summaryrefslogblamecommitdiff
path: root/lang/out/en.pot
blob: d4aa07f029b3bff80fa91a83b4241764d0be127e (plain) (tree)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
9137
9138
9139
9140
9141
9142
9143
9144
9145
9146
9147
9148
9149
9150
9151
9152
9153
9154
9155
9156
9157
9158
9159
9160
9161
9162
9163
9164
9165
9166
9167
9168
9169
9170
9171
9172
9173
9174
9175
9176
9177
9178
9179
9180
9181
9182
9183
9184
9185
9186
9187
9188
9189
9190
9191
9192
9193
9194
9195
9196
9197
9198
9199
9200
9201
9202
9203
9204
9205
9206
9207
9208
9209
9210
9211
9212
9213
9214
9215
9216
9217
9218
9219
9220
9221
9222
9223
9224
9225
9226
9227
9228
9229
9230
9231
9232
9233
9234
9235
9236
9237
9238
9239
9240
9241
9242
9243
9244
9245
9246
9247
9248
9249
9250
9251
9252
9253
9254
9255
9256
9257
9258
9259
9260
9261
9262
9263
9264
9265
9266
9267
9268
9269
9270
9271
9272
9273
9274
9275
9276
9277
9278
9279
9280
9281
9282
9283
9284
9285
9286
9287
9288
9289
9290
9291
9292
9293
9294
9295
9296
9297
9298
9299
9300
9301
9302
9303
9304
9305
9306
9307
9308
9309
9310
9311
9312
9313
9314
9315
9316
9317
9318
9319
9320
9321
9322
9323
9324
9325
9326
9327
9328
9329
9330
9331
9332
9333
9334
9335
9336
9337
9338
9339
9340
9341
9342
9343
9344
9345
9346
9347
9348
9349
9350
9351
9352
9353
9354
9355
9356
9357
9358
9359
9360
9361
9362
9363
9364
9365
9366
9367
9368
9369
9370
9371
9372
9373
9374
9375
9376
9377
9378
9379
9380
9381
9382
9383
9384
9385
9386
9387
9388
9389
9390
9391
9392
9393
9394
9395
9396
9397
9398
9399
9400
9401
9402
9403
9404
9405
9406
9407
9408
9409
9410
9411
9412
9413
9414
9415
9416
9417
9418
9419
9420
9421
9422
9423
9424
9425
9426
9427
9428
9429
9430
9431
9432
9433
9434
9435
9436
9437
9438
9439
9440
9441
9442
9443
9444
9445
9446
9447
9448
9449
9450
9451
9452
9453
9454
9455
9456
9457
9458
9459
9460
9461
9462
9463
9464
9465
9466
9467
9468
9469
9470
9471
9472
9473
9474
9475
9476
9477
9478
9479
9480
9481
9482
9483
9484
9485
9486
9487
9488
9489
9490
9491
9492
9493
9494
9495
9496
9497
9498
9499
9500
9501
9502
9503
9504
9505
9506
9507
9508
9509
9510
9511
9512
9513
9514
9515
9516
9517
9518
9519
9520
9521
9522
9523
9524
9525
9526
9527
9528
9529
9530
9531
9532
9533
9534
9535
9536
9537
9538
9539
9540
9541
9542
9543
9544
9545
9546
9547
9548
9549
9550
9551
9552
9553
9554
9555
9556
9557
9558
9559
9560
9561
9562
9563
9564
9565
9566
9567
9568
9569
9570
9571
9572
9573
9574
9575
9576
9577
9578
9579
9580
9581
9582
9583
9584
9585
9586
9587
9588
9589
9590
9591
9592
9593
9594
9595
9596
9597
9598
9599
9600
9601
9602
9603
9604
9605
9606
9607
9608
9609
9610
9611
9612
9613
9614
9615
9616
9617
9618
9619
9620
9621
9622
9623
9624
9625
9626
9627
9628
9629
9630
9631
9632
9633
9634
9635
9636
9637
9638
9639
9640
9641
9642
9643
9644
9645
9646
9647
9648
9649
9650
9651
9652
9653
9654
9655
9656
9657
9658
9659
9660
9661
9662
9663
9664
9665
9666
9667
9668
9669
9670
9671
9672
9673
9674
9675
9676
9677
9678
9679
9680
9681
9682
9683
9684
9685
9686
9687
9688
9689
9690
9691
9692
9693
9694
9695
9696
9697
9698
9699
9700
9701
9702
9703
9704
9705
9706
9707
9708
9709
9710
9711
9712
9713
9714
9715
9716
9717
9718
9719
9720
9721
9722
9723
9724
9725
9726
9727
9728
9729
9730
9731
9732
9733
9734
9735
9736
9737
9738
9739
9740
9741
9742
9743
9744
9745
9746
9747
9748
9749
9750
9751
9752
9753
9754
9755
9756
9757
9758
9759
9760
9761
9762
9763
9764
9765
9766
9767
9768
9769
9770
9771
9772
9773
9774
9775
9776
9777
9778
9779
9780
9781
9782
9783
9784
9785
9786
9787
9788
9789
9790
9791
9792
9793
9794
9795
9796
9797
9798
9799
9800
9801
9802
9803
9804
9805
9806
9807
9808
9809
9810
9811
9812
9813
9814
9815
9816
9817
9818
9819
9820
9821
9822
9823
9824
9825
9826
9827
9828
9829
9830
9831
9832
9833
9834
9835
9836
9837
9838
9839
9840
9841
9842
9843
9844
9845
9846
9847
9848
9849
9850
9851
9852
9853
9854
9855
9856
9857
9858
9859
9860
9861
9862
9863
9864
9865
9866
9867
9868
9869
9870
9871
9872
9873
9874
9875
9876
9877
9878
9879
9880
9881
9882
9883
9884
9885
9886
9887
9888
9889
9890
9891
9892
9893
9894
9895
9896
9897
9898
9899
9900
9901
9902
9903
9904
9905
9906
9907
9908
9909
9910
9911
9912
9913
9914
9915
9916
9917
9918
9919
9920
9921
9922
9923
9924
9925
9926
9927
9928
9929
9930
9931
9932
9933
9934
9935
9936
9937
9938
9939
9940
9941
9942
9943
9944
9945
9946
9947
9948
9949
9950
9951
9952
9953
9954
9955
9956
9957
9958
9959
9960
9961
9962
9963
9964
9965
9966
9967
9968
9969
9970
9971
9972
9973
9974
9975
9976
9977
9978
9979
9980
9981
9982
9983
9984
9985
9986
9987
9988
9989
9990
9991
9992
9993
9994
9995
9996
9997
9998
9999
10000
10001
10002
10003
10004
10005
10006
10007
10008
10009
10010
10011
10012
10013
10014
10015
10016
10017
10018
10019
10020
10021
11241
11242
11243
11244
11245
11246
11247
11248
11249
11250
11251
11252
11253
11254
11255
11256
11257
11258
11259
11260
11261
11262
11263
11264
11265
11266
11267
11268
11269
11270
11271
11272
11273
11274
11275
11276
11277
11278
11279
11280
11281
11282
11283
11284
11285
11286
11287
11288
11289
11290
11291
11292
11293
11294
11295
11296
11297
11298
11299
11300
11301
11302
11303
11304
11305
11306
11307
11308
11309
11310
11311
11312
11313
11314
11315
11316
11317
11318
11319
11320
11321
11322
11323
11324
11325
11326
11327
11328
11329
11330
11331
11332
11333
11334
11335
11336
11337
11338
11339
11340
11341
11342
11343
11344
11345
11346
11347
11348
11349
11350
11351
11352
11353
11354
11355
11356
11357
11358
11359
11360
11361
11362
11363
11364
11365
11366
11367
11368
11369
11370
11371
11372
11373
11374
11375
11376
11377
11378
11379
11380
11381
11382
11383
11384
11385
11386
11387
11388
11389
11390
11391
11392
11393
11394
11395
11396
11397
11398
11399
11400
11401
11402
11403
11404
11405
11406
11407
11408
11409
11410
11411
11412
11413
11414
11415
11416
11417
11418
11419
11420
11421
11422
11423
11424
11425
11426
11427
11428
11429
11430
11431
11432
11433
11434
11435
11436
11437
11438
11439
11440
11441
11442
11443
11444
11445
11446
11447
11448
11449
11450
11451
11452
11453
11454
11455
11456
11457
11458
11459
11460
11461
11462
11463
11464
11465
11466
11467
11468
11469
11470
11471
11472
11473
11474
11475
11476
11477
11478
11479
11480
11481
11482
11483
11484
11485
11486
11487
11488
11489
11490
11491
11492
11493
11494
11495
11496
11497
11498
11499
11500
11501
11502
11503
11504
11505
11506
11507
11508
11509
11510
11511
11512
11513
11514
11515
11516
11517
11518
11519
11520
11521
11522
11523
11524
11525
11526
11527
11528
11529
11530
11531
11532
11533
11534
11535
11536
11537
11538
11539
11540
11541
11542
11543
11544
11545
11546
11547
11548
11549
11550
11551
11552
11553
11554
11555
11556
11557
11558
11559
11560
11561
11562
11563
11564
11565
11566
11567
11568
11569
11570
11571
11572
11573
11574
11575
11576
11577
11578
11579
11580
11581
11582
11583
11584
11585
11586
11587
11588
11589
11590
11591
11592
11593
11594
11595
11596
11597
11598
11599
11600
11601
11602
11603
11604
11605
11606
11607
11608
11609
11610
11611
11612
11613
11614
11615
11616
11617
11618
11619
11620
11621
11622
11623
11624
11625
11626
11627
11628
11629
11630
11631
11632
11633
11634
11635
11636
11637
11638
11639
11640
11641
11642
11643
11644
11645
11646
11647
11648
11649
11650
11651
11652
11653
11654
11655
11656
11657
11658
11659
11660
11661
11662
11663
11664
11665
11666
11667
11668
11669
11670
11671
11672
11673
11674
11675
11676
11677
11678
11679
11680
11681
11682
11683
11684
11685
11686
11687
11688
11689
11690
11691
11692
11693
11694
11695
11696
11697
11698
11699
11700
11701
11702
11703
11704
11705
11706
11707
11708
11709
11710
11711
11712
11713
11714
11715
11716
11717
11718
11719
11720
11721
11722
11723
11724
11725
11726
11727
11728
11729
11730
11731
11732
11733
11734
11735
11736
11737
11738
11739
11740
11741
11742
11743
11744
11745
11746
11747
11748
11749
11750
11751
11752
11753
11754
11755
11756
11757
11758
11759
11760
11761
11762
11763
11764
11765
11766
11767
11768
11769
11770
11771
11772
11773
11774
11775
11776
11777
11778
11779
11780
11781
11782
11783
11784
11785
11786
11787
11788
11789
11790
11791
11792
11793
11794
11795
11796
11797
11798
11799
11800
11801
11802
11803
11804
11805
11806
11807
11808
11809
11810
11811
11812
11813
11814
11815
11816
11817
11818
11819
11820
11821
11822
11823
11824
11825
11826
11827
11828
11829
11830
11831
11832
11833
11834
11835
11836
11837
11838
11839
11840
11841
11842
11843
11844
11845
11846
11847
11848
11849
11850
11851
11852
11853
11854
11855
11856
11857
11858
11859
11860
11861
11862
11863
11864
11865
11866
11867
11868
11869
11870
11871
11872
11873
11874
11875
11876
11877
11878
11879
11880
12287
12288
12289
12290
12291
12292
12293
12294
12295
12296
12297
12298
12299
12300
12301
12302
12303
12304
12305
12306
12307
12308
12309
12310
12311
12312
12313
12314
12315
12316
12317
12318
12319
12320
12321
12322
12323
12324
12325
12326
12327
12328
12329
12330
12331
12332
12333
12334
12335
12336
12337
12338
12339
12340
12341
12342
12343
12344
12345
12346
12347
12348
12349
12350
12351
12352
12353
12354
12355
12356
12357
12358
12359
12360
12361
12362
12363
12364
12365
12366
12367
12368
12369
12370
12371
12372
12373
12374
12375
12376
12377
12378
12379
12380
12381
12382
12383
12384
12385
12386
12387
12388
12389
12390
12391
12392
12393
12394
12395
12396
12397
12398
12399
12400
12401
12402
12403
12404
12405
12406
12407
12408
12409
12410
12411
12412
12413
12414
12415
12416
12417
12418
12419
12420
12421
12422
12423
12424
12425
12426
12427
12428
12429
12430
12431
12432
12433
12434
12435
12436
12437
12438
12439
12440
12441
12442
12443
12444
12445
12446
12447
12448
12449
12450
12451
12452
12453
12454
12455
12456
12457
12458
12459
12460
12461
12462
12463
12464
12465
12466
12467
12468
12469
12470
12471
12472
12473
12474
12475
12476
12477
12478
12479
12480
12481
12482
12483
12484
12485
12486
12487
12488
12489
12490
12491
12492
12493
12494
12495
12496
12497
12498
12499
12500
12501
12502
12503
12504
12505
12506
12507
12508
12509
12510
12511
12512
12513
12514
12515
12516
12517
12518
12519
12520
12521
12522
12523
12524
12525
12526
12527
12528
12529
12530
12531
12532
12533
12534
12535
12536
12537
12538
12717
12718
12719
12720
12721
12722
12723
12724
12725
12726
12727
12728
12729
12730
12731
12732
12733
12734
12735
12736
12737
12738
12739
12740
12741
12742
12743
12744
12745
12746
12747
12748
12749
12750
12751
12752
12753
12754
12755
12756
12757
12758
12759
12760
12761
12762
12763
12764
12765
12766
12767
12768
12769
12770
12771
12772
12773
12774
12775
12776
12777
12778
12779
12780
12781
12782
12783
12784
12785
12786
12787
12788
12789
12790
12791
12792
12793
12794
12795
12796
12797
12798
12799
12800
12801
12802
12803
12804
12805
12806
12807
12808
12809
12810
12811
12812
12813
12814
12815
12816
12817
12818
12819
12820
12821
12822
12823
12824
12825
12826
12827
12828
12829
12830
12831
12832
12833
12834
12835
12836
12837
12838
12839
12840
12841
12842
12843
12844
12845
12846
12847
12848
12849
12850
12851
12852
12853
12854
12855
12856
12857
12858
12859
12860
12861
12862
12863
12864
12865
12866
12867
12868
12869
12870
12871
12872
12873
12874
12875
12876
12877
12878
12879
12880
12881
12882
12883
12884
12885
12886
12887
12888
12889
12890
12891
12892
12893
12894
12895
12896
12897
12898
12899
12900
12901
12902
12903
12904
12905
12906
12907
12908
12909
12910
12911
12912
12913
12914
12915
12916
12917
12918
12919
12920
12921
12922
12923
12924
12925
12926
12927
12928
12929
12930
12931
12932
12933
12934
12935
12936
12937
12938
12939
12940
12941
12942
12943
12944
12945
12946
12947
12948
12949
12950
12951
12952
12953
12954
12955
12956
12957
12958
12959
12960
12961
12962
12963
12964
12965
12966
12967
12968
12969
12970
12971
12972
12973
12974
12975
12976
12977
12978
12979
12980
12981
12982
12983
12984
12985
12986
12987
12988
12989
12990
12991
12992
12993
12994
12995
14533
14534
14535
14536
14537
14538
14539
14540
14541
14542
14543
14544
14545
14546
14547
14548
14549
14550
14551
14552
14553
14554
14555
14556
14557
14558
14559
14560
14561
14562
14563
14564
14565
14566
14567
14568
14569
14570
14571
14572
14573
14574
14575
14576
14577
14578
14579
14580
14581
14582
14583
14584
14585
14586
14587
14588
14589
14590
14591
14592
14593
14594
14595
14596
14597
14598
14599
14600
14601
14602
14603
14604
14605
14606
14607
14608
14609
14610
14611
14612
14613
14614
14615
14616
14617
14618
14619
14620
14621
14622
14623
14624
14625
14626
14627
14628
14629
14630
14631
14632
14633
14634
14635
14636
14637
14638
14639
14640
14641
14642
14643
14644
14645
14646
14647
14648
14649
14650
14651
14652
14653
14654
14655
14656
14657
14658
14659
14660
14661
14662
14663
14664
14665
14666
14667
14668
14669
14670
14671
14672
14673
14674
14675
14676
14677
14678
14679
14680
14681
14682
14683
14684
14685
14686
14687
14688
14689
14690
14691
14692
14693
14694
14695
14696
14697
14698
14699
14700
14701
14702
14703
14704
14705
14706
14707
14708
14709
14710
14711
14712
14713
14714
14715
14716
14717
14718
14719
14720
14721
14722
14723
14724
14725
14726
14727
14728
14729
14730
14731
14732
14733
14734
14735
14736
14737
14738
14739
14740
14741
14742
14743
14744
14745
14746
14747
14748
14749
14750
14751
14752
14753
14754
14755
14756
14757
14758
14759
14760
14761
14762
14763
14764
14765
14766
14767
14768
14769
14770
14771
14772
14773
14774
14775
14776
14777
14778
14779
14780
14781
14782
14783
14784
14785
14786
14787
14788
14789
14790
14791
14792
14793
14794
14795
14796
14797
14798
14799
14800
14801
14802
14803
14804
14805
14806
14807
14808
14809
14810
14811
14812
14813
14814
14815
14816
14817
14818
14819
14820
14821
14822
14823
14824
14825
14826
14827
14828
14829
14830
14831
14832
14833
14834
14835
14836
14837
14838
14839
14840
14841
14842
14843
14844
14845
14846
14847
14848
14849
14850
14851
14852
14853
14854
14855
14856
14857
14858
14859
14860
14861
14862
14863
14864
14865
14866
14867
14868
14869
14870
14871
14872
14873
14874
14875
14876
14877
14878
14879
14880
14881
14882
14883
14884
14885
14886
14887
14888
14889
14890
14891
14892
14893
14894
14895
14896
14897
14898
14899
14900
14901
14902
14903
14904
14905
14906
14907
14908
14909
14910
14911
14912
14913
14914
14915
14916
14917
14918
14919
14920
14921
14922
14923
14924
14925
14926
14927
14928
14929
14930
14931
14932
14933
14934
14935
14936
14937
14938
14939
14940
14941
14942
14943
14944
14945
14946
14947
14948
14949
14950
14951
14952
14953
14954
14955
14956
14957
14958
14959
14960
14961
14962
14963
14964
14965
14966
14967
14968
14969
14970
14971
14972
14973
14974
14975
14976
14977
14978
14979
14980
14981
14982
14983
14984
14985
14986
14987
14988
14989
14990
14991
14992
14993
14994
14995
14996
14997
14998
14999
15000
15001
15002
15003
15004
15005
15006
15007
15008
15009
15010
15011
15012
15013
15014
15015
15016
15017
15018
15019
15020
15021
15022
15023
15024
15025
15026
15027
15028
15029
15030
15031
15032
15033
15034
15035
15036
15037
15038
15039
15040
15041
15042
15043
15044
15045
15046
15047
15048
15049
15050
15051
15052
15053
15054
15055
15056
15057
15058
15059
15060
15061
15062
15063
15064
15065
15066
15067
15068
15069
15070
15071
15072
15073
15074
15075
15076
15077
15078
15079
15080
15081
15082
15083
15084
15085
15086
15087
15088
15089
15090
15091
15092
15093
15094
15095
15096
15097
15098
15099
15100
15101
15102
15103
15104
15105
15106
15107
15108
15109
15110
15111
15112
15113
15114
15115
15116
15117
15118
15119
15120
15121
15122
15123
15124
15125
15126
15127
15128
15129
15130
15131
15132
15133
15134
15135
15136
15137
15138
15139
15140
15141
15142
15143
15144
15145
15146
15147
15148
15149
15150
15151
15152
15153
15154
15155
15156
15157
15158
15159
15160
15161
15162
15163
15164
15165
15166
15167
15168
15169
15170
15171
15172
15173
15174
15175
15176
15177
15178
15179
15180
15181
15182
15183
15184
15185
15186
15187
15188
15189
15190
15191
15192
15193
15194
15195
15196
15197
15198
15199
15200
15201
15202
15203
15204
15205
15206
15207
15208
15209
15210
15211
15212
15213
15214
15215
15216
15217
15218
15219
15220
15221
15222
15223
15224
17241
17242
17243
17244
17245
17246
17247
17248
17249
17250
17251
17252
17253
17254
17255
17256
17257
17258
17259
17260
17261
17262
17263
17264
17265
17266
17267
17268
17269
17270
17271
17272
17273
17274
17275
17276
17277
17278
17279
17280
17281
17282
17283
17284
17285
17286
17287
17288
17289
17290
17291
17292
17293
17294
17295
17296
17297
17298
17299
17300
17301
17302
17303
17304
17305
17306
17307
17308
17309
17310
17311
17312
17313
17314
17315
17316
17317
17318
17319
17320
17321
17322
17323
17324
17325
17326
17327
17328
17329
17330
17331
17332
17333
17334
17335
17336
17337
17338
17339
17340
17341
17342
17343
17344
17345
17346
17347
17348
17349
17350
17351
17352
17353
17354
17355
17356
17357
17358
17359
17360
17361
17362
17363
17364
17365
17366
17367
17368
17369
17370
17371
17372
17373
17374
17375
17376
17377
17378
17379
17380
17381
17382
17383
17384
17385
17386
17387
17388
17389
17390
17391
17392
17393
17394
17395
17396
17397
17398
17399
17400
17401
17402
17403
17404
17405
17406
17407
17408
17409
17410
17411
17412
17413
17414
17415
17416
17417
17418
17419
17420
17421
17422
17423
17424
17425
17426
17427
17428
17429
17430
17431
17432
17433
17434
17435
17436
17437
17438
17439
17440
17441
17442
17443
17444
17445
17446
17447
17448
17449
17450
17451
17452
17453
17454
17455
17456
17457
17458
17459
17460
17461
17462
17463
17464
17465
17466
17467
17468
17469
17470
17471
17472
17473
17474
17475
17476
17477
17478
17479
17480
17481
17482
17483
17484
17485
17486
17487
17488
17489
17490
17491
17492
17493
17494
17495
17496
17497
17498
17499
17500
17501
17502
17503
17504
17505
17506
17507
17508
17509
18279
18280
18281
18282
18283
18284
18285
18286
18287
18288
18289
18290
18291
18292
18293
18294
18295
18296
18297
18298
18299
18300
18301
18302
18303
18304
18305
18306
18307
18308
18309
18310
18311
18312
18313
18314
18315
18316
18317
18318
18319
18320
18321
18322
18323
18324
18325
18326
18327
18328
18329
18330
18331
18332
18333
18334
18335
18336
18337
18338
18339
18340
18341
18342
18343
18344
18345
18346
18347
18348
18349
18350
18351
18352
18353
18354
18355
18356
18357
18358
18359
18360
18361
18362
18363
18364
18365
18366
18367
18368
18369
18370
18371
18372
18373
18374
18375
18376
18377
18378
18379
18380
18381
18382
18383
18384
18385
18386
18387
18388
18389
18390
18391
18392
18393
18394
18395
18396
18397
18398
18399
18400
18401
18402
18403
18404
18405
18406
18407
18408
18409
18410
18411
18412
18413
18414
18415
18416
18417
18418
18419
18420
18421
18422
18423
18424
18425
18426
18427
18428
18429
18430
18431
18432
18433
18434
18435
18436
18437
18438
18439
18440
18441
18442
18443
18444
18445
18446
18447
18448
18449
18450
18451
18452
18453
18454
18455
18456
18457
18458
18459
18460
18461
18462
18463
18464
18465
18466
18467
18468
18469
18470
18471
18472
18473
18474
18475
18476
18477
18478
18479
18480
18481
18482
18483
18484
18485
18486
18487
18488
18489
18490
18491
18492
18493
18494
18495
18496
18497
18498
18499
18500
18501
18502
18503
18504
18505
18506
18507
18508
18509
18510
18511
18512
18513
18514
18515
18516
18517
18518
18519
18520
18521
18522
18523
18524
18525
18526
18527
18528
18529
18530
18531
18532
18533
18534
18535
18536
18537
18538
18539
18547
18548
18549
18550
18551
18552
18553
18554
18555
18556
18557
18558
18559
18560
18561
18562
18563
18564
18565
18566
18567
18568
18569
18570
18571
18572
18573
18574
18575
18576
18577
18578
18579
18580
18581
18582
18583
18584
18585
18586
18587
18588
18589
18590
18591
18592
18593
18594
18595
18596
18597
18598
18599
18600
18601
18602
18603
18604
18605
18606
18607
18608
18609
18610
18611
18612
18613
18614
18615
18616
18617
18618
18619
18620
18621
18622
18623
18624
18625
18626
18627
18628
18629
18630
18631
18632
18633
18634
18635
18636
18637
18638
18639
18640
18641
18642
18643
18644
18645
18646
18647
18648
18649
18650
18651
18652
18653
18654
18655
18656
18657
18658
18659
18660
18661
18662
18663
18664
18665
18666
18667
18668
18669
18670
18671
18672
18673
18674
18675
18676
18677
18678
18679
18680
18681
18682
18683
18684
18685
18686
18687
18688
18689
18690
18691
18692
18693
18694
18695
18696
18697
18698
18699
18700
18701
18702
18703
18704
18705
18706
18707
18708
18709
18710
18711
18712
18713
18714
18715
18716
18717
18718
18719
18720
18721
18722
18723
18724
18725
18726
18727
18728
18729
18730
18731
18732
18733
18734
18735
18736
18737
18738
18739
18740
18741
18742
18743
18744
18745
18746
18747
18748
18749
18750
18751
18752
18753
18754
18755
18756
18757
18758
18759
18760
18761
18762
18763
18764
18765
18766
18767
18768
18769
18770
18771
18772
18773
18774
18775
18776
18777
18778
18779
18780
18781
18782
18783
18784
18785
18786
18787
18788
18789
18790
18791
18792
18793
18794
18795
18796
18797
18798
18799
18800
18801
18802
18803
18804
18805
18806
18807
18808
18809
18810
18811
18812
18813
18814
18815
18816
18817
18818
18819
18820
18821
18822
18823
18824
18825
18826
18827
18828
18829
18830
18831
18832
18833
18834
18835
18836
18837
18838
18839
18840
18841
18842
18843
18844
18845
18846
18847
18848
18849
18850
18851
18852
18853
18854
18855
18856
18857
18858
18859
18860
18861
18862
18863
18864
18865
18866
18867
18868
18869
18870
18871
18872
18873
18874
18875
18876
18877
18878
18879
18880
18881
18882
18883
18884
18885
18886
18887
18888



























































































































































































































































































































































































































































































