans <character name> from <channel name> channel
+#: conf/messages.conf:1474
+msgid "- bans <character name> from <channel name> channel"
+msgstr ""
+
+#. code: 1428: - binds your global chat to <channel name>, making anything you type in global be sent to the channel
+#: conf/messages.conf:1446
+msgid "- binds your global chat to <channel name>, making anything you type in global be sent to the channel"
+msgstr ""
+
+#. code: 1422: - changes <channel name> color to <color name>
+#: conf/messages.conf:1440
+msgid "- changes <channel name> color to <color name>"
+msgstr ""
+
+#. code: 1416: - creates a new channel
+#: conf/messages.conf:1434
+msgid "- creates a new channel"
+msgstr ""
+
+#. code: 1424: - leaves <channel name>
+#: conf/messages.conf:1442
+msgid "- leaves <channel name>"
+msgstr ""
+
+#. code: 1459: - lists all banned characters from <channel name> channel
+#: conf/messages.conf:1476
+msgid "- lists all banned characters from <channel name> channel"
+msgstr ""
+
+#. code: 1420: - lists colors available to select for custom channels
+#: conf/messages.conf:1438
+msgid "- lists colors available to select for custom channels"
+msgstr ""
+
+#. code: 1418: - lists public channels
+#: conf/messages.conf:1436
+msgid "- lists public channels"
+msgstr ""
+
+#. code: 1461: - unbans <character name> from <channel name> channel
+#: conf/messages.conf:1478
+msgid "- unbans <character name> from <channel name> channel"
+msgstr ""
+
+#. code: 1468: - unbans everyone from <channel name>
+#: conf/messages.conf:1485
+msgid "- unbans everyone from <channel name>"
+msgstr ""
+
+#. code: 1430: - unbinds your global chat from its attached channel (if binded)
+#: conf/messages.conf:1448
+msgid "- unbinds your global chat from its attached channel (if binded)"
+msgstr ""
+
+#. code: 1471: -- %s
+#: conf/messages.conf:1490
+msgid "-- %s"
+msgstr ""
+
+#. code: 1456: -- %s ban <channel name> <character name>
+#: conf/messages.conf:1473
+msgid "-- %s ban <channel name> <character name>"
+msgstr ""
+
+#. code: 1458: -- %s banlist <channel name>
+#: conf/messages.conf:1475
+msgid "-- %s banlist <channel name>"
+msgstr ""
+
+#. code: 1427: -- %s bindto <channel name>
+#: conf/messages.conf:1445
+msgid "-- %s bindto <channel name>"
+msgstr ""
+
+#. code: 1415: -- %s create <channel name> <channel password>
+#: conf/messages.conf:1433
+msgid "-- %s create <channel name> <channel password>"
+msgstr ""
+
+#. code: 1423: -- %s leave <channel name>
+#: conf/messages.conf:1441
+msgid "-- %s leave <channel name>"
+msgstr ""
+
+#. code: 1417: -- %s list
+#: conf/messages.conf:1435
+msgid "-- %s list"
+msgstr ""
+
+#. code: 1419: -- %s list colors
+#: conf/messages.conf:1437
+msgid "-- %s list colors"
+msgstr ""
+
+#. code: 1421: -- %s setcolor <channel name> <color name>
+#: conf/messages.conf:1439
+msgid "-- %s setcolor <channel name> <color name>"
+msgstr ""
+
+#. code: 1462: -- %s setopt <channel name> <option name> <option value>
+#: conf/messages.conf:1479
+msgid "-- %s setopt <channel name> <option name> <option value>"
+msgstr ""
+
+#. code: 1460: -- %s unban <channel name> <character name>
+#: conf/messages.conf:1477
+msgid "-- %s unban <channel name> <character name>"
+msgstr ""
+
+#. code: 1467: -- %s unbanall <channel name>
+#: conf/messages.conf:1484
+msgid "-- %s unbanall <channel name>"
+msgstr ""
+
+#. code: 1429: -- %s unbind
+#: conf/messages.conf:1447
+msgid "-- %s unbind"
+msgstr ""
+
+#. code: 1443: -- '%s' ban list
+#: conf/messages.conf:1460
+msgid "-- '%s' ban list"
+msgstr ""
+
+#. code: 1448: -- Available options
+#: conf/messages.conf:1465
+msgid "-- Available options"
+msgstr ""
+
+#. code: 1398: -- Displaying first %d partial matches
+#: conf/messages.conf:1406
+msgid "-- Displaying first %d partial matches"
+msgstr ""
+
+#. code: 1379: -- Permission List
+#: conf/messages.conf:1373
+msgid "-- Permission List"
+msgstr ""
+
+#. code: 1410: -- Public Channels
+#: conf/messages.conf:1428
+msgid "-- Public Channels"
+msgstr ""
+
+#. code: 1383: -- User '%s' Permissions
+#: conf/messages.conf:1377
+msgid "-- User '%s' Permissions"
+msgstr ""
+
+#. code: 1414: --- Available options:
+#: conf/messages.conf:1432
+msgid "--- Available options:"
+msgstr ""
+
+#. code: 1113: ----- Chats in Map -----
+#: conf/messages.conf:906
+msgid "----- Chats in Map -----"
+msgstr ""
+
+#. code: 1100: ----- NPCs in Map -----
+#: conf/messages.conf:893
+msgid "----- NPCs in Map -----"
+msgstr ""
+
+#. code: 1098: ----- Players in Map -----
+#: conf/messages.conf:891
+msgid "----- Players in Map -----"
+msgstr ""
+
+#. code: 1332: ------ %s items list of '%s' ------
+#: conf/messages.conf:1312
+msgid "------ %s items list of '%s' ------"
+msgstr ""
+
+#. code: 1041: ------ Map Flags ------
+#: conf/messages.conf:834
+msgid "------ Map Flags ------"
+msgstr ""
+
+#. code: 1039: ------ Map Info ------
+#: conf/messages.conf:832
+msgid "------ Map Info ------"
+msgstr ""
+
+#. code: l("...");
+#. code: l("..."),
+#: npc/001-2-19/lloyd.txt:25
+#: npc/001-2-12/oscar.txt:94
+#: npc/001-2-12/oscar.txt:89
+#: npc/000-0-1/narrator.txt:20
+#: npc/000-0-1/narrator.txt:22
+#: npc/001-1/enora.txt:68
+#, no-c-format
+msgid "..."
+msgstr ""
+
+#. code: mesq l("... And 1 @@.", getitemlink(508));
+#: npc/000-2-1/chefgado.txt:147
+#, no-c-format
+msgid "... And 1 @@."
+msgstr ""
+
+#. code: mesq l("... and 1 @@.", getitemlink(508));
+#: npc/000-2-1/chefgado.txt:83
+#, no-c-format
+msgid "... and 1 @@."
+msgstr ""
+
+#. code: l("...this might be because of Don, he is the master blacksmith of this place and a model to me!");
+#: npc/001-1/chelios.txt:72
+#, no-c-format
+msgid "...this might be because of Don, he is the master blacksmith of this place and a model to me!"
+msgstr ""
+
+#. code: 151: 1 GM found.
+#: conf/messages.conf:159
+msgid "1 GM found."
+msgstr ""
+
+#. code: 167: 1 item has been refined.
+#: conf/messages.conf:175
+msgid "1 item has been refined."
+msgstr ""
+
+#. code: 55: 1 player found in map '%s'.
+#: conf/messages.conf:77
+msgid "1 player found in map '%s'."
+msgstr ""
+
+#. code: 29: 1 player found.
+#: conf/messages.conf:55
+msgid "1 player found."
+msgstr ""
+
+#. code: l("1. ##BDo not bot##b, this means you are not allowed to perform any AFK (away from keyboard) activity, apart from standing idle."),
+#. code: mesq col(l("1. ##BDo not bot##b, this means you are not allowed to perform any AFK (away from keyboard) activity, apart from standing idle."), 9);
+#: npc/001-2-21/note.txt:12
+#: npc/000-2-0/note.txt:12
+#: npc/000-2-0/julia.txt:114
+#: npc/001-2-28/note.txt:11
+#, no-c-format
+msgid "1. ##BDo not bot##b, this means you are not allowed to perform any AFK (away from keyboard) activity, apart from standing idle."
+msgstr ""
+
+#. code: l("1: The type of item yoiis want to dye."),
+#: npc/001-1/calypsan.txt:25
+#, no-c-format
+msgid "1: The type of item yoiis want to dye."
+msgstr ""
+
+#. code: l("2. ##BDo not use offensive/rude language##b in the chats or in your character(s) name(s)."),
+#. code: mesq col(l("2. ##BDo not use offensive/rude language##b in the chats or in your character(s) name(s)."), 9);
+#: npc/000-2-0/julia.txt:116
+#: npc/000-2-0/note.txt:14
+#: npc/001-2-21/note.txt:14
+#: npc/001-2-28/note.txt:12
+#, no-c-format
+msgid "2. ##BDo not use offensive/rude language##b in the chats or in your character(s) name(s)."
+msgstr ""
+
+#. code: l("2: What material it is made from."),
+#: npc/001-1/calypsan.txt:26
+#, no-c-format
+msgid "2: What material it is made from."
+msgstr ""
+
+#. code: l("3. ##BDo not spam/flood other players.##b This includes chat spam and spam by trade requests."),
+#. code: mesq col(l("3. ##BDo not spam/flood other players.##b This includes chat spam and spam by trade requests."), 9);
+#: npc/000-2-0/note.txt:16
+#: npc/001-2-28/note.txt:13
+#: npc/000-2-0/julia.txt:118
+#: npc/001-2-21/note.txt:16
+#, no-c-format
+msgid "3. ##BDo not spam/flood other players.##b This includes chat spam and spam by trade requests."
+msgstr ""
+
+#. code: l("3: Which colorants can dye it."),
+#: npc/001-1/calypsan.txt:27
+#, no-c-format
+msgid "3: Which colorants can dye it."
+msgstr ""
+
+#. code: l("4. ##BSpeak only English in public areas.##b You can speak whatever language you want through whispers or whenever everyone in the area can speak said language."),
+#. code: mesq col(l("4. ##BSpeak only English in public areas.##b You can speak whatever language you want through whispers or whenever everyone in the area can speak said language."), 9);
+#: npc/001-2-28/note.txt:14
+#: npc/000-2-0/julia.txt:120
+#: npc/000-2-0/note.txt:18
+#: npc/001-2-21/note.txt:18
+#, no-c-format
+msgid "4. ##BSpeak only English in public areas.##b You can speak whatever language you want through whispers or whenever everyone in the area can speak said language."
+msgstr ""
+
+#. code: l("4: How many cards your item can contain."),
+#: npc/001-1/calypsan.txt:28
+#, no-c-format
+msgid "4: How many cards your item can contain."
+msgstr ""
+
+#. code: select (l("5 Pibberies Infusion."));
+#: npc/001-2-26/ivan.txt:21
+#, no-c-format
+msgid "5 Pibberies Infusion."
+msgstr ""
+
+#. code: l("5 boxes... Alright, @@ are my speciality!", getitemlink (PibberiesInfusion)),
+#: npc/001-2-26/ivan.txt:24
+#, no-c-format
+msgid "5 boxes... Alright, @@ are my speciality!"
+msgstr ""
+
+#. code: mesq col(l("5. ##BDo not beg others##b for money, items or favours of any kind. If you want to ask for something, do it politely and only once. Try not to annoy other players."), 9);
+#. code: l("5. ##BDo not beg others##b for money, items or favours of any kind. If you want to ask for something, do it politely and only once. Try not to annoy other players."),
+#: npc/001-2-28/note.txt:15
+#: npc/000-2-0/julia.txt:122
+#: npc/001-2-21/note.txt:20
+#: npc/000-2-0/note.txt:20
+#, no-c-format
+msgid "5. ##BDo not beg others##b for money, items or favours of any kind. If you want to ask for something, do it politely and only once. Try not to annoy other players."
+msgstr ""
+
+#. code: l("6. ##BFollow the [@@http://wiki.evolonline.org/rules/esc|ESC@@]##b (Evol Social Convention)."),
+#. code: mesq col(l("6. ##BFollow the [@@http://wiki.evolonline.org/rules/esc|ESC@@]##b (Evol Social Convention)."), 9);
+#: npc/000-2-0/julia.txt:124
+#: npc/001-2-28/note.txt:16
+#: npc/001-2-21/note.txt:22
+#: npc/000-2-0/note.txt:22
+#, no-c-format
+msgid "6. ##BFollow the [@@http://wiki.evolonline.org/rules/esc|ESC@@]##b (Evol Social Convention)."
+msgstr ""
+
+#. code: l("7. ##BDo not multibox.##b You are not allowed to engage in combat while controlling more than one character at a time."),
+#. code: mesq col(l("7. ##BDo not multibox.##b You are not allowed to engage in combat while controlling more than one character at a time."), 9);
+#: npc/000-2-0/julia.txt:126
+#: npc/001-2-28/note.txt:17
+#: npc/000-2-0/note.txt:24
+#: npc/001-2-21/note.txt:24
+#, no-c-format
+msgid "7. ##BDo not multibox.##b You are not allowed to engage in combat while controlling more than one character at a time."
+msgstr ""
+
+#. code: mes "Error: format string 'l(@@, )': " + l("@@", "");
+#. code: if (l("@@") != "@@")
+#. code: mes "Error: format string 'l(@@)': " + l("@@");
+#. code: if (l("@@", "") != "")
+#: npc/test/test1.txt:37
+#: npc/test/test1.txt:36
+#: npc/test/test1.txt:35
+#: npc/test/test1.txt:38
+#, no-c-format
+msgid "@@"
+msgstr ""
+
+#. code: mes "Error: format string 'l(@@ @@ @@, this, is, test) != this is test': " + l("@@ @@ @@", "this", "is", "test");
+#. code: if (l("@@ @@ @@", "this", "is", "test") != "this is test")
+#: npc/test/test1.txt:39
+#: npc/test/test1.txt:40
+#, no-c-format
+msgid "@@ @@ @@"
+msgstr ""
+
+#. code: npctalk l("@@ and @@ just married!", .@name$, .@partner$);
+#: npc/functions/marriage.txt:175
+#, no-c-format
+msgid "@@ and @@ just married!"
+msgstr ""
+
+#. code: npctalk l("@@ divorced!", strcharinfo(0));
+#: npc/functions/marriage.txt:244
+#, no-c-format
+msgid "@@ divorced!"
+msgstr ""
+
+#. code: mesq l("@@ is helping me.", $@RAT_SAILOR_HELPER$);
+#. code: mesq l("@@ is helping me.", $@ARTIS_RAT1_HELPER$);
+#: npc/000-2-1/peter.txt:244
+#: npc/001-2-22/peter.txt:244
+#, no-c-format
+msgid "@@ is helping me."
+msgstr ""
+
+#. code: npctalk l("@@ registered for marriage and accepted partner @@!", strcharinfo(0), .@partner$);
+#: npc/functions/marriage.txt:147
+#, no-c-format
+msgid "@@ registered for marriage and accepted partner @@!"
+msgstr ""
+
+#. code: npctalk l("@@ registered for marriage. Waiting for partner...", strcharinfo(0));
+#: npc/functions/marriage.txt:138
+#, no-c-format
+msgid "@@ registered for marriage. Waiting for partner..."
+msgstr ""
+
+#. code: mesq lg("@@? Welcome my dear!", "@@? Welcome my dear!", strcharinfo(0));
+#: npc/000-1/sapartan.txt:14
+#, no-c-format
+msgid "@@? Welcome my dear!#0"
+msgstr ""
+
+#. code: mesq lg("@@? Welcome my dear!", "@@? Welcome my dear!", strcharinfo(0));
+#: npc/000-1/sapartan.txt:14
+#, no-c-format
+msgid "@@? Welcome my dear!#1"
+msgstr ""
+
+#. code: 279: @request sent.
+#: conf/messages.conf:276
+msgid "@request sent."
+msgstr ""
+
+#. code: 120: A GM has discharged you from jail.
+#: conf/messages.conf:135
+msgid "A GM has discharged you from jail."
+msgstr ""
+
+#. code: mesq l("A cookie!");
+#: npc/001-1/cookiemaster.txt:31
+#, no-c-format
+msgid "A cookie!"
+msgstr ""
+
+#. code: l("A great city, now the capital of these islands, called Esperia, rose on the single island, Aurora, where everyone lived."),
+#: npc/001-2-6/books.txt:161
+#, no-c-format
+msgid "A great city, now the capital of these islands, called Esperia, rose on the single island, Aurora, where everyone lived."
+msgstr ""
+
+#. code: l("A headache hits you and you lose your concentration.");
+#: npc/001-1/enora.txt:98
+#, no-c-format
+msgid "A headache hits you and you lose your concentration."
+msgstr ""
+
+#. code: l("A rabbit!"),
+#: npc/001-1/rumly.txt:106
+#, no-c-format
+msgid "A rabbit!"
+msgstr ""
+
+#. code: switch (select(l("A small lie is really just a fib, and I could really use some cash..."),
+#: npc/001-1/trees.txt:73
+#, no-c-format
+msgid "A small lie is really just a fib, and I could really use some cash..."
+msgstr ""
+
+#. code: l("A stat card works on different pieces of equipment."),
+#: npc/001-2-27/don.txt:20
+#, no-c-format
+msgid "A stat card works on different pieces of equipment."
+msgstr ""
+
+#. code: l("A sunny and hot day,"),
+#. code: mesq l("A sunny and hot day,");
+#: npc/functions/sailortalk.txt:24
+#: npc/000-1/astapolos.txt:105
+#: npc/001-1/devis.txt:25
+#, no-c-format
+msgid "A sunny and hot day,"
+msgstr ""
+
+#. code: l("A young apprentice called Chelios might be waiting outside, speak to him, and return the present to me.");
+#: npc/001-1/enora.txt:154
+#, no-c-format
+msgid "A young apprentice called Chelios might be waiting outside, speak to him, and return the present to me."
+msgstr ""
+
+#. code: else if (.@rand == 2) npctalk3 l("A-hoy matey!");
+#. code: if (.@rand == 5) npctalk3 l("A-hoy matey!");
+#: npc/functions/sailortalk.txt:29
+#: npc/001-1/devis.txt:30
+#, no-c-format
+msgid "A-hoy matey!"
+msgstr ""
+
+#. code: 1263: ATK: %d - MATK: %d~%d
+#: conf/messages.conf:1195
+msgid "ATK: %d - MATK: %d~%d"
+msgstr ""
+
+#. code: npctalk3 l("Aaaaaahhhhhh!");
+#: npc/000-1/silvio.txt:170
+#, no-c-format
+msgid "Aaaaaahhhhhh!"
+msgstr ""
+
+#. code: mes col(l("Aboard stand sailors trying to communicate with you."), 9);
+#: npc/000-0/sailors.txt:27
+#, no-c-format
+msgid "Aboard stand sailors trying to communicate with you."
+msgstr ""
+
+#. code: mesq l("About the Legion of Aemil in Esperia, I'm not sure about them, frankly.");
+#: npc/000-2-3/sailors.txt:28
+#, no-c-format
+msgid "About the Legion of Aemil in Esperia, I'm not sure about them, frankly."
+msgstr ""
+
+#. code: 554: Acolyte
+#: conf/messages.conf:487
+msgid "Acolyte"
+msgstr ""
+
+#. code: lg("Actually Gugli asked me if I would help you bring him some of your boxes."), -,
+#: npc/000-1/gulukan.txt:49
+#, no-c-format
+msgid "Actually Gugli asked me if I would help you bring him some of your boxes.#0"
+msgstr ""
+
+#. code: lg("Actually Gugli asked me if I would help you bring him some of your boxes."), -,
+#: npc/000-1/gulukan.txt:49
+#, no-c-format
+msgid "Actually Gugli asked me if I would help you bring him some of your boxes.#1"
+msgstr ""
+
+#. code: lg("Actually, I came here to work on my task.");
+#: npc/000-1/astapolos.txt:26
+#, no-c-format
+msgid "Actually, I came here to work on my task.#0"
+msgstr ""
+
+#. code: lg("Actually, I came here to work on my task.");
+#: npc/000-1/astapolos.txt:26
+#, no-c-format
+msgid "Actually, I came here to work on my task.#1"
+msgstr ""
+
+#. code: l("Actually, I have an in-depth knowledge of this type of life.");
+#: npc/000-1/gugli.txt:48
+#, no-c-format
+msgid "Actually, I have an in-depth knowledge of this type of life."
+msgstr ""
+
+#. code: lg("Actually, I was here to help you with those boxes. Can I bring one of them back to Gugli?");
+#: npc/000-1/astapolos.txt:56
+#, no-c-format
+msgid "Actually, I was here to help you with those boxes. Can I bring one of them back to Gugli?#0"
+msgstr ""
+
+#. code: lg("Actually, I was here to help you with those boxes. Can I bring one of them back to Gugli?");
+#: npc/000-1/astapolos.txt:56
+#, no-c-format
+msgid "Actually, I was here to help you with those boxes. Can I bring one of them back to Gugli?#1"
+msgstr ""
+
+#. code: l("Aemil is a magnificent world unknown to us all."),
+#: npc/001-2-6/books.txt:148
+#, no-c-format
+msgid "Aemil is a magnificent world unknown to us all."
+msgstr ""
+
+#. code: mes col("-- " + l("Aesop"), 9);
+#: npc/001-2-6/books.txt:34
+#, no-c-format
+msgid "Aesop"
+msgstr ""
+
+#. code: l("After all this time, it was still there!"),
+#: npc/001-1/qonan.txt:81
+#, no-c-format
+msgid "After all this time, it was still there!"
+msgstr ""
+
+#. code: mesq l("After choosing your weapon, you also need to know how to use it.");
+#: npc/000-1/sapartan.txt:76
+#, no-c-format
+msgid "After choosing your weapon, you also need to know how to use it."
+msgstr ""
+
+#. code: l("After this small overview of Artis, what do you think of our city?"),
+#: npc/001-1/enora.txt:193
+#, no-c-format
+msgid "After this small overview of Artis, what do you think of our city?"
+msgstr ""
+
+#. code: 1270: Agi: %d (%d~%d)
+#: conf/messages.conf:1204
+msgid "Agi: %d (%d~%d)"
+msgstr ""
+
+#. code: mesq l("Agility greatly increases your attack speed and the chances of you dodging enemy hits.");
+#: npc/000-1/panels.txt:37
+#, no-c-format
+msgid "Agility greatly increases your attack speed and the chances of you dodging enemy hits."
+msgstr ""
+
+#. code: l("Ah, I didn't have much sleep; it's possible.");
+#: npc/001-1/fexil.txt:65
+#, no-c-format
+msgid "Ah, I didn't have much sleep; it's possible."
+msgstr ""
+
+#. code: l("Ah, seagulls. We are arriving."),
+#: npc/000-0-1/narrator.txt:21
+#, no-c-format
+msgid "Ah, seagulls. We are arriving."
+msgstr ""
+
+#. code: l("Ah, the locals like keeping them as pets.");
+#: npc/001-1/salem.txt:149
+#, no-c-format
+msgid "Ah, the locals like keeping them as pets."
+msgstr ""
+
+#. code: mesq l("Ah... Gugli... He's too young to understand our conversation.");
+#: npc/000-1/silvio.txt:59
+#, no-c-format
+msgid "Ah... Gugli... He's too young to understand our conversation."
+msgstr ""
+
+#. code: l("Ah... Sorry, I forgot, again."),
+#: npc/001-1/enora.txt:211
+#, no-c-format
+msgid "Ah... Sorry, I forgot, again."
+msgstr ""
+
+#. code: l("Ahoi."),
+#: npc/001-1/eugene.txt:27
+#, no-c-format
+msgid "Ahoi."
+msgstr ""
+
+#. code: l("Ahoy, @@!", strcharinfo(0)),
+#: npc/001-1/eugene.txt:73
+#, no-c-format
+msgid "Ahoy, @@!"
+msgstr ""
+
+#. code: l("Alchemical studies are prohibited in every city of the Archipelagos, do not dare to practice it in a public zone!");
+#: npc/001-2-26/ivan.txt:13
+#, no-c-format
+msgid "Alchemical studies are prohibited in every city of the Archipelagos, do not dare to practice it in a public zone!"
+msgstr ""
+
+#. code: 567: Alchemist
+#: conf/messages.conf:500
+msgid "Alchemist"
+msgstr ""
+
+#. code: npctalkonce l("Alchemist's Laboratory");
+#: npc/001-1/sign.txt:157
+#, no-c-format
+msgid "Alchemist's Laboratory"
+msgstr ""
+
+#. code: mesq l("Ale and Tibbo should bring 2 boxes of @@s, Astapolos and Gulukan 2 of @@s and Jalad and Q'Muller were charged of the boxes of @@s.", getitemlink(509), getitemlink(513), getitemlink(515));
+#: npc/000-1/gugli.txt:102
+#, no-c-format
+msgid "Ale and Tibbo should bring 2 boxes of @@s, Astapolos and Gulukan 2 of @@s and Jalad and Q'Muller were charged of the boxes of @@s."
+msgstr ""
+
+#. code: 000-1,55,23,0 script Ale#000-1 NPC_DEMON_MAN_SITTING,{
+#: npc/000-1/ale.txt:8
+#, no-c-format
+msgid "Ale#000-1"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Ale) == 0, l("Ale.")), L_Ale,
+#. code: rif(getq(ShipQuests_Ale) == 0, l("Ale.")), L_Top,
+#: npc/000-1/jalad.txt:72
+#: npc/000-1/astapolos.txt:91
+#: npc/000-1/tibbo.txt:72
+#: npc/000-1/muller.txt:74
+#: npc/000-1/gulukan.txt:124
+#, no-c-format
+msgid "Ale."
+msgstr ""
+
+#. code: 000-2-1,43,31,0 script Alige NPC_ALIGE,{
+#: npc/000-2-1/alige.txt:52
+#, no-c-format
+msgid "Alige"
+msgstr ""
+
+#. code: 000-2-4,38,22,0 script Alige#000-2-4 NPC_ALIGE_BARREL,2,2,{
+#: npc/000-2-4/alige.txt:5
+#, no-c-format
+msgid "Alige#000-2-4"
+msgstr ""
+
+#. code: 001-2-22,43,31,0 script Alige#Artis NPC_ALIGE,{
+#: npc/001-2-22/alige.txt:52
+#, no-c-format
+msgid "Alige#Artis"
+msgstr ""
+
+#. code: 000-2-1,43,32,0 script AligeTrigger NPC_HIDDEN,1,1,{
+#: npc/000-2-1/alige.txt:19
+#, no-c-format
+msgid "AligeTrigger"
+msgstr ""
+
+#. code: 001-2-22,43,32,0 script AligeTrigger#Artis NPC_HIDDEN,1,1,{
+#: npc/001-2-22/alige.txt:19
+#, no-c-format
+msgid "AligeTrigger#Artis"
+msgstr ""
+
+#. code: 92: All characters recalled!
+#: conf/messages.conf:107
+msgid "All characters recalled!"
+msgstr ""
+
+#. code: 1221: All dropped items have been cleaned up.
+#: conf/messages.conf:1115
+msgid "All dropped items have been cleaned up."
+msgstr ""
+
+#. code: 107: All items have been repaired.
+#: conf/messages.conf:122
+msgid "All items have been repaired."
+msgstr ""
+
+#. code: 1162: All items stored.
+#: conf/messages.conf:1007
+msgid "All items stored."
+msgstr ""
+
+#. code: 165: All monsters killed!
+#: conf/messages.conf:173
+msgid "All monsters killed!"
+msgstr ""
+
+#. code: 39: All monsters summoned!
+#: conf/messages.conf:65
+msgid "All monsters summoned!"
+msgstr ""
+
+#. code: mes col(l("All of a sudden, you hear voices from above."), 9);
+#: npc/000-0/sailors.txt:21
+#, no-c-format
+msgid "All of a sudden, you hear voices from above."
+msgstr ""
+
+#. code: 20: All of your items have been removed.
+#: conf/messages.conf:47
+msgid "All of your items have been removed."
+msgstr ""
+
+#. code: 93: All online characters of the %s guild have been recalled to your position.
+#: conf/messages.conf:108
+msgid "All online characters of the %s guild have been recalled to your position."
+msgstr ""
+
+#. code: 95: All online characters of the %s party have been recalled to your position.
+#: conf/messages.conf:110
+msgid "All online characters of the %s party have been recalled to your position."
+msgstr ""
+
+#. code: 195: All players have been kicked!
+#: conf/messages.conf:198
+msgid "All players have been kicked!"
+msgstr ""
+
+#. code: 76: All skills have been added to your skill tree.
+#: conf/messages.conf:93
+msgid "All skills have been added to your skill tree."
+msgstr ""
+
+#. code: 84: All stats changed!
+#: conf/messages.conf:100
+msgid "All stats changed!"
+msgstr ""
+
+#. code: l("All you have to do is to select a bed in the upper level anytime after your reservation."),
+#: npc/001-2-28/plush.txt:13
+#, no-c-format
+msgid "All you have to do is to select a bed in the upper level anytime after your reservation."
+msgstr ""
+
+#. code: rif(countitem(505) > 1 && countitem(512) > 0 && countitem(509) > 0 && countitem(508) > 0, l("All your... Fresh ingredients are ready to be cooked.")), L_GotAll,
+#: npc/000-2-1/chefgado.txt:105
+#, no-c-format
+msgid "All your... Fresh ingredients are ready to be cooked."
+msgstr ""
+
+#. code: 877: Alliances cannot be broken during Guild Wars!
+#: conf/messages.conf:636
+msgid "Alliances cannot be broken during Guild Wars!"
+msgstr ""
+
+#. code: 876: Alliances cannot be made during Guild Wars!
+#: conf/messages.conf:635
+msgid "Alliances cannot be made during Guild Wars!"
+msgstr ""
+
+#. code: 1088: AllowKS |
+#: conf/messages.conf:881
+msgid "AllowKS | "
+msgstr ""
+
+#. code: setarray .RandomFailureMessages$[0], l("So close!"), l("It escaped!"), l("Almost got it!"), l("Oh, the little...");
+#: npc/001-1/flyingpiou.txt:88
+#, no-c-format
+msgid "Almost got it!"
+msgstr ""
+
+#. code: 1361: Already using this font.
+#: conf/messages.conf:1345
+msgid "Already using this font."
+msgstr ""
+
+#. code: mesq l("Alright! Yoyone more box and it'll be good.");
+#: npc/000-1/gulukan.txt:97
+#, no-c-format
+msgid "Alright! Yoyone more box and it'll be good."
+msgstr ""
+
+#. code: menuint l("Alright, I'll take one."), 1,
+#: npc/001-1/salem.txt:20
+#, no-c-format
+msgid "Alright, I'll take one."
+msgstr ""
+
+#. code: mesq lg("Alright, I'm going to his room, keep an eye on her, we still don't know if she's friend or foe...", "Alright, I'm going to his room, keep an eye on him, we still don't know if he's friend or foe...");
+#: npc/000-0-0/sailors.txt:37
+#, no-c-format
+msgid "Alright, I'm going to his room, keep an eye on her, we still don't know if she's friend or foe...#0"
+msgstr ""
+
+#. code: mesq lg("Alright, I'm going to his room, keep an eye on her, we still don't know if she's friend or foe...", "Alright, I'm going to his room, keep an eye on him, we still don't know if he's friend or foe...");
+#: npc/000-0-0/sailors.txt:37
+#, no-c-format
+msgid "Alright, I'm going to his room, keep an eye on him, we still don't know if he's friend or foe...#1"
+msgstr ""
+
+#. code: l("Alright, take your time we are not in a hurry.");
+#: npc/000-2-1/arpan.txt:246
+#, no-c-format
+msgid "Alright, take your time we are not in a hurry."
+msgstr ""
+
+#. code: l("Alright, you will need this shovel."),
+#: npc/001-1/qonan.txt:58
+#, no-c-format
+msgid "Alright, you will need this shovel."
+msgstr ""
+
+#. code: l("Alright. I will go looking for them now."), L_Quit;
+#: npc/000-1/maxe.txt:54
+#, no-c-format
+msgid "Alright. I will go looking for them now."
+msgstr ""
+
+#. code: l("Alright... Bye."), -;
+#: npc/000-2-0/billybons.txt:28
+#, no-c-format
+msgid "Alright... Bye."
+msgstr ""
+
+#. code: mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.");
+#: npc/000-2-1/arpan.txt:136
+#, no-c-format
+msgid "Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.#0"
+msgstr ""
+
+#. code: mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.");
+#: npc/000-2-1/arpan.txt:136
+#, no-c-format
+msgid "Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.#1"
+msgstr ""
+
+#. code: 1210: Alternative clouds appeared.
+#: conf/messages.conf:1092
+msgid "Alternative clouds appeared."
+msgstr ""
+
+#. code: 1209: Alternative clouds have disappeared.
+#: conf/messages.conf:1091
+msgid "Alternative clouds have disappeared."
+msgstr ""
+
+#. code: l("Although the more powerful you are, the more plushrooms you will need.");
+#: npc/001-1/rumly.txt:62
+#, no-c-format
+msgid "Although the more powerful you are, the more plushrooms you will need."
+msgstr ""
+
+#. code: narrator 3, l("Amount?");
+#: npc/items/shovel.txt:97
+#, no-c-format
+msgid "Amount?"
+msgstr ""
+
+#. code: 37: An invalid number was specified.
+#: conf/messages.conf:63
+msgid "An invalid number was specified."
+msgstr ""
+
+#. code: l("And I bet you don't know who is in charge of monitoring the security of this place?");
+#: npc/001-1/enora.txt:56
+#, no-c-format
+msgid "And I bet you don't know who is in charge of monitoring the security of this place?"
+msgstr ""
+
+#. code: l("And I have no sign of a so called @@ on it!", strcharinfo(0));
+#: npc/001-2-19/lloyd.txt:82
+#, no-c-format
+msgid "And I have no sign of a so called \"@@\" on it!"
+msgstr ""
+
+#. code: l("And get out of here, I'm not a map!");
+#: npc/001-1/qpid.txt:96
+#, no-c-format
+msgid "And get out of here, I'm not a map!"
+msgstr ""
+
+#. code: mesq l("And now I want to see you run!");
+#: npc/000-1/muller.txt:56
+#, no-c-format
+msgid "And now I want to see you run!"
+msgstr ""
+
+#. code: mesq l("And now I'm a sailor, as you can see!");
+#: npc/000-1/astapolos.txt:122
+#, no-c-format
+msgid "And now I'm a sailor, as you can see!"
+msgstr ""
+
+#. code: l("And then what happened?");
+#: npc/000-2-1/arpan.txt:127
+#, no-c-format
+msgid "And then what happened?"
+msgstr ""
+
+#. code: mesq l("And what would you give me in exchange for that information?");
+#: npc/000-1/silvio.txt:142
+#, no-c-format
+msgid "And what would you give me in exchange for that information?"
+msgstr ""
+
+#. code: mes l("And when we have enough money to support ourselves and not depend on anybody");
+#: npc/001-2-22/note.txt:28
+#, no-c-format
+msgid "And when we have enough money to support ourselves and not depend on anybody"
+msgstr ""
+
+#. code: switch (select (l("And where can I find these potions?"),
+#: npc/001-1/qpid.txt:117
+#, no-c-format
+msgid "And where can I find these potions?"
+msgstr ""
+
+#. code: l("And with my piou. That's wonderful. I can only imagine how hard that little bugger was to catch!"),
+#: npc/001-1/salem.txt:72
+#, no-c-format
+msgid "And with my piou. That's wonderful. I can only imagine how hard that little bugger was to catch!"
+msgstr ""
+
+#. code: l("And you, how are you doing?"), -,
+#: npc/000-1/darlin.txt:44
+#, no-c-format
+msgid "And you, how are you doing?"
+msgstr ""
+
+#. code: mesq l("And you? How's it going on your side?");
+#: npc/functions/sailordialogue.txt:48
+#, no-c-format
+msgid "And you? How's it going on your side?"
+msgstr ""
+
+#. code: mesq l("And you? How's it yaying on your side?");
+#: npc/000-1/gulukan.txt:111
+#, no-c-format
+msgid "And you? How's it yaying on your side?"
+msgstr ""
+
+#. code: l("Any clue on where Astapolos may be hidden?"), L_Astapolos,
+#: npc/000-1/maxe.txt:52
+#, no-c-format
+msgid "Any clue on where Astapolos may be hidden?"
+msgstr ""
+
+#. code: mes col(l("Any contribution to the game (translations, graphics creation/edition, concepts, coding/scripting, etc...) is rewarded!"), 9);
+#: npc/001-1/cookiemaster.txt:141
+#, no-c-format
+msgid "Any contribution to the game (translations, graphics creation/edition, concepts, coding/scripting, etc...) is rewarded!"
+msgstr ""
+
+#. code: mesq l("Anyway I am glad I can give you some of these yoyoxs.");
+#: npc/000-1/gulukan.txt:56
+#, no-c-format
+msgid "Anyway I am glad I can give you some of these yoyoxs."
+msgstr ""
+
+#. code: mesq l("Anyway, can I help you in any way?");
+#: npc/000-1/maxe.txt:22
+#, no-c-format
+msgid "Anyway, can I help you in any way?"
+msgstr ""
+
+#. code: l("Anyway, he forgot his permit when he left the building."),
+#: npc/001-2-19/lloyd.txt:130
+#, no-c-format
+msgid "Anyway, he forgot his permit when he left the building."
+msgstr ""
+
+#. code: mesq l("Anyway, here, have a cookie!");
+#: npc/001-1/cookiemaster.txt:176
+#, no-c-format
+msgid "Anyway, here, have a cookie!"
+msgstr ""
+
+#. code: lg("Anyway, if you ever feel interested, just check my bag!");
+#. code: mesq lg("Anyway, if you ever feel interested, just check my bag!");
+#: npc/001-1/fexil.txt:131
+#: npc/000-1/fexil.txt:35
+#, no-c-format
+msgid "Anyway, if you ever feel interested, just check my bag!#0"
+msgstr ""
+
+#. code: lg("Anyway, if you ever feel interested, just check my bag!");
+#. code: mesq lg("Anyway, if you ever feel interested, just check my bag!");
+#: npc/001-1/fexil.txt:131
+#: npc/000-1/fexil.txt:35
+#, no-c-format
+msgid "Anyway, if you ever feel interested, just check my bag!#1"
+msgstr ""
+
+#. code: l("Anyway, let me know if you change your mind.");
+#: npc/001-1/qonan.txt:66
+#, no-c-format
+msgid "Anyway, let me know if you change your mind."
+msgstr ""
+
+#. code: l("Anyway, the guild creation is perfect for both case! You can keep your current party as is while having a guild to talk and share different items with all of your friends!"),
+#: npc/001-2-9/janus.txt:47
+#, no-c-format
+msgid "Anyway, the guild creation is perfect for both case! You can keep your current party as is while having a guild to talk and share different items with all of your friends!"
+msgstr ""
+
+#. code: l("Anyway, the last time I stole something I was almost caught."),
+#: npc/001-1/qonan.txt:37
+#, no-c-format
+msgid "Anyway, the last time I stole something I was almost caught."
+msgstr ""
+
+#. code: l("Anyway."),
+#: npc/001-2-9/janus.txt:99
+#, no-c-format
+msgid "Anyway."
+msgstr ""
+
+#. code: 36: Appearance changed.
+#: conf/messages.conf:62
+msgid "Appearance changed."
+msgstr ""
+
+#. code: 628: Arch Bishop
+#: conf/messages.conf:565
+msgid "Arch Bishop"
+msgstr ""
+
+#. code: 659: Arch Bishop T
+#: conf/messages.conf:599
+msgid "Arch Bishop T"
+msgstr ""
+
+#. code: 553: Archer
+#: conf/messages.conf:486
+msgid "Archer"
+msgstr ""
+
+#. code: l("Are the fish biting today?");
+#: npc/001-1/eugene.txt:74
+#, no-c-format
+msgid "Are the fish biting today?"
+msgstr ""
+
+#. code: l("Are you a good blacksmith?"),
+#: npc/001-2-27/don.txt:68
+#, no-c-format
+msgid "Are you a good blacksmith?"
+msgstr ""
+
+#. code: l("Are you a native from Artis?"),
+#: npc/001-2-6/leonard.txt:28
+#, no-c-format
+msgid "Are you a native from Artis?"
+msgstr ""
+
+#. code: mesq l("Are you blind? Do you really think these boxes are light and soft as a piou's feather?!");
+#: npc/000-1/muller.txt:38
+#, no-c-format
+msgid "Are you blind? Do you really think these boxes are light and soft as a piou's feather?!"
+msgstr ""
+
+#. code: if (.@r == 2) mesq l("Are you going to stand here all day long? Do the dishes or go away.");
+#. code: if (.@r == 2) npctalk3 l("Are you going to stand here all day long? Do the dishes or go away.");
+#: npc/000-2-1/chefgado.txt:33
+#: npc/001-2-22/chefgado.txt:13
+#, no-c-format
+msgid "Are you going to stand here all day long? Do the dishes or go away."
+msgstr ""
+
+#. code: mesq l("Are you mad?!");
+#: npc/000-2-1/chefgado.txt:186
+#, no-c-format
+msgid "Are you mad?!"
+msgstr ""
+
+#. code: l("Are you ok?"), L_Quit,
+#: npc/000-2-0/billybons.txt:27
+#, no-c-format
+msgid "Are you ok?"
+msgstr ""
+
+#. code: lg("Are you sure about this?");
+#: npc/001-1/rumly.txt:128
+#: npc/001-1/rumly.txt:123
+#, no-c-format
+msgid "Are you sure about this?#0"
+msgstr ""
+
+#. code: lg("Are you sure about this?");
+#: npc/001-1/rumly.txt:128
+#: npc/001-1/rumly.txt:123
+#, no-c-format
+msgid "Are you sure about this?#1"
+msgstr ""
+
+#. code: l("Are you sure that they are my potions?");
+#: npc/001-1/enora.txt:341
+#, no-c-format
+msgid "Are you sure that they are my potions?"
+msgstr ""
+
+#. code: speech l("Are you sure?");
+#: npc/functions/marriage.txt:237
+#, no-c-format
+msgid "Are you sure?"
+msgstr ""
+
+#. code: mesq lg("Are you yaying here to explore the island?");
+#: npc/000-1/gulukan.txt:45
+#, no-c-format
+msgid "Are you yaying here to explore the island?#0"
+msgstr ""
+
+#. code: mesq lg("Are you yaying here to explore the island?");
+#: npc/000-1/gulukan.txt:45
+#, no-c-format
+msgid "Are you yaying here to explore the island?#1"
+msgstr ""
+
+#. code: 000-2-1,72,34,0 script AreaNPC NPC_HIDDEN,0,1,{
+#: npc/000-2-1/peter.txt:41
+#, no-c-format
+msgid "AreaNPC"
+msgstr ""
+
+#. code: 001-2-22,72,34,0 script AreaNPC#001-2-22 NPC_HIDDEN,0,1,{
+#: npc/001-2-22/peter.txt:41
+#, no-c-format
+msgid "AreaNPC#001-2-22"
+msgstr ""
+
+#. code: 000-2-0,20,28,0 script AreaNPC#doors1 NPC_HIDDEN,0,0,{
+#: npc/000-2-0/doors.txt:21
+#, no-c-format
+msgid "AreaNPC#doors1"
+msgstr ""
+
+#. code: 000-2-0,33,28,0 script AreaNPC#doors2 NPC_HIDDEN,0,0,{
+#: npc/000-2-0/doors.txt:74
+#, no-c-format
+msgid "AreaNPC#doors2"
+msgstr ""
+
+#. code: 000-2-3,21,28,0 script AreaTop NPC_HIDDEN,0,5,{
+#: npc/000-2-3/sailors.txt:8
+#, no-c-format
+msgid "AreaTop"
+msgstr ""
+
+#. code: 001-1,90,31,0 script Artaxe NPC_ARTAXE,{
+#: npc/001-1/artaxe.txt:6
+#, no-c-format
+msgid "Artaxe"
+msgstr ""
+
+#. code: mesq l("Artis is a very nice place; there are some hot chicks...");
+#: npc/000-1/silvio.txt:120
+#, no-c-format
+msgid "Artis is a very nice place; there are some hot chicks..."
+msgstr ""
+
+#. code: mesq l("Artis of course!");
+#: npc/000-1/lean.txt:33
+#, no-c-format
+msgid "Artis of course!"
+msgstr ""
+
+#. code: l("As a thank you, accept my old fishing rod."),
+#: npc/001-1/eugene.txt:58
+#, no-c-format
+msgid "As a thank you, accept my old fishing rod."
+msgstr ""
+
+#. code: mesq l("As captain of this ship, I officially name this newly discovered land the ##BDrasil Island##b!");
+#: npc/000-2-3/nard.txt:152
+#, no-c-format
+msgid "As captain of this ship, I officially name this newly discovered land the ##BDrasil Island##b!"
+msgstr ""
+
+#. code: l("As they sailed on Oceania, great waters of Aemil, one of the alliances found a land."),
+#: npc/001-2-6/books.txt:158
+#, no-c-format
+msgid "As they sailed on Oceania, great waters of Aemil, one of the alliances found a land."
+msgstr ""
+
+#. code: mesq l("As you may know, we are explorers on a long distance voyage, and our swashbuckling mariners need to store enough food to survive. You don't know how dangerous the sea life can be.");
+#: npc/000-1/gugli.txt:44
+#, no-c-format
+msgid "As you may know, we are explorers on a long distance voyage, and our swashbuckling mariners need to store enough food to survive. You don't know how dangerous the sea life can be."
+msgstr ""
+
+#. code: l("As you want!"), 0,
+#: npc/functions/barber.txt:13
+#, no-c-format
+msgid "As you want!"
+msgstr ""
+
+#. code: rif(.@get_look != 1, l("Ash brown")), 1,
+#: npc/functions/barber.txt:73
+#, no-c-format
+msgid "Ash brown"
+msgstr ""
+
+#. code: l("Ask other merchants, they might know where he is.");
+#: npc/001-2-19/lloyd.txt:148
+#, no-c-format
+msgid "Ask other merchants, they might know where he is."
+msgstr ""
+
+#. code: mesq l("Ask sailors around here they shouldn't be so far away.");
+#: npc/000-1/gugli.txt:73
+#, no-c-format
+msgid "Ask sailors around here they shouldn't be so far away."
+msgstr ""
+
+#. code: 562: Assassin
+#: conf/messages.conf:495
+msgid "Assassin"
+msgstr ""
+
+#. code: 587: Assassin Cross
+#: conf/messages.conf:521
+msgid "Assassin Cross"
+msgstr ""
+
+#. code: 000-1,22,50,0 script Astapolos NPC_ELVEN_MAN_RED,{
+#: npc/000-1/astapolos.txt:9
+#, no-c-format
+msgid "Astapolos"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), L_Bottom,
+#. code: rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), L_Top,
+#: npc/000-1/ale.txt:63
+#: npc/000-1/jalad.txt:73
+#: npc/000-1/tibbo.txt:73
+#: npc/000-1/muller.txt:75
+#: npc/000-1/gulukan.txt:125
+#, no-c-format
+msgid "Astapolos."
+msgstr ""
+
+#. code: mesq l("Astapolos... That guy is shy like a piou!");
+#: npc/000-1/maxe.txt:69
+#, no-c-format
+msgid "Astapolos... That guy is shy like a piou!"
+msgstr ""
+
+#. code: mesq l("At that time, we were selling crab food on our old mushroom island.");
+#: npc/000-1/astapolos.txt:120
+#, no-c-format
+msgid "At that time, we were selling crab food on our old mushroom island."
+msgstr ""
+
+#. code: mesq l("At the moment, our crew is busy collecting @@s, @@s and @@s.", getitemlink(513), getitemlink(515), getitemlink(509));
+#: npc/000-1/gugli.txt:58
+#, no-c-format
+msgid "At the moment, our crew is busy collecting @@s, @@s and @@s."
+msgstr ""
+
+#. code: rif(.@get_look != 4, l("Auburn brown")), 4,
+#: npc/functions/barber.txt:76
+#, no-c-format
+msgid "Auburn brown"
+msgstr ""
+
+#. code: 1484: Auction is disabled
+#: conf/messages.conf:1516
+msgid "Auction is disabled"
+msgstr ""
+
+#. code: l("Authorities began to control in order to have a peaceful society. This did not work well for long."),
+#: npc/001-2-6/books.txt:152
+#, no-c-format
+msgid "Authorities began to control in order to have a peaceful society. This did not work well for long."
+msgstr ""
+
+#. code: 1188: Autoloot is now off.
+#: conf/messages.conf:1057
+msgid "Autoloot is now off."
+msgstr ""
+
+#. code: 1492: Autolooting item type: '%s'
+#: conf/messages.conf:1531
+msgid "Autolooting item type: '%s'"
+msgstr ""
+
+#. code: 1192: Autolooting item: '%s'/'%s' {%d}
+#: conf/messages.conf:1063
+msgid "Autolooting item: '%s'/'%s' {%d}"
+msgstr ""
+
+#. code: 1187: Autolooting items with drop rates of %0.02f%% and below.
+#: conf/messages.conf:1056
+msgid "Autolooting items with drop rates of %0.02f%% and below."
+msgstr ""
+
+#. code: 396: Autorejected alliance request from %s.
+#: conf/messages.conf:388
+msgid "Autorejected alliance request from %s."
+msgstr ""
+
+#. code: 398: Autorejected friend request from %s.
+#: conf/messages.conf:390
+msgid "Autorejected friend request from %s."
+msgstr ""
+
+#. code: 395: Autorejected guild invite from %s.
+#: conf/messages.conf:387
+msgid "Autorejected guild invite from %s."
+msgstr ""
+
+#. code: 397: Autorejected opposition request from %s.
+#: conf/messages.conf:389
+msgid "Autorejected opposition request from %s."
+msgstr ""
+
+#. code: 394: Autorejected party invite from %s.
+#: conf/messages.conf:386
+msgid "Autorejected party invite from %s."
+msgstr ""
+
+#. code: 393: Autorejected trade request from %s.
+#: conf/messages.conf:385
+msgid "Autorejected trade request from %s."
+msgstr ""
+
+#. code: 390: Autorejecting is activated.
+#: conf/messages.conf:382
+msgid "Autorejecting is activated."
+msgstr ""
+
+#. code: 391: Autorejecting is deactivated.
+#: conf/messages.conf:383
+msgid "Autorejecting is deactivated."
+msgstr ""
+
+#. code: 1044: Autotrade Disabled
+#: conf/messages.conf:837
+msgid "Autotrade Disabled"
+msgstr ""
+
+#. code: 1043: Autotrade Enabled
+#: conf/messages.conf:836
+msgid "Autotrade Enabled"
+msgstr ""
+
+#. code: 1179: Autotrade is not allowed in this map.
+#: conf/messages.conf:1040
+msgid "Autotrade is not allowed in this map."
+msgstr ""
+
+#. code: 1315: Available Flags:
+#: conf/messages.conf:1277
+msgid "Available Flags:"
+msgstr ""
+
+#. code: 990: Available aliases:
+#: conf/messages.conf:716
+msgid "Available aliases:"
+msgstr ""
+
+#. code: 273: Available commands:
+#: conf/messages.conf:270
+msgid "Available commands:"
+msgstr ""
+
+#. code: mesq l("Aw, what will I do now?");
+#: npc/001-1/katja.txt:119
+#, no-c-format
+msgid "Aw, what will I do now?"
+msgstr ""
+
+#. code: l("Awesome!");
+#. code: mesq l("Awesome!");
+#: npc/000-1/tibbo.txt:111
+#: npc/001-1/enora.txt:246
+#, no-c-format
+msgid "Awesome!"
+msgstr ""
+
+#. code: l("Awesome! I will wait for you here.");
+#: npc/001-1/fexil.txt:28
+#, no-c-format
+msgid "Awesome! I will wait for you here."
+msgstr ""
+
+#. code: speech 5, l("Awesome, come back if you ever want to create a larger group!");
+#: npc/001-2-9/janus.txt:36
+#, no-c-format
+msgid "Awesome, come back if you ever want to create a larger group!"
+msgstr ""
+
+#. code: l("Awesome. How many of those do you want to give me?");
+#: npc/001-1/fexil.txt:98
+#, no-c-format
+msgid "Awesome. How many of those do you want to give me?"
+msgstr ""
+
+#. code: mesq l("Ayouyouch! My head...");
+#: npc/000-1/tarlan.txt:43
+#, no-c-format
+msgid "Ayouyouch! My head..."
+msgstr ""
+
+#. code: mesq l("BUT I CAN'T, I NEED TO KEEP AN EYE ON THE SEA, TO WARN THE CREW IF THERE HAPPENS TO BE SOME PIRATES AROUND!");
+#: npc/000-1/darlin.txt:105
+#, no-c-format
+msgid "BUT I CAN'T, I NEED TO KEEP AN EYE ON THE SEA, TO WARN THE CREW IF THERE HAPPENS TO BE SOME PIRATES AROUND!"
+msgstr ""
+
+#. code: 599: Baby Acolyte
+#: conf/messages.conf:536
+msgid "Baby Acolyte"
+msgstr ""
+
+#. code: 612: Baby Alchemist
+#: conf/messages.conf:549
+msgid "Baby Alchemist"
+msgstr ""
+
+#. code: 641: Baby Arch Bishop
+#: conf/messages.conf:580
+msgid "Baby Arch Bishop"
+msgstr ""
+
+#. code: 598: Baby Archer
+#: conf/messages.conf:535
+msgid "Baby Archer"
+msgstr ""
+
+#. code: 607: Baby Assassin
+#: conf/messages.conf:544
+msgid "Baby Assassin"
+msgstr ""
+
+#. code: 613: Baby Bard
+#: conf/messages.conf:550
+msgid "Baby Bard"
+msgstr ""
+
+#. code: 605: Baby Blacksmith
+#: conf/messages.conf:542
+msgid "Baby Blacksmith"
+msgstr ""
+
+#. code: 608: Baby Crusader
+#: conf/messages.conf:545
+msgid "Baby Crusader"
+msgstr ""
+
+#. code: 614: Baby Dancer
+#: conf/messages.conf:551
+msgid "Baby Dancer"
+msgstr ""
+
+#. code: 649: Baby Genetic
+#: conf/messages.conf:588
+msgid "Baby Genetic"
+msgstr ""
+
+#. code: 643: Baby Guillotine Cross
+#: conf/messages.conf:582
+msgid "Baby Guillotine Cross"
+msgstr ""
+
+#. code: 606: Baby Hunter
+#: conf/messages.conf:543
+msgid "Baby Hunter"
+msgstr ""
+
+#. code: 602: Baby Knight
+#: conf/messages.conf:539
+msgid "Baby Knight"
+msgstr ""
+
+#. code: 597: Baby Magician
+#: conf/messages.conf:534
+msgid "Baby Magician"
+msgstr ""
+
+#. code: 642: Baby Mechanic
+#: conf/messages.conf:581
+msgid "Baby Mechanic"
+msgstr ""
+
+#. code: 600: Baby Merchant
+#: conf/messages.conf:537
+msgid "Baby Merchant"
+msgstr ""
+
+#. code: 646: Baby Minstrel
+#: conf/messages.conf:585
+msgid "Baby Minstrel"
+msgstr ""
+
+#. code: 609: Baby Monk
+#: conf/messages.conf:546
+msgid "Baby Monk"
+msgstr ""
+
+#. code: 595: Baby Novice
+#: conf/messages.conf:532
+msgid "Baby Novice"
+msgstr ""
+
+#. code: 603: Baby Priest
+#: conf/messages.conf:540
+msgid "Baby Priest"
+msgstr ""
+
+#. code: 640: Baby Ranger
+#: conf/messages.conf:579
+msgid "Baby Ranger"
+msgstr ""
+
+#. code: 611: Baby Rogue
+#: conf/messages.conf:548
+msgid "Baby Rogue"
+msgstr ""
+
+#. code: 644: Baby Royal Guard
+#: conf/messages.conf:583
+msgid "Baby Royal Guard"
+msgstr ""
+
+#. code: 638: Baby Rune Knight
+#: conf/messages.conf:577
+msgid "Baby Rune Knight"
+msgstr ""
+
+#. code: 610: Baby Sage
+#: conf/messages.conf:547
+msgid "Baby Sage"
+msgstr ""
+
+#. code: 650: Baby Shadow Chaser
+#: conf/messages.conf:589
+msgid "Baby Shadow Chaser"
+msgstr ""
+
+#. code: 645: Baby Sorcerer
+#: conf/messages.conf:584
+msgid "Baby Sorcerer"
+msgstr ""
+
+#. code: 648: Baby Sura
+#: conf/messages.conf:587
+msgid "Baby Sura"
+msgstr ""
+
+#. code: 596: Baby Swordsman
+#: conf/messages.conf:533
+msgid "Baby Swordsman"
+msgstr ""
+
+#. code: 601: Baby Thief
+#: conf/messages.conf:538
+msgid "Baby Thief"
+msgstr ""
+
+#. code: 647: Baby Wanderer
+#: conf/messages.conf:586
+msgid "Baby Wanderer"
+msgstr ""
+
+#. code: 639: Baby Warlock
+#: conf/messages.conf:578
+msgid "Baby Warlock"
+msgstr ""
+
+#. code: 604: Baby Wizard
+#: conf/messages.conf:541
+msgid "Baby Wizard"
+msgstr ""
+
+#. code: 000-1,84,98,0 trader Bag#000-1 NPC_SHOP_BAG,{
+#: npc/000-1/shop.txt:7
+#, no-c-format
+msgid "Bag#000-1"
+msgstr ""
+
+#. code: 001-1,46,135,0 trader Bag#001-1 NPC_SHOP_BAG,{
+#: npc/001-1/shop.txt:7
+#, no-c-format
+msgid "Bag#001-1"
+msgstr ""
+
+#. code: rif(.@get_look != 1, l("Bald")), 1,
+#: npc/functions/barber.txt:14
+#, no-c-format
+msgid "Bald"
+msgstr ""
+
+#. code: 1464: Ban failed, it is not possible to ban this user.
+#: conf/messages.conf:1481
+msgid "Ban failed, it is not possible to ban this user."
+msgstr ""
+
+#. code: 1483: Banking is disabled
+#: conf/messages.conf:1513
+msgid "Banking is disabled"
+msgstr ""
+
+#. code: 568: Bard
+#: conf/messages.conf:501
+msgid "Bard"
+msgstr ""
+
+#. code: l("Bare Hands"), -;
+#: npc/items/croconut.txt:38
+#, no-c-format
+msgid "Bare Hands"
+msgstr ""
+
+#. code: 1148: Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)
+#: conf/messages.conf:977
+msgid "Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)"
+msgstr ""
+
+#. code: 47: Base level can't go any higher.
+#: conf/messages.conf:73
+msgid "Base level can't go any higher."
+msgstr ""
+
+#. code: 158: Base level can't go any lower.
+#: conf/messages.conf:166
+msgid "Base level can't go any lower."
+msgstr ""
+
+#. code: 22: Base level lowered.
+#: conf/messages.conf:49
+msgid "Base level lowered."
+msgstr ""
+
+#. code: 21: Base level raised.
+#: conf/messages.conf:48
+msgid "Base level raised."
+msgstr ""
+
+#. code: 255: Battle configuration has been reloaded.
+#: conf/messages.conf:252
+msgid "Battle configuration has been reloaded."
+msgstr ""
+
+#. code: 1045: Battlegrounds ON
+#: conf/messages.conf:838
+msgid "Battlegrounds ON"
+msgstr ""
+
+#. code: l("Be a friend, and bring me @@ @@s", .BaitCount, getitemlink(.BaitID));
+#: npc/001-1/eugene.txt:31
+#, no-c-format
+msgid "Be a friend, and bring me @@ @@s"
+msgstr ""
+
+#. code: l("Be patient a little while longer, in the next few days we will arrive at the port of Artis..."),
+#: npc/000-2-3/elmo.txt:10
+#, no-c-format
+msgid "Be patient a little while longer, in the next few days we will arrive at the port of Artis..."
+msgstr ""
+
+#. code: l("Because I am an orc I can't read such things? That's rubbish."),
+#: npc/001-1/qpid.txt:199
+#, no-c-format
+msgid "Because I am an orc I can't read such things? That's rubbish."
+msgstr ""
+
+#. code: mesq l("Because of the dense foliage, you need to go up close to the trees so you don't miss him.");
+#: npc/001-1/katja.txt:101
+#, no-c-format
+msgid "Because of the dense foliage, you need to go up close to the trees so you don't miss him."
+msgstr ""
+
+#. code: 1033: Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
+#: conf/messages.conf:818
+msgid "Because you are not authorized to warp from some maps, %d player(s) have not been recalled."
+msgstr ""
+
+#. code: l("Before I joined Nard, I used to be a thief."),
+#: npc/001-1/qonan.txt:35
+#, no-c-format
+msgid "Before I joined Nard, I used to be a thief."
+msgstr ""
+
+#. code: mesq l("Before you go, let me tell you how to get @@s, because you don't look very smart.", getitemlink(512));
+#: npc/000-2-1/chefgado.txt:95
+#, no-c-format
+msgid "Before you go, let me tell you how to get @@s, because you don't look very smart."
+msgstr ""
+
+#. code: mesq l("Before...");
+#: npc/000-1/silvio.txt:35
+#, no-c-format
+msgid "Before..."
+msgstr ""
+
+#. code: l("Behind me? It's the Blacksmith house, the most renowned throughout Andorra."),
+#: npc/001-1/chelios.txt:70
+#, no-c-format
+msgid "Behind me? It's the Blacksmith house, the most renowned throughout Andorra."
+msgstr ""
+
+#. code: l("Besides, I need to be here to watch for thieves while La Johanne is docked."),
+#: npc/001-1/enora.txt:253
+#, no-c-format
+msgid "Besides, I need to be here to watch for thieves while La Johanne is docked."
+msgstr ""
+
+#. code: l("Better take it back to Q'Onan.");
+#: npc/001-1/qonan.txt:108
+#, no-c-format
+msgid "Better take it back to Q'Onan."
+msgstr ""
+
+#. code: 001-1,45,48,0 script Beuss NPC_BEUSS,{
+#: npc/001-1/beuss.txt:6
+#, no-c-format
+msgid "Beuss"
+msgstr ""
+
+#. code: mesq l("Beware of falling stones from the cliff!");
+#: npc/001-1/panels.txt:27
+#, no-c-format
+msgid "Beware of falling stones from the cliff!"
+msgstr ""
+
+#. code: 000-2-0,20,23,0 script Billy Bons NPC_BILLY_BONS,{
+#: npc/000-2-0/billybons.txt:6
+#, no-c-format
+msgid "Billy Bons"
+msgstr ""
+
+#. code: l("Black iron... That is a very specific request that you have for me!"),
+#: npc/001-2-19/lloyd.txt:23
+#, no-c-format
+msgid "Black iron... That is a very specific request that you have for me!"
+msgstr ""
+
+#. code: 560: Blacksmith
+#. code: npctalkonce l("Blacksmith");
+#: conf/messages.conf:493
+#: npc/001-1/sign.txt:107
+#, no-c-format
+msgid "Blacksmith"
+msgstr ""
+
+#. code: Name: "Blub"
+#: mob_db.conf:377
+#, no-c-format
+msgid "Blub"
+msgstr ""
+
+#. code: 374: Blue -- Player %s invites you to PVP duel (Use @accept/@reject) --
+#: conf/messages.conf:373
+msgid "Blue -- Player %s invites you to PVP duel (Use @accept/@reject) --"
+msgstr ""
+
+#. code: mesn "Bobo";
+#: npc/001-1/trees.txt:78
+#: npc/001-1/trees.txt:61
+#: npc/001-1/trees.txt:90
+#: npc/001-1/trees.txt:66
+#, no-c-format
+msgid "Bobo"
+msgstr ""
+
+#. code: 1300: Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
+#: conf/messages.conf:1250
+msgid "Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx"
+msgstr ""
+
+#. code: rif(.@get_look != 2, l("Bowl cut")), 2,
+#: npc/functions/barber.txt:15
+#, no-c-format
+msgid "Bowl cut"
+msgstr ""
+
+#. code: 000-2-3,25,24,0 script Box NPC_HAT_BOX,{
+#: npc/000-2-3/box.txt:20
+#, no-c-format
+msgid "Box"
+msgstr ""
+
+#. code: l("Break the door."), L_Break,
+#: npc/001-2-23/doors.txt:48
+#: npc/000-2-2/doors.txt:48
+#, no-c-format
+msgid "Break the door."
+msgstr ""
+
+#. code: l("Bring it to me, and you will get your reward.");
+#: npc/001-1/qonan.txt:76
+#, no-c-format
+msgid "Bring it to me, and you will get your reward."
+msgstr ""
+
+#. code: l("Bring me some of these plushrooms and I will show you how it works!"),
+#: npc/001-1/rumly.txt:61
+#, no-c-format
+msgid "Bring me some of these plushrooms and I will show you how it works!"
+msgstr ""
+
+#. code: mesq l("Bring this box to Gugli. He will be extremely happy!");
+#: npc/000-1/tibbo.txt:44
+#, no-c-format
+msgid "Bring this box to Gugli. He will be extremely happy!"
+msgstr ""
+
+#. code: rif(.@get_look != 16, l("Bun")), 16,
+#: npc/functions/barber.txt:29
+#, no-c-format
+msgid "Bun"
+msgstr ""
+
+#. code: rif(.@get_look != 18, l("Bunches")), 18,
+#: npc/functions/barber.txt:31
+#, no-c-format
+msgid "Bunches"
+msgstr ""
+
+#. code: l("Bury."),
+#: npc/items/shovel.txt:147
+#, no-c-format
+msgid "Bury."
+msgstr ""
+
+#. code: mesq l("But I can't leave to catch it, so I'm asking you.");
+#: npc/001-1/salem.txt:165
+#, no-c-format
+msgid "But I can't leave to catch it, so I'm asking you."
+msgstr ""
+
+#. code: mesq l("But I can't tell you anything about it, I'm sorry.") ;
+#: npc/000-1/silvio.txt:81
+#, no-c-format
+msgid "But I can't tell you anything about it, I'm sorry."
+msgstr ""
+
+#. code: l("But I need to go, see you!"), L_Bye;
+#: npc/000-1/darlin.txt:45
+#, no-c-format
+msgid "But I need to go, see you!"
+msgstr ""
+
+#. code: mesq l("But I still have some spikes left in my foot.");
+#: npc/001-2-2/moon.txt:62
+#, no-c-format
+msgid "But I still have some spikes left in my foot."
+msgstr ""
+
+#. code: mesq l("But I swear that one day... Oh... My tasty revenge! Hhm, actually I wonder if... Maybe...");
+#: npc/000-2-1/chefgado.txt:69
+#, no-c-format
+msgid "But I swear that one day... Oh... My tasty revenge! Hhm, actually I wonder if... Maybe..."
+msgstr ""
+
+#. code: l("But I'm almost out of @@...", getitemlink(.BaitID));
+#: npc/001-1/eugene.txt:43
+#, no-c-format
+msgid "But I'm almost out of @@..."
+msgstr ""
+
+#. code: mesq l("But anyway, take the road which goes to the north to find everybody.");
+#: npc/000-1/silvio.txt:159
+#, no-c-format
+msgid "But anyway, take the road which goes to the north to find everybody."
+msgstr ""
+
+#. code: mesq l("But discovering new territories is probably the best thing that can happen to sailors, don't you think?");
+#: npc/000-2-3/nard.txt:147
+#, no-c-format
+msgid "But discovering new territories is probably the best thing that can happen to sailors, don't you think?"
+msgstr ""
+
+#. code: mesq l("But for now, you can relax on the ship, or visit the island we're docked at! Its a small island, but a good place to get some exercise and stretch your legs.");
+#: npc/000-2-0/julia.txt:165
+#, no-c-format
+msgid "But for now, you can relax on the ship, or visit the island we're docked at! Its a small island, but a good place to get some exercise and stretch your legs."
+msgstr ""
+
+#. code: l("But he never returned."),
+#: npc/001-2-11/mona.txt:38
+#, no-c-format
+msgid "But he never returned."
+msgstr ""
+
+#. code: mesq l("But hey, back to me. Remember my mentioning that I'm hun...grrr...eee!");
+#: npc/001-2-22/alige.txt:150
+#, no-c-format
+msgid "But hey, back to me. Remember my mentioning that I'm hun...grrr...eee!"
+msgstr ""
+
+#. code: l("But if you fail, you will have to get them from the alchemist."),
+#: npc/001-1/qpid.txt:129
+#, no-c-format
+msgid "But if you fail, you will have to get them from the alchemist."
+msgstr ""
+
+#. code: mesq l("But if you tell my sister, that you didn't find me, I can stay here all day, eating apples and enjoying the view.");
+#: npc/001-1/trees.txt:69
+#, no-c-format
+msgid "But if you tell my sister, that you didn't find me, I can stay here all day, eating apples and enjoying the view."
+msgstr ""
+
+#. code: l("But in the future I might be able to help you create some of your own.");
+#: npc/001-1/calypsan.txt:91
+#, no-c-format
+msgid "But in the future I might be able to help you create some of your own."
+msgstr ""
+
+#. code: mesq l("But let's talk about this island. We're docking here to find some fine quality goods.");
+#: npc/000-1/gugli.txt:54
+#, no-c-format
+msgid "But let's talk about this island. We're docking here to find some fine quality goods."
+msgstr ""
+
+#. code: mesq lg("But most important, she is the one who took care of you when you were unconscious.");
+#: npc/000-2-3/nard.txt:133
+#, no-c-format
+msgid "But most important, she is the one who took care of you when you were unconscious.#0"
+msgstr ""
+
+#. code: mesq lg("But most important, she is the one who took care of you when you were unconscious.");
+#: npc/000-2-3/nard.txt:133
+#, no-c-format
+msgid "But most important, she is the one who took care of you when you were unconscious.#1"
+msgstr ""
+
+#. code: l("But my luck left me, because as soon as I left his house, the guards started chasing me."),
+#: npc/001-1/qonan.txt:39
+#, no-c-format
+msgid "But my luck left me, because as soon as I left his house, the guards started chasing me."
+msgstr ""
+
+#. code: l("But rare are those that receive grants from the Legion itself. For anybody else only a hard work can pay your bills!");
+#: npc/001-1/qpid.txt:146
+#, no-c-format
+msgid "But rare are those that receive grants from the Legion itself. For anybody else only a hard work can pay your bills!"
+msgstr ""
+
+#. code: mesq l("But remember that not every place in this world is peaceful and safe nowadays. Even the white shores you are walking on can hide some dangerous beings.");
+#: npc/000-1/sapartan.txt:32
+#, no-c-format
+msgid "But remember that not every place in this world is peaceful and safe nowadays. Even the white shores you are walking on can hide some dangerous beings."
+msgstr ""
+
+#. code: mes col(l("But still, you open your eyes and see a large ship before you!"), 9);
+#: npc/000-0/sailors.txt:25
+#, no-c-format
+msgid "But still, you open your eyes and see a large ship before you!"
+msgstr ""
+
+#. code: l("But thank you anyway! I can refund him now!"),
+#: npc/001-1/chelios.txt:60
+#, no-c-format
+msgid "But thank you anyway! I can refund him now!"
+msgstr ""
+
+#. code: lg("But the plushroom you brought was really awesome you know."),
+#: npc/001-1/rumly.txt:164
+#, no-c-format
+msgid "But the plushroom you brought was really awesome you know.#0"
+msgstr ""
+
+#. code: lg("But the plushroom you brought was really awesome you know."),
+#: npc/001-1/rumly.txt:164
+#, no-c-format
+msgid "But the plushroom you brought was really awesome you know.#1"
+msgstr ""
+
+#. code: l("But we are quite lucky here, outside of some tipsy travelers there are no big problems around here, it's not like the capital, Esperia."),
+#: npc/001-1/enora.txt:195
+#, no-c-format
+msgid "But we are quite lucky here, outside of some tipsy travelers there are no big problems around here, it's not like the capital, Esperia."
+msgstr ""
+
+#. code: l("But who am I?"), -,
+#: npc/000-2-0/billybons.txt:50
+#, no-c-format
+msgid "But who am I?"
+msgstr ""
+
+#. code: lg("But you are welcome to reset your stats again if you bring me more plushrooms!");
+#: npc/001-1/rumly.txt:172
+#, no-c-format
+msgid "But you are welcome to reset your stats again if you bring me more plushrooms!#0"
+msgstr ""
+
+#. code: lg("But you are welcome to reset your stats again if you bring me more plushrooms!");
+#: npc/001-1/rumly.txt:172
+#, no-c-format
+msgid "But you are welcome to reset your stats again if you bring me more plushrooms!#1"
+msgstr ""
+
+#. code: l("But you decide to patiently wait.");
+#: npc/functions/fishing.txt:138
+#, no-c-format
+msgid "But you decide to patiently wait."
+msgstr ""
+
+#. code: mesq l("But you won't *hic* me this time...");
+#: npc/000-2-0/billybons.txt:36
+#, no-c-format
+msgid "But you won't *hic* me this time..."
+msgstr ""
+
+#. code: mesq l("But...");
+#: npc/001-1/cookiemaster.txt:166
+#, no-c-format
+msgid "But..."
+msgstr ""
+
+#. code: mesq lg("But... If she has amnesia like Julia said... We don't need to worry about her. At least not yet.", "But... If he has amnesia like Julia said... We don't need to worry about him. At least not yet.");
+#: npc/000-2-3/sailors.txt:38
+#, no-c-format
+msgid "But... If he has amnesia like Julia said... We don't need to worry about him. At least not yet.#1"
+msgstr ""
+
+#. code: mesq lg("But... If she has amnesia like Julia said... We don't need to worry about her. At least not yet.", "But... If he has amnesia like Julia said... We don't need to worry about him. At least not yet.");
+#: npc/000-2-3/sailors.txt:38
+#, no-c-format
+msgid "But... If she has amnesia like Julia said... We don't need to worry about her. At least not yet.#0"
+msgstr ""
+
+#. code: l("By the way, did you ever talk with Don?"),
+#: npc/001-1/enora.txt:167
+#, no-c-format
+msgid "By the way, did you ever talk with Don?"
+msgstr ""
+
+#. code: npctalk3 l("Bye bye!");
+#: npc/001-2-29/edouard.txt:63
+#, no-c-format
+msgid "Bye bye!"
+msgstr ""
+
+#. code: l("Bye for now."),
+#: npc/functions/goodbye.txt:16
+#, no-c-format
+msgid "Bye for now."
+msgstr ""
+
+#. code: l("Bye then!"),
+#: npc/functions/goodbye.txt:14
+#, no-c-format
+msgid "Bye then!"
+msgstr ""
+
+#. code: l("Bye!"), L_Quit;
+#. code: l("Bye!"),
+#: npc/000-1/gugli.txt:91
+#: npc/functions/goodbye.txt:12
+#, no-c-format
+msgid "Bye!"
+msgstr ""
+
+#. code: l("Bye."), 5;
+#. code: l("Bye.")))
+#: npc/001-2-19/lloyd.txt:253
+#: npc/001-2-27/lydon.txt:13
+#, no-c-format
+msgid "Bye."
+msgstr ""
+
+#. code: mesq l("C'mon, don't be like that and loosen up! Don't you want to know who's behind all of this?!");
+#: npc/001-1/cookiemaster.txt:193
+#, no-c-format
+msgid "C'mon, don't be like that and loosen up! Don't you want to know who's behind all of this?!"
+msgstr ""
+
+#. code: mesq l("CAN YOU HEAR ME?!");
+#: npc/000-1/darlin.txt:19
+#, no-c-format
+msgid "CAN YOU HEAR ME?!"
+msgstr ""
+
+#. code: 001-1,47,126,0 script Calypsan#001-1 NPC_CALYPSAN,{
+#: npc/001-1/calypsan.txt:15
+#, no-c-format
+msgid "Calypsan#001-1"
+msgstr ""
+
+#. code: speech 4, l("Can I be of any help?");
+#: npc/001-1/chelios.txt:77
+#, no-c-format
+msgid "Can I be of any help?"
+msgstr ""
+
+#. code: switch (select (l("Can I craft them myself?"),
+#: npc/001-2-27/don.txt:47
+#, no-c-format
+msgid "Can I craft them myself?"
+msgstr ""
+
+#. code: l("Can I read the rules again?"), L_Rules,
+#: npc/001-2-21/julia.txt:28
+#, no-c-format
+msgid "Can I read the rules again?"
+msgstr ""
+
+#. code: l("Can I read these rules again?"), L_Rules,
+#: npc/000-2-0/julia.txt:56
+#, no-c-format
+msgid "Can I read these rules again?"
+msgstr ""
+
+#. code: l("Can you do something with my color?"), 2,
+#: npc/001-2-29/edouard.txt:39
+#, no-c-format
+msgid "Can you do something with my color?"
+msgstr ""
+
+#. code: npctalk3 l("Can you please go away?");
+#: npc/functions/legiontalk.txt:34
+#, no-c-format
+msgid "Can you please go away?"
+msgstr ""
+
+#. code: mesq l("Can you please go there and find him? He is probably hiding in one of those trees, like always.");
+#: npc/001-1/katja.txt:99
+#, no-c-format
+msgid "Can you please go there and find him? He is probably hiding in one of those trees, like always."
+msgstr ""
+
+#. code: rif(.@visited > 0, l("Can you reset my stats please?")), 2,
+#: npc/001-1/rumly.txt:31
+#, no-c-format
+msgid "Can you reset my stats please?"
+msgstr ""
+
+#. code: 865: Can't create chat rooms in this area.
+#: conf/messages.conf:624
+msgid "Can't create chat rooms in this area."
+msgstr ""
+
+#. code: 1251: Can't show boss mobs!
+#: conf/messages.conf:1167
+msgid "Can't show boss mobs!"
+msgstr ""
+
+#. code: npctalk3 l("Can't talk right now, i'm on patrol duty.");
+#: npc/functions/legiontalk.txt:37
+#, no-c-format
+msgid "Can't talk right now, i'm on patrol duty."
+msgstr ""
+
+#. code: mesq l("Can't you see I'm working?!");
+#: npc/000-1/muller.txt:21
+#, no-c-format
+msgid "Can't you see I'm working?!"
+msgstr ""
+
+#. code: 126: Cannot clone a player of higher GM level than yourself.
+#: conf/messages.conf:142
+msgid "Cannot clone a player of higher GM level than yourself."
+msgstr ""
+
+#. code: 498: Cannot create bound pet eggs or pet armors.
+#: conf/messages.conf:440
+msgid "Cannot create bound pet eggs or pet armors."
+msgstr ""
+
+#. code: 212: Cannot mount while in disguise.
+#: conf/messages.conf:211
+msgid "Cannot mount while in disguise."
+msgstr ""
+
+#. code: 875: Cannot send mails too fast!!
+#: conf/messages.conf:634
+msgid "Cannot send mails too fast!!"
+msgstr ""
+
+#. code: 1486: Cannot transform into monster while in disguise.
+#: conf/messages.conf:1521
+msgid "Cannot transform into monster while in disguise."
+msgstr ""
+
+#. code: mesn "Captain Nard";
+#: npc/000-2-3/sailors.txt:20
+#: npc/000-2-3/sailors.txt:34
+#, no-c-format
+msgid "Captain Nard"
+msgstr ""
+
+#. code: mes col(l("Captain Nard is in the room to your right."), 9);
+#: npc/000-2-0/doors.txt:42
+#, no-c-format
+msgid "Captain Nard is in the room to your right."
+msgstr ""
+
+#. code: 001-1,86,66,0 script Carmie#001-1 NPC_RAIJIN_FEMALE_LEGION_ARTIS,{
+#: npc/001-1/carmie.txt:9
+#, no-c-format
+msgid "Carmie#001-1"
+msgstr ""
+
+#. code: 1392: Cart Added.
+#: conf/messages.conf:1392
+msgid "Cart Added."
+msgstr ""
+
+#. code: 1489: Cash Shop is disabled in this map
+#: conf/messages.conf:1526
+msgid "Cash Shop is disabled in this map"
+msgstr ""
+
+#. code: .@tissue_type = select (l("Cotton"), l("Cashmere"));
+#: npc/001-1/calypsan.txt:37
+#, no-c-format
+msgid "Cashmere"
+msgstr ""
+
+#. code: 001-1,48,125,0 trader Cashmere#Dye001-1 NPC_NO_SPRITE,{
+#: npc/001-1/shop.txt:85
+#, no-c-format
+msgid "Cashmere#Dye001-1"
+msgstr ""
+
+#. code: l("Cat got your tongue?"),
+#: npc/001-1/enora.txt:67
+#, no-c-format
+msgid "Cat got your tongue?"
+msgstr ""
+
+#. code: rif(.@get_look != 7, l("Center parting")), 7,
+#: npc/functions/barber.txt:20
+#, no-c-format
+msgid "Center parting"
+msgstr ""
+
+#. code: 589: Champion
+#: conf/messages.conf:523
+msgid "Champion"
+msgstr ""
+
+#. code: lg("Changed your mind, uh?"),
+#: npc/001-1/rumly.txt:120
+#, no-c-format
+msgid "Changed your mind, uh?#0"
+msgstr ""
+
+#. code: lg("Changed your mind, uh?"),
+#: npc/001-1/rumly.txt:120
+#, no-c-format
+msgid "Changed your mind, uh?#1"
+msgstr ""
+
+#. code: 1439: Channel '%s' has no banned players
+#: conf/messages.conf:1456
+msgid "Channel '%s' has no banned players"
+msgstr ""
+
+#. code: 1407: Channel '%s' is not available
+#: conf/messages.conf:1425
+msgid "Channel '%s' is not available"
+msgstr ""
+
+#. code: 1406: Channel length must be between 3 and %d
+#: conf/messages.conf:1424
+msgid "Channel length must be between 3 and %d"
+msgstr ""
+
+#. code: 1405: Channel name must start with a '#'
+#: conf/messages.conf:1423
+msgid "Channel name must start with a '#'"
+msgstr ""
+
+#. code: 1408: Channel password may not contain spaces
+#: conf/messages.conf:1426
+msgid "Channel password may not contain spaces"
+msgstr ""
+
+#. code: 434: Char-server has been asked to %s the character '%.*s'.
+#: conf/messages.conf:427
+msgid "Char-server has been asked to %s the character '%.*s'."
+msgstr ""
+
+#. code: 1487: Character cannot be disguised while in monster form.
+#: conf/messages.conf:1522
+msgid "Character cannot be disguised while in monster form."
+msgstr ""
+
+#. code: 1144: Character cannot be disguised while mounted.
+#: conf/messages.conf:965
+msgid "Character cannot be disguised while mounted."
+msgstr ""
+
+#. code: 116: Character does not have the specified item.
+#: conf/messages.conf:131
+msgid "Character does not have the specified item."
+msgstr ""
+
+#. code: 14: Character killed.
+#: conf/messages.conf:41
+msgid "Character killed."
+msgstr ""
+
+#. code: 3: Character not found.
+#: conf/messages.conf:30
+msgid "Character not found."
+msgstr ""
+
+#. code: 1388: Charcommand failed (usage: %c<command> <char name> <parameters>).
+#: conf/messages.conf:1386
+msgid "Charcommand failed (usage: %c<command> <char name> <parameters>)."
+msgstr ""
+
+#. code: 1114: Chat: %s | Player: %s | Location: %d %d
+#: conf/messages.conf:907
+msgid "Chat: %s | Player: %s | Location: %d %d"
+msgstr ""
+
+#. code: l("Check my balance."),
+#: npc/001-2-19/lloyd.txt:166
+#, no-c-format
+msgid "Check my balance."
