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authorAndrei Karas <akaras@inbox.ru>2011-01-29 18:58:45 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-29 23:30:27 +0200
commitf36332ff10ab2eedac1138c7b2739b709f94173c (patch)
tree03a5079e4723d52da12a7ba0a8332aacda06e8fd
parent427cdd293a388efcdf89758f7d98fed427bbf20d (diff)
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textxml: Add checking tiles with possible bad collision.
Disabled in code. Known issue: bad collision detection incorrectly working with tiles more then 32 px.
-rwxr-xr-xtestxml/testxml.py177
1 files changed, 152 insertions, 25 deletions
diff --git a/testxml/testxml.py b/testxml/testxml.py
index 4ffa697..7578f93 100755
--- a/testxml/testxml.py
+++ b/testxml/testxml.py
@@ -29,6 +29,12 @@ errDict = set()
safeDye = False
borderSize = 20
+testBadCollisions = False
+# number of tiles difference. after this amount tiles can be counted as incorrect
+tileNumDiff = 3
+# max number of incorrect tiles. If more then tile not counted as error
+maxNumErrTiles = 5
+
class Tileset:
None
@@ -957,7 +963,9 @@ def testMap(file, path):
tile = Tileset()
tile.name = name
tile.width = tileWidth
+ tile.tileWidth = tileWidth
tile.height = tileHeight
+ tile.tileHeight = tileHeight
tile.firstGid = firstGid
tile.lastGid = 0
@@ -1020,7 +1028,7 @@ def testMap(file, path):
s2 = int(height / int(tileHeight)) * int(tileHeight)
- tile.lastGid = tile.firstGid + (int(width / int(tileWidth)) * int(height / int(tileHeight)))
+ tile.lastGid = tile.firstGid + (int(width / int(tileWidth)) * int(height / int(tileHeight))) - 1
if height != s2:
showMsgFile(file, "image width " + str(height) + \
" (need " + str(s2) + ") is not multiply to tile size " + \
@@ -1036,8 +1044,8 @@ def testMap(file, path):
fringe = None
collision = None
- lowLayers = set()
- overLayers = set()
+ lowLayers = []
+ overLayers = []
beforeFringe = True
for layer in layers:
@@ -1056,9 +1064,9 @@ def testMap(file, path):
showMsgFile(file, "duplicate Collision layer", True)
collision = obj
elif beforeFringe == True:
- lowLayers.add(obj)
+ lowLayers.append(obj)
else:
- overLayers.add(obj)
+ overLayers.append(obj)
width = readAttrI(layer, "width", 0, "error: missing layer width: " + name + \
", " + file, True)
@@ -1096,15 +1104,19 @@ def testMap(file, path):
showMsgFile(file, "missing over layers", False)
if fringe != None:
- lowLayers.add(fringe)
+ lowLayers.append(fringe)
warn1 = None
if len(overLayers) > 0:
- warn1 = testLayerGroups(file, lowLayers, False)
- lowLayers = lowLayers | overLayers
- err1 = testLayerGroups(file, lowLayers, False)
+ testData = dict()
+ warn1 = testLayerGroups(file, lowLayers, collision, None, tilesMap, False)
+ lowLayers.extend(overLayers)
+ err1 = testLayerGroups(file, lowLayers, collision, testData, tilesMap, False)
+ reportAboutTiles(file, testData)
else:
- err1 = testLayerGroups(file, lowLayers, False)
+ testData = dict()
+ err1 = testLayerGroups(file, lowLayers, collision, testData, tilesMap, False)
+ reportAboutTiles(file, testData)
if warn1 != None and err1 != None:
warn1 = warn1 - err1
@@ -1114,6 +1126,55 @@ def testMap(file, path):
showLayerErrors(file, err1, "empty tile in all layers", True)
+def reportAboutTiles(file, data):
+ if testBadCollisions == False:
+ return
+ for k in data:
+ d = data[k]
+ if d[0] != 0 and d[2] != 0:
+ #print file + ": " + str(k) + ": " + str(d)
+ testCollisionPoints(file, k, d, 1, 3, \
+ "possible tiles should be without collision: ", \
+ "because no collision: ", False)
+ testCollisionPoints(file, k, d, 3, 1, \
+ "possible tiles should be with collision: ", \
+ "because collision: ", False)
+
+
+def testCollisionPoints(file, tileId, data, idx1, idx2, msg1, msg2, iserr):
+ #print "test: " + str(idx1) + ", " + str(idx2)
+ cnt1 = 0
+ cnt2 = 0
+ for point in data[idx1]:
+ if point[2] > 0:
+ cnt1 = cnt1 + 1
+ for point in data[idx2]:
+ if point[2] > 0:
+ cnt2 = cnt2 + 1
+
+ ln1 = len(data[idx1])
+ ln2 = len(data[idx2])
+ #print "cnt1=" + str(cnt1) + ", cnt2=" + str(cnt2) + ", ln1=" + str(ln1) + ", ln2=" + str(ln2)