                                                                                                   
                                                                                                            

















































                                                                        
                                                                                                                

























                                                                             





                                                       
              
                


                                                        
                          




                                                                    
                          









                                                                
                          




                                                            
                          




                                                                 
                          




                                                            
                          




































































































































































































                                                                                                                    
                            

                              
                            




                         
                                                        
                               






























































































                                                                                                                                                                                            

                                                              
              
              


                                                                                         
                           



























































































































































































































                                                                                                                                                                                               
                         



































































































                                                                                                                                
                           














                                                                                                                         

                                                                                                                                                                                                                          


























































































































                                                                                                                                          
                                                                                                                                                                                               





























































































































































































































































                                                                                                                                                                                                                          
                                                              

                           
                                                       








                                                                           
                            












































































































































































                                                                                                                                                                                                       
                         






















                                                                                                                                                                                           
                         





















                                                                         

                         
                       

















                                                                                       

                                                                                                                                                    












































































































































































































































































































































































































































                                                                                                                               
                                                                                                                                
















                                                                                          
                                                                                              

                          
                                                                                       






































































































































































































                                                                                                                                                                                 
                            




                                                                                                         
                         














































                                                                                                                                                                           
                          




                                                                          
                          















                                                                                                                                                      

                                                                                                   
              
                                                                                             

         

                                                                                                   
              
                                                                                             

























































                                                                                                                                                                                                                        
                         



























































































































































                                                                                                                   
                            

















































































































































































































                                                                                                                                   
                                                                                                  

                          
                                                                                           



























































































                                                                                                                                                          
                            









                                                 

                                                                     
              
                                      


                                                                                           
                          




                                                                                           
                          
















































































                                                                                                                                 
                            




























                                                                                                                                                                                                                           
                            




                                              
                             
















































                                                                                                                                   
                         
                          














































































                                                                                                                      
                                                   







































































                                                                                                           
                                               

                          
                               


















































































































































































                                                                                                                                                                     
                           
















                                                               
                             




                                                      
                          




















                                                            
                            






































































































































































































                                                                                                                                                 
                                                                                                                

                         
                                                                                           





























































































































































































































                                                                                                                                                         
                          







































                                                                                                                                                                                      
                           























                                                                                   
                           





















































































                                                                                                                                                                                                      
                           





























































































































































































































































                                                                                                                                                          
                            




















































































































































































































                                                                                                                                                                                                                                
                            


































                                                                            
                            











                                                                                                                       
                             










                                                                                                                       
                             





                                                              
                          

                             






















                                                                                                                         
                             








































                                                                                                
                                                             
                                                                  

                         
















                                                          
                                                                                                                   










































































































































                                                                                                                                   
                          















































                                                                     
                       
                             


















































































































































                                                                                                                           
                            












































































































































































































































































                                                                                                                                                                            
                            





























                                                              
                                                                                                             




                                                        
                                                                                                             








































                                                                        
                                                               

                         
                                







































































































































                                                                                                                                                                                                          
                         




                                                                                                                                             
                         






















































































































































                                                                                                                      
                       




























































































                                                                                                                                                 
                            


































                                                                                    
                           















































































































                                                                                        
                           















































                                                                                                                            
                          




                                                         
                          


































































































                                                                                                                                                 
                           
















                                                                                                                         
                          











































































                                                                                                                                                                                                                                              


                                                            
              
                                                 

         
                                                                                                                           

                          
                                           

         

                                                                                                                           
              
                                           






































































































                                                                                                                  
                         
                           








































                                                                                                                                    
                          



                                                  
                                                                                                                 

                          
                                                                                                          








                                                                                 

                                                                                                                                                      



                                 
                                                                                        





                                                                                       
                           



                                                                                

                                       
              
                              

         

                                       
              
                              






















































































































































































                                                                                                                                    
                                           

                          
                                     

         
                                           

                          
                                     

         
                                                                                                                           
                               



















































































































































































































                                                                                                                                                                                                                                                                       
                                                                                                            








































                                                                                                                                        
                                                                                                                 


































                                                                              
                                                                                                                    

                         
                                                                                     


                                             
                            



























                                                                                                                                  
                                                                                                       

                         
                                                                                                












































                                                                                                                                                         
                       








































                                                                                         
                             









                                                                    
                                            

                          
                                     

         
                                            

                          
                                     














                                                                                      
                           




                                                                                  
                            




                                                                                          
                            
























































































































                                                                                                                        
                           




















































































































































                                                                                                                                   
                                                                                                                                                                                                                                                                        





                                                                                                                                                                                                                                                                        
                          

                             
                            
                       









                                                                         
                                                                                                                                                        


























































































                                                                                                                                                                                                                  
                       
















                                                                                                  
                            






















                                                                                                                                                                                   
                            




                                                                                                                                                
                            






































































                                                                                                                                                                                       
                             


































































































































































































































































                                                                                                                                                                                
                             










                                               
                            
















                                                                                                             
                           









                                                                                                                            
                                                                                                                                                    

                          
                                                                                                            



















                                                                        
                            





















































                                                                                                                                                           
                          














































                                                                                                     
                                                                                                                                                              

                          
                                                                                                                                                       











































                                                                                                                                                                                                                                           
                                                                                                                                 
                                  































































































































































































                                                                                                                                                                                          
                          




                                                              
                           

















                                                                      
                       
                          













                                                           
                            




















































































                                                                                                                                                                    
                                                                                     

































































































                                                                                                                                               
                          




























































































                                                                                





                                                                                                                                         











































                                                                                                          
                          




















































































































































                                                                                                                                        
                       





























































































































































                                                                                        
                          




                                                 
                          




















































































































































































































































































































































































































































































































































































































































































































































































































































































































                                                                                                                                                                                                                                                                                                       
                       



                             



































































                                                                                                                                                                                                                                                                                                                                                                        
                          





































































































                                                                                                                              
                            








































                                                                                               
                          

















































































































































































































                                                                                                                                                                                                                          











                                                                                                     














































































                                                                                                                               
                            







































































































































































































                                                                                                                                                                                                                                                                 
                           



















































































                                                                                                                                                 
                            


















































































































                                                                                                                                                                                                                                    
                                                                                          

                           
                                                                                   






































                                                                                                                                             
                                                                                                                                                                                                            

















                                                                                                                                                                           
                       





































































































































































































































                                                                                                                                   
                                                                                                             

                           
                                                                        































































































































































































































































































































































































































































































































































































































































                                                                                                                                                             
                            

                         


































                                                                        


                                  

                            
                          
                           
                           
                          
                             













































                                                                            
                       



















































































                                                                                                                                                                                                                                                                                      
                         















































































































































                                                                                                                                                                                                                                                                          
                       

























                                             
                          




















































                                                                                                         
                                                                                                                



























































































































































































































































                                                                                                                                                                                                                             
                          















































































































































































                                                                                                                                                                                                                              
                         






















































































































































































































































































                                                                                                                                                                                                                                                                                                      
                          

































































































































































































































                                                                                                                                                                                                                                       
                                                                              


























                                                               
                                                                                                                                                                       










                                                                                                                                    





                                                                                                                                                     


















                                                                                                         
                          








































































                                                                                                                                                                  
                       










                                                                                                        
                          


































































































                                                                                                       
                          










































                                                                                                                                                                                                                                                                                                                                                    
                             



                                                                                                              

                                                                   
              
                                                   














                                            
                       



























                                                                            

                                                                                                                                                
              
                                                                                                       


                                                                          
                           














































                                                                                                                                  
                         



                          

                                                                                        
              
                                                                  

         
                                                                                        

                           
                                                                  





































                                                                                                                                                                                
                                                                        

                            
                                                        





































































































































                                                                                                                                                                                                                                         
                                                 

                         
                            

























































































                                                                                                                                          












                                                                                                
                          









                                                                                    
                                                                                                                                    




























                                                                                                                                                 
                                                                                                                                     




























































































                                                                                                                                                                                     
                                                                                                             

                                      
                                                                                                 

         
                                                                                                                  

                          
                                                                               

         
                                                                                                                                   
                                  















                                                                                                    
                                                                                                                     

                                  
                                                                                      




































                                                                                                                                                                                                                                                
                                                                                                              

                         
                                                                           






















































                                                                                                   

                            





























































                                                                                                                                                                                                                                                                                                   
                                                                                                                          







































































































































                                                                                                                                                                                                                                                                                   
                            






















                                                                                                                                               
                          
                       



















































































































                                                                                                                                   
                            



















































































































































































































































































































































































































































































































































































































































































































                                                                                                                                                   
                             




                                                                                                                                           
                           



































                                                                                                                                                                                    
                         

















































                                                                                                                                                                    
                            




























                                                          
                            






















                                                                                                                                                                       
                          








































                                                                                                                             
                         




                                                                                                                     
                         




























                                                                                                                                         
                          













































































                                                                                                                                                                            
                         











































































































                                                                                                                               
                            






































                                                   
                            



















































































                                                                           
                            




                                                  
                            

























                                                                 

                            











































































                                                                                           
                                        

                          









































                                                                                       
                          



































































                                                                                                                                                                                    
                         













































































                                                                                                                                                                     
                             
                         
                       
                         








                                                 
                           

























                                                                                       
                         















































































                                                                                            
                           










































































































































































                                                                                                                                                                                        
                           
























































































































































































































                                                                                                                                                
                            




                                                           
                            




                                                    
                            















































                                                                                                    
                                                                                                      

                          
                                                                   







                                                      
                            















































































































                                                                                       
                          










                                                                    
                           






















































































                                                                                                                                                                                                         
                            













































                                                                                                                                                                                                             





                                                                                                                                                                
































                                                                                                         
                           









                                                                                                                                              
                                                                                                                      





                                                                                                   
                          















                                                                                                                
                                                                                             





























































































































































































































                                                                                                                                                          





                                                            





                                                                                       





                                                         
                                                                        

                          
                                         

         


                                                                                

                            
                           
              
                                                












































































































































































































































































                                                                                                                                                                                          
                           



























                                                                                                                                                                                          





                                                                                                                                            





                                                          
                                                         

                             
                                        



















                                                                                                                                                       
                           




























































































































                                                                                                                                                                    
                          
                            
                            




                            
                                                                       





                                 
                                                                         

                          
                                     







































































































































































                                                                                                                                                       

                          




                                                                                                                                           
                            













































































                                                                                                              
                          


























































                                                                                                                                          
                                                         

                               
                             
















































































                                                                                                                                                                                                         
                                                       

                             
                                      



































































                                                                                                     
















































































                                                                                                                                                                                                                    
                          




                                                                                                                                                                                                                    
                          




































































































































































































































































                                                                                                                                                
                            




                                                                           
                            





















































































































































































































































































































































                                                                                                                                      
# Copyright (C) 2010-2014 Evol Online
#

msgid ""
msgstr ""
"Project-Id-Version: EvolOnline\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"

#. code: 915:       BLvl: %d | Job: %s (Lvl: %d)
#: conf/messages.conf:673
msgid "      BLvl: %d | Job: %s (Lvl: %d)"
msgstr ""

#. code: 916:       Party: '%s' | Guild: '%s'
#: conf/messages.conf:674
msgid "      Party: '%s' | Guild: '%s'"
msgstr ""

#. code: 1115:    Users: %d/%d | Password: %s | Public: %s
#: conf/messages.conf:908
msgid "   Users: %d/%d | Password: %s | Public: %s"
msgstr ""

#. code: 297:   <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound_type>).
#: conf/messages.conf:296
msgid "  <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound_type>)."
msgstr ""