+msgstr ""
+
+#. code: l("Check out this one."), 1,
+#: npc/001-2-2/moon.txt:144
+#, no-c-format
+msgid "Check out this one."
+msgstr ""
+
+#. code: l("Cheers!"),
+#: npc/functions/goodbye.txt:20
+#, no-c-format
+msgid "Cheers!"
+msgstr ""
+
+#. code: 000-2-1,27,28,0 script Chef Gado NPC_CHEF_GADO,{
+#: npc/000-2-1/chefgado.txt:18
+#, no-c-format
+msgid "Chef Gado"
+msgstr ""
+
+#. code: 001-2-22,27,28,0 script Chef Gado#Artis NPC_CHEF_GADO,{
+#: npc/001-2-22/chefgado.txt:8
+#, no-c-format
+msgid "Chef Gado#Artis"
+msgstr ""
+
+#. code: l("Chef? He is Don's apprentice, he works on his hammering skill day and night."),
+#: npc/001-2-27/lydon.txt:21
+#, no-c-format
+msgid "Chef? He is Don's apprentice, he works on his hammering skill day and night."
+msgstr ""
+
+#. code: 001-1,95,109,0 script Chelios NPC_CHELIOS,{
+#: npc/001-1/chelios.txt:15
+#, no-c-format
+msgid "Chelios"
+msgstr ""
+
+#. code: l("Chelios asked me to get it.")))
+#: npc/001-2-19/lloyd.txt:30
+#, no-c-format
+msgid "Chelios asked me to get it."
+msgstr ""
+
+#. code: switch (select (l("Chelios managed to do excellent work."),
+#: npc/001-1/enora.txt:172
+#, no-c-format
+msgid "Chelios managed to do excellent work."
+msgstr ""
+
+#. code: l("Chelios was stubborn in his youth, he never stopped annoying me with his questions while I was working at the forge."),
+#: npc/001-2-27/don.txt:36
+#, no-c-format
+msgid "Chelios was stubborn in his youth, he never stopped annoying me with his questions while I was working at the forge."
+msgstr ""
+
+#. code: l("Chelios, his apprentice, practices outside, mostly.");
+#: npc/001-1/enora.txt:28
+#, no-c-format
+msgid "Chelios, his apprentice, practices outside, mostly."
+msgstr ""
+
+#. code: l("Chelios... He is part of the blacksmith house, is he not?"),
+#: npc/001-2-19/lloyd.txt:40
+#, no-c-format
+msgid "Chelios... He is part of the blacksmith house, is he not?"
+msgstr ""
+
+#. code: rif(.@get_look != 9, l("Cherry blossom")), 9,
+#: npc/functions/barber.txt:81
+#, no-c-format
+msgid "Cherry blossom"
+msgstr ""
+
+#. code: 1206: Cherry tree leaves have begun to fall.
+#: conf/messages.conf:1084
+msgid "Cherry tree leaves have begun to fall."
+msgstr ""
+
+#. code: 1205: Cherry tree leaves no longer fall.
+#: conf/messages.conf:1083
+msgid "Cherry tree leaves no longer fall."
+msgstr ""
+
+#. code: 000-2-1,51,37,0 script Chest NPC_CHEST_BIG,{
+#: npc/000-2-1/chest.txt:12
+#, no-c-format
+msgid "Chest"
+msgstr ""
+
+#. code: npctalk3 l("Chest opened.");
+#: npc/000-1/chest.txt:29
+#, no-c-format
+msgid "Chest opened."
+msgstr ""
+
+#. code: 001-2-22,51,37,0 script Chest#Artis NPC_CHEST_BIG,{
+#: npc/001-2-22/chest.txt:7
+#, no-c-format
+msgid "Chest#Artis"
+msgstr ""
+
+#. code: l("Children play there; and can be badly hurt if they play near a Fluffy's nest."),
+#: npc/001-1/enora.txt:251
+#, no-c-format
+msgid "Children play there; and can be badly hurt if they play near a Fluffy's nest."
+msgstr ""
+
+#. code: switch (select(l("Chill out I won't say anything."),
+#: npc/001-1/rumly.txt:47
+#, no-c-format
+msgid "Chill out I won't say anything."
+msgstr ""
+
+#. code: rif(.@get_look != 21, l("Choppy")), 21,
+#: npc/functions/barber.txt:34
+#, no-c-format
+msgid "Choppy"
+msgstr ""
+
+#. code: 574: Christmas
+#: conf/messages.conf:507
+msgid "Christmas"
+msgstr ""
+
+#. code: 001-2-6,57,46,0 script Christopher NPC_CHRISTOPHER,{
+#: npc/001-2-6/christopher.txt:6
+#, no-c-format
+msgid "Christopher"
+msgstr ""
+
+#. code: l("Christopher is surrounded by the sunlight from the window.");
+#: npc/001-2-6/christopher.txt:10
+#, no-c-format
+msgid "Christopher is surrounded by the sunlight from the window."
+msgstr ""
+
+#. code: npctalkonce l("City Hall");
+#: npc/001-1/sign.txt:97
+#, no-c-format
+msgid "City Hall"
+msgstr ""
+
+#. code: mes col(l("Click on the NPCs (Non-Player Characters) around you to continue the introduction."), 9);
+#: npc/000-0/sailors.txt:82
+#, no-c-format
+msgid "Click on the NPCs (Non-Player Characters) around you to continue the introduction."
+msgstr ""
+
+#. code: 130: Clone spawned.
+#: conf/messages.conf:146
+msgid "Clone spawned."
+msgstr ""
+
+#. code: 1208: Clouds appeared.
+#: conf/messages.conf:1088
+msgid "Clouds appeared."
+msgstr ""
+
+#. code: 1207: Clouds have disappeared.
+#: conf/messages.conf:1087
+msgid "Clouds have disappeared."
+msgstr ""
+
+#. code: 1075: Clouds |
+#: conf/messages.conf:868
+msgid "Clouds | "
+msgstr ""
+
+#. code: 1076: Clouds2 |
+#: conf/messages.conf:869
+msgid "Clouds2 | "
+msgstr ""
+
+#. code: 593: Clown
+#: conf/messages.conf:529
+msgid "Clown"
+msgstr ""
+
+#. code: l("Colorant is not the yeying color. Some wear out from light, others look great but inflict itai-itai, and others become spotty or wash-away."),
+#: npc/001-1/calypsan.txt:23
+#, no-c-format
+msgid "Colorant is not the yeying color. Some wear out from light, others look great but inflict itai-itai, and others become spotty or wash-away."
+msgstr ""
+
+#. code: rif(.@get_look != 3, l("Combed back")), 3,
+#: npc/functions/barber.txt:16
+#, no-c-format
+msgid "Combed back"
+msgstr ""
+
+#. code: l("Come after some time.");
+#: npc/functions/marriage.txt:212
+#, no-c-format
+msgid "Come after some time."
+msgstr ""
+
+#. code: l("Come back later if you changed your mind!");
+#: npc/001-2-28/plush.txt:74
+#, no-c-format
+msgid "Come back later if you changed your mind!"
+msgstr ""
+
+#. code: l("Come back later!");
+#: npc/001-1/artaxe.txt:9
+#, no-c-format
+msgid "Come back later!"
+msgstr ""
+
+#. code: l("Come back soon! And bring a plushroom with you!");
+#: npc/001-1/rumly.txt:190
+#, no-c-format
+msgid "Come back soon! And bring a plushroom with you!"
+msgstr ""
+
+#. code: lg("Come back when you will really need me. And bring more plushrooms with you!");
+#: npc/001-1/rumly.txt:165
+#, no-c-format
+msgid "Come back when you will really need me. And bring more plushrooms with you!#0"
+msgstr ""
+
+#. code: lg("Come back when you will really need me. And bring more plushrooms with you!");
+#: npc/001-1/rumly.txt:165
+#, no-c-format
+msgid "Come back when you will really need me. And bring more plushrooms with you!#1"
+msgstr ""
+
+#. code: mesq lg("Come on, Sap! You are scaring her with your stories.", "Come on, Sap! You are scaring him with your stories.");
+#: npc/000-1/sapartan.txt:41
+#, no-c-format
+msgid "Come on, Sap! You are scaring her with your stories.#0"
+msgstr ""
+
+#. code: mesq lg("Come on, Sap! You are scaring her with your stories.", "Come on, Sap! You are scaring him with your stories.");
+#: npc/000-1/sapartan.txt:41
+#, no-c-format
+msgid "Come on, Sap! You are scaring him with your stories.#1"
+msgstr ""
+
+#. code: l("Come on, don't be a coward!"),
+#: npc/001-1/qonan.txt:65
+#, no-c-format
+msgid "Come on, don't be a coward!"
+msgstr ""
+
+#. code: npctalk3 l("Come, come and see!");
+#: npc/001-1/merlin.txt:26
+#, no-c-format
+msgid "Come, come and see!"
+msgstr ""
+
+#. code: 143: Commands are disabled in this map.
+#: conf/messages.conf:151
+msgid "Commands are disabled in this map."
+msgstr ""
+
+#. code: mesq l("Congrats, you are now part of the crew. Thanks again for your help.");
+#: npc/000-2-3/box.txt:86
+#, no-c-format
+msgid "Congrats, you are now part of the crew. Thanks again for your help."
+msgstr ""
+
+#. code: mesq l("Congratulations!");
+#: npc/000-2-3/nard.txt:205
+#, no-c-format
+msgid "Congratulations!"
+msgstr ""
+
+#. code: 001-1,39,38,0 script Cookie Master NPC_COOKIE_MASTER,{
+#: npc/001-1/cookiemaster.txt:12
+#, no-c-format
+msgid "Cookie Master"
+msgstr ""
+
+#. code: mesq l("Cookies are a source of life.");
+#: npc/001-1/cookiemaster.txt:42
+#, no-c-format
+msgid "Cookies are a source of life."
+msgstr ""
+
+#. code: mesq l("Cookies are awesome, so am I.");
+#: npc/001-1/cookiemaster.txt:46
+#, no-c-format
+msgid "Cookies are awesome, so am I."
+msgstr ""
+
+#. code: mesq l("Cookies provide you strength, health and cuteness.");
+#: npc/001-1/cookiemaster.txt:44
+#, no-c-format
+msgid "Cookies provide you strength, health and cuteness."
+msgstr ""
+
+#. code: rif(.@get_look != 6, l("Copper blonde")), 6,
+#: npc/functions/barber.txt:78
+#, no-c-format
+msgid "Copper blonde"
+msgstr ""
+
+#. code: 1473: Costume '%s' removed.
+#: conf/messages.conf:1492
+msgid "Costume '%s' removed."
+msgstr ""
+
+#. code: .@tissue_type = select (l("Cotton"), l("Cashmere"));
+#: npc/001-1/calypsan.txt:37
+#, no-c-format
+msgid "Cotton"
+msgstr ""
+
+#. code: 001-1,46,125,0 trader Cotton#Dye001-1 NPC_NO_SPRITE,{
+#: npc/001-1/shop.txt:34
+#, no-c-format
+msgid "Cotton#Dye001-1"
+msgstr ""
+
+#. code: l("Cotton, cashmere, leather, ..."),
+#: npc/001-1/calypsan.txt:21
+#, no-c-format
+msgid "Cotton, cashmere, leather, ..."
+msgstr ""
+
+#. code: mesq lg("Could I ask you what your native language is? A sailor told me you're russian, but another one told me you're french... I'm a bit lost. I will register you on the ship boarding list just after that.");
+#: npc/000-2-0/julia.txt:75
+#, no-c-format
+msgid "Could I ask you what your native language is? A sailor told me you're russian, but another one told me you're french... I'm a bit lost. I will register you on the ship boarding list just after that.#0"
+msgstr ""
+
+#. code: mesq lg("Could I ask you what your native language is? A sailor told me you're russian, but another one told me you're french... I'm a bit lost. I will register you on the ship boarding list just after that.");
+#: npc/000-2-0/julia.txt:75
+#, no-c-format
+msgid "Could I ask you what your native language is? A sailor told me you're russian, but another one told me you're french... I'm a bit lost. I will register you on the ship boarding list just after that.#1"
+msgstr ""
+
+#. code: l("Could I lodge here for a while?"),
+#: npc/001-2-28/plush.txt:112
+#, no-c-format
+msgid "Could I lodge here for a while?"
+msgstr ""
+
+#. code: l("Could you bleach my clothes?"), 1,
+#: npc/001-2-12/oscar.txt:112
+#, no-c-format
+msgid "Could you bleach my clothes?"
+msgstr ""
+
+#. code: l("Could you bring it to him?");
+#: npc/001-2-19/lloyd.txt:131
+#, no-c-format
+msgid "Could you bring it to him?"
+msgstr ""
+
+#. code: l("Could you do a small favor for me?");
+#: npc/001-1/qonan.txt:23
+#, no-c-format
+msgid "Could you do a small favor for me?"
+msgstr ""
+
+#. code: l("Could you explain to me where I am?"), L_WhereIam,
+#: npc/000-2-0/julia.txt:54
+#: npc/001-2-21/julia.txt:26
+#, no-c-format
+msgid "Could you explain to me where I am?"
+msgstr ""
+
+#. code: mesq l("Could you please bring me something which isn't a berry, and I'm not big on vegetables either. I need proteins!");
+#: npc/000-2-1/alige.txt:100
+#: npc/001-2-22/alige.txt:100
+#, no-c-format
+msgid "Could you please bring me something which isn't a berry, and I'm not big on vegetables either. I need proteins!"
+msgstr ""
+
+#. code: lg("Could you tell me where I am?"), L_Where,
+#: npc/000-2-1/arpan.txt:148
+#, no-c-format
+msgid "Could you tell me where I am?#0"
+msgstr ""
+
+#. code: lg("Could you tell me where I am?"), L_Where,
+#: npc/000-2-1/arpan.txt:148
+#, no-c-format
+msgid "Could you tell me where I am?#1"
+msgstr ""
+
+#. code: 000-1,89,36,0 script Couwan NPC_TRITAN_MAN_SAILOR,{
+#: npc/000-1/couwan.txt:14
+#, no-c-format
+msgid "Couwan"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Couwan) == 1, l("Couwan gave me this box, it is for you.")), L_Couwan,
+#: npc/000-1/gugli.txt:87
+#: npc/000-1/gugli.txt:95
+#, no-c-format
+msgid "Couwan gave me this box, it is for you."
+msgstr ""
+
+#. code: mes col(l("Couwan hands you a box full of fish."), 9);
+#: npc/000-1/couwan.txt:80
+#, no-c-format
+msgid "Couwan hands you a box full of fish."
+msgstr ""
+
+#. code: Name: "Crafty"
+#: mob_db.conf:790
+#, no-c-format
+msgid "Crafty"
+msgstr ""
+
+#. code: l("Creating a party has some advantages, it's a pretty good choice!"),
+#: npc/001-2-9/janus.txt:19
+#, no-c-format
+msgid "Creating a party has some advantages, it's a pretty good choice!"
+msgstr ""
+
+#. code: 592: Creator
+#: conf/messages.conf:527
+msgid "Creator"
+msgstr ""
+
+#. code: Name: "Croc"
+#: mob_db.conf:284
+#, no-c-format
+msgid "Croc"
+msgstr ""
+
+#. code: 000-2-1,0,0,0 script Croconut NPC_HIDDEN,{
+#: npc/items/croconut.txt:11
+#, no-c-format
+msgid "Croconut"
+msgstr ""
+
+#. code: Name: "CroconutMob"
+#: mob_db.conf:623
+#, no-c-format
+msgid "CroconutMob"
+msgstr ""
+
+#. code: Name: "Crocotree"
+#: mob_db.conf:474
+#, no-c-format
+msgid "Crocotree"
+msgstr ""
+
+#. code: 563: Crusader
+#: conf/messages.conf:496
+msgid "Crusader"
+msgstr ""
+
+#. code: Name: "Cuco"
+#: mob_db.conf:869
+#, no-c-format
+msgid "Cuco"
+msgstr ""
+
+#. code: 176: Current amount of zeny changed.
+#: conf/messages.conf:184
+msgid "Current amount of zeny changed."
+msgstr ""
+
+#. code: mesq l("DO YOU FEEL BETTER?!");
+#: npc/000-1/darlin.txt:34
+#, no-c-format
+msgid "DO YOU FEEL BETTER?!"
+msgstr ""
+
+#. code: l("Daddy did not come back home... He said that he would be back for lunch but it has already been a week!"),
+#: npc/001-2-11/mona.txt:30
+#, no-c-format
+msgid "Daddy did not come back home... He said that he would be back for lunch but it has already been a week!"
+msgstr ""
+
+#. code: mesq l("Damn @@.", getitemlink(513));
+#: npc/000-1/tarlan.txt:45
+#, no-c-format
+msgid "Damn @@."
+msgstr ""
+
+#. code: mes col(l("Dan ends the conversation and resumes to write his letter."), 9);
+#: npc/000-2-1/dan.txt:85
+#, no-c-format
+msgid "Dan ends the conversation and resumes to write his letter."
+msgstr ""
+
+#. code: mes col(l("Dan keeps silent since your last question."), 9);
+#: npc/000-2-1/dan.txt:79
+#, no-c-format
+msgid "Dan keeps silent since your last question."
+msgstr ""
+
+#. code: 000-2-1,32,31,0 script Dan#000-2-1 NPC_DEMON_MAN,{
+#: npc/000-2-1/dan.txt:8
+#, no-c-format
+msgid "Dan#000-2-1"
+msgstr ""
+
+#. code: 569: Dancer
+#: conf/messages.conf:502
+msgid "Dancer"
+msgstr ""
+
+#. code: message strcharinfo(0), l("Dang, I scared it! More patience, @@, more patience.", strcharinfo(0));
+#: npc/001-1/flyingpiou.txt:60
+#, no-c-format
+msgid "Dang, I scared it! More patience, @@, more patience."
+msgstr ""
+
+#. code: 624: Dark Collector
+#: conf/messages.conf:561
+msgid "Dark Collector"
+msgstr ""
+
+#. code: rif(.@get_look != 2, l("Dark brown")), 2,
+#: npc/functions/barber.txt:74
+#, no-c-format
+msgid "Dark brown"
+msgstr ""
+
+#. code: rif(.@get_look != 3, l("Dark copper")), 3,
+#: npc/functions/barber.txt:75
+#, no-c-format
+msgid "Dark copper"
+msgstr ""
+
+#. code: 000-1,89,95,0 script Darlin NPC_RAIJIN_MAN,{
+#: npc/000-1/darlin.txt:12
+#, no-c-format
+msgid "Darlin"
+msgstr ""
+
+#. code: 60: Day Mode Activated.
+#: conf/messages.conf:81
+msgid "Day Mode Activated."
+msgstr ""
+
+#. code: 502: Day Mode is activated
+#: conf/messages.conf:444
+msgid "Day Mode is activated"
+msgstr ""
+
+#. code: 90: Day mode is already enabled.
+#: conf/messages.conf:105
+msgid "Day mode is already enabled."
+msgstr ""
+
+#. code: l("Deal, I offer you @@E!", .@price);
+#: npc/001-1/fexil.txt:121
+#, no-c-format
+msgid "Deal, I offer you @@E!"
+msgstr ""
+
+#. code: l("Deal?");
+#: npc/001-1/qpid.txt:130
+#, no-c-format
+msgid "Deal?"
+msgstr ""
+
+#. code: 1479: Dear angel, can you hear my voice?
+#: conf/messages.conf:1507
+msgid "Dear angel, can you hear my voice?"
+msgstr ""
+
+#. code: mes "" + l("Dear sister,");
+#: npc/001-2-22/note.txt:19
+#, no-c-format
+msgid "Dear sister,"
+msgstr ""
+
+#. code: 623: Death Knight
+#: conf/messages.conf:560
+msgid "Death Knight"
+msgstr ""
+
+#. code: 860: Defeated by
+#: conf/messages.conf:617
+msgid "Defeated by"
+msgstr ""
+
+#. code: .@q = select (l("Deposit."),
+#: npc/001-2-19/lloyd.txt:164
+#, no-c-format
+msgid "Deposit."
+msgstr ""
+
+#. code: 000-2-1,32,38,0 script Devis NPC_HAMMOC,{
+#: npc/000-2-1/devis.txt:8
+#, no-c-format
+msgid "Devis"
+msgstr ""
+
+#. code: 001-1,193,109,0 script Devis#001-1 NPC_DEVIS_ARTIS,{
+#: npc/001-1/devis.txt:7
+#, no-c-format
+msgid "Devis#001-1"
+msgstr ""
+
+#. code: 1273: Dex: %d (%d~%d)
+#: conf/messages.conf:1207
+msgid "Dex: %d (%d~%d)"
+msgstr ""
+
+#. code: mesq l("Dexterity increases your bow damage and your accuracy.");
+#: npc/000-1/panels.txt:43
+#, no-c-format
+msgid "Dexterity increases your bow damage and your accuracy."
+msgstr ""
+
+#. code: mesq l("Did you find my brother?");
+#: npc/001-1/katja.txt:51
+#, no-c-format
+msgid "Did you find my brother?"
+msgstr ""
+
+#. code: l("Did you say reward? I want it!"), L_BonusTask,
+#: npc/000-2-1/peter.txt:161
+#: npc/001-2-22/peter.txt:161
+#, no-c-format
+msgid "Did you say reward? I want it!"
+msgstr ""
+
+#. code: l("Did you see Don the blacksmith? He might knows more about it if you want to improve your metal equipment."),
+#: npc/001-2-0/resa.txt:20
+#, no-c-format
+msgid "Did you see Don the blacksmith? He might knows more about it if you want to improve your metal equipment."
+msgstr ""
+
+#. code: l("Different ways, each part of your equipment can be generally upgraded."),
+#: npc/001-2-27/don.txt:10
+#, no-c-format
+msgid "Different ways, each part of your equipment can be generally upgraded."
+msgstr ""
+
+#. code: l("Dig."),
+#: npc/items/shovel.txt:146
+#, no-c-format
+msgid "Dig."
+msgstr ""
+
+#. code: 408: Disconnecting to perform change-sex request...
+#: conf/messages.conf:402
+msgid "Disconnecting to perform change-sex request..."
+msgstr ""
+
+#. code: 122: Disguise applied.
+#: conf/messages.conf:137
+msgid "Disguise applied."
+msgstr ""
+
+#. code: 124: Disguise removed.
+#: conf/messages.conf:139
+msgid "Disguise removed."
+msgstr ""
+
+#. code: 269: Displaying first %d out of %d matches
+#: conf/messages.conf:265
+msgid "Displaying first %d out of %d matches"
+msgstr ""
+
+#. code: 1080: Displays Night |
+#: conf/messages.conf:873
+msgid "Displays Night | "
+msgstr ""
+
+#. code: speech l("Divorce error!");
+#: npc/functions/marriage.txt:248
+#, no-c-format
+msgid "Divorce error!"
+msgstr ""
+
+#. code: l("Do not give the password of your room to anybody! Keep it secret and try not to use the same one in any other room in the future. - Jenna");
+#: npc/001-2-28/note.txt:19
+#, no-c-format
+msgid "Do not give the password of your room to anybody! Keep it secret and try not to use the same one in any other room in the future. - Jenna"
+msgstr ""
+
+#. code: mesq col(l("Do not give the password of your room to anybody! Keep it secret and try not to use the same one in any other room in the future. - Julia"), 9);
+#: npc/000-2-0/note.txt:28
+#: npc/001-2-21/note.txt:28
+#, no-c-format
+msgid "Do not give the password of your room to anybody! Keep it secret and try not to use the same one in any other room in the future. - Julia"
+msgstr ""
+
+#. code: l("Do we have a deal?");
+#: npc/001-1/fexil.txt:21
+#, no-c-format
+msgid "Do we have a deal?"
+msgstr ""
+
+#. code: l("Do you feel too weak even to do damage to this areas wishy-washy wildlife?"),
+#: npc/functions/legiontalk.txt:14
+#, no-c-format
+msgid "Do you feel too weak even to do damage to this areas wishy-washy wildlife?"
+msgstr ""
+
+#. code: mesq l("Do you have any other questions for me?");
+#. code: l("Do you have any other questions for me?");
+#: npc/000-2-0/julia.txt:279
+#: npc/001-2-21/julia.txt:108
+#: npc/001-2-21/julia.txt:110
+#: npc/001-2-21/julia.txt:145
+#: npc/000-2-0/julia.txt:142
+#: npc/001-2-21/julia.txt:82
+#: npc/001-2-21/julia.txt:66
+#: npc/001-2-21/julia.txt:135
+#: npc/000-2-0/julia.txt:288
+#: npc/001-2-21/julia.txt:124
+#: npc/000-2-0/julia.txt:191
+#: npc/001-2-21/julia.txt:126
+#: npc/000-2-0/julia.txt:167
+#, no-c-format
+msgid "Do you have any other questions for me?"
+msgstr ""
+
+#. code: mesq l("Do you have anything else for me?");
+#: npc/000-2-1/alige.txt:237
+#: npc/001-2-22/alige.txt:241
+#, no-c-format
+msgid "Do you have anything else for me?"
+msgstr ""
+
+#. code: mesq l("Do you have anything for me today?");
+#: npc/001-2-22/alige.txt:276
+#: npc/000-2-1/alige.txt:272
+#, no-c-format
+msgid "Do you have anything for me today?"
+msgstr ""
+
+#. code: l("Do you know how to speak with people around you?");
+#: npc/001-2-9/janus.txt:73
+#, no-c-format
+msgid "Do you know how to speak with people around you?"
+msgstr ""
+
+#. code: l("Do you know where can I find Gulukan?"), L_Gulukan,
+#: npc/000-1/maxe.txt:51
+#, no-c-format
+msgid "Do you know where can I find Gulukan?"
+msgstr ""
+
+#. code: l("Do you know where the hill is?");
+#: npc/001-1/enora.txt:266
+#, no-c-format
+msgid "Do you know where the hill is?"
+msgstr ""
+
+#. code: l("Do you live here alone?"), 2,
+#: npc/001-2-12/oscar.txt:113
+#, no-c-format
+msgid "Do you live here alone?"
+msgstr ""
+
+#. code: mesq l("Do you need any other information?");
+#: npc/000-1/gugli.txt:104
+#, no-c-format
+msgid "Do you need any other information?"
+msgstr ""
+
+#. code: l("Do you need help with something?");
+#: npc/001-2-6/leonard.txt:25
+#: npc/001-2-6/christopher.txt:23
+#: npc/001-2-4/robin.txt:11
+#, no-c-format
+msgid "Do you need help with something?"
+msgstr ""
+
+#. code: rif(.@fexil == 2, l("Do you still need help?")), 2,
+#. code: .@q = select (l("Do you still need help?"),
+#: npc/001-1/enora.txt:218
+#: npc/001-1/fexil.txt:80
+#, no-c-format
+msgid "Do you still need help?"
+msgstr ""
+
+#. code: l("Do you still want to lodge here?");
+#: npc/001-2-28/plush.txt:95
+#, no-c-format
+msgid "Do you still want to lodge here?"
+msgstr ""
+
+#. code: l("Do you take apprentices?"),
+#: npc/001-2-27/don.txt:69
+#, no-c-format
+msgid "Do you take apprentices?"
+msgstr ""
+
+#. code: mesq l("Do you think this is fair? They sent me down here alone, far away from everyone.");
+#: npc/000-1/astapolos.txt:32
+#, no-c-format
+msgid "Do you think this is fair? They sent me down here alone, far away from everyone."
+msgstr ""
+
+#. code: speech 4, l("Do you want a drink?");
+#: npc/001-2-28/jenna.txt:25
+#, no-c-format
+msgid "Do you want a drink?"
+msgstr ""
+
+#. code: l("Do you want me to go see her instead of you?"), L_Quest;
+#: npc/000-2-1/dan.txt:53
+#, no-c-format
+msgid "Do you want me to go see her instead of you?"
+msgstr ""
+
+#. code: mes col(l("Do you want to cut this @@?", getitemlink(Croconut)), 9);
+#: npc/items/croconut.txt:16
+#, no-c-format
+msgid "Do you want to cut this @@?"
+msgstr ""
+
+#. code: l("Do you want to go somewhere?");
+#: npc/001-2-24/nard.txt:40
+#, no-c-format
+msgid "Do you want to go somewhere?"
+msgstr ""
+
+#. code: speech l("Do you want to marry @@?", getarg(0));
+#: npc/functions/marriage.txt:123
+#, no-c-format
+msgid "Do you want to marry @@?"
+msgstr ""
+
+#. code: l("Do you want to read it?");
+#: npc/functions/openbook.txt:24
+#: npc/functions/openbook.txt:13
+#, no-c-format
+msgid "Do you want to read it?"
+msgstr ""
+
+#. code: mesq l("Do you want to try?");
+#: npc/000-1/tarlan.txt:50
+#, no-c-format
+msgid "Do you want to try?"
+msgstr ""
+
+#. code: narrator 4, l("Do you want to use this place as save point?");
+#: npc/functions/beds.txt:21
+#, no-c-format
+msgid "Do you want to use this place as save point?"
+msgstr ""
+
+#. code: l("Do you, like, remember nothing at all? Or do you have SOME memories of your past?"),
+#: npc/001-1/enora.txt:86
+#, no-c-format
+msgid "Do you, like, remember nothing at all? Or do you have SOME memories of your past?"
+msgstr ""
+
+#. code: l("Do? I don't do them."),
+#: npc/001-1/qpid.txt:141
+#, no-c-format
+msgid "Do? I don't do them."
+msgstr ""
+
+#. code: npctalkonce l("Docks's Warehouse");
+#: npc/001-1/sign.txt:167
+#, no-c-format
+msgid "Docks's Warehouse"
+msgstr ""
+
+#. code: mesq col(l("Does anyone know a good place to hang out in Esperia? - M. Arpan"), 9);
+#: npc/000-2-0/note.txt:30
+#: npc/001-2-21/note.txt:30
+#, no-c-format
+msgid "Does anyone know a good place to hang out in Esperia? - M. Arpan"
+msgstr ""
+
+#. code: l("Does the guild has any work for me right now?"), 4,
+#: npc/001-2-19/lloyd.txt:252
+#, no-c-format
+msgid "Does the guild has any work for me right now?"
+msgstr ""
+
+#. code: l("Does your mind go all fuzzy or does it feel like your head is going to explode??"),
+#: npc/001-1/enora.txt:88
+#, no-c-format
+msgid "Does your mind go all fuzzy or does it feel like your head is going to explode??"
+msgstr ""
+
+#. code: mesq l("Doesn't he like the way I'm taking care of his ship? Everything is clean and tidy with me, rightful lieutenant of La Johanne.");
+#: npc/000-2-0/julia.txt:248
+#, no-c-format
+msgid "Doesn't he like the way I'm taking care of his ship? Everything is clean and tidy with me, rightful lieutenant of La Johanne."
+msgstr ""
+
+#. code: 001-2-6,31,44,0 script Dolfina NPC_ELVEN_FEMALE_READING,{
+#: npc/001-2-6/dolfina.txt:6
+#, no-c-format
+msgid "Dolfina"
+msgstr ""
+
+#. code: l("Don is a renowned blacksmith throughout Andorra it's crazy that you don't know about him.");
+#: npc/001-2-27/kaylo.txt:29
+#, no-c-format
+msgid "Don is a renowned blacksmith throughout Andorra it's crazy that you don't know about him."
+msgstr ""
+
+#. code: l("Don is renowned throughout the archipelagos for his forgery here on Artis."),
+#: npc/001-1/enora.txt:186
+#, no-c-format
+msgid "Don is renowned throughout the archipelagos for his forgery here on Artis."
+msgstr ""
+
+#. code: l("Don is renowned throughout the archipelagos for his forgery skills here on Artis."),
+#: npc/001-1/enora.txt:25
+#, no-c-format
+msgid "Don is renowned throughout the archipelagos for his forgery skills here on Artis."
+msgstr ""
+
+#. code: 001-2-27,35,29,0 script Don#001-2-27 NPC_HUMAN_MALE_OLD,{
+#: npc/001-2-27/don.txt:6
+#, no-c-format
+msgid "Don#001-2-27"
+msgstr ""
+
+#. code: mesq l("Don't belittle me, my work is deserving of the highest esteem.");
+#: npc/001-1/cookiemaster.txt:203
+#, no-c-format
+msgid "Don't belittle me, my work is deserving of the highest esteem."
+msgstr ""
+
+#. code: npctalk3 l("Don't distract me, I have to stay alert.");
+#: npc/functions/legiontalk.txt:28
+#, no-c-format
+msgid "Don't distract me, I have to stay alert."
+msgstr ""
+
+#. code: mesq l("Don't do theee... *hic* with me eh!");
+#: npc/000-2-0/billybons.txt:23
+#, no-c-format
+msgid "Don't do theee... *hic* with me eh!"
+msgstr ""
+
+#. code: mesq l("Don't fall!");
+#: npc/001-1/panels.txt:10
+#, no-c-format
+msgid "Don't fall!"
+msgstr ""
+
+#. code: l("Don't get too excited about it...")))
+#: npc/001-1/enora.txt:92
+#, no-c-format
+msgid "Don't get too excited about it..."
+msgstr ""
+
+#. code: mesq l("Don't say it so loudly, other people could hear us.");
+#: npc/001-1/cookiemaster.txt:121
+#, no-c-format
+msgid "Don't say it so loudly, other people could hear us."
+msgstr ""
+
+#. code: mesq l("Don't tell me more, I know what you want...");
+#: npc/001-1/cookiemaster.txt:29
+#, no-c-format
+msgid "Don't tell me more, I know what you want..."
+msgstr ""
+
+#. code: mesq l("Don't try to poison me! I know what that does!");
+#: npc/001-2-22/alige.txt:260
+#: npc/000-2-1/alige.txt:256
+#, no-c-format
+msgid "Don't try to poison me! I know what that does!"
+msgstr ""
+
+#. code: mes l("Don't worry sister, I didn't forget you");
+#: npc/001-2-22/note.txt:24
+#, no-c-format
+msgid "Don't worry sister, I didn't forget you"
+msgstr ""
+
+#. code: mesq l("Don't worry, I'm sure you will help them soon enough!");
+#: npc/001-1/cookiemaster.txt:154
+#, no-c-format
+msgid "Don't worry, I'm sure you will help them soon enough!"
+msgstr ""
+
+#. code: mesq l("Don't you try to cheat an old merchant! You don't have enough money, you need @@E.", .@price);
+#: npc/001-1/salem.txt:29
+#, no-c-format
+msgid "Don't you try to cheat an old merchant! You don't have enough money, you need @@E."
+msgstr ""
+
+#. code: mesq l("Done. Here, take it! Now, here is the plan. Go talk to her and offer our beautiful lady a bite of her arrogance!");
+#: npc/000-2-1/chefgado.txt:134
+#, no-c-format
+msgid "Done. Here, take it! Now, here is the plan. Go talk to her and offer our beautiful lady a bite of her arrogance!"
+msgstr ""
+
+#. code: 000-2-2,48,29,0 script DoorUpwards NPC_HIDDEN,0,0,{
+#: npc/000-2-2/doors.txt:8
+#, no-c-format
+msgid "DoorUpwards"
+msgstr ""
+
+#. code: 001-2-23,48,29,0 script DoorUpwards#001-2-23 NPC_HIDDEN,0,0,{
+#: npc/001-2-23/doors.txt:8
+#, no-c-format
+msgid "DoorUpwards#001-2-23"
+msgstr ""
+
+#. code: switch (select(l("Drasil Island."),
+#: npc/001-2-24/nard.txt:42
+#, no-c-format
+msgid "Drasil Island."
+msgstr ""
+
+#. code: 365: Duel| Can't use %s in duel.
+#: conf/messages.conf:367
+msgid "Duel| Can't use %s in duel."
+msgstr ""
+
+#. code: 863: Duel| Can't use this item in duel.
+#: conf/messages.conf:622
+msgid "Duel| Can't use this item in duel."
+msgstr ""
+
+#. code: 357: Duel| Invalid value.
+#: conf/messages.conf:359
+msgid "Duel| Invalid value."
+msgstr ""
+
+#. code: 354: Duel| Invitation has been sent.
+#: conf/messages.conf:356
+msgid "Duel| Invitation has been sent."
+msgstr ""
+
+#. code: 352: Duel| Player name not found.
+#: conf/messages.conf:354
+msgid "Duel| Player name not found."
+msgstr ""
+
+#. code: 353: Duel| The Player is in the duel already.
+#: conf/messages.conf:355
+msgid "Duel| The Player is in the duel already."
+msgstr ""
+
+#. code: 361: Duel| The duel invitation has been accepted.
+#: conf/messages.conf:363
+msgid "Duel| The duel invitation has been accepted."
+msgstr ""
+
+#. code: 363: Duel| The duel invitation has been rejected.
+#: conf/messages.conf:365
+msgid "Duel| The duel invitation has been rejected."
+msgstr ""
+
+#. code: 351: Duel| The limit of players has been reached.
+#: conf/messages.conf:353
+msgid "Duel| The limit of players has been reached."
+msgstr ""
+
+#. code: 356: Duel| You can take part in duel once per %d minutes.
+#: conf/messages.conf:358
+msgid "Duel| You can take part in duel once per %d minutes."
+msgstr ""
+
+#. code: 364: Duel| You can't invite %s because he/she isn't in the same map.
+#: conf/messages.conf:366
+msgid "Duel| You can't invite %s because he/she isn't in the same map."
+msgstr ""
+
+#. code: 360: Duel| You can't use @accept without a duel invitation.
+#: conf/messages.conf:362
+msgid "Duel| You can't use @accept without a duel invitation."
+msgstr ""
+
+#. code: 355: Duel| You can't use @duel without @reject.
+#: conf/messages.conf:357
+msgid "Duel| You can't use @duel without @reject."
+msgstr ""
+
+#. code: 350: Duel| You can't use @invite. You aren't a duelist.
+#: conf/messages.conf:352
+msgid "Duel| You can't use @invite. You aren't a duelist."
+msgstr ""
+
+#. code: 358: Duel| You can't use @leave. You aren't a duelist.
+#: conf/messages.conf:360
+msgid "Duel| You can't use @leave. You aren't a duelist."
+msgstr ""
+
+#. code: 362: Duel| You can't use @reject without a duel invitation.
+#: conf/messages.conf:364
+msgid "Duel| You can't use @reject without a duel invitation."
+msgstr ""
+
+#. code: 359: Duel| You've left the duel.
+#: conf/messages.conf:361
+msgid "Duel| You've left the duel."
+msgstr ""
+
+#. code: Name: "Dummy"
+#: mob_db.conf:911
+#, no-c-format
+msgid "Dummy"
+msgstr ""
+
+#. code: mesq lg("Duty calls me, *hic*, see you later, honey.", "Duty calls me, *hic*, see you later, dude.");
+#: npc/000-1/silvio.txt:92
+#, no-c-format
+msgid "Duty calls me, *hic*, see you later, dude.#1"
+msgstr ""
+
+#. code: mesq lg("Duty calls me, *hic*, see you later, honey.", "Duty calls me, *hic*, see you later, dude.");
+#: npc/000-1/silvio.txt:92
+#, no-c-format
+msgid "Duty calls me, *hic*, see you later, honey.#0"
+msgstr ""
+
+#. code: l("Each big city hosts a Legion chapter, Artis' chapter building is located in the North-West.");
+#: npc/001-1/enora.txt:38
+#, no-c-format
+msgid "Each big city hosts a Legion chapter, Artis' chapter building is located in the North-West."
+msgstr ""
+
+#. code: l("Each card improves your gear by a ratio or a fixed number on a predefined stat."),
+#: npc/001-2-27/don.txt:22
+#, no-c-format
+msgid "Each card improves your gear by a ratio or a fixed number on a predefined stat."
+msgstr ""
+
+#. code: l("Each of the groups was ordered to sail in a different direction to find a new, suitable land where to live."),
+#: npc/001-2-6/books.txt:157
+#, no-c-format
+msgid "Each of the groups was ordered to sail in a different direction to find a new, suitable land where to live."
+msgstr ""
+
+#. code: l("Each piece of equipment has a predefined slot number."),
+#: npc/001-2-27/don.txt:21
+#, no-c-format
+msgid "Each piece of equipment has a predefined slot number."
+msgstr ""
+
+#. code: l("Earlier today there was this young seller named Fexil that passed by here."),
+#: npc/001-2-19/lloyd.txt:128
+#, no-c-format
+msgid "Earlier today there was this young seller named Fexil that passed by here."
+msgstr ""
+
+#. code: 1107: East
+#: conf/messages.conf:900
+msgid "East"
+msgstr ""
+
+#. code: 001-2-29,37,31,0 script Edouard#001-2-29 NPC_EDOUARD,{
+#: npc/001-2-29/edouard.txt:7
+#, no-c-format
+msgid "Edouard#001-2-29"
+msgstr ""
+
+#. code: l("Ehm... He was really upset because of some past stories.");
+#: npc/000-2-0/julia.txt:220
+#, no-c-format
+msgid "Ehm... He was really upset because of some past stories."
+msgstr ""
+
+#. code: 308: Eight Castles
+#: conf/messages.conf:309
+msgid "Eight Castles"
+msgstr ""
+
+#. code: 318: Eighteen Castles
+#: conf/messages.conf:319
+msgid "Eighteen Castles"
+msgstr ""
+
+#. code: 311: Eleven Castles
+#: conf/messages.conf:312
+msgid "Eleven Castles"
+msgstr ""
+
+#. code: mesn "Elmo";
+#. code: 000-2-3,27,27,0 script Elmo NPC_ELMO,{
+#: npc/000-2-3/sailors.txt:15
+#: npc/000-0-0/sailors.txt:60
+#: npc/000-0-0/sailors.txt:20
+#: npc/000-2-3/sailors.txt:25
+#: npc/000-0-0/sailors.txt:12
+#: npc/000-0-0/sailors.txt:36
+#: npc/000-0-0/sailors.txt:44
+#: npc/000-2-3/elmo.txt:7
+#: npc/000-0-0/sailors.txt:52
+#: npc/000-2-3/nard.txt:50
+#: npc/000-2-3/sailors.txt:42
+#: npc/000-0-0/sailors.txt:28
+#, no-c-format
+msgid "Elmo"
+msgstr ""
+
+#. code: mesq l("Elmo and Gugli told me that you did all of the tasks outside, congrats!");
+#: npc/000-2-3/nard.txt:168
+#, no-c-format
+msgid "Elmo and Gugli told me that you did all of the tasks outside, congrats!"
+msgstr ""
+
+#. code: mesq l("Elmo brought reports to me about some frictions between my old and new lieutenants. You probably already met Julia and Gado the Chef.");
+#: npc/000-2-3/nard.txt:182
+#, no-c-format
+msgid "Elmo brought reports to me about some frictions between my old and new lieutenants. You probably already met Julia and Gado the Chef."
+msgstr ""
+
+#. code: mesq l("Elmo told me what Nard said, congrats!");
+#: npc/000-1/gugli.txt:218
+#, no-c-format
+msgid "Elmo told me what Nard said, congrats!"
+msgstr ""
+
+#. code: mesq l("Elmo told me you are now considered family and are numbered among us in our activities on the island. I do so very much appreciate the efforts you did down there.");
+#: npc/000-2-3/nard.txt:176
+#, no-c-format
+msgid "Elmo told me you are now considered family and are numbered among us in our activities on the island. I do so very much appreciate the efforts you did down there."
+msgstr ""
+
+#. code: 001-1,185,107,0 script Elmo#001-1 NPC_ELMO_ARTIS,{
+#: npc/001-1/elmo.txt:6
+#, no-c-format
+msgid "Elmo#001-1"
+msgstr ""
+
+#. code: 000-0-0,26,23,0 script Elmo#sailors NPC_ELMO,{
+#: npc/000-0-0/sailors.txt:8
+#, no-c-format
+msgid "Elmo#sailors"
+msgstr ""
+
+#. code: mesn "Elven Voice";
+#: npc/000-0/sailors.txt:36
+#, no-c-format
+msgid "Elven Voice"
+msgstr ""
+
+#. code: rif(.@get_look != 4, l("Emo")), 4,
+#: npc/functions/barber.txt:17
+#, no-c-format
+msgid "Emo"
+msgstr ""
+
+#. code: 1311: Enabled Mapflags in this map:
+#: conf/messages.conf:1273
+msgid "Enabled Mapflags in this map:"
+msgstr ""
+
+#. code: speech 5, l("Enjoy the fraternity and excitement of your future guild!");
+#: npc/001-2-9/janus.txt:64
+#, no-c-format
+msgid "Enjoy the fraternity and excitement of your future guild!"
+msgstr ""
+
+#. code: l("Enjoy your new style.");
+#: npc/001-2-29/edouard.txt:48
+#, no-c-format
+msgid "Enjoy your new style."
+msgstr ""
+
+#. code: l("Enora from the Legion of Aemil has been warned that you were aboard."),
+#: npc/001-1/devis.txt:14
+#: npc/001-2-21/julia.txt:133
+#, no-c-format
+msgid "Enora from the Legion of Aemil has been warned that you were aboard."
+msgstr ""
+
+#. code: narrator 4, l("Enora is carefully inspecting the sword.");
+#: npc/001-1/enora.txt:177
+#, no-c-format
+msgid "Enora is carefully inspecting the sword."
+msgstr ""
+
+#. code: switch (select (l("Enora needs them."),
+#: npc/001-2-26/ivan.txt:33
+#, no-c-format
+msgid "Enora needs them."
+msgstr ""
+
+#. code: rif (.@enora == 7, l("Enora wants her potions.")), 0,
+#: npc/001-1/qpid.txt:174
+#, no-c-format
+msgid "Enora wants her potions."
+msgstr ""
+
+#. code: 001-1,176,113,0 script Enora#001-1 NPC_HUMAN_FEMALE_NOOB,{
+#: npc/001-1/enora.txt:21
+#, no-c-format
+msgid "Enora#001-1"
+msgstr ""
+
+#. code: l("Enough of this island?"),
+#: npc/000-2-3/nard.txt:230
+#, no-c-format
+msgid "Enough of this island?"
+msgstr ""
+
+#. code: l("Enter the amount that you want to deposit.");
+#: npc/001-2-19/lloyd.txt:172
+#, no-c-format
+msgid "Enter the amount that you want to deposit."
+msgstr ""
+
+#. code: l("Enter the amount that you want to withdraw.");
+#: npc/001-2-19/lloyd.txt:197
+#, no-c-format
+msgid "Enter the amount that you want to withdraw."
+msgstr ""
+
+#. code: 1037: Error reading atcommand.conf, reload failed.
+#: conf/messages.conf:828
+msgid "Error reading atcommand.conf, reload failed."
+msgstr ""
+
+#. code: 1036: Error reading groups.conf, reload failed.
+#: conf/messages.conf:827
+msgid "Error reading groups.conf, reload failed."
+msgstr ""
+
+#. code: rif(.@get_look != 20, l("Esperia Blue")), 20,
+#: npc/functions/barber.txt:92
+#, no-c-format
+msgid "Esperia Blue"
+msgstr ""
+
+#. code: 001-1,113,120,0 script Eugene NPC_EUGENE,{
+#: npc/001-1/eugene.txt:13
+#, no-c-format
+msgid "Eugene"
+msgstr ""
+
+#. code: l("Everything feels numb and looks foggy to you, but you can recall the feeling of the cold hard wood of your raft on a stormy night"),
+#: npc/001-1/enora.txt:97
+#, no-c-format
+msgid "Everything feels numb and looks foggy to you, but you can recall the feeling of the cold hard wood of your raft on a stormy night"
+msgstr ""
+
+#. code: 128: Evil clone spawned.
+#: conf/messages.conf:144
+msgid "Evil clone spawned."
+msgstr ""
+
+#. code: l("Exactly! Can I have one now?"), -;
+#: npc/001-1/cookiemaster.txt:51
+#, no-c-format
+msgid "Exactly! Can I have one now?"
+msgstr ""
+
+#. code: mesq l("Exactly. Even our task is ridiculous. Why should we collect food down here if we have plenty of those tasty and soft rattos inside our ship, waiting just to be hunted and cooked?");
+#: npc/000-1/astapolos.txt:41
+#, no-c-format
+msgid "Exactly. Even our task is ridiculous. Why should we collect food down here if we have plenty of those tasty and soft rattos inside our ship, waiting just to be hunted and cooked?"
+msgstr ""
+
+#. code: l("Excellent!"),
+#: npc/001-1/enora.txt:179
+#, no-c-format
+msgid "Excellent!"
+msgstr ""
+
+#. code: l("Excuse me that was a mistake.")))
+#: npc/001-2-26/ivan.txt:34
+#, no-c-format
+msgid "Excuse me that was a mistake."
+msgstr ""
+
+#. code: lg("Excuse me? Do you know who I am?");
+#: npc/000-2-0/billybons.txt:19
+#, no-c-format
+msgid "Excuse me? Do you know who I am?#0"
+msgstr ""
+
+#. code: lg("Excuse me? Do you know who I am?");
+#: npc/000-2-0/billybons.txt:19
+#, no-c-format
+msgid "Excuse me? Do you know who I am?#1"
+msgstr ""
+
+#. code: l("Exemple for yoiis:"),
+#: npc/001-1/calypsan.txt:29
+#, no-c-format
+msgid "Exemple for yoiis:"
+msgstr ""
+
+#. code: 652: Expanded Super Baby
+#: conf/messages.conf:591
+msgid "Expanded Super Baby"
+msgstr ""
+
+#. code: 651: Expanded Super Novice
+#: conf/messages.conf:590
+msgid "Expanded Super Novice"
+msgstr ""
+
+#. code: 1298: Experience rates: Base %.2fx / Job %.2fx
+#: conf/messages.conf:1248
+msgid "Experience rates: Base %.2fx / Job %.2fx"
+msgstr ""
+
+#. code: npctalk3 l("FINE, BYE!");
+#: npc/000-1/darlin.txt:128
+#, no-c-format
+msgid "FINE, BYE!"
+msgstr ""
+
+#. code: 1310: Fake name enabled.
+#: conf/messages.conf:1270
+msgid "Fake name enabled."
+msgstr ""
+
+#. code: 1309: Fake name must be at least two characters.
+#: conf/messages.conf:1269
+msgid "Fake name must be at least two characters."
+msgstr ""
+
+#. code: l("Farewell."),
+#: npc/functions/goodbye.txt:13
+#, no-c-format
+msgid "Farewell."
+msgstr ""
+
+#. code: l("Feel free to visit me another time");
+#: npc/001-2-29/edouard.txt:60
+#, no-c-format
+msgid "Feel free to visit me another time"
+msgstr ""
+
+#. code: 000-1,83,98,0 script Fexil NPC_ELVEN_MAN_TRADER,{
+#: npc/000-1/fexil.txt:6
+#, no-c-format
+msgid "Fexil"
+msgstr ""
+
+#. code: 001-1,47,134,0 script Fexil#001-1 NPC_ELVEN_MAN_TRADER,{
+#: npc/001-1/fexil.txt:13
+#, no-c-format
+msgid "Fexil#001-1"
+msgstr ""
+
+#. code: 315: Fifteen Castles
+#: conf/messages.conf:316
+msgid "Fifteen Castles"
+msgstr ""
+
+#. code: 001-2-36,32,36,0 script FightNPCName NPC_LUCAS,{
+#: npc/001-2-36/training_room_npc.txt:20
+#, no-c-format
+msgid "FightNPCName"
+msgstr ""
+
+#. code: 1387: File not found.
+#: conf/messages.conf:1383
+msgid "File not found."
+msgstr ""
+
+#. code: 1386: File unloaded. Be aware that mapflags and monsters spawned directly are not removed.
+#: conf/messages.conf:1382
+msgid "File unloaded. Be aware that mapflags and monsters spawned directly are not removed."
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Gugli) > 0 && getq(General_Narrator) == 0, l("Fine, could you please tell me where I can find Gugli's sailors?")), L_Sailors,
+#: npc/000-1/silvio.txt:16
+#, no-c-format
+msgid "Fine, could you please tell me where I can find Gugli's sailors?"
+msgstr ""
+
+#. code: speech 5, l("Fine, let's see his work...");
+#: npc/001-1/enora.txt:176
+#, no-c-format
+msgid "Fine, let's see his work..."
+msgstr ""
+
+#. code: l("Fine, take these potions, I will replenish them in the next couple hours anyway.");
+#: npc/001-1/qpid.txt:76
+#, no-c-format
+msgid "Fine, take these potions, I will replenish them in the next couple hours anyway."
+msgstr ""
+
+#. code: l("Fine, tell me, who are these all important friends of yours?"), -,
+#: npc/001-1/cookiemaster.txt:198
+#, no-c-format
+msgid "Fine, tell me, who are these all important friends of yours?"
+msgstr ""
+
+#. code: l("Fine, what do you want to do with your money?");
+#: npc/001-2-19/lloyd.txt:160
+#, no-c-format
+msgid "Fine, what do you want to do with your money?"
+msgstr ""
+
+#. code: l("Fine."),
+#: npc/000-2-1/arpan.txt:236
+#, no-c-format
+msgid "Fine."
+msgstr ""
+
+#. code: l("Fine... I was just going to give you some help...");
+#: npc/000-1/tibbo.txt:26
+#, no-c-format
+msgid "Fine... I was just going to give you some help..."
+msgstr ""
+
+#. code: rif(.@get_look != 11, l("Fire red")), 11,
+#: npc/functions/barber.txt:83
+#, no-c-format
+msgid "Fire red"
+msgstr ""
+
+#. code: 1216: Fireworks are launched.
+#: conf/messages.conf:1104
+msgid "Fireworks are launched."
+msgstr ""
+
+#. code: 1215: Fireworks have ended.
+#: conf/messages.conf:1103
+msgid "Fireworks have ended."
+msgstr ""
+
+#. code: 1077: Fireworks |
+#: conf/messages.conf:870
+msgid "Fireworks | "
+msgstr ""
+
+#. code: npctalk3 l("Fish is good for the brain!");
+#: npc/001-1/merlin.txt:34
+#, no-c-format
+msgid "Fish is good for the brain!"
+msgstr ""
+
+#. code: npctalk3 l("Fish, come and see my fish!");
+#: npc/001-1/merlin.txt:14
+#, no-c-format
+msgid "Fish, come and see my fish!"
+msgstr ""
+
+#. code: 305: Five Castles
+#: conf/messages.conf:306
+msgid "Five Castles"
+msgstr ""
+
+#. code: rif(.@get_look != 27, l("Flat ponytail")), 27,
+#: npc/functions/barber.txt:40
+#, no-c-format
+msgid "Flat ponytail"
+msgstr ""
+
+#. code: Name: "Fluffy"
+#: mob_db.conf:946
+#, no-c-format
+msgid "Fluffy"
+msgstr ""
+
+#. code: 1212: Fog hangs over.
+#: conf/messages.conf:1096
+msgid "Fog hangs over."
+msgstr ""
+
+#. code: 1073: Fog |
+#: conf/messages.conf:866
+msgid "Fog | "
+msgstr ""
+
+#. code: 1159: Follow mode OFF.
+#: conf/messages.conf:1002
+msgid "Follow mode OFF."
+msgstr ""
+
+#. code: 1160: Follow mode ON.
+#: conf/messages.conf:1003
+msgid "Follow mode ON."
+msgstr ""
+
+#. code: l("Follow the river to the north-east and you will find it."),
+#: npc/001-1/qpid.txt:95
+#, no-c-format
+msgid "Follow the river to the north-east and you will find it."
+msgstr ""
+
+#. code: l("Follow up-stream, and cross the river twice with the two bridges on the north."),
+#: npc/001-1/enora.txt:277
+#, no-c-format
+msgid "Follow up-stream, and cross the river twice with the two bridges on the north."
+msgstr ""
+
+#. code: mes col(l("Following these lines are some other writings on this paper."), 9);
+#. code: l("Following these lines are some other writings on this paper."),
+#: npc/001-2-21/note.txt:26
+#: npc/000-2-0/note.txt:26
+#: npc/001-2-28/note.txt:18
+#, no-c-format
+msgid "Following these lines are some other writings on this paper."
+msgstr ""
+
+#. code: 1360: Font changed.
+#: conf/messages.conf:1344
+msgid "Font changed."
+msgstr ""
+
+#. code: mesq l("Fool! Just come back here when you'll be done with our little... 'Secret mission'.");
+#: npc/000-2-1/chefgado.txt:153
+#, no-c-format
+msgid "Fool! Just come back here when you'll be done with our little... 'Secret mission'."
+msgstr ""
+
+#. code: 1466: For '%s' you need the amount of seconds (from 0 to 10)
+#: conf/messages.conf:1483
+msgid "For '%s' you need the amount of seconds (from 0 to 10)"
+msgstr ""
+
+#. code: mesq l("For a chef? Who said I was a... Oh right, I am.");
+#: npc/001-1/cookiemaster.txt:162
+#, no-c-format
+msgid "For a chef? Who said I was a... Oh right, I am."
+msgstr ""
+
+#. code: speech 5, l("For what kind of tissue?");
+#: npc/001-1/calypsan.txt:36
+#, no-c-format
+msgid "For what kind of tissue?"
+msgstr ""
+
+#. code: rif(.@get_look != 18, l("Forest Green")), 18,
+#: npc/functions/barber.txt:90
+#, no-c-format
+msgid "Forest Green"
+msgstr ""
+
+#. code: 304: Four Castles
+#: conf/messages.conf:305
+msgid "Four Castles"
+msgstr ""
+
+#. code: 314: Fourteen Castles
+#: conf/messages.conf:315
+msgid "Fourteen Castles"
+msgstr ""
+
+#. code: npctalk3 l("Fresh from the sea and cheap!");
+#: npc/001-1/merlin.txt:22
+#, no-c-format
+msgid "Fresh from the sea and cheap!"
+msgstr ""
+
+#. code: 871: Friend already exists.
+#: conf/messages.conf:630
+msgid "Friend already exists."
+msgstr ""
+
+#. code: 874: Friend removed.
+#: conf/messages.conf:633
+msgid "Friend removed."
+msgstr ""
+
+#. code: l("From what I hear, Gugli, my brother, needs the help of as many people as possible; to collect loads of neat things, that can be found on the island."),
+#: npc/000-2-3/elmo.txt:12
+#, no-c-format
+msgid "From what I hear, Gugli, my brother, needs the help of as many people as possible; to collect loads of neat things, that can be found on the island."
+msgstr ""
+
+#. code: Name: "Frostiana"
+#: mob_db.conf:547
+#, no-c-format
+msgid "Frostiana"
+msgstr ""
+
+#. code: mesq l("Furthermore, unless you are planning to stick it out, you should also not even think about gaining experience by messing with those icky pink land jellies. The pink could stick on you, imagine the horror!");
+#: npc/000-1/panels.txt:17
+#, no-c-format
+msgid "Furthermore, unless you are planning to stick it out, you should also not even think about gaining experience by messing with those icky pink land jellies. The pink could stick on you, imagine the horror!"
+msgstr ""
+
+#. code: 254: GM command configuration has been reloaded.
+#: conf/messages.conf:251
+msgid "GM command configuration has been reloaded."
+msgstr ""
+
+#. code: mesq l("GOOD!");
+#: npc/000-1/darlin.txt:30
+#, no-c-format
+msgid "GOOD!"
+msgstr ""
+
+#. code: mesq l("Gado! That coward lives in the past, I will ask Nard to punish him, again!");
+#: npc/000-2-0/julia.txt:224
+#, no-c-format
+msgid "Gado! That coward lives in the past, I will ask Nard to punish him, again!"
+msgstr ""
+
+#. code: 506: Gained %d Kafra points. Total %d points.
+#: conf/messages.conf:450
+msgid "Gained %d Kafra points. Total %d points."
+msgstr ""
+
+#. code: 505: Gained %d cash points. Total %d points.
+#: conf/messages.conf:449
+msgid "Gained %d cash points. Total %d points."
+msgstr ""
+
+#. code: 1317: Gained exp is now shown.
+#: conf/messages.conf:1281
+msgid "Gained exp is now shown."
+msgstr ""
+
+#. code: 1316: Gained exp will not be shown.
+#: conf/messages.conf:1280
+msgid "Gained exp will not be shown."
+msgstr ""
+
+#. code: 1319: Gained zeny is now shown.
+#: conf/messages.conf:1285
+msgid "Gained zeny is now shown."
+msgstr ""
+
+#. code: 1318: Gained zeny will not be shown.
+#: conf/messages.conf:1284
+msgid "Gained zeny will not be shown."
+msgstr ""
+
+#. code: 238: Game time: A day cycle has a normal duration of %s.
+#: conf/messages.conf:235
+msgid "Game time: A day cycle has a normal duration of %s."
+msgstr ""
+
+#. code: 239: Game time: After, the game will be in daylight for %s.
+#: conf/messages.conf:236
+msgid "Game time: After, the game will be in daylight for %s."
+msgstr ""
+
+#. code: 237: Game time: After, the game will be in night for %s.
+#: conf/messages.conf:234
+msgid "Game time: After, the game will be in night for %s."
+msgstr ""
+
+#. code: 235: Game time: The game is in daylight for %s.
+#: conf/messages.conf:232
+msgid "Game time: The game is in daylight for %s."
+msgstr ""
+
+#. code: 233: Game time: The game is in night for %s.
+#: conf/messages.conf:230
+msgid "Game time: The game is in night for %s."
+msgstr ""
+
+#. code: 231: Game time: The game is in permanent daylight.
+#: conf/messages.conf:228
+msgid "Game time: The game is in permanent daylight."
+msgstr ""
+
+#. code: 232: Game time: The game is in permanent night.
+#: conf/messages.conf:229
+msgid "Game time: The game is in permanent night."
+msgstr ""
+
+#. code: 622: Gangsi
+#: conf/messages.conf:559
+msgid "Gangsi"
+msgstr ""
+
+#. code: 636: Genetic
+#: conf/messages.conf:574
+msgid "Genetic"
+msgstr ""
+
+#. code: 667: Genetic T
+#: conf/messages.conf:607
+msgid "Genetic T"
+msgstr ""
+
+#. code: else if (.@rand == 2) npctalk3 l("Ggrmm... Grmmmm...");
+#: npc/functions/asleep.txt:15
+#, no-c-format
+msgid "Ggrmm... Grmmmm..."
+msgstr ""
+
+#. code: npctalk3 l("Give me a kiss before you say goodbye!");
+#: npc/000-1/silvio.txt:177
+#, no-c-format
+msgid "Give me a kiss before you say goodbye!"
+msgstr ""
+
+#. code: mesq lg("Give me back this dish, you dirty liar!");
+#: npc/000-2-1/chefgado.txt:188
+#, no-c-format
+msgid "Give me back this dish, you dirty liar!#0"
+msgstr ""
+
+#. code: mesq lg("Give me back this dish, you dirty liar!");
+#: npc/000-2-1/chefgado.txt:188
+#, no-c-format
+msgid "Give me back this dish, you dirty liar!#1"
+msgstr ""
+
+#. code: npctalk3 l("Give me some space.");
+#: npc/functions/legiontalk.txt:31
+#, no-c-format
+msgid "Give me some space."
+msgstr ""
+
+#. code: l("Give up."), 3;
+#: npc/functions/fishing.txt:97
+#, no-c-format
+msgid "Give up."
+msgstr ""
+
+#. code: mesq l("Go and grab one of them. A good knife will help with your hunting the creatures of this island.");
+#: npc/000-1/maxe.txt:100
+#, no-c-format
+msgid "Go and grab one of them. A good knife will help with your hunting the creatures of this island."
+msgstr ""
+
+#. code: l("Go away."), -;
+#: npc/000-2-2/doors.txt:49
+#: npc/001-2-23/doors.txt:49
+#, no-c-format
+msgid "Go away."
+msgstr ""
+
+#. code: npctalk3 l("Go fly a kite.");
+#: npc/functions/villagertalk.txt:41
+#, no-c-format
+msgid "Go fly a kite."
+msgstr ""
+
+#. code: l("Go north of here to the dock warehouse, cross the bridge to the west side of the river, continue North until you come to a second bridge, cross the one to the East side of the river."),
+#: npc/001-1/enora.txt:77
+#, no-c-format
+msgid "Go north of here to the dock warehouse, cross the bridge to the west side of the river, continue North until you come to a second bridge, cross the one to the East side of the river."
+msgstr ""
+
+#. code: l("Go on the upper level if you want to change your room or to use it.");
+#: npc/001-2-28/plush.txt:89
+#, no-c-format
+msgid "Go on the upper level if you want to change your room or to use it."
+msgstr ""
+
+#. code: switch (select (l("Go on."), l("I don't have the time sorry.")))
+#: npc/001-1/qonan.txt:25
+#, no-c-format
+msgid "Go on."
+msgstr ""
+
+#. code: l("Go to meet him, and return me the package, it's an easy task."),
+#: npc/001-1/enora.txt:152
+#, no-c-format
+msgid "Go to meet him, and return me the package, it's an easy task."
+msgstr ""
+
+#. code: rif(.@get_look != 7, l("Golden blonde")), 7,
+#: npc/functions/barber.txt:79
+#, no-c-format
+msgid "Golden blonde"
+msgstr ""
+
+#. code: mesq g(l("Good day miss."), l("Good day mister."));
+#: npc/001-2-24/nard.txt:29
+#, no-c-format
+msgid "Good day miss."
+msgstr ""
+
+#. code: mesq g(l("Good day miss."), l("Good day mister."));
+#: npc/001-2-24/nard.txt:29
+#, no-c-format
+msgid "Good day mister."
+msgstr ""
+
+#. code: lg("Welcome miss.", "Good day sir.");
+#: npc/001-2-9/janus.txt:124
+#, no-c-format
+msgid "Good day sir.#1"
+msgstr ""
+
+#. code: npctalk3 l("Good day to you!");
+#: npc/001-2-6/leonard.txt:40
+#: npc/001-2-4/robin.txt:22
+#, no-c-format
+msgid "Good day to you!"
+msgstr ""
+
+#. code: speech 4, (.@hour > 6 && .@hour < 18) ? l("Good day to you.") : lg("Good night milady.", "Good evening sir.");
+#: npc/001-2-12/oscar.txt:107
+#, no-c-format
+msgid "Good day to you."
+msgstr ""
+
+#. code: l("Good day, my friend, come closer, come closer!");
+#: npc/001-1/salem.txt:103
+#, no-c-format
+msgid "Good day, my friend, come closer, come closer!"
+msgstr ""
+
+#. code: speech 4, (.@hour > 6 && .@hour < 18) ? l("Good day to you.") : lg("Good night milady.", "Good evening sir.");
+#: npc/001-2-12/oscar.txt:107
+#, no-c-format
+msgid "Good evening sir.#1"
+msgstr ""
+
+#. code: mesq l("Good job!");
+#. code: mesq l("Good job!") + " " + l("Here's your reward!");
+#: npc/000-2-1/peter.txt:304
+#: npc/001-2-22/peter.txt:304
+#: npc/000-1/gugli.txt:112
+#, no-c-format
+msgid "Good job!"
+msgstr ""
+
+#. code: l("Good look.");
+#: npc/functions/marriage.txt:243
+#, no-c-format
+msgid "Good look."
+msgstr ""
+
+#. code: mesq l("Good luck!");
+#: npc/001-1/salem.txt:199
+#, no-c-format
+msgid "Good luck!"
+msgstr ""
+
+#. code: mesq l("Good luck! And remember to visit Peter and our little furry friends whenever you return back onboard!");
+#: npc/000-1/astapolos.txt:72
+#, no-c-format
+msgid "Good luck! And remember to visit Peter and our little furry friends whenever you return back onboard!"
+msgstr ""
+
+#. code: speech 4, (.@hour > 6 && .@hour < 18) ? l("Good day to you.") : lg("Good night milady.", "Good evening sir.");
+#: npc/001-2-12/oscar.txt:107
+#, no-c-format
+msgid "Good night milady.#0"
+msgstr ""
+
+#. code: if (.@rand == 2) npctalk3 l("Good to hear from you!");
+#: npc/functions/sailortalk.txt:19
+#, no-c-format
+msgid "Good to hear from you!"
+msgstr ""
+
+#. code: mesq l("Good to hear!");
+#: npc/000-1/muller.txt:118
+#, no-c-format
+msgid "Good to hear!"
+msgstr ""
+
+#. code: mesq l("Good to know.");
+#: npc/000-2-3/nard.txt:117
+#, no-c-format
+msgid "Good to know."
+msgstr ""
+
+#. code: mesq l("Good, good... Hey, could you help me please? I beg you, please, pleeeease...");
+#: npc/001-2-22/alige.txt:81
+#: npc/000-2-1/alige.txt:81
+#, no-c-format
+msgid "Good, good... Hey, could you help me please? I beg you, please, pleeeease..."
+msgstr ""
+
+#. code: mesq l("Good, take a look at the bag next to me then!");
+#: npc/000-1/fexil.txt:22
+#, no-c-format
+msgid "Good, take a look at the bag next to me then!"
+msgstr ""
+
+#. code: l("Goodbye."),
+#: npc/functions/goodbye.txt:15
+#, no-c-format
+msgid "Goodbye."
+msgstr ""
+
+#. code: mesq l("Great to see you! What can I do for you today?");
+#: npc/000-1/gugli.txt:80
+#, no-c-format
+msgid "Great to see you! What can I do for you today?"
+msgstr ""
+
+#. code: mesq l("Great!");
+#: npc/000-2-3/box.txt:69
+#: npc/001-1/katja.txt:76
+#, no-c-format
+msgid "Great!"
+msgstr ""
+
+#. code: l("Great! Can't wait for some tasty mushrooms!");
+#: npc/001-1/rumly.txt:79
+#, no-c-format
+msgid "Great! Can't wait for some tasty mushrooms!"
+msgstr ""
+
+#. code: l("Great, and as I promised, I give you a 90% discount on the @@ of your choice.", getitemlink (4000));
+#: npc/001-1/salem.txt:73
+#, no-c-format
+msgid "Great, and as I promised, I give you a 90% discount on the @@ of your choice."
+msgstr ""
+
+#. code: mesq lg("Great, what food do you have for me today?");
+#: npc/000-2-1/alige.txt:163
+#: npc/001-2-22/alige.txt:167
+#, no-c-format
+msgid "Great, what food do you have for me today?#0"
+msgstr ""
+
+#. code: mesq lg("Great, what food do you have for me today?");
+#: npc/000-2-1/alige.txt:163
+#: npc/001-2-22/alige.txt:167
+#, no-c-format
+msgid "Great, what food do you have for me today?#1"
+msgstr ""
+
+#. code: mesq lg("Greetings traveler.");
+#: npc/000-1/fexil.txt:8
+#: npc/001-1/fexil.txt:39
+#, no-c-format
+msgid "Greetings traveler.#0"
+msgstr ""
+
+#. code: mesq lg("Greetings traveler.");
+#: npc/000-1/fexil.txt:8
+#: npc/001-1/fexil.txt:39
+#, no-c-format
+msgid "Greetings traveler.#1"
+msgstr ""
+
+#. code: 1228: Group changed successfully.
+#: conf/messages.conf:1130
+msgid "Group changed successfully."
+msgstr ""
+
+#. code: mesq lg("Growl, sniff, grr! You'd better not tell anyone you saw me!");
+#: npc/000-2-1/alige.txt:138
+#: npc/001-2-22/alige.txt:138
+#, no-c-format
+msgid "Growl, sniff, grr! You'd better not tell anyone you saw me!#0"
+msgstr ""
+
+#. code: mesq lg("Growl, sniff, grr! You'd better not tell anyone you saw me!");
+#: npc/000-2-1/alige.txt:138
+#: npc/001-2-22/alige.txt:138
+#, no-c-format
+msgid "Growl, sniff, grr! You'd better not tell anyone you saw me!#1"
+msgstr ""
+
+#. code: mesq lg("Growl, sniff, grr!! You'd better not tell anyone you saw me!");
+#: npc/000-2-1/alige.txt:285
+#: npc/001-2-22/alige.txt:289
+#, no-c-format
+msgid "Growl, sniff, grr!! You'd better not tell anyone you saw me!#0"
+msgstr ""
+
+#. code: mesq lg("Growl, sniff, grr!! You'd better not tell anyone you saw me!");
+#: npc/000-2-1/alige.txt:285
+#: npc/001-2-22/alige.txt:289
+#, no-c-format
+msgid "Growl, sniff, grr!! You'd better not tell anyone you saw me!#1"
+msgstr ""
+
+#. code: mesq l("Grr, don't give me more berries! I don't want them, stupid berries, stupid... Stupid... Stupid!");
+#: npc/000-2-1/alige.txt:247
+#: npc/001-2-22/alige.txt:251
+#, no-c-format
+msgid "Grr, don't give me more berries! I don't want them, stupid berries, stupid... Stupid... Stupid!"
+msgstr ""
+
+#. code: mesq l("Grr...");
+#: npc/001-1/cookiemaster.txt:234
+#, no-c-format
+msgid "Grr..."
+msgstr ""
+
+#. code: mesn "Gugli";
+#. code: 000-1,85,108,0 script Gugli NPC_GUGLI,{
+#: npc/000-1/silvio.txt:53
+#: npc/000-1/silvio.txt:86
+#: npc/000-1/silvio.txt:40
+#: npc/000-1/gugli.txt:24
+#: npc/000-1/silvio.txt:147
+#, no-c-format
+msgid "Gugli"
+msgstr ""
+
+#. code: rif(.@gugli == 1, lg("Gugli asked me to help the sailors to gather food. Do you know where I can find them?")), L_Sailors,
+#: npc/000-1/maxe.txt:27
+#, no-c-format
+msgid "Gugli asked me to help the sailors to gather food. Do you know where I can find them?#0"
+msgstr ""
+
+#. code: rif(.@gugli == 1, lg("Gugli asked me to help the sailors to gather food. Do you know where I can find them?")), L_Sailors,
+#: npc/000-1/maxe.txt:27
+#, no-c-format
+msgid "Gugli asked me to help the sailors to gather food. Do you know where I can find them?#1"
+msgstr ""
+
+#. code: lg("Gugli asked me to help you carrying one of these boxes you are filling.");
+#: npc/000-1/tibbo.txt:36
+#, no-c-format
+msgid "Gugli asked me to help you carrying one of these boxes you are filling.#0"
+msgstr ""
+
+#. code: lg("Gugli asked me to help you carrying one of these boxes you are filling.");
+#: npc/000-1/tibbo.txt:36
+#, no-c-format
+msgid "Gugli asked me to help you carrying one of these boxes you are filling.#1"
+msgstr ""
+
+#. code: l("Gugli mentioned six sailors. What about the others?"), -;
+#: npc/000-1/lean.txt:55
+#, no-c-format
+msgid "Gugli mentioned six sailors. What about the others?"
+msgstr ""
+
+#. code: lg("Gugli sent me down here to help you."), -,
+#: npc/000-1/ale.txt:27
+#, no-c-format
+msgid "Gugli sent me down here to help you.#0"
+msgstr ""
+
+#. code: lg("Gugli sent me down here to help you."), -,
+#: npc/000-1/ale.txt:27
+#, no-c-format
+msgid "Gugli sent me down here to help you.#1"
+msgstr ""
+
+#. code: mesq l("Gugli? Oh I see. Yes, Gugli yeye pretty used to shout orders to everybody down here.");
+#: npc/000-1/gulukan.txt:54
+#, no-c-format
+msgid "Gugli? Oh I see. Yes, Gugli yeye pretty used to shout orders to everybody down here."
+msgstr ""
+
+#. code: 000-1,83,107,0 script GugliBarrierCheck NPC_HIDDEN,2,0,{
+#: npc/000-1/gugli.txt:235
+#, no-c-format
+msgid "GugliBarrierCheck"
+msgstr ""
+
+#. code: 45: Guild level change failed.
+#: conf/messages.conf:71
+msgid "Guild level change failed."
+msgstr ""
+
+#. code: 179: Guild level changed.
+#: conf/messages.conf:187
+msgid "Guild level changed."
+msgstr ""
+
+#. code: 228: Guild modification is disabled in this map.
+#: conf/messages.conf:225
+msgid "Guild modification is disabled in this map."
+msgstr ""
+
+#. code: 920: Guild storage opened.
+#: conf/messages.conf:684
+msgid "Guild storage opened."
+msgstr ""
+
+#. code: 1097: GuildLock |
+#: conf/messages.conf:890
+msgid "GuildLock | "
+msgstr ""
+
+#. code: 630: Guillotine Cross
+#: conf/messages.conf:567
+msgid "Guillotine Cross"
+msgstr ""
+
+#. code: 661: Guillotine Cross T
+#: conf/messages.conf:601
+msgid "Guillotine Cross T"
+msgstr ""
+
+#. code: 000-1,54,90,0 script Gulukan NPC_TRITAN_MAN_SAILOR2,{
+#: npc/000-1/gulukan.txt:9
+#, no-c-format
+msgid "Gulukan"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), L_Top,
+#. code: rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), L_Bottom,
+#: npc/000-1/jalad.txt:74
+#: npc/000-1/astapolos.txt:92
+#: npc/000-1/ale.txt:64
+#: npc/000-1/muller.txt:77
+#: npc/000-1/tibbo.txt:74
+#, no-c-format
+msgid "Gulukan."
+msgstr ""
+
+#. code: 572: Gunslinger
+#: conf/messages.conf:505
+msgid "Gunslinger"
+msgstr ""
+
+#. code: 1055: GvG Castle |
+#: conf/messages.conf:848
+msgid "GvG Castle | "
+msgstr ""
+
+#. code: 1054: GvG Dungeon |
+#: conf/messages.conf:847
+msgid "GvG Dungeon | "
+msgstr ""
+
+#. code: 1052: GvG Flags:
+#: conf/messages.conf:845
+msgid "GvG Flags: "
+msgstr ""
+
+#. code: 1053: GvG ON |
+#: conf/messages.conf:846
+msgid "GvG ON | "
+msgstr ""
+
+#. code: 33: GvG Off.
+#: conf/messages.conf:59
+msgid "GvG Off."
+msgstr ""
+
+#. code: 34: GvG On.
+#: conf/messages.conf:60
+msgid "GvG On."
+msgstr ""
+
+#. code: 162: GvG is already Off.
+#: conf/messages.conf:170
+msgid "GvG is already Off."
+msgstr ""
+
+#. code: 163: GvG is already On.
+#: conf/messages.conf:171
+msgid "GvG is already On."
+msgstr ""
+
+#. code: 594: Gypsy
+#: conf/messages.conf:531
+msgid "Gypsy"
+msgstr ""
+
+#. code: mesq l("HE IS AT THE BOTTOM OF THE SHIP, DOWN THE STAIRS. YOU CAN'T MISS HIM!");
+#: npc/000-1/darlin.txt:93
+#, no-c-format
+msgid "HE IS AT THE BOTTOM OF THE SHIP, DOWN THE STAIRS. YOU CAN'T MISS HIM!"
+msgstr ""
+
+#. code: mesq l("HEY! HEY YOU!");
+#: npc/000-1/darlin.txt:17
+#, no-c-format
+msgid "HEY! HEY YOU!"
+msgstr ""
+
+#. code: mesq l("HEY, WHAT'S YOUR NAME?!");
+#: npc/000-1/darlin.txt:52
+#, no-c-format
+msgid "HEY, WHAT'S YOUR NAME?!"
+msgstr ""
+
+#. code: 157: HP and SP have already been recovered.
+#: conf/messages.conf:165
+msgid "HP and SP have already been recovered."
+msgstr ""
+
+#. code: 156: HP or/and SP modified.
+#: conf/messages.conf:164
+msgid "HP or/and SP modified."
+msgstr ""
+
+#. code: 17: HP, SP recovered.
+#: conf/messages.conf:44
+msgid "HP, SP recovered."
+msgstr ""
+
+#. code: 1262: HP: %d/%d - SP: %d/%d
+#: conf/messages.conf:1194
+msgid "HP: %d/%d - SP: %d/%d"
+msgstr ""
+
+#. code: 538: Hack on trade: character '%s' (account: %d) try to trade more items that he has.
+#: conf/messages.conf:465
+msgid "Hack on trade: character '%s' (account: %d) try to trade more items that he has."
+msgstr ""
+
+#. code: mesq l("Hahaha! All sailors aboard this ship are always drunk... Well... Except... Wait, what?! Nard told you?!");
+#: npc/000-2-0/julia.txt:246
+#, no-c-format
+msgid "Hahaha! All sailors aboard this ship are always drunk... Well... Except... Wait, what?! Nard told you?!"
+msgstr ""
+
+#. code: mesq l("Hard work always pays off!");
+#: npc/000-2-3/nard.txt:92
+#, no-c-format
+msgid "Hard work always pays off!"
+msgstr ""
+
+#. code: l("Harpy-lady?");
+#: npc/000-2-1/chefgado.txt:59
+#, no-c-format
+msgid "Harpy-lady?"
+msgstr ""
+
+#. code: 858: Has met its demise
+#: conf/messages.conf:615
+msgid "Has met its demise"
+msgstr ""
+
+#. code: l("Have a good day!"),
+#: npc/functions/goodbye.txt:19
+#, no-c-format
+msgid "Have a good day!"
+msgstr ""
+
+#. code: l("Have a good time fishing!");
+#: npc/001-1/eugene.txt:63
+#, no-c-format
+msgid "Have a good time fishing!"
+msgstr ""
+
+#. code: mesq l("Have fun, but always remember to pick your stats with good care.");
+#: npc/000-1/panels.txt:47
+#, no-c-format
+msgid "Have fun, but always remember to pick your stats with good care."
+msgstr ""
+
+#. code: mesq l("Have you collected all the ingredients for my recipe? The special one too?");
+#: npc/000-2-1/chefgado.txt:101
+#, no-c-format
+msgid "Have you collected all the ingredients for my recipe? The special one too?"
+msgstr ""
+
+#. code: rif(.@fexil == 1, l("Have you seen Fexil?")), 0,
+#: npc/001-1/calypsan.txt:65
+#, no-c-format
+msgid "Have you seen Fexil?"
+msgstr ""
+
+#. code: l("Have you seen anything dangerous?"), -,
+#: npc/000-1/darlin.txt:112
+#, no-c-format
+msgid "Have you seen anything dangerous?"
+msgstr ""
+
+#. code: mesq l("Have you some @@s for me?", getitemlink("CrocClaw"));
+#: npc/001-2-2/moon.txt:140
+#, no-c-format
+msgid "Have you some @@s for me?"
+msgstr ""
+
+#. code: l("He asked to lend some money and a place to open his store, I think that he asked for a place on the merchant squares on the south-west of the city..."),
+#: npc/001-2-19/lloyd.txt:129
+#, no-c-format
+msgid "He asked to lend some money and a place to open his store, I think that he asked for a place on the merchant squares on the south-west of the city..."
+msgstr ""
+
+#. code: l("He did not change while growing up, I repeatedly asked him to leave the forge but in the end he installed himself in front of it..."),
+#: npc/001-2-27/don.txt:37
+#, no-c-format
+msgid "He did not change while growing up, I repeatedly asked him to leave the forge but in the end he installed himself in front of it..."
+msgstr ""
+
+#. code: l("He has a guns!"),
+#: npc/001-1/rumly.txt:107
+#, no-c-format
+msgid "He has a guns!"
+msgstr ""
+
+#. code: mes l("He is eating an apple, thoroughly enjoying it.");
+#: npc/001-1/trees.txt:57
+#, no-c-format
+msgid "He is eating an apple, thoroughly enjoying it."
