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authorAndrei Karas <akaras@inbox.ru>2018-02-22 21:21:35 +0300
committerAndrei Karas <akaras@inbox.ru>2018-02-22 21:21:35 +0300
commitd23e6e37dbaff0ba4d3ea61579db4e7494994fe1 (patch)
tree0c367f82cb5a5a86f0c24c761ece49bb267777c9 /hercules/code/clienttoserver/maps.py
parent8cca5905c62c509e1cb15c307de23775b44db29b (diff)
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hercules: create map cache in new format (separate files *.mcache)s20180222
Diffstat (limited to 'hercules/code/clienttoserver/maps.py')
-rw-r--r--hercules/code/clienttoserver/maps.py222
1 files changed, 114 insertions, 108 deletions
diff --git a/hercules/code/clienttoserver/maps.py b/hercules/code/clienttoserver/maps.py
index b8ee14c..62874b0 100644
--- a/hercules/code/clienttoserver/maps.py
+++ b/hercules/code/clienttoserver/maps.py
@@ -5,13 +5,14 @@
import array
import csv
+import md5
import os
import zlib
import struct
import StringIO
from xml.dom import minidom
-from code.fileutils import makeDir, writeInt16, writeInt32, writeMapName, writeData
+from code.fileutils import makeDir, writeInt16, writeInt32, writeMapName, writeData, removeDir
def getTmxFiles(srcDir):
names = []
@@ -24,7 +25,7 @@ def getTmxFiles(srcDir):
continue
if name.endswith(".tmx") == False:
continue
- yield fileName
+ yield (fileName, name)
def findFirstGid(tilesets, tile):
found = -1
@@ -58,115 +59,120 @@ def convertTileType(tile):
tile = 1
return tile
-def recreateMapCache():
- destDir = "../../server-data/db/re/"
- srcDir = "../../client-data/maps/"
- makeDir(destDir)
- sz = 0L
- mapsCount = 0
+# map file format
+#
+# int16 version;
+# uint8 md5_checksum[16];
+# int16 xs;
+# int16 ys;
+# int32 len;
+# ...data...
+
+def recreateMap(names):
collisionLayerName = "collision"
- with open(destDir + "map_cache.dat", "wb") as w:
- writeInt32(w, 0) # file size
- writeInt16(w, 0) # maps count
- writeInt16(w, 0) # padding
- sz = sz + 8
- for fileName in getTmxFiles(srcDir):
- dom = minidom.parse(fileName)
- root = dom.documentElement
- tilesets = []
- for tileset in root.getElementsByTagName("tileset"):
- tilesets.append(int(tileset.attributes["firstgid"].value))
+ destDir = "../../server-data/maps/re/"
+ tmxName = names[0]
+ mCaheName = destDir + names[1][:-3] + "mcache"
+ with open(mCaheName, "wb") as w:
+ print (tmxName, mCaheName)
+ dom = minidom.parse(tmxName)
+ root = dom.documentElement
+ tilesets = []
+ for tileset in root.getElementsByTagName("tileset"):
+ tilesets.append(int(tileset.attributes["firstgid"].value))
+ tilesets.sort(reverse = True)
+ found = False
+ for layer in root.getElementsByTagName("layer"):
+ if layer.attributes["name"].value.lower() == collisionLayerName:
+ data = layer.getElementsByTagName("data")
+ if data is None or len(data) != 1:
+ continue
+ data = data[0]
+ width = int(layer.attributes["width"].value)
+ height = int(layer.attributes["height"].value)
+ encoding = data.attributes["encoding"].value
+ try:
+ compression = data.attributes["compression"].value
+ except:
+ compression = ""
- tilesets.sort(reverse = True)
+ tiles = []
+ if encoding == "base64":
+ binData = data.childNodes[0].data.strip()
+ binData = binData.decode('base64')
+ if compression == "gzip":
+ dc = zlib.decompressobj(16 + zlib.MAX_WBITS)
+ else:
+ dc = zlib.decompressobj()
+ layerData = dc.decompress(binData)
+ arr = array.array("I")
+ arr.fromstring(layerData)
+ for tile in arr:
+ if tile == 0:
+ tileType = 0
+ else:
+ firstgid = findFirstGid(tilesets, tile)
+ tileType = convertTileType(tile - firstgid);
+ tiles.append(tileType)
+ elif encoding == "csv":
+ binData = data.childNodes[0].data.strip()
+ f = StringIO.StringIO(binData)
+ arr = list(csv.reader(f, delimiter=',', quotechar='|'))
+ for row in arr:
+ for item in row:
+ if item != "":