#. code: 985:   <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>).
#: conf/messages.conf:705
msgid "  <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>)."
msgstr ""

#. code: 902:   @send <packet hex number> {<value>}*
#: conf/messages.conf:650
msgid "  @send <packet hex number> {<value>}*"
msgstr ""

#. code: 901:   @send len <packet hex number>
#: conf/messages.conf:649
msgid "  @send len <packet hex number>"
msgstr ""

#. code: 903:   Value: <type=B(default),W,L><number> or S<length>"<string>"
#: conf/messages.conf:651
msgid "  Value: <type=B(default),W,L><number> or S<length>\"<string>\""
msgstr ""

#. code: 1281:  - Available in shops only.
#: conf/messages.conf:1219
msgid " - Available in shops only."
msgstr ""

#. code: 1287:  - Common mobs with highest drop chance (only max %d are listed):
#: conf/messages.conf:1227
msgid " - Common mobs with highest drop chance (only max %d are listed):"
msgstr ""

#. code: 1286:  - Item is not dropped by any mobs.
#: conf/messages.conf:1226
msgid " - Item is not dropped by any mobs."
msgstr ""

#. code: 1282:  - Maximal monsters drop chance: %02.02f%%
#: conf/messages.conf:1220
msgid " - Maximal monsters drop chance: %02.02f%%"
msgstr ""

#. code: 1283:  - Monsters don't drop this item.
#: conf/messages.conf:1221
msgid " - Monsters don't drop this item."
msgstr ""

#. code: 372:  -- Duel has been created (Use @invite/@leave) --
#: conf/messages.conf:371
msgid " -- Duel has been created (Use @invite/@leave) --"
msgstr ""

#. code: 371:  -- Duels: %d/%d, Members: %d/%d --
#: conf/messages.conf:370
msgid " -- Duels: %d/%d, Members: %d/%d --"
msgstr ""

#. code: 370:  -- Duels: %d/%d, Members: %d/%d, Max players: %d --
#: conf/messages.conf:369
msgid " -- Duels: %d/%d, Members: %d/%d, Max players: %d --"
msgstr ""

#. code: 377:  -- Player %s has rejected the duel --
#: conf/messages.conf:376
msgid " -- Player %s has rejected the duel --"
msgstr ""

#. code: 373:  -- Player %s invites %s to duel --
#: conf/messages.conf:372
msgid " -- Player %s invites %s to duel --"
msgstr ""

#. code: 1352:  -> (card(s):
#: conf/messages.conf:1332
msgid " -> (card(s): "
msgstr ""

#. code: 1350:  -> (crafted item, creator id: %u, star crumbs %d, element %d)
#: conf/messages.conf:1330
msgid " -> (crafted item, creator id: %u, star crumbs %d, element %d)"
msgstr ""

#. code: 1348:  -> (pet egg, pet id: %u, named)
#: conf/messages.conf:1328
msgid " -> (pet egg, pet id: %u, named)"
msgstr ""

#. code: 1349:  -> (pet egg, pet id: %u, unnamed)
#: conf/messages.conf:1329
msgid " -> (pet egg, pet id: %u, unnamed)"
msgstr ""

#. code: 1351:  -> (produced item, creator id: %u)
#: conf/messages.conf:1331
msgid " -> (produced item, creator id: %u)"
msgstr ""

#. code: 376:  -> Player %s has accepted the duel --
#: conf/messages.conf:375
msgid " -> Player %s has accepted the duel --"
msgstr ""

#. code: 375:  <- Player %s has left the duel --
#: conf/messages.conf:374
msgid " <- Player %s has left the duel --"
msgstr ""

#. code: 1244:  ATK:%d~%d  Range:%d~%d~%d  Size:%s  Race: %s  Element: %s (Lv:%d)
#: conf/messages.conf:1158
msgid " ATK:%d~%d  Range:%d~%d~%d  Size:%s  Race: %s  Element: %s (Lv:%d)"
msgstr ""

#. code: 1291:  ATK:%d~%d MATK:%d~%d Range:%d~%d~%d  Size:%s  Race: %s  Element: %s (Lv:%d)
#: conf/messages.conf:1235
msgid " ATK:%d~%d MATK:%d~%d Range:%d~%d~%d  Size:%s  Race: %s  Element: %s (Lv:%d)"
msgstr ""

#. code: 1243:  DEF:%d  MDEF:%d  STR:%d  AGI:%d  VIT:%d  INT:%d  DEX:%d  LUK:%d
#: conf/messages.conf:1157
msgid " DEF:%d  MDEF:%d  STR:%d  AGI:%d  VIT:%d  INT:%d  DEX:%d  LUK:%d"
msgstr ""

#. code: 1245:  Drops:
#: conf/messages.conf:1159
msgid " Drops:"
msgstr ""

#. code: 1242:  Lv:%d  HP:%d  Base EXP:%u  Job EXP:%u  HIT:%d  FLEE:%d
#: conf/messages.conf:1156
msgid " Lv:%d  HP:%d  Base EXP:%u  Job EXP:%u  HIT:%d  FLEE:%d"
msgstr ""

#. code: 1247:  MVP Bonus EXP:%u
#: conf/messages.conf:1161
msgid " MVP Bonus EXP:%u"
msgstr ""

#. code: 1248:  MVP Items:
#: conf/messages.conf:1162
msgid " MVP Items:"
msgstr ""

#. code: 225:  and %d second
#: conf/messages.conf:222
msgid " and %d second"
msgstr ""

#. code: 226:  and %d seconds
#: conf/messages.conf:223
msgid " and %d seconds"
msgstr ""

#. code: 1333:  | equipped:
#: conf/messages.conf:1313
msgid " | equipped: "
msgstr ""

#. code: l("@@, I like this name!", strcharinfo(0)),
#: npc/001-2-19/lloyd.txt:70
#, no-c-format
msgid "\"@@\", I like this name!"
msgstr ""

#. code: 1197: "@alootid reset" will clear your autolootitem list.
#: conf/messages.conf:1068
msgid "\"@alootid reset\" will clear your autolootitem list."
msgstr ""

#. code: 171: %d - void
#: conf/messages.conf:179
msgid "%d - void"
msgstr ""

#. code: 152: %d GMs found.
#: conf/messages.conf:160
msgid "%d GMs found."
msgstr ""

#. code: 274: %d commands found.
#: conf/messages.conf:271
msgid "%d commands found."
msgstr ""

#. code: 219: %d day
#: conf/messages.conf:216
msgid "%d day"
msgstr ""

#. code: 220: %d days
#: conf/messages.conf:217
msgid "%d days"
msgstr ""

#. code: 221: %d hour
#: conf/messages.conf:218
msgid "%d hour"
msgstr ""

#. code: 222: %d hours
#: conf/messages.conf:219
msgid "%d hours"
msgstr ""

#. code: 1354: %d item(s) found in %d %s slots.
#: conf/messages.conf:1334
msgid "%d item(s) found in %d %s slots."
msgstr ""

#. code: 113: %d item(s) removed by a GM.
#: conf/messages.conf:128
msgid "%d item(s) removed by a GM."
msgstr ""

#. code: 114: %d item(s) removed from the player.
#: conf/messages.conf:129
msgid "%d item(s) removed from the player."
msgstr ""

#. code: 115: %d item(s) removed. Player had only %d on %d items.
#: conf/messages.conf:130
msgid "%d item(s) removed. Player had only %d on %d items."
msgstr ""

#. code: 168: %d items have been refined.
#: conf/messages.conf:176
msgid "%d items have been refined."
msgstr ""

#. code: 223: %d minute
#: conf/messages.conf:220
msgid "%d minute"
msgstr ""

#. code: 224: %d minutes
#: conf/messages.conf:221
msgid "%d minutes"
msgstr ""

#. code: 240: %d monster(s) summoned!
#: conf/messages.conf:237
msgid "%d monster(s) summoned!"
msgstr ""

#. code: 56: %d players found in map '%s'.
#: conf/messages.conf:78
msgid "%d players found in map '%s'."
msgstr ""

#. code: 30: %d players found.
#: conf/messages.conf:56
msgid "%d players found."
msgstr ""

#. code: 79: %d results found.
#: conf/messages.conf:96
msgid "%d results found."
msgstr ""

#. code: 1001: %d: Body Armor
#: conf/messages.conf:738
msgid "%d: Body Armor"
msgstr ""

#. code: 999: %d: Garment
#: conf/messages.conf:736
msgid "%d: Garment"
msgstr ""

#. code: 1000: %d: Left Accessory
#: conf/messages.conf:737
msgid "%d: Left Accessory"
msgstr ""

#. code: 1002: %d: Left Hand
#: conf/messages.conf:739
msgid "%d: Left Hand"
msgstr ""

#. code: 997: %d: Lower Headgear
#: conf/messages.conf:734
msgid "%d: Lower Headgear"
msgstr ""

#. code: 1006: %d: Mid Headgear
#: conf/messages.conf:743
msgid "%d: Mid Headgear"
msgstr ""

#. code: 1004: %d: Right Accessory
#: conf/messages.conf:741
msgid "%d: Right Accessory"
msgstr ""

#. code: 998: %d: Right Hand
#: conf/messages.conf:735
msgid "%d: Right Hand"
msgstr ""

#. code: 1003: %d: Shoes
#: conf/messages.conf:740
msgid "%d: Shoes"
msgstr ""

#. code: 1005: %d: Top Headgear
#: conf/messages.conf:742
msgid "%d: Top Headgear"
msgstr ""

#. code: 386: %s :Main: %s
#: conf/messages.conf:379
msgid "%s :Main: %s"
msgstr ""

#. code: 1376: %s data type is not supported :%u
#: conf/messages.conf:1366
msgid "%s data type is not supported :%u"
msgstr ""

#. code: 1404: %s failed
#: conf/messages.conf:1422
msgid "%s failed"
msgstr ""

#. code: 154: %s failed.
#: conf/messages.conf:162
msgid "%s failed."
msgstr ""

#. code: 1389: %s failed. Player not found.
#: conf/messages.conf:1387
msgid "%s failed. Player not found."
msgstr ""

#. code: 265: %s has bought your item(s).
#: conf/messages.conf:262
msgid "%s has bought your item(s)."
msgstr ""

#. code: 402: %s in jail for %d years, %d months, %d days, %d hours and %d minutes
#: conf/messages.conf:394
msgid "%s in jail for %d years, %d months, %d days, %d hours and %d minutes"
msgstr ""

#. code: 153: %s is Unknown Command.
#: conf/messages.conf:161
msgid "%s is Unknown Command."
msgstr ""

#. code: 1375: %s is empty
#: conf/messages.conf:1365
msgid "%s is empty"
msgstr ""

#. code: 46: %s recalled!
#: conf/messages.conf:72
msgid "%s recalled!"
msgstr ""

#. code: 1295: %s revision '%s' (src) / '%s' (scripts)
#: conf/messages.conf:1241
msgid "%s revision '%s' (src) / '%s' (scripts)"
msgstr ""

#. code: 1289: %s spawns in:
#: conf/messages.conf:1231
msgid "%s spawns in:"
msgstr ""

#. code: 1373: %s value is now :%d
#: conf/messages.conf:1363
msgid "%s value is now :%d"
msgstr ""

#. code: 1374: %s value is now :%s
#: conf/messages.conf:1364
msgid "%s value is now :%s"
msgstr ""

#. code: 78: %s: %d
#: conf/messages.conf:95
msgid "%s: %d"
msgstr ""

#. code: 1401: '%s' Channel is password protected (usage: %s <#channel_name> <password>)
#: conf/messages.conf:1411
msgid "'%s' Channel is password protected (usage: %s <#channel_name> <password>)"
msgstr ""

#. code: 1176: '%s' and his/her partner are now divorced.
#: conf/messages.conf:1033
msgid "'%s' and his/her partner are now divorced."
msgstr ""

#. code: 1413: '%s' channel color updated to '%s'
#: conf/messages.conf:1431
msgid "'%s' channel color updated to '%s' "
msgstr ""

#. code: 541: '%s' got %s's %s (chance: %0.02f%%)
#: conf/messages.conf:469
msgid "'%s' got %s's %s (chance: %0.02f%%)"
msgstr ""

#. code: 1447: '%s' is not a known channel option
#: conf/messages.conf:1464
msgid "'%s' is not a known channel option"
msgstr ""

#. code: 1469: '%s' is not a known costume
#: conf/messages.conf:1488
msgid "'%s' is not a known costume"
msgstr ""

#. code: 1380: '%s' is not a known permission.
#: conf/messages.conf:1374
msgid "'%s' is not a known permission."
msgstr ""

#. code: 1175: '%s' is not married.
#: conf/messages.conf:1032
msgid "'%s' is not married."
msgstr ""

#. code: 208: '%s' skill and stat points have been reset.
#: conf/messages.conf:209
msgid "'%s' skill and stat points have been reset."
msgstr ""

#. code: 206: '%s' skill points reset.
#: conf/messages.conf:207
msgid "'%s' skill points reset."
msgstr ""

#. code: 207: '%s' stats points reset.
#: conf/messages.conf:208
msgid "'%s' stats points reset."
msgstr ""

#. code: 53: '%s' stats:
#: conf/messages.conf:75
msgid "'%s' stats:"
msgstr ""

#. code: 542: '%s' stole %s's %s (chance: %0.02f%%)
#: conf/messages.conf:471
msgid "'%s' stole %s's %s (chance: %0.02f%%)"
msgstr ""

#. code: mesq l("'That', as you call it, is a @@. There're plenty on this island!", getitemlink(Plushroom));
#: npc/000-1/muller.txt:100
#: npc/000-1/jalad.txt:103
#, no-c-format
msgid "'That', as you call it, is a @@. There're plenty on this island!"
msgstr ""

#. code: 344: (%s)
#: conf/messages.conf:342
msgid "(%s) "
msgstr ""

#. code: 278: (@request): %s
#: conf/messages.conf:275
msgid "(@request): %s"
msgstr ""

#. code: 912: (CID:%d/AID:%d)
#: conf/messages.conf:668
msgid "(CID:%d/AID:%d) "
msgstr ""

#. code: 270: * :%s %s: *
#: conf/messages.conf:267
msgid "* :%s %s: *"
msgstr ""

#. code: l("*Bang bang*");
#: npc/001-1/rumly.txt:108
#, no-c-format
msgid "*Bang bang*"
msgstr ""

#. code: npctalk3 l("*Hic*");
#: npc/000-2-0/billybons.txt:73
#, no-c-format
msgid "*Hic*"
msgstr ""

#. code: l("*Imitate a thunder's sound.*"), -;
#: npc/000-1/silvio.txt:166
#, no-c-format
msgid "*Imitate a thunder's sound.*"
msgstr ""

#. code: mesq l("*Uff*, *Argh*, why don't you give me some help?");
#: npc/000-1/jalad.txt:22
#, no-c-format
msgid "*Uff*, *Argh*, why don't you give me some help?"
msgstr ""

#. code: mesq l("*Uff*... And another box of @@s for our starving colleagues is ready.", getitemlink(Croconut));
#: npc/000-1/gulukan.txt:150
#, no-c-format
msgid "*Uff*... And another box of @@s for our starving colleagues is ready."
msgstr ""

#. code: mesq l("*burp*");
#: npc/000-2-0/billybons.txt:83
#, no-c-format
msgid "*burp*"
msgstr ""

#. code: 1409: - #%s ( %d users )
#: conf/messages.conf:1427
msgid "- #%s ( %d users )"
msgstr ""

#. code: 1444: - %s
#: conf/messages.conf:1461
msgid "- %s"
msgstr ""

#. code: 1445: - %s (%d)
#: conf/messages.conf:1462
msgid "- %s (%d)"
msgstr ""

#. code: mesq l("- 2 @@es", getitemlink(CroconutBox));
#. code: mesq l("- 2 @@es", getitemlink(AquadaBox));
#. code: mesq l("- 2 @@es", getitemlink(PlushroomBox));
#: npc/000-1/gugli.txt:79
#: npc/000-1/gugli.txt:78
#: npc/000-1/gugli.txt:77
#, no-c-format
msgid "- 2 @@es"
msgstr ""

#. code: if (getq(ShipQuests_Ale) == 0) mesq l("- Ale");
#: npc/000-1/gugli.txt:129
#, no-c-format
msgid "- Ale"
msgstr ""

#. code: if (getq(ShipQuests_Astapolos) == 0) mesq l("- Astapolos");
#: npc/000-1/gugli.txt:128
#, no-c-format
msgid "- Astapolos"
msgstr ""

#. code: 1472: - Available Costumes
#: conf/messages.conf:1491
msgid "- Available Costumes"
msgstr ""

#. code: if (getq(ShipQuests_Gulukan) == 0) mesq l("- Gulukan");
#: npc/000-1/gugli.txt:130
#, no-c-format
msgid "- Gulukan"
msgstr ""

#. code: if (getq(ShipQuests_Jalad) == 0) mesq l("- Jalad");
#: npc/000-1/gugli.txt:131
#, no-c-format
msgid "- Jalad"
msgstr ""

#. code: if (getq(ShipQuests_QMuller) == 0) mesq l("- Q'Muller");
#: npc/000-1/gugli.txt:132
#, no-c-format
msgid "- Q'Muller"
msgstr ""

#. code: if (getq(ShipQuests_Tibbo) == 0) mesq l("- Tibbo");
#: npc/000-1/gugli.txt:133
#, no-c-format
msgid "- Tibbo"
msgstr ""

#. code: 1463: - adds or removes <option name> with <option value> to <channel name> channel
#: conf/messages.conf:1480
msgid "- adds or removes <option name> with <option value> to <channel name> channel"
msgstr ""

#. code: 1457: - bans <character name> from <channel name> channel
#: conf/messages.conf:1474
msgid "- bans <character name> from <channel name> channel"
msgstr ""

#. code: 1428: - binds your global chat to <channel name>, making anything you type in global be sent to the channel
#: conf/messages.conf:1446
msgid "- binds your global chat to <channel name>, making anything you type in global be sent to the channel"
msgstr ""

#. code: 1422: - changes <channel name> color to <color name>
#: conf/messages.conf:1440
msgid "- changes <channel name> color to <color name>"
msgstr ""

#. code: 1416: - creates a new channel
#: conf/messages.conf:1434
msgid "- creates a new channel"
msgstr ""

#. code: 1424: - leaves <channel name>
#: conf/messages.conf:1442
msgid "- leaves <channel name>"
msgstr ""

#. code: 1459: - lists all banned characters from <channel name> channel
#: conf/messages.conf:1476
msgid "- lists all banned characters from <channel name> channel"
msgstr ""

#. code: 1420: - lists colors available to select for custom channels
#: conf/messages.conf:1438
msgid "- lists colors available to select for custom channels"
msgstr ""

#. code: 1418: - lists public channels
#: conf/messages.conf:1436
msgid "- lists public channels"
msgstr ""

#. code: 1461: - unbans <character name> from <channel name> channel
#: conf/messages.conf:1478
msgid "- unbans <character name> from <channel name> channel"
msgstr ""