+msgstr ""
+
+#. code: l("He is mature and he rarely ask questions so I am fine. I can not stand the sight of a whiner anyway.");
+#: npc/001-2-27/don.txt:38
+#, no-c-format
+msgid "He is mature and he rarely ask questions so I am fine. I can not stand the sight of a whiner anyway."
+msgstr ""
+
+#. code: l("He is on a small house between the dock's warehouse and the dojo."),
+#: npc/001-1/qpid.txt:94
+#, no-c-format
+msgid "He is on a small house between the dock's warehouse and the dojo."
+msgstr ""
+
+#. code: mesq l("He is probably hiding up one of the trees. Go close to each tree and look up, otherwise you won't notice him.");
+#: npc/001-1/katja.txt:25
+#, no-c-format
+msgid "He is probably hiding up one of the trees. Go close to each tree and look up, otherwise you won't notice him."
+msgstr ""
+
+#. code: l("He is very lucky that Don took him under his wing, but being the student of such a teacher is not easy every day!");
+#: npc/001-2-27/lydon.txt:22
+#, no-c-format
+msgid "He is very lucky that Don took him under his wing, but being the student of such a teacher is not easy every day!"
+msgstr ""
+
+#. code: mesq l("He likes to hide near the little lake in the north-west side of the island.");
+#: npc/000-1/maxe.txt:71
+#, no-c-format
+msgid "He likes to hide near the little lake in the north-west side of the island."
+msgstr ""
+
+#. code: l("He may not have all of his wits but keep in mind one thing:"),
+#: npc/001-1/enora.txt:185
+#, no-c-format
+msgid "He may not have all of his wits but keep in mind one thing:"
+msgstr ""
+
+#. code: l("He needs more food."), -;
+#: npc/functions/sailordialogue.txt:23
+#: npc/000-1/gulukan.txt:86
+#, no-c-format
+msgid "He needs more food."
+msgstr ""
+
+#. code: mesq l("He said he is going to climb the highest hill in Artis, which is not far from here.");
+#: npc/001-1/katja.txt:95
+#, no-c-format
+msgid "He said he is going to climb the highest hill in Artis, which is not far from here."
+msgstr ""
+
+#. code: l("He said that he would check why the manhole next to the house was doing weird sounds."),
+#: npc/001-2-11/mona.txt:37
+#, no-c-format
+msgid "He said that he would check why the manhole next to the house was doing weird sounds."
+msgstr ""
+
+#. code: switch (select (l("Yes he did."), l("He told me nothing about that.")))
+#: npc/000-2-3/elmo.txt:38
+#, no-c-format
+msgid "He told me nothing about that."
+msgstr ""
+
+#. code: l("He's funny, it's not a problem."), -,
+#: npc/000-1/silvio.txt:48
+#, no-c-format
+msgid "He's funny, it's not a problem."
+msgstr ""
+
+#. code: l("He's holding a fishing rod, while gazing out at the sea.");
+#: npc/001-1/eugene.txt:20
+#, no-c-format
+msgid "He's holding a fishing rod, while gazing out at the sea."
+msgstr ""
+
+#. code: mesq l("Hear me *hic* well, what ever, whatididever you will *hic* said ab... uhm... out what?! You saw there, the Legion of Aemil won't let it get public.");
+#: npc/000-2-0/billybons.txt:63
+#, no-c-format
+msgid "Hear me *hic* well, what ever, whatididever you will *hic* said ab... uhm... out what?! You saw there, the Legion of Aemil won't let it get public."
+msgstr ""
+
+#. code: mesq l("I hope that answers your question.") + " " + l("Hehe!");
+#: npc/000-1/astapolos.txt:111
+#, no-c-format
+msgid "Hehe!"
+msgstr ""
+
+#. code: mesq l("Hehe, hehe. Well, come back if you change your mind.");
+#: npc/001-2-22/peter.txt:119
+#: npc/000-2-1/peter.txt:119
+#: npc/001-2-22/peter.txt:172
+#: npc/000-2-1/peter.txt:172
+#: npc/001-2-22/peter.txt:149
+#: npc/000-2-1/peter.txt:149
+#, no-c-format
+msgid "Hehe, hehe. Well, come back if you change your mind."
+msgstr ""
+
+#. code: mesq lg("Hehe, no. But I'm sure a fox like you would love to meet a catch like me!", "Hehe, no. But I'm sure a noob like you would like to meet an idol like me.");
+#: npc/000-1/silvio.txt:21
+#, no-c-format
+msgid "Hehe, no. But I'm sure a fox like you would love to meet a catch like me!#0"
+msgstr ""
+
+#. code: mesq lg("Hehe, no. But I'm sure a fox like you would love to meet a catch like me!", "Hehe, no. But I'm sure a noob like you would like to meet an idol like me.");
+#: npc/000-1/silvio.txt:21
+#, no-c-format
+msgid "Hehe, no. But I'm sure a noob like you would like to meet an idol like me.#1"
+msgstr ""
+
+#. code: l("Hehe, sometimes he gets his head in the clouds, You should go ask him about that.");
+#: npc/000-2-3/elmo.txt:46
+#, no-c-format
+msgid "Hehe, sometimes he gets his head in the clouds, You should go ask him about that."
+msgstr ""
+
+#. code: mesq l("Hehe... Ok, I'm going to inform the capt'n up there.");
+#: npc/000-0-0/sailors.txt:53
+#, no-c-format
+msgid "Hehe... Ok, I'm going to inform the capt'n up there."
+msgstr ""
+
+#. code: mesq l("Hehehe, he is a bit nervous, please forgive him, it is not everyday we have a new member in the crew!");
+#: npc/000-2-3/nard.txt:56
+#, no-c-format
+msgid "Hehehe, he is a bit nervous, please forgive him, it is not everyday we have a new member in the crew!"
+msgstr ""
+
+#. code: mesq l("Hel... What?! Wait!");
+#: npc/000-1/tibbo.txt:30
+#, no-c-format
+msgid "Hel... What?! Wait!"
+msgstr ""
+
+#. code: mesq lg("Hello dear!");
+#: npc/000-2-0/julia.txt:36
+#: npc/001-2-21/julia.txt:11
+#, no-c-format
+msgid "Hello dear!#0"
+msgstr ""
+
+#. code: mesq lg("Hello dear!");
+#: npc/000-2-0/julia.txt:36
+#: npc/001-2-21/julia.txt:11
+#, no-c-format
+msgid "Hello dear!#1"
+msgstr ""
+
+#. code: mesq l("Hello yeye.");
+#: npc/000-1/couwan.txt:34
+#, no-c-format
+msgid "Hello yeye."
+msgstr ""
+
+#. code: lg("Hello, young lady.", "Hello, young man.");
+#: npc/001-2-29/edouard.txt:27
+#, no-c-format
+msgid "Hello, young lady.#0"
+msgstr ""
+
+#. code: lg("Hello, young lady.", "Hello, young man.");
+#: npc/001-2-29/edouard.txt:27
+#, no-c-format
+msgid "Hello, young man.#1"
+msgstr ""
+
+#. code: mesq l("Hello.");
+#: npc/000-2-3/nard.txt:42
+#, no-c-format
+msgid "Hello."
+msgstr ""
+
+#. code: l("Hello... Do I know you?"), -,
+#: npc/000-1/silvio.txt:15
+#, no-c-format
+msgid "Hello... Do I know you?"
+msgstr ""
+
+#. code: 989: Help for command %c%s:
+#: conf/messages.conf:715
+msgid "Help for command %c%s:"
+msgstr ""
+
+#. code: 1481: Help me out~ Please~ T_T
+#: conf/messages.conf:1509
+msgid "Help me out~ Please~ T_T"
+msgstr ""
+
+#. code: l("Help me!"), l("Hurry up!"),
+#: npc/001-2-2/moon.txt:21
+#, no-c-format
+msgid "Help me!"
+msgstr ""
+
+#. code: l("Her shop is on the west part of the city, between the legion building and the library.");
+#: npc/001-1/enora.txt:197
+#: npc/001-1/enora.txt:47
+#, no-c-format
+msgid "Her shop is on the west part of the city, between the legion building and the library."
+msgstr ""
+
+#. code: l("Her sword... I'm having some trouble finishing it."),
+#: npc/001-1/chelios.txt:19
+#, no-c-format
+msgid "Her sword... I'm having some trouble finishing it."
+msgstr ""
+
+#. code: 1296: Hercules %d-bit for %s
+#: conf/messages.conf:1242
+msgid "Hercules %d-bit for %s"
+msgstr ""
+
+#. code: switch (select(l("Here is another one."),
+#: npc/001-2-2/moon.txt:169
+#, no-c-format
+msgid "Here is another one."
+msgstr ""
+
+#. code: mesq l("Here is your reward.");
+#: npc/001-2-2/moon.txt:54
+#, no-c-format
+msgid "Here is your reward."
+msgstr ""
+
+#. code: l("Here it is, a fashionable @@.", getitemlink (ArtisTankTop, CamelCottonDye)),
+#: npc/001-2-0/resa.txt:30
+#, no-c-format
+msgid "Here it is, a fashionable @@."
+msgstr ""
+
+#. code: l("Here it is, clean like a whistle!");
+#: npc/001-2-12/oscar.txt:95
+#, no-c-format
+msgid "Here it is, clean like a whistle!"
+msgstr ""
+
+#. code: mesq l("Here they are.");
+#: npc/000-2-0/julia.txt:108
+#, no-c-format
+msgid "Here they are."
+msgstr ""
+
+#. code: mesq l("Here you go, everything is fixed.");
+#: npc/001-2-21/julia.txt:121
+#: npc/000-2-0/julia.txt:276
+#, no-c-format
+msgid "Here you go, everything is fixed."
+msgstr ""
+
+#. code: mesq l("Here you go.");
+#: npc/001-1/trees.txt:79
+#, no-c-format
+msgid "Here you go."
+msgstr ""
+
+#. code: mesq l("Good job!") + " " + l("Here's your reward!");
+#: npc/001-2-22/peter.txt:304
+#: npc/000-2-1/peter.txt:304
+#, no-c-format
+msgid "Here's your reward!"
+msgstr ""
+
+#. code: rif(countitem(Plushroom) >= .@plush_count, lg("Here, take as many as you need, I have plenty!")), 1,
+#: npc/001-1/rumly.txt:141
+#, no-c-format
+msgid "Here, take as many as you need, I have plenty!#0"
+msgstr ""
+
+#. code: rif(countitem(Plushroom) >= .@plush_count, lg("Here, take as many as you need, I have plenty!")), 1,
+#: npc/001-1/rumly.txt:141
+#, no-c-format
+msgid "Here, take as many as you need, I have plenty!#1"
+msgstr ""
+
+#. code: mesq l("Hey");
+#: npc/001-1/katja.txt:32
+#, no-c-format
+msgid "Hey"
+msgstr ""
+
+#. code: l("Hey @@!", strcharinfo(0)),
+#: npc/001-1/enora.txt:364
+#, no-c-format
+msgid "Hey @@!"
+msgstr ""
+
+#. code: mesq lg("Hey Frenchy!");
+#: npc/000-0/sailors.txt:32
+#, no-c-format
+msgid "Hey Frenchy!#0"
+msgstr ""
+
+#. code: mesq lg("Hey Frenchy!");
+#: npc/000-0/sailors.txt:32
+#, no-c-format
+msgid "Hey Frenchy!#1"
+msgstr ""
+
+#. code: mesq l("Hey Maxe, it's @@!", strcharinfo(0));
+#: npc/000-1/sapartan.txt:9
+#, no-c-format
+msgid "Hey Maxe, it's @@!"
+msgstr ""
+
+#. code: mesq l("Hey Silvio, it's your turn to carry the package, go!");
+#: npc/000-1/silvio.txt:87
+#, no-c-format
+msgid "Hey Silvio, it's your turn to carry the package, go!"
+msgstr ""
+
+#. code: l("Hey do you have any @@?", getitemlink(Plushroom));
+#: npc/001-1/rumly.txt:23
+#, no-c-format
+msgid "Hey do you have any @@?"
+msgstr ""
+
+#. code: select(l("Hey there, are you Bobo, Katja's brother?"));
+#: npc/001-1/trees.txt:59
+#, no-c-format
+msgid "Hey there, are you Bobo, Katja's brother?"
+msgstr ""
+
+#. code: mesq l("Hey you!");
+#. code: l("Hey you!");
+#: npc/001-2-11/mona.txt:16
+#: npc/000-1/tarlan.txt:15
+#, no-c-format
+msgid "Hey you!"
+msgstr ""
+
+#. code: mesq l("Hey you! Can you hear us? Are you okay?");
+#: npc/000-0/sailors.txt:49
+#, no-c-format
+msgid "Hey you! Can you hear us? Are you okay?"
+msgstr ""
+
+#. code: l("Hey you, sorry for leaving your room so quickly. I needed to speak with the captain about the food reserves. You know, now that we have a new mouth to feed, we need to check what we have."),
+#: npc/000-2-3/elmo.txt:29
+#, no-c-format
+msgid "Hey you, sorry for leaving your room so quickly. I needed to speak with the captain about the food reserves. You know, now that we have a new mouth to feed, we need to check what we have."
+msgstr ""
+
+#. code: mesq l("Hey!");
+#: npc/000-1/silvio.txt:9
+#, no-c-format
+msgid "Hey!"
+msgstr ""
+
+#. code: mesq lg("Hey! Adventurer! Are you enjoying your life on Aemil?");
+#: npc/001-1/cookiemaster.txt:19
+#, no-c-format
+msgid "Hey! Adventurer! Are you enjoying your life on Aemil?#0"
+msgstr ""
+
+#. code: mesq lg("Hey! Adventurer! Are you enjoying your life on Aemil?");
+#: npc/001-1/cookiemaster.txt:19
+#, no-c-format
+msgid "Hey! Adventurer! Are you enjoying your life on Aemil?#1"
+msgstr ""
+
+#. code: mesq l("Hey! Be careful. You can't stay in this basement for so long, you're going to get sick. Come outside and take a break, maybe you can try again later.");
+#: npc/001-2-22/peter.txt:250
+#: npc/000-2-1/peter.txt:250
+#, no-c-format
+msgid "Hey! Be careful. You can't stay in this basement for so long, you're going to get sick. Come outside and take a break, maybe you can try again later."
+msgstr ""
+
+#. code: mesq l("Hey! There's a reward for you in the box next to me!");
+#: npc/000-2-3/nard.txt:261
+#, no-c-format
+msgid "Hey! There's a reward for you in the box next to me!"
+msgstr ""
+
+#. code: l("Hey! You must be @@.", strcharinfo(0)),
+#: npc/001-1/enora.txt:355
+#, no-c-format
+msgid "Hey! You must be @@."
+msgstr ""
+
+#. code: l("Hey, I remember you, we were on the same boat, you are the castaway.");
+#: npc/001-1/fexil.txt:53
+#, no-c-format
+msgid "Hey, I remember you, we were on the same boat, you are the castaway."
+msgstr ""
+
+#. code: mesq l("Hey, I'm not a Keebler Elvis! You won't have another one by stalking me like that!");
+#: npc/001-1/cookiemaster.txt:215
+#, no-c-format
+msgid "Hey, I'm not a Keebler Elvis! You won't have another one by stalking me like that!"
+msgstr ""
+
+#. code: l("Hey, check out my brand new fishing rod. I bought it just today."),
+#: npc/001-1/eugene.txt:28
+#, no-c-format
+msgid "Hey, check out my brand new fishing rod. I bought it just today."
+msgstr ""
+
+#. code: mesq l("Hey, could yeye please take my box of fish to Gugli?");
+#: npc/000-1/couwan.txt:56
+#, no-c-format
+msgid "Hey, could yeye please take my box of fish to Gugli?"
+msgstr ""
+
+#. code: mesq l("Hey, don't worry about him, it's one of the first days in a long time that we can just chill out.");
+#: npc/000-1/silvio.txt:41
+#, no-c-format
+msgid "Hey, don't worry about him, it's one of the first days in a long time that we can just chill out."
+msgstr ""
+
+#. code: mesq lg("Hey, girl!", "Hey, man!");
+#: npc/001-2-22/peter.txt:107
+#: npc/000-2-1/peter.txt:107
+#, no-c-format
+msgid "Hey, girl!#0"
+msgstr ""
+
+#. code: mesq l("Hey, how was the...");
+#: npc/001-1/cookiemaster.txt:225
+#, no-c-format
+msgid "Hey, how was the..."
+msgstr ""
+
+#. code: mesq lg("Hey, girl!", "Hey, man!");
+#: npc/001-2-22/peter.txt:107
+#: npc/000-2-1/peter.txt:107
+#, no-c-format
+msgid "Hey, man!#1"
+msgstr ""
+
+#. code: mesq l("Hey, psst! You're not a sailor, right?");
+#: npc/000-2-1/alige.txt:63
+#: npc/001-2-22/alige.txt:63
+#, no-c-format
+msgid "Hey, psst! You're not a sailor, right?"
+msgstr ""
+
+#. code: mesq l("Hey.");
+#: npc/000-1/gulukan.txt:79
+#: npc/functions/sailordialogue.txt:16
+#, no-c-format
+msgid "Hey."
+msgstr ""
+
+#. code: npctalk3 l("Heya!");
+#: npc/functions/hello.txt:11
+#, no-c-format
+msgid "Heya!"
+msgstr ""
+
+#. code: mesq lg("Hi @@, I heard the captain sent you down here, uh?", "Hi @@, I heard the captain sent you down here, uh?", strcharinfo(0));
+#: npc/000-1/gugli.txt:40
+#, no-c-format
+msgid "Hi @@, I heard the captain sent you down here, uh?#0"
+msgstr ""
+
+#. code: mesq lg("Hi @@, I heard the captain sent you down here, uh?", "Hi @@, I heard the captain sent you down here, uh?", strcharinfo(0));
+#: npc/000-1/gugli.txt:40
+#, no-c-format
+msgid "Hi @@, I heard the captain sent you down here, uh?#1"
+msgstr ""
+
+#. code: mesq l("Hi @@.", strcharinfo(0));
+#: npc/000-2-3/nard.txt:166
+#, no-c-format
+msgid "Hi @@."
+msgstr ""
+
+#. code: l("Hi customer! What do you want today?");
+#: npc/001-2-27/kaylo.txt:8
+#: npc/001-2-27/lydon.txt:8
+#, no-c-format
+msgid "Hi customer! What do you want today?"
+msgstr ""
+
+#. code: mesq l("Hi! I can finally see you under the sunlight!");
+#: npc/000-1/lean.txt:17
+#, no-c-format
+msgid "Hi! I can finally see you under the sunlight!"
+msgstr ""
+
+#. code: l("Hi, can I help you somehow?");
+#: npc/001-2-2/moon.txt:101
+#, no-c-format
+msgid "Hi, can I help you somehow?"
+msgstr ""
+
+#. code: mesq l("Hi, how is it going?");
+#: npc/001-1/katja.txt:40
+#, no-c-format
+msgid "Hi, how is it going?"
+msgstr ""
+
+#. code: mesq l("Hi, my name is Moon. This morning I went for a walk on the beach.");
+#: npc/001-2-2/moon.txt:106
+#, no-c-format
+msgid "Hi, my name is Moon. This morning I went for a walk on the beach."
+msgstr ""
+
+#. code: mesq l("Hi, nice to see you!");
+#: npc/000-2-0/julia.txt:69
+#, no-c-format
+msgid "Hi, nice to see you!"
+msgstr ""
+
+#. code: l("Hi, what do you want kiddo?");
+#: npc/001-2-27/don.txt:62
+#, no-c-format
+msgid "Hi, what do you want kiddo?"
+msgstr ""
+
+#. code: npctalk3 l("Hi.");
+#. code: mesq l("Hi.");
+#: npc/functions/hello.txt:14
+#: npc/001-2-40/trozz.txt:8
+#: npc/001-2-4/terry.txt:8
+#, no-c-format
+msgid "Hi."
+msgstr ""
+
+#. code: mesn "Hidden Person";
+#: npc/001-2-22/alige.txt:62
+#: npc/000-2-1/alige.txt:80
+#: npc/000-2-1/alige.txt:62
+#: npc/001-2-22/alige.txt:80
+#, no-c-format
+msgid "Hidden Person"
+msgstr ""
+
+#. code: 579: High Acolyte
+#: conf/messages.conf:512
+msgid "High Acolyte"
+msgstr ""
+
+#. code: 578: High Archer
+#: conf/messages.conf:511
+msgid "High Archer"
+msgstr ""
+
+#. code: 577: High Magician
+#: conf/messages.conf:510
+msgid "High Magician"
+msgstr ""
+
+#. code: 580: High Merchant
+#: conf/messages.conf:513
+msgid "High Merchant"
+msgstr ""
+
+#. code: 575: High Novice
+#: conf/messages.conf:508
+msgid "High Novice"
+msgstr ""
+
+#. code: 583: High Priest
+#: conf/messages.conf:516
+msgid "High Priest"
+msgstr ""
+
+#. code: 576: High Swordsman
+#: conf/messages.conf:509
+msgid "High Swordsman"
+msgstr ""
+
+#. code: 581: High Thief
+#: conf/messages.conf:514
+msgid "High Thief"
+msgstr ""
+
+#. code: 584: High Wizard
+#: conf/messages.conf:517
+msgid "High Wizard"
+msgstr ""
+
+#. code: l("Highest hill in Artis you say? Sounds dangerous, I might fall off.")))
+#: npc/001-1/katja.txt:105
+#, no-c-format
+msgid "Highest hill in Artis you say? Sounds dangerous, I might fall off."
+msgstr ""
+
+#. code: npctalkonce l("Hill & Cliff");
+#: npc/001-1/sign.txt:147
+#, no-c-format
+msgid "Hill & Cliff"
+msgstr ""
+
+#. code: message strcharinfo(0), l("Hm, it seems another player is trying to catch the piou, I shouldn't interfere.");
+#: npc/001-1/flyingpiou.txt:44
+#, no-c-format
+msgid "Hm, it seems another player is trying to catch the piou, I shouldn't interfere."
+msgstr ""
+
+#. code: else if (.@rand == 3) npctalk3 l("Hm... Shhhh...");
+#: npc/functions/asleep.txt:16
+#, no-c-format
+msgid "Hm... Shhhh..."
+msgstr ""
+
+#. code: l("Hmm, I'm fine for now, thank you."), 4;
+#. code: l("Hmm, I'm fine for now, thank you."), 29;
+#. code: l("Hmm, I'm fine for now, thank you."), 22;
+#: npc/001-2-29/edouard.txt:41
+#: npc/functions/barber.txt:93
+#: npc/functions/barber.txt:42
+#, no-c-format
+msgid "Hmm, I'm fine for now, thank you."
+msgstr ""
+
+#. code: mesq l("Hmm... Let's see, take this one.");
+#: npc/000-1/ale.txt:35
+#, no-c-format
+msgid "Hmm... Let's see, take this one."
+msgstr ""
+
+#. code: mesq l("Hmmm, hm... *cough*, *cough*, *burp*, *cough*. What... What is that?!... *cough*, *burp*... Damn Gado... *cough*");
+#: npc/000-2-0/julia.txt:207
+#, no-c-format
+msgid "Hmmm, hm... *cough*, *cough*, *burp*, *cough*. What... What is that?!... *cough*, *burp*... Damn Gado... *cough*"
+msgstr ""
+
+#. code: 1266: Homunculus growth stats (Lv %d %s):
+#: conf/messages.conf:1200
+msgid "Homunculus growth stats (Lv %d %s):"
+msgstr ""
+
+#. code: 1478: Homunculus reached its maximum level of '%d'
+#: conf/messages.conf:1504
+msgid "Homunculus reached its maximum level of '%d'"
+msgstr ""
+
+#. code: 1275: Homunculus stats altered.
+#: conf/messages.conf:1211
+msgid "Homunculus stats altered."
+msgstr ""
+
+#. code: 1261: Homunculus stats:
+#: conf/messages.conf:1193
+msgid "Homunculus stats:"
+msgstr ""
+
+#. code: l("Honestly, it's quite far-fetched according to me."), L_Kick;
+#: npc/001-1/cookiemaster.txt:88
+#, no-c-format
+msgid "Honestly, it's quite far-fetched according to me."
+msgstr ""
+
+#. code: rif(.@get_look != 5, l("Honey brown")), 5,
+#: npc/functions/barber.txt:77
+#, no-c-format
+msgid "Honey brown"
+msgstr ""
+
+#. code: mesq l("How about I ask you to help the crew? It would mean that you're one of us and that you will be able to get one of these hats.");
+#: npc/000-2-3/box.txt:54
+#, no-c-format
+msgid "How about I ask you to help the crew? It would mean that you're one of us and that you will be able to get one of these hats."
+msgstr ""
+
+#. code: l("How are things going?"), L_HowAreYou,
+#: npc/000-1/astapolos.txt:82
+#, no-c-format
+msgid "How are things going?"
+msgstr ""
+
+#. code: mesq lg("How are you doing, cutie?", "How are you doing, dude?");
+#: npc/000-1/silvio.txt:11
+#, no-c-format
+msgid "How are you doing, cutie?#0"
+msgstr ""
+
+#. code: mesq lg("How are you doing, cutie?", "How are you doing, dude?");
+#: npc/000-1/silvio.txt:11
+#, no-c-format
+msgid "How are you doing, dude?#1"
+msgstr ""
+
+#. code: mesq l("How are you feeling, now that you walk on steady land? Yeye better?");
+#: npc/000-1/gulukan.txt:24
+#, no-c-format
+msgid "How are you feeling, now that you walk on steady land? Yeye better?"
+msgstr ""
+
+#. code: l("How can I get one of these cookies?"), -;
+#: npc/001-1/cookiemaster.txt:93
+#, no-c-format
+msgid "How can I get one of these cookies?"
+msgstr ""
+
+#. code: l("How can I improve my equipment?"), 2,
+#. code: switch (.@q = select (l("How can I improve my equipment?"),
+#: npc/001-2-0/resa.txt:49
+#: npc/001-2-27/don.txt:66
+#, no-c-format
+msgid "How can I improve my equipment?"
+msgstr ""
+
+#. code: mesq l("How could you... We said we wouldn't talk about that again!");
+#: npc/000-1/silvio.txt:155
+#, no-c-format
+msgid "How could you... We said we wouldn't talk about that again!"
+msgstr ""
+
+#. code: l("How do these dyes work?"), 2,
+#: npc/001-1/calypsan.txt:67
+#, no-c-format
+msgid "How do these dyes work?"
+msgstr ""
+
+#. code: l("How do you do your potions?"), 3,
+#: npc/001-1/qpid.txt:177
+#, no-c-format
+msgid "How do you do your potions?"
+msgstr ""
+
+#. code: if (select (l("How do you know?"), l("Yes I am.")) == 1)
+#: npc/001-2-19/lloyd.txt:78
+#, no-c-format
+msgid "How do you know?"
+msgstr ""
+
+#. code: mesq l("How is *hic* it possible?");
+#: npc/000-2-0/billybons.txt:11
+#, no-c-format
+msgid "How is *hic* it possible?"
+msgstr ""
+
+#. code: l("How long will you stay here?"), -;
+#: npc/001-2-24/nard.txt:35
+#, no-c-format
+msgid "How long will you stay here?"
+msgstr ""
+
+#. code: rif(.@q >= 10, l("How many Fluffies did I kill on the hill?")), 4,
+#: npc/001-1/enora.txt:376
+#, no-c-format
+msgid "How many Fluffies did I kill on the hill?"
+msgstr ""
+
+#. code: speech 5, l("How many? What kind? I can produce two dozen boxes per day.");
+#: npc/001-2-26/ivan.txt:19
+#, no-c-format
+msgid "How many? What kind? I can produce two dozen boxes per day."
+msgstr ""
+
+#. code: l("How rude! What is the reason behind your malice?"), L_Rude,
+#: npc/000-2-1/chefgado.txt:43
+#, no-c-format
+msgid "How rude! What is the reason behind your malice?"
+msgstr ""
+
+#. code: speech l("Howdy, partner in crime?");
+#: npc/001-1/qonan.txt:92
+#, no-c-format
+msgid "Howdy, partner in crime?"
+msgstr ""
+
+#. code: if (.@rand == 7) npctalk3 l("Howdy?");
+#. code: else if (.@rand == 4) npctalk3 l("Howdy?");
+#: npc/functions/sailortalk.txt:31
+#: npc/001-1/devis.txt:32
+#, no-c-format
+msgid "Howdy?"
+msgstr ""
+
+#. code: l("However, drought came with summers while winters became colder than ever."),
+#: npc/001-2-6/books.txt:150
+#, no-c-format
+msgid "However, drought came with summers while winters became colder than ever."
+msgstr ""
+
+#. code: l("However..."),
+#: npc/001-2-6/books.txt:162
+#, no-c-format
+msgid "However..."
+msgstr ""
+
+#. code: 1264: Hungry: %d - Intimacy: %u
+#: conf/messages.conf:1196
+msgid "Hungry: %d - Intimacy: %u"
+msgstr ""
+
+#. code: 561: Hunter
+#: conf/messages.conf:494
+msgid "Hunter"
+msgstr ""
+
+#. code: l("Help me!"), l("Hurry up!"),
+#: npc/001-2-2/moon.txt:21
+#, no-c-format
+msgid "Hurry up!"
+msgstr ""
+
+#. code: mesq l("Hurry, hurry! We need to check it's teeth!");
+#: npc/000-1/silvio.txt:113
+#, no-c-format
+msgid "Hurry, hurry! We need to check it's teeth!"
+msgstr ""
+
+#. code: mesq l("I ALSO AVOID THE DANGEROUS ANIMALS!");
+#: npc/000-1/darlin.txt:107
+#, no-c-format
+msgid "I ALSO AVOID THE DANGEROUS ANIMALS!"
+msgstr ""
+
+#. code: mesq l("I AM DOING FINE!");
+#: npc/000-1/darlin.txt:50
+#, no-c-format
+msgid "I AM DOING FINE!"
+msgstr ""
+
+#. code: mesq l("I DO NOT UNDERSTAND!");
+#: npc/000-1/darlin.txt:65
+#, no-c-format
+msgid "I DO NOT UNDERSTAND!"
+msgstr ""
+
+#. code: l("I SAID, SEE YOU LATER!"), L_Bye,
+#: npc/000-1/darlin.txt:71
+#, no-c-format
+msgid "I SAID, SEE YOU LATER!"
+msgstr ""
+
+#. code: mesq l("I WAS HERE WHEN THEY RESCUED YOU!");
+#: npc/000-1/darlin.txt:32
+#, no-c-format
+msgid "I WAS HERE WHEN THEY RESCUED YOU!"
+msgstr ""
+
+#. code: mesq l("I WOULD LOVE TO!");
+#: npc/000-1/darlin.txt:103
+#, no-c-format
+msgid "I WOULD LOVE TO!"
+msgstr ""
+
+#. code: l("I already know everything. Bye."), L_Quit;
+#: npc/000-1/sapartan.txt:85
+#, no-c-format
+msgid "I already know everything. Bye."
+msgstr ""
+
+#. code: l("I also heard you lost all your memories? That's a shame."),
+#: npc/001-1/enora.txt:358
+#, no-c-format
+msgid "I also heard you lost all your memories? That's a shame."
+msgstr ""
+
+#. code: 1480: I am %s Super Novice~
+#: conf/messages.conf:1508
+msgid "I am %s Super Novice~"
+msgstr ""
+
+#. code: l("I am an alchemist, I bear the name of Ivan."),
+#: npc/001-2-26/ivan.txt:11
+#, no-c-format
+msgid "I am an alchemist, I bear the name of Ivan."
+msgstr ""
+
+#. code: l("I am new in this town, just like you are."),
+#: npc/001-2-29/edouard.txt:16
+#, no-c-format
+msgid "I am new in this town, just like you are."
+msgstr ""
+
+#. code: l("I am not an expert of the first kind, but I know what I am talking about when it comes to improving equipment"),
+#: npc/001-2-27/don.txt:19
+#, no-c-format
+msgid "I am not an expert of the first kind, but I know what I am talking about when it comes to improving equipment"
+msgstr ""
+
+#. code: l("I am not worried about rewards. I just want to help."), L_Task,
+#: npc/000-2-1/peter.txt:162
+#: npc/001-2-22/peter.txt:162
+#, no-c-format
+msgid "I am not worried about rewards. I just want to help."
+msgstr ""
+
+#. code: mesq lg("I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!");
+#: npc/000-2-3/nard.txt:46
+#, no-c-format
+msgid "I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!#0"
+msgstr ""
+
+#. code: mesq lg("I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!");
+#: npc/000-2-3/nard.txt:46
+#, no-c-format
+msgid "I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!#1"
+msgstr ""
+
+#. code: lg("I am sure that I can run with one of them on my shoulder.");
+#: npc/000-1/muller.txt:42
+#, no-c-format
+msgid "I am sure that I can run with one of them on my shoulder.#0"
+msgstr ""
+
+#. code: lg("I am sure that I can run with one of them on my shoulder.");
+#: npc/000-1/muller.txt:42
+#, no-c-format
+msgid "I am sure that I can run with one of them on my shoulder.#1"
+msgstr ""
+
+#. code: lg("I am sure that you will change your mind.");
+#: npc/001-1/rumly.txt:201
+#, no-c-format
+msgid "I am sure that you will change your mind.#0"
+msgstr ""
+
+#. code: lg("I am sure that you will change your mind.");
+#: npc/001-1/rumly.txt:201
+#, no-c-format
+msgid "I am sure that you will change your mind.#1"
+msgstr ""
+
+#. code: mesq l("I am sure you know her. Nice dress, large smile and a constant flux of orders and rules. Julia they call her!");
+#: npc/000-2-1/chefgado.txt:63
+#, no-c-format
+msgid "I am sure you know her. Nice dress, large smile and a constant flux of orders and rules. Julia they call her!"
+msgstr ""
+
+#. code: mesq l("I am surprised someone has been sent here to help. It is quite... unusual.");
+#: npc/000-1/tibbo.txt:42
+#, no-c-format
+msgid "I am surprised someone has been sent here to help. It is quite... unusual."
+msgstr ""
+
+#. code: lg("I am, who are you?"), -,
+#: npc/001-2-22/alige.txt:68
+#: npc/000-2-1/alige.txt:68
+#, no-c-format
+msgid "I am, who are you?#0"
+msgstr ""
+
+#. code: lg("I am, who are you?"), -,
+#: npc/001-2-22/alige.txt:68
+#: npc/000-2-1/alige.txt:68
+#, no-c-format
+msgid "I am, who are you?#1"
+msgstr ""
+
+#. code: mesq l("I appreciate your help, @@.", strcharinfo(0));
+#: npc/001-2-2/moon.txt:94
+#, no-c-format
+msgid "I appreciate your help, @@."
+msgstr ""
+
+#. code: l("I asked Calypsan to dye this tank top, now it has an unique look!");
+#: npc/001-2-0/resa.txt:31
+#, no-c-format
+msgid "I asked Calypsan to dye this tank top, now it has an unique look!"
+msgstr ""
+
+#. code: l("I asked Don our blacksmith to prepare a black iron sword for morning, he should be done by now."),
+#: npc/001-1/enora.txt:151
+#, no-c-format
+msgid "I asked Don our blacksmith to prepare a black iron sword for morning, he should be done by now."
+msgstr ""
+
+#. code: l("I asked for food but... *hips* Ah, that'll do nicely!");
+#: npc/001-2-22/alige.txt:234
+#, no-c-format
+msgid "I asked for food but... *hips* Ah, that'll do nicely!"
+msgstr ""
+
+#. code: l("I asked for food but... *hips* Ah, that'll do so!");
+#: npc/000-2-1/alige.txt:230
+#, no-c-format
+msgid "I asked for food but... *hips* Ah, that'll do so!"
+msgstr ""
+
+#. code: speech 4, l("I asked you to do me a favor, did you forget?");
+#: npc/001-1/qonan.txt:71
+#, no-c-format
+msgid "I asked you to do me a favor, did you forget?"
+msgstr ""
+
+#. code: l("I borrowed it from the library, you should try to cultivate yourself more instead of insinuate things about people you don't know!");
+#: npc/001-1/qpid.txt:200
+#, no-c-format
+msgid "I borrowed it from the library, you should try to cultivate yourself more instead of insinuate things about people you don't know!"
+msgstr ""
+
+#. code: l("I buried the chest somewhere on that hill. It was dark, so I don't remember where to dig exactly."),
+#: npc/001-1/qonan.txt:42
+#, no-c-format
+msgid "I buried the chest somewhere on that hill. It was dark, so I don't remember where to dig exactly."
+msgstr ""
+
+#. code: l("I came here, looking for a better life."),
+#: npc/001-2-29/edouard.txt:17
+#, no-c-format
+msgid "I came here, looking for a better life."
+msgstr ""
+
+#. code: menuint rif (.@enora == 5, l("I came to retrieve a package for Enora.")), 0,
+#. code: menuint rif (.@enora == 1, l("I came to retrieve a package for Enora.")), 1,
+#: npc/001-2-0/resa.txt:47
+#: npc/001-1/chelios.txt:82
+#, no-c-format
+msgid "I came to retrieve a package for Enora."
+msgstr ""
+
+#. code: l("I can finally pay off my debts.");
+#: npc/001-1/qonan.txt:85
+#, no-c-format
+msgid "I can finally pay off my debts."
+msgstr ""
+
+#. code: l("I can prepare them in an hour or so!");
+#: npc/001-2-26/ivan.txt:25
+#, no-c-format
+msgid "I can prepare them in an hour or so!"
+msgstr ""
+
+#. code: l("I can walk again!");
+#: npc/001-2-2/moon.txt:26
+#, no-c-format
+msgid "I can walk again!"
+msgstr ""
+
+#. code: mesq l("I can't give you a cookie for free. But I can give you this hint for how you may be added to my list.");
+#: npc/001-1/cookiemaster.txt:125
+#, no-c-format
+msgid "I can't give you a cookie for free. But I can give you this hint for how you may be added to my list."
+msgstr ""
+
+#. code: mesq l("I can't really help you find them since I've been checking the... Hmm... Landscape, since morning...");
+#: npc/000-1/gugli.txt:155
+#, no-c-format
+msgid "I can't really help you find them since I've been checking the... Hmm... Landscape, since morning..."
+msgstr ""
+
+#. code: lg("I can't remember anything."), L_OhWell;
+#: npc/000-2-1/arpan.txt:103
+#, no-c-format
+msgid "I can't remember anything.#0"
+msgstr ""
+
+#. code: lg("I can't remember anything."), L_OhWell;
+#: npc/000-2-1/arpan.txt:103
+#, no-c-format
+msgid "I can't remember anything.#1"
+msgstr ""
+
+#. code: npctalk3 l("I can't stay here and talk all day. I have a job to do.");
+#: npc/functions/legiontalk.txt:43
+#, no-c-format
+msgid "I can't stay here and talk all day. I have a job to do."
+msgstr ""
+
+#. code: l("I can't wait all day!"),
+#: npc/001-2-2/moon.txt:22
+#, no-c-format
+msgid "I can't wait all day!"
+msgstr ""
+
+#. code: l("I cannot find the words to express my gratitude for your hard work."),
+#: npc/001-1/enora.txt:304
+#, no-c-format
+msgid "I cannot find the words to express my gratitude for your hard work."
+msgstr ""
+
+#. code: l("I changed my mind."), 2;
+#: npc/001-1/salem.txt:21
+#, no-c-format
+msgid "I changed my mind."
+msgstr ""
+
+#. code: rif(.@q >= 10, l("I cleaned up the hill.")), 3,
+#: npc/001-1/enora.txt:375
+#, no-c-format
+msgid "I cleaned up the hill."
+msgstr ""
+
+#. code: mesq l("I didn't notice that a Pikpik was in my way, and when I stepped on it, my foot was full of spikes.");
+#: npc/001-2-2/moon.txt:110
+#, no-c-format
+msgid "I didn't notice that a Pikpik was in my way, and when I stepped on it, my foot was full of spikes."
+msgstr ""
+
+#. code: l("I do feel better!"), -,
+#: npc/000-1/darlin.txt:39
+#, no-c-format
+msgid "I do feel better!"
+msgstr ""
+
+#. code: l("I do not like to brag about it but you won't find a better blacksmith on the whole island."),
+#: npc/001-2-27/don.txt:44
+#, no-c-format
+msgid "I do not like to brag about it but you won't find a better blacksmith on the whole island."
+msgstr ""
+
+#. code: mesq l("I do not want to go pointing my finger at someone. I want to be honorable and fair, and I sense the same quality in you, so I put my trust in you. I am sure you will be able to judge and solve this troubling situation.");
+#: npc/000-2-3/nard.txt:191
+#, no-c-format
+msgid "I do not want to go pointing my finger at someone. I want to be honorable and fair, and I sense the same quality in you, so I put my trust in you. I am sure you will be able to judge and solve this troubling situation."
+msgstr ""
+
+#. code: l("I do not.");
+#: npc/001-2-27/don.txt:30
+#, no-c-format
+msgid "I do not."
+msgstr ""
+
+#. code: rif(countitem(Plushroom) == 0, lg("I don't have any plushroom on me.")), 1,
+#: npc/001-1/rumly.txt:142
+#, no-c-format
+msgid "I don't have any plushroom on me.#0"
+msgstr ""
+
+#. code: rif(countitem(Plushroom) == 0, lg("I don't have any plushroom on me.")), 1,
+#: npc/001-1/rumly.txt:142
+#, no-c-format
+msgid "I don't have any plushroom on me.#1"
+msgstr ""
+
+#. code: l("I don't have anything good for you today."), -1;
+#: npc/000-2-1/alige.txt:191
+#: npc/001-2-22/alige.txt:195
+#, no-c-format
+msgid "I don't have anything good for you today."
+msgstr ""
+
+#. code: l("I don't have much time right now.")))
+#: npc/001-1/katja.txt:71
+#, no-c-format
+msgid "I don't have much time right now."
+msgstr ""
+
+#. code: l("I don't have the time now.")))
+#: npc/001-2-19/lloyd.txt:101
+#, no-c-format
+msgid "I don't have the time now."
+msgstr ""
+
+#. code: switch (select (l("Go on."), l("I don't have the time sorry.")))
+#: npc/001-1/qonan.txt:25
+#, no-c-format
+msgid "I don't have the time sorry."
+msgstr ""
+
+#. code: l("I don't have the time."));
+#: npc/001-2-19/lloyd.txt:137
+#, no-c-format
+msgid "I don't have the time."
+msgstr ""
+
+#. code: l("I don't know what to say..."), -;
+#: npc/000-2-1/dan.txt:54
+#, no-c-format
+msgid "I don't know what to say..."
+msgstr ""
+
+#. code: switch (select (l("The Legion?"), l("I don't know.")))
+#: npc/001-1/enora.txt:58
+#, no-c-format
+msgid "I don't know."
+msgstr ""
+
+#. code: mesq l("I don't need your help right now, come back later.");
+#: npc/000-2-1/peter.txt:327
+#: npc/001-2-22/peter.txt:327
+#: npc/001-2-22/peter.txt:242
+#: npc/000-2-1/peter.txt:242
+#, no-c-format
+msgid "I don't need your help right now, come back later."
+msgstr ""
+
+#. code: l("I don't really have time to go chasing pious, let me just buy one at the regular price (30000E)."), 2,
+#: npc/001-1/salem.txt:172
+#, no-c-format
+msgid "I don't really have time to go chasing pious, let me just buy one at the regular price (30000E)."
+msgstr ""
+
+#. code: l("I don't see anything else other than... water?")))
+#: npc/000-1/couwan.txt:41
+#, no-c-format
+msgid "I don't see anything else other than... water?"
+msgstr ""
+
+#. code: mesq l("I don't think that we are in a good place to talk about this...");
+#: npc/000-2-1/dan.txt:73
+#, no-c-format
+msgid "I don't think that we are in a good place to talk about this..."
+msgstr ""
+
+#. code: switch (select (l("Ok."), l("I don't want to be part of this joke.")))
+#: npc/001-1/fexil.txt:23
+#, no-c-format
+msgid "I don't want to be part of this joke."
+msgstr ""
+
+#. code: l("I don't want to buy a piou right now."), 3;
+#: npc/001-1/salem.txt:173
+#, no-c-format
+msgid "I don't want to buy a piou right now."
+msgstr ""
+
+#. code: .@s$ = l("I don't want to change my language, sorry.");
+#: npc/000-2-0/julia.txt:44
+#: npc/001-2-21/julia.txt:16
+#, no-c-format
+msgid "I don't want to change my language, sorry."
+msgstr ""
+
+#. code: lg("I feel ok."), L_Ok,
+#: npc/000-2-3/nard.txt:63
+#, no-c-format
+msgid "I feel ok.#0"
+msgstr ""
+
+#. code: lg("I feel ok."), L_Ok,
+#: npc/000-2-3/nard.txt:63
+#, no-c-format
+msgid "I feel ok.#1"
+msgstr ""
+
+#. code: mesq l("I give tasks to every single sailor, all day long. That should make him happy!");
+#: npc/000-2-0/julia.txt:250
+#, no-c-format
+msgid "I give tasks to every single sailor, all day long. That should make him happy!"
+msgstr ""
+
+#. code: mesq l("I give you this key, it opens all the doors on this ship.");
+#: npc/000-2-3/nard.txt:102
+#: npc/000-2-3/box.txt:71
+#, no-c-format
+msgid "I give you this key, it opens all the doors on this ship."
+msgstr ""
+
+#. code: l("I grown up and lived a good while in the capital city, Esperia."),
+#: npc/001-2-6/leonard.txt:12
+#, no-c-format
+msgid "I grown up and lived a good while in the capital city, Esperia."
+msgstr ""
+
+#. code: switch (select (l("I guess so. What's in it for me?"),
+#: npc/001-1/enora.txt:138
+#, no-c-format
+msgid "I guess so. What's in it for me?"
+msgstr ""
+
+#. code: l("I guess so... I will leave you alone."), L_Quit;
+#: npc/000-2-1/dan.txt:31
+#, no-c-format
+msgid "I guess so... I will leave you alone."
+msgstr ""
+
+#. code: l("I had a great childhood in Esperia!"),
+#: npc/001-2-6/leonard.txt:14
+#, no-c-format
+msgid "I had a great childhood in Esperia!"
+msgstr ""
+
+#. code: l("I have a lot of work here, so I don't even have time to go to the town."),
+#: npc/001-1/qonan.txt:22
+#, no-c-format
+msgid "I have a lot of work here, so I don't even have time to go to the town."
+msgstr ""
+
+#. code: rif(.@q2 == 2 && countitem(PoisonedDish), l("I have brought you a tasty present for your delicate mouth.")), L_PoisonJulia,
+#: npc/000-2-0/julia.txt:51
+#, no-c-format
+msgid "I have brought you a tasty present for your delicate mouth."
+msgstr ""
+
+#. code: l("I have collected all the boxes you needed."), L_TaskDone,
+#: npc/000-1/gugli.txt:96
+#, no-c-format
+msgid "I have collected all the boxes you needed."
+msgstr ""
+
+#. code: l("I have one more task for you, Trozz, another member of the Legion, sent me a letter earlier today."),
+#: npc/001-1/enora.txt:249
+#, no-c-format
+msgid "I have one more task for you, Trozz, another member of the Legion, sent me a letter earlier today."
+msgstr ""
+
+#. code: mesq l("I have some clothes and other things for you at a fine price!");
+#: npc/000-1/fexil.txt:10
+#: npc/001-1/fexil.txt:41
+#, no-c-format
+msgid "I have some clothes and other things for you at a fine price!"
+msgstr ""
+
+#. code: rif(countitem(714) > 0 || countitem(715) > 0 || countitem(716) > 0, l("I have some food for you.")), L_CollectSmthing,
+#: npc/000-1/gugli.txt:88
+#, no-c-format
+msgid "I have some food for you."
+msgstr ""
+
+#. code: rif(.@fexil > 2 && countitem(729) > 0, l("I have some fur for you.")), 3,
+#: npc/001-1/fexil.txt:81
+#, no-c-format
+msgid "I have some fur for you."
+msgstr ""
+
+#. code: l("I have some spare one, take them, and tell Enora that any fees are paid!");
+#: npc/001-2-26/ivan.txt:46
+#, no-c-format
+msgid "I have some spare one, take them, and tell Enora that any fees are paid!"
+msgstr ""
+
+#. code: lg("I have to go sorry."), 1;
+#: npc/001-1/rumly.txt:143
+#, no-c-format
+msgid "I have to go sorry.#0"
+msgstr ""
+
+#. code: lg("I have to go sorry."), 1;
+#: npc/001-1/rumly.txt:143
+#, no-c-format
+msgid "I have to go sorry.#1"
+msgstr ""
+
+#. code: rif (.@enora == 3, l("I have your black iron.")), 2,
+#: npc/001-1/chelios.txt:83
+#, no-c-format
+msgid "I have your black iron."
+msgstr ""
+
+#. code: rif(.@q == 4 || .@q == 6 || .@q == 9, l("I have your package.")), 1,
+#. code: rif(.@q == 8 && countitem(PibberiesInfusion) >= 5, l("I have your package.")), 2,
+#: npc/001-1/enora.txt:373
+#: npc/001-1/enora.txt:374
+#, no-c-format
+msgid "I have your package."
+msgstr ""
+
+#. code: select (l("I have your pass from the Merchant Guild."));
+#: npc/001-1/fexil.txt:50
+#, no-c-format
+msgid "I have your pass from the Merchant Guild."
+msgstr ""
+
+#. code: rif(.@q3 == 3 && .@q2 == 0, l("I heard rumors about some old hostilities between you and Gado. Are they true?")), L_Rumors,
+#: npc/000-2-0/julia.txt:49
+#, no-c-format
+msgid "I heard rumors about some old hostilities between you and Gado. Are they true?"
+msgstr ""
+
+#. code: mesq l("I hope that answers your question.") + " " + l("Hehe!");
+#: npc/000-1/astapolos.txt:111
+#, no-c-format
+msgid "I hope that answers your question."
+msgstr ""
+
+#. code: mes l("I hope to come back home when the days are better");
+#: npc/001-2-22/note.txt:27
+#, no-c-format
+msgid "I hope to come back home when the days are better"
+msgstr ""
+
+#. code: l("I hope to see you soon.");
+#: npc/001-1/qonan.txt:60
+#, no-c-format
+msgid "I hope to see you soon."
+msgstr ""
+
+#. code: mesq l("I hope you don't mind that we used your raft to build this ramp.");
+#: npc/000-1/lean.txt:19
+#, no-c-format
+msgid "I hope you don't mind that we used your raft to build this ramp."
+msgstr ""
+
+#. code: l("I hope you like this color.");
+#: npc/001-2-29/edouard.txt:53
+#, no-c-format
+msgid "I hope you like this color."
+msgstr ""
+
+#. code: l("I informed Julia about your monstrous plan.");
+#: npc/000-2-1/chefgado.txt:182
+#, no-c-format
+msgid "I informed Julia about your monstrous plan."
+msgstr ""
+
+#. code: mesq l("I just realized I am lacking some common things, and one key ingredient, to prepare a... A special recipe.");
+#: npc/000-2-1/chefgado.txt:79
+#, no-c-format
+msgid "I just realized I am lacking some common things, and one key ingredient, to prepare a... A special recipe."
+msgstr ""
+
+#. code: npctalk3 l("I just want to live my life in peace.");
+#: npc/functions/villagertalk.txt:44
+#, no-c-format
+msgid "I just want to live my life in peace."
+msgstr ""
+
+#. code: l("I knew it!");
+#: npc/001-2-19/lloyd.txt:87
+#, no-c-format
+msgid "I knew it!"
+msgstr ""
+
+#. code: mesq l("I know that you are just starting to feel better, but I'd like to give you a special task.");
+#: npc/000-2-3/nard.txt:137
+#, no-c-format
+msgid "I know that you are just starting to feel better, but I'd like to give you a special task."
+msgstr ""
+
+#. code: l("I like money! Consider it done."), 0,
+#: npc/001-1/qonan.txt:47
+#, no-c-format
+msgid "I like money! Consider it done."
+msgstr ""
+
+#. code: npctalk3 l("I love peace and quiet, that's a good choice.");
+#: npc/001-2-6/christopher.txt:37
+#, no-c-format
+msgid "I love peace and quiet, that's a good choice."
+msgstr ""
+
+#. code: lg("I made a mistake, I would like to change my language."), L_ChooseLang,
+#: npc/001-2-21/julia.txt:24
+#: npc/000-2-0/julia.txt:53
+#, no-c-format
+msgid "I made a mistake, I would like to change my language.#0"
+msgstr ""
+
+#. code: lg("I made a mistake, I would like to change my language."), L_ChooseLang,
+#: npc/001-2-21/julia.txt:24
+#: npc/000-2-0/julia.txt:53
+#, no-c-format
+msgid "I made a mistake, I would like to change my language.#1"
+msgstr ""
+
+#. code: l("I mean LOG! Made of log!"),
+#: npc/001-1/enora.txt:357
+#, no-c-format
+msgid "I mean LOG! Made of log!"
+msgstr ""
+
+#. code: l("I mean, I am very tired to move all of these books!");
+#: npc/001-2-6/christopher.txt:15
+#, no-c-format
+msgid "I mean, I am very tired to move all of these books!"
+msgstr ""
+
+#. code: l("I mean, you forgot... Well."),
+#: npc/001-1/enora.txt:212
+#, no-c-format
+msgid "I mean, you forgot... Well."
+msgstr ""
+
+#. code: l("I must leave to get more.")))
+#: npc/001-2-2/moon.txt:170
+#, no-c-format
+msgid "I must leave to get more."
+msgstr ""
+
+#. code: l("I need @@ @@.", .BaitCount, getitemlink(.BaitID));
+#: npc/001-1/eugene.txt:52
+#, no-c-format
+msgid "I need @@ @@."
+msgstr ""
+
+#. code: mesq lg("I need a helper to clean the edge of the ship, but you aren't strong enough to help.");
+#: npc/000-2-1/peter.txt:125
+#: npc/001-2-22/peter.txt:125
+#, no-c-format
+msgid "I need a helper to clean the edge of the ship, but you aren't strong enough to help.#0"
+msgstr ""
+
+#. code: mesq lg("I need a helper to clean the edge of the ship, but you aren't strong enough to help.");
+#: npc/000-2-1/peter.txt:125
+#: npc/001-2-22/peter.txt:125
+#, no-c-format
+msgid "I need a helper to clean the edge of the ship, but you aren't strong enough to help.#1"
+msgstr ""
+
+#. code: l("I need more Croc Claws."),
+#: npc/001-2-2/moon.txt:23
+#, no-c-format
+msgid "I need more Croc Claws."
+msgstr ""
+
+#. code: l("I need more information first."),
+#: npc/001-2-19/lloyd.txt:136
+#, no-c-format
+msgid "I need more information first."
+msgstr ""
+
+#. code: mesq l("I need somebody who can rid the hold of the ship of these rattos. Can you help me?");
+#: npc/000-2-1/peter.txt:109
+#: npc/001-2-22/peter.txt:109
+#, no-c-format
+msgid "I need somebody who can rid the hold of the ship of these rattos. Can you help me?"
+msgstr ""
+
+#. code: l("I need to go, sorry."), L_Bye;
+#: npc/000-1/darlin.txt:85
+#, no-c-format
+msgid "I need to go, sorry."
+msgstr ""
+
+#. code: lg("I need to think about it a bit more..."),
+#: npc/001-1/rumly.txt:133
+#, no-c-format
+msgid "I need to think about it a bit more...#0"
+msgstr ""
+
+#. code: lg("I need to think about it a bit more..."),
+#: npc/001-1/rumly.txt:133
+#, no-c-format
+msgid "I need to think about it a bit more...#1"
+msgstr ""
+
+#. code: mesq l("I only need 2 @@, 2 @@, 1 @@ and...", getitemlink(505), getitemlink(512), getitemlink(509));
+#: npc/000-2-1/chefgado.txt:145
+#, no-c-format
+msgid "I only need 2 @@, 2 @@, 1 @@ and..."
+msgstr ""
+
+#. code: mesq l("I only need 2 @@, 2 @@s, 1 @@...", getitemlink(505), getitemlink(512), getitemlink(509));
+#: npc/000-2-1/chefgado.txt:81
+#, no-c-format
+msgid "I only need 2 @@, 2 @@s, 1 @@..."
+msgstr ""
+
+#. code: lg("I only remember I was rescued by you."), L_Story,
+#: npc/000-2-1/arpan.txt:102
+#, no-c-format
+msgid "I only remember I was rescued by you.#0"
+msgstr ""
+
+#. code: lg("I only remember I was rescued by you."), L_Story,
+#: npc/000-2-1/arpan.txt:102
+#, no-c-format
+msgid "I only remember I was rescued by you.#1"
+msgstr ""
+
+#. code: mesq l("I recall seeing Gulukan, Astapolos and Q'Muller.");
+#: npc/000-1/maxe.txt:44
+#, no-c-format
+msgid "I recall seeing Gulukan, Astapolos and Q'Muller."
+msgstr ""
+
+#. code: l("I recommend you to take a nap on the inferior level, we will soon leave this place.");
+#: npc/000-2-3/nard.txt:223
+#, no-c-format
+msgid "I recommend you to take a nap on the inferior level, we will soon leave this place."
+msgstr ""
+
+#. code: l("I registered you on the @@ room of the upper level.",
+#: npc/001-2-28/plush.txt:34
+#, no-c-format
+msgid "I registered you on the @@ room of the upper level."
+msgstr ""
+
+#. code: mesq l("I remember I saw a few of them leaving the ship early this morning to get a head start on today's work.");
+#: npc/000-1/maxe.txt:42
+#, no-c-format
+msgid "I remember I saw a few of them leaving the ship early this morning to get a head start on today's work."
+msgstr ""
+
+#. code: l("I remember when I created my first party, we were amazed to share some experience with a small group of adventurer..."),
+#: npc/001-2-9/janus.txt:20
+#, no-c-format
+msgid "I remember when I created my first party, we were amazed to share some experience with a small group of adventurer..."
+msgstr ""
+
+#. code: l("I robbed a nobleman, took a chest full of coins."),
+#: npc/001-1/qonan.txt:38
+#, no-c-format
+msgid "I robbed a nobleman, took a chest full of coins."
+msgstr ""
+
+#. code: l("I said... WHY DON'T YOU COME DOWN TO TALK?"), L_GoDown,
+#: npc/000-1/darlin.txt:70
+#, no-c-format
+msgid "I said... WHY DON'T YOU COME DOWN TO TALK?"
+msgstr ""
+
+#. code: mesq l("I see it's not so easy to get rid of these rattos. Do you want to try again?");
+#: npc/000-2-1/peter.txt:139
+#: npc/001-2-22/peter.txt:139
+#, no-c-format
+msgid "I see it's not so easy to get rid of these rattos. Do you want to try again?"
+msgstr ""
+
+#. code: l("I see."),
+#: npc/001-2-19/lloyd.txt:75
+#, no-c-format
+msgid "I see."
+msgstr ""
+
+#. code: l("I see. Bye!"), L_Quit,
+#: npc/000-1/silvio.txt:105
+#, no-c-format
+msgid "I see. Bye!"
+msgstr ""
+
+#. code: mesq lg("I see. Warn the other sailors about this. But if she's part of the Legion of Aemil, then she's also our friend and ally.", "I see. Warn the other sailors about this. But if he's part of the Legion of Aemil, then he's also our friend and ally.");
+#: npc/000-2-3/sailors.txt:21
+#, no-c-format
+msgid "I see. Warn the other sailors about this. But if he's part of the Legion of Aemil, then he's also our friend and ally.#1"
+msgstr ""
+
+#. code: mesq lg("I see. Warn the other sailors about this. But if she's part of the Legion of Aemil, then she's also our friend and ally.", "I see. Warn the other sailors about this. But if he's part of the Legion of Aemil, then he's also our friend and ally.");
+#: npc/000-2-3/sailors.txt:21
+#, no-c-format
+msgid "I see. Warn the other sailors about this. But if she's part of the Legion of Aemil, then she's also our friend and ally.#0"
+msgstr ""
+
+#. code: l("I should put more effort into this."), 2,
+#: npc/001-2-2/moon.txt:145
+#, no-c-format
+msgid "I should put more effort into this."
+msgstr ""
+
+#. code: menuimage("flags/ca", l("I speak Catalan.") + " (Català)"), -,
+#: npc/001-2-21/julia.txt:56
+#: npc/000-2-0/julia.txt:92
+#, no-c-format
+msgid "I speak Catalan."
+msgstr ""
+
+#. code: menuimage("flags/nl_BE", l("I speak Dutch.") + " (Nederlands)"), -,
+#: npc/000-2-0/julia.txt:91
+#: npc/001-2-21/julia.txt:55
+#, no-c-format
+msgid "I speak Dutch."
+msgstr ""
+
+#. code: menuimage("flags/en", l("I speak English.") + " (English)"), -,
+#: npc/000-2-0/julia.txt:82
+#: npc/001-2-21/julia.txt:46
+#, no-c-format
+msgid "I speak English."
+msgstr ""
+
+#. code: menuimage("flags/vls", l("I speak Flemish.") + " (Vlaams)"), -,
+#: npc/000-2-0/julia.txt:88
+#: npc/001-2-21/julia.txt:52
+#, no-c-format
+msgid "I speak Flemish."
+msgstr ""
+
+#. code: menuimage("flags/fr", l("I speak French.") + " (Français)"), -,
+#: npc/000-2-0/julia.txt:83
+#: npc/001-2-21/julia.txt:47
+#, no-c-format
+msgid "I speak French."
+msgstr ""
+
+#. code: menuimage("flags/de", l("I speak German.") + " (Deutsch)"), -,
+#: npc/001-2-21/julia.txt:51
+#: npc/000-2-0/julia.txt:87
+#, no-c-format
+msgid "I speak German."
+msgstr ""
+
+#. code: menuimage("flags/it", l("I speak Italian.") + " (Italiano)"), -,
+#: npc/000-2-0/julia.txt:90
+#: npc/001-2-21/julia.txt:54
+#, no-c-format
+msgid "I speak Italian."
+msgstr ""
+
+#. code: menuimage("flags/pl", l("I speak Polish.") + " (Polski)"), -,
+#: npc/001-2-21/julia.txt:53
+#: npc/000-2-0/julia.txt:89
+#, no-c-format
+msgid "I speak Polish."
+msgstr ""
+
+#. code: menuimage("flags/pt_BR", l("I speak Portuguese.") + " (Português)"), -,
+#: npc/001-2-21/julia.txt:50
+#: npc/000-2-0/julia.txt:86
+#, no-c-format
+msgid "I speak Portuguese."
+msgstr ""
+
+#. code: menuimage("flags/ru", l("I speak Russian.") + " (Русский)"), -,
+#: npc/000-2-0/julia.txt:84
+#: npc/001-2-21/julia.txt:48
+#, no-c-format
+msgid "I speak Russian."
+msgstr ""
+
+#. code: menuimage("flags/es", l("I speak Spanish.") + " (Español)"), -,
+#: npc/000-2-0/julia.txt:85
+#: npc/001-2-21/julia.txt:49
+#, no-c-format
+msgid "I speak Spanish."
+msgstr ""
+
+#. code: l("I still didn't find a cheap building to open my own business, so for now I will stay in this inn."),
+#: npc/001-2-29/edouard.txt:18
+#, no-c-format
+msgid "I still didn't find a cheap building to open my own business, so for now I will stay in this inn."
+msgstr ""
+
+#. code: mesq l("I still didn't find my brother...");
+#: npc/001-1/katja.txt:48
+#, no-c-format
+msgid "I still didn't find my brother..."
+msgstr ""
+
+#. code: l("I swear, I do not eat so much."), -;
+#: npc/000-2-1/chefgado.txt:44
+#, no-c-format
+msgid "I swear, I do not eat so much."
+msgstr ""
+
+#. code: rif(countitem(Plushroom) >= .@plush_count, lg("I think I have enough plushrooms on me.")), 1,
+#: npc/001-1/rumly.txt:66
+#, no-c-format
+msgid "I think I have enough plushrooms on me.#0"
+msgstr ""
+
+#. code: rif(countitem(Plushroom) >= .@plush_count, lg("I think I have enough plushrooms on me.")), 1,
+#: npc/001-1/rumly.txt:66
+#, no-c-format
+msgid "I think I have enough plushrooms on me.#1"
+msgstr ""
+
+#. code: l("I think I should report you to the crew members."), -;
+#: npc/000-2-1/alige.txt:282
+#: npc/000-2-1/alige.txt:135
+#: npc/001-2-22/alige.txt:135
+#: npc/001-2-22/alige.txt:286
+#, no-c-format
+msgid "I think I should report you to the crew members."
+msgstr ""
+
+#. code: mesq l("I think I'll be done soon, since I almost have a box full of @@s!", getitemlink(706));
+#: npc/functions/sailordialogue.txt:46
+#, no-c-format
+msgid "I think I'll be done soon, since I almost have a box full of @@s!"
+msgstr ""
+
+#. code: mesq l("I think I'm done with that now. Do you have any questions?");
+#: npc/000-2-0/julia.txt:134
+#, no-c-format
+msgid "I think I'm done with that now. Do you have any questions?"
+msgstr ""
+
+#. code: l("I think that I am now both..."),
+#: npc/001-2-6/christopher.txt:14
+#, no-c-format
+msgid "I think that I am now both..."
+msgstr ""
+
+#. code: l("I think that I'm still a bit sick."), L_Quit;
+#: npc/000-2-3/box.txt:65
+#, no-c-format
+msgid "I think that I'm still a bit sick."
+msgstr ""
+
+#. code: l("I think that I've seen this weakling wandering around the beach south from here this morning.");
+#: npc/001-1/salem.txt:137
+#, no-c-format
+msgid "I think that I've seen this weakling wandering around the beach south from here this morning."
+msgstr ""
+
+#. code: mesq l("I think that my wine has a great quality! I'm on my second bottle and I already... What were we talking about again?");
+#: npc/000-1/silvio.txt:72
+#, no-c-format
+msgid "I think that my wine has a great quality! I'm on my second bottle and I already... What were we talking about again?"
+msgstr ""
+
+#. code: l("I think that we will stay in port for a great time, though, if you want to visit some nearby we could take you there."),
+#: npc/001-2-24/nard.txt:39
+#, no-c-format
+msgid "I think that we will stay in port for a great time, though, if you want to visit some nearby we could take you there."
+msgstr ""
+
+#. code: mesq l("I think that yeye's soon be done. Yeye'll soon have a full box of @@s!", getitemlink(706));
+#: npc/000-1/gulukan.txt:109
+#, no-c-format
+msgid "I think that yeye's soon be done. Yeye'll soon have a full box of @@s!"
+msgstr ""
+
+#. code: l("I think that you already understood, you are asleep."),
+#: npc/000-0-1/narrator.txt:15
+#, no-c-format
+msgid "I think that you already understood, you are asleep."
+msgstr ""
+
+#. code: l("I thought that she would never come to pick it up!"),
+#: npc/001-2-0/resa.txt:29
+#, no-c-format
+msgid "I thought that she would never come to pick it up!"
+msgstr ""
+
+#. code: l("I used a card to improve my clothes."),
+#: npc/001-2-27/kaylo.txt:22
+#, no-c-format
+msgid "I used a card to improve my clothes."
+msgstr ""
+
+#. code: switch (select(l("I want divorce"),
+#: npc/functions/marriage.txt:233
+#, no-c-format
+msgid "I want divorce"
+msgstr ""
+
+#. code: switch (select(l("I want register for marriage"),
+#: npc/functions/marriage.txt:218
+#, no-c-format
+msgid "I want register for marriage"
+msgstr ""
+
+#. code: l("I want to be the first merchant of this square to sell @@'s clothes!", getitemlink(729)),
+#: npc/001-1/fexil.txt:19
+#, no-c-format
+msgid "I want to be the first merchant of this square to sell @@'s clothes!"
+msgstr ""
+
+#. code: l("I want to make my own dyes."), 3,
+#: npc/001-1/calypsan.txt:68
+#, no-c-format
+msgid "I want to make my own dyes."
+msgstr ""
+
+#. code: l("I was afraid to get busted, so I decided to get rid of the evidence."),
+#: npc/001-1/qonan.txt:41
+#, no-c-format
+msgid "I was afraid to get busted, so I decided to get rid of the evidence."
+msgstr ""
+
+#. code: l("I was going to ask you if you would need any help."), L_Continue,
+#: npc/000-1/jalad.txt:28
+#, no-c-format
+msgid "I was going to ask you if you would need any help."
+msgstr ""
+
+#. code: mesq l("I was sent here with a task. I can give you a perfect, wonderful, magnificent, superbly well shaped... Cookie!");
+#: npc/001-1/cookiemaster.txt:164
+#, no-c-format
+msgid "I was sent here with a task. I can give you a perfect, wonderful, magnificent, superbly well shaped... Cookie!"
+msgstr ""
+
+#. code: l("I was so excited, I wanted to try it as soon as possible."),
+#: npc/001-1/eugene.txt:29
+#, no-c-format
+msgid "I was so excited, I wanted to try it as soon as possible."
+msgstr ""
+
+#. code: l("I will buy all of the fur that you will bring me at a good price, let's say, 15E piece."),
+#: npc/001-1/fexil.txt:20
+#, no-c-format
+msgid "I will buy all of the fur that you will bring me at a good price, let's say, 15E piece."
+msgstr ""
+
+#. code: l("I will close my eyes for once, but only because it's your first time asking for something!"),
+#: npc/001-2-19/lloyd.txt:42
+#, no-c-format
+msgid "I will close my eyes for once, but only because it's your first time asking for something!"
+msgstr ""
+
+#. code: switch (select(l("I will find him, don't worry!"),
+#: npc/001-1/katja.txt:104
+#, no-c-format
+msgid "I will find him, don't worry!"
+msgstr ""
+
+#. code: mesq l("I will give you my pocket money if you do.");
+#: npc/001-1/trees.txt:71
+#, no-c-format
+msgid "I will give you my pocket money if you do."
+msgstr ""
+
+#. code: l("I will not lie to a little girl! And your mother needs your help.")))
+#: npc/001-1/trees.txt:74
+#, no-c-format
+msgid "I will not lie to a little girl! And your mother needs your help."
+msgstr ""
+
+#. code: mesq l("I will not tell you all the details, but after a month, she was ruling the ship and I was sent down here, cooking for those traitors!");
+#: npc/000-2-1/chefgado.txt:67
+#, no-c-format
+msgid "I will not tell you all the details, but after a month, she was ruling the ship and I was sent down here, cooking for those traitors!"
+msgstr ""
+
+#. code: mes l("I will send you this letter directly when I arrive");
+#: npc/001-2-22/note.txt:23
+#, no-c-format
+msgid "I will send you this letter directly when I arrive"
+msgstr ""
+
+#. code: l("I will surely visit him. Do you need any help with your boxes?");
+#: npc/000-1/jalad.txt:39
+#, no-c-format
+msgid "I will surely visit him. Do you need any help with your boxes?"
+msgstr ""
+
+#. code: mesq l("I will take care of the other ones don't worry.");
+#: npc/000-1/ale.txt:45
+#, no-c-format
+msgid "I will take care of the other ones don't worry."
+msgstr ""
+
+#. code: l("I will take it! Thank you captain!");
+#: npc/000-2-3/nard.txt:213
+#, no-c-format
+msgid "I will take it! Thank you captain!"
+msgstr ""
+
+#. code: l("I will tell my dad!");
+#: npc/001-2-11/mona.txt:45
+#, no-c-format
+msgid "I will tell my dad!"
+msgstr ""
+
+#. code: mesq l("I will yaying do.");
+#: npc/000-0-0/sailors.txt:41
+#, no-c-format
+msgid "I will yaying do."
+msgstr ""
+
+#. code: mesq l("I will.");
+#: npc/000-2-3/sailors.txt:26
+#, no-c-format
+msgid "I will."
+msgstr ""
+
+#. code: l("I wish I could remember something..."), 10,
+#: npc/001-1/enora.txt:382
+#, no-c-format
+msgid "I wish I could remember something..."
+msgstr ""
+
+#. code: l("I wish I helped your friends, because I'd really, really like a cookie."), -,
+#: npc/001-1/cookiemaster.txt:149
+#, no-c-format
+msgid "I wish I helped your friends, because I'd really, really like a cookie."
+msgstr ""
+
+#. code: speech 5, l("I wish you a good time in town.");
+#: npc/001-2-12/oscar.txt:125
+#, no-c-format
+msgid "I wish you a good time in town."
+msgstr ""
+
+#. code: l("I won't forget it, I swear on my precious plushrooms!"),
+#: npc/001-1/rumly.txt:58
+#, no-c-format
+msgid "I won't forget it, I swear on my precious plushrooms!"
+msgstr ""
+
+#. code: lg("I won't need it thank you.")))
+#: npc/001-1/rumly.txt:134
+#, no-c-format
+msgid "I won't need it thank you.#0"
+msgstr ""
+
+#. code: lg("I won't need it thank you.")))
+#: npc/001-1/rumly.txt:134
+#, no-c-format
+msgid "I won't need it thank you.#1"
+msgstr ""
+
+#. code: mesq l("I wonder too...");
+#: npc/000-0-0/sailors.txt:21
+#, no-c-format
+msgid "I wonder too..."
+msgstr ""
+
+#. code: mesq l("I wonder who is in delarium now...");
+#: npc/001-2-22/alige.txt:148
+#, no-c-format
+msgid "I wonder who is in delarium now..."
+msgstr ""
+
+#. code: l("I work under the protection and the supervision of the Legion of Aemil."),
+#: npc/001-2-26/ivan.txt:12
+#, no-c-format
+msgid "I work under the protection and the supervision of the Legion of Aemil."
+msgstr ""
+
+#. code: rif (getq (General_Janus) == 2, l("I would like to create a guild.")), 2,
+#: npc/001-2-9/janus.txt:135
+#, no-c-format
+msgid "I would like to create a guild."
+msgstr ""
+
+#. code: menuint rif (getq (General_Janus) == 1, l("I would like to create a party.")), 1,
+#: npc/001-2-9/janus.txt:134
+#, no-c-format
+msgid "I would like to create a party."
+msgstr ""
+
+#. code: l("I would like to deposit some money."), 2,
+#: npc/001-2-19/lloyd.txt:250
+#, no-c-format
+msgid "I would like to deposit some money."
+msgstr ""
+
+#. code: l("I would like to stay here a bit more.")))
+#: npc/000-2-3/nard.txt:233
+#, no-c-format
+msgid "I would like to stay here a bit more."
+msgstr ""
+
+#. code: l("I would like to store some items."), 1,
+#: npc/001-2-19/lloyd.txt:249
+#, no-c-format
+msgid "I would like to store some items."
+msgstr ""
+
+#. code: l("I wrote your name on the book, you are now free to use the storage and bank services.");
+#: npc/001-2-19/lloyd.txt:115
+#, no-c-format
+msgid "I wrote your name on the book, you are now free to use the storage and bank services."
+msgstr ""
+
+#. code: l("I'M CALLED, @@!", strcharinfo(0)), -;
+#: npc/000-1/darlin.txt:72
+#, no-c-format
+msgid "I'M CALLED, @@!"
+msgstr ""
+
+#. code: rif(.@q != 0, l("I'd like to buy a piou.")), 2,
+#: npc/001-1/salem.txt:112
+#, no-c-format
+msgid "I'd like to buy a piou."
+msgstr ""
+
+#. code: mesq l("I'd like to catch one of them, but they fly away when I try.");
+#: npc/000-2-1/alige.txt:295
+#: npc/001-2-22/alige.txt:299
+#, no-c-format
+msgid "I'd like to catch one of them, but they fly away when I try."
+msgstr ""
+
+#. code: l("I'd like to get a different style."), 1,
+#: npc/001-2-29/edouard.txt:38
+#, no-c-format
+msgid "I'd like to get a different style."
+msgstr ""
+
+#. code: l("I'd love one!"), -,
+#: npc/001-1/cookiemaster.txt:35
+#, no-c-format
+msgid "I'd love one!"
+msgstr ""
+
+#. code: switch (select(l("I'll be back in no time."),
+#: npc/001-1/eugene.txt:33
+#, no-c-format
+msgid "I'll be back in no time."
+msgstr ""
+
+#. code: l("I'll be here, come back when you're ready.");
+#: npc/001-1/chelios.txt:32
+#, no-c-format
+msgid "I'll be here, come back when you're ready."
+msgstr ""
+
+#. code: mesq lg("I'll give her everything she needs, don't worry.", "I'll give him everything he needs, don't worry.");
+#: npc/000-0-0/sailors.txt:57
+#, no-c-format
+msgid "I'll give her everything she needs, don't worry.#0"
+msgstr ""
+
+#. code: mesq lg("I'll give her everything she needs, don't worry.", "I'll give him everything he needs, don't worry.");
+#: npc/000-0-0/sailors.txt:57
+#, no-c-format
+msgid "I'll give him everything he needs, don't worry.#1"
+msgstr ""
+
+#. code: mesq l("I'll share my berries with you if you help me.");
+#: npc/000-2-1/alige.txt:127
+#: npc/001-2-22/alige.txt:127
+#, no-c-format
+msgid "I'll share my berries with you if you help me."
+msgstr ""
+
+#. code: l("I'm a barber, you see. I can change your hair style or color to your liking.");
+#: npc/001-2-29/edouard.txt:19
+#, no-c-format
+msgid "I'm a barber, you see. I can change your hair style or color to your liking."
+msgstr ""
+
+#. code: lg("I'm a bit sick..."), -;
+#: npc/000-2-3/nard.txt:65
+#, no-c-format
+msgid "I'm a bit sick...#0"
+msgstr ""
+
+#. code: lg("I'm a bit sick..."), -;
+#: npc/000-2-3/nard.txt:65
+#, no-c-format
+msgid "I'm a bit sick...#1"
+msgstr ""
+
+#. code: npctalk3 l("I'm a little busy right now.");
+#: npc/functions/legiontalk.txt:19
+#, no-c-format
+msgid "I'm a little busy right now."
+msgstr ""
+
+#. code: l("I'm afraid to go there myself, but if you take the risk, you can have half of the loot."),
+#: npc/001-1/qonan.txt:43
+#, no-c-format
+msgid "I'm afraid to go there myself, but if you take the risk, you can have half of the loot."
+msgstr ""
+
+#. code: npctalk3 l("I'm busy, leave me alone.");
+#: npc/001-2-26/ivan.txt:57
+#, no-c-format
+msgid "I'm busy, leave me alone."
+msgstr ""
+
+#. code: l("I'm done."));
+#: npc/001-2-19/lloyd.txt:167
+#, no-c-format
+msgid "I'm done."
+msgstr ""
+
+#. code: mesq lg("I'm glad to see you're okay.");
+#: npc/000-2-0/julia.txt:73
+#, no-c-format
+msgid "I'm glad to see you're okay.#0"
+msgstr ""
+
+#. code: mesq lg("I'm glad to see you're okay.");
+#: npc/000-2-0/julia.txt:73
+#, no-c-format
+msgid "I'm glad to see you're okay.#1"
+msgstr ""
+
+#. code: mesq l("I'm glad you're on my side.");
+#: npc/000-2-0/julia.txt:259
+#, no-c-format
+msgid "I'm glad you're on my side."
+msgstr ""
+
+#. code: l("I'm just a merchant, I trade and make deals, yes excuse me if I'm not as skilled as this stupid alchemist."),
+#: npc/001-1/qpid.txt:145
+#, no-c-format
+msgid "I'm just a merchant, I trade and make deals, yes \"excuse\" me if I'm not as skilled as this stupid alchemist."
+msgstr ""
+
+#. code: l("I'm looking for Gugli, where is he?"), -,
+#: npc/000-1/darlin.txt:84
+#, no-c-format
+msgid "I'm looking for Gugli, where is he?"
+msgstr ""
+
+#. code: rif(.@fexil == 1, l("I'm looking for somebody named Fexil.")), 3,
+#: npc/001-1/salem.txt:113
+#, no-c-format
+msgid "I'm looking for somebody named Fexil."
+msgstr ""
+
+#. code: mesq l("I'm losing my mind here, I need something else to eat!");
+#: npc/000-2-1/alige.txt:98
+#: npc/001-2-22/alige.txt:98
+#, no-c-format
+msgid "I'm losing my mind here, I need something else to eat!"
+msgstr ""
+
+#. code: l("I'm lost, where should I go?"), L_Lost,
+#: npc/001-2-24/nard.txt:34
+#, no-c-format
+msgid "I'm lost, where should I go?"
+msgstr ""
+
+#. code: l("I'm not a pawn of the Legion, I don't have to obey you!"),
+#: npc/001-1/qpid.txt:114
+#, no-c-format
+msgid "I'm not a pawn of the Legion, I don't have to obey you!"
+msgstr ""
+
+#. code: l("I'm not proud of it, but I had to get money for living."),
+#: npc/001-1/qonan.txt:36
+#, no-c-format
+msgid "I'm not proud of it, but I had to get money for living."
+msgstr ""
+
+#. code: mesq l("I'm not suited for this kind of work!");
+#: npc/000-1/jalad.txt:24
+#, no-c-format
+msgid "I'm not suited for this kind of work!"
+msgstr ""
+
+#. code: mesq l("I'm not sure. They probably left the ship early this morning. I was not awake yet.");
+#: npc/000-1/lean.txt:59
+#, no-c-format
+msgid "I'm not sure. They probably left the ship early this morning. I was not awake yet."
+msgstr ""
+
+#. code: mesq l("I'm not that numb eeh *hic* what did ever yous disco... ...vered there, The Legion of Aemil won't get me!");
+#: npc/000-2-0/billybons.txt:82
+#, no-c-format
+msgid "I'm not that numb eeh *hic* what did ever yous disco... ...vered there, The Legion of Aemil won't get me!"
+msgstr ""
+
+#. code: rif (.@q == 1, l("I'm on my way! I will bring it back to you.")), 1,
+#: npc/001-1/salem.txt:171
+#, no-c-format
+msgid "I'm on my way! I will bring it back to you."
+msgstr ""
+
+#. code: mesq l("I'm really excited, this place reminds me of an ancient mythical tree, you might know what I'm talking about...");
+#: npc/000-2-3/nard.txt:149
+#, no-c-format
+msgid "I'm really excited, this place reminds me of an ancient mythical tree, you might know what I'm talking about..."
+msgstr ""
+
+#. code: menuint rif (.@enora == 2, l("I'm searching some black iron ingots.")), 0,
+#: npc/001-2-19/lloyd.txt:248
+#, no-c-format
+msgid "I'm searching some black iron ingots."
+msgstr ""
+
+#. code: mesq l("I'm sorry but I can't see your name anywhere.");
+#: npc/001-1/cookiemaster.txt:71
+#, no-c-format
+msgid "I'm sorry but I can't see your name anywhere."
+msgstr ""
+
+#. code: mesq l("I'm sorry but I have no time to chat with you.");
+#: npc/000-1/tibbo.txt:104
+#, no-c-format
+msgid "I'm sorry but I have no time to chat with you."
+msgstr ""
+
+#. code: lg("I'm sorry for your situation. They should alternate shifts with other sailors from time to time."), -,
+#: npc/000-1/astapolos.txt:36
+#, no-c-format
+msgid "I'm sorry for your situation. They should alternate shifts with other sailors from time to time.#0"
+msgstr ""
+
+#. code: lg("I'm sorry for your situation. They should alternate shifts with other sailors from time to time."), -,
+#: npc/000-1/astapolos.txt:36
+#, no-c-format
+msgid "I'm sorry for your situation. They should alternate shifts with other sailors from time to time.#1"
+msgstr ""
+
+#. code: l("I'm sorry, I don't have time right now.")))