+ tile = int(item)
+ if tile == 0:
+ tileType = 0
+ else:
+ firstgid = findFirstGid(tilesets, tile)
+ tileType = convertTileType(tile - firstgid);
+ # tmx collision format
+ # 0 - walkable ground
+ # 1 - non walkable wall
+ # 2 - air allowed shootable too
+ # 3 - water allowed water, shootable too
+ # 4 - sit, walkable ground
+ # 5 - none
- found = False
- for layer in root.getElementsByTagName("layer"):
- if layer.attributes["name"].value.lower() == collisionLayerName:
- data = layer.getElementsByTagName("data")
- if data is None or len(data) != 1:
- continue
- data = data[0]
- width = int(layer.attributes["width"].value)
- height = int(layer.attributes["height"].value)
- encoding = data.attributes["encoding"].value
- try:
- compression = data.attributes["compression"].value
- except:
- compression = ""
+ # server collision format
+ # 000 0 - walkable, shootable
+ # 001 1 - wall
+ # 010 2 - same with 0
+ # 011 3 - walkable, shootable, water
+ # 100 4 - same with 0
+ # 101 5 - shootable
+ # 110 6 - same with 0
+ # 111 7 - none
+ if tileType > 128 or tileType < 0:
+ tileType = 1
+ tiles.append(tileType)
+ f.close()
+ else:
+ print "map format not supported: " + tmxName
+ continue
+
+ #comp = zlib.compressobj()
+ binData = struct.pack(str(len(tiles))+"B", *tiles)
+ binData = zlib.compress(binData)
+ writeInt16(w, 1)
+ writeData(w, md5.new(binData).digest()) # 16 bytes
+ writeInt16(w, width)
+ writeInt16(w, height)
+ writeInt32(w, len(binData))
+ writeData(w, binData)
+ print tmxName
+ found = True
+ break
+ if found == False:
+ print "Error: missing collision layer in file: {0}".format(tmxName)
- tiles = []
- if encoding == "base64":
- binData = data.childNodes[0].data.strip()
- binData = binData.decode('base64')
- if compression == "gzip":
- dc = zlib.decompressobj(16 + zlib.MAX_WBITS)
- else:
- dc = zlib.decompressobj()
- layerData = dc.decompress(binData)
- arr = array.array("I")
- arr.fromstring(layerData)
- for tile in arr:
- if tile == 0:
- tileType = 0
- else:
- firstgid = findFirstGid(tilesets, tile)
- tileType = convertTileType(tile - firstgid);
- tiles.append(tileType)
- elif encoding == "csv":
- binData = data.childNodes[0].data.strip()
- f = StringIO.StringIO(binData)
- arr = list(csv.reader(f, delimiter=',', quotechar='|'))
- for row in arr:
- for item in row:
- if item != "":
- tile = int(item)
- if tile == 0:
- tileType = 0
- else:
- firstgid = findFirstGid(tilesets, tile)
- tileType = convertTileType(tile - firstgid);
- # tmx collision format
- # 0 - walkable ground
- # 1 - non walkable wall
- # 2 - air allowed shootable too
- # 3 - water allowed water, shootable too
- # 4 - sit, walkable ground
- # 5 - none
- # server collision format
- # 000 0 - walkable, shootable
- # 001 1 - wall
- # 010 2 - same with 0
- # 011 3 - walkable, shootable, water
- # 100 4 - same with 0
- # 101 5 - shootable
- # 110 6 - same with 0
- # 111 7 - none
- if tileType > 128 or tileType < 0:
- tileType = 1
- tiles.append(tileType)
- f.close()
- else:
- print "map format not supported: " + fileName
- continue
- #comp = zlib.compressobj()
- binData = struct.pack(str(len(tiles))+"B", *tiles)
- binData = zlib.compress(binData)
- idx = fileName.rfind("/") + 1
- mapName = fileName[idx:-4]
- writeMapName(w, mapName)
- writeInt16(w, width)
- writeInt16(w, height)
- writeInt32(w, len(binData))
- writeData(w, binData)
- print fileName
- mapsCount = mapsCount + 1
- sz = sz + 12 + 8 + len(binData)
- found = True
- break
- if found == False:
- print "Error: missing collision layer in file: {0}".format(fileName)
- w.seek(0);
- writeInt32(w, sz)
- writeInt16(w, mapsCount)
+def recreateMapCache():
+ destDir = "../../server-data/maps/re/"
+ srcDir = "../../client-data/maps/"
+ removeDir(destDir)
+ makeDir(destDir)
+ for names in getTmxFiles(srcDir):
+ recreateMap(names)