#. code: 1468: - unbans everyone from <channel name>
#: conf/messages.conf:1485
msgid "- unbans everyone from <channel name>"
msgstr ""

#. code: 1430: - unbinds your global chat from its attached channel (if binded)
#: conf/messages.conf:1448
msgid "- unbinds your global chat from its attached channel (if binded)"
msgstr ""

#. code: 1471: -- %s
#: conf/messages.conf:1490
msgid "-- %s"
msgstr ""

#. code: 1456: -- %s ban <channel name> <character name>
#: conf/messages.conf:1473
msgid "-- %s ban <channel name> <character name>"
msgstr ""

#. code: 1458: -- %s banlist <channel name>
#: conf/messages.conf:1475
msgid "-- %s banlist <channel name>"
msgstr ""

#. code: 1427: -- %s bindto <channel name>
#: conf/messages.conf:1445
msgid "-- %s bindto <channel name>"
msgstr ""

#. code: 1415: -- %s create <channel name> <channel password>
#: conf/messages.conf:1433
msgid "-- %s create <channel name> <channel password>"
msgstr ""

#. code: 1423: -- %s leave <channel name>
#: conf/messages.conf:1441
msgid "-- %s leave <channel name>"
msgstr ""

#. code: 1417: -- %s list
#: conf/messages.conf:1435
msgid "-- %s list"
msgstr ""

#. code: 1419: -- %s list colors
#: conf/messages.conf:1437
msgid "-- %s list colors"
msgstr ""

#. code: 1421: -- %s setcolor <channel name> <color name>
#: conf/messages.conf:1439
msgid "-- %s setcolor <channel name> <color name>"
msgstr ""

#. code: 1462: -- %s setopt <channel name> <option name> <option value>
#: conf/messages.conf:1479
msgid "-- %s setopt <channel name> <option name> <option value>"
msgstr ""

#. code: 1460: -- %s unban <channel name> <character name>
#: conf/messages.conf:1477
msgid "-- %s unban <channel name> <character name>"
msgstr ""

#. code: 1467: -- %s unbanall <channel name>
#: conf/messages.conf:1484
msgid "-- %s unbanall <channel name>"
msgstr ""

#. code: 1429: -- %s unbind
#: conf/messages.conf:1447
msgid "-- %s unbind"
msgstr ""

#. code: 1443: -- '%s' ban list
#: conf/messages.conf:1460
msgid "-- '%s' ban list"
msgstr ""

#. code: 1448: -- Available options
#: conf/messages.conf:1465
msgid "-- Available options"
msgstr ""

#. code: 1398: -- Displaying first %d partial matches
#: conf/messages.conf:1406
msgid "-- Displaying first %d partial matches"
msgstr ""

#. code: 1379: -- Permission List
#: conf/messages.conf:1373
msgid "-- Permission List"
msgstr ""

#. code: 1410: -- Public Channels
#: conf/messages.conf:1428
msgid "-- Public Channels"
msgstr ""

#. code: 1383: -- User '%s' Permissions
#: conf/messages.conf:1377
msgid "-- User '%s' Permissions"
msgstr ""

#. code: 1414: --- Available options:
#: conf/messages.conf:1432
msgid "--- Available options:"
msgstr ""

#. code: 1113: ----- Chats in Map -----
#: conf/messages.conf:906
msgid "----- Chats in Map -----"
msgstr ""

#. code: 1100: ----- NPCs in Map -----
#: conf/messages.conf:893
msgid "----- NPCs in Map -----"
msgstr ""

#. code: 1098: ----- Players in Map -----
#: conf/messages.conf:891
msgid "----- Players in Map -----"
msgstr ""

#. code: 1332: ------ %s items list of '%s' ------
#: conf/messages.conf:1312
msgid "------ %s items list of '%s' ------"
msgstr ""

#. code: 1041: ------ Map Flags ------
#: conf/messages.conf:834
msgid "------ Map Flags ------"
msgstr ""

#. code: 1039: ------ Map Info ------
#: conf/messages.conf:832
msgid "------ Map Info ------"
msgstr ""

#. code: l("...");
#. code: l("..."),
#: npc/001-2-19/lloyd.txt:25
#: npc/001-2-12/oscar.txt:93
#: npc/000-0-1/narrator.txt:20
#: npc/000-0-1/narrator.txt:22
#: npc/001-2-12/oscar.txt:98
#: npc/001-1/enora.txt:68
#, no-c-format
msgid "..."
msgstr ""

#. code: mesq l("... and 1 @@.", getitemlink(SeaDrops));
#: npc/000-2-1/chefgado.txt:147
#: npc/000-2-1/chefgado.txt:83
#, no-c-format
msgid "... and 1 @@."
msgstr ""

#. code: l("...this might be because of Don, he is the master blacksmith of this place and a model to me!");
#: npc/001-1/chelios.txt:72
#, no-c-format
msgid "...this might be because of Don, he is the master blacksmith of this place and a model to me!"
msgstr ""

#. code: 151: 1 GM found.
#: conf/messages.conf:159
msgid "1 GM found."
msgstr ""

#. code: 167: 1 item has been refined.
#: conf/messages.conf:175
msgid "1 item has been refined."
msgstr ""

#. code: 55: 1 player found in map '%s'.
#: conf/messages.conf:77
msgid "1 player found in map '%s'."
msgstr ""

#. code: 29: 1 player found.
#: conf/messages.conf:55
msgid "1 player found."
msgstr ""

#. code: l("1. ##BDo not bot##b, this means you are not allowed to perform any AFK (away from keyboard) activity, apart from standing idle."),
#. code: mesq col(l("1. ##BDo not bot##b, this means you are not allowed to perform any AFK (away from keyboard) activity, apart from standing idle."), 9);
#: npc/001-2-21/note.txt:12
#: npc/000-2-0/note.txt:12
#: npc/000-2-0/julia.txt:114
#: npc/001-2-28/note.txt:11
#, no-c-format
msgid "1. ##BDo not bot##b, this means you are not allowed to perform any AFK (away from keyboard) activity, apart from standing idle."
msgstr ""

#. code: l("1: The type of item yoiis want to dye."),
#: npc/001-1/calypsan.txt:25
#, no-c-format
msgid "1: The type of item yoiis want to dye."
msgstr ""

#. code: l("2. ##BDo not use offensive/rude language##b in the chats or in your character(s) name(s)."),
#. code: mesq col(l("2. ##BDo not use offensive/rude language##b in the chats or in your character(s) name(s)."), 9);
#: npc/000-2-0/julia.txt:116
#: npc/000-2-0/note.txt:14
#: npc/001-2-21/note.txt:14
#: npc/001-2-28/note.txt:12
#, no-c-format
msgid "2. ##BDo not use offensive/rude language##b in the chats or in your character(s) name(s)."
msgstr ""

#. code: l("2: What material it is made from."),
#: npc/001-1/calypsan.txt:26
#, no-c-format
msgid "2: What material it is made from."
msgstr ""

#. code: l("3. ##BDo not spam/flood other players.##b This includes chat spam and spam by trade requests."),
#. code: mesq col(l("3. ##BDo not spam/flood other players.##b This includes chat spam and spam by trade requests."), 9);
#: npc/000-2-0/note.txt:16
#: npc/001-2-28/note.txt:13
#: npc/000-2-0/julia.txt:118
#: npc/001-2-21/note.txt:16
#, no-c-format
msgid "3. ##BDo not spam/flood other players.##b This includes chat spam and spam by trade requests."
msgstr ""

#. code: l("3: Which colorants can dye it."),
#: npc/001-1/calypsan.txt:27
#, no-c-format
msgid "3: Which colorants can dye it."
msgstr ""

#. code: l("4. ##BSpeak only English in public areas.##b You can speak whatever language you want through whispers or whenever everyone in the area can speak said language."),
#. code: mesq col(l("4. ##BSpeak only English in public areas.##b You can speak whatever language you want through whispers or whenever everyone in the area can speak said language."), 9);
#: npc/001-2-28/note.txt:14
#: npc/000-2-0/julia.txt:120
#: npc/000-2-0/note.txt:18
#: npc/001-2-21/note.txt:18
#, no-c-format
msgid "4. ##BSpeak only English in public areas.##b You can speak whatever language you want through whispers or whenever everyone in the area can speak said language."
msgstr ""

#. code: l("4: How many cards your item can contain."),
#: npc/001-1/calypsan.txt:28
#, no-c-format
msgid "4: How many cards your item can contain."
msgstr ""

#. code: select (l("5 @@s.", getitemlink(PibberiesInfusion)));
#: npc/001-2-26/ivan.txt:20
#, no-c-format
msgid "5 @@s."
msgstr ""

#. code: l("5 boxes... Alright, @@ are my speciality!", getitemlink (PibberiesInfusion)),
#: npc/001-2-26/ivan.txt:23
#, no-c-format
msgid "5 boxes... Alright, @@ are my speciality!"
msgstr ""

#. code: mesq col(l("5. ##BDo not beg others##b for money, items or favours of any kind. If you want to ask for something, do it politely and only once. Try not to annoy other players."), 9);
#. code: l("5. ##BDo not beg others##b for money, items or favours of any kind. If you want to ask for something, do it politely and only once. Try not to annoy other players."),
#: npc/001-2-28/note.txt:15
#: npc/000-2-0/julia.txt:122
#: npc/001-2-21/note.txt:20
#: npc/000-2-0/note.txt:20
#, no-c-format
msgid "5. ##BDo not beg others##b for money, items or favours of any kind. If you want to ask for something, do it politely and only once. Try not to annoy other players."
msgstr ""

#. code: l("6. ##BFollow the [@@http://wiki.evolonline.org/rules/esc|ESC@@]##b (Evol Social Convention)."),
#. code: mesq col(l("6. ##BFollow the [@@http://wiki.evolonline.org/rules/esc|ESC@@]##b (Evol Social Convention)."), 9);
#: npc/000-2-0/julia.txt:124
#: npc/001-2-28/note.txt:16
#: npc/001-2-21/note.txt:22
#: npc/000-2-0/note.txt:22
#, no-c-format
msgid "6. ##BFollow the [@@http://wiki.evolonline.org/rules/esc|ESC@@]##b (Evol Social Convention)."
msgstr ""

#. code: l("7. ##BDo not multibox.##b You are not allowed to engage in combat while controlling more than one character at a time."),
#. code: mesq col(l("7. ##BDo not multibox.##b You are not allowed to engage in combat while controlling more than one character at a time."), 9);
#: npc/000-2-0/julia.txt:126
#: npc/001-2-28/note.txt:17
#: npc/000-2-0/note.txt:24
#: npc/001-2-21/note.txt:24
#, no-c-format
msgid "7. ##BDo not multibox.##b You are not allowed to engage in combat while controlling more than one character at a time."
msgstr ""

#. code: mes "Error: format string 'l(@@, )': " + l("@@", "");
#. code: if (l("@@") != "@@")
#. code: mes "Error: format string 'l(@@)': " + l("@@");
#. code: if (l("@@", "") != "")
#: npc/test/test1.txt:37
#: npc/test/test1.txt:36
#: npc/test/test1.txt:35
#: npc/test/test1.txt:38
#, no-c-format
msgid "@@"
msgstr ""

#. code: mes "Error: format string 'l(@@ @@ @@, this, is, test) != this is test': " + l("@@ @@ @@", "this", "is", "test");
#. code: if (l("@@ @@ @@", "this", "is", "test") != "this is test")
#: npc/test/test1.txt:39
#: npc/test/test1.txt:40
#, no-c-format
msgid "@@ @@ @@"
msgstr ""

#. code: npctalk l("@@ and @@ just married!", .@name$, .@partner$);
#: npc/functions/marriage.txt:175
#, no-c-format
msgid "@@ and @@ just married!"
msgstr ""

#. code: npctalk l("@@ divorced!", strcharinfo(0));
#: npc/functions/marriage.txt:244
#, no-c-format
msgid "@@ divorced!"
msgstr ""

#. code: mesq l("@@ is helping me.", $@RAT_SAILOR_HELPER$);
#. code: mesq l("@@ is helping me.", $@ARTIS_RAT1_HELPER$);
#: npc/000-2-1/peter.txt:244
#: npc/001-2-22/peter.txt:244
#, no-c-format
msgid "@@ is helping me."
msgstr ""

#. code: npctalk l("@@ registered for marriage and accepted partner @@!", strcharinfo(0), .@partner$);
#: npc/functions/marriage.txt:147
#, no-c-format
msgid "@@ registered for marriage and accepted partner @@!"
msgstr ""

#. code: npctalk l("@@ registered for marriage. Waiting for partner...", strcharinfo(0));
#: npc/functions/marriage.txt:138
#, no-c-format
msgid "@@ registered for marriage. Waiting for partner..."
msgstr ""

#. code: mesq lg("@@? Welcome my dear!", "@@? Welcome my dear!", strcharinfo(0));
#: npc/000-1/sapartan.txt:14
#, no-c-format
msgid "@@? Welcome my dear!#0"
msgstr ""

#. code: mesq lg("@@? Welcome my dear!", "@@? Welcome my dear!", strcharinfo(0));
#: npc/000-1/sapartan.txt:14
#, no-c-format
msgid "@@? Welcome my dear!#1"
msgstr ""

#. code: 279: @request sent.
#: conf/messages.conf:276
msgid "@request sent."
msgstr ""

#. code: 120: A GM has discharged you from jail.
#: conf/messages.conf:135
msgid "A GM has discharged you from jail."
msgstr ""

#. code: mesq l("A cookie!");
#: npc/001-1/cookiemaster.txt:31
#, no-c-format
msgid "A cookie!"
msgstr ""

#. code: l("A great city, now the capital of these islands, called Esperia, rose on the single island, Aurora, where everyone lived."),
#: npc/001-2-6/books.txt:161
#, no-c-format
msgid "A great city, now the capital of these islands, called Esperia, rose on the single island, Aurora, where everyone lived."
msgstr ""

#. code: l("A headache hits you and you lose your concentration.");
#: npc/001-1/enora.txt:98
#, no-c-format
msgid "A headache hits you and you lose your concentration."
msgstr ""

#. code: l("A rabbit!"),
#: npc/001-1/rumly.txt:106
#, no-c-format
msgid "A rabbit!"
msgstr ""

#. code: switch (select(l("A small lie is really just a fib, and I could really use some cash..."),
#: npc/001-1/trees.txt:73
#, no-c-format
msgid "A small lie is really just a fib, and I could really use some cash..."
msgstr ""

#. code: l("A stat card works on different pieces of equipment."),
#: npc/001-2-27/don.txt:20
#, no-c-format
msgid "A stat card works on different pieces of equipment."
msgstr ""

#. code: l("A sunny and hot day,"),
#. code: mesq l("A sunny and hot day,");
#: npc/functions/sailortalk.txt:24
#: npc/000-1/astapolos.txt:105
#: npc/001-1/devis.txt:25
#, no-c-format
msgid "A sunny and hot day,"
msgstr ""

#. code: l("A young apprentice called Chelios might be waiting outside, speak to him, and return the present to me.");
#: npc/001-1/enora.txt:154
#, no-c-format
msgid "A young apprentice called Chelios might be waiting outside, speak to him, and return the present to me."
msgstr ""

#. code: else if (.@rand == 2) npctalk3 l("A-hoy matey!");
#. code: if (.@rand == 5) npctalk3 l("A-hoy matey!");
#: npc/functions/sailortalk.txt:29
#: npc/001-1/devis.txt:30
#, no-c-format
msgid "A-hoy matey!"
msgstr ""

#. code: 1263: ATK: %d - MATK: %d~%d
#: conf/messages.conf:1195
msgid "ATK: %d - MATK: %d~%d"
msgstr ""

#. code: npctalk3 l("Aaaaaahhhhhh!");
#: npc/000-1/silvio.txt:170
#, no-c-format
msgid "Aaaaaahhhhhh!"
msgstr ""

#. code: mes col(l("Aboard stand sailors trying to communicate with you."), 9);
#: npc/000-0/sailors.txt:27
#, no-c-format
msgid "Aboard stand sailors trying to communicate with you."
msgstr ""

#. code: mesq l("About the Legion of Aemil in Esperia, I'm not sure about them, frankly.");
#: npc/000-2-3/sailors.txt:28
#, no-c-format
msgid "About the Legion of Aemil in Esperia, I'm not sure about them, frankly."
msgstr ""

#. code: 554: Acolyte
#: conf/messages.conf:487
msgid "Acolyte"
msgstr ""

#. code: lg("Actually Gugli asked me if I would help you bring him some of your boxes."), -,
#: npc/000-1/gulukan.txt:49
#, no-c-format
msgid "Actually Gugli asked me if I would help you bring him some of your boxes.#0"
msgstr ""

#. code: lg("Actually Gugli asked me if I would help you bring him some of your boxes."), -,
#: npc/000-1/gulukan.txt:49
#, no-c-format
msgid "Actually Gugli asked me if I would help you bring him some of your boxes.#1"
msgstr ""

#. code: lg("Actually, I came here to work on my task.");
#: npc/000-1/astapolos.txt:26
#, no-c-format
msgid "Actually, I came here to work on my task.#0"
msgstr ""

#. code: lg("Actually, I came here to work on my task.");
#: npc/000-1/astapolos.txt:26
#, no-c-format
msgid "Actually, I came here to work on my task.#1"
msgstr ""

#. code: l("Actually, I have an in-depth knowledge of this type of life.");
#: npc/000-1/gugli.txt:56
#, no-c-format
msgid "Actually, I have an in-depth knowledge of this type of life."
msgstr ""

#. code: lg("Actually, I was here to help you with those boxes. Can I bring one of them back to Gugli?");
#: npc/000-1/astapolos.txt:56
#, no-c-format
msgid "Actually, I was here to help you with those boxes. Can I bring one of them back to Gugli?#0"
msgstr ""

#. code: lg("Actually, I was here to help you with those boxes. Can I bring one of them back to Gugli?");
#: npc/000-1/astapolos.txt:56
#, no-c-format
msgid "Actually, I was here to help you with those boxes. Can I bring one of them back to Gugli?#1"
msgstr ""

#. code: l("Aemil is a magnificent world unknown to us all."),
#: npc/001-2-6/books.txt:148
#, no-c-format
msgid "Aemil is a magnificent world unknown to us all."
msgstr ""

#. code: mes col("-- " + l("Aesop"), 9);
#: npc/001-2-6/books.txt:34
#, no-c-format
msgid "Aesop"
msgstr ""

#. code: l("After all this time, it was still there!"),
#: npc/001-1/qonan.txt:81
#, no-c-format
msgid "After all this time, it was still there!"
msgstr ""

#. code: mesq l("After choosing your weapon, you also need to know how to use it.");
#: npc/000-1/sapartan.txt:76
#, no-c-format
msgid "After choosing your weapon, you also need to know how to use it."
msgstr ""

#. code: l("After this small overview of Artis, what do you think of our city?"),
#: npc/001-1/enora.txt:193
#, no-c-format
msgid "After this small overview of Artis, what do you think of our city?"
msgstr ""