+#: npc/000-1/couwan.txt:61
+#, no-c-format
+msgid "I'm sorry, I don't have time right now."
+msgstr ""
+
+#. code: lg("I'm still a bit weak at the moment. We should probably talk later."), L_Quit;
+#: npc/000-1/sapartan.txt:26
+#, no-c-format
+msgid "I'm still a bit weak at the moment. We should probably talk later.#0"
+msgstr ""
+
+#. code: lg("I'm still a bit weak at the moment. We should probably talk later."), L_Quit;
+#: npc/000-1/sapartan.txt:26
+#, no-c-format
+msgid "I'm still a bit weak at the moment. We should probably talk later.#1"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Ale) == 1 && (getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -,
+#. code: rif(getq(ShipQuests_Gulukan) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -;
+#. code: rif(getq(ShipQuests_QMuller) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -,
+#. code: rif(getq(ShipQuests_Tibbo) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0), l("I'm still busy, I need to find the other sailors.")), -,
+#. code: rif(getq(ShipQuests_Astapolos) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -,
+#. code: rif(getq(ShipQuests_Jalad) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -,
+#: npc/000-1/tibbo.txt:63
+#: npc/000-1/jalad.txt:63
+#: npc/000-1/astapolos.txt:81
+#: npc/000-1/ale.txt:54
+#: npc/000-1/gulukan.txt:116
+#: npc/000-1/muller.txt:65
+#, no-c-format
+msgid "I'm still busy, I need to find the other sailors."
+msgstr ""
+
+#. code: l("I'm still in a coma, but my ghost is haunting you!"), L_Quit,
+#: npc/000-2-1/dan.txt:41
+#, no-c-format
+msgid "I'm still in a coma, but my ghost is haunting you!"
+msgstr ""
+
+#. code: mesq l("I'm sure Tibbo is alone in the south-west corner of the island. He believes it's the best place to collect @@s.", getitemlink(509));
+#: npc/000-1/lean.txt:46
+#, no-c-format
+msgid "I'm sure Tibbo is alone in the south-west corner of the island. He believes it's the best place to collect @@s."
+msgstr ""
+
+#. code: mesq lg("I'm sure she will soon be able to fight all of the creatures living here without any problem.", "I'm sure he will soon be able to fight all of the creatures living here without any problem.");
+#: npc/000-1/sapartan.txt:43
+#, no-c-format
+msgid "I'm sure he will soon be able to fight all of the creatures living here without any problem.#1"
+msgstr ""
+
+#. code: mesq lg("I'm sure she will soon be able to fight all of the creatures living here without any problem.", "I'm sure he will soon be able to fight all of the creatures living here without any problem.");
+#: npc/000-1/sapartan.txt:43
+#, no-c-format
+msgid "I'm sure she will soon be able to fight all of the creatures living here without any problem.#0"
+msgstr ""
+
+#. code: l("I'm sure that you already knew the answer, didn't you?"),
+#: npc/001-1/qpid.txt:142
+#, no-c-format
+msgid "I'm sure that you already knew the answer, didn't you?"
+msgstr ""
+
+#. code: mesq l("I'm sure that you've got some questions for me, feel free to ask them, but first I need to tell you the rules of proper social conduct on board.");
+#: npc/000-2-0/julia.txt:106
+#, no-c-format
+msgid "I'm sure that you've got some questions for me, feel free to ask them, but first I need to tell you the rules of proper social conduct on board."
+msgstr ""
+
+#. code: l("I'm sure you would have some interesting stories to tell!");
+#: npc/001-1/enora.txt:359
+#, no-c-format
+msgid "I'm sure you would have some interesting stories to tell!"
+msgstr ""
+
+#. code: mesq lg("I'm sure you'll appreciate its effect, but be careful, these cookies are rare, and you'll need to help the community again before being able to receive another one.");
+#: npc/001-1/cookiemaster.txt:185
+#, no-c-format
+msgid "I'm sure you'll appreciate its effect, but be careful, these cookies are rare, and you'll need to help the community again before being able to receive another one.#0"
+msgstr ""
+
+#. code: mesq lg("I'm sure you'll appreciate its effect, but be careful, these cookies are rare, and you'll need to help the community again before being able to receive another one.");
+#: npc/001-1/cookiemaster.txt:185
+#, no-c-format
+msgid "I'm sure you'll appreciate its effect, but be careful, these cookies are rare, and you'll need to help the community again before being able to receive another one.#1"
+msgstr ""
+
+#. code: mesq l("I'm talking about the cookie in which I put all my love inside!");
+#: npc/001-1/cookiemaster.txt:229
+#, no-c-format
+msgid "I'm talking about the cookie in which I put all my love inside!"
+msgstr ""
+
+#. code: mesq l("I'm the cook's assistant of the ship. I help Gado, La Johanne's Chef, in his daily work.");
+#: npc/000-1/jalad.txt:33
+#, no-c-format
+msgid "I'm the cook's assistant of the ship. I help Gado, La Johanne's Chef, in his daily work."
+msgstr ""
+
+#. code: mesq l("I've seen him at the bottom of the island, check around.");
+#: npc/000-1/muller.txt:84
+#, no-c-format
+msgid "I've seen him at the bottom of the island, check around."
+msgstr ""
+
+#. code: mesq l("I've seen him at the bottom of the island, have a look around.");
+#: npc/000-1/jalad.txt:85
+#, no-c-format
+msgid "I've seen him at the bottom of the island, have a look around."
+msgstr ""
+
+#. code: mesq l("I've seen him at the northern part of the island.");
+#: npc/000-1/astapolos.txt:136
+#, no-c-format
+msgid "I've seen him at the northern part of the island."
+msgstr ""
+
+#. code: mesq l("I've seen him at the southern part of the island, check around.");
+#: npc/000-1/astapolos.txt:129
+#, no-c-format
+msgid "I've seen him at the southern part of the island, check around."
+msgstr ""
+
+#. code: mesq l("I've seen him at the top of the island.");
+#: npc/000-1/tibbo.txt:84
+#: npc/000-1/muller.txt:91
+#, no-c-format
+msgid "I've seen him at the top of the island."
+msgstr ""
+
+#. code: mesq l("I've seen him down around the southern area of the island, ask Jalad for more information.");
+#: npc/000-1/ale.txt:73
+#, no-c-format
+msgid "I've seen him down around the southern area of the island, ask Jalad for more information."
+msgstr ""
+
+#. code: mesq l("I...");
+#: npc/000-1/silvio.txt:153
+#, no-c-format
+msgid "I..."
+msgstr ""
+
+#. code: l("I... I just like to eat the purple and delightful... And natural, and...");
+#: npc/001-1/rumly.txt:45
+#, no-c-format
+msgid "I... I just like to eat the purple and delightful... And natural, and..."
+msgstr ""
+
+#. code: l("Ianus is from the legion of Aemil, don't compare me to this brigand.");
+#: npc/001-2-9/janus.txt:118
+#, no-c-format
+msgid "Ianus is from the legion of Aemil, don't compare me to this brigand."
+msgstr ""
+
+#. code: l("If Enora wants her sword now, I need to ask for your help.");
+#: npc/001-1/chelios.txt:23
+#, no-c-format
+msgid "If Enora wants her sword now, I need to ask for your help."
+msgstr ""
+
+#. code: mesq l("If I saw *hic* who you were... *hic* Would not have helped you! ");
+#: npc/000-2-0/billybons.txt:46
+#, no-c-format
+msgid "If I saw *hic* who you were... *hic* Would not have helped you! "
+msgstr ""
+
+#. code: l("If so, I hope that he didn't give you any hard time, sometimes he get up on the wrong side of the bed he transforms himself into an embittered and grumpy old man..."),
+#: npc/001-1/enora.txt:168
+#, no-c-format
+msgid "If so, I hope that he didn't give you any hard time, sometimes he get up on the wrong side of the bed he transforms himself into an embittered and grumpy old man..."
+msgstr ""
+
+#. code: l("If yoiis wants to see a different use for the cards he can yeye for Resa at the light armor shop for a description of the styling cards.");
+#: npc/001-1/calypsan.txt:32
+#, no-c-format
+msgid "If yoiis wants to see a different use for the cards he can yeye for Resa at the light armor shop for a description of the styling cards."
+msgstr ""
+
+#. code: l("If you are registered somewhere else you will loose that reservation."),
+#: npc/001-2-28/plush.txt:94
+#, no-c-format
+msgid "If you are registered somewhere else you will loose that reservation."
+msgstr ""
+
+#. code: mesq l("If you catch the escaped piou and bring it back, I will give you a 90% discount on a piou.");
+#: npc/001-1/salem.txt:167
+#, no-c-format
+msgid "If you catch the escaped piou and bring it back, I will give you a 90% discount on a piou."
+msgstr ""
+
+#. code: mesq l("If you continue there will be none left!");
+#: npc/001-1/enora.txt:404
+#, no-c-format
+msgid "If you continue there will be none left!"
+msgstr ""
+
+#. code: l("If you ever find the time, pass by Esperia, it's the capital city of the archipelagos!"),
+#: npc/001-1/enora.txt:213
+#, no-c-format
+msgid "If you ever find the time, pass by Esperia, it's the capital city of the archipelagos!"
+msgstr ""
+
+#. code: l("If you feel bored or anxious, you can always ask some of the people around Artis if they need any help.. It's better than running around in circles");
+#: npc/001-1/elmo.txt:9
+#, no-c-format
+msgid "If you feel bored or anxious, you can always ask some of the people around Artis if they need any help.. It's better than running around in circles"
+msgstr ""
+
+#. code: l("If you feel bored or like running around in circles, you may want to talk with the other sailors around here to get some tasks to do."),
+#: npc/000-2-3/elmo.txt:11
+#, no-c-format
+msgid "If you feel bored or like running around in circles, you may want to talk with the other sailors around here to get some tasks to do."
+msgstr ""
+
+#. code: l("If you find the correct answer, I will give you these potions..."),
+#: npc/001-1/qpid.txt:128
+#, no-c-format
+msgid "If you find the correct answer, I will give you these potions..."
+msgstr ""
+
+#. code: l("If you have to say something to a specific player, you can type \\query Playername or \\whisper Playername message, this will create a new tab on your chat window.");
+#: npc/001-2-5/books.txt:15
+#, no-c-format
+msgid "If you have to say something to a specific player, you can type \"\\\\query Playername\" or \"\\\\whisper Playername message\", this will create a new tab on your chat window."
+msgstr ""
+
+#. code: l("If you need somebody to craft a weapon or a plate from diagrams I am the one that you need.");
+#: npc/001-2-27/don.txt:45
+#, no-c-format
+msgid "If you need somebody to craft a weapon or a plate from diagrams I am the one that you need."
+msgstr ""
+
+#. code: l("If you need something in the future, do not hesitate to pass by here, our stock is full of box collecting dust.");
+#: npc/001-2-19/lloyd.txt:35
+#, no-c-format
+msgid "If you need something in the future, do not hesitate to pass by here, our stock is full of box collecting dust."
+msgstr ""
+
+#. code: l("If you search for him you should look to the west of this city, it's the first house just after the left bridge, you can't miss it!"),
+#: npc/001-1/enora.txt:27
+#, no-c-format
+msgid "If you search for him you should look to the west of this city, it's the first house just after the left bridge, you can't miss it!"
+msgstr ""
+
+#. code: mesq l("If you see weird things here and there, or things that just shouldn't be, or even in your minds eye, things that you would like to see...");
+#: npc/001-1/cookiemaster.txt:129
+#, no-c-format
+msgid "If you see weird things here and there, or things that just shouldn't be, or even in your minds eye, things that you would like to see..."
+msgstr ""
+
+#. code: l("If you wake up at the inn after a harsh battle, you will find yourself revitalized in an instant unlike other places where you can rest.");
+#: npc/001-2-28/plush.txt:126
+#, no-c-format
+msgid "If you wake up at the inn after a harsh battle, you will find yourself revitalized in an instant unlike other places where you can rest."
+msgstr ""
+
+#. code: mesq l("If you want another cookie, you know what to do!");
+#: npc/001-1/cookiemaster.txt:217
+#, no-c-format
+msgid "If you want another cookie, you know what to do!"
+msgstr ""
+
+#. code: mes col(lg("If you want to be rewarded, help us in making this world a better place."), 9);
+#: npc/001-1/cookiemaster.txt:137
+#, no-c-format
+msgid "If you want to be rewarded, help us in making this world a better place.#0"
+msgstr ""
+
+#. code: mes col(lg("If you want to be rewarded, help us in making this world a better place."), 9);
+#: npc/001-1/cookiemaster.txt:137
+#, no-c-format
+msgid "If you want to be rewarded, help us in making this world a better place.#1"
+msgstr ""
+
+#. code: mesq l("If you want to read this page again, there is a copy up on the left wall.");
+#: npc/000-2-0/julia.txt:132
+#, no-c-format
+msgid "If you want to read this page again, there is a copy up on the left wall."
+msgstr ""
+
+#. code: mesq l("If you're looking for us there, most of us will be at the tavern of the Red Plush, at the bar counter, for Silvio's case...");
+#: npc/000-1/lean.txt:37
+#, no-c-format
+msgid "If you're looking for us there, most of us will be at the tavern of the Red Plush, at the bar counter, for Silvio's case..."
+msgstr ""
+
+#. code: rif(.@get_look != 24, l("Imperial")), 24,
+#: npc/functions/barber.txt:37
+#, no-c-format
+msgid "Imperial"
+msgstr ""
+
+#. code: 149: Impossible to increase the number/value.
+#: conf/messages.conf:157
+msgid "Impossible to increase the number/value."
+msgstr ""
+
+#. code: npctalkonce l("In Artis they really do mythologise people when they die.");
+#: npc/001-2-4/robin.txt:29
+#, no-c-format
+msgid "In Artis they really do mythologise people when they die."
+msgstr ""
+
+#. code: l("In fact, everything seems to work perfectly under your guidance. Nard has made the right choice."), -;
+#: npc/000-2-0/julia.txt:255
+#, no-c-format
+msgid "In fact, everything seems to work perfectly under your guidance. Nard has made the right choice."
+msgstr ""
+
+#. code: mesq l("In fact... Oh, the things that I could tell... But ran out of space on this... Just be reasonable and go home.");
+#: npc/000-1/panels.txt:19
+#, no-c-format
+msgid "In fact... Oh, the things that I could tell... But ran out of space on this... Just be reasonable and go home."
+msgstr ""
+
+#. code: 94: Incorrect name/ID, or no one from the specified guild is online.
+#: conf/messages.conf:109
+msgid "Incorrect name/ID, or no one from the specified guild is online."
+msgstr ""
+
+#. code: 96: Incorrect name/ID, or no one from the specified party is online.
+#: conf/messages.conf:111
+msgid "Incorrect name/ID, or no one from the specified party is online."
+msgstr ""
+
+#. code: l("Indeed! Goodbye."), L_Quit,
+#: npc/000-1/muller.txt:33
+#, no-c-format
+msgid "Indeed! Goodbye."
+msgstr ""
+
+#. code: lg("Indeed, I am not."), L_NeedHelp;
+#: npc/001-2-22/alige.txt:69
+#: npc/000-2-1/alige.txt:69
+#, no-c-format
+msgid "Indeed, I am not.#0"
+msgstr ""
+
+#. code: lg("Indeed, I am not."), L_NeedHelp;
+#: npc/001-2-22/alige.txt:69
+#: npc/000-2-1/alige.txt:69
+#, no-c-format
+msgid "Indeed, I am not.#1"
+msgstr ""
+
+#. code: rif(.@get_look != 20, l("Infinitely long")), 20,
+#: npc/functions/barber.txt:33
+#, no-c-format
+msgid "Infinitely long"
+msgstr ""
+
+#. code: 148: Information sent to login-server via char-server.
+#: conf/messages.conf:156
+msgid "Information sent to login-server via char-server."
+msgstr ""
+
+#. code: npctalkonce l("Inn");
+#: npc/001-1/sign.txt:127
+#: npc/001-1/sign.txt:117
+#, no-c-format
+msgid "Inn"
+msgstr ""
+
+#. code: 1372: Instance variables may not be used with @set.
+#: conf/messages.conf:1362
+msgid "Instance variables may not be used with @set."
+msgstr ""
+
+#. code: 1272: Int: %d (%d~%d)
+#: conf/messages.conf:1206
+msgid "Int: %d (%d~%d)"
+msgstr ""
+
+#. code: mesq l("Intelligence raises your maximum mana points (good for mages) and your mind abilities. Please note: Magic system has not yet been implemented in this world.");
+#: npc/000-1/panels.txt:41
+#, no-c-format
+msgid "Intelligence raises your maximum mana points (good for mages) and your mind abilities. Please note: Magic system has not yet been implemented in this world."
+msgstr ""
+
+#. code: mesq lg("Interested?");
+#: npc/001-1/fexil.txt:45
+#: npc/000-1/fexil.txt:14
+#, no-c-format
+msgid "Interested?#0"
+msgstr ""
+
+#. code: mesq lg("Interested?");
+#: npc/001-1/fexil.txt:45
+#: npc/000-1/fexil.txt:14
+#, no-c-format
+msgid "Interested?#1"
+msgstr ""
+
+#. code: l("Interesting... I'll leave you to your task then!"), L_Bye;
+#: npc/000-1/darlin.txt:113
+#, no-c-format
+msgid "Interesting... I'll leave you to your task then!"
+msgstr ""
+
+#. code: 1257: Invalid Homunculus ID.
+#: conf/messages.conf:1181
+msgid "Invalid Homunculus ID."
+msgstr ""
+
+#. code: 123: Invalid Monster/NPC name/ID specified.
+#: conf/messages.conf:138
+msgid "Invalid Monster/NPC name/ID specified."
+msgstr ""
+
+#. code: 298: Invalid bound type. Valid types are - 1:Account 2:Guild 3:Party 4:Character
+#: conf/messages.conf:297
+msgid "Invalid bound type. Valid types are - 1:Account 2:Guild 3:Party 4:Character"
+msgstr ""
+
+#. code: 982: Invalid color.
+#: conf/messages.conf:698
+msgid "Invalid color."
+msgstr ""
+
+#. code: 2: Invalid coordinates, using random target cell.
+#: conf/messages.conf:29
+msgid "Invalid coordinates, using random target cell."
+msgstr ""
+
+#. code: 144: Invalid e-mail. If your email hasn't been set, use a@a.com.
+#: conf/messages.conf:152
+msgid "Invalid e-mail. If your email hasn't been set, use a@a.com."
+msgstr ""
+
+#. code: 1314: Invalid flag name or flag.
+#: conf/messages.conf:1276
+msgid "Invalid flag name or flag."
+msgstr ""
+
+#. code: 1359: Invalid font. Use a value from 0 to 9.
+#: conf/messages.conf:1343
+msgid "Invalid font. Use a value from 0 to 9."
+msgstr ""
+
+#. code: 19: Invalid item ID or name.
+#: conf/messages.conf:46
+msgid "Invalid item ID or name."
+msgstr ""
+
+#. code: 38: Invalid location number, or name.
+#: conf/messages.conf:64
+msgid "Invalid location number, or name."
+msgstr ""
+
+#. code: 1219: Invalid mob ID %s!
+#: conf/messages.conf:1111
+msgid "Invalid mob ID %s!"
+msgstr ""
+
+#. code: 1250: Invalid mob id %s!
+#: conf/messages.conf:1166
+msgid "Invalid mob id %s!"
+msgstr ""
+
+#. code: 547: Invalid mob name %s!
+#: conf/messages.conf:476
+msgid "Invalid mob name %s!"
+msgstr ""
+
+#. code: 40: Invalid monster ID or name.
+#: conf/messages.conf:66
+msgid "Invalid monster ID or name."
+msgstr ""
+
+#. code: 280: Invalid name.
+#: conf/messages.conf:277
+msgid "Invalid name."
+msgstr ""
+
+#. code: 145: Invalid new e-mail. Please enter a real e-mail address.
+#: conf/messages.conf:153
+msgid "Invalid new e-mail. Please enter a real e-mail address."
+msgstr ""
+
+#. code: 259: Invalid packet
+#: conf/messages.conf:256
+msgid "Invalid packet"
+msgstr ""
+
+#. code: 85: Invalid time for ban command.
+#: conf/messages.conf:101
+msgid "Invalid time for ban command."
+msgstr ""
+
+#. code: 1136: Invalid time for jail command.
+#: conf/messages.conf:953
+msgid "Invalid time for jail command."
+msgstr ""
+
+#. code: 10: Invisible: Off
+#: conf/messages.conf:37
+msgid "Invisible: Off"
+msgstr ""
+
+#. code: 11: Invisible: On
+#: conf/messages.conf:38
+msgid "Invisible: On"
+msgstr ""
+
+#. code: l("Is it possible to go back to Drasil Island?"), L_Island,
+#: npc/001-2-21/julia.txt:25
+#, no-c-format
+msgid "Is it possible to go back to Drasil Island?"
+msgstr ""
+
+#. code: l("Is it truly a hard choice to make?");
+#: npc/001-2-12/oscar.txt:99
+#, no-c-format
+msgid "Is it truly a hard choice to make?"
+msgstr ""
+
+#. code: mesq l("Is that all you had to say?");
+#: npc/001-1/qpid.txt:160
+#, no-c-format
+msgid "Is that all you had to say?"
+msgstr ""
+
+#. code: l("Is that okay?");
+#: npc/001-2-28/plush.txt:65
+#, no-c-format
+msgid "Is that okay?"
+msgstr ""
+
+#. code: l("Is there a reward?"), L_NeedHead;
+#: npc/000-2-3/nard.txt:76
+#, no-c-format
+msgid "Is there a reward?"
+msgstr ""
+
+#. code: l("Is this for you or somebody else? Because you need to be registered to obtain these materials.");
+#: npc/001-2-19/lloyd.txt:27
+#, no-c-format
+msgid "Is this for you or somebody else? Because you need to be registered to obtain these materials."
+msgstr ""
+
+#. code: l("Is this some kind of joke?!");
+#: npc/001-2-26/ivan.txt:31
+#, no-c-format
+msgid "Is this some kind of joke?!"
+msgstr ""
+
+#. code: setarray .RandomFailureMessages$[0], l("So close!"), l("It escaped!"), l("Almost got it!"), l("Oh, the little...");
+#: npc/001-1/flyingpiou.txt:88
+#, no-c-format
+msgid "It escaped!"
+msgstr ""
+
+#. code: l("It has been some days now since I asked her for a box of @@, but she hasn't delivered anything yet.", getitemlink (PibberiesInfusion)),
+#: npc/001-1/enora.txt:232
+#, no-c-format
+msgid "It has been some days now since I asked her for a box of @@, but she hasn't delivered anything yet."
+msgstr ""
+
+#. code: 1204: It has started to snow.
+#: conf/messages.conf:1080
+msgid "It has started to snow."
+msgstr ""
+
+#. code: setarray .messages$[0], l("Ouch!"), l("It hurts so bad!"),
+#: npc/001-2-2/moon.txt:20
+#, no-c-format
+msgid "It hurts so bad!"
+msgstr ""
+
+#. code: npctalk3 l("It is a sunny day, don't you think?");
+#: npc/functions/villagertalk.txt:38
+#, no-c-format
+msgid "It is a sunny day, don't you think?"
+msgstr ""
+
+#. code: l("It is possible to yeye your cloth with my beautiful dyes."),
+#: npc/001-1/calypsan.txt:57
+#, no-c-format
+msgid "It is possible to yeye your cloth with my beautiful dyes."
+msgstr ""
+
+#. code: mesq l("It is them, after all, who have the ultimate decision as to those I can give my cookies to.");
+#: npc/001-1/cookiemaster.txt:109
+#, no-c-format
+msgid "It is them, after all, who have the ultimate decision as to those I can give my cookies to."
+msgstr ""
+
+#. code: mesq g(l("It looks like the sweet lady is curious, am I right?"),
+#: npc/001-1/cookiemaster.txt:97
+#, no-c-format
+msgid "It looks like the sweet lady is curious, am I right?"
+msgstr ""
+
+#. code: rif(.@knife == 0, lg("It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?")), L_Secrets,
+#: npc/000-1/maxe.txt:29
+#, no-c-format
+msgid "It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?#0"
+msgstr ""
+
+#. code: rif(.@knife == 0, lg("It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?")), L_Secrets,
+#: npc/000-1/maxe.txt:29
+#, no-c-format
+msgid "It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?#1"
+msgstr ""
+
+#. code: mes col(l("It looks like you can't carry anything else for now."), 9);
+#: npc/functions/inventoryplace.txt:25
+#, no-c-format
+msgid "It looks like you can't carry anything else for now."
+msgstr ""
+
+#. code: mesq l("It really hurts, please hurry!");
+#: npc/001-2-2/moon.txt:124
+#: npc/001-2-2/moon.txt:158
+#, no-c-format
+msgid "It really hurts, please hurry!"
+msgstr ""
+
+#. code: mesq l("It seems I got them all!");
+#: npc/001-2-2/moon.txt:52
+#, no-c-format
+msgid "It seems I got them all!"
+msgstr ""
+
+#. code: mesq l("It seems that we are close to an island, we should take a look at the upper level.");
+#: npc/000-2-1/dan.txt:21
+#, no-c-format
+msgid "It seems that we are close to an island, we should take a look at the upper level."
+msgstr ""
+
+#. code: l("It seems that you have no status points to reset!"),
+#: npc/001-1/rumly.txt:163
+#, no-c-format
+msgid "It seems that you have no status points to reset!"
+msgstr ""
+
+#. code: mes col(l("It seems that you need a key to open this door."), 9);
+#: npc/000-2-2/doors.txt:41
+#: npc/001-2-23/doors.txt:41
+#, no-c-format
+msgid "It seems that you need a key to open this door."
+msgstr ""
+
+#. code: l("It seems the gentleman is curious, am I right sweetie?"));
+#: npc/001-1/cookiemaster.txt:98
+#, no-c-format
+msgid "It seems the gentleman is curious, am I right sweetie?"
+msgstr ""
+
+#. code: mesq l("It seems you still have some work to do.");
+#: npc/000-2-3/nard.txt:199
+#, no-c-format
+msgid "It seems you still have some work to do."
+msgstr ""
+
+#. code: l("It was at night, so I could barely escape. I ran to Artis Hill."),
+#: npc/001-1/qonan.txt:40
+#, no-c-format
+msgid "It was at night, so I could barely escape. I ran to Artis Hill."
+msgstr ""
+
+#. code: l("It was something like a long nap."), -;
+#: npc/000-2-1/dan.txt:42
+#, no-c-format
+msgid "It was something like a long nap."
+msgstr ""
+
+#. code: l("It was wonderful.");
+#: npc/001-2-6/leonard.txt:15
+#, no-c-format
+msgid "It was wonderful."
+msgstr ""
+
+#. code: mesq l("It would be good for you to do some exercise, the ship isn't big enough for that.");
+#: npc/000-2-3/nard.txt:121
+#, no-c-format
+msgid "It would be good for you to do some exercise, the ship isn't big enough for that."
+msgstr ""
+
+#. code: l("It would have been easy for me to handle it, but if you do it you can earn some respect by killing Fluffies in place of their natural-predator!"),
+#: npc/001-1/enora.txt:252
+#, no-c-format
+msgid "It would have been easy for me to handle it, but if you do it you can earn some respect by killing Fluffies in place of their natural-predator!"
+msgstr ""
+
+#. code: l("It's @@ @@.", .@amount, getitemname(.@id));
+#: npc/items/shovel.txt:75
+#, no-c-format
+msgid "It's @@ @@."
+msgstr ""
+
+#. code: l("It's Ivan... I'm sure that he sent you to annoy me..."),
+#: npc/001-1/qpid.txt:144
+#, no-c-format
+msgid "It's Ivan... I'm sure that he sent you to annoy me..."
+msgstr ""
+
+#. code: mesq l("It's a commercial port of Andorra, it's weird that you don't know about it since it is one of the most famous cities throughout the whole world. But hey, back to me. Remember my mentioning that I'm hun...grrr...eee!");
+#: npc/000-2-1/alige.txt:146
+#, no-c-format
+msgid "It's a commercial port of Andorra, it's weird that you don't know about it since it is one of the most famous cities throughout the whole world. But hey, back to me. Remember my mentioning that I'm hun...grrr...eee!"
+msgstr ""
+
+#. code: mesq l("It's a dangerous place out here. Beware of the mischievous creatures living here!");
+#: npc/000-1/panels.txt:13
+#, no-c-format
+msgid "It's a dangerous place out here. Beware of the mischievous creatures living here!"
+msgstr ""
+
+#. code: l("It's a good place to earn money, it can also help you to travel throughout the archipelagos!"),
+#: npc/001-1/enora.txt:37
+#, no-c-format
+msgid "It's a good place to earn money, it can also help you to travel throughout the archipelagos!"
+msgstr ""
+
+#. code: l("It's a great honor for us at the Legion to hold the security of his commerce."),
+#: npc/001-1/enora.txt:26
+#, no-c-format
+msgid "It's a great honor for us at the Legion to hold the security of his commerce."
+msgstr ""
+
+#. code: l("It's a great honor for us at the Legion to hold the security of this commerce!");
+#: npc/001-1/enora.txt:187
+#, no-c-format
+msgid "It's a great honor for us at the Legion to hold the security of this commerce!"
+msgstr ""
+
+#. code: l("It's a kind of mushroom that tastes like a marshmallow and looks like a plush! @@, get it?", getitemlink(515)),
+#. code: mesq l("It's a kind of mushroom that tastes like a marshmallow and looks like a plush! @@, get it?", getitemlink(515));
+#: npc/functions/sailortalk.txt:16
+#: npc/000-1/ale.txt:94
+#, no-c-format
+msgid "It's a kind of mushroom that tastes like a marshmallow and looks like a plush! @@, get it?"
+msgstr ""
+
+#. code: mesq l("It's a kind of mushroom. We call it like that because of it's taste, just like a marshmallow. It also has this name because of it's appearance, it looks like a plush!");
+#: npc/000-1/muller.txt:102
+#, no-c-format
+msgid "It's a kind of mushroom. We call it like that because of it's taste, just like a marshmallow. It also has this name because of it's appearance, it looks like a plush!"
+msgstr ""
+
+#. code: mesq l("It's a kind of mushroom. We call it like that because of it's taste, just like a marshmallow. It also has this name because of it's appearance. It looks like a plush!");
+#: npc/000-1/jalad.txt:105
+#, no-c-format
+msgid "It's a kind of mushroom. We call it like that because of it's taste, just like a marshmallow. It also has this name because of it's appearance. It looks like a plush!"
+msgstr ""
+
+#. code: l("It's a poem, about poems... Why are you asking that?"),
+#: npc/001-1/qpid.txt:198
+#, no-c-format
+msgid "It's a poem, about poems... Why are you asking that?"
+msgstr ""
+
+#. code: l("It's a very good place if you want to make some more money.");
+#: npc/001-1/enora.txt:308
+#, no-c-format
+msgid "It's a very good place if you want to make some more money."
+msgstr ""
+
+#. code: mesq l("It's alright! Just one more box and it'll be ok.");
+#: npc/functions/sailordialogue.txt:34
+#, no-c-format
+msgid "It's alright! Just one more box and it'll be ok."
+msgstr ""
+
+#. code: mesq lg("It's been a while, girl!", "It's been a while, boy!");
+#: npc/001-2-39/qanon.txt:9
+#, no-c-format
+msgid "It's been a while, boy!#1"
+msgstr ""
+
+#. code: mesq lg("It's been a while, girl!", "It's been a while, boy!");
+#: npc/001-2-39/qanon.txt:9
+#, no-c-format
+msgid "It's been a while, girl!#0"
+msgstr ""
+
+#. code: l("It's better to deal with the Merchant Guild than the old man, Don has this ability to hammer down your enthusiasm in sparkling fury!"),
+#: npc/001-1/chelios.txt:22
+#, no-c-format
+msgid "It's better to deal with the Merchant Guild than the old man, Don has this ability to hammer down your enthusiasm in sparkling fury!"
+msgstr ""
+
+#. code: mesq l("It's good, good... I have a friend who is still in a coma, but I can't be with her without working...");
+#: npc/000-2-1/dan.txt:46
+#, no-c-format
+msgid "It's good, good... I have a friend who is still in a coma, but I can't be with her without working..."
+msgstr ""
+
+#. code: l("It's interesting and exciting at the same time!"), -,
+#: npc/001-1/cookiemaster.txt:87
+#, no-c-format
+msgid "It's interesting and exciting at the same time!"
+msgstr ""
+
+#. code: l("It's like your memories are locked away in your head! Cool!");
+#: npc/001-1/enora.txt:106
+#, no-c-format
+msgid "It's like your memories are locked away in your head! Cool!"
+msgstr ""
+
+#. code: l("It's nearly as good as one from Esperia, have you ever been there?"),
+#: npc/001-1/enora.txt:210
+#, no-c-format
+msgid "It's nearly as good as one from Esperia, have you ever been there?"
+msgstr ""
+
+#. code: l("It's not as good as my new one, but still useful."),
+#: npc/001-1/eugene.txt:59
+#, no-c-format
+msgid "It's not as good as my new one, but still useful."
+msgstr ""
+
+#. code: l("It's ok."), L_Fine,
+#: npc/000-1/gulukan.txt:85
+#: npc/functions/sailordialogue.txt:22
+#, no-c-format
+msgid "It's ok."
+msgstr ""
+
+#. code: l("It's probably full of coins, but no matter how hard you try to open it, you can't."),
+#: npc/001-1/qonan.txt:107
+#, no-c-format
+msgid "It's probably full of coins, but no matter how hard you try to open it, you can't."
+msgstr ""
+
+#. code: l("It's so exciting to meet somebody with amnesia!"),
+#: npc/001-1/enora.txt:85
+#, no-c-format
+msgid "It's so exciting to meet somebody with amnesia!"
+msgstr ""
+
+#. code: mesq l("It's so hard to find the motivation...");
+#: npc/000-2-1/dan.txt:26
+#, no-c-format
+msgid "It's so hard to find the motivation..."
+msgstr ""
+
+#. code: mesq l("It's still too young to fly too far away, so it just circles nearby.");
+#: npc/001-1/salem.txt:163
+#, no-c-format
+msgid "It's still too young to fly too far away, so it just circles nearby."
+msgstr ""
+
+#. code: l("It's the big building at Northern Artis, at the top of a small hill."),
+#: npc/001-1/chelios.txt:48
+#, no-c-format
+msgid "It's the big building at Northern Artis, at the top of a small hill."
+msgstr ""
+
+#. code: mesq l("It's true!");
+#: npc/000-1/silvio.txt:79
+#, no-c-format
+msgid "It's true!"
+msgstr ""
+
+#. code: mesq l("It's where every merchant ship end their road and we won't be an exception.");
+#: npc/000-1/lean.txt:35
+#, no-c-format
+msgid "It's where every merchant ship end their road and we won't be an exception."
+msgstr ""
+
+#. code: 1477: Item cannot be opened when inventory is full
+#: conf/messages.conf:1501
+msgid "Item cannot be opened when inventory is full"
+msgstr ""
+
+#. code: 18: Item created.
+#: conf/messages.conf:45
+msgid "Item created."
+msgstr ""
+
+#. code: 97: Item database has been reloaded.
+#: conf/messages.conf:112
+msgid "Item database has been reloaded."
+msgstr ""
+
+#. code: 1189: Item not found.
+#: conf/messages.conf:1060
+msgid "Item not found."
+msgstr ""
+
+#. code: 1491: Item type not found.
+#: conf/messages.conf:1530
+msgid "Item type not found."
+msgstr ""
+
+#. code: 1496: Item types on your autoloottype list:
+#: conf/messages.conf:1535
+msgid "Item types on your autoloottype list:"
+msgstr ""
+
+#. code: 1277: Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s
+#: conf/messages.conf:1215
+msgid "Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s"
+msgstr ""
+
+#. code: 1285: Item: '%s'[%d]
+#: conf/messages.conf:1225
+msgid "Item: '%s'[%d]"
+msgstr ""
+
+#. code: mes col(l("Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."), 9);
+#: npc/000-2-1/arpan.txt:117
+#: npc/000-2-1/arpan.txt:217
+#: npc/000-2-1/knife.txt:39
+#: npc/001-2-22/knife.txt:39
+#, no-c-format
+msgid "Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."
+msgstr ""
+
+#. code: 1199: Items on your autolootitem list:
+#: conf/messages.conf:1070
+msgid "Items on your autolootitem list:"
+msgstr ""
+
+#. code: l("Its inhabitants did not know any kind of horror and in peace they lived as the earth gave them everything they needed to live."),
+#: npc/001-2-6/books.txt:149
+#, no-c-format
+msgid "Its inhabitants did not know any kind of horror and in peace they lived as the earth gave them everything they needed to live."
+msgstr ""
+
+#. code: 001-2-26,28,30,0 script Ivan NPC_IVAN,{
+#: npc/001-2-26/ivan.txt:7
+#, no-c-format
+msgid "Ivan"
+msgstr ""
+
+#. code: narrator 1, l("Ivan grumbles and resumes his work.");
+#: npc/001-2-26/ivan.txt:39
+#, no-c-format
+msgid "Ivan grumbles and resumes his work."
+msgstr ""
+
+#. code: l("Ivan is the one that you should look at now."),
+#: npc/001-1/qpid.txt:93
+#, no-c-format
+msgid "Ivan is the one that you should look at now."
+msgstr ""
+
+#. code: 000-1,46,35,0 script Jalad NPC_ELVEN_MAN_TRADER_SITTING,{
+#: npc/000-1/jalad.txt:9
+#, no-c-format
+msgid "Jalad"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), L_Top,
+#. code: rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), L_Jalad,
+#: npc/000-1/muller.txt:76
+#: npc/000-1/ale.txt:65
+#: npc/000-1/astapolos.txt:93
+#: npc/000-1/gulukan.txt:126
+#: npc/000-1/tibbo.txt:75
+#, no-c-format
+msgid "Jalad."
+msgstr ""
+
+#. code: 001-2-9,30,28,0 script Janus NPC_JANUS,{
+#: npc/001-2-9/janus.txt:13
+#, no-c-format
+msgid "Janus"
+msgstr ""
+
+#. code: l("Janus!");
+#: npc/001-2-9/janus.txt:113
+#, no-c-format
+msgid "Janus!"
+msgstr ""
+
+#. code: 001-2-28,52,32,0 script Jenna#001-2-28 NPC_RAIJIN_FEMALE_WAITRESS,1,1,{
+#: npc/001-2-28/jenna.txt:6
+#, no-c-format
+msgid "Jenna#001-2-28"
+msgstr ""
+
+#. code: 23: Job level can't go any higher.
+#: conf/messages.conf:50
+msgid "Job level can't go any higher."
+msgstr ""
+
+#. code: 159: Job level can't go any lower.
+#: conf/messages.conf:167
+msgid "Job level can't go any lower."
+msgstr ""
+
+#. code: 25: Job level lowered.
+#: conf/messages.conf:52
+msgid "Job level lowered."
+msgstr ""
+
+#. code: 24: Job level raised.
+#: conf/messages.conf:51
+msgid "Job level raised."
+msgstr ""
+
+#. code: 62: Judgement has passed.
+#: conf/messages.conf:83
+msgid "Judgement has passed."
+msgstr ""
+
+#. code: mesn "Julia";
+#. code: 000-2-0,27,24,0 script Julia NPC_JULIA,2,10,{
+#: npc/000-2-0/doors.txt:37
+#: npc/000-2-0/julia.txt:34
+#: npc/000-2-0/doors.txt:66
+#: npc/000-2-0/doors.txt:54
+#, no-c-format
+msgid "Julia"
+msgstr ""
+
+#. code: l("Julia has told me how they found you at sea, on a raft with a logo of--"),
+#: npc/001-1/enora.txt:356
+#, no-c-format
+msgid "Julia has told me how they found you at sea, on a raft with a logo of--"
+msgstr ""
+
+#. code: mes col(l("Julia is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen."), 9);
+#: npc/000-2-1/arpan.txt:178
+#, no-c-format
+msgid "Julia is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen."
+msgstr ""
+
+#. code: mesq l("Julia made an appeal to the Legion of Aemil to get in touch with you, exit the ship and you should see your escort!");
+#: npc/001-2-24/nard.txt:72
+#, no-c-format
+msgid "Julia made an appeal to the Legion of Aemil to get in touch with you, exit the ship and you should see your escort!"
+msgstr ""
+
+#. code: 001-2-21,27,24,0 script Julia#Artis NPC_JULIA,{
+#: npc/001-2-21/julia.txt:9
+#, no-c-format
+msgid "Julia#Artis"
+msgstr ""
+
+#. code: 5: Jump to %d %d
+#: conf/messages.conf:32
+msgid "Jump to %d %d"
+msgstr ""
+
+#. code: 4: Jump to %s
+#: conf/messages.conf:31
+msgid "Jump to %s"
+msgstr ""
+
+#. code: 001-1,118,92,0 script Juscare#001-1 NPC_HUMAN_MALE_LEGION_ARTIS,{
+#: npc/001-1/juscare.txt:7
+#, no-c-format
+msgid "Juscare#001-1"
+msgstr ""
+
+#. code: mesq l("Just hit the trunk, and it will yeye a @@.", getitemlink(513));
+#: npc/000-1/tarlan.txt:52
+#, no-c-format
+msgid "Just hit the trunk, and it will yeye a @@."
+msgstr ""
+
+#. code: npctalk3 l("Just leave me alone.");
+#: npc/000-1/astapolos.txt:143
+#, no-c-format
+msgid "Just leave me alone."
+msgstr ""
+
+#. code: l("Just look at my goods for sale! Fresh fruits and vegetables were shipped only this morning. And for reasonable price, of course.");
+#: npc/001-1/salem.txt:104
+#, no-c-format
+msgid "Just look at my goods for sale! Fresh fruits and vegetables were shipped only this morning. And for reasonable price, of course."
+msgstr ""
+
+#. code: l("Just look out at that water! There's plenty more fish there."),
+#: npc/001-1/eugene.txt:60
+#, no-c-format
+msgid "Just look out at that water! There's plenty more fish there."
+msgstr ""
+
+#. code: 653: Kagerou
+#: conf/messages.conf:592
+msgid "Kagerou"
+msgstr ""
+
+#. code: 001-1,164,44,0 script Katja#001-1 NPC_RAIJIN_GIRL,{
+#: npc/001-1/katja.txt:19
+#, no-c-format
+msgid "Katja#001-1"
+msgstr ""
+
+#. code: 001-2-27,27,28,0 script Kaylo#001-2-27 NPC_KAYLO,{
+#: npc/001-2-27/kaylo.txt:6
+#, no-c-format
+msgid "Kaylo#001-2-27"
+msgstr ""
+
+#. code: npctalk3 lg("Keep moving girl.", "Keep moving boy.");
+#: npc/functions/legiontalk.txt:46
+#, no-c-format
+msgid "Keep moving boy.#1"
+msgstr ""
+
+#. code: npctalk3 lg("Keep moving girl.", "Keep moving boy.");
+#: npc/functions/legiontalk.txt:46
+#, no-c-format
+msgid "Keep moving girl.#0"
+msgstr ""
+
+#. code: l("Keep the sword and the jacket, you deserved them!"),
+#: npc/001-1/enora.txt:305
+#, no-c-format
+msgid "Keep the sword and the jacket, you deserved them!"
+msgstr ""
+
+#. code: 292: Killer state reset.
+#: conf/messages.conf:290
+msgid "Killer state reset."
+msgstr ""
+
+#. code: 557: Knight
+#: conf/messages.conf:490
+msgid "Knight"
+msgstr ""
+
+#. code: rif(.@get_look != 15, l("Lagoon blue")), 15,
+#: npc/functions/barber.txt:87
+#, no-c-format
+msgid "Lagoon blue"
+msgstr ""
+
+#. code: mesq lg("Last time I saw you, you were lost at sea on your raft.");
+#: npc/000-1/sapartan.txt:16
+#, no-c-format
+msgid "Last time I saw you, you were lost at sea on your raft.#0"
+msgstr ""
+
+#. code: mesq lg("Last time I saw you, you were lost at sea on your raft.");
+#: npc/000-1/sapartan.txt:16
+#, no-c-format
+msgid "Last time I saw you, you were lost at sea on your raft.#1"
+msgstr ""
+
+#. code: 284: Leadership transferred.
+#: conf/messages.conf:282
+msgid "Leadership transferred."
+msgstr ""
+
+#. code: 000-1,79,108,0 script Lean NPC_ELVEN_MAN_BLONDE,{
+#: npc/000-1/lean.txt:8
+#, no-c-format
+msgid "Lean"
+msgstr ""
+
+#. code: mesq l("Lean for example?");
+#: npc/000-1/gugli.txt:181
+#, no-c-format
+msgid "Lean for example?"
+msgstr ""
+
+#. code: l("Leave it"), -;
+#: npc/001-2-22/note.txt:14
+#, no-c-format
+msgid "Leave it"
+msgstr ""
+
+#. code: 1213: Leaves have stopped falling.
+#: conf/messages.conf:1099
+msgid "Leaves have stopped falling."
+msgstr ""
+
+#. code: 1214: Leaves started falling.
+#: conf/messages.conf:1100
+msgid "Leaves started falling."
+msgstr ""
+
+#. code: 1078: Leaves |
+#: conf/messages.conf:871
+msgid "Leaves | "
+msgstr ""
+
+#. code: 000-2-1,47,32,0 script LeftBarrierCheck NPC_HIDDEN,0,2,{
+#: npc/000-2-1/arpan.txt:32
+#, no-c-format
+msgid "LeftBarrierCheck"
+msgstr ""
+
+#. code: 000-2-2,24,31,0 script LeftDoor NPC_HIDDEN,0,0,{
+#: npc/000-2-2/doors.txt:37
+#, no-c-format
+msgid "LeftDoor"
+msgstr ""
+
+#. code: 001-2-23,24,31,0 script LeftDoor#001-2-23 NPC_HIDDEN,0,0,{
+#: npc/001-2-23/doors.txt:37
+#, no-c-format
+msgid "LeftDoor#001-2-23"
+msgstr ""
+
+#. code: 000-2-1,49,36,0 script LeftDoorCheck NPC_HIDDEN,0,0,{
+#: npc/000-2-1/arpan.txt:18
+#, no-c-format
+msgid "LeftDoorCheck"
+msgstr ""
+
+#. code: npctalkonce l("Legion of Aemil");
+#: npc/001-1/sign.txt:77
+#: npc/001-1/sign.txt:87
+#, no-c-format
+msgid "Legion of Aemil"
+msgstr ""
+
+#. code: 001-2-6,52,28,0 script Leonard NPC_LEONARD,{
+#: npc/001-2-6/leonard.txt:6
+#, no-c-format
+msgid "Leonard"
+msgstr ""
+
+#. code: l("Let me check in my inventory book..."),
+#: npc/001-2-19/lloyd.txt:24
+#, no-c-format
+msgid "Let me check in my inventory book..."
+msgstr ""
+
+#. code: mesq l("Let me check into it...");
+#: npc/000-2-0/julia.txt:273
+#: npc/001-2-21/julia.txt:118
+#, no-c-format
+msgid "Let me check into it..."
+msgstr ""
+
+#. code: mesq l("Let me check my cookie list...");
+#: npc/001-1/cookiemaster.txt:56
+#, no-c-format
+msgid "Let me check my cookie list..."
+msgstr ""
+
+#. code: l("Let me explain to you what the Merchant Guild is for.");
+#: npc/001-2-19/lloyd.txt:91
+#, no-c-format
+msgid "Let me explain to you what the Merchant Guild is for."
+msgstr ""
+
+#. code: mesq l("Let me introduce myself, I am Nard, captain of this ship.");
+#: npc/000-2-3/nard.txt:44
+#, no-c-format
+msgid "Let me introduce myself, I am Nard, captain of this ship."
+msgstr ""
+
+#. code: l("Let me open it with my key."),
+#: npc/001-1/qonan.txt:83
+#, no-c-format
+msgid "Let me open it with my key."
+msgstr ""
+
+#. code: mesq l("Let me see... Crispy legs, disgusting liquids... Let's start!");
+#: npc/000-2-1/chefgado.txt:130
+#, no-c-format
+msgid "Let me see... Crispy legs, disgusting liquids... Let's start!"
+msgstr ""
+
+#. code: npctalk3 l("Let's begin");
+#: npc/001-2-36/training_room_npc.txt:74
+#, no-c-format
+msgid "Let's begin"
+msgstr ""
+
+#. code: switch (select(l("Let's go to Artis."),
+#: npc/000-2-3/nard.txt:232
+#, no-c-format
+msgid "Let's go to Artis."
+msgstr ""
+
+#. code: l("Let's make a trade."),
+#: npc/001-2-27/kaylo.txt:11
+#: npc/001-2-27/lydon.txt:11
+#, no-c-format
+msgid "Let's make a trade."
+msgstr ""
+
+#. code: switch (select (l("Let's not keep her waiting."),
+#: npc/001-1/chelios.txt:25
+#, no-c-format
+msgid "Let's not keep her waiting."
+msgstr ""
+
+#. code: l("Let's say the person who told me about that is well respected on this ship and never drunk.");
+#: npc/000-2-0/julia.txt:242
+#, no-c-format
+msgid "Let's say the person who told me about that is well respected on this ship and never drunk."
+msgstr ""
+
+#. code: l("Let's see... @@ of your status points have just been reset!", StatusPoint - .@wasSP),
+#: npc/001-1/rumly.txt:170
+#, no-c-format
+msgid "Let's see... @@ of your status points have just been reset!"
+msgstr ""
+
+#. code: l("Let's set sail then!");
+#: npc/000-2-3/nard.txt:237
+#: npc/001-2-24/nard.txt:47
+#, no-c-format
+msgid "Let's set sail then!"
+msgstr ""
+
+#. code: l("Let's trade."), 1,
+#: npc/001-1/salem.txt:111
+#, no-c-format
+msgid "Let's trade."
+msgstr ""
+
+#. code: npctalkonce l("Library");
+#: npc/001-1/sign.txt:57
+#, no-c-format
+msgid "Library"
+msgstr ""
+
+#. code: npctalkonce l("Light Armor Shop");
+#: npc/001-1/sign.txt:67
+#, no-c-format
+msgid "Light Armor Shop"
+msgstr ""
+
+#. code: rif(.@get_look != 12, l("Light violet")), 12,
+#: npc/functions/barber.txt:84
+#, no-c-format
+msgid "Light violet"
+msgstr ""
+
+#. code: l("Like I promised, here is your share."),
+#: npc/001-1/qonan.txt:84
+#, no-c-format
+msgid "Like I promised, here is your share."
+msgstr ""
+
+#. code: mesq l("Like the rest of the crew, you are welcome to come and rest here at anytime during your journey on Artis.");
+#: npc/001-2-21/julia.txt:80
+#, no-c-format
+msgid "Like the rest of the crew, you are welcome to come and rest here at anytime during your journey on Artis."
+msgstr ""
+
+#. code: l("Like, a defensive mythril card can be used on any mythril equipment, and it will improve the defense by 5% of the latter."),
+#: npc/001-2-27/don.txt:23
+#, no-c-format
+msgid "Like, a defensive mythril card can be used on any mythril equipment, and it will improve the defense by 5% of the latter."
+msgstr ""
+
+#. code: Name: "Little Blub"
+#: mob_db.conf:329
+#, no-c-format
+msgid "Little Blub"
+msgstr ""
+
+#. code: mesq l("Living inside a ship is great, but we sometimes need some fresh air.");
+#: npc/000-1/maxe.txt:20
+#, no-c-format
+msgid "Living inside a ship is great, but we sometimes need some fresh air."
+msgstr ""
+
+#. code: l("Lloyd is searching something in his book.");
+#: npc/001-2-19/lloyd.txt:73
+#, no-c-format
+msgid "Lloyd is searching something in his book."
+msgstr ""
+
+#. code: l("Lloyd still owes me, but beware of those money-grubbers, or they will sell your own teeth to you!");
+#: npc/001-1/chelios.txt:51
+#, no-c-format
+msgid "Lloyd still owes me, but beware of those money-grubbers, or they will sell your own teeth to you!"
+msgstr ""
+
+#. code: 001-2-19,31,25,0 script Lloyd the banker NPC_LLOYD,{
+#: npc/001-2-19/lloyd.txt:19
+#, no-c-format
+msgid "Lloyd the banker"
+msgstr ""
+
+#. code: npctalkonce l("Logic is the beginning of wisdom, not the end.");
+#: npc/001-2-6/leonard.txt:61
+#, no-c-format
+msgid "Logic is the beginning of wisdom, not the end."
+msgstr ""
+
+#. code: 424: Login-server has been asked to %s the player '%.*s'.
+#: conf/messages.conf:417
+msgid "Login-server has been asked to %s the player '%.*s'."
+msgstr ""
+
+#. code: 427: Login-server is offline. Impossible to %s the player '%.*s'.
+#: conf/messages.conf:420
+msgid "Login-server is offline. Impossible to %s the player '%.*s'."
+msgstr ""
+
+#. code: rif(.@get_look != 11, l("Long and curly")), 11,
+#: npc/functions/barber.txt:24
+#, no-c-format
+msgid "Long and curly"
+msgstr ""
+
+#. code: rif(.@get_look != 8, l("Long and slick")), 8,
+#: npc/functions/barber.txt:21
+#, no-c-format
+msgid "Long and slick"
+msgstr ""
+
+#. code: rif(.@get_look != 19, l("Long ponytail")), 19,
+#: npc/functions/barber.txt:32
+#, no-c-format
+msgid "Long ponytail"
+msgstr ""
+
+#. code: l("Look at your equipment, can you guess what material it is made from?"),
+#: npc/001-1/calypsan.txt:19
+#, no-c-format
+msgid "Look at your equipment, can you guess what material it is made from?"
+msgstr ""
+
+#. code: l("Look how splendid this @@ is!", getitemlink (ArtisTankTop, CamelCottonDye)),
+#: npc/001-1/enora.txt:209
+#, no-c-format
+msgid "Look how splendid this @@ is!"
+msgstr ""
+
+#. code: mesq l("Look how splendid this landscape is!");
+#: npc/000-1/couwan.txt:36
+#, no-c-format
+msgid "Look how splendid this landscape is!"
+msgstr ""
+
+#. code: l("Look who is back..."),
+#: npc/001-1/salem.txt:95
+#: npc/001-1/salem.txt:71
+#, no-c-format
+msgid "Look who is back..."
+msgstr ""
+
+#. code: mesq l("Look who we have here, did you come for a training session?");
+#: npc/001-2-34/samantha.txt:8
+#, no-c-format
+msgid "Look who we have here, did you come for a training session?"
+msgstr ""
+
+#. code: mesq l("Look, here he is!");
+#: npc/000-1/ale.txt:82
+#, no-c-format
+msgid "Look, here he is!"
+msgstr ""
+
+#. code: mesq l("Look, there he is!");
+#: npc/000-1/jalad.txt:94
+#, no-c-format
+msgid "Look, there he is!"
+msgstr ""
+
+#. code: l("Look, we finally meet."),
+#: npc/000-0-1/narrator.txt:14
+#, no-c-format
+msgid "Look, we finally meet."
+msgstr ""
+
+#. code: 582: Lord Knight
+#: conf/messages.conf:515
+msgid "Lord Knight"
+msgstr ""
+
+#. code: l("Lovely day, isn't it?");
+#: npc/001-2-28/jenna.txt:16
+#, no-c-format
+msgid "Lovely day, isn't it?"
+msgstr ""
+
+#. code: 001-2-33,34,33,0 script Lozerk NPC_DEMON_MALE_SWORD,{
+#: npc/001-2-33/lozerk.txt:6
+#, no-c-format
+msgid "Lozerk"
+msgstr ""
+
+#. code: 001-1,59,44,0 script Lucas#001-1 NPC_LUCAS,{
+#: npc/001-1/lucas.txt:6
+#, no-c-format
+msgid "Lucas#001-1"
+msgstr ""
+
+#. code: mesq l("Luck helps you do critical hits and dodge the ones dealt by enemies.");
+#: npc/000-1/panels.txt:45
+#, no-c-format
+msgid "Luck helps you do critical hits and dodge the ones dealt by enemies."
+msgstr ""
+
+#. code: mesq l("Luckily the beach is nearby, and somehow I made my way home.");
+#: npc/001-2-2/moon.txt:112
+#, no-c-format
+msgid "Luckily the beach is nearby, and somehow I made my way home."
+msgstr ""
+
+#. code: 1274: Luk: %d (%d~%d)
+#: conf/messages.conf:1208
+msgid "Luk: %d (%d~%d)"
+msgstr ""
+
+#. code: 001-2-27,43,28,0 script Lydon#001-2-27 NPC_LYDON,{
+#: npc/001-2-27/lydon.txt:6
+#, no-c-format
+msgid "Lydon#001-2-27"
+msgstr ""
+
+#. code: l("M... Maybe?");
+#: npc/000-2-1/chefgado.txt:73
+#, no-c-format
+msgid "M... Maybe?"
+msgstr ""
+
+#. code: 1240: MVP Monster: '%s'/'%s'/'%s' (%d)
+#: conf/messages.conf:1154
+msgid "MVP Monster: '%s'/'%s'/'%s' (%d)"
+msgstr ""
+
+#. code: 000-2-1,49,33,0 script Magic Arpan NPC_MAGIC_ARPAN,{
+#. code: mesn "Magic Arpan";
+#: npc/000-0-0/sailors.txt:56
+#: npc/000-0-0/sailors.txt:48
+#: npc/000-0-0/sailors.txt:24
+#: npc/000-0-0/sailors.txt:32
+#: npc/000-0-0/sailors.txt:40
+#: npc/000-0-0/sailors.txt:16
+#: npc/000-2-1/arpan.txt:86
+#, no-c-format
+msgid "Magic Arpan"
+msgstr ""
+
+#. code: 000-0-0,25,23,0 script Magic Arpan#sailors NPC_MAGIC_ARPAN,{
+#: npc/000-0-0/sailors.txt:77
+#, no-c-format
+msgid "Magic Arpan#sailors"
+msgstr ""
+
+#. code: 552: Magician
+#: conf/messages.conf:485
+msgid "Magician"
+msgstr ""
+
+#. code: mesq l("Makes sense. Do you think we should inform the capt'n about it?");
+#: npc/000-0-0/sailors.txt:29
+#, no-c-format
+msgid "Makes sense. Do you think we should inform the capt'n about it?"
+msgstr ""
+
+#. code: Name: "Manana Tree"
+#: mob_db.conf:754
+#, no-c-format
+msgid "Manana Tree"
+msgstr ""
+
+#. code: rif(.@get_look != 15, l("Mane")), 15,
+#: npc/functions/barber.txt:28
+#, no-c-format
+msgid "Mane"
+msgstr ""
+
+#. code: 1: Map not found.
+#: conf/messages.conf:28
+msgid "Map not found."
+msgstr ""
+
+#. code: 1040: Map: %s (Zone:%s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d
+#: conf/messages.conf:833
+msgid "Map: %s (Zone:%s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d"
+msgstr ""
+
+#. code: npctalkonce l("Market Place");
+#: npc/001-1/sign.txt:17
+#: npc/001-1/sign.txt:7
+#, no-c-format
+msgid "Market Place"
+msgstr ""
+
+#. code: npctalk l("Marriage failed.");
+#: npc/functions/marriage.txt:179
+#, no-c-format
+msgid "Marriage failed."
+msgstr ""
+
+#. code: 1267: Max HP: %d (%d~%d)
+#: conf/messages.conf:1201
+msgid "Max HP: %d (%d~%d)"
+msgstr ""
+
+#. code: 1268: Max SP: %d (%d~%d)
+#: conf/messages.conf:1202
+msgid "Max SP: %d (%d~%d)"
+msgstr ""
+
+#. code: 000-1,72,110,0 script Maxe NPC_DEMON_MAN_SITTING_UNDER_TREE,{
+#. code: mesn "Maxe";
+#: npc/000-1/sapartan.txt:40
+#: npc/000-1/maxe.txt:8
+#: npc/000-1/sapartan.txt:13
+#, no-c-format
+msgid "Maxe"
+msgstr ""
+
+#. code: mesq l("Maxe and Sapartan for example?");
+#: npc/000-1/gugli.txt:165
+#, no-c-format
+msgid "Maxe and Sapartan for example?"
+msgstr ""
+
+#. code: mesq l("May this be a lesson for you.");
+#: npc/000-1/gugli.txt:140
+#, no-c-format
+msgid "May this be a lesson for you."
+msgstr ""
+
+#. code: mesq l("Maybe he over did it with the bottle today to celebrate that!");
+#: npc/000-1/silvio.txt:43
+#, no-c-format
+msgid "Maybe he over did it with the bottle today to celebrate that!"
+msgstr ""
+
+#. code: mesq lg("Maybe she was one of those who got lost last month. She could be the yoiis from Esperia who got a secret quest from the Legion of Aemil!", "Maybe he was one of those who got lost last month? He could be the yoiis from Esperia who got a secret quest from the Legion of Aemil!");
+#: npc/000-0-0/sailors.txt:25
+#, no-c-format
+msgid "Maybe he was one of those who got lost last month? He could be the yoiis from Esperia who got a secret quest from the Legion of Aemil!#1"
+msgstr ""
+
+#. code: l("Maybe next time.")))
+#: npc/001-2-2/moon.txt:118
+#, no-c-format
+msgid "Maybe next time."
+msgstr ""
+
+#. code: mesq lg("Maybe she was one of those who got lost last month. She could be the yoiis from Esperia who got a secret quest from the Legion of Aemil!", "Maybe he was one of those who got lost last month? He could be the yoiis from Esperia who got a secret quest from the Legion of Aemil!");
+#: npc/000-0-0/sailors.txt:25
+#, no-c-format
+msgid "Maybe she was one of those who got lost last month. She could be the yoiis from Esperia who got a secret quest from the Legion of Aemil!#0"
+msgstr ""
+
+#. code: l("Maybe you can come down to talk?");
+#: npc/000-1/darlin.txt:58
+#, no-c-format
+msgid "Maybe you can come down to talk?"
+msgstr ""
+
+#. code: 205: Maybe you meant:
+#: conf/messages.conf:206
+msgid "Maybe you meant: "
+msgstr ""
+
+#. code: l("Maybe you too you could help me?"),
+#: npc/001-1/fexil.txt:18
+#, no-c-format
+msgid "Maybe you too you could help me?"
+msgstr ""
+
+#. code: mesq lg("Maybe... But I prefer having well-trained people around me when it comes to fighting against dangerous creatures. Do you already feel adept fighting enemies?");
+#: npc/000-1/sapartan.txt:50
+#, no-c-format
+msgid "Maybe... But I prefer having well-trained people around me when it comes to fighting against dangerous creatures. Do you already feel adept fighting enemies?#0"
+msgstr ""
+
+#. code: mesq lg("Maybe... But I prefer having well-trained people around me when it comes to fighting against dangerous creatures. Do you already feel adept fighting enemies?");
+#: npc/000-1/sapartan.txt:50
+#, no-c-format
+msgid "Maybe... But I prefer having well-trained people around me when it comes to fighting against dangerous creatures. Do you already feel adept fighting enemies?#1"
+msgstr ""
+
+#. code: 629: Mechanic
+#: conf/messages.conf:566
+msgid "Mechanic"
+msgstr ""
+
+#. code: 660: Mechanic T
+#: conf/messages.conf:600
+msgid "Mechanic T"
+msgstr ""
+
+#. code: l("Meh!"),
+#: npc/001-2-12/oscar.txt:11
+#, no-c-format
+msgid "Meh!"
+msgstr ""
+
+#. code: 555: Merchant
+#: conf/messages.conf:488
+msgid "Merchant"
+msgstr ""
+
+#. code: npctalkonce l("Merchant Guild");
+#: npc/001-1/sign.txt:137
+#, no-c-format
+msgid "Merchant Guild"
+msgstr ""
+
+#. code: 64: Mercy has been granted.
+#: conf/messages.conf:85
+msgid "Mercy has been granted."
+msgstr ""
+
+#. code: 63: Mercy has been shown.
+#: conf/messages.conf:84
+msgid "Mercy has been shown."
+msgstr ""
+
+#. code: 001-1,73,128,0 script Merlin NPC_MERLIN,2,2,{
+#: npc/001-1/merlin.txt:6
+#, no-c-format
+msgid "Merlin"
+msgstr ""
+
+#. code: rif(.@get_look != 26, l("Messy")), 26,
+#: npc/functions/barber.txt:39
+#, no-c-format
+msgid "Messy"
+msgstr ""
+
+#. code: 633: Minstrel
+#: conf/messages.conf:570
+msgid "Minstrel"
+msgstr ""
+
+#. code: 664: Minstrel T
+#: conf/messages.conf:604
+msgid "Minstrel T"
+msgstr ""
+
+#. code: 1252: Mob Search... %s %s
+#. code: 1220: Mob Search... %s %s
+#: conf/messages.conf:1112
+#: conf/messages.conf:1168
+msgid "Mob Search... %s %s"
+msgstr ""
+
+#. code: l("Mob is doing its daily noise, nature is singing its sumptuous melody, none is alone.");
+#: npc/001-2-12/oscar.txt:13
+#, no-c-format
+msgid "Mob is doing its daily noise, nature is singing its sumptuous melody, none is alone."
+msgstr ""
+
+#. code: 001-1,0,0,0 script Mobs#001-1 NPC_HIDDEN,{
+#: npc/001-1/_mobs.txt:33
+#, no-c-format
+msgid "Mobs#001-1"
+msgstr ""
+
+#. code: rif(.@get_look != 5, l("Mohawk")), 5,
+#: npc/functions/barber.txt:18
+#, no-c-format
+msgid "Mohawk"
+msgstr ""
+
+#. code: mesq l("Mommy sent me to find my brother Bobo.");
+#: npc/001-1/katja.txt:93
+#, no-c-format
+msgid "Mommy sent me to find my brother Bobo."
+msgstr ""
+
+#. code: 001-2-11,39,30,0 script Mona NPC_MONA,{
+#: npc/001-2-11/mona.txt:11
+#, no-c-format
+msgid "Mona"
+msgstr ""
+
+#. code: 564: Monk
+#: conf/messages.conf:497
+msgid "Monk"
+msgstr ""
+
+#. code: 1059: Monster NoTeleport |
+#: conf/messages.conf:852
+msgid "Monster NoTeleport | "
+msgstr ""
+
+#. code: 98: Monster database has been reloaded.
+#: conf/messages.conf:113
+msgid "Monster database has been reloaded."
+msgstr ""
+
+#. code: 1241: Monster: '%s'/'%s'/'%s' (%d)
+#: conf/messages.conf:1155
+msgid "Monster: '%s'/'%s'/'%s' (%d)"
+msgstr ""
+
+#. code: mesq l("Moo!");
+#. code: npctalk3 l("Moo!");
+#: npc/functions/mouboofunc.txt:13
+#: npc/001-1/taree.txt:8
+#, no-c-format
+msgid "Moo!"
+msgstr ""
+
+#. code: 001-2-2,33,32,0 script Moon#001-2-2 NPC_ELVEN_FEMALE,3,3,{
+#: npc/001-2-2/moon.txt:13
+#, no-c-format
+msgid "Moon#001-2-2"
+msgstr ""
+
+#. code: npctalk3 l("Moooo!");
+#: npc/functions/mouboofunc.txt:19
+#, no-c-format
+msgid "Moooo!"
+msgstr ""
+
+#. code: npctalk3 l("Moooooo!");
+#: npc/functions/mouboofunc.txt:10
+#, no-c-format
+msgid "Moooooo!"
+msgstr ""
+
+#. code: npctalk3 l("Moooooooooooo!");
+#: npc/functions/mouboofunc.txt:16
+#, no-c-format
+msgid "Moooooooooooo!"
+msgstr ""
+
+#. code: npctalk3 l("Mostly manuals and tutorials but you won't find out until you open one!");
+#: npc/001-2-4/robin.txt:18
+#, no-c-format
+msgid "Mostly manuals and tutorials but you won't find out until you open one!"
+msgstr ""
+
+#. code: 001-1,67,79,4 script Mouboo#Artis0 NPC_MOUBOO,{
+#: npc/001-1/mouboo.txt:6
+#, no-c-format
+msgid "Mouboo#Artis0"
+msgstr ""
+
+#. code: 001-1,67,80,4 script Mouboo#Artis1 NPC_MOUBOO,{
+#: npc/001-1/mouboo.txt:21
+#, no-c-format
+msgid "Mouboo#Artis1"
+msgstr ""
+
+#. code: 001-1,67,81,4 script Mouboo#Artis2 NPC_MOUBOO,{
+#: npc/001-1/mouboo.txt:36
+#, no-c-format
+msgid "Mouboo#Artis2"
+msgstr ""
+
+#. code: 001-1,67,82,4 script Mouboo#Artis3 NPC_MOUBOO,{
+#: npc/001-1/mouboo.txt:51
+#, no-c-format
+msgid "Mouboo#Artis3"
+msgstr ""
+
+#. code: npctalk3 l("Move kid.");
+#: npc/functions/legiontalk.txt:25
+#, no-c-format
+msgid "Move kid."
+msgstr ""
+
+#. code: mesq lg("My beauty, I was not always a sailor, you know, I was once an important individual!", "My friend, I was not always a sailor, you know, I was once an important individual!");
+#: npc/000-1/silvio.txt:33
+#, no-c-format
+msgid "My beauty, I was not always a sailor, you know, I was once an important individual!#0"
+msgstr ""
+
+#. code: mesq lg("My beauty, I was not always a sailor, you know, I was once an important individual!", "My friend, I was not always a sailor, you know, I was once an important individual!");
+#: npc/000-1/silvio.txt:33
+#, no-c-format
+msgid "My friend, I was not always a sailor, you know, I was once an important individual!#1"
+msgstr ""
+
+#. code: mesq l("My friends are... Well, you know... The creators.");
+#: npc/001-1/cookiemaster.txt:123
+#, no-c-format
+msgid "My friends are... Well, you know... The creators."
+msgstr ""
+
+#. code: select (l("My name is @@...", strcharinfo(0)));
+#: npc/001-2-19/lloyd.txt:67
+#, no-c-format
+msgid "My name is @@..."
+msgstr ""
+
+#. code: mesq l("My name is Alige, I've been hiding here for weeks. All I have to eat are these berries... berries... berries...");
+#: npc/000-2-1/alige.txt:96
+#: npc/001-2-22/alige.txt:96
+#, no-c-format
+msgid "My name is Alige, I've been hiding here for weeks. All I have to eat are these berries... berries... berries..."
+msgstr ""
+
+#. code: mesq l("My name is Astapolos. Q'Muller and I joined Nard's crew a few years ago when it was just a little merchant ship.");
+#: npc/000-1/astapolos.txt:118
+#, no-c-format
+msgid "My name is Astapolos. Q'Muller and I joined Nard's crew a few years ago when it was just a little merchant ship."
+msgstr ""
+
+#. code: mesq l("My name is Julia, it is me who took care of you after we found you in the sea.");
+#: npc/000-2-0/julia.txt:71
+#, no-c-format
+msgid "My name is Julia, it is me who took care of you after we found you in the sea."
+msgstr ""
+
+#. code: l("My name is Lloyd, I am a representative of the Merchant Guild of Artis.");
+#: npc/001-2-19/lloyd.txt:65
+#, no-c-format
+msgid "My name is Lloyd, I am a representative of the Merchant Guild of Artis."
+msgstr ""
+
+#. code: l("My name is Q'Onan, I'm a member of Nard's crew."),
+#: npc/001-1/qonan.txt:21
+#, no-c-format
+msgid "My name is Q'Onan, I'm a member of Nard's crew."
+msgstr ""
+
+#. code: lg("My stats are too good, I won't need it."), 3;
+#: npc/001-1/rumly.txt:68
+#, no-c-format
+msgid "My stats are too good, I won't need it.#0"
+msgstr ""
+
+#. code: lg("My stats are too good, I won't need it."), 3;
+#: npc/001-1/rumly.txt:68
+#, no-c-format
+msgid "My stats are too good, I won't need it.#1"
+msgstr ""
+
+#. code: mesq l("NOTHING ELSE OTHER THAN SHARKS AND AN ODD LIGHT!");
+#: npc/000-1/darlin.txt:134
+#, no-c-format
+msgid "NOTHING ELSE OTHER THAN SHARKS AND AN ODD LIGHT!"
+msgstr ""
+
+#. code: 1362: NOTICE: If you crash with mount your LUA is outdated.
+#: conf/messages.conf:1348
+msgid "NOTICE: If you crash with mount your LUA is outdated."
+msgstr ""
+
+#. code: 1111: NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d
+#: conf/messages.conf:904
+msgid "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d"
+msgstr ""
+
+#. code: 1112: NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d
+#: conf/messages.conf:905
+msgid "NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d "
+msgstr ""
+
+#. code: 1280: NPC Buy:%dz, Sell:%dz | Weight: %.1f
+#: conf/messages.conf:1218
+msgid "NPC Buy:%dz, Sell:%dz | Weight: %.1f "
+msgstr ""
+
+#. code: 112: NPC Disabled.
+#: conf/messages.conf:127
+msgid "NPC Disabled."
+msgstr ""
+
+#. code: 110: NPC Enabled.
+#: conf/messages.conf:125
+msgid "NPC Enabled."
+msgstr ""
+
+#. code: 1154: NPC is not in this map.
+#: conf/messages.conf:993
+msgid "NPC is not in this map."
+msgstr ""
+
+#. code: 1155: NPC moved.
+#: conf/messages.conf:994
+msgid "NPC moved."
+msgstr ""
+
+#. code: 1371: NPC variables may not be used with @set.
+#: conf/messages.conf:1361
+msgid "NPC variables may not be used with @set."
+msgstr ""
+
+#. code: 001-1,35,84,0 script Nalkri#001-1 NPC_DEMON_MALE_LEGION_ARTIS,{
+#: npc/001-1/nalkri.txt:6
+#, no-c-format
+msgid "Nalkri#001-1"
+msgstr ""
+
+#. code: 872: Name not found in list.
+#: conf/messages.conf:631
+msgid "Name not found in list."
+msgstr ""
+
+#. code: 343: Name: %s
+#: conf/messages.conf:341
+msgid "Name: %s "
+msgstr ""
+
+#. code: 913: Name: %s (GM)
+#: conf/messages.conf:671
+msgid "Name: %s (GM)"
+msgstr ""
+
+#. code: 914: Name: %s (GM:%d) | Location: %s %d %d
+#: conf/messages.conf:672
+msgid "Name: %s (GM:%d) | Location: %s %d %d"
+msgstr ""
+
+#. code: mesn "Nard";
+#. code: 000-2-3,25,26,0 script Nard NPC_NARD,{
+#. code: mes col("-- " + l("Nard"), 9);
+#: npc/000-2-3/box.txt:51
+#: npc/000-2-3/box.txt:39
+#: npc/000-2-3/box.txt:99
+#: npc/000-2-3/nard.txt:26
+#: npc/001-2-6/books.txt:89
+#: npc/000-2-3/box.txt:68
+#: npc/000-2-3/box.txt:85
+#, no-c-format
+msgid "Nard"
+msgstr ""
+
+#. code: l("Nard and crew are taking us to the city of Artis."),
+#: npc/000-0-1/narrator.txt:17
+#, no-c-format
+msgid "Nard and crew are taking us to the city of Artis."
+msgstr ""
+
+#. code: mes col(l("Nard looks surprised and stops you."), 9);
+#: npc/000-2-3/box.txt:47
+#, no-c-format
+msgid "Nard looks surprised and stops you."
+msgstr ""
+
+#. code: 001-2-24,25,26,0 script Nard#Artis NPC_NARD,{
+#: npc/001-2-24/nard.txt:25
+#, no-c-format
+msgid "Nard#Artis"
+msgstr ""
+
+#. code: mesn "Narrator";
+#. code: mesn l("Narrator");
+#: npc/000-1/silvio.txt:132
+#: npc/000-2-2/doors.txt:40
+#: npc/000-1/panels.txt:8
+#: npc/001-2-2/moon.txt:133
+#: npc/001-1/flyingpiou.txt:75
+#: npc/000-2-0/billybons.txt:14
+#: npc/000-2-2/doors.txt:64
+#: npc/000-2-1/alige.txt:72
+#: npc/000-0/sailors.txt:79
+#: npc/000-2-1/knife.txt:16
+#: npc/001-1/cookiemaster.txt:134
+#: npc/000-0/sailors.txt:16
+#: npc/000-2-0/julia.txt:111
+#: npc/001-2-22/knife.txt:34
+#: npc/000-2-1/arpan.txt:212
+#: npc/functions/main.txt:105
+#: npc/000-1/couwan.txt:79
+#: npc/001-1/flyingpiou.txt:51
+#: npc/001-2-2/moon.txt:87
+#: npc/001-2-23/doors.txt:40
+#: npc/000-2-1/arpan.txt:112
+#: npc/000-2-3/box.txt:46
+#: npc/items/croconut.txt:15
+#: npc/000-2-2/doors.txt:57
+#: npc/001-2-23/doors.txt:57
+#: npc/functions/clientversion.txt:26
+#: npc/001-2-21/note.txt:9
+#: npc/000-2-1/dan.txt:78
+#: npc/000-2-0/doors.txt:41
+#: npc/001-2-22/alige.txt:304
+#: npc/items/croconut.txt:42
+#: npc/000-2-0/note.txt:9
+#: npc/001-1/trees.txt:81
+#: npc/000-2-1/knife.txt:34
+#: npc/000-2-2/doors.txt:19
+#: npc/000-1/panels.txt:28
+#: npc/000-2-1/dan.txt:84
+#: npc/001-2-23/doors.txt:64
+#: npc/000-2-3/box.txt:23
+#: npc/000-2-1/alige.txt:300
+#: npc/functions/inventoryplace.txt:24
+#: npc/000-2-1/arpan.txt:177
+#: npc/001-2-23/doors.txt:19
+#: npc/001-2-22/alige.txt:72
+#: npc/000-2-0/billybons.txt:86
+#: npc/000-2-0/doors.txt:62
+#: npc/items/croconut.txt:28
+#: npc/001-2-22/knife.txt:16
+#, no-c-format
+msgid "Narrator"
+msgstr ""
+
+#. code: 000-0-1,25,28,0 script Narrator#000-0-1 NPC_NARRATOR,{
+#: npc/000-0-1/narrator.txt:11
+#, no-c-format
+msgid "Narrator#000-0-1"
+msgstr ""
+
+#. code: rif(.@get_look != 14, l("Navy blue")), 14,
+#: npc/functions/barber.txt:86
+#, no-c-format
+msgid "Navy blue"
+msgstr ""
+
+#. code: l("Nevertheless, you can craft some cards that you can then attach to your equipment."),
+#: npc/001-2-0/resa.txt:21
+#, no-c-format
+msgid "Nevertheless, you can craft some cards that you can then attach to your equipment."
+msgstr ""
+
+#. code: l("Nevertheless, you can talk with another adventurer by pressing the [Enter] key and then type what you want say!"),
+#: npc/001-2-5/books.txt:14
+#, no-c-format
+msgid "Nevertheless, you can talk with another adventurer by pressing the [Enter] key and then type what you want say!"
+msgstr ""
+
+#. code: 146: New e-mail must be a real e-mail address.
+#: conf/messages.conf:154
+msgid "New e-mail must be a real e-mail address."
+msgstr ""
+
+#. code: 147: New e-mail must be different from the current e-mail address.
+#: conf/messages.conf:155
+msgid "New e-mail must be different from the current e-mail address."
+msgstr ""
+
+#. code: l("New technologies assisted the slaughter instead of establishing peace. At some point, two different rivals were formed."),
+#: npc/001-2-6/books.txt:154
+#, no-c-format
+msgid "New technologies assisted the slaughter instead of establishing peace. At some point, two different rivals were formed."
+msgstr ""
+
+#. code: 1158: New warp NPC '%s' created.
+#: conf/messages.conf:999
+msgid "New warp NPC '%s' created."
+msgstr ""
+
+#. code: npctalk3 l("Nice day to you.");
+#: npc/functions/hello.txt:17
+#, no-c-format
+msgid "Nice day to you."
+msgstr ""
+
+#. code: 59: Night Mode Activated.
+#: conf/messages.conf:80
+msgid "Night Mode Activated."
+msgstr ""
+
+#. code: 503: Night Mode is activated
+#: conf/messages.conf:445
+msgid "Night Mode is activated"
+msgstr ""
+
+#. code: 89: Night mode is already enabled.
+#: conf/messages.conf:104
+msgid "Night mode is already enabled."
+msgstr ""
+
+#. code: 1050: NightmareDrop |
+#: conf/messages.conf:843
+msgid "NightmareDrop | "
+msgstr ""
+
+#. code: 309: Nine Castles
+#: conf/messages.conf:310
+msgid "Nine Castles"
+msgstr ""
+
+#. code: 319: Nineteen Castles
+#: conf/messages.conf:320
+msgid "Nineteen Castles"
+msgstr ""
+
+#. code: 573: Ninja
+#: conf/messages.conf:506
+msgid "Ninja"
+msgstr ""
+
+#. code: 1117: No
+#. code: menuaction(l("No")));
+#: conf/messages.conf:910
+#: npc/functions/main.txt:175
+#, no-c-format
+msgid "No"
+msgstr ""
+
+#. code: 1065: No Exp Penalty: %s | No Zeny Penalty: %s
+#: conf/messages.conf:858
+msgid "No Exp Penalty: %s | No Zeny Penalty: %s"
+msgstr ""
+
+#. code: 150: No GM found.
+#: conf/messages.conf:158
+msgid "No GM found."
+msgstr ""
+
+#. code: 1068: No Save (Return to last Save Point)
+#: conf/messages.conf:861
+msgid "No Save (Return to last Save Point)"
+msgstr ""
+
+#. code: 1070: No Save, Save Point: %s,%d,%d
+#: conf/messages.conf:863
+msgid "No Save, Save Point: %s,%d,%d"
+msgstr ""
+
+#. code: 1069: No Save, Save Point: %s,Random
+#: conf/messages.conf:862
+msgid "No Save, Save Point: %s,Random"
+msgstr ""
+
+#. code: mesq lg("No and *hic*... No, you and you and your... *burp* stupi*hic* guild!");
+#: npc/000-2-0/billybons.txt:32
+#, no-c-format
+msgid "No and *hic*... No, you and you and your... *burp* stupi*hic* guild!#0"
+msgstr ""
+
+#. code: mesq lg("No and *hic*... No, you and you and your... *burp* stupi*hic* guild!");
+#: npc/000-2-0/billybons.txt:32
+#, no-c-format
+msgid "No and *hic*... No, you and you and your... *burp* stupi*hic* guild!#1"
+msgstr ""
+
+#. code: npctalk3 l("No cookie for you!");
+#: npc/001-1/cookiemaster.txt:209
+#, no-c-format
+msgid "No cookie for you!"
+msgstr ""
+
+#. code: 1353: No item found in this player's %s.
+#: conf/messages.conf:1333
+msgid "No item found in this player's %s."
+msgstr ""
+
+#. code: 166: No item has been refined.
+#: conf/messages.conf:174
+msgid "No item has been refined."
+msgstr ""
+
+#. code: 108: No item need to be repaired.
+#: conf/messages.conf:123
+msgid "No item need to be repaired."
+msgstr ""
+
+#. code: 103: No longer spying on the %s guild.
+#: conf/messages.conf:118
+msgid "No longer spying on the %s guild."
+msgstr ""
+
+#. code: 105: No longer spying on the %s party.