+ if ln1 > 0 and ln2 > 0 and cnt2 > 0 and cnt2 < cnt1 - tileNumDiff and cnt2 < maxNumErrTiles:
+ text = msg1
+ c = 0
+ for point in data[idx2]:
+ if point[2] > 0:
+ if c > 100:
+ break
+ text = text + "(" + str(point[0]) + ", " + str(point[1]) + "), "
+ c = c + 1
+ text = text[:len(text)-2] + " " + msg2
+ c = 0
+ for point in data[idx1]:
+ if c > 100:
+ break
+ text = text + "(" + str(point[0]) + ", " + str(point[1]) + "), "
+ c = c + 1
+ showMsgFile(file, text[:len(text)-2], iserr)
+
+
+
def testCollisionLayer(file, layer, tiles):
haveTiles = False
tileset = set()
@@ -1155,7 +1216,6 @@ def testCollisionLayer(file, layer, tiles):
return (tileset, badtiles)
-
def findTileByGid(tiles, gid):
for firstGid in tiles:
if firstGid <= gid:
@@ -1177,12 +1237,36 @@ def showLayerErrors(file, points, msg, iserr):
break
showMsgFile(file, msg + txt[0:len(txt)-1], iserr)
-
def getLDV(arr, index):
return arr[index] | (arr[index + 1] << 8) | (arr[index + 2] << 16) \
| (arr[index + 3] << 24)
+
+def getLDV2(arr, x, y, width, height, tilesMap):
+ ptr = ((y * width) + x) * 4
+ res = getLDV(arr, ptr)
+ yend = height - 1
+ if yend - y > 5:
+ yend = y + 5
+ for y2 in range(height - 1, y, -1):
+ x0 = x - 3
+ if x0 < 0:
+ x0 = 0
+ for x2 in range(x0, x + 1):
+ ptr = ((y2 * width) + x2) * 4
+ val = getLDV(arr, ptr)
+ tile = findTileByGid(tilesMap, val)
+ if tile is not None:
+ if (tile.tileHeight > 32 or y2 == y) and (tile.tileWidth > 32 or x2 == x):
+ hg = tile.tileHeight / 32
+ wg = tile.tileWidth / 32
+ if (y2 - y < hg or y2 == y) and (x2 - x < wg or x2 == x):
+ res = val
+
+ return res
+
+
def testLayer(file, node, name, width, height, layer, tiles):
datas = node.getElementsByTagName("data")
if datas == None or len(datas) == 0:
@@ -1222,7 +1306,7 @@ def testLayer(file, node, name, width, height, layer, tiles):
return layer
-def testLayerGroups(file, layers, iserr):
+def testLayerGroups(file, layers, collision, tileInfo, tilesMap, iserr):
width = 0
height = 0
errset = set()
@@ -1235,29 +1319,72 @@ def testLayerGroups(file, layers, iserr):
for x in range(0, width):
for y in range(0, height):
good = False
+ lastTileId = 0
for layer in layers:
if layer.arr != None and x < layer.width \
and y < layer.height:
arr = layer.arr
ptr = ((y * layer.width) + x) * 4
- if arr[ptr] != 0 or arr[ptr + 1] != 0 or \
- arr[ptr + 2] != 0 or arr[ptr + 3] != 0:
- good = True
- break
+ if testBadCollisions == True:
+ val = getLDV2(arr, x, y, layer.width, layer.height, tilesMap)
+ else:
+ val = 0
+ val1 = getLDV(arr, ptr)
+ if val1 != 0:
+ good = True
+ if val == val1 and testBadCollisions == True:
+ lastTileId = val
if good == False:
errset.add((x,y))
-# showMsgFile(file, "empty tile in lower layers (" \
-# + str(x) + "," + str(y) + ")", False)
-
+ elif testBadCollisions == True and collision != None and tileInfo != None:
+ if lastTileId not in tileInfo:
+ tileInfo[lastTileId] = [0, set(), 0, set()]
+ ti = tileInfo[lastTileId]
+ flg = getLDV(collision.arr, ((y * collision.width) + x) * 4)
+ cnt = countCollisionsNear(collision, x, y)
+ k = 0
+ if flg > 0:
+ if cnt[1] < cnt[0] and cnt[0] - cnt[1] > 5:
+ k = 1
+ ti[2] = ti[2] + 1
+ ti[3].add((x, y, k))
+ else:
+ if cnt[0] > cnt[1] and cnt[0] - cnt[1] > 5:
+ k = 1
+ ti[0] = ti[0] + 1
+ ti[1].add((x, y, k))
-# for f in range(0, len(arr), 4):
-# flg = getLDV(arr, f)
-# y = int(f / 4 / layer.width)
-# x = int(f / 4) - (y * layer.width)
-# print "addr: " + str(f) + ", flg=" + str(flg) + ", x=" + str(x) + ", y=" + str(y)
return errset
+def countCollisionsNear(layer, x, y):
+ arr = layer.arr
+ x1 = x - 1
+ y1 = y - 1
+ x2 = x + 1
+ y2 = y + 1
+ col = 0
+ nor = 0
+
+ if x1 < 0:
+ x1 = 0
+ if x2 >= layer.width:
+ x2 = layer.width - 1
+ if y1 < 0:
+ y1 = 0
+ if y2 >= layer.height:
+ y2 = layer.height - 1
+
+ for f in range(x1, x2 + 1):
+ for d in range(y1, y2 + 1):
+ if f != x or d != y:
+ val = getLDV(arr, ((d * layer.width) + f) * 4)
+ if val == 0:
+ nor = nor + 1
+ else:
+ col = col + 1
+ return (nor, col)
+
def testMaps(dir):
global warnings, errors