#. code: 1270: Agi: %d (%d~%d)
#: conf/messages.conf:1204
msgid "Agi: %d (%d~%d)"
msgstr ""

#. code: mesq l("Agility greatly increases your attack speed and the chances of you dodging enemy hits.");
#: npc/000-1/panels.txt:37
#, no-c-format
msgid "Agility greatly increases your attack speed and the chances of you dodging enemy hits."
msgstr ""

#. code: l("Ah, I didn't have much sleep; it's possible.");
#: npc/001-1/fexil.txt:65
#, no-c-format
msgid "Ah, I didn't have much sleep; it's possible."
msgstr ""

#. code: l("Ah, seagulls. We are arriving."),
#: npc/000-0-1/narrator.txt:21
#, no-c-format
msgid "Ah, seagulls. We are arriving."
msgstr ""

#. code: l("Ah, the locals like keeping them as pets.");
#: npc/001-1/salem.txt:149
#, no-c-format
msgid "Ah, the locals like keeping them as pets."
msgstr ""

#. code: mesq l("Ah... Gugli... He's too young to understand our conversation.");
#: npc/000-1/silvio.txt:59
#, no-c-format
msgid "Ah... Gugli... He's too young to understand our conversation."
msgstr ""

#. code: l("Ah... Sorry, I forgot, again."),
#: npc/001-1/enora.txt:211
#, no-c-format
msgid "Ah... Sorry, I forgot, again."
msgstr ""

#. code: l("Ahoi."),
#: npc/001-1/eugene.txt:27
#, no-c-format
msgid "Ahoi."
msgstr ""

#. code: l("Ahoy, @@!", strcharinfo(0)),
#: npc/001-1/eugene.txt:73
#, no-c-format
msgid "Ahoy, @@!"
msgstr ""

#. code: l("Alchemical studies are prohibited in every city of the Archipelagos, do not dare to practice it in a public zone!");
#: npc/001-2-26/ivan.txt:12
#, no-c-format
msgid "Alchemical studies are prohibited in every city of the Archipelagos, do not dare to practice it in a public zone!"
msgstr ""

#. code: 567: Alchemist
#: conf/messages.conf:500
msgid "Alchemist"
msgstr ""

#. code: npctalkonce l("Alchemist's Laboratory");
#: npc/001-1/sign.txt:157
#, no-c-format
msgid "Alchemist's Laboratory"
msgstr ""

#. code: mesq l("Ale and Tibbo should bring 2 boxes of @@s, Astapolos and Gulukan 2 of @@s and Jalad and Q'Muller were charged of the boxes of @@s.", getitemlink(Aquada), getitemlink(Croconut), getitemlink(Plushroom));
#: npc/000-1/gugli.txt:110
#, no-c-format
msgid "Ale and Tibbo should bring 2 boxes of @@s, Astapolos and Gulukan 2 of @@s and Jalad and Q'Muller were charged of the boxes of @@s."
msgstr ""

#. code: 000-1,55,23,0	script	Ale#000-1	NPC_DEMON_MAN_SITTING,{
#: npc/000-1/ale.txt:8
#, no-c-format
msgid "Ale#000-1"
msgstr ""

#. code: rif(getq(ShipQuests_Ale) == 0, l("Ale.")), L_Ale,
#. code: rif(getq(ShipQuests_Ale) == 0, l("Ale.")), L_Top,
#: npc/000-1/jalad.txt:72
#: npc/000-1/astapolos.txt:91
#: npc/000-1/tibbo.txt:72
#: npc/000-1/muller.txt:74
#: npc/000-1/gulukan.txt:124
#, no-c-format
msgid "Ale."
msgstr ""

#. code: 000-2-1,43,31,0	script	Alige	NPC_ALIGE,{
#: npc/000-2-1/alige.txt:52
#, no-c-format
msgid "Alige"
msgstr ""

#. code: 000-2-4,38,22,0	script	Alige#000-2-4	NPC_ALIGE_BARREL,2,2,{
#: npc/000-2-4/alige.txt:5
#, no-c-format
msgid "Alige#000-2-4"
msgstr ""

#. code: 001-2-22,43,31,0	script	Alige#Artis	NPC_ALIGE,{
#: npc/001-2-22/alige.txt:52
#, no-c-format
msgid "Alige#Artis"
msgstr ""

#. code: 000-2-1,43,32,0	script	AligeTrigger	NPC_HIDDEN,1,1,{
#: npc/000-2-1/alige.txt:19
#, no-c-format
msgid "AligeTrigger"
msgstr ""

#. code: 001-2-22,43,32,0	script	AligeTrigger#Artis	NPC_HIDDEN,1,1,{
#: npc/001-2-22/alige.txt:19
#, no-c-format
msgid "AligeTrigger#Artis"
msgstr ""

#. code: 92: All characters recalled!
#: conf/messages.conf:107
msgid "All characters recalled!"
msgstr ""

#. code: 1221: All dropped items have been cleaned up.
#: conf/messages.conf:1115
msgid "All dropped items have been cleaned up."
msgstr ""

#. code: 107: All items have been repaired.
#: conf/messages.conf:122
msgid "All items have been repaired."
msgstr ""

#. code: 1162: All items stored.
#: conf/messages.conf:1007
msgid "All items stored."
msgstr ""

#. code: 165: All monsters killed!
#: conf/messages.conf:173
msgid "All monsters killed!"
msgstr ""

#. code: 39: All monsters summoned!
#: conf/messages.conf:65
msgid "All monsters summoned!"
msgstr ""

#. code: mes col(l("All of a sudden, you hear voices from above."), 9);
#: npc/000-0/sailors.txt:21
#, no-c-format
msgid "All of a sudden, you hear voices from above."
msgstr ""

#. code: 20: All of your items have been removed.
#: conf/messages.conf:47
msgid "All of your items have been removed."
msgstr ""

#. code: 93: All online characters of the %s guild have been recalled to your position.
#: conf/messages.conf:108
msgid "All online characters of the %s guild have been recalled to your position."
msgstr ""

#. code: 95: All online characters of the %s party have been recalled to your position.
#: conf/messages.conf:110
msgid "All online characters of the %s party have been recalled to your position."
msgstr ""

#. code: 195: All players have been kicked!
#: conf/messages.conf:198
msgid "All players have been kicked!"
msgstr ""

#. code: 76: All skills have been added to your skill tree.
#: conf/messages.conf:93
msgid "All skills have been added to your skill tree."
msgstr ""

#. code: 84: All stats changed!
#: conf/messages.conf:100
msgid "All stats changed!"
msgstr ""

#. code: l("All you have to do is to select a bed in the upper level anytime after your reservation."),
#: npc/001-2-28/plush.txt:13
#, no-c-format
msgid "All you have to do is to select a bed in the upper level anytime after your reservation."
msgstr ""

#. code: rif(countitem(PiouLegs) > 1 && countitem(HalfCroconut) > 1 && countitem(Aquada) > 0 && countitem(SeaDrops) > 0, l("All your... Fresh ingredients are ready to be cooked.")), L_GotAll,
#: npc/000-2-1/chefgado.txt:105
#, no-c-format
msgid "All your... Fresh ingredients are ready to be cooked."
msgstr ""

#. code: 877: Alliances cannot be broken during Guild Wars!
#: conf/messages.conf:636
msgid "Alliances cannot be broken during Guild Wars!"
msgstr ""

#. code: 876: Alliances cannot be made during Guild Wars!
#: conf/messages.conf:635
msgid "Alliances cannot be made during Guild Wars!"
msgstr ""

#. code: 1088: AllowKS |
#: conf/messages.conf:881
msgid "AllowKS | "
msgstr ""

#. code: setarray .RandomFailureMessages$[0], l("So close!"), l("It escaped!"), l("Almost got it!"), l("Oh, the little...");
#: npc/001-1/flyingpiou.txt:88
#, no-c-format
msgid "Almost got it!"
msgstr ""

#. code: 1361: Already using this font.
#: conf/messages.conf:1345
msgid "Already using this font."
msgstr ""

#. code: mesq l("Alright! Yoyone more box and it'll be good.");
#: npc/000-1/gulukan.txt:97
#, no-c-format
msgid "Alright! Yoyone more box and it'll be good."
msgstr ""

#. code: menuint l("Alright, I'll take one."), 1,
#: npc/001-1/salem.txt:20
#, no-c-format
msgid "Alright, I'll take one."
msgstr ""

#. code: mesq lg("Alright, I'm going to his room, keep an eye on her, we still don't know if she's friend or foe...", "Alright, I'm going to his room, keep an eye on him, we still don't know if he's friend or foe...");
#: npc/000-0-0/sailors.txt:37
#, no-c-format
msgid "Alright, I'm going to his room, keep an eye on her, we still don't know if she's friend or foe...#0"
msgstr ""

#. code: mesq lg("Alright, I'm going to his room, keep an eye on her, we still don't know if she's friend or foe...", "Alright, I'm going to his room, keep an eye on him, we still don't know if he's friend or foe...");
#: npc/000-0-0/sailors.txt:37
#, no-c-format
msgid "Alright, I'm going to his room, keep an eye on him, we still don't know if he's friend or foe...#1"
msgstr ""

#. code: l("Alright, take your time we are not in a hurry.");
#: npc/000-2-1/arpan.txt:246
#, no-c-format
msgid "Alright, take your time we are not in a hurry."
msgstr ""

#. code: l("Alright, you will need this shovel."),
#: npc/001-1/qonan.txt:58
#, no-c-format
msgid "Alright, you will need this shovel."
msgstr ""

#. code: l("Alright. I will go looking for them now."), L_Quit;
#: npc/000-1/maxe.txt:54
#, no-c-format
msgid "Alright. I will go looking for them now."
msgstr ""

#. code: l("Alright... Bye."), -;
#: npc/000-2-0/billybons.txt:28
#, no-c-format
msgid "Alright... Bye."
msgstr ""

#. code: mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.");
#: npc/000-2-1/arpan.txt:136
#, no-c-format
msgid "Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.#0"
msgstr ""

#. code: mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.");
#: npc/000-2-1/arpan.txt:136
#, no-c-format
msgid "Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.#1"
msgstr ""

#. code: 1210: Alternative clouds appeared.
#: conf/messages.conf:1092
msgid "Alternative clouds appeared."
msgstr ""

#. code: 1209: Alternative clouds have disappeared.
#: conf/messages.conf:1091
msgid "Alternative clouds have disappeared."
msgstr ""

#. code: l("Although the more powerful you are, the more plushrooms you will need.");
#: npc/001-1/rumly.txt:62
#, no-c-format
msgid "Although the more powerful you are, the more plushrooms you will need."
msgstr ""

#. code: narrator 3, l("Amount?");
#: npc/items/shovel.txt:97
#, no-c-format
msgid "Amount?"
msgstr ""

#. code: 37: An invalid number was specified.
#: conf/messages.conf:63
msgid "An invalid number was specified."
msgstr ""

#. code: l("And I bet you don't know who is in charge of monitoring the security of this place?");
#: npc/001-1/enora.txt:56
#, no-c-format
msgid "And I bet you don't know who is in charge of monitoring the security of this place?"
msgstr ""

#. code: l("And I have no sign of a so called @@ on it!", strcharinfo(0));
#: npc/001-2-19/lloyd.txt:82
#, no-c-format
msgid "And I have no sign of a so called \"@@\" on it!"
msgstr ""

#. code: l("And get out of here, I'm not a map!");
#: npc/001-1/qpid.txt:96
#, no-c-format
msgid "And get out of here, I'm not a map!"
msgstr ""

#. code: mesq l("And now I want to see you run!");
#: npc/000-1/muller.txt:56
#, no-c-format
msgid "And now I want to see you run!"
msgstr ""

#. code: mesq l("And now I'm a sailor, as you can see!");
#: npc/000-1/astapolos.txt:122
#, no-c-format
msgid "And now I'm a sailor, as you can see!"
msgstr ""

#. code: l("And then what happened?");
#: npc/000-2-1/arpan.txt:127
#, no-c-format
msgid "And then what happened?"
msgstr ""

#. code: mesq l("And what would you give me in exchange for that information?");
#: npc/000-1/silvio.txt:142
#, no-c-format
msgid "And what would you give me in exchange for that information?"
msgstr ""

#. code: mes l("And when we have enough money to support ourselves and not depend on anybody");
#: npc/001-2-22/note.txt:28
#, no-c-format
msgid "And when we have enough money to support ourselves and not depend on anybody"
msgstr ""

#. code: switch (select (l("And where can I find these potions?"),
#: npc/001-1/qpid.txt:117
#, no-c-format
msgid "And where can I find these potions?"
msgstr ""

#. code: l("And with my piou. That's wonderful. I can only imagine how hard that little bugger was to catch!"),
#: npc/001-1/salem.txt:72
#, no-c-format
msgid "And with my piou. That's wonderful. I can only imagine how hard that little bugger was to catch!"
msgstr ""

#. code: l("And you, how are you doing?"), -,
#: npc/000-1/darlin.txt:44
#, no-c-format
msgid "And you, how are you doing?"
msgstr ""

#. code: mesq l("And you? How's it going on your side?");
#: npc/functions/sailordialogue.txt:48
#, no-c-format
msgid "And you? How's it going on your side?"
msgstr ""

#. code: mesq l("And you? How's it yaying on your side?");
#: npc/000-1/gulukan.txt:111
#, no-c-format
msgid "And you? How's it yaying on your side?"
msgstr ""

#. code: l("Any clue on where Astapolos may be hidden?"), L_Astapolos,
#: npc/000-1/maxe.txt:52
#, no-c-format
msgid "Any clue on where Astapolos may be hidden?"
msgstr ""

#. code: mes col(l("Any contribution to the game (translations, graphics creation/edition, concepts, coding/scripting, etc...) is rewarded!"), 9);
#: npc/001-1/cookiemaster.txt:141
#, no-c-format
msgid "Any contribution to the game (translations, graphics creation/edition, concepts, coding/scripting, etc...) is rewarded!"
msgstr ""

#. code: mesq l("Anyway I am glad I can give you some of these yoyoxs.");
#: npc/000-1/gulukan.txt:56
#, no-c-format
msgid "Anyway I am glad I can give you some of these yoyoxs."
msgstr ""

#. code: mesq l("Anyway, can I help you in any way?");
#: npc/000-1/maxe.txt:22
#, no-c-format
msgid "Anyway, can I help you in any way?"
msgstr ""

#. code: l("Anyway, he forgot his permit when he left the building."),
#: npc/001-2-19/lloyd.txt:130
#, no-c-format
msgid "Anyway, he forgot his permit when he left the building."
msgstr ""

#. code: mesq l("Anyway, here, have a cookie!");
#: npc/001-1/cookiemaster.txt:176
#, no-c-format
msgid "Anyway, here, have a cookie!"
msgstr ""

#. code: lg("Anyway, if you ever feel interested, just check my bag!");
#. code: mesq lg("Anyway, if you ever feel interested, just check my bag!");
#: npc/001-1/fexil.txt:131
#: npc/000-1/fexil.txt:35
#, no-c-format
msgid "Anyway, if you ever feel interested, just check my bag!#0"
msgstr ""

#. code: lg("Anyway, if you ever feel interested, just check my bag!");
#. code: mesq lg("Anyway, if you ever feel interested, just check my bag!");
#: npc/001-1/fexil.txt:131
#: npc/000-1/fexil.txt:35
#, no-c-format
msgid "Anyway, if you ever feel interested, just check my bag!#1"
msgstr ""

#. code: l("Anyway, let me know if you change your mind.");
#: npc/001-1/qonan.txt:66
#, no-c-format
msgid "Anyway, let me know if you change your mind."
msgstr ""

#. code: l("Anyway, the guild creation is perfect for both!"),
#: npc/001-2-9/janus.txt:47
#, no-c-format
msgid "Anyway, the guild creation is perfect for both!"
msgstr ""

#. code: l("Anyway, the last time I stole something I was almost caught."),
#: npc/001-1/qonan.txt:37
#, no-c-format
msgid "Anyway, the last time I stole something I was almost caught."
msgstr ""

#. code: l("Anyway."),
#: npc/001-2-9/janus.txt:100
#, no-c-format
msgid "Anyway."
msgstr ""

#. code: 36: Appearance changed.
#: conf/messages.conf:62
msgid "Appearance changed."
msgstr ""

#. code: 628: Arch Bishop
#: conf/messages.conf:565
msgid "Arch Bishop"
msgstr ""

#. code: 659: Arch Bishop T
#: conf/messages.conf:599
msgid "Arch Bishop T"
msgstr ""

#. code: 553: Archer
#: conf/messages.conf:486
msgid "Archer"
msgstr ""

#. code: l("Are the fish biting today?");
#: npc/001-1/eugene.txt:74
#, no-c-format
msgid "Are the fish biting today?"
msgstr ""

#. code: l("Are you a good blacksmith?"),
#: npc/001-2-27/don.txt:68
#, no-c-format
msgid "Are you a good blacksmith?"
msgstr ""

#. code: l("Are you a native from Artis?"),
#: npc/001-2-6/leonard.txt:28
#, no-c-format
msgid "Are you a native from Artis?"
msgstr ""

#. code: mesq l("Are you blind? Do you really think these boxes are light and soft as a piou's feather?!");
#: npc/000-1/muller.txt:38
#, no-c-format
msgid "Are you blind? Do you really think these boxes are light and soft as a piou's feather?!"
msgstr ""

#. code: if (.@r == 2) mesq l("Are you going to stand here all day long? Do the dishes or go away.");
#. code: if (.@r == 2) npctalk3 l("Are you going to stand here all day long? Do the dishes or go away.");
#: npc/000-2-1/chefgado.txt:33
#: npc/001-2-22/chefgado.txt:13
#, no-c-format
msgid "Are you going to stand here all day long? Do the dishes or go away."
msgstr ""

#. code: mesq l("Are you mad?!");
#: npc/000-2-1/chefgado.txt:186
#, no-c-format
msgid "Are you mad?!"
msgstr ""

#. code: l("Are you ok?"), L_Quit,
#: npc/000-2-0/billybons.txt:27
#, no-c-format
msgid "Are you ok?"
msgstr ""

#. code: lg("Are you sure about this?");
#: npc/001-1/rumly.txt:128
#: npc/001-1/rumly.txt:123
#, no-c-format
msgid "Are you sure about this?#0"
msgstr ""

#. code: lg("Are you sure about this?");
#: npc/001-1/rumly.txt:128
#: npc/001-1/rumly.txt:123
#, no-c-format
msgid "Are you sure about this?#1"
msgstr ""

#. code: l("Are you sure that they are my potions?");
#: npc/001-1/enora.txt:341
#, no-c-format
msgid "Are you sure that they are my potions?"
msgstr ""

#. code: speech l("Are you sure?");
#: npc/functions/marriage.txt:237
#, no-c-format
msgid "Are you sure?"
msgstr ""

#. code: mesq lg("Are you yaying here to explore the island?");
#: npc/000-1/gulukan.txt:45
#, no-c-format
msgid "Are you yaying here to explore the island?#0"
msgstr ""