+#: conf/messages.conf:120
+msgid "No longer spying on the %s party."
+msgstr ""
+
+#. code: npctalkonce l("No matter what people tell you, words and ideas can change the world.");
+#: npc/001-2-4/robin.txt:36
+#, no-c-format
+msgid "No matter what people tell you, words and ideas can change the world."
+msgstr ""
+
+#. code: l("No more pain, thanks to you."),
+#: npc/001-2-2/moon.txt:25
+#, no-c-format
+msgid "No more pain, thanks to you."
+msgstr ""
+
+#. code: 54: No player found in map '%s'.
+#: conf/messages.conf:76
+msgid "No player found in map '%s'."
+msgstr ""
+
+#. code: 28: No player found.
+#: conf/messages.conf:54
+msgid "No player found."
+msgstr ""
+
+#. code: l("No problem, I can help you anyway."), L_Task,
+#: npc/001-2-22/peter.txt:167
+#: npc/000-2-1/peter.txt:167
+#, no-c-format
+msgid "No problem, I can help you anyway."
+msgstr ""
+
+#. code: l("No problem, come back later if you changed your mind!");
+#: npc/001-2-19/lloyd.txt:152
+#, no-c-format
+msgid "No problem, come back later if you changed your mind!"
+msgstr ""
+
+#. code: mesq l("No problem, do you have any other questions for me?");
+#: npc/001-2-21/julia.txt:39
+#: npc/000-2-0/julia.txt:150
+#, no-c-format
+msgid "No problem, do you have any other questions for me?"
+msgstr ""
+
+#. code: l("No problem, see you next time.");
+#: npc/001-1/qonan.txt:29
+#, no-c-format
+msgid "No problem, see you next time."
+msgstr ""
+
+#. code: l("No thank you, I'm fine. I'll come back later."), L_Bye;
+#: npc/001-1/cookiemaster.txt:36
+#, no-c-format
+msgid "No thank you, I'm fine. I'll come back later."
+msgstr ""
+
+#. code: l("No thanks, not at the moment."), L_Quit;
+#: npc/000-1/maxe.txt:30
+#, no-c-format
+msgid "No thanks, not at the moment."
+msgstr ""
+
+#. code: l("No you don't have to go. I need your help, so you have to stay.");
+#: npc/001-2-11/mona.txt:25
+#, no-c-format
+msgid "No you don't have to go. I need your help, so you have to stay."
+msgstr ""
+
+#. code: l("No!"), L_Quit;
+#: npc/000-1/darlin.txt:25
+#, no-c-format
+msgid "No!"
+msgstr ""
+
+#. code: l("No! No, no, my precious plushrooms! Don’t take me to them, they wants my precious.");
+#: npc/001-1/rumly.txt:53
+#, no-c-format
+msgid "No! No, no, my precious plushrooms! Don’t take me to them, they wants my precious."
+msgstr ""
+
+#. code: mesq l("No, I can't. I won't! All I wanted was to travel across the seas for fun, growl... sniff. And in this chink in the wall, as you can see, I have lots of fun.");
+#: npc/001-2-22/alige.txt:112
+#, no-c-format
+msgid "No, I can't. I won't! All I wanted was to travel across the seas for fun, growl... sniff. And in this chink in the wall, as you can see, I have lots of fun."
+msgstr ""
+
+#. code: mesq l("No, I can't. I won't! All is I wanted was to travel across the seas for fun, growl... sniff. And in this chink in the wall, as you can see, I have lots of fun.");
+#: npc/000-2-1/alige.txt:112
+#, no-c-format
+msgid "No, I can't. I won't! All is I wanted was to travel across the seas for fun, growl... sniff. And in this chink in the wall, as you can see, I have lots of fun."
+msgstr ""
+
+#. code: l("No, I don't, but I would like to know more about that."), -,
+#: npc/000-1/sapartan.txt:54
+#, no-c-format
+msgid "No, I don't, but I would like to know more about that."
+msgstr ""
+
+#. code: l("No, and I gotta go, see you."), L_Kick;
+#: npc/001-1/cookiemaster.txt:199
+#, no-c-format
+msgid "No, and I gotta go, see you."
+msgstr ""
+
+#. code: l("No, none."), L_Quit;
+#: npc/001-2-21/julia.txt:34
+#: npc/000-2-0/julia.txt:156
+#, no-c-format
+msgid "No, none."
+msgstr ""
+
+#. code: l("No, they are way too dangerous for me!"), -;
+#: npc/001-2-22/peter.txt:115
+#: npc/000-2-1/peter.txt:145
+#: npc/000-2-1/peter.txt:115
+#: npc/001-2-22/peter.txt:145
+#, no-c-format
+msgid "No, they are way too dangerous for me!"
+msgstr ""
+
+#. code: switch (select (l("Yes."), l("No.")))
+#. code: l("No."), -;
+#: npc/items/croconut.txt:21
+#: npc/001-2-22/knife.txt:22
+#: npc/000-2-1/knife.txt:22
+#: npc/001-2-23/doors.txt:25
+#: npc/000-2-2/doors.txt:25
+#: npc/000-2-1/arpan.txt:232
+#, no-c-format
+msgid "No."
+msgstr ""
+
+#. code: l("No. Sorry."), 4;
+#: npc/001-1/fexil.txt:82
+#, no-c-format
+msgid "No. Sorry."
+msgstr ""
+
+#. code: 1092: NoBaseEXP |
+#: conf/messages.conf:885
+msgid "NoBaseEXP | "
+msgstr ""
+
+#. code: 1082: NoBranch |
+#: conf/messages.conf:875
+msgid "NoBranch | "
+msgstr ""
+
+#. code: 1051: NoCalcRank |
+#: conf/messages.conf:844
+msgid "NoCalcRank | "
+msgstr ""
+
+#. code: 1091: NoCommand |
+#: conf/messages.conf:884
+msgid "NoCommand | "
+msgstr ""
+
+#. code: 1085: NoDrop |
+#: conf/messages.conf:878
+msgid "NoDrop | "
+msgstr ""
+
+#. code: 1048: NoGuild |
+#: conf/messages.conf:841
+msgid "NoGuild | "
+msgstr ""
+
+#. code: 1087: NoIcewall |
+#: conf/messages.conf:880
+msgid "NoIcewall | "
+msgstr ""
+
+#. code: 1093: NoJobEXP |
+#: conf/messages.conf:886
+msgid "NoJobEXP | "
+msgstr ""
+
+#. code: 1095: NoMVPLoot |
+#: conf/messages.conf:888
+msgid "NoMVPLoot | "
+msgstr ""
+
+#. code: 1064: NoMemo |
+#: conf/messages.conf:857
+msgid "NoMemo | "
+msgstr ""
+
+#. code: 1094: NoMobLoot |
+#: conf/messages.conf:887
+msgid "NoMobLoot | "
+msgstr ""
+
+#. code: 1049: NoParty |
+#. code: 1056: NoParty |
+#: conf/messages.conf:842
+#: conf/messages.conf:849
+msgid "NoParty | "
+msgstr ""
+
+#. code: 1062: NoReturn |
+#: conf/messages.conf:855
+msgid "NoReturn | "
+msgstr ""
+
+#. code: 1086: NoSkill |
+#: conf/messages.conf:879
+msgid "NoSkill | "
+msgstr ""
+
+#. code: 1058: NoTeleport |
+#: conf/messages.conf:851
+msgid "NoTeleport | "
+msgstr ""
+
+#. code: 1083: NoTrade |
+#: conf/messages.conf:876
+msgid "NoTrade | "
+msgstr ""
+
+#. code: 1084: NoVending |
+#: conf/messages.conf:877
+msgid "NoVending | "
+msgstr ""
+
+#. code: 1079: NoViewID |
+#: conf/messages.conf:872
+msgid "NoViewID | "
+msgstr ""
+
+#. code: 1060: NoWarp |
+#: conf/messages.conf:853
+msgid "NoWarp | "
+msgstr ""
+
+#. code: 1061: NoWarpTo |
+#: conf/messages.conf:854
+msgid "NoWarpTo | "
+msgstr ""
+
+#. code: mesq l("Nobody will know about the existence of the Mercurians.");
+#: npc/000-2-0/billybons.txt:65
+#, no-c-format
+msgid "Nobody will know about the existence of the Mercurians."
+msgstr ""
+
+#. code: mesq l("Nobody! *burp*");
+#: npc/000-2-0/billybons.txt:67
+#, no-c-format
+msgid "Nobody! *burp*"
+msgstr ""
+
+#. code: l("Nobody."), -;
+#. code: l("Nobody."), L_Quit;
+#: npc/000-1/astapolos.txt:96
+#: npc/000-1/tibbo.txt:77
+#: npc/000-1/muller.txt:79
+#: npc/000-1/jalad.txt:77
+#: npc/000-1/ale.txt:68
+#: npc/000-1/gulukan.txt:129
+#, no-c-format
+msgid "Nobody."
+msgstr ""
+
+#. code: 917: None
+#. code: 1278: None
+#: conf/messages.conf:1216
+#: conf/messages.conf:675
+msgid "None"
+msgstr ""
+
+#. code: 300: None Taken
+#: conf/messages.conf:301
+msgid "None Taken"
+msgstr ""
+
+#. code: l("None of them?"), -;
+#: npc/000-1/silvio.txt:29
+#, no-c-format
+msgid "None of them?"
+msgstr ""
+
+#. code: mesq l("Nope, there are no secrets hidden within the ship's hull. Some sailors swear they have seen stowaways hidden somewhere. The bow or the stern? Just stories sailors love to tell...");
+#: npc/000-1/maxe.txt:96
+#, no-c-format
+msgid "Nope, there are no secrets hidden within the ship's hull. Some sailors swear they have seen stowaways hidden somewhere. The bow or the stern? Just stories sailors love to tell..."
+msgstr ""
+
+#. code: 1299: Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
+#: conf/messages.conf:1249
+msgid "Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx"
+msgstr ""
+
+#. code: 1101: North
+#. code: 1109: North
+#: conf/messages.conf:894
+#: conf/messages.conf:902
+msgid "North"
+msgstr ""
+
+#. code: 1108: North East
+#: conf/messages.conf:901
+msgid "North East"
+msgstr ""
+
+#. code: 1102: North West
+#: conf/messages.conf:895
+msgid "North West"
+msgstr ""
+
+#. code: 907: Not a hexadecimal digit:
+#: conf/messages.conf:655
+msgid "Not a hexadecimal digit:"
+msgstr ""
+
+#. code: 906: Not a string:
+#: conf/messages.conf:654
+msgid "Not a string:"
+msgstr ""
+
+#. code: mesq l("Not content to stay buried in their burrows in the sand, Crocs can be quite a nuisance, infesting this whole island. Tender Feet and Newbies are advised: Avoid touching these crawling red devils. They have huge, deadly claws that can make mincemeat of you! You can recognize them easily by their crabby personalities. Be careful younglings.");
+#: npc/000-1/panels.txt:15
+#, no-c-format
+msgid "Not content to stay buried in their burrows in the sand, Crocs can be quite a nuisance, infesting this whole island. Tender Feet and Newbies are advised: Avoid touching these crawling red devils. They have huge, deadly claws that can make mincemeat of you! You can recognize them easily by their crabby personalities. Be careful younglings."
+msgstr ""
+
+#. code: mesq l("Not everybody has a kind mind. Scammers can be anywhere, even among us!");
+#: npc/000-1/gugli.txt:138
+#, no-c-format
+msgid "Not everybody has a kind mind. Scammers can be anywhere, even among us!"
+msgstr ""
+
+#. code: npctalk3 l("Not in the mood to chat.");
+#: npc/functions/legiontalk.txt:22
+#, no-c-format
+msgid "Not in the mood to chat."
+msgstr ""
+
+#. code: l("Not now.")))
+#: npc/001-1/chelios.txt:26
+#, no-c-format
+msgid "Not now."
+msgstr ""
+
+#. code: select (l("Not really. All I got was a headache..."));
+#: npc/001-1/enora.txt:103
+#, no-c-format
+msgid "Not really. All I got was a headache..."
+msgstr ""
+
+#. code: l("Not so good actually... I would feel better on Nard's ship."), L_Quit;
+#: npc/000-1/gulukan.txt:30
+#, no-c-format
+msgid "Not so good actually... I would feel better on Nard's ship."
+msgstr ""
+
+#. code: mesq lg("You honor me, my beauty, but I'm already taken by Julia!", "Not to kill your dream, but... Julia is mine!");
+#: npc/000-1/silvio.txt:99
+#, no-c-format
+msgid "Not to kill your dream, but... Julia is mine!#1"
+msgstr ""
+
+#. code: switch (select (l("Yes, Arpan gave me these clothes."), l("Not yet.")))
+#: npc/000-2-3/elmo.txt:32
+#, no-c-format
+msgid "Not yet."
+msgstr ""
+
+#. code: l("Not yet. I will be back soon."), L_Quit;
+#: npc/000-2-1/chefgado.txt:108
+#, no-c-format
+msgid "Not yet. I will be back soon."
+msgstr ""
+
+#. code: 000-2-0,29,25,0 script Note NPC_PAPER_NOTE,{
+#. code: 001-2-1.gat,22,33,0 script Note NPC_NO_SPRITE,{
+#: npc/000-2-0/note.txt:8
+#: npc/001-2-22/note.txt:6
+#, no-c-format
+msgid "Note"
+msgstr ""
+
+#. code: 001-2-28,36,28,0 script Note#001-2-28 NPC_PAPER_NOTE,{
+#: npc/001-2-28/note.txt:8
+#, no-c-format
+msgid "Note#001-2-28"
+msgstr ""
+
+#. code: 001-2-21,29,25,0 script Note#Artis NPC_PAPER_NOTE,{
+#: npc/001-2-21/note.txt:8
+#, no-c-format
+msgid "Note#Artis"
+msgstr ""
+
+#. code: l("Nothing")))
+#: npc/functions/marriage.txt:234
+#: npc/functions/marriage.txt:219
+#, no-c-format
+msgid "Nothing"
+msgstr ""
+
+#. code: .@sel$ = .@sel$ + l("Nothing, I changed my mind.");
+#: npc/functions/fishing.txt:44
+#, no-c-format
+msgid "Nothing, I changed my mind."
+msgstr ""
+
+#. code: l("Nothing, just hanging around."), -;
+#: npc/000-1/tarlan.txt:22
+#, no-c-format
+msgid "Nothing, just hanging around."
+msgstr ""
+
+#. code: l("Nothing, sorry."), L_NoChanges;
+#. code: l("Nothing, sorry."), -;
+#. code: l("Nothing, sorry.");
+#. code: l("Nothing, sorry."), L_Quit;
+#: npc/000-2-0/julia.txt:184
+#: npc/000-2-0/julia.txt:57
+#: npc/000-2-1/arpan.txt:154
+#: npc/001-2-21/julia.txt:99
+#: npc/001-2-21/julia.txt:29
+#, no-c-format
+msgid "Nothing, sorry."
+msgstr ""
+
+#. code: l("Nothing."), L_Quit;
+#. code: l("Nothing.")))
+#. code: rif(.@q != 0, l("Nothing.")), 11;
+#. code: l("Nothing."));
+#: npc/001-2-28/plush.txt:115
+#: npc/items/shovel.txt:148
+#: npc/001-2-27/don.txt:70
+#: npc/001-2-6/leonard.txt:29
+#: npc/000-2-3/box.txt:31
+#: npc/001-1/enora.txt:383
+#: npc/001-2-4/robin.txt:14
+#: npc/001-2-6/christopher.txt:27
+#, no-c-format
+msgid "Nothing."
+msgstr ""
+
+#. code: 550: Novice
+#: conf/messages.conf:483
+msgid "Novice"
+msgstr ""
+
+#. code: mesq l("Now go outside and talk with Gugli, he'll tell you what provisions we need.");
+#: npc/000-2-3/box.txt:73
+#, no-c-format
+msgid "Now go outside and talk with Gugli, he'll tell you what provisions we need."
+msgstr ""
+
+#. code: mesq l("Now go outside and talk with Gugli, he'll tell you what we need.");
+#: npc/000-2-3/nard.txt:104
+#, no-c-format
+msgid "Now go outside and talk with Gugli, he'll tell you what we need."
+msgstr ""
+
+#. code: mesq l("Now listen to and ponder my words...");
+#: npc/001-1/cookiemaster.txt:127
+#, no-c-format
+msgid "Now listen to and ponder my words..."
+msgstr ""
+
+#. code: mesq l("Now move!");
+#: npc/000-2-1/chefgado.txt:115
+#, no-c-format
+msgid "Now move!"
+msgstr ""
+
+#. code: l("Now stand still... It should not take much time...");
+#: npc/001-1/rumly.txt:152
+#, no-c-format
+msgid "Now stand still... It should not take much time..."
+msgstr ""
+
+#. code: l("Now that I think about it, I have another task for you. I asked Resa from the light armor shop to craft me some new clothes, she is a bit far from here, I can't go there because I need to watch the dock."),
+#: npc/001-1/enora.txt:196
+#, no-c-format
+msgid "Now that I think about it, I have another task for you. I asked Resa from the light armor shop to craft me some new clothes, she is a bit far from here, I can't go there because I need to watch the dock."
+msgstr ""
+
+#. code: l("Now that you bring up that topic, that reminds me of something..."),
+#: npc/001-2-19/lloyd.txt:127
+#, no-c-format
+msgid "Now that you bring up that topic, that reminds me of something..."
+msgstr ""
+
+#. code: speech lg("Now wait for your partner, then talk to me again.");
+#: npc/functions/marriage.txt:137
+#, no-c-format
+msgid "Now wait for your partner, then talk to me again.#0"
+msgstr ""
+
+#. code: speech lg("Now wait for your partner, then talk to me again.");
+#: npc/functions/marriage.txt:137
+#, no-c-format
+msgid "Now wait for your partner, then talk to me again.#1"
+msgstr ""
+
+#. code: speech l("Now you divorced!"),
+#: npc/functions/marriage.txt:242
+#, no-c-format
+msgid "Now you divorced!"
+msgstr ""
+
+#. code: mesq l("Now, leave me alone...");
+#: npc/000-1/silvio.txt:161
+#, no-c-format
+msgid "Now, leave me alone..."
+msgstr ""
+
+#. code: mesq l("Now, lets get back to business.");
+#: npc/000-2-3/nard.txt:154
+#, no-c-format
+msgid "Now, lets get back to business."
+msgstr ""
+
+#. code: mesq l("Now, move!");
+#: npc/001-1/cookiemaster.txt:219
+#, no-c-format
+msgid "Now, move!"
+msgstr ""
+
+#. code: l("Nowhere, I'm fine here.")))
+#: npc/001-2-24/nard.txt:43
+#, no-c-format
+msgid "Nowhere, I'm fine here."
+msgstr ""
+
+#. code: 175: Number of skill points changed.
+#: conf/messages.conf:183
+msgid "Number of skill points changed."
+msgstr ""
+
+#. code: 174: Number of status points changed.
+#: conf/messages.conf:182
+msgid "Number of status points changed."
+msgstr ""
+
+#. code: mesq l("OH, LOOK THERE!");
+#: npc/000-1/darlin.txt:90
+#, no-c-format
+msgid "OH, LOOK THERE!"
+msgstr ""
+
+#. code: l("OK, let's trade."), 1,
+#: npc/001-1/fexil.txt:79
+#, no-c-format
+msgid "OK, let's trade."
+msgstr ""
+
+#. code: 654: Oboro
+#: conf/messages.conf:593
+msgid "Oboro"
+msgstr ""
+
+#. code: mesq l("Of course there is a reward for your task.");
+#: npc/000-2-3/nard.txt:90
+#, no-c-format
+msgid "Of course there is a reward for your task."
+msgstr ""
+
+#. code: mesq lg("Of course you do! Just listen carefully to these words my sweet.");
+#: npc/001-1/cookiemaster.txt:40
+#, no-c-format
+msgid "Of course you do! Just listen carefully to these words my sweet.#0"
+msgstr ""
+
+#. code: mesq lg("Of course you do! Just listen carefully to these words my sweet.");
+#: npc/001-1/cookiemaster.txt:40
+#, no-c-format
+msgid "Of course you do! Just listen carefully to these words my sweet.#1"
+msgstr ""
+
+#. code: switch (select(l("Of course!"),
+#: npc/001-1/katja.txt:69
+#, no-c-format
+msgid "Of course!"
+msgstr ""
+
+#. code: mesq l("Of course! Tell me which language you speak and I will change the note on the ship board list.");
+#: npc/000-2-0/julia.txt:61
+#, no-c-format
+msgid "Of course! Tell me which language you speak and I will change the note on the ship board list."
+msgstr ""
+
+#. code: l("Of course! What do you need?")))
+#: npc/001-1/enora.txt:139
+#, no-c-format
+msgid "Of course! What do you need?"
+msgstr ""
+
+#. code: l("Of course, as a fully-fledged crew member you can decide of the destination of La Johanne directly with Nard.");
+#: npc/001-2-21/julia.txt:144
+#, no-c-format
+msgid "Of course, as a fully-fledged crew member you can decide of the destination of La Johanne directly with Nard."
+msgstr ""
+
+#. code: mesq l("Of course, so why do I still see open sea from the porthole?");
+#: npc/001-2-22/alige.txt:146
+#, no-c-format
+msgid "Of course, so why do I still see open sea from the porthole?"
+msgstr ""
+
+#. code: mesq l("Of course, they are on the left wall, go have a look at them.");
+#: npc/000-2-0/julia.txt:189
+#, no-c-format
+msgid "Of course, they are on the left wall, go have a look at them."
+msgstr ""
+
+#. code: mesq l("Of course, they are on the left wall. Go have a look at them.");
+#: npc/001-2-21/julia.txt:106
+#, no-c-format
+msgid "Of course, they are on the left wall. Go have a look at them."
+msgstr ""
+
+#. code: l("Of course, you can select a bed somewhere else after your reservation, but you won't get your HP recovery until you choose to get some rest in the inn."),
+#: npc/001-2-28/plush.txt:15
+#, no-c-format
+msgid "Of course, you can select a bed somewhere else after your reservation, but you won't get your HP recovery until you choose to get some rest in the inn."
+msgstr ""
+
+#. code: l("Of the two of them, who has 'good' on their side?");
+#: npc/000-2-3/nard.txt:188
+#, no-c-format
+msgid "Of the two of them, who has 'good' on their side?"
+msgstr ""
+
+#. code: 1067: Off
+#: conf/messages.conf:860
+msgid "Off"
+msgstr ""
+
+#. code: rif(.@get_look != 0, l("Off black")), 0,
+#: npc/functions/barber.txt:72
+#, no-c-format
+msgid "Off black"
+msgstr ""
+
+#. code: mesq l("Oh I see... Sailors are not able to do their job anymore, is it like that?!");
+#: npc/000-1/muller.txt:29
+#, no-c-format
+msgid "Oh I see... Sailors are not able to do their job anymore, is it like that?!"
+msgstr ""
+
+#. code: mesq l("Oh alright, nevermind then.");
+#: npc/000-1/silvio.txt:54
+#, no-c-format
+msgid "Oh alright, nevermind then."
+msgstr ""
+
+#. code: l("Oh and guess what! I'm almost out of potions anyway.");
+#: npc/001-1/qpid.txt:115
+#, no-c-format
+msgid "Oh and guess what! I'm almost out of potions anyway."
+msgstr ""
+
+#. code: mesq l("Oh darling, what brought you here?");
+#: npc/001-2-32/serena.txt:8
+#, no-c-format
+msgid "Oh darling, what brought you here?"
+msgstr ""
+
+#. code: l("Oh good! Did he give you your money back as well?");
+#: npc/000-2-3/elmo.txt:36
+#, no-c-format
+msgid "Oh good! Did he give you your money back as well?"
+msgstr ""
+
+#. code: l("Oh hey!"),
+#: npc/001-1/elmo.txt:8
+#, no-c-format
+msgid "Oh hey!"
+msgstr ""
+
+#. code: l("Oh look, there's a piou behind you!"), L_Piou;
+#: npc/000-1/silvio.txt:106
+#, no-c-format
+msgid "Oh look, there's a piou behind you!"
+msgstr ""
+
+#. code: mesq l("Oh no, but I've noticed a weird light on the other part of this island, I wonder what it could be...");
+#: npc/000-1/darlin.txt:121
+#, no-c-format
+msgid "Oh no, but I've noticed a weird light on the other part of this island, I wonder what it could be..."
+msgstr ""
+
+#. code: set getvariableofnpc(.PiouEscapedMessage$, .@trader$), l("Oh no, the piou escaped!");
+#: npc/001-1/flyingpiou.txt:78
+#, no-c-format
+msgid "Oh no, the piou escaped!"
+msgstr ""
+
+#. code: l("Oh no, you still have @@ Fluffies to kill.", 10 - ArtisFluffyKilled);
+#: npc/001-1/enora.txt:291
+#, no-c-format
+msgid "Oh no, you still have @@ Fluffies to kill."
+msgstr ""
+
+#. code: l("Oh noes!"),
+#: npc/001-1/rumly.txt:105
+#, no-c-format
+msgid "Oh noes!"
+msgstr ""
+
+#. code: l("Oh oh... I see, your party became so big that you want to create an even larger structure?"),
+#: npc/001-2-9/janus.txt:45
+#, no-c-format
+msgid "Oh oh... I see, your party became so big that you want to create an even larger structure?"
+msgstr ""
+
+#. code: mesq l("Oh really? How could I forget something as important as that?!");
+#: npc/000-1/silvio.txt:70
+#, no-c-format
+msgid "Oh really? How could I forget something as important as that?!"
+msgstr ""
+
+#. code: mesq l("Oh really? I'll put more food in the next box then.");
+#: npc/functions/sailordialogue.txt:27
+#, no-c-format
+msgid "Oh really? I'll put more food in the next box then."
+msgstr ""
+
+#. code: l("Oh sure I remember you."),
+#: npc/001-1/fexil.txt:60
+#, no-c-format
+msgid "Oh sure I remember you."
+msgstr ""
+
+#. code: mesq l("Oh thank you so much!");
+#: npc/001-1/katja.txt:56
+#, no-c-format
+msgid "Oh thank you so much!"
+msgstr ""
+
+#. code: mesq lg("Oh well, we rescued you when you were yaying adrift in the sea.");
+#: npc/000-2-1/arpan.txt:123
+#, no-c-format
+msgid "Oh well, we rescued you when you were yaying adrift in the sea.#0"
+msgstr ""
+
+#. code: mesq lg("Oh well, we rescued you when you were yaying adrift in the sea.");
+#: npc/000-2-1/arpan.txt:123
+#, no-c-format
+msgid "Oh well, we rescued you when you were yaying adrift in the sea.#1"
+msgstr ""
+
+#. code: mesq l("Oh well. I'll also give you one of these hats from the box near you, but only after you complete your task!");
+#: npc/000-2-3/nard.txt:100
+#, no-c-format
+msgid "Oh well. I'll also give you one of these hats from the box near you, but only after you complete your task!"
+msgstr ""
+
+#. code: l("Oh yes, I have one last errand for you, Q'Pid in the market sells potions."),
+#: npc/001-1/enora.txt:231
+#, no-c-format
+msgid "Oh yes, I have one last errand for you, Q'Pid in the market sells potions."
+msgstr ""
+
+#. code: l("Oh yeye did, his store is just beside me!"),
+#: npc/001-1/calypsan.txt:76
+#, no-c-format
+msgid "Oh yeye did, his store is just beside me!"
+msgstr ""
+
+#. code: mesq lg("Oh yeyeye... As they are not edible, you can maybe try to equip them?");
+#: npc/000-2-1/arpan.txt:209
+#, no-c-format
+msgid "Oh yeyeye... As they are not edible, you can maybe try to equip them?#0"
+msgstr ""
+
+#. code: mesq lg("Oh yeyeye... As they are not edible, you can maybe try to equip them?");
+#: npc/000-2-1/arpan.txt:209
+#, no-c-format
+msgid "Oh yeyeye... As they are not edible, you can maybe try to equip them?#1"
+msgstr ""
+
+#. code: mesq l("Oh! And in one of the rooms of the second deck you can find Gado's knives. Our chef keeps there the sharpest ones... Probably not just to cut some carrots...");
+#: npc/000-1/maxe.txt:98
+#, no-c-format
+msgid "Oh! And in one of the rooms of the second deck you can find Gado's knives. Our chef keeps there the sharpest ones... Probably not just to cut some carrots..."
+msgstr ""
+
+#. code: l("Oh! And our party chat was really entertaining, I do highly recommend you to share this fun as well."),
+#: npc/001-2-9/janus.txt:21
+#, no-c-format
+msgid "Oh! And our party chat was really entertaining, I do highly recommend you to share this fun as well."
+msgstr ""
+
+#. code: mesq l("Oh! I like that sort of answer!");
+#: npc/000-2-3/nard.txt:80
+#, no-c-format
+msgid "Oh! I like that sort of answer!"
+msgstr ""
+
+#. code: l("Oh! You saved me, I was too afraid to unpack my stuff without this pass."),
+#: npc/001-1/fexil.txt:52
+#, no-c-format
+msgid "Oh! You saved me, I was too afraid to unpack my stuff without this pass."
+msgstr ""
+
+#. code: mesq l("Oh, I see. That's right. Why should someone come here to see me, seriously?");
+#: npc/000-1/astapolos.txt:30
+#, no-c-format
+msgid "Oh, I see. That's right. Why should someone come here to see me, seriously?"
+msgstr ""
+
+#. code: mesq l("Oh, I was going to ask you if you wanted to help the crew search for some food and explore the island out there.");
+#: npc/000-2-3/nard.txt:69
+#, no-c-format
+msgid "Oh, I was going to ask you if you wanted to help the crew search for some food and explore the island out there."
+msgstr ""
+
+#. code: mesq l("Oh, and I almost forgot! Do not give the password of your room to anybody! I am the only one who has the other key and I won't ask for yours so keep it secret and try not to use the same password for any other room in the future.");
+#: npc/000-2-0/julia.txt:130
+#, no-c-format
+msgid "Oh, and I almost forgot! Do not give the password of your room to anybody! I am the only one who has the other key and I won't ask for yours so keep it secret and try not to use the same password for any other room in the future."
+msgstr ""
+
+#. code: mesq l("Oh, and Olga from the market place as well!");
+#: npc/000-1/silvio.txt:124
+#, no-c-format
+msgid "Oh, and Olga from the market place as well!"
+msgstr ""
+
+#. code: l("Oh, and a fruit may even fall for you if you are lucky! But stay alert to pick up your drops.");
+#: npc/functions/legiontalk.txt:16
+#, no-c-format
+msgid "Oh, and a fruit may even fall for you if you are lucky! But stay alert to pick up your drops."
+msgstr ""
+
+#. code: mesq lg("Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.", "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have.");
+#: npc/000-0-0/sailors.txt:45
+#, no-c-format
+msgid "Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.#0"
+msgstr ""
+
+#. code: mesq lg("Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.", "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have.");
+#: npc/000-0-0/sailors.txt:45
+#, no-c-format
+msgid "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have.#1"
+msgstr ""
+
+#. code: mesq l("Oh, and there was this inscription on your raft. It represents the Legion of Aemil, the largest and biggest guild of the whole new world. Does that make you remember anything, anything at all?");
+#: npc/000-2-0/julia.txt:179
+#: npc/001-2-21/julia.txt:94
+#, no-c-format
+msgid "Oh, and there was this inscription on your raft. It represents the Legion of Aemil, the largest and biggest guild of the whole new world. Does that make you remember anything, anything at all?"
+msgstr ""
+
+#. code: mesq lg("Oh, but you didn't come here to talk about that, am I right?");
+#: npc/000-1/astapolos.txt:52
+#, no-c-format
+msgid "Oh, but you didn't come here to talk about that, am I right?#0"
+msgstr ""
+
+#. code: mesq lg("Oh, but you didn't come here to talk about that, am I right?");
+#: npc/000-1/astapolos.txt:52
+#, no-c-format
+msgid "Oh, but you didn't come here to talk about that, am I right?#1"
+msgstr ""
+
+#. code: mesq l("Oh, he is not far away from here. Just take the road through the crocojungle north from here.");
+#: npc/000-1/maxe.txt:59
+#, no-c-format
+msgid "Oh, he is not far away from here. Just take the road through the crocojungle north from here."
+msgstr ""
+
+#. code: mesq lg("Oh, she's still alive!", "Oh, he's still alive!");
+#: npc/000-0/sailors.txt:72
+#, no-c-format
+msgid "Oh, he's still alive!#1"
+msgstr ""
+
+#. code: l("Oh, it is simple. I have on this book the name of every citizen of Artis and its surrounding."),
+#: npc/001-2-19/lloyd.txt:81
+#, no-c-format
+msgid "Oh, it is simple. I have on this book the name of every citizen of Artis and its surrounding."
+msgstr ""
+
+#. code: mesq l("Oh, it's you.");
+#: npc/000-2-1/dan.txt:35
+#, no-c-format
+msgid "Oh, it's you."
+msgstr ""
+
+#. code: mesq l("Oh, it's you. I think it's better we do not talk for a while. They suspect something.");
+#: npc/000-2-1/chefgado.txt:172
+#, no-c-format
+msgid "Oh, it's you. I think it's better we do not talk for a while. They suspect something."
+msgstr ""
+
+#. code: mesq l("Oh, nooooo... If I go home now, my mum will give me chores.");
+#: npc/001-1/trees.txt:67
+#, no-c-format
+msgid "Oh, nooooo... If I go home now, my mum will give me chores."
+msgstr ""
+
+#. code: mes lg("Oh, now that I remember, we also found some money in your pockets, here it is!");
+#: npc/000-2-1/arpan.txt:196
+#, no-c-format
+msgid "Oh, now that I remember, we also found some money in your pockets, here it is!#0"
+msgstr ""
+
+#. code: mes lg("Oh, now that I remember, we also found some money in your pockets, here it is!");
+#: npc/000-2-1/arpan.txt:196
+#, no-c-format
+msgid "Oh, now that I remember, we also found some money in your pockets, here it is!#1"
+msgstr ""
+
+#. code: mesq lg("Oh, she's still alive!", "Oh, he's still alive!");
+#: npc/000-0/sailors.txt:72
+#, no-c-format
+msgid "Oh, she's still alive!#0"
+msgstr ""
+
+#. code: setarray .RandomFailureMessages$[0], l("So close!"), l("It escaped!"), l("Almost got it!"), l("Oh, the little...");
+#: npc/001-1/flyingpiou.txt:88
+#, no-c-format
+msgid "Oh, the little..."
+msgstr ""
+
+#. code: l("Oh, wait a second...");
+#: npc/001-2-19/lloyd.txt:71
+#, no-c-format
+msgid "Oh, wait a second..."
+msgstr ""
+
+#. code: l("Oh..."),
+#: npc/001-1/qpid.txt:69
+#, no-c-format
+msgid "Oh..."
+msgstr ""
+
+#. code: l("Oh... Awesome!"),
+#: npc/001-1/chelios.txt:58
+#, no-c-format
+msgid "Oh... Awesome!"
+msgstr ""
+
+#. code: mesq l("Oh... Err, yes I did, or, well, good day to you!");
+#: npc/000-2-3/nard.txt:51
+#, no-c-format
+msgid "Oh... Err, yes I did, or, well, good day to you!"
+msgstr ""
+
+#. code: l("Oh... Ok, I will be around here if you change your mind.");
+#: npc/001-1/fexil.txt:32
+#, no-c-format
+msgid "Oh... Ok, I will be around here if you change your mind."
+msgstr ""
+
+#. code: l("Oh... Well, I just started to trade... Thus my technique may not be the best."),
+#. code: mesq l("Oh... Well, I just started to trade... Thus my technique may not be the best.");
+#: npc/001-1/fexil.txt:130
+#: npc/000-1/fexil.txt:33
+#, no-c-format
+msgid "Oh... Well, I just started to trade... Thus my technique may not be the best."
+msgstr ""
+
+#. code: l("Oh... You should have started with this!"),
+#: npc/001-2-26/ivan.txt:45
+#, no-c-format
+msgid "Oh... You should have started with this!"
+msgstr ""
+
+#. code: l("Oh... eating rattos. Sounds... ehm... Delicious, yes."), -;
+#: npc/000-1/astapolos.txt:46
+#, no-c-format
+msgid "Oh... eating rattos. Sounds... ehm... Delicious, yes."
+msgstr ""
+
+#. code: mesq l("Oh... um... actually... all I wanted was to get to Artis. Err... but I didn't, ah, have enough money to pay for the ferry!");
+#: npc/001-2-22/alige.txt:114
+#, no-c-format
+msgid "Oh... um... actually... all I wanted was to get to Artis. Err... but I didn't, ah, have enough money to pay for the ferry!"
+msgstr ""
+
+#. code: mesq l("Oh... um... actually... all is I wanted was to get to Artis. Err... but I didn't, ah, have enough money to pay for the ferry!");
+#: npc/000-2-1/alige.txt:114
+#, no-c-format
+msgid "Oh... um... actually... all is I wanted was to get to Artis. Err... but I didn't, ah, have enough money to pay for the ferry!"
+msgstr ""
+
+#. code: speech l("Ok I add your name... @@...", strcharinfo(0));
+#: npc/functions/marriage.txt:134
+#, no-c-format
+msgid "Ok I add your name... @@..."
+msgstr ""
+
+#. code: l("Ok I stay here with my paperwork if you need my help.");
+#: npc/000-2-3/nard.txt:253
+#, no-c-format
+msgid "Ok I stay here with my paperwork if you need my help."
+msgstr ""
+
+#. code: l("Ok fine, you have up to 3 tries, here is the riddle:"),
+#: npc/001-1/qpid.txt:54
+#, no-c-format
+msgid "Ok fine, you have up to 3 tries, here is the riddle:"
+msgstr ""
+
+#. code: l("Ok we stay docked here if you need our help.");
+#: npc/001-2-24/nard.txt:63
+#, no-c-format
+msgid "Ok we stay docked here if you need our help."
+msgstr ""
+
+#. code: mesq lg("Ok, I think she's waking up, go see her.", "Ok, I think he's waking up, go see him.");
+#: npc/000-0-0/sailors.txt:61
+#, no-c-format
+msgid "Ok, I think he's waking up, go see him.#1"
+msgstr ""
+
+#. code: mesq lg("Ok, I think she's waking up, go see her.", "Ok, I think he's waking up, go see him.");
+#: npc/000-0-0/sailors.txt:61
+#, no-c-format
+msgid "Ok, I think she's waking up, go see her.#0"
+msgstr ""
+
+#. code: .@q = select (l("Ok, I will bring it to him."),
+#: npc/001-2-19/lloyd.txt:135
+#, no-c-format
+msgid "Ok, I will bring it to him."
+msgstr ""
+
+#. code: l("Ok, I will leave him alone."), L_ForeverAlone;
+#: npc/000-1/silvio.txt:49
+#, no-c-format
+msgid "Ok, I will leave him alone."
+msgstr ""
+
+#. code: l("Ok, be patient a little while longer, in the next few days we will arrive at the port of Artis...");
+#: npc/000-2-3/elmo.txt:42
+#, no-c-format
+msgid "Ok, be patient a little while longer, in the next few days we will arrive at the port of Artis..."
+msgstr ""
+
+#. code: mesq l("Ok, done.");
+#: npc/000-2-0/julia.txt:100
+#: npc/001-2-21/julia.txt:64
+#, no-c-format
+msgid "Ok, done."
+msgstr ""
+
+#. code: l("Ok, let me see..."),
+#: npc/001-2-12/oscar.txt:88
+#, no-c-format
+msgid "Ok, let me see..."
+msgstr ""
+
+#. code: npctalk3 l("Ok, see you then!");
+#: npc/000-1/tarlan.txt:25
+#, no-c-format
+msgid "Ok, see you then!"
+msgstr ""
+
+#. code: l("Ok, sorry. Back to our fluffies.");
+#: npc/001-1/enora.txt:115
+#, no-c-format
+msgid "Ok, sorry. Back to our fluffies."
+msgstr ""
+
+#. code: switch (select (l("Ok."), l("I don't want to be part of this joke.")))
+#. code: l("Ok.")))
+#: npc/001-1/fexil.txt:23
+#: npc/001-2-27/don.txt:48
+#, no-c-format
+msgid "Ok."
+msgstr ""
+
+#. code: mesq l("Okay, I'll be here, if you change your mind.");
+#: npc/001-1/katja.txt:87
+#, no-c-format
+msgid "Okay, I'll be here, if you change your mind."
+msgstr ""
+
+#. code: lg("Okay, I'm ready to work!"), -,
+#: npc/000-2-1/peter.txt:183
+#: npc/001-2-22/peter.txt:183
+#, no-c-format
+msgid "Okay, I'm ready to work!#0"
+msgstr ""
+
+#. code: lg("Okay, I'm ready to work!"), -,
+#: npc/000-2-1/peter.txt:183
+#: npc/001-2-22/peter.txt:183
+#, no-c-format
+msgid "Okay, I'm ready to work!#1"
+msgstr ""
+
+#. code: switch (select (l("Okay, but there won't be any explosions."),
+#: npc/001-1/enora.txt:91
+#, no-c-format
+msgid "Okay, but there won't be any explosions."
+msgstr ""
+
+#. code: mesq l("Okay, you can start!");
+#: npc/000-2-1/peter.txt:202
+#: npc/001-2-22/peter.txt:202
+#, no-c-format
+msgid "Okay, you can start!"
+msgstr ""
+
+#. code: mesq l("Okay... Tell my sister I'll go home soon.");
+#: npc/001-1/trees.txt:91
+#, no-c-format
+msgid "Okay... Tell my sister I'll go home soon."
+msgstr ""
+
+#. code: 1066: On
+#: conf/messages.conf:859
+msgid "On"
+msgstr ""
+
+#. code: mesq l("On one hand, ranged weapons are generally weaker than melee ones, but you attack from a safer position. On the other hand, depending on the level of the weapon, melee ones potentially can yeild quicker kills.");
+#: npc/000-1/sapartan.txt:74
+#, no-c-format
+msgid "On one hand, ranged weapons are generally weaker than melee ones, but you attack from a safer position. On the other hand, depending on the level of the weapon, melee ones potentially can yeild quicker kills."
+msgstr ""
+
+#. code: mes l("On the next days we will finally arrives at Artis");
+#: npc/001-2-22/note.txt:20
+#, no-c-format
+msgid "On the next days we will finally arrives at Artis"
+msgstr ""
+
+#. code: mes col(l("Once the monster is dead, click on the dropped items to add them to your inventory. You can also use the 'Z' key to claim the drops."), 9);
+#: npc/000-2-1/alige.txt:303
+#: npc/001-2-22/alige.txt:307
+#, no-c-format
+msgid "Once the monster is dead, click on the dropped items to add them to your inventory. You can also use the 'Z' key to claim the drops."
+msgstr ""
+
+#. code: 301: One Castle
+#: conf/messages.conf:302
+msgid "One Castle"
+msgstr ""
+
+#. code: mesq l("One of these little boogers started flying early, and escaped from me.");
+#: npc/001-1/salem.txt:161
+#, no-c-format
+msgid "One of these little boogers started flying early, and escaped from me."
+msgstr ""
+
+#. code: l("Only Don and the Merchant Guild have that kind of material in stock. It's called black iron."),
+#: npc/001-1/chelios.txt:21
+#, no-c-format
+msgid "Only Don and the Merchant Guild have that kind of material in stock. It's called black iron."
+msgstr ""
+
+#. code: l("Only one more Fluffy to kill and it's done!");
+#: npc/001-1/enora.txt:298
+#, no-c-format
+msgid "Only one more Fluffy to kill and it's done!"
+msgstr ""
+
+#. code: 9: Options changed.
+#: conf/messages.conf:36
+msgid "Options changed."
+msgstr ""
+
+#. code: l("Or, do you want to keep your friendship and your adventure in different groups?"),
+#: npc/001-2-9/janus.txt:46
+#, no-c-format
+msgid "Or, do you want to keep your friendship and your adventure in different groups?"
+msgstr ""
+
+#. code: mesn "Orc Voice";
+#: npc/000-0/sailors.txt:31
+#, no-c-format
+msgid "Orc Voice"
+msgstr ""
+
+#. code: 001-2-12,38,30,0 script Oscar#001-2-12 NPC_OSCAR,{
+#: npc/001-2-12/oscar.txt:6
+#, no-c-format
+msgid "Oscar#001-2-12"
+msgstr ""
+
+#. code: 1301: Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx
+#: conf/messages.conf:1251
+msgid "Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx"
+msgstr ""
+
+#. code: 1090: Other Flags:
+#. code: 1081: Other Flags:
+#: conf/messages.conf:883
+#: conf/messages.conf:874
+msgid "Other Flags: "
+msgstr ""
+
+#. code: l("Other than that, I don't know much about what else is going on, so directly asking the Cap'tain about it could be a good idea.");
+#: npc/000-2-3/elmo.txt:13
+#, no-c-format
+msgid "Other than that, I don't know much about what else is going on, so directly asking the Cap'tain about it could be a good idea."
+msgstr ""
+
+#. code: mes col(l("Other things are written but are not legible anymore."), 9);
+#: npc/000-2-0/note.txt:32
+#: npc/001-2-21/note.txt:32
+#, no-c-format
+msgid "Other things are written but are not legible anymore."
+msgstr ""
+
+#. code: mesq l("Otherwise, if you really want one, and if you feel capable, you can try killing tortugas or crocs if you're strong enough. I'm sure they could drop one or two @@s.", getitemlink(509));
+#: npc/000-1/tibbo.txt:97
+#, no-c-format
+msgid "Otherwise, if you really want one, and if you feel capable, you can try killing tortugas or crocs if you're strong enough. I'm sure they could drop one or two @@s."
+msgstr ""
+
+#. code: setarray .messages$[0], l("Ouch!"), l("It hurts so bad!"),
+#: npc/001-2-2/moon.txt:20
+#, no-c-format
+msgid "Ouch!"
+msgstr ""
+
+#. code: mesq l("Ouch...");
+#: npc/000-1/ale.txt:21
+#, no-c-format
+msgid "Ouch..."
+msgstr ""
+
+#. code: mesq l("Ouch... These boxes are so heavy!");
+#: npc/000-1/ale.txt:103
+#, no-c-format
+msgid "Ouch... These boxes are so heavy!"
+msgstr ""
+
+#. code: mesq l("Our crew is like a family, and if you agree to help us, I would like to invite you to join our family!");
+#: npc/000-2-3/nard.txt:96
+#, no-c-format
+msgid "Our crew is like a family, and if you agree to help us, I would like to invite you to join our family!"
+msgstr ""
+
+#. code: l("Our main responsibility in the city is to protect the Merchant Guild.");
+#: npc/001-1/enora.txt:63
+#, no-c-format
+msgid "Our main responsibility in the city is to protect the Merchant Guild."
+msgstr ""
+
+#. code: mesq l("Our mommy doesn't allow us to go there, because it's dangerous. But he doesn't listen!");
+#: npc/001-1/katja.txt:97
+#, no-c-format
+msgid "Our mommy doesn't allow us to go there, because it's dangerous. But he doesn't listen!"
+msgstr ""
+
+#. code: l("Our only wish to eat a plush, so juicy sweet...");
+#: npc/001-1/rumly.txt:39
+#, no-c-format
+msgid "Our only wish to eat a plush, so juicy sweet..."
+msgstr ""
+
+#. code: npctalk3 l("Out of my way.");
+#: npc/functions/legiontalk.txt:49
+#, no-c-format
+msgid "Out of my way."
+msgstr ""
+
+#. code: 904: Packet 0x%x length: %d
+#: conf/messages.conf:652
+msgid "Packet 0x%x length: %d"
+msgstr ""
+
+#. code: 588: Paladin
+#: conf/messages.conf:522
+msgid "Paladin"
+msgstr ""
+
+#. code: rif(.@get_look != 12, l("Parted")), 12,
+#: npc/functions/barber.txt:25
+#, no-c-format
+msgid "Parted"
+msgstr ""
+
+#. code: speech l("Partner not ready.");
+#: npc/functions/marriage.txt:197
+#, no-c-format
+msgid "Partner not ready."
+msgstr ""
+
+#. code: 227: Party modification is disabled in this map.
+#: conf/messages.conf:224
+msgid "Party modification is disabled in this map."
+msgstr ""
+
+#. code: 1096: PartyLock |
+#: conf/messages.conf:889
+msgid "PartyLock | "
+msgstr ""
+
+#. code: l("People started to steal from each other to survive. As cities grew, needs did too. Wars for fertile lands then rose."),
+#: npc/001-2-6/books.txt:153
+#, no-c-format
+msgid "People started to steal from each other to survive. As cities grew, needs did too. Wars for fertile lands then rose."
+msgstr ""
+
+#. code: mesq l("Perfect!");
+#. code: l("Perfect!"),
+#: npc/000-1/astapolos.txt:151
+#: npc/000-1/jalad.txt:121
+#: npc/001-2-19/lloyd.txt:114
+#, no-c-format
+msgid "Perfect!"
+msgstr ""
+
+#. code: l("Perfect! I will wait for you here.");
+#: npc/001-1/enora.txt:273
+#, no-c-format
+msgid "Perfect! I will wait for you here."
+msgstr ""
+
+#. code: rif(.@get_look != 13, l("Perky ponytail")), 13,
+#: npc/functions/barber.txt:26
+#, no-c-format
+msgid "Perky ponytail"
+msgstr ""
+
+#. code: 185: Pet hunger changed.
+#: conf/messages.conf:193
+msgid "Pet hunger changed."
+msgstr ""
+
+#. code: 186: Pet hunger is already at maximum.
+#: conf/messages.conf:194
+msgid "Pet hunger is already at maximum."
+msgstr ""
+
+#. code: 182: Pet intimacy changed.
+#: conf/messages.conf:190
+msgid "Pet intimacy changed."
+msgstr ""
+
+#. code: 183: Pet intimacy is already at maximum.
+#: conf/messages.conf:191
+msgid "Pet intimacy is already at maximum."
+msgstr ""
+
+#. code: 000-2-1,70,35,0 script Peter NPC_RATTO_SAILOR,{
+#: npc/000-2-1/peter.txt:91
+#, no-c-format
+msgid "Peter"
+msgstr ""
+
+#. code: 001-2-22,70,35,0 script Peter#001-2-22 NPC_RATTO_SAILOR,{
+#: npc/001-2-22/peter.txt:91
+#, no-c-format
+msgid "Peter#001-2-22"
+msgstr ""
+
+#. code: 866: Pets are not allowed in Guild Wars.
+#: conf/messages.conf:625
+msgid "Pets are not allowed in Guild Wars."
+msgstr ""
+
+#. code: rif(.@get_look != 10, l("Pigtails")), 10,
+#: npc/functions/barber.txt:23
+#, no-c-format
+msgid "Pigtails"
+msgstr ""
+
+#. code: Name: "Pikpik"
+#: mob_db.conf:587
+#, no-c-format
+msgid "Pikpik"
+msgstr ""
+
+#. code: rif(.@get_look != 10, l("Pinky pink")), 10,
+#: npc/functions/barber.txt:82
+#, no-c-format
+msgid "Pinky pink"
+msgstr ""
+
+#. code: Name: "Piou"
+#: mob_db.conf:105
+#, no-c-format
+msgid "Piou"
+msgstr ""
+
+#. code: Name: "Piousse"
+#: mob_db.conf:147
+#, no-c-format
+msgid "Piousse"
+msgstr ""
+
+#. code: 1099: Player '%s' (session #%d) | Location: %d,%d
+#: conf/messages.conf:892
+msgid "Player '%s' (session #%d) | Location: %d,%d"
+msgstr ""
+
+#. code: 1437: Player '%s' has now been banned from the '%s' channel
+#: conf/messages.conf:1454
+msgid "Player '%s' has now been banned from the '%s' channel"
+msgstr ""
+
+#. code: 1441: Player '%s' has now been unbanned from the '%s' channel
+#: conf/messages.conf:1458
+msgid "Player '%s' has now been unbanned from the '%s' channel"
+msgstr ""
+
+#. code: 1465: Player '%s' is already banned from this channel
+#: conf/messages.conf:1482
+msgid "Player '%s' is already banned from this channel"
+msgstr ""
+
+#. code: 1440: Player '%s' is not banned from this channel
+#: conf/messages.conf:1457
+msgid "Player '%s' is not banned from this channel"
+msgstr ""
+
+#. code: 1434: Player '%s' was not found
+#: conf/messages.conf:1452
+msgid "Player '%s' was not found"
+msgstr ""
+
+#. code: 257: Player database has been reloaded.
+#: conf/messages.conf:254
+msgid "Player database has been reloaded."
+msgstr ""
+
+#. code: 109: Player has been nuked!
+#: conf/messages.conf:124
+msgid "Player has been nuked!"
+msgstr ""
+
+#. code: 1235: Player is not muted.
+#: conf/messages.conf:1143
+msgid "Player is not muted."
+msgstr ""
+
+#. code: 1168: Player is using %s skill tree (%d basic points).
+#: conf/messages.conf:1021
+msgid "Player is using %s skill tree (%d basic points)."
+msgstr ""
+
+#. code: 1170: Player requires level %d of skill %s.
+#: conf/messages.conf:1023
+msgid "Player requires level %d of skill %s."
+msgstr ""
+
+#. code: 121: Player unjailed.
+#: conf/messages.conf:136
+msgid "Player unjailed."
+msgstr ""
+
+#. code: 1236: Player unmuted.
+#: conf/messages.conf:1144
+msgid "Player unmuted."
+msgstr ""
+
+#. code: 118: Player warped to jail.
+#: conf/messages.conf:133
+msgid "Player warped to jail."
+msgstr ""
+
+#. code: mesq l("Please bring me some @@ so I can pull out these spikes from my foot.", getitemlink("CrocClaw"));
+#: npc/001-2-2/moon.txt:114
+#, no-c-format
+msgid "Please bring me some @@ so I can pull out these spikes from my foot."
+msgstr ""
+
+#. code: l("Please come back anytime!");
+#: npc/001-1/enora.txt:427
+#, no-c-format
+msgid "Please come back anytime!"
+msgstr ""
+
+#. code: mesq l("Please don't tell people you saw me. I don't want to be decapitated or get thrown into the sea as food for sharks, or get my hair mussed!");
+#: npc/001-2-22/alige.txt:116
+#: npc/000-2-1/alige.txt:116
+#, no-c-format
+msgid "Please don't tell people you saw me. I don't want to be decapitated or get thrown into the sea as food for sharks, or get my hair mussed!"
+msgstr ""
+
+#. code: mesq l("Please don't touch these hats, they are for crew members only.");
+#: npc/000-2-3/box.txt:40
+#, no-c-format
+msgid "Please don't touch these hats, they are for crew members only."
+msgstr ""
+
+#. code: 1143: Please enter a Monster/NPC name/ID (usage: @disguise <name/ID>).
+#: conf/messages.conf:964
+msgid "Please enter a Monster/NPC name/ID (usage: @disguise <name/ID>)."
+msgstr ""
+
+#. code: 1145: Please enter a Monster/NPC name/ID (usage: @disguiseall <name/ID>).
+#: conf/messages.conf:968
+msgid "Please enter a Monster/NPC name/ID (usage: @disguiseall <name/ID>)."
+msgstr ""
+
+#. code: 1130: Please enter a NPC name (usage: @enablenpc <NPC_name>).
+#: conf/messages.conf:935
+msgid "Please enter a NPC name (usage: @enablenpc <NPC_name>)."
+msgstr ""
+
+#. code: 1131: Please enter a NPC name (usage: @hidenpc <NPC_name>).
+#: conf/messages.conf:938
+msgid "Please enter a NPC name (usage: @hidenpc <NPC_name>)."
+msgstr ""
+
+#. code: 1133: Please enter a NPC name (usage: @npcoff <NPC_name>).
+#: conf/messages.conf:944
+msgid "Please enter a NPC name (usage: @npcoff <NPC_name>)."
+msgstr ""
+
+#. code: 1129: Please enter a NPC name (usage: @tonpc <NPC_name>).
+#: conf/messages.conf:932
+msgid "Please enter a NPC name (usage: @tonpc <NPC_name>)."
+msgstr ""
+
+#. code: 992: Please enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).
+#: conf/messages.conf:722
+msgid "Please enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>)."
+msgstr ""
+
+#. code: 1030: Please enter a guild name (usage: @guild <guild_name>).
+#: conf/messages.conf:811
+msgid "Please enter a guild name (usage: @guild <guild_name>)."
+msgstr ""
+
+#. code: 1034: Please enter a guild name/ID (usage: @guildrecall <guild_name/ID>).
+#: conf/messages.conf:821
+msgid "Please enter a guild name/ID (usage: @guildrecall <guild_name/ID>)."
+msgstr ""
+
+#. code: 1126: Please enter a guild name/ID (usage: @guildspy <guild_name/ID>).
+#: conf/messages.conf:923
+msgid "Please enter a guild name/ID (usage: @guildspy <guild_name/ID>)."
+msgstr ""
+
+#. code: 994: Please enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).
+#: conf/messages.conf:728
+msgid "Please enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>)."
+msgstr ""
+
+#. code: 993: Please enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).
+#: conf/messages.conf:725
+msgid "Please enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>)."
+msgstr ""
+
+#. code: 1256: Please enter a homunculus ID (usage: @makehomun <homunculus id>).
+#: conf/messages.conf:1180
+msgid "Please enter a homunculus ID (usage: @makehomun <homunculus id>)."
+msgstr ""
+
+#. code: 1259: Please enter a hunger value (usage: @homhungry <hunger value [0-100]>).
+#: conf/messages.conf:1187
+msgid "Please enter a hunger value (usage: @homhungry <hunger value [0-100]>)."
+msgstr ""
+
+#. code: 1253: Please enter a level adjustment (usage: @homlevel <number of levels>).
+#: conf/messages.conf:1171
+msgid "Please enter a level adjustment (usage: @homlevel <number of levels>)."
+msgstr ""
+
+#. code: 987: Please enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>).
+#: conf/messages.conf:711
+msgid "Please enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>)."
+msgstr ""
+
+#. code: 986: Please enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>).
+#: conf/messages.conf:708
+msgid "Please enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>)."
+msgstr ""
+
+#. code: 909: Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).
+#: conf/messages.conf:659
+msgid "Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>)."
+msgstr ""
+
+#. code: 1149: Please enter a message (usage: @broadcast <message>).
+#: conf/messages.conf:980
+msgid "Please enter a message (usage: @broadcast <message>)."
+msgstr ""
+
+#. code: 1260: Please enter a message (usage: @homtalk <message>).
+#: conf/messages.conf:1190
+msgid "Please enter a message (usage: @homtalk <message>)."
+msgstr ""
+
+#. code: 980: Please enter a message (usage: @kami <message>).
+#: conf/messages.conf:696
+msgid "Please enter a message (usage: @kami <message>)."
+msgstr ""
+
+#. code: 1150: Please enter a message (usage: @localbroadcast <message>).
+#: conf/messages.conf:983
+msgid "Please enter a message (usage: @localbroadcast <message>)."
+msgstr ""
+
+#. code: 1302: Please enter a message (usage: @me <message>).
+#: conf/messages.conf:1254
+msgid "Please enter a message (usage: @me <message>)."
+msgstr ""
+
+#. code: 1224: Please enter a message (usage: @pettalk <message>).
+#: conf/messages.conf:1122
+msgid "Please enter a message (usage: @pettalk <message>)."
+msgstr ""
+
+#. code: 1146: Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>).
+#: conf/messages.conf:971
+msgid "Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>)."
+msgstr ""
+
+#. code: 546: Please enter a mob name/id (usage: @showmobs <mob name/id>)
+#: conf/messages.conf:475
+msgid "Please enter a mob name/id (usage: @showmobs <mob name/id>)"
+msgstr ""
+
+#. code: 1218: Please enter a monster name (usage: @mobsearch <monster name>).
+#: conf/messages.conf:1110
+msgid "Please enter a monster name (usage: @mobsearch <monster name>)."
+msgstr ""
+
+#. code: 1225: Please enter a monster name (usage: @summon <monster name> {duration}).
+#: conf/messages.conf:1125
+msgid "Please enter a monster name (usage: @summon <monster name> {duration})."
+msgstr ""
+
+#. code: 1239: Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>).
+#: conf/messages.conf:1153
+msgid "Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>)."
+msgstr ""
+
+#. code: 1288: Please enter a monster name/ID (usage: @whereis <monster_name_or_monster_ID>).
+#: conf/messages.conf:1230
+msgid "Please enter a monster name/ID (usage: @whereis <monster_name_or_monster_ID>)."
+msgstr ""
+
+#. code: 1015: Please enter a monster/egg name/ID (usage: @makeegg <pet>).
+#: conf/messages.conf:770
+msgid "Please enter a monster/egg name/ID (usage: @makeegg <pet>)."
+msgstr ""
+
+#. code: 1011: Please enter a number (usage: @skpoint <number of points>).
+#: conf/messages.conf:758
+msgid "Please enter a number (usage: @skpoint <number of points>)."
+msgstr ""
+
+#. code: 1010: Please enter a number (usage: @stpoint <number of points>).
+#: conf/messages.conf:755
+msgid "Please enter a number (usage: @stpoint <number of points>)."
+msgstr ""
+
+#. code: 1029: Please enter a party name (usage: @party <party_name>).
+#: conf/messages.conf:808
+msgid "Please enter a party name (usage: @party <party_name>)."
+msgstr ""
+
+#. code: 1035: Please enter a party name/ID (usage: @partyrecall <party_name/ID>).
+#: conf/messages.conf:824
+msgid "Please enter a party name/ID (usage: @partyrecall <party_name/ID>)."
+msgstr ""
+
+#. code: 1127: Please enter a party name/ID (usage: @partyspy <party_name/ID>).
+#: conf/messages.conf:926
+msgid "Please enter a party name/ID (usage: @partyspy <party_name/ID>)."
+msgstr ""
+
+#. code: 1021: Please enter a player name (usage: @block <char name>).
+#: conf/messages.conf:786
+msgid "Please enter a player name (usage: @block <char name>)."
+msgstr ""
+
+#. code: 1134: Please enter a player name (usage: @jail <char_name>).
+#: conf/messages.conf:947
+msgid "Please enter a player name (usage: @jail <char_name>)."
+msgstr ""
+
+#. code: 911: Please enter a player name (usage: @jumpto/@warpto/@goto <char name/ID>).
+#: conf/messages.conf:665
+msgid "Please enter a player name (usage: @jumpto/@warpto/@goto <char name/ID>)."
+msgstr ""
+
+#. code: 1026: Please enter a player name (usage: @kick <char name/ID>).
+#: conf/messages.conf:799
+msgid "Please enter a player name (usage: @kick <char name/ID>)."
+msgstr ""
+
+#. code: 1128: Please enter a player name (usage: @nuke <char name>).
+#: conf/messages.conf:929
+msgid "Please enter a player name (usage: @nuke <char name>)."
+msgstr ""
+
+#. code: 1018: Please enter a player name (usage: @recall <char name/ID>).
+#: conf/messages.conf:779
+msgid "Please enter a player name (usage: @recall <char name/ID>)."
+msgstr ""
+
+#. code: 1230: Please enter a player name (usage: @trade <char name>).
+#: conf/messages.conf:1134
+msgid "Please enter a player name (usage: @trade <char name>)."
+msgstr ""
+
+#. code: 1025: Please enter a player name (usage: @unban <char name>).
+#: conf/messages.conf:796
+msgid "Please enter a player name (usage: @unban <char name>)."
+msgstr ""
+
+#. code: 1024: Please enter a player name (usage: @unblock <char name>).
+#: conf/messages.conf:793
+msgid "Please enter a player name (usage: @unblock <char name>)."
+msgstr ""
+
+#. code: 1135: Please enter a player name (usage: @unjail/@discharge <char_name>).
+#: conf/messages.conf:950
+msgid "Please enter a player name (usage: @unjail/@discharge <char_name>)."
+msgstr ""
+
+#. code: 1234: Please enter a player name (usage: @unmute <char name>).
+#: conf/messages.conf:1142
+msgid "Please enter a player name (usage: @unmute <char name>)."
+msgstr ""
+
+#. code: 910: Please enter a player name (usage: @where <char name>).
+#: conf/messages.conf:662
+msgid "Please enter a player name (usage: @where <char name>)."
+msgstr ""
+
+#. code: 996: Please enter a position and an amount (usage: @refine <equip position> <+/- amount>).
+#: conf/messages.conf:733
+msgid "Please enter a position and an amount (usage: @refine <equip position> <+/- amount>)."
+msgstr ""
+
+#. code: 1027: Please enter a quest skill ID.
+#: conf/messages.conf:802
+msgid "Please enter a quest skill ID."
+msgstr ""
+
+#. code: 1132: Please enter a script file name (usage: @loadnpc <file name>).
+#: conf/messages.conf:941
+msgid "Please enter a script file name (usage: @loadnpc <file name>)."
+msgstr ""
+
+#. code: 1163: Please enter a skill name to look up (usage: @skillid <skill name>).
+#: conf/messages.conf:1010
+msgid "Please enter a skill name to look up (usage: @skillid <skill name>)."
+msgstr ""
+
+#. code: 1217: Please enter a sound filename (usage: @sound <filename>).
+#: conf/messages.conf:1107
+msgid "Please enter a sound filename (usage: @sound <filename>)."
+msgstr ""
+
+#. code: 918: Please enter a speed value (usage: @speed <%d-%d>).
+#: conf/messages.conf:678
+msgid "Please enter a speed value (usage: @speed <%d-%d>)."
+msgstr ""
+
+#. code: 1009: Please enter a status type/flag (usage: @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}).
+#: conf/messages.conf:752
+msgid "Please enter a status type/flag (usage: @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}})."
+msgstr ""
+
+#. code: 1297: Please enter a time in minutes (usage: @mutearea/@stfu <time in minutes>).
+#: conf/messages.conf:1245
+msgid "Please enter a time in minutes (usage: @mutearea/@stfu <time in minutes>)."
+msgstr ""
+
+#. code: l("Please enter a valid amount.");
+#: npc/001-2-19/lloyd.txt:204
+#: npc/001-1/fexil.txt:106
+#: npc/001-2-19/lloyd.txt:179
+#, no-c-format
+msgid "Please enter a valid amount."
+msgstr ""
+
+#. code: 1014: Please enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>).
+#: conf/messages.conf:767
+msgid "Please enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>)."
+msgstr ""
+
+#. code: 1017: Please enter a valid number (usage: @pethungry <0-100>).
+#: conf/messages.conf:776
+msgid "Please enter a valid number (usage: @pethungry <0-100>)."
+msgstr ""
+
+#. code: 1008: Please enter a valid position (usage: @memo <memo_position:%d-%d>).
+#: conf/messages.conf:749
+msgid "Please enter a valid position (usage: @memo <memo_position:%d-%d>)."
+msgstr ""
+
+#. code: 1016: Please enter a valid value (usage: @petfriendly <0-1000>).
+#: conf/messages.conf:773
+msgid "Please enter a valid value (usage: @petfriendly <0-1000>)."
+msgstr ""
+
+#. code: 1013: Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>).
+#: conf/messages.conf:764
+msgid "Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>)."
+msgstr ""
+
+#. code: 984: Please enter all parameters (usage: @item2 <item name/ID> <quantity>).
+#: conf/messages.conf:704
+msgid "Please enter all parameters (usage: @item2 <item name/ID> <quantity>)."
+msgstr ""
+
+#. code: 296: Please enter all parameters (usage: @itembound2 <item name/ID> <quantity>
+#: conf/messages.conf:295
+msgid "Please enter all parameters (usage: @itembound2 <item name/ID> <quantity>"
+msgstr ""
+
+#. code: 1028: Please enter an amount (usage: @spiritball <number: 0-%d>).
+#: conf/messages.conf:805
+msgid "Please enter an amount (usage: @spiritball <number: 0-%d>)."
+msgstr ""
+
+#. code: 1012: Please enter an amount (usage: @zeny <amount>).
+#: conf/messages.conf:761
+msgid "Please enter an amount (usage: @zeny <amount>)."
+msgstr ""
+
+#. code: 1322: Please enter an amount.
+#: conf/messages.conf:1292
+msgid "Please enter an amount."
+msgstr ""
+
+#. code: 1152: Please enter an effect number (usage: @effect <effect number>).
+#: conf/messages.conf:989
+msgid "Please enter an effect number (usage: @effect <effect number>)."
+msgstr ""
+
+#. code: 1258: Please enter an intimacy value (usage: @homfriendly <intimacy value [0-1000]>).
+#: conf/messages.conf:1184
+msgid "Please enter an intimacy value (usage: @homfriendly <intimacy value [0-1000]>)."
+msgstr ""
+
+#. code: 983: Please enter an item name or ID (usage: @item <item name/ID> <quantity>).
+#: conf/messages.conf:701
+msgid "Please enter an item name or ID (usage: @item <item name/ID> <quantity>)."
+msgstr ""
+
+#. code: 295: Please enter an item name or ID (usage: @itembound <item name/ID> <quantity> <bound_type>).
+#: conf/messages.conf:294
+msgid "Please enter an item name or ID (usage: @itembound <item name/ID> <quantity> <bound_type>)."
+msgstr ""
+
+#. code: 1276: Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>).
+#: conf/messages.conf:1214
+msgid "Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>)."
+msgstr ""
+
+#. code: 1355: Please enter an item name/ID, a quantity, and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>).
+#: conf/messages.conf:1337
+msgid "Please enter an item name/ID, a quantity, and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>)."
+msgstr ""
+
+#. code: 1007: Please enter at least one item name/ID (usage: @produce <equip name/ID> <element> <# of very's>).
+#: conf/messages.conf:746
+msgid "Please enter at least one item name/ID (usage: @produce <equip name/ID> <element> <# of very's>)."
+msgstr ""
+
+#. code: 921: Please enter at least one option.
+#: conf/messages.conf:687
+msgid "Please enter at least one option."
+msgstr ""
+
+#. code: 1118: Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
+#. code: 1038: Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
+#: conf/messages.conf:831
+#: conf/messages.conf:911
+msgid "Please enter at least one valid list number (usage: @mapinfo <0-3> <map>)."
+msgstr ""
+
+#. code: 991: Please enter at least one value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).
+#: conf/messages.conf:719
+msgid "Please enter at least one value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>)."
+msgstr ""
+
+#. code: 1022: Please enter ban time and a player name (usage: @ban <time> <char name>).
+#: conf/messages.conf:789
+msgid "Please enter ban time and a player name (usage: @ban <time> <char name>)."
+msgstr ""
+
+#. code: 981: Please enter color and message (usage: @kamic <color> <message>).
+#: conf/messages.conf:697
+msgid "Please enter color and message (usage: @kamic <color> <message>)."
+msgstr ""
+
+#. code: 1304: Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>).
+#: conf/messages.conf:1260
+msgid "Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>)."
+msgstr ""
+
+#. code: 1147: Please enter guild name/ID (usage: @undisguiseguild <guild name/ID>).
+#: conf/messages.conf:974
+msgid "Please enter guild name/ID (usage: @undisguiseguild <guild name/ID>)."
+msgstr ""
+
+#. code: 1284: Please enter item name/ID (usage: @whodrops <item name/ID>).
+#: conf/messages.conf:1224
+msgid "Please enter item name/ID (usage: @whodrops <item name/ID>)."
+msgstr ""
+
+#. code: 1031: Please enter part of an item name (usage: @idsearch <part_of_item_name>).
+#: conf/messages.conf:814
+msgid "Please enter part of an item name (usage: @idsearch <part_of_item_name>)."
+msgstr ""
+
+#. code: speech 1, l("Please enter the combat zone on the left.");
+#: npc/001-2-36/training_room_npc.txt:65
+#, no-c-format
+msgid "Please enter the combat zone on the left."
+msgstr ""
+
+#. code: 1222: Please enter the correct parameters (usage: @npctalk <npc name>, <message>).
+#: conf/messages.conf:1118
+msgid "Please enter the correct parameters (usage: @npctalk <npc name>, <message>)."
+msgstr ""
+
+#. code: 1223: Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>).
+#: conf/messages.conf:1119
+msgid "Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>)."
+msgstr ""
+
+#. code: 1151: Please enter two e-mail addresses (usage: @email <current@email> <new@email>).
+#: conf/messages.conf:986
+msgid "Please enter two e-mail addresses (usage: @email <current@email> <new@email>)."
+msgstr ""
+
+#. code: npctalkonce l("Please find daddy...");
+#: npc/001-2-11/mona.txt:57
+#, no-c-format
+msgid "Please find daddy..."
+msgstr ""
+
+#. code: l("Please find my daddy...");
+#: npc/001-2-11/mona.txt:39
+#, no-c-format
+msgid "Please find my daddy..."
+msgstr ""
+
+#. code: l("Please find the small chest, buried somewhere on Artis Hill."),
+#: npc/001-1/qonan.txt:74
+#, no-c-format
+msgid "Please find the small chest, buried somewhere on Artis Hill."
+msgstr ""
+
+#. code: l("Please guide me.")))
+#: npc/001-1/enora.txt:269
+#, no-c-format
+msgid "Please guide me."
+msgstr ""
+
+#. code: 80: Please specify a display name or monster name/id.
+#: conf/messages.conf:97
+msgid "Please specify a display name or monster name/id."
+msgstr ""
+
+#. code: mesq l("Please take this lollypop for your help. Mum says they are bad for my teeth anyway (FIXME)");
+#: npc/001-1/katja.txt:58
+#, no-c-format
+msgid "Please take this lollypop for your help. Mum says they are bad for my teeth anyway (FIXME)"
+msgstr ""
+
+#. code: l("Please try to figure out what went wrong with this order and bring me these potions."),
+#: npc/001-1/enora.txt:233
+#, no-c-format
+msgid "Please try to figure out what went wrong with this order and bring me these potions."
+msgstr ""
+
+#. code: l("Please, have a seat."),
+#: npc/001-2-28/jenna.txt:15
+#, no-c-format
+msgid "Please, have a seat."
+msgstr ""
+
+#. code: 001-2-28,28,28,0 script Plush#001-2-28 NPC_RED,{
+#: npc/001-2-28/plush.txt:8
+#, no-c-format
+msgid "Plush#001-2-28"
+msgstr ""
+
+#. code: Name: "Plushroom Field"
+#: mob_db.conf:510
+#, no-c-format
+msgid "Plushroom Field"
+msgstr ""
+
+#. code: l("Plushrooms you say?"), 0,
+#: npc/001-1/rumly.txt:29
+#, no-c-format
+msgid "Plushrooms you say?"
+msgstr ""
+
+#. code: rif(.@get_look != 6, l("Pompadour")), 6,
+#: npc/functions/barber.txt:19
+#, no-c-format
+msgid "Pompadour"
+msgstr ""
+
+#. code: l("Poor Chelios, I don't envy him..."),
+#: npc/001-1/enora.txt:169
+#, no-c-format
+msgid "Poor Chelios, I don't envy him..."
+msgstr ""
+
+#. code: 1178: Position: 1:Top 2:Middle 3:Bottom 4:Weapon 5:Shield 6:Shoes 7:Robe 8:Body
+#: conf/messages.conf:1037
+msgid "Position: 1:Top 2:Middle 3:Bottom 4:Weapon 5:Shield 6:Shoes 7:Robe 8:Body"
+msgstr ""
+
+#. code: 558: Priest
+#: conf/messages.conf:491
+msgid "Priest"
+msgstr ""
+
+#. code: mes col("-- " + l("Princess Slayer"), 9);
+#: npc/001-2-6/books.txt:122
+#, no-c-format
+msgid "Princess Slayer"
+msgstr ""
+
+#. code: 590: Professor
+#: conf/messages.conf:524
+msgid "Professor"
+msgstr ""
+
+#. code: npctalk3 l("Protect me, please...");
+#: npc/000-2-4/alige.txt:6
+#, no-c-format
+msgid "Protect me, please..."
+msgstr ""
+
+#. code: l("Pull!"), 1,
+#: npc/functions/fishing.txt:95
+#, no-c-format
+msgid "Pull!"
+msgstr ""
+
+#. code: Name: "Pumpkish"
+#: mob_db.conf:834
+#, no-c-format
+msgid "Pumpkish"
+msgstr ""
+
+#. code: rif(.@get_look != 23, l("Punk")), 23,
+#: npc/functions/barber.txt:36
+#, no-c-format
+msgid "Punk"
+msgstr ""
+
+#. code: rif(.@get_look != 8, l("Pure platinum")), 8,
+#: npc/functions/barber.txt:80
+#, no-c-format
+msgid "Pure platinum"
+msgstr ""
+
+#. code: rif(.@get_look != 13, l("Purple plum")), 13,
+#: npc/functions/barber.txt:85
+#, no-c-format
+msgid "Purple plum"
+msgstr ""
+
+#. code: 1046: PvP Flags:
+#: conf/messages.conf:839
+msgid "PvP Flags: "
+msgstr ""
+
+#. code: 31: PvP Off.
+#: conf/messages.conf:57
+msgid "PvP Off."
+msgstr ""
+
+#. code: 32: PvP On.
+#: conf/messages.conf:58
+msgid "PvP On."
+msgstr ""
+
+#. code: 160: PvP is already Off.
+#: conf/messages.conf:168
+msgid "PvP is already Off."
+msgstr ""
+
+#. code: 161: PvP is already On.
+#: conf/messages.conf:169
+msgid "PvP is already On."
+msgstr ""
+
+#. code: 1047: Pvp ON |
+#: conf/messages.conf:840
+msgid "Pvp ON | "
+msgstr ""
+
+#. code: 001-2-39,34,41,0 script Q'Anon NPC_Q_ANON,{
+#: npc/001-2-39/qanon.txt:7
+#, no-c-format
+msgid "Q'Anon"
+msgstr ""
+
+#. code: 000-1,35,69,0 script Q'Muller NPC_ORC_MAN,{
+#: npc/000-1/muller.txt:8
+#, no-c-format
+msgid "Q'Muller"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), L_Bottom,
+#. code: rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), L_Top,
+#: npc/000-1/tibbo.txt:76
+#: npc/000-1/ale.txt:66
+#: npc/000-1/gulukan.txt:127
+#: npc/000-1/astapolos.txt:94
+#: npc/000-1/jalad.txt:75
+#, no-c-format
+msgid "Q'Muller."
+msgstr ""
+
+#. code: 000-0-0,29,28,0 script Q'Onan#000-0-0 NPC_ORC_SAILOR,{
+#: npc/000-0-0/q'onan.txt:7
+#, no-c-format
+msgid "Q'Onan#000-0-0"
+msgstr ""
+
+#. code: 000-2-1,53,38,0 script Q'Onan#000-2-1 NPC_ORC_SAILOR,{
+#: npc/000-2-1/q'onan.txt:7
+#, no-c-format
+msgid "Q'Onan#000-2-1"
+msgstr ""
+
+#. code: 001-1,186,107,0 script Q'Onan#001-1 NPC_QONAN,{
+#: npc/001-1/qonan.txt:12
+#, no-c-format
+msgid "Q'Onan#001-1"
+msgstr ""
+
+#. code: 001-1,65,116,0 script Q'Pid#001-1 NPC_QPID,{
+#: npc/001-1/qpid.txt:6
+#, no-c-format
+msgid "Q'Pid#001-1"
+msgstr ""
+
+#. code: 1377: Quest database has been reloaded.
+#: conf/messages.conf:1369
+msgid "Quest database has been reloaded."
+msgstr ""
+
+#. code: l(menuaction(l("Quit"))), 3;
+#. code: menuaction(l("Quit")), 4;
+#. code: menuaction(l("Quit")), 5;
+#. code: menuaction(l("Quit")), 3;
+#: npc/001-1/calypsan.txt:69
+#: npc/001-1/salem.txt:114
+#: npc/001-2-9/janus.txt:138
+#: npc/001-1/chelios.txt:86
+#: npc/001-2-12/oscar.txt:114
+#: npc/001-2-0/resa.txt:50
+#: npc/001-2-26/ivan.txt:64
+#: npc/001-1/qpid.txt:179
+#, no-c-format
+msgid "Quit"
+msgstr ""
+
+#. code: mesn "Raijin Voice";
+#: npc/000-0/sailors.txt:46
+#, no-c-format
+msgid "Raijin Voice"
+msgstr ""
+
+#. code: 627: Ranger
+#: conf/messages.conf:564
+msgid "Ranger"
+msgstr ""
+
+#. code: 658: Ranger T
+#: conf/messages.conf:598
+msgid "Ranger T"
+msgstr ""
+
+#. code: Name: "Ratto"
+#: mob_db.conf:238
+#, no-c-format
+msgid "Ratto"
+msgstr ""
+
+#. code: 000-2-2,47,30,0 script RattosControl NPC_HIDDEN,{
+#: npc/000-2-2/ratto.txt:19
+#, no-c-format
+msgid "RattosControl"
+msgstr ""
+
+#. code: 001-2-23,47,30,0 script RattosControl#001-2-23 NPC_HIDDEN,{
+#: npc/001-2-23/ratto.txt:19
+#, no-c-format
+msgid "RattosControl#001-2-23"
+msgstr ""
+
+#. code: l("Read it"), L_Content,
+#: npc/001-2-22/note.txt:13
+#, no-c-format
+msgid "Read it"
+msgstr ""
+
+#. code: mesq l("Really? That's kind of you, I accept your help!");
+#: npc/000-1/ale.txt:33
+#, no-c-format
+msgid "Really? That's kind of you, I accept your help!"
+msgstr ""
+
+#. code: 655: Rebellion
+#: conf/messages.conf:594
+msgid "Rebellion"
+msgstr ""
+
+#. code: l("Registration is open for everybody, but newcomers need to pay a fee for all of the paperwork.");
+#: npc/001-2-19/lloyd.txt:57
+#, no-c-format
+msgid "Registration is open for everybody, but newcomers need to pay a fee for all of the paperwork."
+msgstr ""
+
+#. code: mesq l("Remember, you have to find my brother on the hill east of here");
+#: npc/001-1/katja.txt:23
+#, no-c-format
+msgid "Remember, you have to find my brother on the hill east of here"
+msgstr ""
+
+#. code: select l("Remind me, what should I do?");
+#: npc/001-1/katja.txt:42
+#, no-c-format
+msgid "Remind me, what should I do?"
+msgstr ""
+
+#. code: 411: Removed %d Kafra points. Total %d points.
+#: conf/messages.conf:452
+msgid "Removed %d Kafra points. Total %d points."
+msgstr ""
+
+#. code: 410: Removed %d cash points. Total %d points.
+#: conf/messages.conf:451
+msgid "Removed %d cash points. Total %d points."
+msgstr ""
+
+#. code: 1442: Removed all bans from the '%s' channel
+#: conf/messages.conf:1459
+msgid "Removed all bans from the '%s' channel"
+msgstr ""
+
+#. code: 1494: Removed item type: '%s' from your autoloottype list.
+#: conf/messages.conf:1533
+msgid "Removed item type: '%s' from your autoloottype list."
+msgstr ""
+
+#. code: 1194: Removed item: '%s'/'%s' {%d} from your autolootitem list.
+#: conf/messages.conf:1065
+msgid "Removed item: '%s'/'%s' {%d} from your autolootitem list."
+msgstr ""
+
+#. code: 001-2-0,37,28,0 script Resa NPC_ELVEN_FEMALE_ARMOR_SHOP,{
+#: npc/001-2-0/resa.txt:16
+#, no-c-format
+msgid "Resa"
+msgstr ""
+
+#. code: 1324: Reset 'Feeling' maps.
+#: conf/messages.conf:1298
+msgid "Reset 'Feeling' maps."
