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authorAndrei Karas <akaras@inbox.ru>2014-11-02 12:37:49 +0300
committerAndrei Karas <akaras@inbox.ru>2014-11-02 12:38:12 +0300
commit58d6b3709c95a0ea1b3f97c99a29f7b529e647dc (patch)
treeefc1f414a1aa0e0593b5d57b2993c1b13c09eb79 /hercules/templates/item_db.tpl
parent73238e37ab83c0171ffe4f5b7b0a014950c15562 (diff)
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hercules: add item_db coversion.
Diffstat (limited to 'hercules/templates/item_db.tpl')
-rw-r--r--hercules/templates/item_db.tpl60
1 files changed, 60 insertions, 0 deletions
diff --git a/hercules/templates/item_db.tpl b/hercules/templates/item_db.tpl
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+item_db: (
+// Items Database
+//
+/******************************************************************************
+ ************* Entry structure ************************************************
+ ******************************************************************************
+{
+ // =================== Mandatory fields ===============================
+ Id: ID (int)
+ AegisName: "Aegis_Name" (string)
+ Name: "Item Name" (string)
+ // =================== Optional fields ================================
+ Type: Item Type (int, defaults to 3 = etc item)
+ Buy: Buy Price (int, defaults to Sell * 2)
+ Sell: Sell Price (int, defaults to Buy / 2)
+ Weight: Item Weight (int, defaults to 0)
+ Atk: Attack (int, defaults to 0)
+ Matk: Magical Attack (int, defaults to 0, ignored in pre-re)
+ Def: Defense (int, defaults to 0)
+ Range: Attack Range (int, defaults to 0)
+ Slots: Slots (int, defaults to 0)
+ Job: Job mask (int, defaults to all jobs = 0xFFFFFFFF)
+ Upper: Upper mask (int, defaults to any = 0x3f)
+ Gender: Gender (int, defaults to both = 2)
+ Loc: Equip location (int, required value for equipment)
+ WeaponLv: Weapon Level (int, defaults to 0)
+ EquipLv: Equip required level (int, defaults to 0)
+ EquipLv: [min, max] (alternative syntax with min / max level)
+ Refine: Refineable (boolean, defaults to true)
+ View: View ID (int, defaults to 0)
+ BindOnEquip: true/false (boolean, defaults to false)
+ BuyingStore: true/false (boolean, defaults to false)
+ Delay: Delay to use item (int, defaults to 0)
+ Trade: { (defaults to no restrictions)
+ override: GroupID (int, defaults to 100)
+ nodrop: true/false (boolean, defaults to false)
+ notrade: true/false (boolean, defaults to false)
+ partneroverride: true/false (boolean, defaults to false)
+ noselltonpc: true/false (boolean, defaults to false)
+ nocart: true/false (boolean, defaults to false)
+ nostorage: true/false (boolean, defaults to false)
+ nogstorage: true/false (boolean, defaults to false)
+ nomail: true/false (boolean, defaults to false)
+ noauction: true/false (boolean, defaults to false)
+ }
+ Nouse: { (defaults to no restrictions)
+ override: GroupID (int, defaults to 100)
+ sitting: true/false (boolean, defaults to false)
+ }
+ Stack: [amount, type] (int, defaults to 0)
+ Sprite: SpriteID (int, defaults to 0)
+ Script: <"
+ Script
+ (it can be multi-line)
+ ">
+ OnEquipScript: <" OnEquip Script (can also be multi-line) ">
+ OnUnequipScript: <" OnUnequip Script (can also be multi-line) ">
+},
+******************************************************************************/
+