#. code: mesq lg("Are you yaying here to explore the island?");
#: npc/000-1/gulukan.txt:45
#, no-c-format
msgid "Are you yaying here to explore the island?#1"
msgstr ""

#. code: 000-2-1,72,34,0	script	AreaNPC	NPC_HIDDEN,0,1,{
#: npc/000-2-1/peter.txt:41
#, no-c-format
msgid "AreaNPC"
msgstr ""

#. code: 001-2-22,72,34,0	script	AreaNPC#001-2-22	NPC_HIDDEN,0,1,{
#: npc/001-2-22/peter.txt:41
#, no-c-format
msgid "AreaNPC#001-2-22"
msgstr ""

#. code: 000-2-0,20,28,0	script	AreaNPC#doors1	NPC_HIDDEN,0,0,{
#: npc/000-2-0/doors.txt:21
#, no-c-format
msgid "AreaNPC#doors1"
msgstr ""

#. code: 000-2-0,33,28,0	script	AreaNPC#doors2	NPC_HIDDEN,0,0,{
#: npc/000-2-0/doors.txt:74
#, no-c-format
msgid "AreaNPC#doors2"
msgstr ""

#. code: 000-2-3,21,28,0	script	AreaTop	NPC_HIDDEN,0,5,{
#: npc/000-2-3/sailors.txt:8
#, no-c-format
msgid "AreaTop"
msgstr ""

#. code: 001-1,90,31,0	script	Artaxe	NPC_ARTAXE,{
#: npc/001-1/artaxe.txt:6
#, no-c-format
msgid "Artaxe"
msgstr ""

#. code: mesq l("Artis is a very nice place; there are some hot chicks...");
#: npc/000-1/silvio.txt:120
#, no-c-format
msgid "Artis is a very nice place; there are some hot chicks..."
msgstr ""

#. code: mesq l("Artis of course!");
#: npc/000-1/lean.txt:33
#, no-c-format
msgid "Artis of course!"
msgstr ""

#. code: l("As a thank you, accept my old fishing rod."),
#: npc/001-1/eugene.txt:58
#, no-c-format
msgid "As a thank you, accept my old fishing rod."
msgstr ""

#. code: mesq l("As captain of this ship, I officially name this newly discovered land the ##BDrasil Island##b!");
#: npc/000-2-3/nard.txt:152
#, no-c-format
msgid "As captain of this ship, I officially name this newly discovered land the ##BDrasil Island##b!"
msgstr ""

#. code: l("As they sailed on Oceania, great waters of Aemil, one of the alliances found a land."),
#: npc/001-2-6/books.txt:158
#, no-c-format
msgid "As they sailed on Oceania, great waters of Aemil, one of the alliances found a land."
msgstr ""

#. code: mesq l("As you may know, we are explorers on a long distance voyage, and our swashbuckling mariners need to store enough food to survive. You don't know how dangerous the sea life can be.");
#: npc/000-1/gugli.txt:52
#, no-c-format
msgid "As you may know, we are explorers on a long distance voyage, and our swashbuckling mariners need to store enough food to survive. You don't know how dangerous the sea life can be."
msgstr ""

#. code: l("As you want!"), 0,
#: npc/functions/barber.txt:13
#, no-c-format
msgid "As you want!"
msgstr ""

#. code: rif(.@get_look !=  1, l("Ash brown")), 1,
#: npc/functions/barber.txt:73
#, no-c-format
msgid "Ash brown"
msgstr ""

#. code: l("Ask other merchants, they might know where he is.");
#: npc/001-2-19/lloyd.txt:148
#, no-c-format
msgid "Ask other merchants, they might know where he is."
msgstr ""

#. code: mesq l("Ask sailors around here they shouldn't be so far away.");
#: npc/000-1/gugli.txt:81
#, no-c-format
msgid "Ask sailors around here they shouldn't be so far away."
msgstr ""

#. code: 562: Assassin
#: conf/messages.conf:495
msgid "Assassin"
msgstr ""

#. code: 587: Assassin Cross
#: conf/messages.conf:521
msgid "Assassin Cross"
msgstr ""

#. code: 000-1,22,50,0	script	Astapolos	NPC_ELVEN_MAN_RED,{
#: npc/000-1/astapolos.txt:9
#, no-c-format
msgid "Astapolos"
msgstr ""

#. code: rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), L_Bottom,
#. code: rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), L_Top,
#: npc/000-1/jalad.txt:73
#: npc/000-1/tibbo.txt:73
#: npc/000-1/ale.txt:61
#: npc/000-1/muller.txt:75
#: npc/000-1/gulukan.txt:125
#, no-c-format
msgid "Astapolos."
msgstr ""

#. code: mesq l("Astapolos... That guy is shy like a piou!");
#: npc/000-1/maxe.txt:69
#, no-c-format
msgid "Astapolos... That guy is shy like a piou!"
msgstr ""

#. code: mesq l("At that time, we were selling crab food on our old mushroom island.");
#: npc/000-1/astapolos.txt:120
#, no-c-format
msgid "At that time, we were selling crab food on our old mushroom island."
msgstr ""

#. code: mesq l("At the moment, our crew is busy collecting @@s, @@s and @@s.", getitemlink(Croconut), getitemlink(Plushroom), getitemlink(Aquada));
#: npc/000-1/gugli.txt:66
#, no-c-format
msgid "At the moment, our crew is busy collecting @@s, @@s and @@s."
msgstr ""

#. code: rif(.@get_look !=  4, l("Auburn brown")), 4,
#: npc/functions/barber.txt:76
#, no-c-format
msgid "Auburn brown"
msgstr ""

#. code: 1484: Auction is disabled
#: conf/messages.conf:1516
msgid "Auction is disabled"
msgstr ""

#. code: l("Authorities began to control in order to have a peaceful society. This did not work well for long."),
#: npc/001-2-6/books.txt:152
#, no-c-format
msgid "Authorities began to control in order to have a peaceful society. This did not work well for long."
msgstr ""

#. code: 1188: Autoloot is now off.
#: conf/messages.conf:1057
msgid "Autoloot is now off."
msgstr ""

#. code: 1492: Autolooting item type: '%s'
#: conf/messages.conf:1531
msgid "Autolooting item type: '%s'"
msgstr ""

#. code: 1192: Autolooting item: '%s'/'%s' {%d}
#: conf/messages.conf:1063
msgid "Autolooting item: '%s'/'%s' {%d}"
msgstr ""

#. code: 1187: Autolooting items with drop rates of %0.02f%% and below.
#: conf/messages.conf:1056
msgid "Autolooting items with drop rates of %0.02f%% and below."
msgstr ""

#. code: 396: Autorejected alliance request from %s.
#: conf/messages.conf:388
msgid "Autorejected alliance request from %s."
msgstr ""

#. code: 398: Autorejected friend request from %s.
#: conf/messages.conf:390
msgid "Autorejected friend request from %s."
msgstr ""

#. code: 395: Autorejected guild invite from %s.
#: conf/messages.conf:387
msgid "Autorejected guild invite from %s."
msgstr ""

#. code: 397: Autorejected opposition request from %s.
#: conf/messages.conf:389
msgid "Autorejected opposition request from %s."
msgstr ""

#. code: 394: Autorejected party invite from %s.
#: conf/messages.conf:386
msgid "Autorejected party invite from %s."
msgstr ""

#. code: 393: Autorejected trade request from %s.
#: conf/messages.conf:385
msgid "Autorejected trade request from %s."
msgstr ""

#. code: 390: Autorejecting is activated.
#: conf/messages.conf:382
msgid "Autorejecting is activated."
msgstr ""

#. code: 391: Autorejecting is deactivated.
#: conf/messages.conf:383
msgid "Autorejecting is deactivated."
msgstr ""

#. code: 1044: Autotrade Disabled
#: conf/messages.conf:837
msgid "Autotrade Disabled"
msgstr ""

#. code: 1043: Autotrade Enabled
#: conf/messages.conf:836
msgid "Autotrade Enabled"
msgstr ""

#. code: 1179: Autotrade is not allowed in this map.
#: conf/messages.conf:1040
msgid "Autotrade is not allowed in this map."
msgstr ""

#. code: 1315: Available Flags:
#: conf/messages.conf:1277
msgid "Available Flags:"
msgstr ""

#. code: 990: Available aliases:
#: conf/messages.conf:716
msgid "Available aliases:"
msgstr ""

#. code: 273: Available commands:
#: conf/messages.conf:270
msgid "Available commands:"
msgstr ""

#. code: mesq l("Aw, what will I do now?");
#: npc/001-1/katja.txt:119
#, no-c-format
msgid "Aw, what will I do now?"
msgstr ""

#. code: l("Awesome!");
#. code: mesq l("Awesome!");
#: npc/000-1/tibbo.txt:111
#: npc/001-1/enora.txt:246
#, no-c-format
msgid "Awesome!"
msgstr ""

#. code: l("Awesome! I will wait for you here.");
#: npc/001-1/fexil.txt:28
#, no-c-format
msgid "Awesome! I will wait for you here."
msgstr ""

#. code: speech 5, l("Awesome, come back if you ever want to create a larger group!");
#: npc/001-2-9/janus.txt:36
#, no-c-format
msgid "Awesome, come back if you ever want to create a larger group!"
msgstr ""

#. code: l("Awesome. How many of those do you want to give me?");
#: npc/001-1/fexil.txt:98
#, no-c-format
msgid "Awesome. How many of those do you want to give me?"
msgstr ""

#. code: mesq l("Ayouyouch! My head...");
#: npc/000-1/tarlan.txt:43
#, no-c-format
msgid "Ayouyouch! My head..."
msgstr ""

#. code: mesq l("BUT I CAN'T, I NEED TO KEEP AN EYE ON THE SEA, TO WARN THE CREW IF THERE HAPPENS TO BE SOME PIRATES AROUND!");
#: npc/000-1/darlin.txt:105
#, no-c-format
msgid "BUT I CAN'T, I NEED TO KEEP AN EYE ON THE SEA, TO WARN THE CREW IF THERE HAPPENS TO BE SOME PIRATES AROUND!"
msgstr ""

#. code: 599: Baby Acolyte
#: conf/messages.conf:536
msgid "Baby Acolyte"
msgstr ""

#. code: 612: Baby Alchemist
#: conf/messages.conf:549
msgid "Baby Alchemist"
msgstr ""

#. code: 641: Baby Arch Bishop
#: conf/messages.conf:580
msgid "Baby Arch Bishop"
msgstr ""

#. code: 598: Baby Archer
#: conf/messages.conf:535
msgid "Baby Archer"
msgstr ""

#. code: 607: Baby Assassin
#: conf/messages.conf:544
msgid "Baby Assassin"
msgstr ""

#. code: 613: Baby Bard
#: conf/messages.conf:550
msgid "Baby Bard"
msgstr ""

#. code: 605: Baby Blacksmith
#: conf/messages.conf:542
msgid "Baby Blacksmith"
msgstr ""

#. code: 608: Baby Crusader
#: conf/messages.conf:545
msgid "Baby Crusader"
msgstr ""

#. code: 614: Baby Dancer
#: conf/messages.conf:551
msgid "Baby Dancer"
msgstr ""

#. code: 649: Baby Genetic
#: conf/messages.conf:588
msgid "Baby Genetic"
msgstr ""

#. code: 643: Baby Guillotine Cross
#: conf/messages.conf:582
msgid "Baby Guillotine Cross"
msgstr ""

#. code: 606: Baby Hunter
#: conf/messages.conf:543
msgid "Baby Hunter"
msgstr ""

#. code: 602: Baby Knight
#: conf/messages.conf:539
msgid "Baby Knight"
msgstr ""

#. code: 597: Baby Magician
#: conf/messages.conf:534
msgid "Baby Magician"
msgstr ""

#. code: 642: Baby Mechanic
#: conf/messages.conf:581
msgid "Baby Mechanic"
msgstr ""

#. code: 600: Baby Merchant
#: conf/messages.conf:537
msgid "Baby Merchant"
msgstr ""

#. code: 646: Baby Minstrel
#: conf/messages.conf:585
msgid "Baby Minstrel"
msgstr ""

#. code: 609: Baby Monk
#: conf/messages.conf:546
msgid "Baby Monk"
msgstr ""

#. code: 595: Baby Novice
#: conf/messages.conf:532
msgid "Baby Novice"
msgstr ""

#. code: 603: Baby Priest
#: conf/messages.conf:540
msgid "Baby Priest"
msgstr ""

#. code: 640: Baby Ranger
#: conf/messages.conf:579
msgid "Baby Ranger"
msgstr ""

#. code: 611: Baby Rogue
#: conf/messages.conf:548
msgid "Baby Rogue"
msgstr ""

#. code: 644: Baby Royal Guard
#: conf/messages.conf:583
msgid "Baby Royal Guard"
msgstr ""

#. code: 638: Baby Rune Knight
#: conf/messages.conf:577
msgid "Baby Rune Knight"
msgstr ""

#. code: 610: Baby Sage
#: conf/messages.conf:547
msgid "Baby Sage"
msgstr ""

#. code: 650: Baby Shadow Chaser
#: conf/messages.conf:589
msgid "Baby Shadow Chaser"
msgstr ""

#. code: 645: Baby Sorcerer
#: conf/messages.conf:584
msgid "Baby Sorcerer"
msgstr ""

#. code: 648: Baby Sura
#: conf/messages.conf:587
msgid "Baby Sura"
msgstr ""

#. code: 596: Baby Swordsman
#: conf/messages.conf:533
msgid "Baby Swordsman"
msgstr ""

#. code: 601: Baby Thief
#: conf/messages.conf:538
msgid "Baby Thief"
msgstr ""

#. code: 647: Baby Wanderer
#: conf/messages.conf:586
msgid "Baby Wanderer"
msgstr ""

#. code: 639: Baby Warlock
#: conf/messages.conf:578
msgid "Baby Warlock"
msgstr ""

#. code: 604: Baby Wizard
#: conf/messages.conf:541
msgid "Baby Wizard"
msgstr ""

#. code: 000-1,84,98,0	trader	Bag#000-1	NPC_SHOP_BAG,{
#: npc/000-1/shop.txt:7
#, no-c-format
msgid "Bag#000-1"
msgstr ""

#. code: 001-1,46,135,0	trader	Bag#001-1	NPC_SHOP_BAG,{
#: npc/001-1/shop.txt:7
#, no-c-format
msgid "Bag#001-1"
msgstr ""

#. code: rif(.@get_look !=  1,  l("Bald")), 1,
#: npc/functions/barber.txt:14
#, no-c-format
msgid "Bald"
msgstr ""

#. code: 1464: Ban failed, it is not possible to ban this user.
#: conf/messages.conf:1481
msgid "Ban failed, it is not possible to ban this user."
msgstr ""

#. code: 1483: Banking is disabled
#: conf/messages.conf:1513
msgid "Banking is disabled"
msgstr ""

#. code: 568: Bard
#: conf/messages.conf:501
msgid "Bard"
msgstr ""

#. code: l("Bare Hands"), -;
#: npc/items/croconut.txt:38
#, no-c-format
msgid "Bare Hands"
msgstr ""

#. code: 1148: Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)
#: conf/messages.conf:977
msgid "Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)"
msgstr ""

#. code: 47: Base level can't go any higher.
#: conf/messages.conf:73
msgid "Base level can't go any higher."
msgstr ""

#. code: 158: Base level can't go any lower.
#: conf/messages.conf:166
msgid "Base level can't go any lower."
msgstr ""

#. code: 22: Base level lowered.
#: conf/messages.conf:49
msgid "Base level lowered."
msgstr ""

#. code: 21: Base level raised.
#: conf/messages.conf:48
msgid "Base level raised."
msgstr ""

#. code: 255: Battle configuration has been reloaded.
#: conf/messages.conf:252
msgid "Battle configuration has been reloaded."
msgstr ""

#. code: 1045: Battlegrounds ON
#: conf/messages.conf:838
msgid "Battlegrounds ON"
msgstr ""

#. code: l("Be a friend, and bring me @@ @@s", .BaitCount, getitemlink(.BaitID));
#: npc/001-1/eugene.txt:31
#, no-c-format
msgid "Be a friend, and bring me @@ @@s"
msgstr ""

#. code: l("Be patient a little while longer, in the next few days we will arrive at the port of Artis..."),
#: npc/000-2-3/elmo.txt:10
#, no-c-format
msgid "Be patient a little while longer, in the next few days we will arrive at the port of Artis..."
msgstr ""

#. code: l("Because I am an orc I can't read such things? That's rubbish."),
#: npc/001-1/qpid.txt:199
#, no-c-format
msgid "Because I am an orc I can't read such things? That's rubbish."
msgstr ""

#. code: mesq l("Because of the dense foliage, you need to go up close to the trees so you don't miss him.");
#: npc/001-1/katja.txt:101
#, no-c-format
msgid "Because of the dense foliage, you need to go up close to the trees so you don't miss him."
msgstr ""

#. code: 1033: Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
#: conf/messages.conf:818
msgid "Because you are not authorized to warp from some maps, %d player(s) have not been recalled."
msgstr ""

#. code: l("Before I joined Nard, I used to be a thief."),
#: npc/001-1/qonan.txt:35
#, no-c-format
msgid "Before I joined Nard, I used to be a thief."
msgstr ""

#. code: mesq l("Before you go, let me tell you how to get @@s, because you don't look very smart.", getitemlink(HalfCroconut));
#: npc/000-2-1/chefgado.txt:95
#, no-c-format
msgid "Before you go, let me tell you how to get @@s, because you don't look very smart."
msgstr ""

#. code: mesq l("Before...");
#: npc/000-1/silvio.txt:35
#, no-c-format
msgid "Before..."
msgstr ""

#. code: l("Behind me? It's the Blacksmith house, the most renowned throughout Andorra."),
#: npc/001-1/chelios.txt:70
#, no-c-format
msgid "Behind me? It's the Blacksmith house, the most renowned throughout Andorra."
msgstr ""

#. code: l("Besides, I need to be here to watch out for thieves while La Johanne is docked."),
#: npc/001-1/enora.txt:253
#, no-c-format
msgid "Besides, I need to be here to watch out for thieves while La Johanne is docked."
msgstr ""

#. code: l("Better take it back to Q'Onan.");
#: npc/001-1/qonan.txt:108
#, no-c-format
msgid "Better take it back to Q'Onan."
msgstr ""

#. code: 001-1,45,48,0	script	Beuss	NPC_BEUSS,{
#: npc/001-1/beuss.txt:6
#, no-c-format
msgid "Beuss"
msgstr ""

#. code: mesq l("Beware of falling stones from the cliff!");
#: npc/001-1/panels.txt:27
#, no-c-format
msgid "Beware of falling stones from the cliff!"
msgstr ""

#. code: 000-2-0,20,23,0	script	Billy Bons	NPC_BILLY_BONS,{
#: npc/000-2-0/billybons.txt:6
#, no-c-format
msgid "Billy Bons"
msgstr ""

#. code: l("Black iron... That is a very specific request that you have for me!"),
#: npc/001-2-19/lloyd.txt:23
#, no-c-format
msgid "Black iron... That is a very specific request that you have for me!"
msgstr ""