+msgstr ""
+
+#. code: 1089: Reset |
+#: conf/messages.conf:882
+msgid "Reset | "
+msgstr ""
+
+#. code: 1306: Returned to normal state.
+#: conf/messages.conf:1264
+msgid "Returned to normal state."
+msgstr ""
+
+#. code: 1307: Returned to real name.
+#: conf/messages.conf:1267
+msgid "Returned to real name."
+msgstr ""
+
+#. code: 1356: Returning to normal font.
+#: conf/messages.conf:1340
+msgid "Returning to normal font."
+msgstr ""
+
+#. code: mesq l("Right! Ours is an earthsea realm. You see, sailors are swift at their tasks when out of sight of land, but docked by this verdant jewel, they have it so good, they are just taking too much time bringing all the food back to the ship. Maybe you can help them.");
+#: npc/000-1/gugli.txt:66
+#, no-c-format
+msgid "Right! Ours is an earthsea realm. You see, sailors are swift at their tasks when out of sight of land, but docked by this verdant jewel, they have it so good, they are just taking too much time bringing all the food back to the ship. Maybe you can help them."
+msgstr ""
+
+#. code: 000-2-1,56,32,0 script RightBarrierCheck NPC_HIDDEN,0,2,{
+#: npc/000-2-1/arpan.txt:59
+#, no-c-format
+msgid "RightBarrierCheck"
+msgstr ""
+
+#. code: 000-2-1,54,36,0 script RightDoorCheck NPC_HIDDEN,0,0,{
+#: npc/000-2-1/arpan.txt:25
+#, no-c-format
+msgid "RightDoorCheck"
+msgstr ""
+
+#. code: 001-2-4,27,33,0 script Robin NPC_ROBIN,{
+#: npc/001-2-4/robin.txt:6
+#, no-c-format
+msgid "Robin"
+msgstr ""
+
+#. code: 566: Rogue
+#: conf/messages.conf:499
+msgid "Rogue"
+msgstr ""
+
+#. code: 631: Royal Guard
+#: conf/messages.conf:568
+msgid "Royal Guard"
+msgstr ""
+
+#. code: 662: Royal Guard T
+#: conf/messages.conf:602
+msgid "Royal Guard T"
+msgstr ""
+
+#. code: else if (.@rand == 1) npctalk3 l("Rrrr... Pchhhh...");
+#: npc/functions/asleep.txt:14
+#, no-c-format
+msgid "Rrrr... Pchhhh..."
+msgstr ""
+
+#. code: l("Rumly is hiding behind the tree.");
+#: npc/001-1/rumly.txt:110
+#, no-c-format
+msgid "Rumly is hiding behind the tree."
+msgstr ""
+
+#. code: 001-1,35,125,0 script Rumly#001-1 NPC_RUMLY,{
+#: npc/001-1/rumly.txt:16
+#, no-c-format
+msgid "Rumly#001-1"
+msgstr ""
+
+#. code: 625: Rune Knight
+#: conf/messages.conf:562
+msgid "Rune Knight"
+msgstr ""
+
+#. code: 656: Rune Knight T
+#: conf/messages.conf:596
+msgid "Rune Knight T"
+msgstr ""
+
+#. code: mesq l("SO WHAT'S UP?! WHAT ARE YOU DOING?!");
+#: npc/000-1/darlin.txt:79
+#, no-c-format
+msgid "SO WHAT'S UP?! WHAT ARE YOU DOING?!"
+msgstr ""
+
+#. code: narrator 1, l("Sadly, you found nothing but dirt.");
+#: npc/items/shovel.txt:79
+#, no-c-format
+msgid "Sadly, you found nothing but dirt."
+msgstr ""
+
+#. code: 565: Sage
+#: conf/messages.conf:498
+msgid "Sage"
+msgstr ""
+
+#. code: 000-0,23,20,0 script Sailors NPC_SAILORS,6,6,{
+#: npc/000-0/sailors.txt:9
+#, no-c-format
+msgid "Sailors"
+msgstr ""
+
+#. code: 1074: Sakura |
+#: conf/messages.conf:867
+msgid "Sakura | "
+msgstr ""
+
+#. code: 001-1,57,118,0 script Salem#001-1 NPC_SALEM,{
+#: npc/001-1/salem.txt:14
+#, no-c-format
+msgid "Salem#001-1"
+msgstr ""
+
+#. code: 001-2-34,29,27,0 script Samantha NPC_SAMANTHA,{
+#: npc/001-2-34/samantha.txt:6
+#, no-c-format
+msgid "Samantha"
+msgstr ""
+
+#. code: 000-1,74,111,0 script Sapartan NPC_SAPARTAN,{
+#: npc/000-1/sapartan.txt:7
+#, no-c-format
+msgid "Sapartan"
+msgstr ""
+
+#. code: 261: Script could not be loaded.
+#: conf/messages.conf:258
+msgid "Script could not be loaded."
+msgstr ""
+
+#. code: 262: Script loaded.
+#: conf/messages.conf:259
+msgid "Script loaded."
+msgstr ""
+
+#. code: 100: Scripts have been reloaded.
+#: conf/messages.conf:115
+msgid "Scripts have been reloaded."
+msgstr ""
+
+#. code: l("Sea water?! I will not help you with your evil plan!"), L_Quit,
+#: npc/000-2-1/chefgado.txt:87
+#, no-c-format
+msgid "Sea water?! I will not help you with your evil plan!"
+msgstr ""
+
+#. code: 77: Search results for '%s' (name: id):
+#: conf/messages.conf:94
+msgid "Search results for '%s' (name: id):"
+msgstr ""
+
+#. code: mesq l("Secondly, choose wisely which weapon is suited for you. Some people like to face their enemies closely with a heavy axe, others prefer to attack from a distance with a bow for example.");
+#: npc/000-1/sapartan.txt:66
+#, no-c-format
+msgid "Secondly, choose wisely which weapon is suited for you. Some people like to face their enemies closely with a heavy axe, others prefer to attack from a distance with a bow for example."
+msgstr ""
+
+#. code: l("See you aboard."), L_Quit;
+#: npc/000-1/ale.txt:29
+#, no-c-format
+msgid "See you aboard."
+msgstr ""
+
+#. code: npctalk3 l("See you later!");
+#. code: l("See you later!"),
+#: npc/001-1/cookiemaster.txt:249
+#: npc/functions/goodbye.txt:10
+#, no-c-format
+msgid "See you later!"
+msgstr ""
+
+#. code: speech 1, l("See you next time!");
+#: npc/001-1/salem.txt:88
+#, no-c-format
+msgid "See you next time!"
+msgstr ""
+
+#. code: l("See you soon!"),
+#: npc/functions/goodbye.txt:11
+#, no-c-format
+msgid "See you soon!"
+msgstr ""
+
+#. code: setarray .byemsg$[0], l("See you!"),
+#. code: l("See you!"), L_Quit;
+#: npc/000-1/gugli.txt:97
+#: npc/functions/goodbye.txt:9
+#, no-c-format
+msgid "See you!"
+msgstr ""
+
+#. code: l("See you! And come back with the plushrooms!");
+#: npc/001-1/rumly.txt:100
+#, no-c-format
+msgid "See you! And come back with the plushrooms!"
+msgstr ""
+
+#. code: l("See you.")))
+#. code: l("See you."), L_Quit,
+#: npc/001-2-27/kaylo.txt:14
+#: npc/000-1/silvio.txt:165
+#, no-c-format
+msgid "See you."
+msgstr ""
+
+#. code: l("Seek a colorant for that material:"),
+#: npc/001-1/calypsan.txt:20
+#, no-c-format
+msgid "Seek a colorant for that material:"
+msgstr ""
+
+#. code: rif(.@gugli > 1, l("Seems I've helped everyone here. I don't know what to do now!")), L_Annoyed,
+#: npc/000-1/maxe.txt:28
+#, no-c-format
+msgid "Seems I've helped everyone here. I don't know what to do now!"
+msgstr ""
+
+#. code: mesq l("Seems yummy! Let me taste it!");
+#: npc/000-2-0/julia.txt:205
+#, no-c-format
+msgid "Seems yummy! Let me taste it!"
+msgstr ""
+
+#. code: 88: Sending request to login server...
+#: conf/messages.conf:103
+msgid "Sending request to login server..."
+msgstr ""
+
+#. code: 258: Sent packet 0x%x (%d)
+#: conf/messages.conf:255
+msgid "Sent packet 0x%x (%d)"
+msgstr ""
+
+#. code: 001-2-32,27,27,0 script Serena NPC_SERENA,{
+#: npc/001-2-32/serena.txt:6
+#, no-c-format
+msgid "Serena"
+msgstr ""
+
+#. code: l("Seriously? It's just a cookie you know... Tell me what I should do to get one."), L_MTaskExpanation,
+#: npc/001-1/cookiemaster.txt:77
+#, no-c-format
+msgid "Seriously? It's just a cookie you know... Tell me what I should do to get one."
+msgstr ""
+
+#. code: mesq l("Seriously?!");
+#: npc/000-1/silvio.txt:111
+#, no-c-format
+msgid "Seriously?!"
+msgstr ""
+
+#. code: 245: Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds.
+#: conf/messages.conf:242
+msgid "Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds."
+msgstr ""
+
+#. code: 419: Server is jammed due to over populated.
+#: conf/messages.conf:412
+msgid "Server is jammed due to over populated."
+msgstr ""
+
+#. code: 230: Server time (normal time): %A, %B %d %Y %X.
+#: conf/messages.conf:227
+msgid "Server time (normal time): %A, %B %d %Y %X."
+msgstr ""
+
+#. code: 1233: Set battle_config as requested.
+#: conf/messages.conf:1139
+msgid "Set battle_config as requested."
+msgstr ""
+
+#. code: 307: Seven Castles
+#: conf/messages.conf:308
+msgid "Seven Castles"
+msgstr ""
+
+#. code: 317: Seventeen Castles
+#: conf/messages.conf:318
+msgid "Seventeen Castles"
+msgstr ""
+
+#. code: 637: Shadow Chaser
+#: conf/messages.conf:576
+msgid "Shadow Chaser"
+msgstr ""
+
+#. code: 668: Shadow Chaser T
+#: conf/messages.conf:608
+msgid "Shadow Chaser T"
+msgstr ""
+
+#. code: mesq l("She is a good friend of mine... We wanted to marry a few weeks before her accident but...");
+#: npc/000-2-1/dan.txt:65
+#, no-c-format
+msgid "She is a good friend of mine... We wanted to marry a few weeks before her accident but..."
+msgstr ""
+
+#. code: mesq l("She is the nurse and shipkeeper of this ship.");
+#: npc/000-2-3/nard.txt:131
+#, no-c-format
+msgid "She is the nurse and shipkeeper of this ship."
+msgstr ""
+
+#. code: l("She is very skilled when it comes to weaving an ordinary piece of cloth into a wonderful work of art!"),
+#: npc/001-1/enora.txt:46
+#, no-c-format
+msgid "She is very skilled when it comes to weaving an ordinary piece of cloth into a wonderful work of art!"
+msgstr ""
+
+#. code: l("She is waiting for you on the dock."),
+#. code: l("She is waiting for you on the dock.");
+#: npc/001-2-21/julia.txt:134
+#: npc/001-1/devis.txt:15
+#, no-c-format
+msgid "She is waiting for you on the dock."
+msgstr ""
+
+#. code: mesq l("She said she will accept me when pious will have teeth. It's just a matter of time, you see?");
+#: npc/000-1/silvio.txt:101
+#, no-c-format
+msgid "She said she will accept me when pious will have teeth. It's just a matter of time, you see?"
+msgstr ""
+
+#. code: rif(.@q == 0, l("She told me that you had some tasks for me.")), 0,
+#: npc/001-1/enora.txt:372
+#, no-c-format
+msgid "She told me that you had some tasks for me."
+msgstr ""
+
+#. code: l("She wants? What if I don't want?"),
+#: npc/001-1/qpid.txt:113
+#, no-c-format
+msgid "She wants? What if I don't want?"
+msgstr ""
+
+#. code: mesq lg("She's on the upper level, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!", "She's on the upper level, yeye can't miss her. She's the only girl in this crew.");
+#: npc/000-2-1/arpan.txt:174
+#, no-c-format
+msgid "She's on the upper level, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!#0"
+msgstr ""
+
+#. code: mesq lg("She's on the upper level, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!", "She's on the upper level, yeye can't miss her. She's the only girl in this crew.");
+#: npc/000-2-1/arpan.txt:174
+#, no-c-format
+msgid "She's on the upper level, yeye can't miss her. She's the only girl in this crew.#1"
+msgstr ""
+
+#. code: mesq l("Shhht, don't say it that loud...");
+#: npc/000-2-1/chefgado.txt:143
+#, no-c-format
+msgid "Shhht, don't say it that loud..."
+msgstr ""
+
+#. code: mesq l("Shht shht!");
+#: npc/001-1/cookiemaster.txt:119
+#: npc/001-1/cookiemaster.txt:27
+#, no-c-format
+msgid "Shht shht!"
+msgstr ""
+
+#. code: 881: Shop is out of stock! Come again later!
+#: conf/messages.conf:640
+msgid "Shop is out of stock! Come again later!"
+msgstr ""
+
+#. code: rif(.@get_look != 9, l("Short and curly")), 9,
+#: npc/functions/barber.txt:22
+#, no-c-format
+msgid "Short and curly"
+msgstr ""
+
+#. code: rif(.@get_look != 25, l("Side strand")), 25,
+#: npc/functions/barber.txt:38
+#, no-c-format
+msgid "Side strand"
+msgstr ""
+
+#. code: 001-1,161,72,0 script Sign#001-1-s-alchemist NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:156
+#, no-c-format
+msgid "Sign#001-1-s-alchemist"
+msgstr ""
+
+#. code: 001-1,95,111,0 script Sign#001-1-s-blacksmith NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:106
+#, no-c-format
+msgid "Sign#001-1-s-blacksmith"
+msgstr ""
+
+#. code: 001-1,91,66,0 script Sign#001-1-s-cityhall NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:96
+#, no-c-format
+msgid "Sign#001-1-s-cityhall"
+msgstr ""
+
+#. code: 001-1,55,86,0 script Sign#001-1-s-exit-l-dir NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:36
+#, no-c-format
+msgid "Sign#001-1-s-exit-l-dir"
+msgstr ""
+
+#. code: 001-1,171,48,0 script Sign#001-1-s-hill NPC_OFFSET_NO_SPRITE,{
+#: npc/001-1/sign.txt:146
+#, no-c-format
+msgid "Sign#001-1-s-hill"
+msgstr ""
+
+#. code: 001-1,115,88,0 script Sign#001-1-s-inn NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:116
+#, no-c-format
+msgid "Sign#001-1-s-inn"
+msgstr ""
+
+#. code: 001-1,134,85,0 script Sign#001-1-s-innright NPC_OFFSET_NO_SPRITE,{
+#: npc/001-1/sign.txt:126
+#, no-c-format
+msgid "Sign#001-1-s-innright"
+msgstr ""
+
+#. code: 001-1,53,56,0 script Sign#001-1-s-legion NPC_OFFSET_NO_SPRITE,{
+#: npc/001-1/sign.txt:76
+#, no-c-format
+msgid "Sign#001-1-s-legion"
+msgstr ""
+
+#. code: 001-1,59,85,0 script Sign#001-1-s-legiondir NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:46
+#, no-c-format
+msgid "Sign#001-1-s-legiondir"
+msgstr ""
+
+#. code: 001-1,60,56,0 script Sign#001-1-s-legionright NPC_OFFSET_NO_SPRITE,{
+#: npc/001-1/sign.txt:86
+#, no-c-format
+msgid "Sign#001-1-s-legionright"
+msgstr ""
+
+#. code: 001-1,57,80,0 script Sign#001-1-s-library NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:56
+#, no-c-format
+msgid "Sign#001-1-s-library"
+msgstr ""
+
+#. code: 001-1,57,71,0 script Sign#001-1-s-lightarmor NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:66
+#, no-c-format
+msgid "Sign#001-1-s-lightarmor"
+msgstr ""
+
+#. code: 001-1,73,119,0 script Sign#001-1-s-market NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:6
+#, no-c-format
+msgid "Sign#001-1-s-market"
+msgstr ""
+
+#. code: 001-1,57,88,0 script Sign#001-1-s-marketdir NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:26
+#, no-c-format
+msgid "Sign#001-1-s-marketdir"
+msgstr ""
+
+#. code: 001-1,48,122,0 script Sign#001-1-s-marketright NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:16
+#, no-c-format
+msgid "Sign#001-1-s-marketright"
+msgstr ""
+
+#. code: 001-1,118,36,0 script Sign#001-1-s-merchantg NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:136
+#, no-c-format
+msgid "Sign#001-1-s-merchantg"
+msgstr ""
+
+#. code: 001-1,175,76,0 script Sign#001-1-s-warehouse NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:166
+#, no-c-format
+msgid "Sign#001-1-s-warehouse"
+msgstr ""
+
+#. code: rif(.@get_look != 19, l("Silver Grey")), 19,
+#: npc/functions/barber.txt:91
+#, no-c-format
+msgid "Silver Grey"
+msgstr ""
+
+#. code: 000-1,86,99,0 script Silvio NPC_SILVIO,{
+#: npc/000-1/silvio.txt:7
+#, no-c-format
+msgid "Silvio"
+msgstr ""
+
+#. code: mesq l("Silvio for example?");
+#: npc/000-1/gugli.txt:173
+#, no-c-format
+msgid "Silvio for example?"
+msgstr ""
+
+#. code: mes col(l("Silvio starts to speak to his bottle, you leave, letting him have a private conversation."), 9);
+#: npc/000-1/silvio.txt:133
+#, no-c-format
+msgid "Silvio starts to speak to his bottle, you leave, letting him have a private conversation."
+msgstr ""
+
+#. code: mesq l("Simply contact them, by forum or wispers or irc. When you are helpful and kind, they respond in kind. And in time they may surely add you to my cookie list!");
+#: npc/001-1/cookiemaster.txt:131
+#, no-c-format
+msgid "Simply contact them, by forum or wispers or irc. When you are helpful and kind, they respond in kind. And in time they may surely add you to my cookie list!"
+msgstr ""
+
+#. code: l("Since Don settled in Artis he and his band refused to register to the Merchant Guild."),
+#: npc/001-2-19/lloyd.txt:41
+#, no-c-format
+msgid "Since Don settled in Artis he and his band refused to register to the Merchant Guild."
+msgstr ""
+
+#. code: mes l("Sincerely yours, Dan") + "";
+#: npc/001-2-22/note.txt:30
+#, no-c-format
+msgid "Sincerely yours, Dan"
+msgstr ""
+
+#. code: 306: Six Castles
+#: conf/messages.conf:307
+msgid "Six Castles"
+msgstr ""
+
+#. code: 316: Sixteen Castles
+#: conf/messages.conf:317
+msgid "Sixteen Castles"
+msgstr ""
+
+#. code: 1303: Size change applied.
+#: conf/messages.conf:1257
+msgid "Size change applied."
+msgstr ""
+
+#. code: 99: Skill database has been reloaded.
+#: conf/messages.conf:114
+msgid "Skill database has been reloaded."
+msgstr ""
+
+#. code: 1321: Skill delay failures are now shown.
+#: conf/messages.conf:1289
+msgid "Skill delay failures are now shown."
+msgstr ""
+
+#. code: 1320: Skill delay failures will not be shown.
+#: conf/messages.conf:1288
+msgid "Skill delay failures will not be shown."
+msgstr ""
+
+#. code: 243: Skills have been disabled in this map.
+#: conf/messages.conf:240
+msgid "Skills have been disabled in this map."
+msgstr ""
+
+#. code: 244: Skills have been enabled in this map.
+#: conf/messages.conf:241
+msgid "Skills have been enabled in this map."
+msgstr ""
+
+#. code: 132: Slave clone spawned.
+#: conf/messages.conf:148
+msgid "Slave clone spawned."
+msgstr ""
+
+#. code: 586: Sniper
+#: conf/messages.conf:520
+msgid "Sniper"
+msgstr ""
+
+#. code: 1203: Snow has stopped falling.
+#: conf/messages.conf:1079
+msgid "Snow has stopped falling."
+msgstr ""
+
+#. code: 1072: Snow |
+#: conf/messages.conf:865
+msgid "Snow | "
+msgstr ""
+
+#. code: l("So I was going to ask if maybe you would be interested in giving me a hand with a few errands.");
+#: npc/001-1/enora.txt:136
+#, no-c-format
+msgid "So I was going to ask if maybe you would be interested in giving me a hand with a few errands."
+msgstr ""
+
+#. code: setarray .RandomFailureMessages$[0], l("So close!"), l("It escaped!"), l("Almost got it!"), l("Oh, the little...");
+#: npc/001-1/flyingpiou.txt:88
+#, no-c-format
+msgid "So close!"
+msgstr ""
+
+#. code: if (.@rand == 3) npctalk3 l("So finally someone has came to visit me?");
+#. code: mesq l("So finally someone has came to visit me?");
+#: npc/000-1/astapolos.txt:22
+#: npc/functions/sailortalk.txt:20
+#, no-c-format
+msgid "So finally someone has came to visit me?"
+msgstr ""
+
+#. code: l("So in a hurry, I forgot to take enough bait for fishing."),
+#: npc/001-1/eugene.txt:30
+#, no-c-format
+msgid "So in a hurry, I forgot to take enough bait for fishing."
+msgstr ""
+
+#. code: mesq l("So it seems I have another stomach to fill. Those bastards have no respect for who feeds them every damn day!");
+#: npc/000-2-1/chefgado.txt:39
+#, no-c-format
+msgid "So it seems I have another stomach to fill. Those bastards have no respect for who feeds them every damn day!"
+msgstr ""
+
+#. code: mesq lg("So that's why we wanted to warn you, maybe she comes from that guild, as that sign was on her raft.", "So that's why we wanted to warn you, maybe he comes from that guild, as that sign was on his raft.");
+#: npc/000-2-3/sailors.txt:16
+#, no-c-format
+msgid "So that's why we wanted to warn you, maybe he comes from that guild, as that sign was on his raft.#1"
+msgstr ""
+
+#. code: mesq lg("So that's why we wanted to warn you, maybe she comes from that guild, as that sign was on her raft.", "So that's why we wanted to warn you, maybe he comes from that guild, as that sign was on his raft.");
+#: npc/000-2-3/sailors.txt:16
+#, no-c-format
+msgid "So that's why we wanted to warn you, maybe she comes from that guild, as that sign was on her raft.#0"
+msgstr ""
+
+#. code: l("So you're under the control of a dictatorship? That's... reassuring!"), L_Control,
+#: npc/001-1/cookiemaster.txt:113
+#, no-c-format
+msgid "So you're under the control of a dictatorship? That's... reassuring!"
+msgstr ""
+
+#. code: mesq l("So, do you have anything for me today?");
+#: npc/000-2-1/alige.txt:264
+#: npc/001-2-22/alige.txt:268
+#, no-c-format
+msgid "So, do you have anything for me today?"
+msgstr ""
+
+#. code: mesq l("So, do you still want a cookie?");
+#: npc/001-1/cookiemaster.txt:145
+#, no-c-format
+msgid "So, do you still want a cookie?"
+msgstr ""
+
+#. code: l("So, everything went fine?");
+#: npc/001-1/enora.txt:170
+#, no-c-format
+msgid "So, everything went fine?"
+msgstr ""
+
+#. code: mesq l("So, how do you feel? I see that Julia did a marvelous job! You look like you're in good health now.");
+#: npc/000-2-3/nard.txt:58
+#, no-c-format
+msgid "So, how do you feel? I see that Julia did a marvelous job! You look like you're in good health now."
+msgstr ""
+
+#. code: l("So, how is it going? Did you meet any other crew members yet?");
+#: npc/000-2-3/elmo.txt:30
+#, no-c-format
+msgid "So, how is it going? Did you meet any other crew members yet?"
+msgstr ""
+
+#. code: l("So, search for answers."),
+#: npc/000-0-1/narrator.txt:19
+#, no-c-format
+msgid "So, search for answers."
+msgstr ""
+
+#. code: l("So, what can I do for you?");
+#: npc/000-1/gugli.txt:62
+#, no-c-format
+msgid "So, what can I do for you?"
+msgstr ""
+
+#. code: l("So, what do you say?");
+#: npc/001-1/qonan.txt:44
+#, no-c-format
+msgid "So, what do you say?"
+msgstr ""
+
+#. code: mesq l("So, what was I saying?");
+#: npc/000-1/silvio.txt:61
+#, no-c-format
+msgid "So, what was I saying?"
+msgstr ""
+
+#. code: l("So, where is my piou? You should not keep an old man waiting. Go and catch it like you said you would.");
+#: npc/001-1/salem.txt:96
+#, no-c-format
+msgid "So, where is my piou? You should not keep an old man waiting. Go and catch it like you said you would."
+msgstr ""
+
+#. code: mesq lg("So, which good wind brought you here? Were you on your raft to meet me? Or is it because you've heard of my feats at Artis?", "So, which good wind brought you here? Were you on your raft to meet my Julia? Or is it because you wanted to see the beautiful waitress' at Artis?");
+#: npc/000-1/silvio.txt:23
+#, no-c-format
+msgid "So, which good wind brought you here? Were you on your raft to meet me? Or is it because you've heard of my feats at Artis?#0"
+msgstr ""
+
+#. code: mesq lg("So, which good wind brought you here? Were you on your raft to meet me? Or is it because you've heard of my feats at Artis?", "So, which good wind brought you here? Were you on your raft to meet my Julia? Or is it because you wanted to see the beautiful waitress' at Artis?");
+#: npc/000-1/silvio.txt:23
+#, no-c-format
+msgid "So, which good wind brought you here? Were you on your raft to meet my Julia? Or is it because you wanted to see the beautiful waitress' at Artis?#1"
+msgstr ""
+
+#. code: mesq lg("So, you finally woke up? We all thought you were in something like... You know, one of these long comas.");
+#: npc/000-2-1/dan.txt:37
+#, no-c-format
+msgid "So, you finally woke up? We all thought you were in something like... You know, one of these long comas.#0"
+msgstr ""
+
+#. code: mesq lg("So, you finally woke up? We all thought you were in something like... You know, one of these long comas.");
+#: npc/000-2-1/dan.txt:37
+#, no-c-format
+msgid "So, you finally woke up? We all thought you were in something like... You know, one of these long comas.#1"
+msgstr ""
+
+#. code: l("So? You haven't exploded yet! Are you getting anything?");
+#: npc/001-1/enora.txt:101
+#, no-c-format
+msgid "So? You haven't exploded yet! Are you getting anything?"
+msgstr ""
+
+#. code: mes col(l("Some Bandanas and Sailor Hats are inside this box."), 9);
+#: npc/000-2-3/box.txt:24
+#, no-c-format
+msgid "Some Bandanas and Sailor Hats are inside this box."
+msgstr ""
+
+#. code: l("Some citizens are worried about the growing number of Fluffies on the hill of Artis."),
+#: npc/001-1/enora.txt:250
+#, no-c-format
+msgid "Some citizens are worried about the growing number of Fluffies on the hill of Artis."
+msgstr ""
+
+#. code: l("Some food."), L_Food,
+#: npc/000-1/tarlan.txt:21
+#, no-c-format
+msgid "Some food."
+msgstr ""
+
+#. code: mesq l("Some of the crew are looking for goods we can trade with at our next destination.");
+#: npc/000-1/lean.txt:23
+#, no-c-format
+msgid "Some of the crew are looking for goods we can trade with at our next destination."
+msgstr ""
+
+#. code: 266: Some of your items cannot be vended and were removed from the shop.
+#: conf/messages.conf:263
+msgid "Some of your items cannot be vended and were removed from the shop."
+msgstr ""
+
+#. code: l("Some tasks will help you become aquainted with Artis. Trust me.");
+#: npc/001-1/enora.txt:143
+#, no-c-format
+msgid "Some tasks will help you become aquainted with Artis. Trust me."
+msgstr ""
+
+#. code: l("Somebody is probably training, better wait for him to finish.");
+#: npc/001-2-34/doors.txt:20
+#: npc/001-2-32/doors.txt:13
+#, no-c-format
+msgid "Somebody is probably training, better wait for him to finish."
+msgstr ""
+
+#. code: mesq l("Somebody is waiting for you outside!");
+#: npc/001-2-21/julia.txt:78
+#, no-c-format
+msgid "Somebody is waiting for you outside!"
+msgstr ""
+
+#. code: l("Somebody tried to stroke the word fish and tried to replace it with sharkes.");
+#: npc/001-1/panels.txt:47
+#, no-c-format
+msgid "Somebody tried to stroke the word \"fish\" and tried to replace it with \"sharkes\"."
+msgstr ""
+
+#. code: mes l("Somehow you don't feel good about your deed");
+#: npc/001-1/trees.txt:82
+#, no-c-format
+msgid "Somehow you don't feel good about your deed"
+msgstr ""
+
+#. code: l("Something else?");
+#: npc/001-2-19/lloyd.txt:289
+#, no-c-format
+msgid "Something else?"
+msgstr ""
+
+#. code: rif(getskilllv(NV_BASIC) < 6, l("Something is wrong with me, I can't smile nor sit.")), L_BasicSkill,
+#. code: rif(getskilllv(1) != 9, l("Something is wrong with me, I can't smile nor sit.")), L_BasicSkill,
+#: npc/000-2-0/julia.txt:52
+#: npc/001-2-21/julia.txt:22
+#, no-c-format
+msgid "Something is wrong with me, I can't smile nor sit."
+msgstr ""
+
+#. code: l("Sometimes a good merchant needs to reach out first. It's on the house, give Chelios my regards!");
+#: npc/001-2-19/lloyd.txt:43
+#, no-c-format
+msgid "Sometimes a good merchant needs to reach out first. It's on the house, give Chelios my regards!"
+msgstr ""
+
+#. code: mesq l("Sometimes, I wish someone would be sent here to help us.");
+#: npc/000-1/jalad.txt:114
+#, no-c-format
+msgid "Sometimes, I wish someone would be sent here to help us."
+msgstr ""
+
+#. code: 632: Sorcerer
+#: conf/messages.conf:569
+msgid "Sorcerer"
+msgstr ""
+
+#. code: 663: Sorcerer T
+#: conf/messages.conf:603
+msgid "Sorcerer T"
+msgstr ""
+
+#. code: speech l("Sorry I busy with other registrations"),
+#: npc/functions/marriage.txt:211
+#, no-c-format
+msgid "Sorry I busy with other registrations"
+msgstr ""
+
+#. code: switch (select (l("Sorry I didn't mean to bother you."),
+#: npc/001-1/qpid.txt:149
+#, no-c-format
+msgid "Sorry I didn't mean to bother you."
+msgstr ""
+
+#. code: l("Sorry buddy, you can't pass by this way, we're moving some furniture."),
+#: npc/001-1/artaxe.txt:8
+#, no-c-format
+msgid "Sorry buddy, you can't pass by this way, we're moving some furniture."
+msgstr ""
+
+#. code: l("Sorry but I have no time for this."), -;
+#: npc/001-2-22/alige.txt:87
+#: npc/000-2-1/alige.txt:87
+#, no-c-format
+msgid "Sorry but I have no time for this."
+msgstr ""
+
+#. code: speech l("Sorry i can't help you. Go away!");
+#: npc/functions/marriage.txt:262
+#, no-c-format
+msgid "Sorry i can't help you. Go away!"
+msgstr ""
+
+#. code: mesq l("Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic spells.");
+#: npc/000-2-1/arpan.txt:186
+#, no-c-format
+msgid "Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic spells."
+msgstr ""
+
+#. code: l("Sorry, I am not in the mood for another fight with these rattos."), -;
+#: npc/000-2-1/peter.txt:163
+#: npc/001-2-22/peter.txt:168
+#: npc/000-2-1/peter.txt:168
+#: npc/001-2-22/peter.txt:163
+#, no-c-format
+msgid "Sorry, I am not in the mood for another fight with these rattos."
+msgstr ""
+
+#. code: switch (select(l("Yes?"), l("Sorry, I have to go.")))
+#: npc/001-2-11/mona.txt:18
+#, no-c-format
+msgid "Sorry, I have to go."
+msgstr ""
+
+#. code: l("Sorry, but I can't tell you anything about that."),
+#. code: l("Sorry, but I can't tell you anything about that."), L_NoChanges,
+#: npc/000-2-0/julia.txt:183
+#: npc/001-2-21/julia.txt:98
+#, no-c-format
+msgid "Sorry, but I can't tell you anything about that."
+msgstr ""
+
+#. code: l("Sorry, but you don't have what I need for bait."),
+#: npc/001-1/eugene.txt:51
+#, no-c-format
+msgid "Sorry, but you don't have what I need for bait."
+msgstr ""
+
+#. code: 184: Sorry, but you have no pet.
+#: conf/messages.conf:192
+msgid "Sorry, but you have no pet."
+msgstr ""
+
+#. code: l("Sorry, doing other things at the moment.")))
+#: npc/001-1/eugene.txt:34
+#, no-c-format
+msgid "Sorry, doing other things at the moment."
+msgstr ""
+
+#. code: 618: Soul Linker
+#: conf/messages.conf:555
+msgid "Soul Linker"
+msgstr ""
+
+#. code: lg("Sounds good!"), 0,
+#: npc/001-1/rumly.txt:65
+#, no-c-format
+msgid "Sounds good!#0"
+msgstr ""
+
+#. code: lg("Sounds good!"), 0,
+#: npc/001-1/rumly.txt:65
+#, no-c-format
+msgid "Sounds good!#1"
+msgstr ""
+
+#. code: menuint rif (.@q == 0, l("Sounds like a good deal to me. I'll do it.")), 0,
+#: npc/001-1/salem.txt:170
+#, no-c-format
+msgid "Sounds like a good deal to me. I'll do it."
+msgstr ""
+
+#. code: 1105: South
+#: conf/messages.conf:898
+msgid "South"
+msgstr ""
+
+#. code: 1106: South East
+#: conf/messages.conf:899
+msgid "South East"
+msgstr ""
+
+#. code: 1104: South West
+#: conf/messages.conf:897
+msgid "South West"
+msgstr ""
+
+#. code: 1227: Specified group does not exist.
+#: conf/messages.conf:1129
+msgid "Specified group does not exist."
+msgstr ""
+
+#. code: 8: Speed changed.
+#: conf/messages.conf:35
+msgid "Speed changed."
+msgstr ""
+
+#. code: 172: Speed returned to normal.
+#: conf/messages.conf:180
+msgid "Speed returned to normal."
+msgstr ""
+
+#. code: l("Spend it wisely this time."),
+#: npc/001-1/rumly.txt:171
+#, no-c-format
+msgid "Spend it wisely this time."
+msgstr ""
+
+#. code: mes col(l("Splash!"), 9);
+#: npc/functions/fishing.txt:91
+#, no-c-format
+msgid "Splash!"
+msgstr ""
+
+#. code: 104: Spying on the %s guild.
+#: conf/messages.conf:119
+msgid "Spying on the %s guild."
+msgstr ""
+
+#. code: 106: Spying on the %s party.
+#: conf/messages.conf:121
+msgid "Spying on the %s party."
+msgstr ""
+
+#. code: 591: Stalker
+#: conf/messages.conf:526
+msgid "Stalker"
+msgstr ""
+
+#. code: 617: Star Gladiator
+#: conf/messages.conf:554
+msgid "Star Gladiator"
+msgstr ""
+
+#. code: 42: Stat changed.
+#: conf/messages.conf:68
+msgid "Stat changed."
+msgstr ""
+
+#. code: 1265: Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d
+#: conf/messages.conf:1197
+msgid "Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d"
+msgstr ""
+
+#. code: 256: Status database has been reloaded.
+#: conf/messages.conf:253
+msgid "Status database has been reloaded."
+msgstr ""
+
+#. code: l("Status point reset can't be undone. Do you really want this?"),
+#: npc/001-1/rumly.txt:122
+#, no-c-format
+msgid "Status point reset can't be undone. Do you really want this?"
+msgstr ""
+
+#. code: npctalk3 l("Stay clear.");
+#: npc/001-1/nalkri.txt:7
+#, no-c-format
+msgid "Stay clear."
+msgstr ""
+
+#. code: switch (select(l("Stay here, I'll hurry back as soon as I get some."),
+#: npc/001-2-2/moon.txt:117
+#, no-c-format
+msgid "Stay here, I'll hurry back as soon as I get some."
+msgstr ""
+
+#. code: mesq l("Stop disturbing me, I already re-read that part twice because of you!");
+#: npc/001-2-6/dolfina.txt:8
+#, no-c-format
+msgid "Stop disturbing me, I already re-read that part twice because of you!"
+msgstr ""
+
+#. code: mesq lg("Stop heckling her, Silvio, or I'll tell her how you always cry like a little baby during thunderstorms.", "Stop heckling him, Silvio, or I'll tell him how you always cry like a little baby during thunderstorms.");
+#: npc/000-1/silvio.txt:148
+#, no-c-format
+msgid "Stop heckling her, Silvio, or I'll tell her how you always cry like a little baby during thunderstorms.#0"
+msgstr ""
+
+#. code: mesq lg("Stop heckling her, Silvio, or I'll tell her how you always cry like a little baby during thunderstorms.", "Stop heckling him, Silvio, or I'll tell him how you always cry like a little baby during thunderstorms.");
+#: npc/000-1/silvio.txt:148
+#, no-c-format
+msgid "Stop heckling him, Silvio, or I'll tell him how you always cry like a little baby during thunderstorms.#1"
+msgstr ""
+
+#. code: npctalk3 l("Stop it!");
+#: npc/functions/villagertalk.txt:26
+#, no-c-format
+msgid "Stop it!"
+msgstr ""
+
+#. code: 919: Storage opened.
+#: conf/messages.conf:681
+msgid "Storage opened."
+msgstr ""
+
+#. code: 001-2-0,37,29,0 trader Store#001-2-0 NPC_NO_SPRITE,{
+#: npc/001-2-0/shop.txt:7
+#, no-c-format
+msgid "Store#001-2-0"
+msgstr ""
+
+#. code: 001-1,64,114,0 trader Store#Aquada001-1 NPC_NO_SPRITE,{
+#: npc/001-1/shop.txt:104
+#, no-c-format
+msgid "Store#Aquada001-1"
+msgstr ""
+
+#. code: 001-1,72,129,0 trader Store#FishStore001-1 NPC_NO_SPRITE,{
+#: npc/001-1/shop.txt:152
+#, no-c-format
+msgid "Store#FishStore001-1"
+msgstr ""
+
+#. code: 001-1,58,119,0 trader Store#General001-1 NPC_NO_SPRITE,{
+#: npc/001-1/shop.txt:245
+#, no-c-format
+msgid "Store#General001-1"
+msgstr ""
+
+#. code: 001-1,48,116,0 trader Store#Manana001-1 NPC_NO_SPRITE,{
+#: npc/001-1/shop.txt:175
+#, no-c-format
+msgid "Store#Manana001-1"
+msgstr ""
+
+#. code: 001-1,67,116,0 trader Store#Potion001-1 NPC_NO_SPRITE,{
+#: npc/001-1/shop.txt:214
+#, no-c-format
+msgid "Store#Potion001-1"
+msgstr ""
+
+#. code: 001-1,72,126,0 trader Store#SeaStore001-1 NPC_NO_SPRITE,{
+#: npc/001-1/shop.txt:123
+#, no-c-format
+msgid "Store#SeaStore001-1"
+msgstr ""
+
+#. code: 001-2-27,27,29,0 trader Store#Shield001-2-27 NPC_NO_SPRITE,{
+#: npc/001-2-27/shop.txt:7
+#, no-c-format
+msgid "Store#Shield001-2-27"
+msgstr ""
+
+#. code: 001-1,53,123,0 trader Store#Various001-1 NPC_NO_SPRITE,{
+#: npc/001-1/shop.txt:194
+#, no-c-format
+msgid "Store#Various001-1"
+msgstr ""
+
+#. code: 001-2-27,43,29,0 trader Store#Weapon001-2-27 NPC_NO_SPRITE,{
+#: npc/001-2-27/shop.txt:34
+#, no-c-format
+msgid "Store#Weapon001-2-27"
+msgstr ""
+
+#. code: 1269: Str: %d (%d~%d)
+#: conf/messages.conf:1203
+msgid "Str: %d (%d~%d)"
+msgstr ""
+
+#. code: mesq l("Strength multiplies the damage of your hits, especially melee ones. You will also be able to carry heavier stuff.");
+#: npc/000-1/panels.txt:35
+#, no-c-format
+msgid "Strength multiplies the damage of your hits, especially melee ones. You will also be able to carry heavier stuff."
+msgstr ""
+
+#. code: rif(.@get_look != 17, l("String Green")), 17,
+#: npc/functions/barber.txt:89
+#, no-c-format
+msgid "String Green"
+msgstr ""
+
+#. code: mesq l("Stupid yeye...");
+#: npc/000-1/couwan.txt:66
+#: npc/000-1/couwan.txt:48
+#, no-c-format
+msgid "Stupid yeye..."
+msgstr ""
+
+#. code: 621: Summer
+#: conf/messages.conf:558
+msgid "Summer"
+msgstr ""
+
+#. code: 615: Super Baby
+#: conf/messages.conf:552
+msgid "Super Baby"
+msgstr ""
+
+#. code: 571: Super Novice
+#: conf/messages.conf:504
+msgid "Super Novice"
+msgstr ""
+
+#. code: 635: Sura
+#: conf/messages.conf:573
+msgid "Sura"
+msgstr ""
+
+#. code: 666: Sura T
+#: conf/messages.conf:606
+msgid "Sura T"
+msgstr ""
+
+#. code: l("Sure, but what will I get in exchange?"),
+#: npc/000-1/couwan.txt:60
+#, no-c-format
+msgid "Sure, but what will I get in exchange?"
+msgstr ""
+
+#. code: l("Sure, but what will you give me in exchange?"), L_AboutReward,
+#: npc/001-2-22/alige.txt:105
+#: npc/000-2-1/alige.txt:105
+#, no-c-format
+msgid "Sure, but what will you give me in exchange?"
+msgstr ""
+
+#. code: mesq l("Sure, cap'tain.");
+#: npc/000-2-3/sailors.txt:43
+#, no-c-format
+msgid "Sure, cap'tain."
+msgstr ""
+
+#. code: l("Sure, why not?"), -;
+#: npc/000-2-1/chefgado.txt:88
+#, no-c-format
+msgid "Sure, why not?"
+msgstr ""
+
+#. code: mesq l("Surely. Take this box full of @@s.", getitemlink(515));
+#: npc/000-1/jalad.txt:44
+#, no-c-format
+msgid "Surely. Take this box full of @@s."
+msgstr ""
+
+#. code: l("Surprise me"), 21,
+#: npc/functions/barber.txt:71
+#, no-c-format
+msgid "Surprise me"
+msgstr ""
+
+#. code: 551: Swordsman
+#: conf/messages.conf:484
+msgid "Swordsman"
+msgstr ""
+
+#. code: mesq strcharinfo(0) + "? " + l("THAT'S A NICE NAME!");
+#: npc/000-1/darlin.txt:77
+#, no-c-format
+msgid "THAT'S A NICE NAME!"
+msgstr ""
+
+#. code: 616: Taekwon
+#: conf/messages.conf:553
+msgid "Taekwon"
+msgstr ""
+
+#. code: l("Take a @@ and a @@, yeye obtains a @@.",
+#: npc/001-1/calypsan.txt:30
+#, no-c-format
+msgid "Take a @@ and a @@, yeye obtains a @@."
+msgstr ""
+
+#. code: mesq l("Take a @@ and try opening it using something like a sharp knife! I doubt you'll succeed though, you're being so weak in all.", getitemlink(513));
+#: npc/000-2-1/chefgado.txt:113
+#, no-c-format
+msgid "Take a @@ and try opening it using something like a sharp knife! I doubt you'll succeed though, you're being so weak in all."
+msgstr ""
+
+#. code: l("Take a Bandana."), -,
+#: npc/000-2-3/box.txt:30
+#, no-c-format
+msgid "Take a Bandana."
+msgstr ""
+
+#. code: l("Take care!");
+#: npc/functions/goodbye.txt:21
+#, no-c-format
+msgid "Take care!"
+msgstr ""
+
+#. code: l("Take the east road that goes to the north and follow it until you are on top of the cliff."),
+#: npc/001-1/chelios.txt:49
+#, no-c-format
+msgid "Take the east road that goes to the north and follow it until you are on top of the cliff."
+msgstr ""
+
+#. code: l("Take the sword, and say hi to Enora for me!");
+#: npc/001-1/chelios.txt:61
+#, no-c-format
+msgid "Take the sword, and say hi to Enora for me!"
+msgstr ""
+
+#. code: mesq l("Take these coins in exchange and be careful.");
+#: npc/000-1/gugli.txt:136
+#, no-c-format
+msgid "Take these coins in exchange and be careful."
+msgstr ""
+
+#. code: mesq l("Take this money as a reward for your nice words.");
+#: npc/000-2-0/julia.txt:261
+#, no-c-format
+msgid "Take this money as a reward for your nice words."
+msgstr ""
+
+#. code: mesq l("Take this money for your wise choice. But do not try it again. The open sea has been merciful with you once... Do not further tempt the fates!");
+#: npc/000-2-0/julia.txt:226
+#, no-c-format
+msgid "Take this money for your wise choice. But do not try it again. The open sea has been merciful with you once... Do not further tempt the fates!"
+msgstr ""
+
+#. code: mesq l("Take your reward from the box next to my desk!");
+#: npc/000-2-3/nard.txt:209
+#, no-c-format
+msgid "Take your reward from the box next to my desk!"
+msgstr ""
+
+#. code: l("Talk to you later!"),
+#: npc/functions/goodbye.txt:18
+#, no-c-format
+msgid "Talk to you later!"
+msgstr ""
+
+#. code: l("Talk to you soon!"),
+#: npc/functions/goodbye.txt:17
+#, no-c-format
+msgid "Talk to you soon!"
+msgstr ""
+
+#. code: l("Talk with Lloyd the banker in the Merchant Guild, it's a big building at the Northern part of Artis, atop the little hill.");
+#: npc/001-1/chelios.txt:39
+#, no-c-format
+msgid "Talk with Lloyd the banker in the Merchant Guild, it's a big building at the Northern part of Artis, atop the little hill."
+msgstr ""
+
+#. code: rif(.@get_look != 28, l("Tapered Nape")), 28,
+#: npc/functions/barber.txt:41
+#, no-c-format
+msgid "Tapered Nape"
+msgstr ""
+
+#. code: 001-1,68,79,0 script Taree NPC_ELVEN_MAN_MOUBOO_SHOP,{
+#: npc/001-1/taree.txt:6
+#, no-c-format
+msgid "Taree"
+msgstr ""
+
+#. code: 1184: Target character must be online and be a guild member.
+#: conf/messages.conf:1047
+msgid "Target character must be online and be a guild member."
+msgstr ""
+
+#. code: 283: Target character must be online and in your current party.
+#: conf/messages.conf:281
+msgid "Target character must be online and in your current party."
+msgstr ""
+
+#. code: 000-1,33,37,0 script Tarlan NPC_TARLAN,{
+#: npc/000-1/tarlan.txt:6
+#, no-c-format
+msgid "Tarlan"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Gugli) > 1, l("Task is done.")), L_TaskDone,
+#: npc/000-1/tibbo.txt:62
+#: npc/000-1/jalad.txt:62
+#: npc/000-1/astapolos.txt:80
+#: npc/000-1/gulukan.txt:115
+#: npc/000-1/ale.txt:53
+#: npc/000-1/muller.txt:64
+#, no-c-format
+msgid "Task is done."
+msgstr ""
+
+#. code: 1057: Teleport Flags:
+#: conf/messages.conf:850
+msgid "Teleport Flags: "
+msgstr ""
+
+#. code: mesq l("Tell him that everything went fine and that we're almost done with the requisitions.");
+#: npc/000-1/gugli.txt:212
+#, no-c-format
+msgid "Tell him that everything went fine and that we're almost done with the requisitions."
+msgstr ""
+
+#. code: 310: Ten Castles
+#: conf/messages.conf:311
+msgid "Ten Castles"
+msgstr ""
+
+#. code: 001-2-4,51,35,4 script Terry NPC_TERRY,{
+#: npc/001-2-4/terry.txt:6
+#, no-c-format
+msgid "Terry"
+msgstr ""
+
+#. code: mesq l("Thank you again for your help!");
+#: npc/001-1/katja.txt:64
+#, no-c-format
+msgid "Thank you again for your help!"
+msgstr ""
+
+#. code: mesq l("Thank you and be careful with that box. I have worked really hard to fill it!");
+#: npc/000-1/tibbo.txt:54
+#, no-c-format
+msgid "Thank you and be careful with that box. I have worked really hard to fill it!"
+msgstr ""
+
+#. code: l("Thank you for this commission, Chelios is as good as Don when it comes to forging metal."),
+#: npc/001-1/enora.txt:166
+#, no-c-format
+msgid "Thank you for this commission, Chelios is as good as Don when it comes to forging metal."
+msgstr ""
+
+#. code: l("Thank you for this!");
+#: npc/001-2-19/lloyd.txt:142
+#, no-c-format
+msgid "Thank you for this!"
+msgstr ""
+
+#. code: l("Thank you for your help."), L_Close,
+#: npc/000-1/lean.txt:54
+#, no-c-format
+msgid "Thank you for your help."
+msgstr ""
+
+#. code: l("Thank you for your tricks. I am going to try them now!"), -,
+#: npc/000-1/sapartan.txt:84
+#, no-c-format
+msgid "Thank you for your tricks. I am going to try them now!"
+msgstr ""
+
+#. code: mesq lg("Thank you my friend.");
+#: npc/000-1/gulukan.txt:66
+#, no-c-format
+msgid "Thank you my friend.#0"
+msgstr ""
+
+#. code: mesq lg("Thank you my friend.");
+#: npc/000-1/gulukan.txt:66
+#, no-c-format
+msgid "Thank you my friend.#1"
+msgstr ""
+
+#. code: mesq l("Thank you so much! Here, have some of my berries.");
+#: npc/000-2-1/alige.txt:209
+#: npc/001-2-22/alige.txt:213
+#, no-c-format
+msgid "Thank you so much! Here, have some of my berries."
+msgstr ""
+
+#. code: l("Thank you very much!"),
+#. code: npctalk3 l("Thank you very much!");
+#: npc/001-1/chelios.txt:38
+#: npc/001-1/enora.txt:203
+#: npc/001-1/enora.txt:240
+#: npc/001-1/enora.txt:283
+#, no-c-format
+msgid "Thank you very much!"
+msgstr ""
+
+#. code: mesq l("Thank you!");
+#: npc/001-1/katja.txt:110
+#, no-c-format
+msgid "Thank you!"
+msgstr ""
+
+#. code: rif(!.@equipped, l("Thank you, I'll take them and put them on.")), -,
+#: npc/000-2-1/arpan.txt:153
+#, no-c-format
+msgid "Thank you, I'll take them and put them on."
+msgstr ""
+
+#. code: l("Thank you, sir, for your kind words. I am feeling better now."), -,
+#: npc/000-1/sapartan.txt:25
+#, no-c-format
+msgid "Thank you, sir, for your kind words. I am feeling better now."
+msgstr ""
+
+#. code: l("Thank you."),
+#: npc/001-1/rumly.txt:151
+#, no-c-format
+msgid "Thank you."
+msgstr ""
+
+#. code: l("Thank you. I'll wait here.");
+#: npc/001-1/eugene.txt:39
+#, no-c-format
+msgid "Thank you. I'll wait here."
+msgstr ""
+
+#. code: mesq l("Thanks again for helping me. Drats these rattos for infesting our fair vessal! They are a permanent problem; so you can always be sure that your help with the extermination will be greatly appreciated, to keep their numbers under control, is very welcome indeed. unfortunately, I can give you a reward only the one time.");
+#: npc/001-2-22/peter.txt:156
+#, no-c-format
+msgid "Thanks again for helping me. Drats these rattos for infesting our fair vessal! They are a permanent problem; so you can always be sure that your help with the extermination will be greatly appreciated, to keep their numbers under control, is very welcome indeed. unfortunately, I can give you a reward only the one time."
+msgstr ""
+
+#. code: mesq l("Thanks again for helping me. Drats these rattos for infesting our fair vessal! They are a permanent problem; so you can always be sure that your help with the extermination, to keep their numbers under control, is very welcome indeed. But the situation is, that I can give you a reward only the one time.");
+#: npc/000-2-1/peter.txt:156
+#, no-c-format
+msgid "Thanks again for helping me. Drats these rattos for infesting our fair vessal! They are a permanent problem; so you can always be sure that your help with the extermination, to keep their numbers under control, is very welcome indeed. But the situation is, that I can give you a reward only the one time."
+msgstr ""
+
+#. code: mesq l("Thanks for helping me!");
+#: npc/000-2-1/peter.txt:313
+#: npc/001-2-22/peter.txt:313
+#, no-c-format
+msgid "Thanks for helping me!"
+msgstr ""
+
+#. code: mesq l("Thanks for the help!");
+#: npc/functions/sailordialogue.txt:39
+#: npc/000-1/gulukan.txt:102
+#, no-c-format
+msgid "Thanks for the help!"
+msgstr ""
+
+#. code: l("That part of the town is called the gilded hill, and where the Merchant Guild has its headquarters."), //rich hill
+#: npc/001-1/chelios.txt:50
+#, no-c-format
+msgid "That part of the town is called the gilded hill, and where the Merchant Guild has its headquarters."
+msgstr ""
+
+#. code: l("That poor one is doing his best to fly... But his last meal and the gravity is not helping him so far!");
+#: npc/001-2-28/plush.txt:132
+#, no-c-format
+msgid "That poor one is doing his best to fly... But his last meal and the gravity is not helping him so far!"
+msgstr ""
+
+#. code: l("That will be @@E to set your respawn point", .@price),
+#: npc/001-2-28/plush.txt:63
+#, no-c-format
+msgid "That will be @@E to set your respawn point"
+msgstr ""
+
+#. code: mesq l("That would be great!");
+#: npc/001-2-2/moon.txt:104
+#, no-c-format
+msgid "That would be great!"
+msgstr ""
+
+#. code: l("That's exactly what I needed."),
+#: npc/001-1/eugene.txt:57
+#, no-c-format
+msgid "That's exactly what I needed."
+msgstr ""
+
+#. code: mesq l("That's good to hear!");
+#: npc/000-1/ale.txt:110
+#, no-c-format
+msgid "That's good to hear!"
+msgstr ""
+
+#. code: mesq lg("That's perfect, yoiis.");
+#: npc/000-1/gulukan.txt:157
+#, no-c-format
+msgid "That's perfect, yoiis.#0"
+msgstr ""
+
+#. code: mesq lg("That's perfect, yoiis.");
+#: npc/000-1/gulukan.txt:157
+#, no-c-format
+msgid "That's perfect, yoiis.#1"
+msgstr ""
+
+#. code: mesq lg("That's quite surprising... You don't look very helpful.");
+#: npc/001-1/cookiemaster.txt:174
+#, no-c-format
+msgid "That's quite surprising... You don't look very helpful.#0"
+msgstr ""
+
+#. code: mesq lg("That's quite surprising... You don't look very helpful.");
+#: npc/001-1/cookiemaster.txt:174
+#, no-c-format
+msgid "That's quite surprising... You don't look very helpful.#1"
+msgstr ""
+
+#. code: l("The @@ is a one time item, you can use it as many time as you want, but you can only have one!", getitemlink (GuildCertification)),
+#: npc/001-2-9/janus.txt:48
+#, no-c-format
+msgid "The @@ is a one time item, you can use it as many time as you want, but you can only have one!"
+msgstr ""
+
+#. code: menuint rif(.@enora == 8, l("The Legion need some potions.")), 1,
+#: npc/001-2-26/ivan.txt:62
+#, no-c-format
+msgid "The Legion need some potions."
+msgstr ""
+
+#. code: l("The Legion of Aemil are a group of mercenaries who vowed to protect and serve their neighbors."),
+#: npc/001-1/enora.txt:35
+#, no-c-format
+msgid "The Legion of Aemil are a group of mercenaries who vowed to protect and serve their neighbors."
+msgstr ""
+
+#. code: l("The Legion of Aemil is in charge of the security of the intramural part of most cities throughout the archipelagos."),
+#: npc/001-1/enora.txt:194
+#, no-c-format
+msgid "The Legion of Aemil is in charge of the security of the intramural part of most cities throughout the archipelagos."
+msgstr ""
+
+#. code: switch (select (l("The Legion?"), l("I don't know.")))
+#: npc/001-1/enora.txt:58
+#, no-c-format
+msgid "The Legion?"
+msgstr ""
+
+#. code: l("The answer is a single word, without conjugation."),
+#: npc/001-1/qpid.txt:58
+#, no-c-format
+msgid "The answer is a single word, without conjugation."
+msgstr ""
+
+#. code: mesq l("The best, the wonderful, the most choice cookie among all others, the...");
+#: npc/001-1/cookiemaster.txt:231
+#, no-c-format
+msgid "The best, the wonderful, the most choice cookie among all others, the..."
+msgstr ""
+
+#. code: mesq l("The captain has locked the door, you should go see him.");
+#: npc/000-2-0/doors.txt:38
+#, no-c-format
+msgid "The captain has locked the door, you should go see him."
+msgstr ""
+
+#. code: mesq l("The captain is waiting for you! Hurry up.");
+#: npc/000-2-0/doors.txt:55
+#, no-c-format
+msgid "The captain is waiting for you! Hurry up."
+msgstr ""
+
+#. code: mesq l("The captain wants:");
+#: npc/000-1/gugli.txt:68
+#, no-c-format
+msgid "The captain wants:"
+msgstr ""
+
+#. code: l("The cost to create a guild is of @@E, are you interested?", .@guild_price);
+#: npc/001-2-9/janus.txt:49
+#, no-c-format
+msgid "The cost to create a guild is of @@E, are you interested?"
+msgstr ""
+
+#. code: l("The cost to create a party is of @@E, are you interested?", .@party_price);
+#: npc/001-2-9/janus.txt:22
+#, no-c-format
+msgid "The cost to create a party is of @@E, are you interested?"
+msgstr ""
+
+#. code: l("The detail and craftsmanship that went into this sword can only be accomplished by the most practiced of blacksmiths.");
+#: npc/001-1/enora.txt:180
+#, no-c-format
+msgid "The detail and craftsmanship that went into this sword can only be accomplished by the most practiced of blacksmiths."
+msgstr ""
+
+#. code: l("The door to the legion building is temporarily closed.");
+#: npc/001-1/doors.txt:492
+#, no-c-format
+msgid "The door to the legion building is temporarily closed."
+msgstr ""
+
+#. code: switch (select(l("You do not give me much options."), l("The elder ran away from you.")))
+#: npc/001-2-11/mona.txt:33
+#, no-c-format
+msgid "The elder ran away from you."
+msgstr ""
+
+#. code: mesq l("The elven from the library flirted with me a while ago, so has Enora from the Legion.");
+#: npc/000-1/silvio.txt:122
+#, no-c-format
+msgid "The elven from the library flirted with me a while ago, so has Enora from the Legion."
+msgstr ""
+
+#. code: l("The end of the story got erased, probably because of the sea water. Some pages are still missing. Thus much is left obscure, including even the author's name.");
+#: npc/001-2-6/books.txt:163
+#, no-c-format
+msgid "The end of the story got erased, probably because of the sea water. Some pages are still missing. Thus much is left obscure, including even the author's name."
+msgstr ""
+
+#. code: mesq l("The fear to see her sleeping on this quiet and lonely bed is becoming more and more unbearable, I think that I won't get the bravery to see her this time...");
+#: npc/000-2-1/dan.txt:48
+#, no-c-format
+msgid "The fear to see her sleeping on this quiet and lonely bed is becoming more and more unbearable, I think that I won't get the bravery to see her this time..."
+msgstr ""
+
+#. code: l("The fee is of @@E. So, do you want to register?", .@price);
+#: npc/001-2-19/lloyd.txt:98
+#, no-c-format
+msgid "The fee is of @@E. So, do you want to register?"
+msgstr ""
+
+#. code: mesq l("The first thing you should do is to evaluate your enemy.");
+#: npc/000-1/sapartan.txt:62
+#, no-c-format
+msgid "The first thing you should do is to evaluate your enemy."
+msgstr ""
+
+#. code: l("The fish ate all your bait.");
+#: npc/functions/fishing.txt:131
+#, no-c-format
+msgid "The fish ate all your bait."
+msgstr ""
+
+#. code: l("The fish ate small part of your bait."),
+#: npc/functions/fishing.txt:137
+#, no-c-format
+msgid "The fish ate small part of your bait."
+msgstr ""
+
+#. code: 1211: The fog has gone.
+#: conf/messages.conf:1095
+msgid "The fog has gone."
+msgstr ""
+
+#. code: mesq l("The further you go, the more experience you will get, so here's a small description of all the stats you can upgrade with time. But note that these will probably change in the future and have more complex effects.");
+#: npc/000-1/panels.txt:33
+#, no-c-format
+msgid "The further you go, the more experience you will get, so here's a small description of all the stats you can upgrade with time. But note that these will probably change in the future and have more complex effects."
+msgstr ""
+
+#. code: mesq l("The giant boogeyman!");
+#: npc/000-2-0/billybons.txt:56
+#, no-c-format
+msgid "The giant boogeyman!"
+msgstr ""
+
+#. code: mes col(l("The girl looks desperate."),9);
+#: npc/001-2-2/moon.txt:134
+#, no-c-format
+msgid "The girl looks desperate."
+msgstr ""
+
+#. code: l("The great people of Aemil split up into three groups when they reached the coast."),
+#: npc/001-2-6/books.txt:156
+#, no-c-format
+msgid "The great people of Aemil split up into three groups when they reached the coast."
+msgstr ""
+
+#. code: l("The guild is in charge of the commerce regularization throughout Artis and its surrounding."),
+#: npc/001-2-19/lloyd.txt:54
+#, no-c-format
+msgid "The guild is in charge of the commerce regularization throughout Artis and its surrounding."
+msgstr ""
+
+#. code: l("The hill is located on the north-east of Artis.");
+#: npc/001-1/enora.txt:278
+#, no-c-format
+msgid "The hill is located on the north-east of Artis."
+msgstr ""
+
+#. code: 61: The holy messenger has given judgement.
+#: conf/messages.conf:82
+msgid "The holy messenger has given judgement."
+msgstr ""
+
+#. code: 169: The item (%d: '%s') is not equipable.
+#: conf/messages.conf:177
+msgid "The item (%d: '%s') is not equipable."
+msgstr ""
+
+#. code: 170: The item is not equipable.
+#: conf/messages.conf:178
+msgid "The item is not equipable."
+msgstr ""
+
+#. code: l("The light armor shop is ran by Resa, she is part of the Merchant Guild of Artis."),
+#: npc/001-1/enora.txt:45
+#, no-c-format
+msgid "The light armor shop is ran by Resa, she is part of the Merchant Guild of Artis."
+msgstr ""
+
+#. code: mesq l("The little piou is flying nearby, all you need is to catch it and bring back to me.");
+#: npc/001-1/salem.txt:195
+#, no-c-format
+msgid "The little piou is flying nearby, all you need is to catch it and bring back to me."
+msgstr ""
+
+#. code: 1125: The mapserver has spy command support disabled.
+#: conf/messages.conf:922
+msgid "The mapserver has spy command support disabled."
+msgstr ""
+
+#. code: l("The market is located at the southeast of Artis, it is known as Merchant Guild's exhibit."),
+#: npc/001-1/enora.txt:54
+#, no-c-format
+msgid "The market is located at the southeast of Artis, it is known as Merchant Guild's exhibit."
+msgstr ""
+
+#. code: npctalkonce l("The miracle is this: the more we share the more we have.");
+#: npc/001-2-6/leonard.txt:54
+#, no-c-format
+msgid "The miracle is this: the more we share the more we have."
+msgstr ""
+
+#. code: 180: The monster/egg name/ID doesn't exist.
+#: conf/messages.conf:188
+msgid "The monster/egg name/ID doesn't exist."
+msgstr ""
+
+#. code: l("The name of the book is @@.", .@book_name$),
+#: npc/functions/openbook.txt:23
+#, no-c-format
+msgid "The name of the book is @@."
+msgstr ""
+
+#. code: l("The old book seems to tell about the legend of Aemil. Would you like to read it?");
+#: npc/functions/openbook.txt:32
+#, no-c-format
+msgid "The old book seems to tell about the legend of Aemil. Would you like to read it?"
+msgstr ""
+
+#. code: l("The old man seemed to be senile.")))
+#: npc/001-1/enora.txt:173
+#, no-c-format
+msgid "The old man seemed to be senile."
+msgstr ""
+
+#. code: mesq l("The other part of this sign has been crushed by a rock.");
+#: npc/001-1/panels.txt:29
+#, no-c-format
+msgid "The other part of this sign has been crushed by a rock."
+msgstr ""
+
+#. code: mesq l("The piou costs @@E.", .@price);
+#: npc/001-1/salem.txt:18
+#, no-c-format
+msgid "The piou costs @@E."
+msgstr ""
+
+#. code: 425: The player '%.*s' doesn't exist.
+#: conf/messages.conf:418
+msgid "The player '%.*s' doesn't exist."
+msgstr ""
+
+#. code: 1169: The player cannot use that skill.
+#: conf/messages.conf:1022
+msgid "The player cannot use that skill."
+msgstr ""
+
+#. code: 1171: The player meets all the requirements for that skill.
+#: conf/messages.conf:1024
+msgid "The player meets all the requirements for that skill."
+msgstr ""
+
+#. code: mes col(l("The sailor chugs his beer."), 9);
+#: npc/000-2-0/billybons.txt:15
+#, no-c-format
+msgid "The sailor chugs his beer."
+msgstr ""
+
+#. code: mes col(l("The sailor turns his back to you."), 9);
+#: npc/000-2-0/billybons.txt:87
+#: npc/000-1/couwan.txt:83
+#, no-c-format
+msgid "The sailor turns his back to you."
+msgstr ""
+
+#. code: mes col(l("The sailors take you aboard their ship."), 9);
+#: npc/000-0/sailors.txt:80
+#, no-c-format
+msgid "The sailors take you aboard their ship."
+msgstr ""
+
+#. code: l("The ship, La Johanne, has left the island, finally."),
+#: npc/000-0-1/narrator.txt:16
+#, no-c-format
+msgid "The ship, La Johanne, has left the island, finally."
+msgstr ""
+
+#. code: mes col(l("The stowaway doesn't answer."), 9);
+#: npc/000-2-1/alige.txt:73
+#: npc/001-2-22/alige.txt:73
+#, no-c-format
+msgid "The stowaway doesn't answer."
+msgstr ""
+
+#. code: l("The travel was fine for you? It was terrible for me; I was sea-sick.");
+#: npc/001-1/fexil.txt:61
+#, no-c-format
+msgid "The travel was fine for you? It was terrible for me; I was sea-sick."
+msgstr ""
+
+#. code: 1174: The two cannot wed because one is either a baby or already married.
+#: conf/messages.conf:1029
+msgid "The two cannot wed because one is either a baby or already married."
+msgstr ""
+
+#. code: mesq l("The usurper has been punished! This is a great day! Take this reward as a prize for your loyalty to the old commander!");
+#: npc/000-2-1/chefgado.txt:159
+#, no-c-format
+msgid "The usurper has been punished! This is a great day! Take this reward as a prize for your loyalty to the old commander!"
+msgstr ""
+
+#. code: l("Their leaders then came to the conclusion that an alliance was the only way they could survive."),
+#: npc/001-2-6/books.txt:155
+#, no-c-format
+msgid "Their leaders then came to the conclusion that an alliance was the only way they could survive."
+msgstr ""
+
+#. code: mesq l("Their price is usually high, but you know what? I have a bargain offer for you.");
+#: npc/001-1/salem.txt:157
+#, no-c-format
+msgid "Their price is usually high, but you know what? I have a bargain offer for you."
+msgstr ""
+
+#. code: mesq l("Then I can give you some tips about fighting.");
+#: npc/000-1/sapartan.txt:60
+#, no-c-format
+msgid "Then I can give you some tips about fighting."
+msgstr ""
+
+#. code: l("Then concentrate your anger upon the trees hereabouts, you will gain experience whilst leveling your sword skill on them."),
+#: npc/functions/legiontalk.txt:15
+#, no-c-format
+msgid "Then concentrate your anger upon the trees hereabouts, you will gain experience whilst leveling your sword skill on them."
+msgstr ""
+
+#. code: l("Then give me one @@ and we will start!", getitemlink(Plushroom));
+#: npc/001-1/rumly.txt:138
+#, no-c-format
+msgid "Then give me one @@ and we will start!"
+msgstr ""
+
+#. code: mesq l("Then it seems I have to apologize.");
+#: npc/000-1/tibbo.txt:40
+#, no-c-format
+msgid "Then it seems I have to apologize."
+msgstr ""
+
+#. code: npctalk3 l("Then leave me alone.");
+#: npc/000-1/astapolos.txt:156
+#, no-c-format
+msgid "Then leave me alone."
+msgstr ""
+
+#. code: mesq l("There are 6 sailors who will need your help. They are all around the island.");
+#: npc/000-1/gugli.txt:153
+#, no-c-format
+msgid "There are 6 sailors who will need your help. They are all around the island."
+msgstr ""
+
+#. code: l("There are a lot of things you must be wondering about."),
+#: npc/000-0-1/narrator.txt:18
+#, no-c-format
+msgid "There are a lot of things you must be wondering about."
+msgstr ""
+
+#. code: mesq l("There are few groups of these @@s all around this island. Just pick some and have a try.", getitemlink(515));
+#: npc/000-1/muller.txt:104
+#, no-c-format
+msgid "There are few groups of these @@s all around this island. Just pick some and have a try."
+msgstr ""
+
+#. code: 1238: There are no items to appraise.
+#: conf/messages.conf:1150
+msgid "There are no items to appraise."
+msgstr ""
+
+#. code: l("There are no open task for you right now.");
+#: npc/001-2-19/lloyd.txt:276
+#, no-c-format
+msgid "There are no open task for you right now."
+msgstr ""
+
+#. code: mesq l("There are rumors going around that they did some monstrous things and that they are hiding quite a lot from us.");
+#: npc/000-2-3/sailors.txt:30
+#, no-c-format
+msgid "There are rumors going around that they did some monstrous things and that they are hiding quite a lot from us."
+msgstr ""
+
+#. code: mesq l("There are some flying yellow plushes around you. They're called pious. Getting a roasted leg of one of them would be perfect.");
+#: npc/001-2-22/alige.txt:297
+#: npc/000-2-1/alige.txt:293
+#, no-c-format
+msgid "There are some flying yellow plushes around you. They're called pious. Getting a roasted leg of one of them would be perfect."
+msgstr ""
+
+#. code: mesq l("There are some groups of these @@s all around this island. Just pick some and have a try.", getitemlink(515));
+#: npc/000-1/jalad.txt:107
+#, no-c-format
+msgid "There are some groups of these @@s all around this island. Just pick some and have a try."
+msgstr ""
+
+#. code: mes col(l("There are some knives on the table. Would you like to take one?"), 9);
+#: npc/001-2-22/knife.txt:17
+#: npc/000-2-1/knife.txt:17
+#, no-c-format
+msgid "There are some knives on the table. Would you like to take one?"
+msgstr ""
+
+#. code: mes col(l("There are still some rattos left! Do you want to abort the quest?"), 9);
+#: npc/000-2-2/doors.txt:20
+#: npc/001-2-23/doors.txt:20
+#, no-c-format
+msgid "There are still some rattos left! Do you want to abort the quest?"
+msgstr ""
+
+#. code: l("There are two different kinds of card, the first changes the style of your clothes, the second changes their stats."),
+#: npc/001-2-27/don.txt:18
+#, no-c-format
+msgid "There are two different kinds of card, the first changes the style of your clothes, the second changes their stats."
+msgstr ""
+
+#. code: l("There are two kinds of dialogue, the one with citizen, and the one with other adventurer."),
+#: npc/001-2-5/books.txt:10
+#, no-c-format
+msgid "There are two kinds of dialogue, the one with citizen, and the one with other adventurer."
+msgstr ""
+
+#. code: l("There are two shops inside, they are independent from the Merchant Guild of Artis; now that I think about it, they are the only shops that are independent in Artis..."),
+#: npc/001-1/chelios.txt:71
+#, no-c-format
+msgid "There are two shops inside, they are independent from the Merchant Guild of Artis; now that I think about it, they are the only shops that are independent in Artis..."
+msgstr ""
+
+#. code: mes col(l("There is a paper with some rules written on it."), 9);
+#. code: l("There is a paper with some rules written on it."),
+#: npc/000-2-0/julia.txt:112
+#: npc/001-2-21/note.txt:10
+#: npc/000-2-0/note.txt:10
+#: npc/001-2-28/note.txt:10
+#, no-c-format
+msgid "There is a paper with some rules written on it."
+msgstr ""
+
+#. code: mesq l("There is always something you can do here, like killing some tortugas or helping Peter clean the ship from rattos.");
+#: npc/000-1/maxe.txt:89
+#, no-c-format
+msgid "There is always something you can do here, like killing some tortugas or helping Peter clean the ship from rattos."
+msgstr ""
+
+#. code: l("There is an unknown side effect to these plushrooms, they can free you from your past mistakes."),
+#: npc/001-1/rumly.txt:59
+#, no-c-format
+msgid "There is an unknown side effect to these plushrooms, they can free you from your past mistakes."
+msgstr ""
+
+#. code: 988: There is no help for %c%s.
+#: conf/messages.conf:714
+msgid "There is no help for %c%s."
+msgstr ""
+
+#. code: l("There're two different kinds of card, the first changes the style of your clothes, the second changes their stats."),
+#: npc/001-2-27/kaylo.txt:23
+#, no-c-format
+msgid "There're two different kinds of card, the first changes the style of your clothes, the second changes their stats."
+msgstr ""
+
+#. code: 286: There's been no change in the setting.
+#: conf/messages.conf:284
+msgid "There's been no change in the setting."
+msgstr ""
+
+#. code: mesq lg("There's nothing to say, don't worry miss.", "There's nothing to say, don't worry sir.");
+#: npc/000-2-1/dan.txt:58
+#, no-c-format
+msgid "There's nothing to say, don't worry miss.#0"
+msgstr ""
+
+#. code: mesq lg("There's nothing to say, don't worry miss.", "There's nothing to say, don't worry sir.");
+#: npc/000-2-1/dan.txt:58
+#, no-c-format
+msgid "There's nothing to say, don't worry sir.#1"
+msgstr ""
+
+#. code: l("Therefore, starvation stalked the people of Aemil."),
+#: npc/001-2-6/books.txt:151
+#, no-c-format
+msgid "Therefore, starvation stalked the people of Aemil."
+msgstr ""
+
+#. code: mesq l("These boxes are much too heavy to be lifted by one, all the way onto the ship.");
+#: npc/functions/sailordialogue.txt:41
+#, no-c-format
+msgid "These boxes are much too heavy to be lifted by one, all the way onto the ship."
+msgstr ""
+
+#. code: mesq l("These crocotrees are full of yaying @@, but they are so hard to hit...", getitemlink(513));
+#: npc/000-1/tarlan.txt:38
+#, no-c-format
+msgid "These crocotrees are full of yaying @@, but they are so hard to hit..."
+msgstr ""
+
+#. code: mesq l("These funny fungi are mushrooming all around this island. Just pick some @@s and have a try.", getitemlink(515));
+#. code: l("These funny fungi are mushrooming all around this island. Just pick some @@s and have a try.", getitemlink(515));
+#: npc/functions/sailortalk.txt:17
+#: npc/000-1/ale.txt:96
+#, no-c-format
+msgid "These funny fungi are mushrooming all around this island. Just pick some @@s and have a try."
+msgstr ""
+
+#. code: mesq l("These heavy boxes are killing me, I can't feel my arms anymore!");
+#: npc/000-1/ale.txt:23
+#, no-c-format
+msgid "These heavy boxes are killing me, I can't feel my arms anymore!"
+msgstr ""
+
+#. code: mesq l("These little pious here can't fly. At least that's what I thought.");
+#: npc/001-1/salem.txt:159
+#, no-c-format
+msgid "These little pious here can't fly. At least that's what I thought."
+msgstr ""
+
+#. code: l("These purple mushrooms, are called @@. There are plenty of 'em on this island!", getitemlink(515)),
+#: npc/functions/sailortalk.txt:15
+#, no-c-format
+msgid "These purple mushrooms, are called @@. There are plenty of 'em on this island!"
+msgstr ""
+
+#. code: mesq l("These yeye boxes are way too heavy to be carried alone onto the ship.");
+#: npc/000-1/gulukan.txt:104
+#, no-c-format
+msgid "These yeye boxes are way too heavy to be carried alone onto the ship."
+msgstr ""
+
+#. code: mesq l("They are all around the island.");
+#: npc/000-1/lean.txt:44
+#, no-c-format
+msgid "They are all around the island."
+msgstr ""
+
+#. code: mesq l("They are each valued individuals and I need them both. In the past, I probably made my share of mistakes. I regret good management is so difficult. I was wondering if you could investigate and... Sort out this situation.");
+#: npc/000-2-3/nard.txt:184
+#, no-c-format
+msgid "They are each valued individuals and I need them both. In the past, I probably made my share of mistakes. I regret good management is so difficult. I was wondering if you could investigate and... Sort out this situation."
+msgstr ""
+
+#. code: npctalk3 l("They are fresh!");
+#: npc/001-1/merlin.txt:30
+#, no-c-format
+msgid "They are fresh!"
+msgstr ""
+
+#. code: npctalk3 l("They are fresh, they are good!");
+#: npc/001-1/merlin.txt:18
+#, no-c-format
+msgid "They are fresh, they are good!"
+msgstr ""
+
+#. code: 1173: They are married... wish them well.
+#: conf/messages.conf:1028
+msgid "They are married... wish them well."
+msgstr ""
+
+#. code: mesq l("They are so tasty when cooked together with some @@. Don't drop any of them!", getitemlink(505));
+#: npc/000-1/jalad.txt:54
+#, no-c-format
+msgid "They are so tasty when cooked together with some @@. Don't drop any of them!"
+msgstr ""
+
+#. code: mesq l("They shouldn't be too far from each other.");
+#: npc/000-1/lean.txt:50
+#, no-c-format
+msgid "They shouldn't be too far from each other."
+msgstr ""
+
+#. code: 556: Thief
+#: conf/messages.conf:489
+msgid "Thief"
+msgstr ""
+
+#. code: 313: Thirteen Castles
+#: conf/messages.conf:314
+msgid "Thirteen Castles"
+msgstr ""
+
+#. code: 330: Thirty Castles
+#: conf/messages.conf:331
+msgid "Thirty Castles"
+msgstr ""
+
+#. code: 331: Thirty-One Castles
+#: conf/messages.conf:332
+msgid "Thirty-One Castles"
+msgstr ""
+
+#. code: 333: Thirty-Three Castles
+#: conf/messages.conf:334
+msgid "Thirty-Three Castles"
+msgstr ""
+
+#. code: 332: Thirty-Two Castles
+#: conf/messages.conf:333
+msgid "Thirty-Two Castles"
+msgstr ""
+
+#. code: mes col(l("This Cookie Master rewards people who contribute and develop this world."), 9);
+#: npc/001-1/cookiemaster.txt:135
+#, no-c-format
+msgid "This Cookie Master rewards people who contribute and develop this world."
+msgstr ""
+
+#. code: 111: This NPC doesn't exist.
+#: conf/messages.conf:126
+msgid "This NPC doesn't exist."
+msgstr ""
+
+#. code: 873: This action can't be performed at the moment. Please try again later.
+#: conf/messages.conf:632
+msgid "This action can't be performed at the moment. Please try again later."
+msgstr ""
+
+#. code: l("This book resumes everything you should know about it, take it!");
+#: npc/001-2-9/janus.txt:83
+#: npc/001-2-9/janus.txt:100
+#, no-c-format
+msgid "This book resumes everything you should know about it, take it!"
+msgstr ""
+
+#. code: 294: This bound item cannot be stored there.
+#: conf/messages.conf:293
+msgid "This bound item cannot be stored there."
+msgstr ""
+
+#. code: 293: This bound item cannot be traded to that character.
+#: conf/messages.conf:292
+msgid "This bound item cannot be traded to that character."
+msgstr ""
+
+#. code: 433: This character has been banned until
+#: conf/messages.conf:426
+msgid "This character has been banned until "
+msgstr ""
+
+#. code: mesq col(l("This door is locked."), 9);
+#: npc/000-2-0/doors.txt:63
+#, no-c-format
+msgid "This door is locked."
+msgstr ""
+
+#. code: npctalkonce l("This floor is reserved for quiet reading, don't speak too loud.");
+#: npc/001-2-6/leonard.txt:47
+#: npc/001-2-6/christopher.txt:44
+#, no-c-format
+msgid "This floor is reserved for quiet reading, don't speak too loud."
+msgstr ""
+
+#. code: mesq lg("This girl is lucky we found her before a shark did. I have no idea where she comes from. By the way, did you see the logo on her raft?", "This guy is lucky we found him before a shark did. I have no idea where he comes from. By the way, did you see the logo on his raft?");
+#: npc/000-0-0/sailors.txt:13
+#, no-c-format
+msgid "This girl is lucky we found her before a shark did. I have no idea where she comes from. By the way, did you see the logo on her raft?#0"
+msgstr ""
+
+#. code: mesq lg("This girl needs help, we need to rescue her!", "This guy needs help, we need to rescue him!");
+#: npc/000-0/sailors.txt:75
+#, no-c-format
+msgid "This girl needs help, we need to rescue her!#0"
+msgstr ""
+
+#. code: mesq lg("This girl is lucky we found her before a shark did. I have no idea where she comes from. By the way, did you see the logo on her raft?", "This guy is lucky we found him before a shark did. I have no idea where he comes from. By the way, did you see the logo on his raft?");
+#: npc/000-0-0/sailors.txt:13
+#, no-c-format
+msgid "This guy is lucky we found him before a shark did. I have no idea where he comes from. By the way, did you see the logo on his raft?#1"
+msgstr ""
+
+#. code: mesq lg("This girl needs help, we need to rescue her!", "This guy needs help, we need to rescue him!");
+#: npc/000-0/sailors.txt:75
+#, no-c-format
+msgid "This guy needs help, we need to rescue him!#1"
+msgstr ""
+
+#. code: l("This is a harsh word to use, you are never alone in the beautiful place of Artis."),
+#: npc/001-2-12/oscar.txt:12
+#, no-c-format
+msgid "This is a harsh word to use, you are never alone in the beautiful place of Artis."
+msgstr ""
+
+#. code: mesq l("This is an @@, a light blue sea fruit. They're highly desired in the archipelago.", getitemlink(509));
+#: npc/000-1/tibbo.txt:93
+#, no-c-format
+msgid "This is an @@, a light blue sea fruit. They're highly desired in the archipelago."
+msgstr ""
+
+#. code: switch (select (l("This is for my own use."),
+#: npc/001-2-19/lloyd.txt:29
+#, no-c-format
+msgid "This is for my own use."
+msgstr ""
+
+#. code: mesq l("This is the last one. If you use it again out of clumsiness, I will use your soft moist parts in the concoction of my next cookie batch.");
+#: npc/001-1/cookiemaster.txt:238
+#, no-c-format
+msgid "This is the last one. If you use it again out of clumsiness, I will use your soft moist parts in the concoction of my next cookie batch."