#. code: 560: Blacksmith
#. code: npctalkonce l("Blacksmith");
#: conf/messages.conf:493
#: npc/001-1/sign.txt:107
#, no-c-format
msgid "Blacksmith"
msgstr ""

#. code: Name: "Blub"
#: mob_db.conf:377
#, no-c-format
msgid "Blub"
msgstr ""

#. code: 374: Blue -- Player %s invites you to PVP duel (Use @accept/@reject) --
#: conf/messages.conf:373
msgid "Blue -- Player %s invites you to PVP duel (Use @accept/@reject) --"
msgstr ""

#. code: mesn "Bobo";
#: npc/001-1/trees.txt:78
#: npc/001-1/trees.txt:61
#: npc/001-1/trees.txt:90
#: npc/001-1/trees.txt:66
#, no-c-format
msgid "Bobo"
msgstr ""

#. code: 1300: Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
#: conf/messages.conf:1250
msgid "Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx"
msgstr ""

#. code: rif(.@get_look !=  2,  l("Bowl cut")), 2,
#: npc/functions/barber.txt:15
#, no-c-format
msgid "Bowl cut"
msgstr ""

#. code: 000-2-3,25,24,0	script	Box	NPC_HAT_BOX,{
#: npc/000-2-3/box.txt:20
#, no-c-format
msgid "Box"
msgstr ""

#. code: l("Break the door."), L_Break,
#: npc/001-2-23/doors.txt:48
#: npc/000-2-2/doors.txt:48
#, no-c-format
msgid "Break the door."
msgstr ""

#. code: l("Bring it to me, and you will get your reward.");
#: npc/001-1/qonan.txt:76
#, no-c-format
msgid "Bring it to me, and you will get your reward."
msgstr ""

#. code: l("Bring me some of these plushrooms and I will show you how it works!"),
#: npc/001-1/rumly.txt:61
#, no-c-format
msgid "Bring me some of these plushrooms and I will show you how it works!"
msgstr ""

#. code: mesq l("Bring this box to Gugli. He will be extremely happy!");
#: npc/000-1/tibbo.txt:44
#, no-c-format
msgid "Bring this box to Gugli. He will be extremely happy!"
msgstr ""

#. code: rif(.@get_look !=  16, l("Bun")), 16,
#: npc/functions/barber.txt:29
#, no-c-format
msgid "Bun"
msgstr ""

#. code: rif(.@get_look !=  18, l("Bunches")), 18,
#: npc/functions/barber.txt:31
#, no-c-format
msgid "Bunches"
msgstr ""

#. code: l("Bury."),
#: npc/items/shovel.txt:147
#, no-c-format
msgid "Bury."
msgstr ""

#. code: mesq l("But I can't leave to catch it, so I'm asking you.");
#: npc/001-1/salem.txt:165
#, no-c-format
msgid "But I can't leave to catch it, so I'm asking you."
msgstr ""

#. code: mesq l("But I can't tell you anything about it, I'm sorry.") ;
#: npc/000-1/silvio.txt:81
#, no-c-format
msgid "But I can't tell you anything about it, I'm sorry."
msgstr ""

#. code: l("But I need to go, see you!"), L_Bye;
#: npc/000-1/darlin.txt:45
#, no-c-format
msgid "But I need to go, see you!"
msgstr ""

#. code: mesq l("But I still have some spikes left in my foot.");
#: npc/001-2-2/moon.txt:62
#, no-c-format
msgid "But I still have some spikes left in my foot."
msgstr ""

#. code: mesq l("But I swear that one day... Oh... My tasty revenge! Hhm, actually I wonder if... Maybe...");
#: npc/000-2-1/chefgado.txt:69
#, no-c-format
msgid "But I swear that one day... Oh... My tasty revenge! Hhm, actually I wonder if... Maybe..."
msgstr ""

#. code: l("But I'm almost out of @@...", getitemlink(.BaitID));
#: npc/001-1/eugene.txt:43
#, no-c-format
msgid "But I'm almost out of @@..."
msgstr ""

#. code: mesq l("But anyway, take the road which goes to the north to find everybody.");
#: npc/000-1/silvio.txt:159
#, no-c-format
msgid "But anyway, take the road which goes to the north to find everybody."
msgstr ""

#. code: mesq l("But discovering new territories is probably the best thing that can happen to sailors, don't you think?");
#: npc/000-2-3/nard.txt:147
#, no-c-format
msgid "But discovering new territories is probably the best thing that can happen to sailors, don't you think?"
msgstr ""

#. code: mesq l("But for now, you can relax on the ship, or visit the island we're docked at! Its a small island, but a good place to get some exercise and stretch your legs.");
#: npc/000-2-0/julia.txt:165
#, no-c-format
msgid "But for now, you can relax on the ship, or visit the island we're docked at! Its a small island, but a good place to get some exercise and stretch your legs."
msgstr ""

#. code: l("But he never returned."),
#: npc/001-2-11/mona.txt:38
#, no-c-format
msgid "But he never returned."
msgstr ""

#. code: mesq l("But hey, back to me. Remember my mentioning that I'm hun...grrr...eee!");
#: npc/001-2-22/alige.txt:150
#, no-c-format
msgid "But hey, back to me. Remember my mentioning that I'm hun...grrr...eee!"
msgstr ""

#. code: l("But if you fail, you will have to get them from the alchemist."),
#: npc/001-1/qpid.txt:129
#, no-c-format
msgid "But if you fail, you will have to get them from the alchemist."
msgstr ""

#. code: mesq l("But if you tell my sister, that you didn't find me, I can stay here all day, eating apples and enjoying the view.");
#: npc/001-1/trees.txt:69
#, no-c-format
msgid "But if you tell my sister, that you didn't find me, I can stay here all day, eating apples and enjoying the view."
msgstr ""

#. code: l("But in the future I might be able to help you create some of your own.");
#: npc/001-1/calypsan.txt:90
#, no-c-format
msgid "But in the future I might be able to help you create some of your own."
msgstr ""

#. code: mesq l("But let's talk about this island. We're docking here to find some fine quality goods.");
#: npc/000-1/gugli.txt:62
#, no-c-format
msgid "But let's talk about this island. We're docking here to find some fine quality goods."
msgstr ""

#. code: mesq lg("But most important, she is the one who took care of you when you were unconscious.");
#: npc/000-2-3/nard.txt:133
#, no-c-format
msgid "But most important, she is the one who took care of you when you were unconscious.#0"
msgstr ""

#. code: mesq lg("But most important, she is the one who took care of you when you were unconscious.");
#: npc/000-2-3/nard.txt:133
#, no-c-format
msgid "But most important, she is the one who took care of you when you were unconscious.#1"
msgstr ""

#. code: l("But my luck left me, because as soon as I left his house, the guards started chasing me."),
#: npc/001-1/qonan.txt:39
#, no-c-format
msgid "But my luck left me, because as soon as I left his house, the guards started chasing me."
msgstr ""

#. code: l("But rare are those that receive grants from the Legion itself. For anybody else only a hard work can pay your bills!");
#: npc/001-1/qpid.txt:146
#, no-c-format
msgid "But rare are those that receive grants from the Legion itself. For anybody else only a hard work can pay your bills!"
msgstr ""

#. code: mesq l("But remember that not every place in this world is peaceful and safe nowadays. Even the white shores you are walking on can hide some dangerous beings.");
#: npc/000-1/sapartan.txt:32
#, no-c-format
msgid "But remember that not every place in this world is peaceful and safe nowadays. Even the white shores you are walking on can hide some dangerous beings."
msgstr ""

#. code: mes col(l("But still, you open your eyes and see a large ship before you!"), 9);
#: npc/000-0/sailors.txt:25
#, no-c-format
msgid "But still, you open your eyes and see a large ship before you!"
msgstr ""

#. code: l("But thank you anyway! I can refund him now!"),
#: npc/001-1/chelios.txt:60
#, no-c-format
msgid "But thank you anyway! I can refund him now!"
msgstr ""

#. code: lg("But the plushroom you brought was really awesome you know."),
#: npc/001-1/rumly.txt:165
#, no-c-format
msgid "But the plushroom you brought was really awesome you know.#0"
msgstr ""

#. code: lg("But the plushroom you brought was really awesome you know."),
#: npc/001-1/rumly.txt:165
#, no-c-format
msgid "But the plushroom you brought was really awesome you know.#1"
msgstr ""

#. code: l("But we are quite lucky here, outside of some tipsy travelers there are no big problems around here, it's not like the capital, Esperia."),
#: npc/001-1/enora.txt:195
#, no-c-format
msgid "But we are quite lucky here, outside of some tipsy travelers there are no big problems around here, it's not like the capital, Esperia."
msgstr ""

#. code: l("But who am I?"), -,
#: npc/000-2-0/billybons.txt:50
#, no-c-format
msgid "But who am I?"
msgstr ""

#. code: lg("But you are welcome to reset your stats again if you bring me some more plushrooms!");
#: npc/001-1/rumly.txt:173
#, no-c-format
msgid "But you are welcome to reset your stats again if you bring me some more plushrooms!#0"
msgstr ""

#. code: lg("But you are welcome to reset your stats again if you bring me some more plushrooms!");
#: npc/001-1/rumly.txt:173
#, no-c-format
msgid "But you are welcome to reset your stats again if you bring me some more plushrooms!#1"
msgstr ""

#. code: l("But you decide to patiently wait.");
#: npc/functions/fishing.txt:138
#, no-c-format
msgid "But you decide to patiently wait."
msgstr ""

#. code: mesq l("But you won't *hic* me this time...");
#: npc/000-2-0/billybons.txt:36
#, no-c-format
msgid "But you won't *hic* me this time..."
msgstr ""

#. code: mesq l("But...");
#: npc/001-1/cookiemaster.txt:166
#, no-c-format
msgid "But..."
msgstr ""

#. code: mesq lg("But... If she has amnesia like Julia said... We don't need to worry about her. At least not yet.", "But... If he has amnesia like Julia said... We don't need to worry about him. At least not yet.");
#: npc/000-2-3/sailors.txt:38
#, no-c-format
msgid "But... If he has amnesia like Julia said... We don't need to worry about him. At least not yet.#1"
msgstr ""

#. code: mesq lg("But... If she has amnesia like Julia said... We don't need to worry about her. At least not yet.", "But... If he has amnesia like Julia said... We don't need to worry about him. At least not yet.");
#: npc/000-2-3/sailors.txt:38
#, no-c-format
msgid "But... If she has amnesia like Julia said... We don't need to worry about her. At least not yet.#0"
msgstr ""

#. code: l("By the way, did you ever talk with Don?"),
#: npc/001-1/enora.txt:167
#, no-c-format
msgid "By the way, did you ever talk with Don?"
msgstr ""

#. code: npctalk3 l("Bye bye!");
#: npc/001-2-29/edouard.txt:63
#, no-c-format
msgid "Bye bye!"
msgstr ""

#. code: l("Bye for now."),
#: npc/functions/goodbye.txt:16
#, no-c-format
msgid "Bye for now."
msgstr ""

#. code: l("Bye then!"),
#: npc/functions/goodbye.txt:14
#, no-c-format
msgid "Bye then!"
msgstr ""

#. code: l("Bye!"), L_Quit;
#. code: l("Bye!"),
#: npc/000-1/gugli.txt:99
#: npc/functions/goodbye.txt:12
#, no-c-format
msgid "Bye!"
msgstr ""

#. code: l("Bye."), 5;
#. code: l("Bye.")))
#: npc/001-2-19/lloyd.txt:253
#: npc/001-2-27/lydon.txt:13
#, no-c-format
msgid "Bye."
msgstr ""

#. code: mesq l("C'mon, don't be like that and loosen up! Don't you want to know who's behind all of this?!");
#: npc/001-1/cookiemaster.txt:193
#, no-c-format
msgid "C'mon, don't be like that and loosen up! Don't you want to know who's behind all of this?!"
msgstr ""

#. code: mesq l("CAN YOU HEAR ME?!");
#: npc/000-1/darlin.txt:19
#, no-c-format
msgid "CAN YOU HEAR ME?!"
msgstr ""

#. code: 001-1,47,126,0	script	Calypsan#001-1	NPC_CALYPSAN,{
#: npc/001-1/calypsan.txt:15
#, no-c-format
msgid "Calypsan#001-1"
msgstr ""

#. code: speech 4, l("Can I be of any help?");
#: npc/001-1/chelios.txt:77
#, no-c-format
msgid "Can I be of any help?"
msgstr ""

#. code: switch (select (l("Can I craft them myself?"),
#: npc/001-2-27/don.txt:47
#, no-c-format
msgid "Can I craft them myself?"
msgstr ""

#. code: l("Can I read the rules again?"), L_Rules,
#: npc/001-2-21/julia.txt:28
#, no-c-format
msgid "Can I read the rules again?"
msgstr ""

#. code: l("Can I read these rules again?"), L_Rules,
#: npc/000-2-0/julia.txt:56
#, no-c-format
msgid "Can I read these rules again?"
msgstr ""

#. code: l("Can you do something with my color?"), 2,
#: npc/001-2-29/edouard.txt:39
#, no-c-format
msgid "Can you do something with my color?"
msgstr ""

#. code: npctalk3 l("Can you please go away?");
#: npc/functions/legiontalk.txt:34
#, no-c-format
msgid "Can you please go away?"
msgstr ""

#. code: mesq l("Can you please go there and find him? He is probably hiding in one of those trees, like always.");
#: npc/001-1/katja.txt:99
#, no-c-format
msgid "Can you please go there and find him? He is probably hiding in one of those trees, like always."
msgstr ""

#. code: rif(.@visited >  0, l("Can you reset my stats please?")), 2,
#: npc/001-1/rumly.txt:31
#, no-c-format
msgid "Can you reset my stats please?"
msgstr ""

#. code: 865: Can't create chat rooms in this area.
#: conf/messages.conf:624
msgid "Can't create chat rooms in this area."
msgstr ""

#. code: 1251: Can't show boss mobs!
#: conf/messages.conf:1167
msgid "Can't show boss mobs!"
msgstr ""

#. code: npctalk3 l("Can't talk right now, i'm on patrol duty.");
#: npc/functions/legiontalk.txt:37
#, no-c-format
msgid "Can't talk right now, i'm on patrol duty."
msgstr ""

#. code: mesq l("Can't you see I'm working?!");
#: npc/000-1/muller.txt:21
#, no-c-format
msgid "Can't you see I'm working?!"
msgstr ""

#. code: 126: Cannot clone a player of higher GM level than yourself.
#: conf/messages.conf:142
msgid "Cannot clone a player of higher GM level than yourself."
msgstr ""

#. code: 498: Cannot create bound pet eggs or pet armors.
#: conf/messages.conf:440
msgid "Cannot create bound pet eggs or pet armors."
msgstr ""

#. code: 212: Cannot mount while in disguise.
#: conf/messages.conf:211
msgid "Cannot mount while in disguise."
msgstr ""

#. code: 875: Cannot send mails too fast!!
#: conf/messages.conf:634
msgid "Cannot send mails too fast!!"
msgstr ""

#. code: 1486: Cannot transform into monster while in disguise.
#: conf/messages.conf:1521
msgid "Cannot transform into monster while in disguise."
msgstr ""

#. code: mesn "Captain Nard";
#: npc/000-2-3/sailors.txt:20
#: npc/000-2-3/sailors.txt:34
#, no-c-format
msgid "Captain Nard"
msgstr ""

#. code: mes col(l("Captain Nard is in the room to your right."), 9);
#: npc/000-2-0/doors.txt:42
#, no-c-format
msgid "Captain Nard is in the room to your right."
msgstr ""

#. code: 001-1,86,66,0	script	Carmie#001-1	NPC_RAIJIN_FEMALE_LEGION_ARTIS,{
#: npc/001-1/carmie.txt:9
#, no-c-format
msgid "Carmie#001-1"
msgstr ""

#. code: 1392: Cart Added.
#: conf/messages.conf:1392
msgid "Cart Added."
msgstr ""

#. code: 1489: Cash Shop is disabled in this map
#: conf/messages.conf:1526
msgid "Cash Shop is disabled in this map"
msgstr ""

#. code: .@tissue_type = select (l("Cotton"), l("Cashmere"));
#: npc/001-1/calypsan.txt:36
#, no-c-format
msgid "Cashmere"
msgstr ""

#. code: 001-1,48,125,0	trader	Cashmere#Dye001-1	NPC_NO_SPRITE,{
#: npc/001-1/shop.txt:85
#, no-c-format
msgid "Cashmere#Dye001-1"
msgstr ""

#. code: l("Cat got your tongue?"),
#: npc/001-1/enora.txt:67
#, no-c-format
msgid "Cat got your tongue?"
msgstr ""

#. code: rif(.@get_look !=  7,  l("Center parting")), 7,
#: npc/functions/barber.txt:20
#, no-c-format
msgid "Center parting"
msgstr ""

#. code: 589: Champion
#: conf/messages.conf:523
msgid "Champion"
msgstr ""

#. code: lg("Changed your mind, uh?"),
#: npc/001-1/rumly.txt:120
#, no-c-format
msgid "Changed your mind, uh?#0"
msgstr ""

#. code: lg("Changed your mind, uh?"),
#: npc/001-1/rumly.txt:120
#, no-c-format
msgid "Changed your mind, uh?#1"
msgstr ""

#. code: 1439: Channel '%s' has no banned players
#: conf/messages.conf:1456
msgid "Channel '%s' has no banned players"
msgstr ""

#. code: 1407: Channel '%s' is not available
#: conf/messages.conf:1425
msgid "Channel '%s' is not available"
msgstr ""

#. code: 1406: Channel length must be between 3 and %d
#: conf/messages.conf:1424
msgid "Channel length must be between 3 and %d"
msgstr ""

#. code: 1405: Channel name must start with a '#'
#: conf/messages.conf:1423
msgid "Channel name must start with a '#'"
msgstr ""

#. code: 1408: Channel password may not contain spaces
#: conf/messages.conf:1426
msgid "Channel password may not contain spaces"
msgstr ""

#. code: 434: Char-server has been asked to %s the character '%.*s'.
#: conf/messages.conf:427
msgid "Char-server has been asked to %s the character '%.*s'."
msgstr ""

#. code: 1487: Character cannot be disguised while in monster form.
#: conf/messages.conf:1522
msgid "Character cannot be disguised while in monster form."
msgstr ""

#. code: 1144: Character cannot be disguised while mounted.
#: conf/messages.conf:965
msgid "Character cannot be disguised while mounted."
msgstr ""

#. code: 116: Character does not have the specified item.
#: conf/messages.conf:131
msgid "Character does not have the specified item."
msgstr ""

#. code: 14: Character killed.
#: conf/messages.conf:41
msgid "Character killed."
msgstr ""

#. code: 3: Character not found.
#: conf/messages.conf:30
msgid "Character not found."
msgstr ""

#. code: 1388: Charcommand failed (usage: %c<command> <char name> <parameters>).
#: conf/messages.conf:1386
msgid "Charcommand failed (usage: %c<command> <char name> <parameters>)."
msgstr ""