+msgstr ""
+
+#. code: l("This is your first time asking for something, you won't pay this time, take it as a sign of good faith!"),
+#: npc/001-2-19/lloyd.txt:34
+#, no-c-format
+msgid "This is your first time asking for something, you won't pay this time, take it as a sign of good faith!"
+msgstr ""
+
+#. code: 263: This item cannot be dropped.
+#: conf/messages.conf:260
+msgid "This item cannot be dropped."
+msgstr ""
+
+#. code: 264: This item cannot be stored.
+#: conf/messages.conf:261
+msgid "This item cannot be stored."
+msgstr ""
+
+#. code: 260: This item cannot be traded.
+#: conf/messages.conf:257
+msgid "This item cannot be traded."
+msgstr ""
+
+#. code: mesq lg("This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on her.", "This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on him.");
+#: npc/000-2-3/sailors.txt:35
+#, no-c-format
+msgid "This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on her.#0"
+msgstr ""
+
+#. code: mesq lg("This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on her.", "This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on him.");
+#: npc/000-2-3/sailors.txt:35
+#, no-c-format
+msgid "This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on him.#1"
+msgstr ""
+
+#. code: 1290: This monster does not spawn normally.
+#: conf/messages.conf:1232
+msgid "This monster does not spawn normally."
+msgstr ""
+
+#. code: 1249: This monster has no MVP prizes.
+#: conf/messages.conf:1163
+msgid "This monster has no MVP prizes."
+msgstr ""
+
+#. code: 1246: This monster has no drops.
+#: conf/messages.conf:1160
+msgid "This monster has no drops."
+msgstr ""
+
+#. code: l("This new continent, in fact an archipelago, was called Andorra."),
+#: npc/001-2-6/books.txt:160
+#, no-c-format
+msgid "This new continent, in fact an archipelago, was called Andorra."
+msgstr ""
+
+#. code: mesq l("This note was left by somebody.");
+#: npc/001-2-22/note.txt:8
+#, no-c-format
+msgid "This note was left by somebody."
+msgstr ""
+
+#. code: mesq l("This one is useless! Give me another @@.", getitemlink("CrocClaw"));
+#: npc/001-2-2/moon.txt:69
+#, no-c-format
+msgid "This one is useless! Give me another @@."
+msgstr ""
+
+#. code: mes col(l("This panel looks in rather good shape, as though some people take care of it regularly. Maybe it has important information."), 9);
+#: npc/000-1/panels.txt:29
+#, no-c-format
+msgid "This panel looks in rather good shape, as though some people take care of it regularly. Maybe it has important information."
+msgstr ""
+
+#. code: l("This place is surrounded by two very important elements: academia and the arts. I was surrounded by theater, music, dance, museums..."),
+#: npc/001-2-6/leonard.txt:13
+#, no-c-format
+msgid "This place is surrounded by two very important elements: academia and the arts. I was surrounded by theater, music, dance, museums..."
+msgstr ""
+
+#. code: 539: This player has %d of a kind of item (id: %d), and tried to trade %d of them.
+#: conf/messages.conf:466
+msgid "This player has %d of a kind of item (id: %d), and tried to trade %d of them."
+msgstr ""
+
+#. code: 507: This player has been banned for %d minute(s).
+#: conf/messages.conf:455
+msgid "This player has been banned for %d minute(s)."
+msgstr ""
+
+#. code: 540: This player has been definitively blocked.
+#: conf/messages.conf:467
+msgid "This player has been definitively blocked."
+msgstr ""
+
+#. code: 508: This player hasn't been banned (Ban option is disabled).
+#: conf/messages.conf:456
+msgid "This player hasn't been banned (Ban option is disabled)."
+msgstr ""
+
+#. code: 119: This player is not in jail.
+#: conf/messages.conf:134
+msgid "This player is not in jail."
+msgstr ""
+
+#. code: 1138: This player is now
+#: conf/messages.conf:955
+msgid "This player is now"
+msgstr ""
+
+#. code: 197: This skill number doesn't exist or isn't a quest skill.
+#: conf/messages.conf:200
+msgid "This skill number doesn't exist or isn't a quest skill."
+msgstr ""
+
+#. code: 198: This skill number doesn't exist.
+#: conf/messages.conf:201
+msgid "This skill number doesn't exist."
+msgstr ""
+
+#. code: l("This will remain your respawn point until set elsewhere."),
+#: npc/001-2-28/plush.txt:64
+#, no-c-format
+msgid "This will remain your respawn point until set elsewhere."
+msgstr ""
+
+#. code: 303: Three Castles
+#: conf/messages.conf:304
+msgid "Three Castles"
+msgstr ""
+
+#. code: 000-1,34,111,0 script Tibbo NPC_ELVEN_MAN_STANDING,{
+#: npc/000-1/tibbo.txt:9
+#, no-c-format
+msgid "Tibbo"
+msgstr ""
+
+#. code: mesq l("Tibbo went to the south-east of the island, others are gone to the north, and I think that Gulukan is not so far from here.");
+#: npc/000-1/silvio.txt:157
+#, no-c-format
+msgid "Tibbo went to the south-east of the island, others are gone to the north, and I think that Gulukan is not so far from here."
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), L_Bottom,
+#: npc/000-1/gulukan.txt:128
+#: npc/000-1/ale.txt:67
+#: npc/000-1/muller.txt:78
+#: npc/000-1/jalad.txt:76
+#: npc/000-1/astapolos.txt:95
+#, no-c-format
+msgid "Tibbo."
+msgstr ""
+
+#. code: 859: Time of death : ^EE0000%s^000000
+#: conf/messages.conf:616
+msgid "Time of death : ^EE0000%s^000000"
+msgstr ""
+
+#. code: Name: "Tipiou"
+#: mob_db.conf:709
+#, no-c-format
+msgid "Tipiou"
+msgstr ""
+
+#. code: Name: "Tipiu"
+#: mob_db.conf:663
+#, no-c-format
+msgid "Tipiu"
+msgstr ""
+
+#. code: 1196: To add an item to the list, use "@alootid +<item name or ID>". To remove an item, use "@alootid -<item name or ID>".
+#: conf/messages.conf:1067
+msgid "To add an item to the list, use \"@alootid +<item name or ID>\". To remove an item, use \"@alootid -<item name or ID>\"."
+msgstr ""
+
+#. code: l("To be a legend, you've either got to be dead or excessively old!"),
+#: npc/001-2-6/christopher.txt:13
+#, no-c-format
+msgid "To be a legend, you've either got to be dead or excessively old!"
+msgstr ""
+
+#. code: mesq l("To be honest, no, never.");
+#: npc/000-2-3/nard.txt:145
+#, no-c-format
+msgid "To be honest, no, never."
+msgstr ""
+
+#. code: mes col(l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."), 9);
+#: npc/000-2-1/knife.txt:35
+#: npc/000-2-1/arpan.txt:113
+#: npc/000-2-1/arpan.txt:213
+#: npc/001-2-22/knife.txt:35
+#, no-c-format
+msgid "To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."
+msgstr ""
+
+#. code: 001-2-32,33,29,0 script ToFightRoom#001-2-32 NPC_HIDDEN,0,0,{
+#: npc/001-2-32/doors.txt:6
+#, no-c-format
+msgid "ToFightRoom#001-2-32"
+msgstr ""
+
+#. code: 001-2-34,23,29,0 script ToTrainingRoom#001-2-34 NPC_HIDDEN,0,0,{
+#: npc/001-2-34/doors.txt:6
+#, no-c-format
+msgid "ToTrainingRoom#001-2-34"
+msgstr ""
+
+#. code: 856: Tomb
+#: conf/messages.conf:613
+msgid "Tomb"
+msgstr ""
+
+#. code: l("Too bad, try again.");
+#: npc/001-1/qpid.txt:84
+#, no-c-format
+msgid "Too bad, try again."
+msgstr ""
+
+#. code: l("Too bad. I'm not hungry enough for these cookies of yours. Maybe I'll come back later."), L_Bye,
+#: npc/001-1/cookiemaster.txt:92
+#, no-c-format
+msgid "Too bad. I'm not hungry enough for these cookies of yours. Maybe I'll come back later."
+msgstr ""
+
+#. code: mesq l("Too bad... Come back when you have some choice food for me. Growl... grumble... grumble.");
+#: npc/000-2-1/alige.txt:311
+#: npc/001-2-22/alige.txt:315
+#, no-c-format
+msgid "Too bad... Come back when you have some choice food for me. Growl... grumble... grumble."
+msgstr ""
+
+#. code: l("Too risky, I might end up in jail. Do it yourself."), 1;
+#: npc/001-1/qonan.txt:48
+#, no-c-format
+msgid "Too risky, I might end up in jail. Do it yourself."
+msgstr ""
+
+#. code: Name: "Toppy Blub"
+#: mob_db.conf:426
+#, no-c-format
+msgid "Toppy Blub"
+msgstr ""
+
+#. code: Name: "Tortuga"
+#: mob_db.conf:189
+#, no-c-format
+msgid "Tortuga"
+msgstr ""
+
+#. code: 334: Total Domination
+#: conf/messages.conf:336
+msgid "Total Domination"
+msgstr ""
+
+#. code: 1042: Town Map
+#: conf/messages.conf:835
+msgid "Town Map"
+msgstr ""
+
+#. code: menuaction(l("Trade")), 1,
+#: npc/001-2-0/resa.txt:48
+#: npc/001-1/qpid.txt:175
+#: npc/001-1/calypsan.txt:66
+#, no-c-format
+msgid "Trade"
+msgstr ""
+
+#. code: 1488: Transforming into monster is not allowed in Guild Wars.
+#: conf/messages.conf:1523
+msgid "Transforming into monster is not allowed in Guild Wars."
+msgstr ""
+
+#. code: mesn "Tritan Voice";
+#: npc/000-0/sailors.txt:41
+#, no-c-format
+msgid "Tritan Voice"
+msgstr ""
+
+#. code: 001-2-40,36,46,0 script Trozz#001-2-40 NPC_HUMAN_MALE_CHIEF_ARTIS_LEGION,{
+#: npc/001-2-40/trozz.txt:6
+#, no-c-format
+msgid "Trozz#001-2-40"
+msgstr ""
+
+#. code: mesq lg("True but now she seems pretty fine! Am I right?", "True but now he seems pretty fine! Am I right?");
+#: npc/000-1/sapartan.txt:21
+#, no-c-format
+msgid "True but now he seems pretty fine! Am I right?#1"
+msgstr ""
+
+#. code: mesq lg("True but now she seems pretty fine! Am I right?", "True but now he seems pretty fine! Am I right?");
+#: npc/000-1/sapartan.txt:21
+#, no-c-format
+msgid "True but now she seems pretty fine! Am I right?#0"
+msgstr ""
+
+#. code: l("Try doing that now!");
+#: npc/001-1/enora.txt:89
+#, no-c-format
+msgid "Try doing that now!"
+msgstr ""
+
+#. code: 312: Twelve Castles
+#: conf/messages.conf:313
+msgid "Twelve Castles"
+msgstr ""
+
+#. code: 320: Twenty Castles
+#: conf/messages.conf:321
+msgid "Twenty Castles"
+msgstr ""
+
+#. code: 328: Twenty-Eight Castles
+#: conf/messages.conf:329
+msgid "Twenty-Eight Castles"
+msgstr ""
+
+#. code: 325: Twenty-Five Castles
+#: conf/messages.conf:326
+msgid "Twenty-Five Castles"
+msgstr ""
+
+#. code: 324: Twenty-Four Castles
+#: conf/messages.conf:325
+msgid "Twenty-Four Castles"
+msgstr ""
+
+#. code: 329: Twenty-Nine Castles
+#: conf/messages.conf:330
+msgid "Twenty-Nine Castles"
+msgstr ""
+
+#. code: 321: Twenty-One Castles
+#: conf/messages.conf:322
+msgid "Twenty-One Castles"
+msgstr ""
+
+#. code: 327: Twenty-Seven Castles
+#: conf/messages.conf:328
+msgid "Twenty-Seven Castles"
+msgstr ""
+
+#. code: 326: Twenty-Six Castles
+#: conf/messages.conf:327
+msgid "Twenty-Six Castles"
+msgstr ""
+
+#. code: 323: Twenty-Three Castles
+#: conf/messages.conf:324
+msgid "Twenty-Three Castles"
+msgstr ""
+
+#. code: 322: Twenty-Two Castles
+#: conf/messages.conf:323
+msgid "Twenty-Two Castles"
+msgstr ""
+
+#. code: rif(.@get_look != 16, l("Twisted teal")), 16,
+#: npc/functions/barber.txt:88
+#, no-c-format
+msgid "Twisted teal"
+msgstr ""
+
+#. code: 302: Two Castles
+#: conf/messages.conf:303
+msgid "Two Castles"
+msgstr ""
+
+#. code: 1313: Type "@mapflag available" to list the available mapflags.
+#: conf/messages.conf:1275
+msgid "Type \"@mapflag available\" to list the available mapflags."
+msgstr ""
+
+#. code: mesq l("UAHAHAHAAH! I am the cook of that bunch of donkeys, and I can be rude with everyone from this bossy captain to that harpy-lady!");
+#: npc/000-2-1/chefgado.txt:55
+#, no-c-format
+msgid "UAHAHAHAAH! I am the cook of that bunch of donkeys, and I can be rude with everyone from this bossy captain to that harpy-lady!"
+msgstr ""
+
+#. code: mesq l("Uh? Hi! I'm sorry, but I have no time for chatting.");
+#: npc/000-1/tibbo.txt:22
+#, no-c-format
+msgid "Uh? Hi! I'm sorry, but I have no time for chatting."
+msgstr ""
+
+#. code: l("Uhm, bye."), L_Quit;
+#: npc/000-1/silvio.txt:17
+#, no-c-format
+msgid "Uhm, bye."
+msgstr ""
+
+#. code: l("Uhm... Your story seems..."), L_StorySeems,
+#: npc/001-1/cookiemaster.txt:49
+#, no-c-format
+msgid "Uhm... Your story seems..."
+msgstr ""
+
+#. code: 41: Unable to decrease the number/value.
+#: conf/messages.conf:67
+msgid "Unable to decrease the number/value."
+msgstr ""
+
+#. code: 131: Unable to spawn clone.
+#: conf/messages.conf:147
+msgid "Unable to spawn clone."
+msgstr ""
+
+#. code: 129: Unable to spawn evil clone.
+#: conf/messages.conf:145
+msgid "Unable to spawn evil clone."
+msgstr ""
+
+#. code: 133: Unable to spawn slave clone.
+#: conf/messages.conf:149
+msgid "Unable to spawn slave clone."
+msgstr ""
+
+#. code: l("Understood, I will help you."), L_FirstAccepted,
+#: npc/001-2-22/alige.txt:133
+#: npc/000-2-1/alige.txt:133
+#, no-c-format
+msgid "Understood, I will help you."
+msgstr ""
+
+#. code: mesq l("Unfortunately, we still need help from you. This time it will be a delicate task, here onboard.");
+#: npc/000-2-3/nard.txt:180
+#, no-c-format
+msgid "Unfortunately, we still need help from you. This time it will be a delicate task, here onboard."
+msgstr ""
+
+#. code: 1110: Unknown
+#. code: 15: Unknown
+#: conf/messages.conf:903
+#: conf/messages.conf:42
+msgid "Unknown"
+msgstr ""
+
+#. code: 1390: Unknown Cart (usage: %s <0-%d>).
+#: conf/messages.conf:1390
+msgid "Unknown Cart (usage: %s <0-%d>)."
+msgstr ""
+
+#. code: 1400: Unknown Channel '%s' (usage: %s <#channel_name>)
+#: conf/messages.conf:1410
+msgid "Unknown Channel '%s' (usage: %s <#channel_name>)"
+msgstr ""
+
+#. code: 1399: Unknown Channel (usage: %s <#channel_name>)
+#: conf/messages.conf:1409
+msgid "Unknown Channel (usage: %s <#channel_name>)"
+msgstr ""
+
+#. code: 620: Unknown Job
+#: conf/messages.conf:557
+msgid "Unknown Job"
+msgstr ""
+
+#. code: 1232: Unknown battle_config flag.
+#: conf/messages.conf:1138
+msgid "Unknown battle_config flag."
+msgstr ""
+
+#. code: 1411: Unknown color '%s'
+#: conf/messages.conf:1429
+msgid "Unknown color '%s'"
+msgstr ""
+
+#. code: 1157: Unknown map '%s'.
+#: conf/messages.conf:998
+msgid "Unknown map '%s'."
+msgstr ""
+
+#. code: 905: Unknown packet: 0x%x
+#: conf/messages.conf:653
+msgid "Unknown packet: 0x%x"
+msgstr ""
+
+#. code: 908: Unknown type of value in:
+#: conf/messages.conf:656
+msgid "Unknown type of value in:"
+msgstr ""
+
+#. code: l("Unlike other respawn points, an inn can fully restore your HP."),
+#: npc/001-2-28/plush.txt:14
+#, no-c-format
+msgid "Unlike other respawn points, an inn can fully restore your HP."
+msgstr ""
+
+#. code: 900: Usage:
+#: conf/messages.conf:648
+msgid "Usage:"
+msgstr ""
+
+#. code: 1312: Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
+#: conf/messages.conf:1274
+msgid "Usage: \"@mapflag monster_noteleport 1\" (0=Off | 1=On)"
+msgstr ""
+
+#. code: 1378: Usage: %s <permission_name>
+#: conf/messages.conf:1372
+msgid "Usage: %s <permission_name>"
+msgstr ""
+
+#. code: 1365: Usage: @accinfo/@accountinfo <account_id/char name>
+#: conf/messages.conf:1353
+msgid "Usage: @accinfo/@accountinfo <account_id/char name>"
+msgstr ""
+
+#. code: 1156: Usage: @addwarp <mapname> <X> <Y> <npc name>
+#: conf/messages.conf:997
+msgid "Usage: @addwarp <mapname> <X> <Y> <npc name>"
+msgstr ""
+
+#. code: 1226: Usage: @adjgroup <group_id>
+#: conf/messages.conf:1128
+msgid "Usage: @adjgroup <group_id>"
+msgstr ""
+
+#. code: 1183: Usage: @changegm <guild_member_name>
+#: conf/messages.conf:1046
+msgid "Usage: @changegm <guild_member_name>"
+msgstr ""
+
+#. code: 1185: Usage: @changeleader <party_member_name>
+#: conf/messages.conf:1050
+msgid "Usage: @changeleader <party_member_name>"
+msgstr ""
+
+#. code: 1177: Usage: @changelook {<position>} <view id>
+#: conf/messages.conf:1036
+msgid "Usage: @changelook {<position>} <view id>"
+msgstr ""
+
+#. code: 1166: Usage: @displayskill <skill ID> {<skill level>}
+#: conf/messages.conf:1017
+msgid "Usage: @displayskill <skill ID> {<skill level>}"
+msgstr ""
+
+#. code: 400: Usage: @jailfor <time> <character name>
+#: conf/messages.conf:392
+msgid "Usage: @jailfor <time> <character name>"
+msgstr ""
+
+#. code: 1172: Usage: @marry <char name>
+#: conf/messages.conf:1027
+msgid "Usage: @marry <char name>"
+msgstr ""
+
+#. code: 1237: Usage: @mute <time> <char name>
+#: conf/messages.conf:1147
+msgid "Usage: @mute <time> <char name>"
+msgstr ""
+
+#. code: 1329: Usage: @noks <self|party|guild>
+#: conf/messages.conf:1305
+msgid "Usage: @noks <self|party|guild>"
+msgstr ""
+
+#. code: 1153: Usage: @npcmove <X> <Y> <npc_name>
+#: conf/messages.conf:992
+msgid "Usage: @npcmove <X> <Y> <npc_name>"
+msgstr ""
+
+#. code: 1186: Usage: @partyoption <pickup share: yes/no> <item distribution: yes/no>
+#: conf/messages.conf:1053
+msgid "Usage: @partyoption <pickup share: yes/no> <item distribution: yes/no>"
+msgstr ""
+
+#. code: 277: Usage: @request <petition/message to online GMs>.
+#: conf/messages.conf:274
+msgid "Usage: @request <petition/message to online GMs>."
+msgstr ""
+
+#. code: 1367: Usage: @set <variable name> <value>
+#: conf/messages.conf:1357
+msgid "Usage: @set <variable name> <value>"
+msgstr ""
+
+#. code: 1231: Usage: @setbattleflag <flag> <value>
+#: conf/messages.conf:1137
+msgid "Usage: @setbattleflag <flag> <value>"
+msgstr ""
+
+#. code: 1167: Usage: @skilltree <skill ID> <target>
+#: conf/messages.conf:1020
+msgid "Usage: @skilltree <skill ID> <target>"
+msgstr ""
+
+#. code: 1385: Usage: @unloadnpcfile <file name>
+#: conf/messages.conf:1381
+msgid "Usage: @unloadnpcfile <file name>"
+msgstr ""
+
+#. code: 1165: Usage: @useskill <skill ID> <skill level> <target>
+#: conf/messages.conf:1014
+msgid "Usage: @useskill <skill ID> <skill level> <target>"
+msgstr ""
+
+#. code: 1368: Usage: ex. "@set PoringCharVar 50"
+#: conf/messages.conf:1358
+msgid "Usage: ex. \"@set PoringCharVar 50\""
+msgstr ""
+
+#. code: 1369: Usage: ex. "@set PoringCharVarSTR$ Super Duper String"
+#: conf/messages.conf:1359
+msgid "Usage: ex. \"@set PoringCharVarSTR$ Super Duper String\""
+msgstr ""
+
+#. code: 1370: Usage: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String.
+#: conf/messages.conf:1360
+msgid "Usage: ex. \"@set PoringCharVarSTR$\" outputs its value, Super Duper String."
+msgstr ""
+
+#. code: 1358: Use 0 or no parameter to return to normal font.
+#: conf/messages.conf:1342
+msgid "Use 0 or no parameter to return to normal font."
+msgstr ""
+
+#. code: 1357: Use @font <1-9> to change your message font.
+#: conf/messages.conf:1341
+msgid "Use @font <1-9> to change your message font."
+msgstr ""
+
+#. code: rif(countitem(718) > 0, l("Use the key.")), L_Warp,
+#: npc/001-2-23/doors.txt:47
+#: npc/000-2-2/doors.txt:47
+#, no-c-format
+msgid "Use the key."
+msgstr ""
+
+#. code: 504: Used %d Kafra points and %d cash points. %d Kafra and %d cash points remaining.
+#: conf/messages.conf:448
+msgid "Used %d Kafra points and %d cash points. %d Kafra and %d cash points remaining."
+msgstr ""
+
+#. code: 1381: User '%s' already possesses the '%s' permission.
+#: conf/messages.conf:1375
+msgid "User '%s' already possesses the '%s' permission."
+msgstr ""
+
+#. code: 1382: User '%s' doesn't possess the '%s' permission.
+#: conf/messages.conf:1376
+msgid "User '%s' doesn't possess the '%s' permission."
+msgstr ""
+
+#. code: 1384: User '%s' permissions updated successfully. The changes are temporary.
+#: conf/messages.conf:1378
+msgid "User '%s' permissions updated successfully. The changes are temporary."
+msgstr ""
+
+#. code: mesq l("Usually I don't allow anyone to touch my boxes but...");
+#: npc/000-1/astapolos.txt:60
+#, no-c-format
+msgid "Usually I don't allow anyone to touch my boxes but..."
+msgstr ""
+
+#. code: l("Very good."),
+#: npc/001-1/rumly.txt:121
+#, no-c-format
+msgid "Very good."
+msgstr ""
+
+#. code: l("Very nice, indeed!"),
+#: npc/000-1/couwan.txt:40
+#, no-c-format
+msgid "Very nice, indeed!"
+msgstr ""
+
+#. code: 1271: Vit: %d (%d~%d)
+#: conf/messages.conf:1205
+msgid "Vit: %d (%d~%d)"
+msgstr ""
+
+#. code: mesq l("Vitality raises your maximum health points and defense.");
+#: npc/000-1/panels.txt:39
+#, no-c-format
+msgid "Vitality raises your maximum health points and defense."
+msgstr ""
+
+#. code: mesq l("WHAT DID YOU SAY?!");
+#: npc/000-1/darlin.txt:63
+#, no-c-format
+msgid "WHAT DID YOU SAY?!"
+msgstr ""
+
+#. code: mesq l("Wait a minute, where's the cookie I gave you?");
+#: npc/001-1/cookiemaster.txt:227
+#, no-c-format
+msgid "Wait a minute, where's the cookie I gave you?"
+msgstr ""
+
+#. code: l("Wait, are you one of those from the Legion of Aemil? I didn't do anything wrong I promise!"),
+#: npc/001-1/rumly.txt:44
+#, no-c-format
+msgid "Wait, are you one of those from the Legion of Aemil? I didn't do anything wrong I promise!"
+msgstr ""
+
+#. code: mes col(l("Wait, it seems someone is blocking the door from the other side!"), 9);
+#: npc/001-2-23/doors.txt:65
+#: npc/000-2-2/doors.txt:65
+#, no-c-format
+msgid "Wait, it seems someone is blocking the door from the other side!"
+msgstr ""
+
+#. code: mesq l("Wait, why do you still have the dish with you?!");
+#: npc/000-2-1/chefgado.txt:178
+#, no-c-format
+msgid "Wait, why do you still have the dish with you?!"
+msgstr ""
+
+#. code: l("Wait, you never came here before?"), L_DrasilIsland,
+#: npc/000-2-3/nard.txt:75
+#, no-c-format
+msgid "Wait, you never came here before?"
+msgstr ""
+
+#. code: l("Wait..."), 2,
+#: npc/functions/fishing.txt:96
+#, no-c-format
+msgid "Wait..."
+msgstr ""
+
+#. code: l("Wait... That's not a proper place for a chef, what are you doing there?"), L_Presentation,
+#: npc/001-1/cookiemaster.txt:50
+#, no-c-format
+msgid "Wait... That's not a proper place for a chef, what are you doing there?"
+msgstr ""
+
+#. code: l("Wait... Where are we going?"), L_Artis;
+#: npc/000-1/lean.txt:28
+#, no-c-format
+msgid "Wait... Where are we going?"
+msgstr ""
+
+#. code: npctalk l("Waiting for @@...", .@partner$);
+#: npc/functions/marriage.txt:148
+#, no-c-format
+msgid "Waiting for @@..."
+msgstr ""
+
+#. code: l("Wake-up!");
+#: npc/000-0-1/narrator.txt:23
+#, no-c-format
+msgid "Wake-up!"
+msgstr ""
+
+#. code: mesq l("Walkig around a bit, it'll be easy for you to catch one, I bet. Impale one of them for me please.");
+#: npc/000-2-1/alige.txt:297
+#, no-c-format
+msgid "Walkig around a bit, it'll be easy for you to catch one, I bet. Impale one of them for me please."
+msgstr ""
+
+#. code: mesq l("Walking around a bit, it'll be easy for you to catch one, I bet. Impale one of them for me please.");
+#: npc/001-2-22/alige.txt:301
+#, no-c-format
+msgid "Walking around a bit, it'll be easy for you to catch one, I bet. Impale one of them for me please."
+msgstr ""
+
+#. code: mesq l("Walking barefoot, feeling the hot sand with my feet, daydreaming... I like such things, you know.");
+#: npc/001-2-2/moon.txt:108
+#, no-c-format
+msgid "Walking barefoot, feeling the hot sand with my feet, daydreaming... I like such things, you know."
+msgstr ""
+
+#. code: 634: Wanderer
+#: conf/messages.conf:572
+msgid "Wanderer"
+msgstr ""
+
+#. code: 665: Wanderer T
+#: conf/messages.conf:605
+msgid "Wanderer T"
+msgstr ""
+
+#. code: 405: War of Emperium SE has been ended.
+#: conf/messages.conf:398
+msgid "War of Emperium SE has been ended."
+msgstr ""
+
+#. code: 403: War of Emperium SE has been initiated.
+#: conf/messages.conf:396
+msgid "War of Emperium SE has been initiated."
+msgstr ""
+
+#. code: 404: War of Emperium SE is currently in progress.
+#: conf/messages.conf:397
+msgid "War of Emperium SE is currently in progress."
+msgstr ""
+
+#. code: 406: War of Emperium SE is currently not in progress.
+#: conf/messages.conf:399
+msgid "War of Emperium SE is currently not in progress."
+msgstr ""
+
+#. code: 74: War of Emperium has been ended.
+#: conf/messages.conf:91
+msgid "War of Emperium has been ended."
+msgstr ""
+
+#. code: 72: War of Emperium has been initiated.
+#: conf/messages.conf:89
+msgid "War of Emperium has been initiated."
+msgstr ""
+
+#. code: 73: War of Emperium is currently in progress.
+#: conf/messages.conf:90
+msgid "War of Emperium is currently in progress."
+msgstr ""
+
+#. code: 75: War of Emperium is currently not in progress.
+#: conf/messages.conf:92
+msgid "War of Emperium is currently not in progress."
+msgstr ""
+
+#. code: 626: Warlock
+#: conf/messages.conf:563
+msgid "Warlock"
+msgstr ""
+
+#. code: 657: Warlock T
+#: conf/messages.conf:597
+msgid "Warlock T"
+msgstr ""
+
+#. code: mesq l("Warning! Dangerous fish, do not fall into the lake!");
+#: npc/001-1/panels.txt:44
+#, no-c-format
+msgid "Warning! Dangerous fish, do not fall into the lake!"
+msgstr ""
+
+#. code: 0: Warped.
+#: conf/messages.conf:27
+msgid "Warped."
+msgstr ""
+
+#. code: 7: Warping to save point.
+#: conf/messages.conf:34
+msgid "Warping to save point."
+msgstr ""
+
+#. code: mesq l("Water, salt, spicy herbs and meat stuffed with my special surprise!");
+#: npc/000-2-1/chefgado.txt:132
+#, no-c-format
+msgid "Water, salt, spicy herbs and meat stuffed with my special surprise!"
+msgstr ""
+
+#. code: rif(.@get_look != 14, l("Wave")), 14,
+#: npc/functions/barber.txt:27
+#, no-c-format
+msgid "Wave"
+msgstr ""
+
+#. code: rif(.@get_look != 17, l("Wavy")), 17,
+#: npc/functions/barber.txt:30
+#, no-c-format
+msgid "Wavy"
+msgstr ""
+
+#. code: l("We also feature some services like a storage and a bank for members."),
+#: npc/001-2-19/lloyd.txt:56
+#, no-c-format
+msgid "We also feature some services like a storage and a bank for members."
+msgstr ""
+
+#. code: l("We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!");
+#. code: l("We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!"),
+#: npc/000-2-1/arpan.txt:237
+#: npc/000-2-0/julia.txt:287
+#, no-c-format
+msgid "We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!"
+msgstr ""
+
+#. code: if (.@rand == 6) npctalk3 l("We are glad captain Nard has let you join the crew!");
+#. code: else if (.@rand == 3) npctalk3 l("We are glad captain Nard has let you join the crew!");
+#: npc/001-1/devis.txt:31
+#: npc/functions/sailortalk.txt:30
+#, no-c-format
+msgid "We are glad captain Nard has let you join the crew!"
+msgstr ""
+
+#. code: mesq lg("We are glad captain Nard has let you join us down here!");
+#: npc/000-1/maxe.txt:18
+#, no-c-format
+msgid "We are glad captain Nard has let you join us down here!#0"
+msgstr ""
+
+#. code: mesq lg("We are glad captain Nard has let you join us down here!");
+#: npc/000-1/maxe.txt:18
+#, no-c-format
+msgid "We are glad captain Nard has let you join us down here!#1"
+msgstr ""
+
+#. code: l("We are very lucky, my friend."),
+#: npc/001-1/qonan.txt:82
+#, no-c-format
+msgid "We are very lucky, my friend."
+msgstr ""
+
+#. code: l("We arrived in Artis today."), L_Artis,
+#: npc/001-2-22/alige.txt:134
+#: npc/001-2-22/alige.txt:285
+#, no-c-format
+msgid "We arrived in Artis today."
+msgstr ""
+
+#. code: mesq l("We arrived this morning at the port of Artis, I already warned the Legion of Aemil concerning your issue.");
+#: npc/001-2-21/julia.txt:76
+#, no-c-format
+msgid "We arrived this morning at the port of Artis, I already warned the Legion of Aemil concerning your issue."
+msgstr ""
+
+#. code: mesq l("We have made a stop at a little island, before making it on to the port of Artis.");
+#: npc/000-2-3/nard.txt:119
+#, no-c-format
+msgid "We have made a stop at a little island, before making it on to the port of Artis."
+msgstr ""
+
+#. code: l("We haven't met, right?"),
+#: npc/001-1/qonan.txt:20
+#, no-c-format
+msgid "We haven't met, right?"
+msgstr ""
+
+#. code: l("We hold various training sessions, and also have a task board with a heap of things to do for the city and its surroundings."),
+#: npc/001-1/enora.txt:307
+#: npc/001-1/enora.txt:36
+#, no-c-format
+msgid "We hold various training sessions, and also have a task board with a heap of things to do for the city and its surroundings."
+msgstr ""
+
+#. code: l("We just returned from a long journey and Artis is a good city to rest and to conclude our exchange."),
+#: npc/001-2-24/nard.txt:38
+#, no-c-format
+msgid "We just returned from a long journey and Artis is a good city to rest and to conclude our exchange."
+msgstr ""
+
+#. code: mesq l("We need as many hands as possible to explore the island out there, and to get some new food.");
+#: npc/000-2-3/box.txt:56
+#, no-c-format
+msgid "We need as many hands as possible to explore the island out there, and to get some new food."
+msgstr ""
+
+#. code: mesq lg("We need manpower on the island... Oh forgive me, women are also welcome, of course.", "We need manpower on the island.");
+#: npc/000-2-3/nard.txt:82
+#, no-c-format
+msgid "We need manpower on the island.#1"
+msgstr ""
+
+#. code: mesq lg("We need manpower on the island... Oh forgive me, women are also welcome, of course.", "We need manpower on the island.");
+#: npc/000-2-3/nard.txt:82
+#, no-c-format
+msgid "We need manpower on the island... Oh forgive me, women are also welcome, of course.#0"
+msgstr ""
+
+#. code: l("We offer a room for travelers passing by Artis, our beds are comfy and you can be guaranted to be right as rain after a night here!"),
+#: npc/001-2-28/plush.txt:125
+#, no-c-format
+msgid "We offer a room for travelers passing by Artis, our beds are comfy and you can be guaranted to be right as rain after a night here!"
+msgstr ""
+
+#. code: l("We offer party and guild certifications and we can also teach you how to use some basic communication skills."),
+#: npc/001-2-9/janus.txt:72
+#, no-c-format
+msgid "We offer party and guild certifications and we can also teach you how to use some basic communication skills."
+msgstr ""
+
+#. code: l("We sell a brimmed hat, you can craft a feather card and attach it to this hat to obtain an enhanced version of it!");
+#: npc/001-2-0/resa.txt:22
+#, no-c-format
+msgid "We sell a brimmed hat, you can craft a feather card and attach it to this hat to obtain an enhanced version of it!"
+msgstr ""
+
+#. code: mesq l("We should be there in a few days, once we arrive, I will warn the Legion of Aemil about what happened, I'm sure they can help.");
+#: npc/000-2-0/julia.txt:163
+#, no-c-format
+msgid "We should be there in a few days, once we arrive, I will warn the Legion of Aemil about what happened, I'm sure they can help."
+msgstr ""
+
+#. code: mesq l("We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft.");
+#: npc/000-2-0/julia.txt:175
+#: npc/001-2-21/julia.txt:90
+#, no-c-format
+msgid "We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft."
+msgstr ""
+
+#. code: mesq lg("We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.");
+#: npc/000-2-1/arpan.txt:194
+#, no-c-format
+msgid "We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.#0"
+msgstr ""
+
+#. code: mesq lg("We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.");
+#: npc/000-2-1/arpan.txt:194
+#, no-c-format
+msgid "We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.#1"
+msgstr ""
+
+#. code: mesq l("We usually dock around these small isles because they provide us some of the best food of all the archipelago.");
+#: npc/000-1/gugli.txt:56
+#, no-c-format
+msgid "We usually dock around these small isles because they provide us some of the best food of all the archipelago."
+msgstr ""
+
+#. code: mesq l("We usually don't stop in such splendid places, but the captain let us stay here while he writes down the location of this new island on his map!");
+#: npc/000-1/lean.txt:21
+#, no-c-format
+msgid "We usually don't stop in such splendid places, but the captain let us stay here while he writes down the location of this new island on his map!"
+msgstr ""
+
+#. code: mesq l("We will be yaying there in a few days, so we will drop you off there.");
+#: npc/000-2-1/arpan.txt:164
+#, no-c-format
+msgid "We will be yaying there in a few days, so we will drop you off there."
+msgstr ""
+
+#. code: lg("We will talk about it later."), 2,
+#: npc/001-1/rumly.txt:67
+#, no-c-format
+msgid "We will talk about it later.#0"
+msgstr ""
+
+#. code: lg("We will talk about it later."), 2,
+#: npc/001-1/rumly.txt:67
+#, no-c-format
+msgid "We will talk about it later.#1"
+msgstr ""
+
+#. code: mesq l("We're soon leaving that island, please return to your cabine.");
+#: npc/000-2-0/doors.txt:67
+#, no-c-format
+msgid "We're soon leaving that island, please return to your cabine."
+msgstr ""
+
+#. code: 1071: Weather Flags:
+#: conf/messages.conf:864
+msgid "Weather Flags: "
+msgstr ""
+
+#. code: 291: Weather effects will disappear after teleporting or refreshing.
+#: conf/messages.conf:289
+msgid "Weather effects will disappear after teleporting or refreshing."
+msgstr ""
+
+#. code: 570: Wedding
+#: conf/messages.conf:503
+msgid "Wedding"
+msgstr ""
+
+#. code: lg("Welcome miss.", "Good day sir.");
+#: npc/001-2-9/janus.txt:124
+#, no-c-format
+msgid "Welcome miss.#0"
+msgstr ""
+
+#. code: l("Welcome to Red Plush."),
+#: npc/001-2-28/jenna.txt:14
+#, no-c-format
+msgid "Welcome to Red Plush."
+msgstr ""
+
+#. code: l("Welcome to my office."),
+#: npc/001-2-0/resa.txt:41
+#, no-c-format
+msgid "Welcome to my office."
+msgstr ""
+
+#. code: setarray .messages$[0], l("Welcome to our inn!"),
+#: npc/001-2-28/jenna.txt:13
+#, no-c-format
+msgid "Welcome to our inn!"
+msgstr ""
+
+#. code: l("Welcome to the Merchant Guild of Artis!"),
+#: npc/001-2-19/lloyd.txt:241
+#, no-c-format
+msgid "Welcome to the Merchant Guild of Artis!"
+msgstr ""
+
+#. code: l("Welcome to the RedPlush INN!"),
+#: npc/001-2-28/plush.txt:106
+#, no-c-format
+msgid "Welcome to the RedPlush INN!"
+msgstr ""
+
+#. code: l("Welcome!"),
+#: npc/001-2-19/lloyd.txt:64
+#, no-c-format
+msgid "Welcome!"
+msgstr ""
+
+#. code: l("Well I'm working too! Don't you want me to carry one of these boxes back to Gugli?");
+#: npc/000-1/muller.txt:25
+#, no-c-format
+msgid "Well I'm working too! Don't you want me to carry one of these boxes back to Gugli?"
+msgstr ""
+
+#. code: mesq l("Well done! Collect all the ingredients and then come back here. You will be rewarded, once I am satisfied that they understand who rules this ship!");
+#: npc/000-2-1/chefgado.txt:93
+#, no-c-format
+msgid "Well done! Collect all the ingredients and then come back here. You will be rewarded, once I am satisfied that they understand who rules this ship!"
+msgstr ""
+
+#. code: mesq l("Well done! The ship is now ready to sail again!");
+#: npc/000-1/gugli.txt:201
+#, no-c-format
+msgid "Well done! The ship is now ready to sail again!"
+msgstr ""
+
+#. code: l("Well if you are whining like that all the time, then I think there is a reason behind their choice."), L_Whyning;
+#: npc/000-1/astapolos.txt:37
+#, no-c-format
+msgid "Well if you are whining like that all the time, then I think there is a reason behind their choice."
+msgstr ""
+
+#. code: l("Well in fact...");
+#: npc/001-1/cookiemaster.txt:23
+#, no-c-format
+msgid "Well in fact..."
+msgstr ""
+
+#. code: mesq l("Well then... Take this one!");
+#: npc/000-1/muller.txt:46
+#, no-c-format
+msgid "Well then... Take this one!"
+msgstr ""
+
+#. code: rif(.@gugli == 1, l("Well, I was in fact looking for them. Where are they now?")), L_Sailors,
+#: npc/000-1/lean.txt:27
+#, no-c-format
+msgid "Well, I was in fact looking for them. Where are they now?"
+msgstr ""
+
+#. code: mesq lg("Well, eh-heh... Welcome aboard, cutie!", "Well, eh-heh... Welcome aboard, son!");
+#: npc/000-2-1/chefgado.txt:77
+#, no-c-format
+msgid "Well, eh-heh... Welcome aboard, cutie!#0"
+msgstr ""
+
+#. code: mesq lg("Well, eh-heh... Welcome aboard, cutie!", "Well, eh-heh... Welcome aboard, son!");
+#: npc/000-2-1/chefgado.txt:77
+#, no-c-format
+msgid "Well, eh-heh... Welcome aboard, son!#1"
+msgstr ""
+
+#. code: mesq lg("Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?");
+#: npc/000-1/gugli.txt:52
+#, no-c-format
+msgid "Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?#0"
+msgstr ""
+
+#. code: mesq lg("Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?");
+#: npc/000-1/gugli.txt:52
+#, no-c-format
+msgid "Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?#1"
+msgstr ""
+
+#. code: mesq lg("Well, if you ever do want to join: 'Ye Merry Club Of Thee Bequeathed With Cookies'...");
+#: npc/001-1/cookiemaster.txt:100
+#, no-c-format
+msgid "Well, if you ever do want to join: 'Ye Merry Club Of Thee Bequeathed With Cookies'...#0"
+msgstr ""
+
+#. code: mesq lg("Well, if you ever do want to join: 'Ye Merry Club Of Thee Bequeathed With Cookies'...");
+#: npc/001-1/cookiemaster.txt:100
+#, no-c-format
+msgid "Well, if you ever do want to join: 'Ye Merry Club Of Thee Bequeathed With Cookies'...#1"
+msgstr ""
+
+#. code: rif(.@gugli == 0, l("Well, is there anything I can do here to help?")), L_Help,
+#: npc/000-1/maxe.txt:26
+#, no-c-format
+msgid "Well, is there anything I can do here to help?"
+msgstr ""
+
+#. code: l("Well, it's not bad to finally feel something beneath my feet."), L_Continue,
+#: npc/000-1/gulukan.txt:29
+#, no-c-format
+msgid "Well, it's not bad to finally feel something beneath my feet."
+msgstr ""
+
+#. code: mesq l("Well, thanks for the box. But... He was supposed to bring it back to me himself. I never asked him to give it to you!");
+#: npc/000-1/gugli.txt:134
+#, no-c-format
+msgid "Well, thanks for the box. But... He was supposed to bring it back to me himself. I never asked him to give it to you!"
+msgstr ""
+
+#. code: l("Well... I don't think it is the best way to rule a ship. Think about it."), L_Quit,
+#: npc/000-2-0/julia.txt:254
+#, no-c-format
+msgid "Well... I don't think it is the best way to rule a ship. Think about it."
+msgstr ""
+
+#. code: l("Well... I've only killed some little pious in the ship, that's all."), -,
+#: npc/000-1/sapartan.txt:55
+#, no-c-format
+msgid "Well... I've only killed some little pious in the ship, that's all."
+msgstr ""
+
+#. code: rif(.@q2 == 2 && countitem(PoisonedDish), l("Well... No wait, I have something for you but you shouldn't eat it... I'm taking it back to the kitchen.")), L_Regret,
+#: npc/000-2-0/julia.txt:50
+#, no-c-format
+msgid "Well... No wait, I have something for you but you shouldn't eat it... I'm taking it back to the kitchen."
+msgstr ""
+
+#. code: 1103: West
+#: conf/messages.conf:896
+msgid "West"
+msgstr ""
+
+#. code: mesq l("What I sell comes from every corner of this archipelago.");
+#: npc/001-1/fexil.txt:43
+#: npc/000-1/fexil.txt:12
+#, no-c-format
+msgid "What I sell comes from every corner of this archipelago."
+msgstr ""
+
+#. code: speech l("What a can do for you?");
+#: npc/functions/marriage.txt:217
+#: npc/functions/marriage.txt:232
+#, no-c-format
+msgid "What a can do for you?"
+msgstr ""
+
+#. code: l("What a relief."),
+#: npc/001-2-2/moon.txt:24
+#, no-c-format
+msgid "What a relief."
+msgstr ""
+
+#. code: select (l("What about Chelios?"));
+#: npc/001-2-27/don.txt:33
+#, no-c-format
+msgid "What about Chelios?"
+msgstr ""
+
+#. code: l("What about Q'Muller? Where is he?"), L_Qmuller,
+#: npc/000-1/maxe.txt:53
+#, no-c-format
+msgid "What about Q'Muller? Where is he?"
+msgstr ""
+
+#. code: mesq l("What about my story?");
+#: npc/001-1/cookiemaster.txt:83
+#, no-c-format
+msgid "What about my story?"
+msgstr ""
+
+#. code: l("What about those pious? They look so cute."), 0,
+#: npc/001-1/salem.txt:110
+#, no-c-format
+msgid "What about those pious? They look so cute."
+msgstr ""
+
+#. code: l("What am I supposed to say?"), L_Quit,
+#: npc/000-2-0/billybons.txt:51
+#, no-c-format
+msgid "What am I supposed to say?"
+msgstr ""
+
+#. code: mesq l("What an unexpected pleasure, your help is always welcome!");
+#: npc/000-1/gugli.txt:42
+#, no-c-format
+msgid "What an unexpected pleasure, your help is always welcome!"
+msgstr ""
+
+#. code: if (.@r == 0) mesq l("What are you doing in my kitchen?! Get out, it's not a place for kids!");
+#. code: if (.@r == 0) npctalk3 l("What are you doing in my kitchen?! Get out, it's not a place for kids!");
+#: npc/001-2-22/chefgado.txt:11
+#: npc/000-2-1/chefgado.txt:31
+#, no-c-format
+msgid "What are you doing in my kitchen?! Get out, it's not a place for kids!"
+msgstr ""
+
+#. code: l("What are you going to do?");
+#: npc/items/shovel.txt:143
+#, no-c-format
+msgid "What are you going to do?"
+msgstr ""
+
+#. code: mesq lg("What are you guys saying ? It's a Yoiis!");
+#: npc/000-0/sailors.txt:42
+#, no-c-format
+msgid "What are you guys saying ? It's a Yoiis!#0"
+msgstr ""
+
+#. code: mesq lg("What are you guys saying ? It's a Yoiis!");
+#: npc/000-0/sailors.txt:42
+#, no-c-format
+msgid "What are you guys saying ? It's a Yoiis!#1"
+msgstr ""
+
+#. code: mesq l("What are you looking at?");
+#: npc/000-1/couwan.txt:19
+#: npc/000-1/couwan.txt:27
+#, no-c-format
+msgid "What are you looking at?"
+msgstr ""
+
+#. code: mesq l("What are you looking for?");
+#: npc/000-1/tarlan.txt:17
+#, no-c-format
+msgid "What are you looking for?"
+msgstr ""
+
+#. code: l("What are you reading?"), 4,
+#: npc/001-1/qpid.txt:178
+#, no-c-format
+msgid "What are you reading?"
+msgstr ""
+
+#. code: l("What are you talking about? What guild?"), L_Quit,
+#: npc/000-2-0/billybons.txt:40
+#, no-c-format
+msgid "What are you talking about? What guild?"
+msgstr ""
+
+#. code: l("What are your needs?"), L_Need,
+#: npc/000-2-1/chefgado.txt:106
+#, no-c-format
+msgid "What are your needs?"
+msgstr ""
+
+#. code: l("What brings you here today?");
+#: npc/001-1/enora.txt:365
+#, no-c-format
+msgid "What brings you here today?"
+msgstr ""
+
+#. code: mesq l("What can I do for you?");
+#: npc/001-2-24/nard.txt:31
+#, no-c-format
+msgid "What can I do for you?"
+msgstr ""
+
+#. code: rif(.@q3 == 5 && .@q4 < 1, l("What can I do now?")), L_GotoSleep,
+#. code: rif(.@q_nard == 5 && getq(General_Narrator) < 1, l("What can I do now?")), L_GotoSleep,
+#: npc/000-2-1/arpan.txt:147
+#: npc/000-2-0/julia.txt:48
+#, no-c-format
+msgid "What can I do now?"
+msgstr ""
+
+#. code: npctalkonce l("What counts in a book is like so many things, not what is on the outside, but what is on the inside.");
+#: npc/001-2-4/robin.txt:43
+#, no-c-format
+msgid "What counts in a book is like so many things, not what is on the outside, but what is on the inside."
+msgstr ""
+
+#. code: l("What danger?! Where?!");
+#: npc/000-1/sapartan.txt:36
+#, no-c-format
+msgid "What danger?! Where?!"
+msgstr ""
+
+#. code: mesq l("What did Gugli say about the box? Was it ok?");
+#: npc/functions/sailordialogue.txt:18
+#, no-c-format
+msgid "What did Gugli say about the box? Was it ok?"
+msgstr ""
+
+#. code: mesq l("What did Gugli yayaid about the box? Was it ok?");
+#: npc/000-1/gulukan.txt:81
+#, no-c-format
+msgid "What did Gugli yayaid about the box? Was it ok?"
+msgstr ""
+
+#. code: l("What do you need?");
+#. code: l("What do you need?"), -,
+#: npc/000-2-3/nard.txt:74
+#: npc/001-2-28/plush.txt:107
+#, no-c-format
+msgid "What do you need?"
+msgstr ""
+
+#. code: mesq l("What do you think?");
+#: npc/000-2-3/box.txt:60
+#, no-c-format
+msgid "What do you think?"
+msgstr ""
+
+#. code: mesq l("What do you want to do with it?");
+#: npc/001-2-22/note.txt:10
+#, no-c-format
+msgid "What do you want to do with it?"
+msgstr ""
+
+#. code: mes col(l("What do you want to do?"), 9);
+#: npc/000-2-2/doors.txt:43
+#: npc/001-2-23/doors.txt:43
+#, no-c-format
+msgid "What do you want to do?"
+msgstr ""
+
+#. code: mesq l("What do you want today?");
+#. code: l("What do you want today?");
+#: npc/001-2-21/julia.txt:13
+#: npc/000-2-0/julia.txt:38
+#: npc/001-2-19/lloyd.txt:242
+#, no-c-format
+msgid "What do you want today?"
+msgstr ""
+
+#. code: mes col(l("What do you wish to do?"), 9);
+#: npc/000-2-3/box.txt:26
+#, no-c-format
+msgid "What do you wish to do?"
+msgstr ""
+
+#. code: l("What does yoiis want today?");
+#: npc/001-1/calypsan.txt:58
+#, no-c-format
+msgid "What does yoiis want today?"
+msgstr ""
+
+#. code: l("What else do you need?");
+#: npc/functions/sailortalk.txt:27
+#: npc/001-1/devis.txt:28
+#, no-c-format
+msgid "What else do you need?"
+msgstr ""
+
+#. code: l("What exactly is your real job?"), -;
+#: npc/000-1/jalad.txt:29
+#, no-c-format
+msgid "What exactly is your real job?"
+msgstr ""
+
+#. code: l("What happened to me?"), L_What,
+#: npc/000-2-0/julia.txt:55
+#: npc/001-2-21/julia.txt:27
+#, no-c-format
+msgid "What happened to me?"
+msgstr ""
+
+#. code: l("What happens when you try to think about it?"),
+#: npc/001-1/enora.txt:87
+#, no-c-format
+msgid "What happens when you try to think about it?"
+msgstr ""
+
+#. code: mesq l("What if I give you 1000 Esperin for that job, is it ok?");
+#: npc/000-2-1/peter.txt:179
+#: npc/001-2-22/peter.txt:179
+#, no-c-format
+msgid "What if I give you 1000 Esperin for that job, is it ok?"
+msgstr ""
+
+#. code: l("What is Artis?"), L_Artis,
+#: npc/000-1/silvio.txt:28
+#: npc/000-2-1/alige.txt:134
+#: npc/000-2-1/alige.txt:281
+#, no-c-format
+msgid "What is Artis?"
+msgstr ""
+
+#. code: l("What is a card?"),
+#: npc/001-2-27/don.txt:67
+#, no-c-format
+msgid "What is a card?"
+msgstr ""
+
+#. code: l("What is growing and shrinking at the same time?");
+#: npc/001-1/qpid.txt:55
+#, no-c-format
+msgid "What is growing and shrinking at the same time?"
+msgstr ""
+
+#. code: rif(.@q >= 1, l("What is this legion?")), 9,
+#. code: l("What is this legion?"));
+#: npc/001-1/enora.txt:219
+#: npc/001-1/enora.txt:381
+#, no-c-format
+msgid "What is this \"legion\"?"
+msgstr ""
+
+#. code: l("What is this building?"), 4,
+#: npc/001-1/chelios.txt:85
+#, no-c-format
+msgid "What is this building?"
+msgstr ""
+
+#. code: l("What is this guild for?"), 3,
+#: npc/001-2-19/lloyd.txt:251
+#, no-c-format
+msgid "What is this guild for?"
+msgstr ""
+
+#. code: l("What is this place?"),
+#: npc/001-2-27/kaylo.txt:13
+#, no-c-format
+msgid "What is this place?"
+msgstr ""
+
+#. code: l("What is your tipiou trying to do?"),
+#: npc/001-2-28/plush.txt:114
+#, no-c-format
+msgid "What is your tipiou trying to do?"
+msgstr ""
+
+#. code: l("What item would you like to bleach?");
+#: npc/001-2-12/oscar.txt:67
+#, no-c-format
+msgid "What item would you like to bleach?"
+msgstr ""
+
+#. code: l("What kind of help do you need?"),
+#: npc/001-1/katja.txt:70
+#, no-c-format
+msgid "What kind of help do you need?"
+msgstr ""
+
+#. code: mesq l("What kind of help?");
+#: npc/000-1/tibbo.txt:32
+#, no-c-format
+msgid "What kind of help?"
+msgstr ""
+
+#. code: switch (select(l("What kinds of books are there here?"),
+#: npc/001-2-6/leonard.txt:27
+#: npc/001-2-6/christopher.txt:25
+#: npc/001-2-4/robin.txt:13
+#, no-c-format
+msgid "What kinds of books are there here?"
+msgstr ""
+
+#. code: l("What service do you offer?"),
+#. code: l("What service do you offer?"), 3,
+#: npc/001-2-9/janus.txt:136
+#: npc/001-2-28/plush.txt:113
+#, no-c-format
+msgid "What service do you offer?"
+msgstr ""
+
+#. code: rif(!.@equipped, lg("What should I do after taking these clothes?")), L_WhatCloth,
+#: npc/000-2-1/arpan.txt:152
+#, no-c-format
+msgid "What should I do after taking these clothes?#0"
+msgstr ""
+
+#. code: rif(!.@equipped, lg("What should I do after taking these clothes?")), L_WhatCloth,
+#: npc/000-2-1/arpan.txt:152
+#, no-c-format
+msgid "What should I do after taking these clothes?#1"
+msgstr ""
+
+#. code: select l("What should I do, again?");
+#: npc/001-1/qonan.txt:72
+#, no-c-format
+msgid "What should I do, again?"
+msgstr ""
+
+#. code: rif (.@enora > 7, l("What was your riddle?")), 2,
+#: npc/001-1/qpid.txt:176
+#, no-c-format
+msgid "What was your riddle?"
+msgstr ""
+
+#. code: l("What will be the bait for the fish?");
+#: npc/functions/fishing.txt:58
+#, no-c-format
+msgid "What will be the bait for the fish?"
+msgstr ""
+
+#. code: l("What would you like me to change?");
+#: npc/001-2-29/edouard.txt:33
+#, no-c-format
+msgid "What would you like me to change?"
+msgstr ""
+
+#. code: narrator 3, l("What would you like to bury?");
+#: npc/items/shovel.txt:84
+#, no-c-format
+msgid "What would you like to bury?"
+msgstr ""
+
+#. code: l("What would you like today?");
+#: npc/001-2-0/resa.txt:42
+#, no-c-format
+msgid "What would you like today?"
+msgstr ""
+
+#. code: mesq l("What yeye could I do for you today?");
+#: npc/000-2-1/arpan.txt:142
+#, no-c-format
+msgid "What yeye could I do for you today?"
+msgstr ""
+
+#. code: l("What yoiis should know:"),
+#: npc/001-1/calypsan.txt:24
+#, no-c-format
+msgid "What yoiis should know:"
+msgstr ""
+
+#. code: npctalk3 l("What you looking at?!");
+#: npc/functions/legiontalk.txt:40
+#, no-c-format
+msgid "What you looking at?!"
+msgstr ""
+
+#. code: l("What's that food?"), L_Aquada;
+#: npc/000-1/tibbo.txt:64
+#, no-c-format
+msgid "What's that food?"
+msgstr ""
+
+#. code: l("What's that purple thing?"), L_Plushroom;
+#: npc/000-1/ale.txt:55
+#, no-c-format
+msgid "What's that purple thing?"
+msgstr ""
+
+#. code: l("What's that?"), L_Plushroom;
+#. code: l("What's that?"), L_Plushroom,
+#: npc/000-1/jalad.txt:64
+#: npc/000-1/muller.txt:66
+#: npc/000-1/ale.txt:28
+#, no-c-format
+msgid "What's that?"
+msgstr ""
+
+#. code: l("What's wrong with your clothes?"),
+#: npc/001-2-27/kaylo.txt:12
+#, no-c-format
+msgid "What's wrong with your clothes?"
+msgstr ""
+
+#. code: l("What's your story again?"), 3,
+#: npc/001-2-29/edouard.txt:40
+#, no-c-format
+msgid "What's your story again?"
+msgstr ""
+
+#. code: l("What?");
+#: npc/001-1/qpid.txt:167
+#, no-c-format
+msgid "What?"
+msgstr ""
+
+#. code: mesq l("What? It's not a good reward?");
+#: npc/000-2-3/nard.txt:98
+#, no-c-format
+msgid "What? It's not a good reward?"
+msgstr ""
+
+#. code: l("What? This reward is too small!"), L_Quit;
+#: npc/000-2-1/peter.txt:184
+#: npc/001-2-22/peter.txt:184
+#, no-c-format
+msgid "What? This reward is too small!"
+msgstr ""
+
+#. code: mesq l("What? Why? They aren't sexier than me, why do you want to see them?");
+#: npc/000-1/silvio.txt:140
+#, no-c-format
+msgid "What? Why? They aren't sexier than me, why do you want to see them?"
+msgstr ""
+
+#. code: mesq l("What?! This tritan is the worse shirker I ever met!");
+#: npc/000-1/gugli.txt:132
+#, no-c-format
+msgid "What?! This tritan is the worse shirker I ever met!"
+msgstr ""
+
+#. code: l("When you go near a villager, you can see a speech bubble ahead of him, you can then talk to him by pressing the [T] key."),
+#: npc/001-2-5/books.txt:11
+#, no-c-format
+msgid "When you go near a villager, you can see a speech bubble ahead of him, you can then talk to him by pressing the [T] key."
+msgstr ""
+
+#. code: mes col(l("When you see something that looks more like a bug than a feature, report it on http://bugs.evolonline.org or try to contact a game contributor."), 9);
+#: npc/001-1/cookiemaster.txt:139
+#, no-c-format
+msgid "When you see something that looks more like a bug than a feature, report it on http://bugs.evolonline.org or try to contact a game contributor."
+msgstr ""
+
+#. code: mes col(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'."), 9);
+#: npc/000-2-1/arpan.txt:115
+#, no-c-format
+msgid "When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'."
+msgstr ""
+
+#. code: mes col(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."), 9);
+#: npc/000-2-1/arpan.txt:215
+#: npc/000-2-1/knife.txt:37
+#: npc/001-2-22/knife.txt:37
+#, no-c-format
+msgid "When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."
+msgstr ""
+
+#. code: rif(getq(ShipQuests_ArpanMoney) == 0, l("Where are my old clothes?")), L_WhereOldClothes,
+#: npc/000-2-1/arpan.txt:151
+#, no-c-format
+msgid "Where are my old clothes?"
+msgstr ""
+
+#. code: lg("Where can I find Julia?"), L_Julia,
+#: npc/000-2-1/arpan.txt:149
+#, no-c-format
+msgid "Where can I find Julia?#0"
+msgstr ""
+
+#. code: lg("Where can I find Julia?"), L_Julia,
+#: npc/000-2-1/arpan.txt:149
+#, no-c-format
+msgid "Where can I find Julia?#1"
+msgstr ""
+
+#. code: l("Where can I find a half croconut?"), L_OpenCroconut,
+#: npc/000-2-1/chefgado.txt:107
+#, no-c-format
+msgid "Where can I find a half croconut?"
+msgstr ""
+
+#. code: l("Where can I find some Croc Claws?"), 3;
+#: npc/001-2-2/moon.txt:146
+#, no-c-format
+msgid "Where can I find some Croc Claws?"
+msgstr ""
+
+#. code: l("Where can I find some food?"), L_FindFood,
+#: npc/000-2-1/alige.txt:279
+#: npc/001-2-22/alige.txt:283
+#, no-c-format
+msgid "Where can I find some food?"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Gugli) < 2, l("Where can I find your crew?")), L_Location,
+#: npc/000-1/gugli.txt:90
+#, no-c-format
+msgid "Where can I find your crew?"
+msgstr ""
+
+#. code: rif (.@enora >= 2, l("Where is the Merchant Guild?")), 3,
+#: npc/001-1/chelios.txt:84
+#, no-c-format
+msgid "Where is the Merchant Guild?"
+msgstr ""
+
+#. code: if (.@r == 1) mesq l("Where is the damn salt?! Give me the salt, I know you have it!");
+#. code: if (.@r == 1) npctalk3 l("Where is the damn salt?! Give me the salt, I know you have it!");
+#: npc/000-2-1/chefgado.txt:32
+#: npc/001-2-22/chefgado.txt:12
+#, no-c-format
+msgid "Where is the damn salt?! Give me the salt, I know you have it!"
+msgstr ""
+
+#. code: rif(.@q >= 10, l("Where is the hill?")), 8,
+#: npc/001-1/enora.txt:380
+#, no-c-format
+msgid "Where is the hill?"
+msgstr ""
+
+#. code: rif(.@q >= 5, l("Where is the light armor shop?")), 6,
+#: npc/001-1/enora.txt:378
+#, no-c-format
+msgid "Where is the light armor shop?"
+msgstr ""
+
+#. code: rif(.@q >= 7, l("Where is the market?")), 7,
+#: npc/001-1/enora.txt:379
+#, no-c-format
+msgid "Where is the market?"
+msgstr ""
+
+#. code: rif (.@enora == 0, l("Where should I go?")), L_Enora,
+#: npc/001-2-21/julia.txt:23
+#, no-c-format
+msgid "Where should I go?"
+msgstr ""
+
+#. code: l("Where would you like to go now?");
+#: npc/000-2-3/nard.txt:231
+#, no-c-format
+msgid "Where would you like to go now?"
+msgstr ""
+
+#. code: mes col(l("Which of your weapons do you want to use in order to cut this @@?", getitemlink(Croconut)), 9);
+#: npc/items/croconut.txt:29
+#, no-c-format
+msgid "Which of your weapons do you want to use in order to cut this @@?"
+msgstr ""
+
+#. code: mesq l("While Jalad and Ale like to work together, as they use to do on the ship, last time I've seen them, they were near the big lake, north from here.");
+#: npc/000-1/lean.txt:48
+#, no-c-format
+msgid "While Jalad and Ale like to work together, as they use to do on the ship, last time I've seen them, they were near the big lake, north from here."
+msgstr ""
+
+#. code: 585: Whitesmith
+#: conf/messages.conf:518
+msgid "Whitesmith"
+msgstr ""
+
+#. code: l("Who are these friends?"), L_Friends;
+#: npc/001-1/cookiemaster.txt:114
+#, no-c-format
+msgid "Who are these friends?"
+msgstr ""
+
+#. code: mesq l("Who are yeye looking for?");
+#: npc/000-1/gulukan.txt:120
+#, no-c-format
+msgid "Who are yeye looking for?"
+msgstr ""
+
+#. code: mesq l("Who are you looking for?");
+#: npc/000-1/ale.txt:59
+#: npc/000-1/tibbo.txt:68
+#: npc/000-1/jalad.txt:68
+#: npc/000-1/astapolos.txt:87
+#: npc/000-1/muller.txt:70
+#, no-c-format
+msgid "Who are you looking for?"
+msgstr ""
+
+#. code: l("Who are you?"), 1,
+#. code: l("Who are you?"), L_Who,
+#. code: l("Who are you?"), L_Who;
+#. code: rif(.@enora >= 8, l("Who are you?")), 2,
+#: npc/001-2-26/ivan.txt:63
+#: npc/000-2-1/arpan.txt:150
+#: npc/001-1/rumly.txt:30
+#: npc/000-1/astapolos.txt:83
+#, no-c-format
+msgid "Who are you?"
+msgstr ""
+
+#. code: rif(.@q >= 1, l("Who is Don?")), 5,
+#: npc/001-1/enora.txt:377
+#, no-c-format
+msgid "Who is Don?"
+msgstr ""
+
+#. code: l("Who is she?"), L_She,
+#: npc/000-2-1/dan.txt:52
+#, no-c-format
+msgid "Who is she?"
+msgstr ""
+
+#. code: l("Who is the blacksmith outside?"),
+#: npc/001-2-27/lydon.txt:12
+#, no-c-format
+msgid "Who is the blacksmith outside?"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Gugli) < 2, l("Who should I search for?")), L_SailorNames,
+#: npc/000-1/gugli.txt:89
+#, no-c-format
+msgid "Who should I search for?"
+msgstr ""
+
+#. code: l("Who's this Julia?"), L_Julia,
+#: npc/000-2-3/nard.txt:64
+#, no-c-format
+msgid "Who's this Julia?"
+msgstr ""
+
+#. code: mesq lg("Why Frenchy? It's a Russian!");
+#: npc/000-0/sailors.txt:37
+#, no-c-format
+msgid "Why Frenchy? It's a Russian!#0"
+msgstr ""
+
+#. code: mesq lg("Why Frenchy? It's a Russian!");
+#: npc/000-0/sailors.txt:37
+#, no-c-format
+msgid "Why Frenchy? It's a Russian!#1"
+msgstr ""
+
+#. code: l("Why are you asking? And who are you too? I've never seen you around before..."),
+#: npc/001-1/rumly.txt:43
+#, no-c-format
+msgid "Why are you asking? And who are you too? I've never seen you around before..."
+msgstr ""
+
+#. code: l("Why are you hiding?") + " " + l("Why don't you come out?"), L_ExplainHiding,
+#: npc/001-2-22/alige.txt:284
+#: npc/000-2-1/alige.txt:280
+#, no-c-format
+msgid "Why are you hiding?"
+msgstr ""
+
+#. code: l("Why don't you come down to talk?"), L_GoDown;
+#: npc/000-1/darlin.txt:40
+#, no-c-format
+msgid "Why don't you come down to talk?"
+msgstr ""
+
+#. code: l("Why don't you come out?"), -;
+#. code: l("Why are you hiding?") + " " + l("Why don't you come out?"), L_ExplainHiding,
+#: npc/001-2-22/alige.txt:284
+#: npc/001-2-22/alige.txt:106
+#: npc/000-2-1/alige.txt:106
+#: npc/000-2-1/alige.txt:280
+#, no-c-format
+msgid "Why don't you come out?"
+msgstr ""
+
+#. code: l("Why not, I need to train anyway."), L_Task,
+#: npc/001-2-22/peter.txt:114
+#: npc/001-2-22/peter.txt:144
+#: npc/000-2-1/peter.txt:114
+#: npc/000-2-1/peter.txt:144
+#, no-c-format
+msgid "Why not, I need to train anyway."
+msgstr ""
+
+#. code: l("Why not, I've got plenty of free time."), -,
+#: npc/000-2-3/box.txt:64
+#, no-c-format
+msgid "Why not, I've got plenty of free time."
+msgstr ""
+
+#. code: l("Why not, but who are you, and what kind of help do you need?"), L_CanHelp;
+#: npc/001-2-22/alige.txt:86
+#: npc/000-2-1/alige.txt:86
+#, no-c-format
+msgid "Why not, but who are you, and what kind of help do you need?"
+msgstr ""
+
+#. code: l("Why not, this might get interesting."), L_Friends,
+#: npc/001-1/cookiemaster.txt:197
+#, no-c-format
+msgid "Why not, this might get interesting."
+msgstr ""
+
+#. code: l("Why would the Legion request my help for only 5 potions?"),
+#: npc/001-2-26/ivan.txt:30
+#, no-c-format
+msgid "Why would the Legion request my help for only 5 potions?"
+msgstr ""
+
+#. code: l("Why?"), -,
+#: npc/000-2-1/dan.txt:30
+#, no-c-format
+msgid "Why?"
+msgstr ""
+
+#. code: mesq l("Why? And who should you bring it back to?");
+#: npc/000-2-0/julia.txt:216
+#, no-c-format
+msgid "Why? And who should you bring it back to?"
+msgstr ""
+
+#. code: rif(.@get_look != 22, l("Wild")), 22,
+#: npc/functions/barber.txt:35
+#, no-c-format
+msgid "Wild"
+msgstr ""
+
+#. code: l("Wind and grass is nice and cool, so juicy sweet..."),
+#: npc/001-1/rumly.txt:38
+#, no-c-format
+msgid "Wind and grass is nice and cool, so juicy sweet..."
+msgstr ""
+
+#. code: mes col(l("With hunger, thirst, and sleep as your only companions, you have the disturbing realization that you can't remember anything of your former life or identity."), 9);
+#: npc/000-0/sailors.txt:19
+#, no-c-format
+msgid "With hunger, thirst, and sleep as your only companions, you have the disturbing realization that you can't remember anything of your former life or identity."
+msgstr ""
+
+#. code: l("With my old fishing rod you can catch something every day."),
+#: npc/001-1/eugene.txt:61
+#, no-c-format
+msgid "With my old fishing rod you can catch something every day."
+msgstr ""
+
+#. code: l("With proper training, a piou can become a good friend and faithful companion in your adventures.");
+#: npc/001-1/salem.txt:150
+#, no-c-format
+msgid "With proper training, a piou can become a good friend and faithful companion in your adventures."
+msgstr ""
+
+#. code: 1279: With script
+#: conf/messages.conf:1217
+msgid "With script"
+msgstr ""
+
+#. code: l("With the help of the town hall and the Legion of Aemil we organize some auction and we help local merchants to launch their buisness."),
+#: npc/001-2-19/lloyd.txt:55
+#, no-c-format
+msgid "With the help of the town hall and the Legion of Aemil we organize some auction and we help local merchants to launch their buisness."
+msgstr ""
+
+#. code: l("Withdraw."),
+#: npc/001-2-19/lloyd.txt:165
+#, no-c-format
+msgid "Withdraw."
+msgstr ""
+
+#. code: 559: Wizard
+#: conf/messages.conf:492
+msgid "Wizard"
+msgstr ""
+
+#. code: l("Wow, it seems everyone knows my name!"), -,
+#: npc/000-1/gulukan.txt:28
+#, no-c-format
+msgid "Wow, it seems everyone knows my name!"
+msgstr ""
+
+#. code: 001-1,52,44,0 script Xilaxa#001-1 NPC_UKAR_MALE_LEGION_ARTIS,{
+#: npc/001-1/xilaxa.txt:6
+#, no-c-format
+msgid "Xilaxa#001-1"
+msgstr ""
+
+#. code: mesq l("Yay, it worked! I removed a spike.");
+#: npc/001-2-2/moon.txt:47
+#, no-c-format
+msgid "Yay, it worked! I removed a spike."
+msgstr ""
+
+#. code: mesq lg("Yaya, you should go see her! She'll be happy to see you.");
+#: npc/000-2-1/arpan.txt:134
+#, no-c-format
+msgid "Yaya, you should go see her! She'll be happy to see you.#0"
+msgstr ""
+
+#. code: mesq lg("Yaya, you should go see her! She'll be happy to see you.");
+#: npc/000-2-1/arpan.txt:134
+#, no-c-format
+msgid "Yaya, you should go see her! She'll be happy to see you.#1"
+msgstr ""
+
+#. code: mesq l("Yayayaya, it's the first time someone is dressed worse than us!");
+#: npc/000-0-0/sailors.txt:49
+#, no-c-format
+msgid "Yayayaya, it's the first time someone is dressed worse than us!"
+msgstr ""
+
+#. code: mesq l("Yeah you're all like *hic* that in Esperia, but you won't get me! *burp*");
+#: npc/000-2-0/billybons.txt:80
+#, no-c-format
+msgid "Yeah you're all like *hic* that in Esperia, but you won't get me! *burp*"
+msgstr ""
+
+#. code: l("Yeah, but I would like to make sure I get a reward."), L_BonusTask,
+#: npc/001-2-22/peter.txt:143
+#: npc/000-2-1/peter.txt:143
+#, no-c-format
+msgid "Yeah, but I would like to make sure I get a reward."
+msgstr ""
+
+#. code: l("Yeah, but what reward will I get?"), L_BonusTask,
+#: npc/000-2-1/peter.txt:113
+#: npc/001-2-22/peter.txt:113
+#, no-c-format
+msgid "Yeah, but what reward will I get?"
+msgstr ""
+
+#. code: l("Yeah, well what's the difference?");
+#: npc/000-1/sapartan.txt:70
+#, no-c-format
+msgid "Yeah, well what's the difference?"
+msgstr ""
+
+#. code: mesq l("Yeah, yeah, of course you don't...");
+#: npc/000-2-1/chefgado.txt:48
+#, no-c-format
+msgid "Yeah, yeah, of course you don't..."
+msgstr ""
+
+#. code: 1116: Yes
+#. code: return select (menuaction(l("Yes")),
+#: conf/messages.conf:909
+#: npc/functions/main.txt:174
+#, no-c-format
+msgid "Yes"
+msgstr ""
+
+#. code: l("Yes I am and you are going to face justice!")))
+#: npc/001-1/rumly.txt:48
+#, no-c-format
+msgid "Yes I am and you are going to face justice!"
+msgstr ""
+
+#. code: if (select (l("How do you know?"), l("Yes I am.")) == 1)
+#. code: switch (select (l("Yes I am."),
+#: npc/001-2-19/lloyd.txt:78
+#: npc/001-1/fexil.txt:55
+#, no-c-format
+msgid "Yes I am."
+msgstr ""
+
+#. code: switch (select (l("Yes I do."),
+#: npc/001-1/enora.txt:268
+#, no-c-format
+msgid "Yes I do."
+msgstr ""
+
+#. code: switch (select (l("Yes he did."), l("He told me nothing about that.")))
+#: npc/000-2-3/elmo.txt:38
+#, no-c-format
+msgid "Yes he did."
+msgstr ""
+
+#. code: speech 4, l("Yes what do you need?");
+#: npc/001-2-26/ivan.txt:60
+#, no-c-format
+msgid "Yes what do you need?"
+msgstr ""
+
+#. code: l("Yes!"), -,
+#: npc/000-1/darlin.txt:24
+#, no-c-format
+msgid "Yes!"
+msgstr ""
+
+#. code: mesq l("Yes! @@ is written on my cookie list.", strcharinfo(0));
+#: npc/001-1/cookiemaster.txt:172
+#, no-c-format
+msgid "Yes! @@ is written on my cookie list."
+msgstr ""
+
+#. code: switch (select (l("Yes, Arpan gave me these clothes."), l("Not yet.")))
+#: npc/000-2-3/elmo.txt:32
+#, no-c-format
+msgid "Yes, Arpan gave me these clothes."
+msgstr ""
+
+#. code: switch (select(lg("Yes, I am sure."),
+#: npc/001-1/rumly.txt:132
+#, no-c-format
+msgid "Yes, I am sure.#0"
+msgstr ""
+
+#. code: switch (select(lg("Yes, I am sure."),
+#: npc/001-1/rumly.txt:132
+#, no-c-format
+msgid "Yes, I am sure.#1"
+msgstr ""
+
+#. code: l("Yes, I do."), L_Menu,
+#: npc/001-2-21/julia.txt:33
+#: npc/000-2-0/julia.txt:155
+#, no-c-format
+msgid "Yes, I do."
+msgstr ""
+
+#. code: l("Yes, I feel strong enough for dangerous combats!"), L_Quit;
+#: npc/000-1/sapartan.txt:56
+#, no-c-format
+msgid "Yes, I feel strong enough for dangerous combats!"
+msgstr ""
+
+#. code: l("Yes, I have some! 5x Black Iron Ingots"),
+#: npc/001-2-19/lloyd.txt:26
+#, no-c-format
+msgid "Yes, I have some! \"5x Black Iron Ingots\""
+msgstr ""
+
+#. code: select(l("Yes, and he promised to be home soon"));
+#: npc/001-1/katja.txt:53
+#, no-c-format
+msgid "Yes, and he promised to be home soon"
+msgstr ""
+
+#. code: l("Yes, indeed. I prefer to explore places I have never been to, before doing anything else."), L_Quit;
+#: npc/000-1/gulukan.txt:50
+#, no-c-format
+msgid "Yes, indeed. I prefer to explore places I have never been to, before doing anything else."
+msgstr ""
+
+#. code: l("Yes, it is true! You are not able at all. Nard has been waiting for the food for too long already. Hurry up, you lazy sailors!"), -;
+#: npc/000-1/muller.txt:34
+#, no-c-format
+msgid "Yes, it is true! You are not able at all. Nard has been waiting for the food for too long already. Hurry up, you lazy sailors!"
+msgstr ""
+
+#. code: mesq l("Yes, it's me. It's such a fine view from here!");
+#: npc/001-1/trees.txt:62
+#, no-c-format
+msgid "Yes, it's me. It's such a fine view from here!"
+msgstr ""
+
+#. code: l("Yes, yes I know... Too bad then. See you soon!"), L_Bye;
+#: npc/001-1/cookiemaster.txt:78
+#, no-c-format
+msgid "Yes, yes I know... Too bad then. See you soon!"
+msgstr ""
+
+#. code: switch (select (l("Yes."), l("No.")))
+#. code: switch (select (l("Yes."),
+#. code: l("Yes."), L_Weapon,
+#. code: l("Yes."), L_GiveFood,
+#. code: l("Yes."), L_Warp,
+#. code: l("Yes."), L_Give,
+#: npc/001-2-22/knife.txt:21
+#: npc/001-2-22/alige.txt:282
+#: npc/items/croconut.txt:20
+#: npc/000-2-1/knife.txt:21
+#: npc/001-2-19/lloyd.txt:100
+#: npc/000-2-1/alige.txt:278
+#: npc/000-2-2/doors.txt:24
+#: npc/000-2-1/arpan.txt:232
+#: npc/001-2-23/doors.txt:24
+#, no-c-format
+msgid "Yes."
+msgstr ""
+
+#. code: switch (select(l("Yes?"), l("Sorry, I have to go.")))
+#: npc/001-2-11/mona.txt:18
+#, no-c-format
+msgid "Yes?"
+msgstr ""
+
+#. code: mesq l("Yeye @@!", strcharinfo(0));
+#: npc/000-1/gulukan.txt:22
+#, no-c-format
+msgid "Yeye @@!"
+msgstr ""
+
+#. code: mesq l("Yeye ask too much but do too little. Take this box and stop talking.");
+#: npc/000-1/couwan.txt:75
+#, no-c-format
+msgid "Yeye ask too much but do too little. Take this box and stop talking."
+msgstr ""
+
+#. code: mesq l("Yeye be careful with wild animal's food, some of them are yeyery dangerous, especially the crocs.");
+#: npc/000-1/tarlan.txt:33
+#, no-c-format
+msgid "Yeye be careful with wild animal's food, some of them are yeyery dangerous, especially the crocs."
+msgstr ""
+
+#. code: mesq l("Yeye gave my box to Gugli? Nice, nice yeye!");
+#: npc/000-1/couwan.txt:29
+#, no-c-format
+msgid "Yeye gave my box to Gugli? Nice, nice yeye!"
+msgstr ""
+
+#. code: mesq l("Yeye got good eyes and seem to have fully recovered from your injuries...");
+#: npc/000-1/couwan.txt:54
+#, no-c-format
+msgid "Yeye got good eyes and seem to have fully recovered from your injuries..."
+msgstr ""
+
+#. code: mesq l("Yeye seen this yoiis at the bottom of the island, check around.");
+#: npc/000-1/gulukan.txt:134
+#, no-c-format
+msgid "Yeye seen this yoiis at the bottom of the island, check around."
+msgstr ""
+
+#. code: mesq l("Yeye seen this yoiis at the top of the island.");
+#: npc/000-1/gulukan.txt:141
+#, no-c-format
+msgid "Yeye seen this yoiis at the top of the island."
+msgstr ""
+
+#. code: mesq l("Yeye still have my box? Stare less and work more. Go give it to Gugli!");
+#: npc/000-1/couwan.txt:21
+#, no-c-format
+msgid "Yeye still have my box? Stare less and work more. Go give it to Gugli!"
+msgstr ""
+
+#. code: mesq lg("Yeye sure? I'll yaye some more food in the next box then.");
+#: npc/000-1/gulukan.txt:90
+#, no-c-format
+msgid "Yeye sure? I'll yaye some more food in the next box then.#0"
+msgstr ""
+
+#. code: mesq lg("Yeye sure? I'll yaye some more food in the next box then.");
+#: npc/000-1/gulukan.txt:90
+#, no-c-format
+msgid "Yeye sure? I'll yaye some more food in the next box then.#1"
+msgstr ""
+
+#. code: mesq l("Yeye's brain is probably still full of sea water if yeye can't see the beauty of this place.");
+#: npc/000-1/couwan.txt:46
+#, no-c-format
+msgid "Yeye's brain is probably still full of sea water if yeye can't see the beauty of this place."
+msgstr ""
+
+#. code: mesq lg("Yeye, it's the logo of Aemil's Legion in Esperia! I wonder what this yoiis was doing so far away from the coast.");
+#: npc/000-0-0/sailors.txt:17
+#, no-c-format
+msgid "Yeye, it's the logo of Aemil's Legion in Esperia! I wonder what this yoiis was doing so far away from the coast.#0"
+msgstr ""
+
+#. code: mesq lg("Yeye, it's the logo of Aemil's Legion in Esperia! I wonder what this yoiis was doing so far away from the coast.");
+#: npc/000-0-0/sailors.txt:17
+#, no-c-format
+msgid "Yeye, it's the logo of Aemil's Legion in Esperia! I wonder what this yoiis was doing so far away from the coast.#1"
+msgstr ""
+
+#. code: mesq lg("Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?");
+#: npc/000-2-1/arpan.txt:97
+#, no-c-format
+msgid "Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?#0"
+msgstr ""
+
+#. code: mesq lg("Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?");
+#: npc/000-2-1/arpan.txt:97
+#, no-c-format
+msgid "Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?#1"
+msgstr ""
+
+#. code: mesq lg("Yeye, you still did not get your clothes!");
+#: npc/000-2-1/arpan.txt:107
+#, no-c-format
+msgid "Yeye, you still did not get your clothes!#0"
+msgstr ""
+
+#. code: mesq lg("Yeye, you still did not get your clothes!");
+#: npc/000-2-1/arpan.txt:107
+#, no-c-format
+msgid "Yeye, you still did not get your clothes!#1"
+msgstr ""
+
+#. code: mesq l("Yeye.");
+#: npc/000-0-0/sailors.txt:33
+#, no-c-format
+msgid "Yeye."
+msgstr ""
+
+#. code: l("Yoiis envies a rainbow in the sky?"),
+#: npc/001-1/calypsan.txt:56
+#, no-c-format
+msgid "Yoiis envies a rainbow in the sky?"
+msgstr ""
+
+#. code: l("Yoiis is not yet ready to make his own dyes."),
+#: npc/001-1/calypsan.txt:90
+#, no-c-format
+msgid "Yoiis is not yet ready to make his own dyes."
+msgstr ""
+
+#. code: l("Yoiis should look there.");
+#: npc/001-1/calypsan.txt:77
+#, no-c-format
+msgid "Yoiis should look there."
+msgstr ""
+
+#. code: 253: You already are at your destination!
+#: conf/messages.conf:250
+msgid "You already are at your destination!"
+msgstr ""
+
+#. code: l("You already did enough for us, do you want to follow Nard's advice and get some rest?");
+#: npc/000-2-1/arpan.txt:230
+#, no-c-format
+msgid "You already did enough for us, do you want to follow Nard's advice and get some rest?"
+msgstr ""
+
+#. code: l("You already did enough for us, follow Nard's advice and get some rest."),
+#: npc/000-2-0/julia.txt:286
+#, no-c-format
+msgid "You already did enough for us, follow Nard's advice and get some rest."
+msgstr ""
+
+#. code: 450: You already have a homunculus
+#: conf/messages.conf:430
+msgid "You already have a homunculus"
+msgstr ""
+
+#. code: 181: You already have a pet.
+#: conf/messages.conf:189
+msgid "You already have a pet."
+msgstr ""
+
+#. code: 196: You already have this quest skill.
+#: conf/messages.conf:199
+msgid "You already have this quest skill."
+msgstr ""
+
+#. code: mes l("You already looked here.");
+#: npc/001-1/trees.txt:32
+#, no-c-format
+msgid "You already looked here."
+msgstr ""
+
+#. code: speech l("You already registered. Wait for your partner.");
+#: npc/functions/marriage.txt:206
+#, no-c-format
+msgid "You already registered. Wait for your partner."
+msgstr ""
+
+#. code: mesq l("You already took a Bandana, please put this one back in the box.");
+#: npc/000-2-3/box.txt:100
+#, no-c-format
+msgid "You already took a Bandana, please put this one back in the box."
+msgstr ""
+
+#. code: 1476: You are already mounting something else
+#: conf/messages.conf:1498
+msgid "You are already mounting something else"
+msgstr ""
+
+#. code: l("You are already registered here."),
+#: npc/001-2-28/plush.txt:88
+#, no-c-format
+msgid "You are already registered here."
+msgstr ""
+
+#. code: l("You are exhausted, you should rest a bit.");
+#: npc/items/shovel.txt:50
+#, no-c-format
+msgid "You are exhausted, you should rest a bit."
+msgstr ""
+
+#. code: l("You are full of wine, my friend..."), -,
+#: npc/000-2-0/billybons.txt:41
+#, no-c-format
+msgid "You are full of wine, my friend..."
+msgstr ""
+
+#. code: speech 5, l("You are honest, I like it.");
+#: npc/001-1/qpid.txt:157
+#, no-c-format
+msgid "You are honest, I like it."
+msgstr ""
+
+#. code: l("You are in the Blacksmith's house, by Jove!"),
+#: npc/001-2-27/kaylo.txt:28
+#, no-c-format
+msgid "You are in the Blacksmith's house, by Jove!"
+msgstr ""
+
+#. code: l("You are just sitting on the shadow of your store.")))
+#: npc/001-1/qpid.txt:150
+#, no-c-format
+msgid "You are just sitting on the shadow of your store."
+msgstr ""
+
+#. code: l("You are new around here, right?");
+#: npc/001-2-19/lloyd.txt:76
+#, no-c-format
+msgid "You are new around here, right?"
+msgstr ""
+
+#. code: 288: You are no longer killable.
+#: conf/messages.conf:287
+msgid "You are no longer killable."
+msgstr ""
+
+#. code: 878: You are no longer the Guild Master.
+#: conf/messages.conf:637
+msgid "You are no longer the Guild Master."
+msgstr ""
+
+#. code: 1023: You are not allowed to reduce the length of a ban.
+#: conf/messages.conf:790
+msgid "You are not allowed to reduce the length of a ban."
+msgstr ""
+
+#. code: 248: You are not authorized to warp from your current map.
+#: conf/messages.conf:245
+msgid "You are not authorized to warp from your current map."
+msgstr ""
+
+#. code: 1019: You are not authorized to warp someone to this map.
+#: conf/messages.conf:780
+msgid "You are not authorized to warp someone to this map."
+msgstr ""
+
+#. code: 1032: You are not authorized to warp someone to your current map.
+#: conf/messages.conf:817
+msgid "You are not authorized to warp someone to your current map."
+msgstr ""
+
+#. code: 1020: You are not authorized to warp this player from their map.
+#: conf/messages.conf:783
+msgid "You are not authorized to warp this player from their map."
+msgstr ""
+
+#. code: 247: You are not authorized to warp to this map.
+#: conf/messages.conf:244
+msgid "You are not authorized to warp to this map."
+msgstr ""
+
+#. code: 249: You are not authorized to warp to your save map.
+#: conf/messages.conf:246
+msgid "You are not authorized to warp to your save map."
+msgstr ""
+
+#. code: 252: You are not in a guild.
+#: conf/messages.conf:249
+msgid "You are not in a guild."
+msgstr ""
+
+#. code: 1139: You are not in jail.
+#: conf/messages.conf:958
+msgid "You are not in jail."
+msgstr ""
+
+#. code: 1137: You are now
+#: conf/messages.conf:954
+msgid "You are now"
+msgstr ""
+
+#. code: 1305: You are now immune to attacks.
+#: conf/messages.conf:1263
+msgid "You are now immune to attacks."
+msgstr ""
+
+#. code: mesq l("You are now officially part of my crew! Thanks again for your help.");
+#: npc/000-2-3/nard.txt:207
+#, no-c-format
+msgid "You are now officially part of my crew! Thanks again for your help."
+msgstr ""
+
+#. code: mesq l("You are now part of the crew... At least for us down here!");
+#: npc/000-1/gugli.txt:208
+#, no-c-format
+msgid "You are now part of the crew... At least for us down here!"
+msgstr ""
+
+#. code: mes col(l("You are on a raft, adrift in the sea."), 9);
+#: npc/000-0/sailors.txt:17
+#, no-c-format
+msgid "You are on a raft, adrift in the sea."
+msgstr ""
+
+#. code: l("You are on the human ressource wing of the Town Hall."),
+#: npc/001-2-9/janus.txt:71
+#, no-c-format
+msgid "You are on the human ressource wing of the Town Hall."
+msgstr ""
+
+#. code: 155: You are unable to change your job.
+#: conf/messages.conf:163
+msgid "You are unable to change your job."
+msgstr ""
+
+#. code: lg("You are weird, I have to go sorry."), 3;
+#: npc/001-1/rumly.txt:32
+#, no-c-format
+msgid "You are weird, I have to go sorry.#0"
+msgstr ""
+
+#. code: lg("You are weird, I have to go sorry."), 3;
+#: npc/001-1/rumly.txt:32
+#, no-c-format
+msgid "You are weird, I have to go sorry.#1"
+msgstr ""
+
+#. code: l("You bored me, see you later.")))
+#: npc/001-1/qpid.txt:118
+#, no-c-format
+msgid "You bored me, see you later."
+msgstr ""
+
+#. code: 869: You broke the target's weapon.
+#: conf/messages.conf:628
+msgid "You broke the target's weapon."
+msgstr ""
+
+#. code: narrator 1, l("You buried @@ @@.", .@amount, getitemname(.@id));
+#: npc/items/shovel.txt:109
+#, no-c-format
+msgid "You buried @@ @@."
+msgstr ""
+
+#. code: 188: You can already rename your pet.
+#: conf/messages.conf:196
+msgid "You can already rename your pet."
+msgstr ""
+
+#. code: l("You can also answer in your native language or in English.");
+#: npc/001-1/qpid.txt:59
+#, no-c-format
+msgid "You can also answer in your native language or in English."
+msgstr ""
+
+#. code: mesq l("You can also attack an enemy from your keyboard pressing the 'A' key to select it, and the 'Ctrl' key to attack it, this of course works if you didn't change your keyboard keys yet.");
+#: npc/000-1/sapartan.txt:80
+#, no-c-format
+msgid "You can also attack an enemy from your keyboard pressing the 'A' key to select it, and the 'Ctrl' key to attack it, this of course works if you didn't change your keyboard keys yet."
+msgstr ""
+
+#. code: l("You can also improve your equipment in a totally different way with the use of cards.");
+#: npc/001-2-27/don.txt:12
+#, no-c-format
+msgid "You can also improve your equipment in a totally different way with the use of cards."
+msgstr ""
+
+#. code: l("You can also simply talk to any citizen around you by clicking on them."),
+#: npc/001-2-5/books.txt:13
+#, no-c-format
+msgid "You can also simply talk to any citizen around you by clicking on them."
+msgstr ""
+
+#. code: l("You can also use your room to get some rest after a long battle. That will consume your reservation but your HP will be fully restored.");
+#: npc/001-2-28/plush.txt:16
+#, no-c-format
+msgid "You can also use your room to get some rest after a long battle. That will consume your reservation but your HP will be fully restored."
+msgstr ""
+
+#. code: mesq l("You can attack a monster by clicking directly on it. Once selected, you may notice a bar near your target showing you how much health it has left.");
+#: npc/000-1/sapartan.txt:78
+#, no-c-format
+msgid "You can attack a monster by clicking directly on it. Once selected, you may notice a bar near your target showing you how much health it has left."
+msgstr ""
+
+#. code: mes col(l("You can attack a monster by clicking on it, or from your keyboard you can press the 'A' key to select the monster followed by 'Ctrl' to attack it."), 9);
+#: npc/001-2-22/alige.txt:305
+#: npc/000-2-1/alige.txt:301
+#, no-c-format
+msgid "You can attack a monster by clicking on it, or from your keyboard you can press the 'A' key to select the monster followed by 'Ctrl' to attack it."
+msgstr ""
+
+#. code: l("You can drag and drop an item to the NPC window or select an item through your inventory.");
+#: npc/001-2-12/oscar.txt:70
+#, no-c-format
+msgid "You can drag and drop an item to the NPC window or select an item through your inventory."
+msgstr ""
+
+#. code: mesq l("You can easily see if a monster is easy to kill or just impossible to defeat. Do not try against creatures that are way more powerful than you... You'd be risking your life for nothing.");
+#: npc/000-1/sapartan.txt:64
+#, no-c-format
+msgid "You can easily see if a monster is easy to kill or just impossible to defeat. Do not try against creatures that are way more powerful than you... You'd be risking your life for nothing."
+msgstr ""
+
+#. code: l("You can find a chapter of the Legion of Aemil there, like in any other city, but Esperia is important for us as our headquarters are there.");
+#: npc/001-1/enora.txt:214
+#, no-c-format
+msgid "You can find a chapter of the Legion of Aemil there, like in any other city, but Esperia is important for us as our headquarters are there."
+msgstr ""
+
+#. code: npctalk3 l("You can find novels and poems on this floor.");
+#: npc/001-2-6/leonard.txt:33
+#: npc/001-2-6/christopher.txt:30
+#, no-c-format
+msgid "You can find novels and poems on this floor."
+msgstr ""
+
+#. code: mesq l("You can find some Crocs on the beach, you could look up at the one after the gate, on top of this city.");
+#: npc/001-2-2/moon.txt:182
+#, no-c-format
+msgid "You can find some Crocs on the beach, you could look up at the one after the gate, on top of this city."
+msgstr ""
+
+#. code: mesq l("You can find them in the ocean, near corals and other sea beings. But the sea is too heavy today, you shouldn't try swimming for now.");
+#: npc/000-1/tibbo.txt:95
+#, no-c-format
+msgid "You can find them in the ocean, near corals and other sea beings. But the sea is too heavy today, you shouldn't try swimming for now."
+msgstr ""
+
+#. code: l("You can go upstairs and choose a different room if you want.");
+#: npc/001-2-28/plush.txt:36
+#, no-c-format
+msgid "You can go upstairs and choose a different room if you want."
+msgstr ""
+
+#. code: 1195: You can have %d items on your autolootitem list.
+#: conf/messages.conf:1066
+msgid "You can have %d items on your autolootitem list."
+msgstr ""
+
+#. code: 923: You can not change to this job by command.
+#: conf/messages.conf:692
+msgid "You can not change to this job by command."
+msgstr ""
+
+#. code: 241: You can now attack and kill players freely.
+#: conf/messages.conf:238
+msgid "You can now attack and kill players freely."
+msgstr ""
+
+#. code: 242: You can now be attacked and killed by players.
+#: conf/messages.conf:239
+msgid "You can now be attacked and killed by players."
+msgstr ""
+
+#. code: 187: You can now rename your pet.
+#: conf/messages.conf:195
+msgid "You can now rename your pet."
+msgstr ""
+
+#. code: mesq l("You can now stay with your new friends and enjoy the warm sand of this little island.");
+#: npc/000-1/sapartan.txt:30
+#, no-c-format
+msgid "You can now stay with your new friends and enjoy the warm sand of this little island."
+msgstr ""
+
+#. code: mes col(l("You can read some lines that are nicely carved into the soft wooden planks."), 9);
+#: npc/000-1/panels.txt:31
+#, no-c-format
+msgid "You can read some lines that are nicely carved into the soft wooden planks."
+msgstr ""
+
+#. code: l("You can read the book that I gave you earlier at the library if you lost it.");
+#: npc/001-2-9/janus.txt:91
+#, no-c-format
+msgid "You can read the book that I gave you earlier at the library if you lost it."
+msgstr ""
+
+#. code: l("You can select a specific person with the [N] key, and then, press the [T] key when you are surrounded by more than one person."),
+#: npc/001-2-5/books.txt:12
+#, no-c-format
+msgid "You can select a specific person with the [N] key, and then, press the [T] key when you are surrounded by more than one person."
+msgstr ""
+
+#. code: mesq l("You can spot Q'Muller on a cliff off toward the west, busy collecting @@s.", getitemlink(515));
+#: npc/000-1/maxe.txt:81
+#, no-c-format
+msgid "You can spot Q'Muller on a cliff off toward the west, busy collecting @@s."
+msgstr ""
+
+#. code: mesq l("You can try talking with some other sailors to get some information about that.");
+#: npc/000-1/gugli.txt:157
+#, no-c-format
+msgid "You can try talking with some other sailors to get some information about that."
+msgstr ""
+
+#. code: l("You can try, but your chance of success is lesser than a well trained smith and master craftsman.");
+#: npc/001-2-27/don.txt:52
+#, no-c-format
+msgid "You can try, but your chance of success is lesser than a well trained smith and master craftsman."
+msgstr ""
+
+#. code: l("You can use it to clear your stats, to start freshly if you see what I mean..."),
+#: npc/001-1/rumly.txt:60
+#, no-c-format
+msgid "You can use it to clear your stats, to start freshly if you see what I mean..."
+msgstr ""
+
+#. code: mesq l("You can yaye some @@s by hitting these crocotrees.", getitemlink(513));
+#: npc/000-1/tarlan.txt:31
+#, no-c-format
+msgid "You can yaye some @@s by hitting these crocotrees."
+msgstr ""
+
+#. code: 1499: You can't add a guild bound item to a character without guild!
+#: conf/messages.conf:1540
+msgid "You can't add a guild bound item to a character without guild!"
+msgstr ""
+
+#. code: 1498: You can't add a party bound item to a character without party!
+#: conf/messages.conf:1539
+msgid "You can't add a party bound item to a character without party!"
+msgstr ""
+
+#. code: mesq l("You can't carry another @@? What a shame.", PiouEgg);
+#: npc/001-1/salem.txt:36
+#, no-c-format
+msgid "You can't carry another @@? What a shame."
+msgstr ""
+
+#. code: 548: You can't clean a cart while vending!
+#: conf/messages.conf:478
+msgid "You can't clean a cart while vending!"
+msgstr ""
+
+#. code: 281: You can't create chat rooms in this map
+#: conf/messages.conf:278
+msgid "You can't create chat rooms in this map"
+msgstr ""
+
+#. code: 271: You can't drop items in this map
+#: conf/messages.conf:268
+msgid "You can't drop items in this map"
+msgstr ""
+
+#. code: mesq l("You can't go there!");
+#: npc/001-2-22/peter.txt:133
+#: npc/000-2-1/peter.txt:133
+#, no-c-format
+msgid "You can't go there!"
+msgstr ""
+
+#. code: mesq l("You can't join the sword training clothed that way.");
+#: npc/001-2-33/lozerk.txt:8
+#, no-c-format
+msgid "You can't join the sword training clothed that way."
+msgstr ""
+
+#. code: 870: You can't leave battleground guilds.
+#: conf/messages.conf:629
+msgid "You can't leave battleground guilds."
+msgstr ""
+
+#. code: 276: You can't open a shop in this map
+#: conf/messages.conf:273
+msgid "You can't open a shop in this map"
+msgstr ""
+
+#. code: 204: You can't open a shop on this cell.
+#: conf/messages.conf:205
+msgid "You can't open a shop on this cell."
+msgstr ""
+
+#. code: 451: You can't return your pet because your inventory is full.
+#: conf/messages.conf:433
+msgid "You can't return your pet because your inventory is full."
+msgstr ""
+
+#. code: 272: You can't trade in this map
+#: conf/messages.conf:269
+msgid "You can't trade in this map"
+msgstr ""
+
+#. code: 1393: You can't use commands while dead.
+#: conf/messages.conf:1395
+msgid "You can't use commands while dead."
+msgstr ""
+
+#. code: narrator l("You can't use the shovel here.");
+#: npc/items/shovel.txt:137
+#, no-c-format
+msgid "You can't use the shovel here."
+msgstr ""
+
+#. code: 1482: You can't withdraw that much money
+#: conf/messages.conf:1512
+msgid "You can't withdraw that much money"
+msgstr ""
+
+#. code: 1180: You cannot autotrade when dead.
+#: conf/messages.conf:1041
+msgid "You cannot autotrade when dead."
+msgstr ""
+
+#. code: 1182: You cannot change guild leaders in this map.
+#: conf/messages.conf:1045
+msgid "You cannot change guild leaders in this map."
+msgstr ""
+
+#. code: 287: You cannot change party leaders in this map.
+#: conf/messages.conf:285
+msgid "You cannot change party leaders in this map."
+msgstr ""
+
+#. code: 177: You cannot decrease that stat anymore.
+#: conf/messages.conf:185
+msgid "You cannot decrease that stat anymore."
+msgstr ""
+
+#. code: 178: You cannot increase that stat anymore.
+#: conf/messages.conf:186
+msgid "You cannot increase that stat anymore."
+msgstr ""
+
+#. code: 1438: You cannot join the '%s' channel because you've been banned from it
+#: conf/messages.conf:1455
+msgid "You cannot join the '%s' channel because you've been banned from it"
+msgstr ""
+
+#. code: 864: You cannot use this command when dead.
+#: conf/messages.conf:623
+msgid "You cannot use this command when dead."
+msgstr ""
+
+#. code: 1474: You cannot use this item while sitting
+#: conf/messages.conf:1495
+msgid "You cannot use this item while sitting"
+msgstr ""
+
+#. code: 1475: You cannot use this item while your storage is open
+#: conf/messages.conf:1496
+msgid "You cannot use this item while your storage is open"
+msgstr ""
+
+#. code: l("You caught a @@!", getitemname(.@fish_id));
+#: npc/functions/fishing.txt:113
+#, no-c-format
+msgid "You caught a @@!"
+msgstr ""
+
+#. code: mes col(l("You caught the piou, but it's trying to escape from you. You'd better hurry back to Salem."), 9);
+#: npc/001-1/flyingpiou.txt:76
+#, no-c-format
+msgid "You caught the piou, but it's trying to escape from you. You'd better hurry back to Salem."
+msgstr ""
+
+#. code: l("You concentrate and try to summon old memories from within your mind."),
+#: npc/001-1/enora.txt:96
+#, no-c-format
+msgid "You concentrate and try to summon old memories from within your mind."
+msgstr ""
+
+#. code: mesq l("You could meet some of the other sailors this way, and... Getting this hat of course, will be a sign of you becoming part of our crew.");
+#: npc/000-2-3/box.txt:58
+#, no-c-format
+msgid "You could meet some of the other sailors this way, and... Getting this hat of course, will be a sign of you becoming part of our crew."
+msgstr ""
+
+#. code: mesq l("You could start by talking to Gugli. He always has tasks for people willing to help!");
+#: npc/000-1/maxe.txt:35
+#, no-c-format
+msgid "You could start by talking to Gugli. He always has tasks for people willing to help!"
+msgstr ""
+
+#. code: 1161: You currently cannot open your storage.
+#: conf/messages.conf:1006
+msgid "You currently cannot open your storage."
+msgstr ""
+
+#. code: l("You currently have @@ on your bank account.", #MerchantBank);
+#: npc/001-2-19/lloyd.txt:222
+#, no-c-format
+msgid "You currently have @@ on your bank account."
+msgstr ""
+
+#. code: switch (select(l("You do not give me much options."), l("The elder ran away from you.")))
+#: npc/001-2-11/mona.txt:33
+#, no-c-format
+msgid "You do not give me much options."
+msgstr ""
+
+#. code: 1396: You do not have a cart to be cleaned.
+#: conf/messages.conf:1402
+msgid "You do not have a cart to be cleaned."
+msgstr ""
+
+#. code: 1254: You do not have a homunculus.
+#: conf/messages.conf:1174
+msgid "You do not have a homunculus."
+msgstr ""
+
+#. code: l("You do not have enough Esperin on your bank account.");
+#: npc/001-2-19/lloyd.txt:210
+#, no-c-format
+msgid "You do not have enough Esperin on your bank account."
+msgstr ""
+
+#. code: l("You do not have enough Esperin on yourself.");
+#: npc/001-2-19/lloyd.txt:185
+#, no-c-format
+msgid "You do not have enough Esperin on yourself."
+msgstr ""
+
+#. code: 1391: You do not possess a cart to be removed
+#: conf/messages.conf:1391
+msgid "You do not possess a cart to be removed"
+msgstr ""
+
+#. code: l("You do not seem to have enough money, come back later!");
+#: npc/001-2-19/lloyd.txt:107
+#, no-c-format
+msgid "You do not seem to have enough money, come back later!"
+msgstr ""
+
+#. code: mesq l("You don't expect me to eat that, do you? Give me something else!");
+#: npc/001-2-22/alige.txt:225
+#: npc/000-2-1/alige.txt:221
+#, no-c-format
+msgid "You don't expect me to eat that, do you? Give me something else!"
+msgstr ""
+
+#. code: mesq l("You don't have a @@, are you mocking me?", getitemlink("CrocClaw"));
+#: npc/001-2-2/moon.txt:76
+#, no-c-format
+msgid "You don't have a @@, are you mocking me?"
+msgstr ""
+
+#. code: l("You don't have a @@.", getitemlink(FishingRod));
+#: npc/functions/fishing.txt:11
+#, no-c-format
+msgid "You don't have a @@."
+msgstr ""
+
+#. code: l("You don't have any food suitable for bait."),
+#: npc/functions/fishing.txt:52
+#, no-c-format
+msgid "You don't have any food suitable for bait."
+msgstr ""
+
+#. code: l("You don't have enough @@ on you.", getitemlink(729));
+#: npc/001-1/fexil.txt:112
+#, no-c-format
+msgid "You don't have enough @@ on you."
+msgstr ""
+
+#. code: speech 5, l("You don't have enough money, bring @@E.", .@guild_price);
+#. code: speech 5, l("You don't have enough money, bring @@E.", .@party_price);
+#. code: speech 5, l("You don't have enough money, bring @@E.", .@price);
+#: npc/001-2-28/plush.txt:24
+#: npc/001-2-9/janus.txt:28
+#: npc/001-2-9/janus.txt:55
+#, no-c-format
+msgid "You don't have enough money, bring @@E."
+msgstr ""
+
+#. code: mesq l("You don't have enough room in your backpack for a @@. Go stow some of your junk and come back.", PiouEgg);
+#: npc/001-1/salem.txt:44
+#, no-c-format
+msgid "You don't have enough room in your backpack for a @@. Go stow some of your junk and come back."
+msgstr ""
+
+#. code: 201: You don't have this quest skill.
+#: conf/messages.conf:203
+msgid "You don't have this quest skill."
+msgstr ""
+
+#. code: l("You don't seem to be from the Legion, let's do a game."),
+#: npc/001-1/qpid.txt:127
+#, no-c-format
+msgid "You don't seem to be from the Legion, let's do a game."
+msgstr ""
+
+#. code: l("You failed!"),
+#. code: l("You failed!");
+#: npc/001-1/qpid.txt:101
+#: npc/001-1/qpid.txt:92
+#, no-c-format
+msgid "You failed!"
+msgstr ""
+
+#. code: l("You fell asleep.");
+#: npc/000-2-1/savepoint.txt:34
+#, no-c-format
+msgid "You fell asleep."
+msgstr ""
+
+#. code: l("You found a small chest, surprisingly heavy for it's size."),
+#: npc/001-1/qonan.txt:106
+#, no-c-format
+msgid "You found a small chest, surprisingly heavy for it's size."
+msgstr ""
+
+#. code: mes l("You found him!");
+#: npc/001-1/trees.txt:43
+#, no-c-format
+msgid "You found him!"
+msgstr ""
+
+#. code: l("You found something!"),
+#: npc/items/shovel.txt:74
+#, no-c-format
+msgid "You found something!"
+msgstr ""
+
+#. code: 510: You have %d new emails (%d unread)
+#: conf/messages.conf:461
+msgid "You have %d new emails (%d unread)"
+msgstr ""
+
+#. code: l("You have a level for each of your gear, by default when you buy or craft a piece, the level is set to 1."),
+#: npc/001-2-27/don.txt:11
+#, no-c-format
+msgid "You have a level for each of your gear, by default when you buy or craft a piece, the level is set to 1."
+msgstr ""
+
+#. code: 251: You have already opened your guild storage. Close it first.
+#: conf/messages.conf:248
+msgid "You have already opened your guild storage. Close it first."
+msgstr ""
+
+#. code: 250: You have already opened your storage. Close it first.
+#: conf/messages.conf:247
+msgid "You have already opened your storage. Close it first."
+msgstr ""
+
+#. code: mesq l("You have an awful case of amnesia.");
+#: npc/000-2-3/nard.txt:129
+#, no-c-format
+msgid "You have an awful case of amnesia."
+msgstr ""
+
+#. code: 879: You have become the Guild Master!
+#: conf/messages.conf:638
+msgid "You have become the Guild Master!"
+msgstr ""
+
+#. code: 117: You have been jailed by a GM.
+#: conf/messages.conf:132
+msgid "You have been jailed by a GM."
+msgstr ""
+
+#. code: 1141: You have been jailed for an unknown amount of time.
+#: conf/messages.conf:960
+msgid "You have been jailed for an unknown amount of time."
+msgstr ""
+
+#. code: 1140: You have been jailed indefinitely.
+#: conf/messages.conf:959
+msgid "You have been jailed indefinitely."
+msgstr ""
+
+#. code: 880: You have been recovered!
+#: conf/messages.conf:639
+msgid "You have been recovered!"
+msgstr ""
+
+#. code: mesq lg("You have been so nice to me. So please, take one.");
+#: npc/000-1/astapolos.txt:62
+#, no-c-format
+msgid "You have been so nice to me. So please, take one.#0"
+msgstr ""
+
+#. code: mesq lg("You have been so nice to me. So please, take one.");
+#: npc/000-1/astapolos.txt:62
+#, no-c-format
+msgid "You have been so nice to me. So please, take one.#1"
+msgstr ""
+
+#. code: 71: You have forgotten the skill.
+#: conf/messages.conf:88
+msgid "You have forgotten the skill."
+msgstr ""
+
+#. code: 70: You have learned the skill.
+#: conf/messages.conf:87
+msgid "You have learned the skill."
+msgstr ""
+
+#. code: 102: You have mounted a Peco Peco.
+#: conf/messages.conf:117
+msgid "You have mounted a Peco Peco."
+msgstr ""
+
+#. code: 1119: You have mounted your Dragon.
+#: conf/messages.conf:914
+msgid "You have mounted your Dragon."
+msgstr ""
+
+#. code: 1123: You have mounted your Mado Gear.
+#: conf/messages.conf:918
+msgid "You have mounted your Mado Gear."
+msgstr ""
+
+#. code: 1121: You have mounted your Warg.
+#: conf/messages.conf:916
+msgid "You have mounted your Warg."
+msgstr ""
+
+#. code: 1363: You have mounted.
+#: conf/messages.conf:1349
+msgid "You have mounted."
+msgstr ""
+
+#. code: l("You have put your finger on it, I am not."),
+#: npc/001-2-6/leonard.txt:11
+#, no-c-format
+msgid "You have put your finger on it, I am not."
+msgstr ""
+
+#. code: 1120: You have released your Dragon.
+#: conf/messages.conf:915
+msgid "You have released your Dragon."
+msgstr ""
+
+#. code: 1124: You have released your Mado Gear.
+#: conf/messages.conf:919
+msgid "You have released your Mado Gear."
+msgstr ""
+
+#. code: 214: You have released your Peco Peco.
+#: conf/messages.conf:213
+msgid "You have released your Peco Peco."
+msgstr ""
+
+#. code: 1122: You have released your Warg.
+#: conf/messages.conf:917
+msgid "You have released your Warg."
+msgstr ""
+
+#. code: 1364: You have released your mount.
+#: conf/messages.conf:1350
+msgid "You have released your mount."
+msgstr ""
+
+#. code: l("You have to find him, or else I will tell him that you did not help me.");
+#: npc/001-2-11/mona.txt:31
+#, no-c-format
+msgid "You have to find him, or else I will tell him that you did not help me."
+msgstr ""
+
+#. code: mesq l("You have to know that there was a time during which I was the unopposed lieutenant of this crew. Then one day one of those damn sailors brought that 'nice' lady here.");
+#: npc/000-2-1/chefgado.txt:65
+#, no-c-format
+msgid "You have to know that there was a time during which I was the unopposed lieutenant of this crew. Then one day one of those damn sailors brought that 'nice' lady here."
+msgstr ""
+
+#. code: mes col(l("You hear a loud scream. It must be the creaking of the wooden door..."), 9);
+#: npc/000-2-2/doors.txt:58
+#: npc/001-2-23/doors.txt:58
+#, no-c-format
+msgid "You hear a loud scream. It must be the creaking of the wooden door..."
+msgstr ""
+
+#. code: narrator l("You hear some creeping and crawling sounds from downstairs.");
+#: npc/001-1/manhole.txt:15
+#: npc/001-1/manhole.txt:30
+#, no-c-format
+msgid "You hear some creeping and crawling sounds from downstairs."
+msgstr ""
+
+#. code: l("You hear some sound behind the door."),
+#: npc/001-2-32/doors.txt:12
+#: npc/001-2-34/doors.txt:19
+#, no-c-format
+msgid "You hear some sound behind the door."
+msgstr ""
+
+#. code: narrator 1, l("You hide your shovel.");
+#: npc/items/shovel.txt:164
+#, no-c-format
+msgid "You hide your shovel."
+msgstr ""
+
+#. code: l("You hit the nail on the head, it's the Legion of Aemil!"),
+#: npc/001-1/enora.txt:62
+#, no-c-format
+msgid "You hit the nail on the head, it's the Legion of Aemil!"
+msgstr ""
+
+#. code: mes col(l("You hit too hard with your fist, you destroyed your @@.", getitemlink(Croconut)), 9);
+#: npc/items/croconut.txt:50
+#, no-c-format
+msgid "You hit too hard with your fist, you destroyed your @@."
+msgstr ""
+
+#. code: l("You hold the shovel in your hands."),
+#: npc/items/shovel.txt:142
+#, no-c-format
+msgid "You hold the shovel in your hands."
+msgstr ""
+
+#. code: mesq lg("You honor me, my beauty, but I'm already taken by Julia!", "Not to kill your dream, but... Julia is mine!");
+#: npc/000-1/silvio.txt:99
+#, no-c-format
+msgid "You honor me, my beauty, but I'm already taken by Julia!#0"
+msgstr ""
+
+#. code: l("You just have to select the card, then you choose which piece of equipment you want to use it on, and you are done.");
+#: npc/001-2-27/don.txt:24
+#, no-c-format
+msgid "You just have to select the card, then you choose which piece of equipment you want to use it on, and you are done."
+msgstr ""
+
+#. code: l("You killed @@ Fluffies.", ArtisFluffyKilled);
+#: npc/001-1/enora.txt:401
+#, no-c-format
+msgid "You killed @@ Fluffies."
+msgstr ""
+
+#. code: l("You know, the life of merchant is hard. I really hope that Artis and the Merchant Guild will help me to succeed."),
+#: npc/001-1/fexil.txt:17
+#, no-c-format
+msgid "You know, the life of merchant is hard. I really hope that Artis and the Merchant Guild will help me to succeed."
+msgstr ""
+
+#. code: mesq l("You know, yeyes love to chat while working.");
+#: npc/000-1/gulukan.txt:35
+#, no-c-format
+msgid "You know, yeyes love to chat while working."
+msgstr ""
+
+#. code: l("You lack some very basic skills...");
+#: npc/001-2-9/janus.txt:78
+#, no-c-format
+msgid "You lack some very basic skills..."
+msgstr ""
+
+#. code: l("You left your fishing spot!");
+#: npc/functions/fishing.txt:87
+#, no-c-format
+msgid "You left your fishing spot!"
+msgstr ""
+
+#. code: l("You lie in the bed."),
+#: npc/000-2-1/savepoint.txt:32
+#, no-c-format
+msgid "You lie in the bed."
+msgstr ""
+
+#. code: mesq l("You like them, don't you? Just speak with Peter then. He is on the second deck of the ship. He will send you downstairs to the hold, where you will find a furry meal!");
+#: npc/000-1/astapolos.txt:50
+#, no-c-format
+msgid "You like them, don't you? Just speak with Peter then. He is on the second deck of the ship. He will send you downstairs to the hold, where you will find a furry meal!"
+msgstr ""
+
+#. code: mesq l("You like these hats, right?");
+#: npc/000-2-3/box.txt:52
+#, no-c-format
+msgid "You like these hats, right?"
+msgstr ""
+
+#. code: mesq l("You look nice, do you want to help me?");
+#: npc/001-1/katja.txt:37
+#, no-c-format
+msgid "You look nice, do you want to help me?"
+msgstr ""
+
+#. code: l("You made a cash deposit of @@E.", .@amount);
+#: npc/001-2-19/lloyd.txt:192
+#, no-c-format
+msgid "You made a cash deposit of @@E."
+msgstr ""
+
+#. code: 1366: You may search partial name by making use of '%' in the search, ex. "@accinfo %Mario%" lists all characters whose name contains "Mario".
+#: conf/messages.conf:1354
+msgid "You may search partial name by making use of '%' in the search, ex. \"@accinfo %Mario%\" lists all characters whose name contains \"Mario\"."
+msgstr ""
+
+#. code: l("You mentioned the quality of your wine."), -;
+#: npc/000-1/silvio.txt:66
+#, no-c-format
+msgid "You mentioned the quality of your wine."
+msgstr ""
+
+#. code: l("You might even get lucky, and get a @@.", getitemlink(GrassCarp)),
+#: npc/001-1/eugene.txt:62
+#, no-c-format
+msgid "You might even get lucky, and get a @@."
+msgstr ""
+
+#. code: select (l("You missunderstood, it's 5 potions."));
+#: npc/001-2-26/ivan.txt:27
+#, no-c-format
+msgid "You missunderstood, it's 5 potions."
+msgstr ""
+
+#. code: 1308: You must enter a name.
+#: conf/messages.conf:1268
+msgid "You must enter a name."
+msgstr ""
+
+#. code: 1323: You must enter a player name or ID.
+#: conf/messages.conf:1295
+msgid "You must enter a player name or ID."
+msgstr ""
+
+#. code: 213: You need %s to mount!
+#: conf/messages.conf:212
+msgid "You need %s to mount!"
+msgstr ""
+
+#. code: l("You need one of these: ") + .@bait_names$;
+#: npc/functions/fishing.txt:53
+#, no-c-format
+msgid "You need one of these: "
+msgstr ""
+
+#. code: 1181: You need to be a Guild Master to use this command.
+#: conf/messages.conf:1044
+msgid "You need to be a Guild Master to use this command."
+msgstr ""
+
+#. code: l("You need to be a member of the Merchant Guild to have a chance there."),
+#: npc/001-1/enora.txt:55
+#, no-c-format
+msgid "You need to be a member of the Merchant Guild to have a chance there."
+msgstr ""
+
+#. code: 282: You need to be a party leader to use this command.
+#: conf/messages.conf:280
+msgid "You need to be a party leader to use this command."
+msgstr ""
+
+#. code: mesq l("You need to cross the crocojungle heading north.");
+#: npc/000-1/maxe.txt:79
+#, no-c-format
+msgid "You need to cross the crocojungle heading north."
+msgstr ""
+
+#. code: 1446: You need to input a option
+#: conf/messages.conf:1463
+msgid "You need to input a option"
+msgstr ""
+
+#. code: l("You need to type the answer of this riddle in the NPC window."),
+#: npc/001-1/qpid.txt:57
+#, no-c-format
+msgid "You need to type the answer of this riddle in the NPC window."
+msgstr ""
+
+#. code: mes l("You notice a young boy sitting on one of the highest branches of the tree.");
+#: npc/001-1/trees.txt:55
+#, no-c-format
+msgid "You notice a young boy sitting on one of the highest branches of the tree."
+msgstr ""
+
+#. code: l("You now also have access to the Legion building. Good job, you earned it."),
+#: npc/001-1/enora.txt:306
+#, no-c-format
+msgid "You now also have access to the Legion building. Good job, you earned it."
+msgstr ""
+
+#. code: l("You open a book named @@.", .@book_name$),
+#: npc/functions/openbook.txt:12
+#, no-c-format
+msgid "You open a book named @@."
+msgstr ""
+
+#. code: l("You open the book, but it looks like the sea water and time damaged it severely. Some pages are not readable anymore. Some others are simply missing."),
+#: npc/functions/openbook.txt:31
+#, no-c-format
+msgid "You open the book, but it looks like the sea water and time damaged it severely. Some pages are not readable anymore. Some others are simply missing."
+msgstr ""
+
+#. code: mes col(l("You opened the @@ in two parts, but you crushed one of them.", getitemlink(Croconut)), 9);
+#: npc/items/croconut.txt:61
+#, no-c-format
+msgid "You opened the @@ in two parts, but you crushed one of them."
+msgstr ""
+
+#. code: l("You patiently wait...");
+#: npc/functions/fishing.txt:74
+#, no-c-format
+msgid "You patiently wait..."
+msgstr ""
+
+#. code: mes col(l("You perfectly cut your @@ into two edible parts.", getitemlink(Croconut)), 9);
+#: npc/items/croconut.txt:67
+#, no-c-format
+msgid "You perfectly cut your @@ into two edible parts."
+msgstr ""
+
+#. code: narrator 4, l("You pick up the package.");
+#: npc/001-2-0/resa.txt:33
+#, no-c-format
+msgid "You pick up the package."
+msgstr ""
+
+#. code: l("You probably don't have much business in this city as you don't remember who you are."),
+#: npc/001-1/enora.txt:135
+#, no-c-format
+msgid "You probably don't have much business in this city as you don't remember who you are."
+msgstr ""
+
+#. code: l("You pulled too late and lost the bait.");
+#: npc/functions/fishing.txt:120
+#, no-c-format
+msgid "You pulled too late and lost the bait."
+msgstr ""
+
+#. code: message strcharinfo(0), l("You receive @@ E!", 200);
+#. code: message strcharinfo(0), l("You receive @@ E!", 100);
+#. code: message strcharinfo(0), l("You receive @@ E!", 1000);
+#. code: message strcharinfo(0), l("You receive @@ E!", 10);
+#: npc/001-2-22/peter.txt:307
+#: npc/000-2-1/chefgado.txt:163
+#: npc/000-2-0/julia.txt:265
+#: npc/000-1/gugli.txt:146
+#: npc/000-2-1/peter.txt:307
+#: npc/000-2-1/arpan.txt:202
+#: npc/000-2-0/julia.txt:230
+#, no-c-format
+msgid "You receive @@ E!"
+msgstr ""
+
+#. code: npctalk3 l("You receive a @@!", getitemlink(517));
+#: npc/001-1/cookiemaster.txt:244
+#: npc/001-1/cookiemaster.txt:182
+#, no-c-format
+msgid "You receive a @@!"
+msgstr ""
+
+#. code: l("You received @@ exp and @@E.", .@exp_reward, .@zeny_reward);
+#: npc/001-1/enora.txt:128
+#, no-c-format
+msgid "You received @@ exp and @@E."
+msgstr ""
+
+#. code: 392: You request has been rejected by autoreject option.
+#: conf/messages.conf:384
+msgid "You request has been rejected by autoreject option."
+msgstr ""
+
+#. code: mes col(l("You scare the piou, but let it go."), 9);
+#: npc/001-1/flyingpiou.txt:52
+#, no-c-format
+msgid "You scare the piou, but let it go."
+msgstr ""
+
+#. code: mes l("You search the tree but don't find anybody.");
+#: npc/001-1/trees.txt:49
+#: npc/001-1/trees.txt:26
+#, no-c-format
+msgid "You search the tree but don't find anybody."
+msgstr ""
+
+#. code: l("You see a dust covered book on the shelf..."),
+#: npc/functions/openbook.txt:22
+#, no-c-format
+msgid "You see a dust covered book on the shelf..."
+msgstr ""
+
+#. code: l("You see a raijin boy, sitting on the edge of the dock."),
+#: npc/001-1/eugene.txt:19
+#, no-c-format
+msgid "You see a raijin boy, sitting on the edge of the dock."
+msgstr ""
+
+#. code: mes col(l("You see a young elven girl, with a strong sense of pain in her face."), 9);
+#: npc/001-2-2/moon.txt:88
+#, no-c-format
+msgid "You see a young elven girl, with a strong sense of pain in her face."
+msgstr ""
+
+#. code: narrator 4, l("You see some fish reflecting the sun on the surface of the ocean.");
+#: npc/001-1/wateranimation.txt:62
+#: npc/001-1/wateranimation.txt:95
+#: npc/001-1/wateranimation.txt:172
+#: npc/001-1/wateranimation.txt:84
+#: npc/001-1/wateranimation.txt:106
+#: npc/001-1/wateranimation.txt:7
+#: npc/001-1/wateranimation.txt:73
+#: npc/001-1/wateranimation.txt:150
+#: npc/001-1/wateranimation.txt:117
+#: npc/001-1/wateranimation.txt:51
+#: npc/001-1/wateranimation.txt:161
+#: npc/001-1/wateranimation.txt:139
+#: npc/001-1/wateranimation.txt:128
+#, no-c-format
+msgid "You see some fish reflecting the sun on the surface of the ocean."
+msgstr ""
+
+#. code: narrator 4, l("You see some fish reflecting the sun on the surface of the water.");
+#: npc/001-1/wateranimation.txt:18
+#: npc/001-1/wateranimation.txt:40
+#: npc/001-1/wateranimation.txt:29
+#, no-c-format
+msgid "You see some fish reflecting the sun on the surface of the water."
+msgstr ""
+
+#. code: mesq l("You see these pious around us?");
+#: npc/000-2-1/dan.txt:19
+#, no-c-format
+msgid "You see these pious around us?"
+msgstr ""
+
+#. code: l("You see, Enora asked me to do a black iron sword, unfortunately I ran out of the material needed, and..."),
+#: npc/001-1/chelios.txt:20
+#, no-c-format
+msgid "You see, Enora asked me to do a black iron sword, unfortunately I ran out of the material needed, and..."
+msgstr ""
+
+#. code: mesq l("You see, folks around here that get my cookies have the distinction of being...");
+#: npc/001-1/cookiemaster.txt:73
+#, no-c-format
+msgid "You see, folks around here that get my cookies have the distinction of being..."
+msgstr ""
+
+#. code: mesq l("You see? I'm working here!");
+#: npc/000-1/muller.txt:111
+#, no-c-format
+msgid "You see? I'm working here!"
+msgstr ""
+
+#. code: l("You seem a bit tired sir."),
+#: npc/001-2-6/christopher.txt:26
+#, no-c-format
+msgid "You seem a bit tired sir."
+msgstr ""
+
+#. code: l("You seem more cultivated than you look.");
+#: npc/001-1/qpid.txt:70
+#, no-c-format
+msgid "You seem more cultivated than you look."
+msgstr ""
+
+#. code: mesq l("You seem pathetically weak. What is such boneless jelly like you doing around here?");
+#: npc/001-1/beuss.txt:11
+#, no-c-format
+msgid "You seem pathetically weak. What is such boneless jelly like you doing around here?"
+msgstr ""
+
+#. code: l("You should arrive at a park with a hill nearby.");
+#: npc/001-1/enora.txt:78
+#, no-c-format
+msgid "You should arrive at a park with a hill nearby."
+msgstr ""
+
+#. code: mesq l("You should ask Maxe. He's an early riser.");
+#: npc/000-1/lean.txt:61
+#, no-c-format
+msgid "You should ask Maxe. He's an early riser."
+msgstr ""
+
+#. code: l("You should check on the highest part of the cliff, I was hidding there."),
+#: npc/001-1/qonan.txt:59
+#, no-c-format
+msgid "You should check on the highest part of the cliff, I was hidding there."
+msgstr ""
+
+#. code: l("You should check on the highest part of the cliff, I was hiding there."),
+#: npc/001-1/qonan.txt:75
+#, no-c-format
+msgid "You should check on the highest part of the cliff, I was hiding there."
+msgstr ""
+
+#. code: mes col(l("You should come back when you have some free space."), 9);
+#: npc/functions/inventoryplace.txt:27
+#, no-c-format
+msgid "You should come back when you have some free space."
+msgstr ""
+
+#. code: l("You should discuss with Don and Calypsan if you want to learn more about it, they are masters on this area!");
+#: npc/001-2-27/kaylo.txt:24
+#, no-c-format
+msgid "You should discuss with Don and Calypsan if you want to learn more about it, they are masters on this area!"
+msgstr ""
+
+#. code: l("You should go and get some sleep."), L_Secret;
+#. code: l("You should go and get some sleep."), L_Quit;
+#: npc/000-2-0/billybons.txt:42
+#: npc/000-2-0/billybons.txt:52
+#, no-c-format
+msgid "You should go and get some sleep."
+msgstr ""
+
+#. code: mesq l("You should go see him. He is one of the most experienced sailors we have.");
+#: npc/000-1/jalad.txt:35
+#, no-c-format
+msgid "You should go see him. He is one of the most experienced sailors we have."
+msgstr ""
+
+#. code: l("You should go see them."),
+#: npc/000-2-3/elmo.txt:53
+#, no-c-format
+msgid "You should go see them."
+msgstr ""
+
+#. code: 549: You should have a shop open in order to use @autotrade.
+#: conf/messages.conf:480
+msgid "You should have a shop open in order to use @autotrade."
+msgstr ""
+
+#. code: mesq l("You should inform Nard of the progress made in loading food and supplies on to the boat. He will be pleased to hear that good news!");
+#: npc/000-1/gugli.txt:203
+#: npc/000-1/gugli.txt:210
+#, no-c-format
+msgid "You should inform Nard of the progress made in loading food and supplies on to the boat. He will be pleased to hear that good news!"
+msgstr ""
+
+#. code: l("You should know this, an item like this can't be bleached.");
+#: npc/001-2-12/oscar.txt:76
+#, no-c-format
+msgid "You should know this, an item like this can't be bleached."
+msgstr ""
+
+#. code: l("You should look for a seller named Fexil around the merchant square."),
+#: npc/001-2-19/lloyd.txt:147
+#, no-c-format
+msgid "You should look for a seller named Fexil around the merchant square."
+msgstr ""
+
+#. code: mesq l("You should look for them when we arrive at the port. You won't regret it! Ehehe...");
+#: npc/000-1/silvio.txt:126
+#, no-c-format
+msgid "You should look for them when we arrive at the port. You won't regret it! Ehehe..."
+msgstr ""
+
+#. code: npctalk3 l("You should talk to Magic Arpan first.");
+#: npc/000-2-1/chest.txt:40
+#, no-c-format
+msgid "You should talk to Magic Arpan first."
+msgstr ""
+
+#. code: mesq l("You should walk to the north to find him.");
+#: npc/000-1/tibbo.txt:86
+#, no-c-format
+msgid "You should walk to the north to find him."
+msgstr ""
+
+#. code: mesq l("You should walk to the north.");
+#: npc/000-1/astapolos.txt:138
+#: npc/000-1/muller.txt:93
+#, no-c-format
+msgid "You should walk to the north."
+msgstr ""
+
+#. code: mesq l("You shouldn't believe every tale drunken sailors tell you.");
+#: npc/000-2-0/julia.txt:238
+#, no-c-format
+msgid "You shouldn't believe every tale drunken sailors tell you."
+msgstr ""
+
+#. code: l("You step on something, a hard knocked panel with barelly visible inscriptions on it...");
+#: npc/001-1/panels.txt:25
+#, no-c-format
+msgid "You step on something, a hard knocked panel with barelly visible inscriptions on it..."
+msgstr ""
+
+#. code: l("You step on something, a panel half overgrown by moss, it has writing on it...");
+#: npc/001-1/panels.txt:8
+#, no-c-format
+msgid "You step on something, a panel half overgrown by moss, it has writing on it..."
+msgstr ""
+
+#. code: l("You step on something, a panel with a bitten corner and clear inscriptions on it...");
+#: npc/001-1/panels.txt:42
+#, no-c-format
+msgid "You step on something, a panel with a bitten corner and clear inscriptions on it..."
+msgstr ""
+
+#. code: l("You still got a few days before we arrive at the port, maybe you can learn something from them?");
+#: npc/000-2-3/elmo.txt:54
+#, no-c-format
+msgid "You still got a few days before we arrive at the port, maybe you can learn something from them?"
+msgstr ""
+
+#. code: l("You still have a 90% discount on one piou.");
+#: npc/001-1/salem.txt:129
+#, no-c-format
+msgid "You still have a 90% discount on one piou."
+msgstr ""
+
+#. code: mesq l("You still haven't completed your tasks.");
+#: npc/000-2-3/nard.txt:161
+#, no-c-format
+msgid "You still haven't completed your tasks."
+msgstr ""
+
+#. code: mesq l("You still need to give me boxes from: ");
+#: npc/000-1/gugli.txt:119
+#, no-c-format
+msgid "You still need to give me boxes from: "
+msgstr ""
+
+#. code: mesq lg("You stupid, she's english, look at the shape of her head.", "You stupid, he's english, look at the shape of his head.");
+#: npc/000-0/sailors.txt:47
+#, no-c-format
+msgid "You stupid, he's english, look at the shape of his head.#1"
+msgstr ""
+
+#. code: mesq lg("You stupid, she's english, look at the shape of her head.", "You stupid, he's english, look at the shape of his head.");
+#: npc/000-0/sailors.txt:47
+#, no-c-format
+msgid "You stupid, she's english, look at the shape of her head.#0"
+msgstr ""
+
+#. code: mesq l("You take good care of your piou. Remember to feed it every day.");
+#: npc/001-1/salem.txt:52
+#, no-c-format
+msgid "You take good care of your piou. Remember to feed it every day."
+msgstr ""
+
+#. code: npctalk3 l("You take the clothes from the chest.");
+#: npc/000-2-1/chest.txt:30
+#, no-c-format
+msgid "You take the clothes from the chest."
+msgstr ""
+
+#. code: l("You take your fishing rod and leave.");
+#: npc/functions/fishing.txt:146
+#: npc/functions/fishing.txt:64
+#, no-c-format
+msgid "You take your fishing rod and leave."
+msgstr ""
+
+#. code: l("You tell me. Do I deserve a cookie?"), L_Check;
+#: npc/001-1/cookiemaster.txt:150
+#, no-c-format
+msgid "You tell me. Do I deserve a cookie?"
+msgstr ""
+
+#. code: l("You told me that you 'were' important."), L_VeryImportantNoob,
+#: npc/000-1/silvio.txt:65
+#, no-c-format
+msgid "You told me that you 'were' important."
+msgstr ""
+
+#. code: l("You tried to embarrass me, am I right?!"),
+#: npc/001-1/qpid.txt:143
+#, no-c-format
+msgid "You tried to embarrass me, am I right?!"
+msgstr ""
+
+#. code: mesq l("You tried to get rid of me, eeh? But surprise! I'm still here... *hic* Or there...");
+#: npc/000-2-0/billybons.txt:34
+#, no-c-format
+msgid "You tried to get rid of me, eeh? But surprise! I'm still here... *hic* Or there..."
+msgstr ""
+
+#. code: l("You use a @@ as a bait.", getitemname(.@bait)),
+#: npc/functions/fishing.txt:73
+#, no-c-format
+msgid "You use a @@ as a bait."
+msgstr ""
+
+#. code: speech l("You was married to @@!", .@partner$);
+#: npc/functions/marriage.txt:174
+#, no-c-format
+msgid "You was married to @@!"
+msgstr ""
+
+#. code: l("You were gone; I thought you let me down. Some black iron was given to me by Don... after I asked nearly ten times."),
+#: npc/001-1/chelios.txt:59
+#, no-c-format
+msgid "You were gone; I thought you let me down. Some black iron was given to me by Don... after I asked nearly ten times."
+msgstr ""
+
+#. code: mesq lg("You were in bad shape, you should be happy we found you before the sea killed you.");
+#: npc/001-2-21/julia.txt:92
+#: npc/000-2-0/julia.txt:177
+#, no-c-format
+msgid "You were in bad shape, you should be happy we found you before the sea killed you.#0"
+msgstr ""
+
+#. code: mesq lg("You were in bad shape, you should be happy we found you before the sea killed you.");
+#: npc/001-2-21/julia.txt:92
+#: npc/000-2-0/julia.txt:177
+#, no-c-format
+msgid "You were in bad shape, you should be happy we found you before the sea killed you.#1"
+msgstr ""
+
+#. code: mesq lg("You were yaying sleeping for quite some time there. Our shipkeeper, Julia, was here with you, and she did her best to heal your injuries.");
+#: npc/000-2-1/arpan.txt:131
+#, no-c-format
+msgid "You were yaying sleeping for quite some time there. Our shipkeeper, Julia, was here with you, and she did her best to heal your injuries.#0"
+msgstr ""
+
+#. code: mesq lg("You were yaying sleeping for quite some time there. Our shipkeeper, Julia, was here with you, and she did her best to heal your injuries.");
+#: npc/000-2-1/arpan.txt:131
+#, no-c-format
+msgid "You were yaying sleeping for quite some time there. Our shipkeeper, Julia, was here with you, and she did her best to heal your injuries.#1"
+msgstr ""
+
+#. code: l("You will be able to find Don's house in the west of this city, it's the first house just after left bridge, you can't miss it!"),
+#: npc/001-1/enora.txt:153
+#, no-c-format
+msgid "You will be able to find Don's house in the west of this city, it's the first house just after left bridge, you can't miss it!"
+msgstr ""
+
+#. code: l("You will be able to find her in the market on the south-east of Artis.");
+#: npc/001-1/enora.txt:234
+#, no-c-format
+msgid "You will be able to find her in the market on the south-east of Artis."
+msgstr ""
+
+#. code: mesq l("You will find a wooden sign near a crossroad. He is a few steps on the left.");
+#: npc/000-1/maxe.txt:61
+#, no-c-format
+msgid "You will find a wooden sign near a crossroad. He is a few steps on the left."
+msgstr ""
+
+#. code: 1142: You will remain
+#: conf/messages.conf:961
+msgid "You will remain"
+msgstr ""
+
+#. code: l("You will respawn at this place if defeated in combat."),
+#: npc/001-2-28/plush.txt:12
+#, no-c-format
+msgid "You will respawn at this place if defeated in combat."
+msgstr ""
+
+#. code: mesq l("You will see, citizens are polite and you can still ask for help in the Legion of Aemil. They can help find a job for you or maybe help you find out what happened to you out at sea!");
+#: npc/000-2-1/arpan.txt:166
+#, no-c-format
+msgid "You will see, citizens are polite and you can still ask for help in the Legion of Aemil. They can help find a job for you or maybe help you find out what happened to you out at sea!"
+msgstr ""
+
+#. code: mes col(l("You wipe off enough of the sand to manage to read the message written on this crude piece of wood."), 9);
+#: npc/000-1/panels.txt:11
+#, no-c-format
+msgid "You wipe off enough of the sand to manage to read the message written on this crude piece of wood."
+msgstr ""
+
+#. code: l("You withdrawn a total of @@E.", .@amount);
+#: npc/001-2-19/lloyd.txt:217
+#, no-c-format
+msgid "You withdrawn a total of @@E."
+msgstr ""
+
+#. code: mesq l("You yoiis should walk to the north.");
+#: npc/000-1/gulukan.txt:143
+#, no-c-format
+msgid "You yoiis should walk to the north."
+msgstr ""
+
+#. code: mesq l("You'll first need to help my friends.");
+#: npc/001-1/cookiemaster.txt:107
+#, no-c-format
+msgid "You'll first need to help my friends."
+msgstr ""
+
+#. code: 1490: You're already autolooting this item type.
+#: conf/messages.conf:1529
+msgid "You're already autolooting this item type."
+msgstr ""
+
+#. code: 1190: You're already autolooting this item.
+#: conf/messages.conf:1061
+msgid "You're already autolooting this item."
+msgstr ""
+
+#. code: 1436: You're already in the '%s' channel
+#: conf/messages.conf:1418
+msgid "You're already in the '%s' channel"
+msgstr ""
+
+#. code: 1470: You're already with a '%s' costume, type '@costume' to remove it.
+#: conf/messages.conf:1489
+msgid "You're already with a '%s' costume, type '@costume' to remove it."
+msgstr ""
+
+#. code: l("You're confusing me with someone else.")))
+#: npc/001-1/fexil.txt:56
+#, no-c-format
+msgid "You're confusing me with someone else."
+msgstr ""
+
+#. code: 1493: You're currently not autolooting this item type.
+#: conf/messages.conf:1532
+msgid "You're currently not autolooting this item type."
+msgstr ""
+
+#. code: 1193: You're currently not autolooting this item.
+#: conf/messages.conf:1064
+msgid "You're currently not autolooting this item."
+msgstr ""
+
+#. code: mesq l("You're like the rest of this filthy crew, I can't trust you!");
+#: npc/000-2-1/chefgado.txt:193
+#, no-c-format
+msgid "You're like the rest of this filthy crew, I can't trust you!"
+msgstr ""
+
+#. code: mesq lg("You're like the rest of this filthy crew. Your name is now on the traitors list!");
+#: npc/000-2-1/chefgado.txt:199
+#, no-c-format
+msgid "You're like the rest of this filthy crew. Your name is now on the traitors list!#0"
+msgstr ""
+
+#. code: mesq lg("You're like the rest of this filthy crew. Your name is now on the traitors list!");
+#: npc/000-2-1/chefgado.txt:199
+#, no-c-format
+msgid "You're like the rest of this filthy crew. Your name is now on the traitors list!#1"
+msgstr ""
+
+#. code: l("You're looking confident, I'll give you my old gear as reward and acknowledgment for your time, and take these potions as well!");
+#: npc/001-1/enora.txt:254
+#, no-c-format
+msgid "You're looking confident, I'll give you my old gear as reward and acknowledgment for your time, and take these potions as well!"
+msgstr ""
+
+#. code: mesq l("You're lucky that I'm a generous person, here's another one.");
+#: npc/001-1/cookiemaster.txt:236
+#, no-c-format
+msgid "You're lucky that I'm a generous person, here's another one."
+msgstr ""
+
+#. code: 1294: You're not allowed to talk on this channel
+#: conf/messages.conf:1419
+msgid "You're not allowed to talk on this channel"
+msgstr ""
+
+#. code: 867: You're not dead.
+#: conf/messages.conf:626
+msgid "You're not dead."
+msgstr ""
+
+#. code: 125: You're not disguised.
+#: conf/messages.conf:140
+msgid "You're not disguised."
+msgstr ""
+
+#. code: 43: You're not in a guild.
+#: conf/messages.conf:69
+msgid "You're not in a guild."
+msgstr ""
+
+#. code: 1402: You're not in that channel, type '@join <#channel_name>'
+#: conf/messages.conf:1416
+msgid "You're not in that channel, type '@join <#channel_name>'"
+msgstr ""
+
+#. code: 1425: You're not part of the '%s' channel
+#: conf/messages.conf:1443
+msgid "You're not part of the '%s' channel"
+msgstr ""
+
+#. code: 44: You're not the master of your guild.
+#: conf/messages.conf:70
+msgid "You're not the master of your guild."
+msgstr ""
+
+#. code: 1412: You're not the owner of channel '%s'
+#: conf/messages.conf:1430
+msgid "You're not the owner of channel '%s'"
+msgstr ""
+
+#. code: 1435: You're now in the '#%s' channel for '%s'
+#: conf/messages.conf:1417
+msgid "You're now in the '#%s' channel for '%s'"
+msgstr ""
+
+#. code: 1403: You're now in the '%s' channel
+#: conf/messages.conf:1413
+msgid "You're now in the '%s' channel"
+msgstr ""
+
+#. code: mesq l("You're on La Johanne, a merchant ship.");
+#: npc/001-2-21/julia.txt:74
+#, no-c-format
+msgid "You're on La Johanne, a merchant ship."
+msgstr ""
+
+#. code: mesq l("You're on a ship, we're on our way to the commercial capital of Artis.");
+#: npc/000-2-0/julia.txt:161
+#, no-c-format
+msgid "You're on a ship, we're on our way to the commercial capital of Artis."
+msgstr ""
+
+#. code: mesq lg("You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Artis.");
+#: npc/000-2-1/arpan.txt:162
+#, no-c-format
+msgid "You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Artis.#0"
+msgstr ""
+
+#. code: mesq lg("You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Artis.");
+#: npc/000-2-1/arpan.txt:162
+#, no-c-format
+msgid "You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Artis.#1"
+msgstr ""
+
+#. code: mesq lg("You're one of us now, that's great! I was sure that you were a kind lady when I first saw you!", "You're one of us now, that's great! I was sure that you were a good man when I first saw you!");
+#: npc/000-1/gugli.txt:220
+#, no-c-format
+msgid "You're one of us now, that's great! I was sure that you were a good man when I first saw you!#1"
+msgstr ""
+
+#. code: mesq lg("You're one of us now, that's great! I was sure that you were a kind lady when I first saw you!", "You're one of us now, that's great! I was sure that you were a good man when I first saw you!");
+#: npc/000-1/gugli.txt:220
+#, no-c-format
+msgid "You're one of us now, that's great! I was sure that you were a kind lady when I first saw you!#0"
+msgstr ""
+
+#. code: lg("You're right, it's about you.", "You're right, it's about Julia."), L_Julia,
+#: npc/000-1/silvio.txt:27
+#, no-c-format
+msgid "You're right, it's about Julia.#1"
+msgstr ""
+
+#. code: lg("You're right, it's about you.", "You're right, it's about Julia."), L_Julia,
+#: npc/000-1/silvio.txt:27
+#, no-c-format
+msgid "You're right, it's about you.#0"
+msgstr ""
+
+#. code: 1455: You're talking too fast!
+#: conf/messages.conf:1472
+msgid "You're talking too fast!"
+msgstr ""
+
+#. code: 862: You're too close to a NPC, you must be at least %d cells away from any NPC.
+#: conf/messages.conf:621
+msgid "You're too close to a NPC, you must be at least %d cells away from any NPC."
+msgstr ""
+
+#. code: mesq l("You're welcome. If you can't remember something, just come back here!");
+#: npc/000-1/sapartan.txt:89
+#, no-c-format
+msgid "You're welcome. If you can't remember something, just come back here!"
+msgstr ""
+
+#. code: 285: You've become the party leader.
+#: conf/messages.conf:283
+msgid "You've become the party leader."
+msgstr ""
+
+#. code: 16: You've been revived!
+#: conf/messages.conf:43
+msgid "You've been revived!"
+msgstr ""
+
+#. code: 13: You've died.
+#: conf/messages.conf:40
+msgid "You've died."
+msgstr ""
+
+#. code: 1426: You've left the '%s' channel
+#: conf/messages.conf:1444
+msgid "You've left the '%s' channel"
+msgstr ""
+
+#. code: mesq l("You've reached the highest natural place of Artis, enjoy the view.");
+#: npc/001-1/panels.txt:12
+#, no-c-format
+msgid "You've reached the highest natural place of Artis, enjoy the view."
+msgstr ""
+
+#. code: 127: You've reached your slave clones limit.
+#: conf/messages.conf:143
+msgid "You've reached your slave clones limit."
+msgstr ""
+
+#. code: l("You... You eat... rattos? I think you're just a fool."), L_Whyning,
+#: npc/000-1/astapolos.txt:45
+#, no-c-format
+msgid "You... You eat... rattos? I think you're just a fool."
+msgstr ""
+
+#. code: mesq l("You? Here?");
+#: npc/000-2-0/billybons.txt:10
+#, no-c-format
+msgid "You? Here?"
+msgstr ""
+
+#. code: 426: Your GM level doesn't authorize you to %s the player '%.*s'.
+#: conf/messages.conf:419
+msgid "Your GM level doesn't authorize you to %s the player '%.*s'."
+msgstr ""
+
+#. code: 81: Your GM level doesn't authorize you to perform this action on the specified player.
+#: conf/messages.conf:98
+msgid "Your GM level doesn't authorize you to perform this action on the specified player."
+msgstr ""
+
+#. code: 246: Your GM level doesn't authorize you to perform this action.
+#: conf/messages.conf:243
+msgid "Your GM level doesn't authorize you to perform this action."
+msgstr ""
+
+#. code: 417: Your Game's EXE file is not the latest version.
+#: conf/messages.conf:410
+msgid "Your Game's EXE file is not the latest version."
+msgstr ""
+
+#. code: 412: Your account has 'Unregistered'.
+#: conf/messages.conf:405
+msgid "Your account has 'Unregistered'."
+msgstr ""
+
+#. code: 413: Your account has an 'Incorrect Password'...
+#: conf/messages.conf:406
+msgid "Your account has an 'Incorrect Password'..."
+msgstr ""
+
+#. code: 423: Your account has been banished until
+#: conf/messages.conf:416
+msgid "Your account has been banished until "
+msgstr ""
+
+#. code: 416: Your account has been blocked by the GM Team.
+#: conf/messages.conf:409
+msgid "Your account has been blocked by the GM Team."
+msgstr ""
+
+#. code: 418: Your account has been prohibited to log in.
+#: conf/messages.conf:411
+msgid "Your account has been prohibited to log in."
+msgstr ""
+
+#. code: 415: Your account has been rejected from server.
+#: conf/messages.conf:408
+msgid "Your account has been rejected from server."
+msgstr ""
+
+#. code: 421: Your account has been totally erased.
+#: conf/messages.conf:414
+msgid "Your account has been totally erased."
+msgstr ""
+
+#. code: 414: Your account has expired.
+#: conf/messages.conf:407
+msgid "Your account has expired."
+msgstr ""
+
+#. code: 420: Your account has not more authorized.
+#: conf/messages.conf:413
+msgid "Your account has not more authorized."
+msgstr ""
+
+#. code: 501: Your account time limit is: %d-%m-%Y %H:%M:%S.
+#: conf/messages.conf:443
+msgid "Your account time limit is: %d-%m-%Y %H:%M:%S."
+msgstr ""
+
+#. code: 1200: Your autolootitem list has been reset.
+#: conf/messages.conf:1071
+msgid "Your autolootitem list has been reset."
+msgstr ""
+
+#. code: 1198: Your autolootitem list is empty.
+#: conf/messages.conf:1069
+msgid "Your autolootitem list is empty."
+msgstr ""
+
+#. code: 1191: Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>.
+#: conf/messages.conf:1062
+msgid "Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>."
+msgstr ""
+
+#. code: 1497: Your autoloottype list has been reset.
+#: conf/messages.conf:1536
+msgid "Your autoloottype list has been reset."
+msgstr ""
+
+#. code: 1495: Your autoloottype list is empty.
+#: conf/messages.conf:1534
+msgid "Your autoloottype list is empty."
+msgstr ""
+
+#. code: mes col(l("Your body aches, even your hair hurts, and the bright daylight is painful."), 9);
+#: npc/000-0/sailors.txt:23
+#, no-c-format
+msgid "Your body aches, even your hair hurts, and the bright daylight is painful."
+msgstr ""
+
+#. code: l("Your brain liquefied to match the level of a piou! It's the Legion of Aemil.");
+#: npc/001-1/enora.txt:69
+#, no-c-format
+msgid "Your brain liquefied to match the level of a piou! It's the Legion of Aemil."
+msgstr ""
+
+#. code: 1397: Your cart was cleaned.
+#: conf/messages.conf:1403
+msgid "Your cart was cleaned."
+msgstr ""
+
+#. code: 215: Your class can't mount!
+#: conf/messages.conf:214
+msgid "Your class can't mount!"
+msgstr ""
+
+#. code: 868: Your current memo positions are:
+#: conf/messages.conf:627
+msgid "Your current memo positions are:"
+msgstr ""
+
+#. code: 229: Your effect has changed.
+#: conf/messages.conf:226
+msgid "Your effect has changed."
+msgstr ""
+
+#. code: 1433: Your global chat is no longer bound to the '#%s' channel
+#: conf/messages.conf:1451
+msgid "Your global chat is no longer bound to the '#%s' channel"
+msgstr ""
+
+#. code: 1432: Your global chat is not bound to any channel
+#: conf/messages.conf:1450
+msgid "Your global chat is not bound to any channel"
+msgstr ""
+
+#. code: 1431: Your global chat is now bound to the '%s' channel
+#: conf/messages.conf:1449
+msgid "Your global chat is now bound to the '%s' channel"
+msgstr ""
+
+#. code: 1229: Your group has been changed.
+#: conf/messages.conf:1131
+msgid "Your group has been changed."
+msgstr ""
+
+#. code: 1395: Your guild storage was cleaned.
+#: conf/messages.conf:1399
+msgid "Your guild storage was cleaned."
+msgstr ""
+
+#. code: 1201: Your guild's storage has already been opened by another member, try again later.
+#: conf/messages.conf:1074
+msgid "Your guild's storage has already been opened by another member, try again later."
+msgstr ""
+
+#. code: mes col(l("Your hands are too weak, you did not succeed in opening this @@.", getitemlink(Croconut)), 9);
+#: npc/items/croconut.txt:55
+#, no-c-format
+msgid "Your hands are too weak, you did not succeed in opening this @@."
+msgstr ""
+
+#. code: l("Your head is suddently heavy, your eyes are closing..."),
+#: npc/000-2-1/savepoint.txt:33
+#, no-c-format
+msgid "Your head is suddently heavy, your eyes are closing..."
+msgstr ""
+
+#. code: mes col(l("Your heart quickens as your gaze focuses upon a small wooden panel, partly obscured under a layer of wind-blown sand."), 9);
+#: npc/000-1/panels.txt:9
+#, no-c-format
+msgid "Your heart quickens as your gaze focuses upon a small wooden panel, partly obscured under a layer of wind-blown sand."
+msgstr ""
+
+#. code: 1255: Your homunculus doesn't evolve.
+#: conf/messages.conf:1177
+msgid "Your homunculus doesn't evolve."
+msgstr ""
+
+#. code: 12: Your job has been changed.
+#: conf/messages.conf:39
+msgid "Your job has been changed."
+msgstr ""
+
+#. code: l("Your mind is set? You will loose the color dye during this process.");
+#: npc/001-2-12/oscar.txt:82
+#, no-c-format
+msgid "Your mind is set? You will loose the color dye during this process."
+msgstr ""
+
+#. code: l("Your name is Ianus or Janus?"), 4,
+#: npc/001-2-9/janus.txt:137
+#, no-c-format
+msgid "Your name is Ianus or Janus?"
+msgstr ""
+
+#. code: 6: Your save point has been changed.
+#: conf/messages.conf:33
+msgid "Your save point has been changed."
+msgstr ""
+
+#. code: 409: Your sex has been changed (disconnection required to complete the process)...
+#: conf/messages.conf:403
+msgid "Your sex has been changed (disconnection required to complete the process)..."
+msgstr ""
+
+#. code: select(l("Your sister sent me to find you. Your mother is worried."));
+#: npc/001-1/trees.txt:64
+#, no-c-format
+msgid "Your sister sent me to find you. Your mother is worried."
+msgstr ""
+
+#. code: 1394: Your storage was cleaned.
+#: conf/messages.conf:1398
+msgid "Your storage was cleaned."
+msgstr ""
+
+#. code: l("Zinc-Titanium Oxide, Phthalocyanides, Cadmiums, Lazulite..."),
+#: npc/001-1/calypsan.txt:22
+#, no-c-format
+msgid "Zinc-Titanium Oxide, Phthalocyanides, Cadmiums, Lazulite..."
+msgstr ""
+
+#. code: if (.@rand == 0) npctalk3 l("Zzzzzzzzz...");
+#: npc/functions/asleep.txt:13
+#, no-c-format
+msgid "Zzzzzzzzz..."
+msgstr ""
+
+#. code: 1328: [ K.S Protection Active - Option: Guild ]
+#: conf/messages.conf:1304
+msgid "[ K.S Protection Active - Option: Guild ]"
+msgstr ""
+
+#. code: 1326: [ K.S Protection Active - Option: Party ]
+#: conf/messages.conf:1302
+msgid "[ K.S Protection Active - Option: Party ]"
+msgstr ""
+
+#. code: 1327: [ K.S Protection Active - Option: Self ]
+#: conf/messages.conf:1303
+msgid "[ K.S Protection Active - Option: Self ]"
+msgstr ""
+
+#. code: 1325: [ K.S Protection Inactive ]
+#: conf/messages.conf:1301
+msgid "[ K.S Protection Inactive ]"
+msgstr ""
+
+#. code: 1330: [ Map K.S Protection Active ]
+#: conf/messages.conf:1308
+msgid "[ Map K.S Protection Active ]"
+msgstr ""
+
+#. code: 1331: [ Map K.S Protection Inactive ]
+#: conf/messages.conf:1309
+msgid "[ Map K.S Protection Inactive ]"
+msgstr ""
+
+#. code: 857: [ ^EE0000%s^000000 ]
+#: conf/messages.conf:614
+msgid "[ ^EE0000%s^000000 ]"
+msgstr ""
+
+#. code: 861: [^EE0000%s^000000]
+#: conf/messages.conf:618
+msgid "[^EE0000%s^000000]"
+msgstr ""
+
+#. code: l("a ground!"),
+#. code: mesq l("a ground!");
+#: npc/001-1/devis.txt:27
+#: npc/000-1/astapolos.txt:109
+#: npc/functions/sailortalk.txt:26
+#, no-c-format
+msgid "a ground!"
+msgstr ""
+
+#. code: mesq l("a quiet place,");
+#. code: l("a quiet place,"),
+#: npc/functions/sailortalk.txt:25
+#: npc/001-1/devis.txt:26
+#: npc/000-1/astapolos.txt:107
+#, no-c-format
+msgid "a quiet place,"
+msgstr ""
+
+#. code: 429: ban
+#: conf/messages.conf:422
+msgid "ban"
+msgstr ""
+
+#. code: 428: block
+#: conf/messages.conf:421
+msgid "block"
+msgstr ""
+
+#. code: 1336: body/armor,
+#: conf/messages.conf:1316
+msgid "body/armor, "
+msgstr ""
+
+#. code: 1339: both hands,
+#: conf/messages.conf:1319
+msgid "both hands, "
+msgstr ""
+
+#. code: 432: change the sex of
+#: conf/messages.conf:425
+msgid "change the sex of"
+msgstr ""
+
+#. code: import: conf/import/msg_conf.txt
+#: conf/messages.conf:1543
+msgid "conf/import/msg_conf.txt"
+msgstr ""
+
+#. code: if (l("data @@ @@ @@ data", "this", "is", "test") != "data this is test data")
+#. code: mes "Error: format string 'l(data @@ @@ @@ data, this, is, test)': " + l("data @@ @@ @@ data", "this", "is", "test");
+#: npc/test/test1.txt:42
+#: npc/test/test1.txt:41
+#, no-c-format
+msgid "data @@ @@ @@ data"
+msgstr ""
+
+#. code: 1340: feet,
+#: conf/messages.conf:1320
+msgid "feet, "
+msgstr ""
+
+#. code: 1334: garment,
+#: conf/messages.conf:1314
+msgid "garment, "
+msgstr ""
+
+#. code: 1335: left accessory,
+#: conf/messages.conf:1315
+msgid "left accessory, "
+msgstr ""
+
+#. code: 1338: left hand,
+#: conf/messages.conf:1318
+msgid "left hand, "
+msgstr ""
+
+#. code: 1342: lower head,
+#: conf/messages.conf:1322
+msgid "lower head, "
+msgstr ""
+
+#. code: 1346: lower/mid head,
+#: conf/messages.conf:1326
+msgid "lower/mid head, "
+msgstr ""
+
+#. code: 1347: lower/mid/top head,
+#: conf/messages.conf:1327
+msgid "lower/mid/top head, "
+msgstr ""
+
+#. code: 1344: lower/top head,
+#: conf/messages.conf:1324
+msgid "lower/top head, "
+msgstr ""
+
+#. code: test,25,14,0 script marriage1 NPC_PLAYER,{
+#: npc/test/npcmarriage.txt:6
+#, no-c-format
+msgid "marriage1"
+msgstr ""
+
+#. code: 1345: mid head,
+#: conf/messages.conf:1325
+msgid "mid head, "
+msgstr ""
+
+#. code: test,10,10,0 script npc1 NPC_TEST1,3,3,{
+#: npc/test/npc1.txt:14
+#, no-c-format
+msgid "npc1"
+msgstr ""
+
+#. code: test,10,10,0 script npc1#door NPC_HIDDEN,0,1,{
+#: npc/test/npc1.txt:6
+#, no-c-format
+msgid "npc1#door"
+msgstr ""
+
+#. code: test,20,10,0 trader npc2 NPC_HAT_BOX,{
+#: npc/test/npc2.txt:6
+#, no-c-format
+msgid "npc2"
+msgstr ""
+
+#. code: test,25,10,0 cashshop npc3 NPC_SHOP_BAG,505:100,502:-1,513:-1,509:-1,2000:-1,1800:-1,3501:-1
+#: npc/test/npc3.txt:6
+#, no-c-format
+msgid "npc3"
+msgstr ""
+
+#. code: test,25,20,0 script npc4 NPC_PLAYER,{
+#: npc/test/npc4.txt:6
+#, no-c-format
+msgid "npc4"
+msgstr ""
+
+#. code: test,45,25,0 script npc5 NPC_PLAYER,{
+#: npc/test/npc5.txt:11
+#, no-c-format
+msgid "npc5"
+msgstr ""
+
+#. code: 1449: option '%s' is already enabled, if you'd like to disable it type '@channel opt %s 0'
+#: conf/messages.conf:1466
+msgid "option '%s' is already enabled, if you'd like to disable it type '@channel opt %s 0'"
+msgstr ""
+
+#. code: 1454: option '%s' is not enabled on channel '%s'
+#: conf/messages.conf:1471
+msgid "option '%s' is not enabled on channel '%s'"
+msgstr ""
+
+#. code: 1453: option '%s' is now disabled for channel '%s'
+#: conf/messages.conf:1470
+msgid "option '%s' is now disabled for channel '%s'"
+msgstr ""
+
+#. code: 1450: option '%s' is now enabled for channel '%s'
+#: conf/messages.conf:1467
+msgid "option '%s' is now enabled for channel '%s'"
+msgstr ""
+
+#. code: 1452: option '%s' is now enabled for channel '%s' with %d seconds
+#: conf/messages.conf:1469
+msgid "option '%s' is now enabled for channel '%s' with %d seconds"
+msgstr ""
+
+#. code: 1341: right accessory,
+#: conf/messages.conf:1321
+msgid "right accessory, "
+msgstr ""
+
+#. code: 1337: right hand,
+#: conf/messages.conf:1317
+msgid "right hand, "
+msgstr ""
+
+#. code: 1164: skill %d: %s (%s)
+#: conf/messages.conf:1011
+msgid "skill %d: %s (%s)"
+msgstr ""
+
+#. code: mes "Error: format string 'l(test @@, )': " + l("test @@", "");
+#. code: if (l("test @@", "") != "test ")
+#. code: mes "Error: format string 'l(test @@, 1)': " + l("test @@", "1");
+#. code: if (l("test @@", "1") != "test 1")
+#: npc/test/test1.txt:33
+#: npc/test/test1.txt:32
+#: npc/test/test1.txt:31
+#: npc/test/test1.txt:34
+#, no-c-format
+msgid "test @@"
+msgstr ""
+
+#. code: test,10,5,0 script test1 NPC_HAT_BOX,{
+#: npc/test/test1.txt:20
+#, no-c-format
+msgid "test1"
+msgstr ""
+
+#. code: test,12,5,0 script test2 NPC_HAT_BOX,{
+#: npc/test/test2.txt:6
+#, no-c-format
+msgid "test2"
+msgstr ""
+
+#. code: 1343: top head,
+#: conf/messages.conf:1323
+msgid "top head, "
+msgstr ""
+
+#. code: 431: unban
+#: conf/messages.conf:424
+msgid "unban"
+msgstr ""
+
+#. code: 430: unblock
+#: conf/messages.conf:423
+msgid "unblock"
+msgstr ""
+
+#. code: 1451: value '%d' for option '%s' is out of range (limit is 0-10)
+#: conf/messages.conf:1468
+msgid "value '%d' for option '%s' is out of range (limit is 0-10)"
+msgstr ""
+
+#. code: 346: | Guild: '%s'
+#: conf/messages.conf:344
+msgid "| Guild: '%s'"
+msgstr ""
+
+#. code: 348: | Location: %s %d %d
+#: conf/messages.conf:348
+msgid "| Location: %s %d %d"
+msgstr ""
+
+#. code: 347: | Lv:%d/%d | Job: %s
+#: conf/messages.conf:346
+msgid "| Lv:%d/%d | Job: %s"
+msgstr ""
+
+#. code: 345: | Party: '%s'
+#: conf/messages.conf:343
+msgid "| Party: '%s' "
+msgstr ""
+
+#. code: npctalkonce l("← Exit");
+#: npc/001-1/sign.txt:37
+#, no-c-format
+msgid "← Exit"
+msgstr ""
+
+#. code: npctalkonce l("↑ Legion");
+#: npc/001-1/sign.txt:47
+#, no-c-format
+msgid "↑ Legion"
+msgstr ""
+
+#. code: npctalkonce l("↓ Market Place");
+#: npc/001-1/sign.txt:27
+#, no-c-format
+msgid "↓ Market Place"
+msgstr ""
+