#. code: 1114: Chat: %s | Player: %s | Location: %d %d
#: conf/messages.conf:907
msgid "Chat: %s | Player: %s | Location: %d %d"
msgstr ""

#. code: l("Check my balance."),
#: npc/001-2-19/lloyd.txt:166
#, no-c-format
msgid "Check my balance."
msgstr ""

#. code: l("Check out this one."), 1,
#: npc/001-2-2/moon.txt:144
#, no-c-format
msgid "Check out this one."
msgstr ""

#. code: l("Cheers!"),
#: npc/functions/goodbye.txt:20
#, no-c-format
msgid "Cheers!"
msgstr ""

#. code: 000-2-1,27,28,0	script	Chef Gado	NPC_CHEF_GADO,{
#: npc/000-2-1/chefgado.txt:18
#, no-c-format
msgid "Chef Gado"
msgstr ""

#. code: 001-2-22,27,28,0	script	Chef Gado#Artis	NPC_CHEF_GADO,{
#: npc/001-2-22/chefgado.txt:8
#, no-c-format
msgid "Chef Gado#Artis"
msgstr ""

#. code: l("Chef? He is Don's apprentice, he works on his hammering skill day and night."),
#: npc/001-2-27/lydon.txt:21
#, no-c-format
msgid "Chef? He is Don's apprentice, he works on his hammering skill day and night."
msgstr ""

#. code: 001-1,95,109,0	script	Chelios	NPC_CHELIOS,{
#: npc/001-1/chelios.txt:15
#, no-c-format
msgid "Chelios"
msgstr ""

#. code: l("Chelios asked me to get it.")))
#: npc/001-2-19/lloyd.txt:30
#, no-c-format
msgid "Chelios asked me to get it."
msgstr ""

#. code: switch (select (l("Chelios managed to do excellent work."),
#: npc/001-1/enora.txt:172
#, no-c-format
msgid "Chelios managed to do excellent work."
msgstr ""

#. code: l("Chelios was stubborn in his youth, he never stopped annoying me with his questions while I was working at the forge."),
#: npc/001-2-27/don.txt:36
#, no-c-format
msgid "Chelios was stubborn in his youth, he never stopped annoying me with his questions while I was working at the forge."
msgstr ""

#. code: l("Chelios, his apprentice, practices outside, mostly.");
#: npc/001-1/enora.txt:28
#, no-c-format
msgid "Chelios, his apprentice, practices outside, mostly."
msgstr ""

#. code: l("Chelios... He is part of the blacksmith house, is he not?"),
#: npc/001-2-19/lloyd.txt:40
#, no-c-format
msgid "Chelios... He is part of the blacksmith house, is he not?"
msgstr ""

#. code: rif(.@get_look !=  9, l("Cherry blossom")), 9,
#: npc/functions/barber.txt:81
#, no-c-format
msgid "Cherry blossom"
msgstr ""

#. code: 1206: Cherry tree leaves have begun to fall.
#: conf/messages.conf:1084
msgid "Cherry tree leaves have begun to fall."
msgstr ""

#. code: 1205: Cherry tree leaves no longer fall.
#: conf/messages.conf:1083
msgid "Cherry tree leaves no longer fall."
msgstr ""

#. code: 000-2-1,51,37,0	script	Chest	NPC_CHEST_BIG,{
#: npc/000-2-1/chest.txt:12
#, no-c-format
msgid "Chest"
msgstr ""

#. code: npctalk3 l("Chest opened.");
#: npc/000-1/chest.txt:29
#, no-c-format
msgid "Chest opened."
msgstr ""

#. code: 001-2-22,51,37,0	script	Chest#Artis	NPC_CHEST_BIG,{
#: npc/001-2-22/chest.txt:7
#, no-c-format
msgid "Chest#Artis"
msgstr ""

#. code: l("Children play there and can be badly hurt if they get too close to a Fluffy's nest."),
#: npc/001-1/enora.txt:251
#, no-c-format
msgid "Children play there and can be badly hurt if they get too close to a Fluffy's nest."
msgstr ""

#. code: switch (select(l("Chill out I won't say anything."),
#: npc/001-1/rumly.txt:47
#, no-c-format
msgid "Chill out I won't say anything."
msgstr ""

#. code: rif(.@get_look !=  21, l("Choppy")), 21,
#: npc/functions/barber.txt:34
#, no-c-format
msgid "Choppy"
msgstr ""

#. code: 574: Christmas
#: conf/messages.conf:507
msgid "Christmas"
msgstr ""

#. code: 001-2-6,57,46,0	script	Christopher	NPC_CHRISTOPHER,{
#: npc/001-2-6/christopher.txt:6
#, no-c-format
msgid "Christopher"
msgstr ""

#. code: l("Christopher is surrounded by the sunlight from the window.");
#: npc/001-2-6/christopher.txt:10
#, no-c-format
msgid "Christopher is surrounded by the sunlight from the window."
msgstr ""

#. code: npctalkonce l("City Hall");
#: npc/001-1/sign.txt:97
#, no-c-format
msgid "City Hall"
msgstr ""

#. code: mes col(l("Click on the NPCs (Non-Player Characters) around you to continue the introduction."), 9);
#: npc/000-0/sailors.txt:82
#, no-c-format
msgid "Click on the NPCs (Non-Player Characters) around you to continue the introduction."
msgstr ""

#. code: 130: Clone spawned.
#: conf/messages.conf:146
msgid "Clone spawned."
msgstr ""

#. code: 1208: Clouds appeared.
#: conf/messages.conf:1088
msgid "Clouds appeared."
msgstr ""

#. code: 1207: Clouds have disappeared.
#: conf/messages.conf:1087
msgid "Clouds have disappeared."
msgstr ""

#. code: 1075: Clouds |
#: conf/messages.conf:868
msgid "Clouds | "
msgstr ""

#. code: 1076: Clouds2 |
#: conf/messages.conf:869
msgid "Clouds2 | "
msgstr ""

#. code: 593: Clown
#: conf/messages.conf:529
msgid "Clown"
msgstr ""

#. code: l("Colorant is not the yeying color. Some wear out from light, others look great but inflict itai-itai, and others become spotty or wash-away."),
#: npc/001-1/calypsan.txt:23
#, no-c-format
msgid "Colorant is not the yeying color. Some wear out from light, others look great but inflict itai-itai, and others become spotty or wash-away."
msgstr ""

#. code: rif(.@get_look !=  3,  l("Combed back")), 3,
#: npc/functions/barber.txt:16
#, no-c-format
msgid "Combed back"
msgstr ""

#. code: l("Come after some time.");
#: npc/functions/marriage.txt:212
#, no-c-format
msgid "Come after some time."
msgstr ""

#. code: l("Come back later if you changed your mind!");
#: npc/001-2-28/plush.txt:56
#, no-c-format
msgid "Come back later if you changed your mind!"
msgstr ""

#. code: l("Come back later!");
#: npc/001-1/artaxe.txt:9
#, no-c-format
msgid "Come back later!"
msgstr ""

#. code: l("Come back soon, and bring @@s!", getitemlink(Plushroom));
#: npc/001-1/rumly.txt:197
#, no-c-format
msgid "Come back soon, and bring @@s!"
msgstr ""

#. code: lg("Come back when you will really need me. And bring more plushrooms with you!");
#: npc/001-1/rumly.txt:166
#, no-c-format
msgid "Come back when you will really need me. And bring more plushrooms with you!#0"
msgstr ""

#. code: lg("Come back when you will really need me. And bring more plushrooms with you!");
#: npc/001-1/rumly.txt:166
#, no-c-format
msgid "Come back when you will really need me. And bring more plushrooms with you!#1"
msgstr ""

#. code: mesq lg("Come on, Sap! You are scaring her with your stories.", "Come on, Sap! You are scaring him with your stories.");
#: npc/000-1/sapartan.txt:41
#, no-c-format
msgid "Come on, Sap! You are scaring her with your stories.#0"
msgstr ""

#. code: mesq lg("Come on, Sap! You are scaring her with your stories.", "Come on, Sap! You are scaring him with your stories.");
#: npc/000-1/sapartan.txt:41
#, no-c-format
msgid "Come on, Sap! You are scaring him with your stories.#1"
msgstr ""

#. code: l("Come on, don't be a coward!"),
#: npc/001-1/qonan.txt:65
#, no-c-format
msgid "Come on, don't be a coward!"
msgstr ""

#. code: npctalk3 l("Come, come and see!");
#: npc/001-1/merlin.txt:26
#, no-c-format
msgid "Come, come and see!"
msgstr ""

#. code: 143: Commands are disabled in this map.
#: conf/messages.conf:151
msgid "Commands are disabled in this map."
msgstr ""

#. code: mesq l("Congrats, you are now part of the crew. Thanks again for your help.");
#: npc/000-2-3/box.txt:86
#, no-c-format
msgid "Congrats, you are now part of the crew. Thanks again for your help."
msgstr ""

#. code: mesq l("Congratulations!");
#: npc/000-2-3/nard.txt:205
#, no-c-format
msgid "Congratulations!"
msgstr ""

#. code: 001-1,39,38,0	script	Cookie Master	NPC_COOKIE_MASTER,{
#: npc/001-1/cookiemaster.txt:12
#, no-c-format
msgid "Cookie Master"
msgstr ""

#. code: mesq l("Cookies are a source of life.");
#: npc/001-1/cookiemaster.txt:42
#, no-c-format
msgid "Cookies are a source of life."
msgstr ""

#. code: mesq l("Cookies are awesome, so am I.");
#: npc/001-1/cookiemaster.txt:46
#, no-c-format
msgid "Cookies are awesome, so am I."
msgstr ""

#. code: mesq l("Cookies provide you strength, health and cuteness.");
#: npc/001-1/cookiemaster.txt:44
#, no-c-format
msgid "Cookies provide you strength, health and cuteness."
msgstr ""

#. code: rif(.@get_look !=  6, l("Copper blonde")), 6,
#: npc/functions/barber.txt:78
#, no-c-format
msgid "Copper blonde"
msgstr ""

#. code: 1473: Costume '%s' removed.
#: conf/messages.conf:1492
msgid "Costume '%s' removed."
msgstr ""

#. code: .@tissue_type = select (l("Cotton"), l("Cashmere"));
#: npc/001-1/calypsan.txt:36
#, no-c-format
msgid "Cotton"
msgstr ""

#. code: 001-1,46,125,0	trader	Cotton#Dye001-1	NPC_NO_SPRITE,{
#: npc/001-1/shop.txt:34
#, no-c-format
msgid "Cotton#Dye001-1"
msgstr ""

#. code: l("Cotton, cashmere, leather, ..."),
#: npc/001-1/calypsan.txt:21
#, no-c-format
msgid "Cotton, cashmere, leather, ..."
msgstr ""

#. code: mesq lg("Could I ask you what your native language is? A sailor told me you're russian, but another one told me you're french... I'm a bit lost. I will register you on the ship boarding list just after that.");
#: npc/000-2-0/julia.txt:75
#, no-c-format
msgid "Could I ask you what your native language is? A sailor told me you're russian, but another one told me you're french... I'm a bit lost. I will register you on the ship boarding list just after that.#0"
msgstr ""

#. code: mesq lg("Could I ask you what your native language is? A sailor told me you're russian, but another one told me you're french... I'm a bit lost. I will register you on the ship boarding list just after that.");
#: npc/000-2-0/julia.txt:75
#, no-c-format
msgid "Could I ask you what your native language is? A sailor told me you're russian, but another one told me you're french... I'm a bit lost. I will register you on the ship boarding list just after that.#1"
msgstr ""

#. code: l("Could I lodge here for a while?"),
#: npc/001-2-28/plush.txt:94
#, no-c-format
msgid "Could I lodge here for a while?"
msgstr ""

#. code: l("Could you bleach my clothes?"), 1,
#: npc/001-2-12/oscar.txt:116
#, no-c-format
msgid "Could you bleach my clothes?"
msgstr ""

#. code: l("Could you bring it to him?");
#: npc/001-2-19/lloyd.txt:131
#, no-c-format
msgid "Could you bring it to him?"
msgstr ""

#. code: l("Could you do a small favor for me?");
#: npc/001-1/qonan.txt:23
#, no-c-format
msgid "Could you do a small favor for me?"
msgstr ""

#. code: l("Could you explain to me where I am?"), L_WhereIam,
#: npc/000-2-0/julia.txt:54
#: npc/001-2-21/julia.txt:26
#, no-c-format
msgid "Could you explain to me where I am?"
msgstr ""

#. code: mesq l("Could you please bring me something which isn't a berry, and I'm not big on vegetables either. I need proteins!");
#: npc/000-2-1/alige.txt:100
#: npc/001-2-22/alige.txt:100
#, no-c-format
msgid "Could you please bring me something which isn't a berry, and I'm not big on vegetables either. I need proteins!"
msgstr ""

#. code: lg("Could you tell me where I am?"), L_Where,
#: npc/000-2-1/arpan.txt:148
#, no-c-format
msgid "Could you tell me where I am?#0"
msgstr ""

#. code: lg("Could you tell me where I am?"), L_Where,
#: npc/000-2-1/arpan.txt:148
#, no-c-format
msgid "Could you tell me where I am?#1"
msgstr ""

#. code: 000-1,89,36,0	script	Couwan	NPC_TRITAN_MAN_SAILOR,{
#: npc/000-1/couwan.txt:14
#, no-c-format
msgid "Couwan"
msgstr ""

#. code: rif(getq(ShipQuests_Couwan) == 1, l("Couwan gave me this box, it is for you.")), L_Couwan,
#: npc/000-1/gugli.txt:95
#: npc/000-1/gugli.txt:103
#, no-c-format
msgid "Couwan gave me this box, it is for you."
msgstr ""

#. code: mes col(l("Couwan hands you a box full of fish."), 9);
#: npc/000-1/couwan.txt:80
#, no-c-format
msgid "Couwan hands you a box full of fish."
msgstr ""

#. code: Name: "Crafty"
#: mob_db.conf:790
#, no-c-format
msgid "Crafty"
msgstr ""

#. code: l("Creating a party has some advantages, it's a pretty good choice!"),
#: npc/001-2-9/janus.txt:19
#, no-c-format
msgid "Creating a party has some advantages, it's a pretty good choice!"
msgstr ""

#. code: 592: Creator
#: conf/messages.conf:527
msgid "Creator"
msgstr ""

#. code: Name: "Croc"
#: mob_db.conf:284
#, no-c-format
msgid "Croc"
msgstr ""

#. code: 000-2-1,0,0,0	script	Croconut	NPC_HIDDEN,{
#: npc/items/croconut.txt:11
#, no-c-format
msgid "Croconut"
msgstr ""

#. code: Name: "CroconutMob"
#: mob_db.conf:623
#, no-c-format
msgid "CroconutMob"
msgstr ""

#. code: Name: "Crocotree"
#: mob_db.conf:474
#, no-c-format
msgid "Crocotree"
msgstr ""

#. code: 563: Crusader
#: conf/messages.conf:496
msgid "Crusader"
msgstr ""

#. code: Name: "Cuco"
#: mob_db.conf:869
#, no-c-format
msgid "Cuco"
msgstr ""

#. code: 176: Current amount of zeny changed.
#: conf/messages.conf:184
msgid "Current amount of zeny changed."
msgstr ""

#. code: mesq l("DO YOU FEEL BETTER?!");
#: npc/000-1/darlin.txt:34
#, no-c-format
msgid "DO YOU FEEL BETTER?!"
msgstr ""

#. code: l("Daddy did not come back home... He said that he would be back for lunch but it has already been a week!"),
#: npc/001-2-11/mona.txt:30
#, no-c-format
msgid "Daddy did not come back home... He said that he would be back for lunch but it has already been a week!"
msgstr ""

#. code: mesq l("Damn @@.", getitemlink(Croconut));
#: npc/000-1/tarlan.txt:45
#, no-c-format
msgid "Damn @@."
msgstr ""

#. code: mes col(l("Dan ends the conversation and resumes to write his letter."), 9);
#: npc/000-2-1/dan.txt:85
#, no-c-format
msgid "Dan ends the conversation and resumes to write his letter."
msgstr ""

#. code: mes col(l("Dan keeps silent since your last question."), 9);
#: npc/000-2-1/dan.txt:79
#, no-c-format
msgid "Dan keeps silent since your last question."
msgstr ""

#. code: 000-2-1,32,31,0	script	Dan#000-2-1	NPC_DEMON_MAN,{
#: npc/000-2-1/dan.txt:8
#, no-c-format
msgid "Dan#000-2-1"
msgstr ""

#. code: 569: Dancer
#: conf/messages.conf:502
msgid "Dancer"
msgstr ""

#. code: message strcharinfo(0), l("Dang, I scared it! More patience, @@, more patience.", strcharinfo(0));
#: npc/001-1/flyingpiou.txt:60
#, no-c-format
msgid "Dang, I scared it! More patience, @@, more patience."
msgstr ""

#. code: 624: Dark Collector
#: conf/messages.conf:561
msgid "Dark Collector"
msgstr ""

#. code: rif(.@get_look !=  2, l("Dark brown")), 2,
#: npc/functions/barber.txt:74
#, no-c-format
msgid "Dark brown"
msgstr ""

#. code: rif(.@get_look !=  3, l("Dark copper")), 3,
#: npc/functions/barber.txt:75
#, no-c-format
msgid "Dark copper"
msgstr ""

#. code: 000-1,89,95,0	script	Darlin	NPC_RAIJIN_MAN,{
#: npc/000-1/darlin.txt:12
#, no-c-format
msgid "Darlin"
msgstr ""

#. code: 60: Day Mode Activated.
#: conf/messages.conf:81
msgid "Day Mode Activated."
msgstr ""

#. code: 502: Day Mode is activated
#: conf/messages.conf:444
msgid "Day Mode is activated"
msgstr ""

#. code: 90: Day mode is already enabled.
#: conf/messages.conf:105
msgid "Day mode is already enabled."
msgstr ""

#. code: l("Deal, I offer you @@ E!", .@price);
#: npc/001-1/fexil.txt:121
#, no-c-format
msgid "Deal, I offer you @@ E!"
msgstr ""

#. code: l("Deal?");
#: npc/001-1/qpid.txt:130
#, no-c-format
msgid "Deal?"
msgstr ""

#. code: 1479: Dear angel, can you hear my voice?
#: conf/messages.conf:1507
msgid "Dear angel, can you hear my voice?"
msgstr ""

#. code: mes "" + l("Dear sister,");
#: npc/001-2-22/note.txt:19
#, no-c-format
msgid "Dear sister,"
msgstr ""

#. code: 623: Death Knight
#: conf/messages.conf:560
msgid "Death Knight"
msgstr ""

#. code: 860: Defeated by
#: conf/messages.conf:617
msgid "Defeated by"
msgstr ""

#. code: .@q = select (l("Deposit."),
#: npc/001-2-19/lloyd.txt:164
#, no-c-format
msgid "Deposit."
msgstr ""

#. code: 000-2-1,32,38,0	script	Devis	NPC_HAMMOC,{
#: npc/000-2-1/devis.txt:8
#, no-c-format
msgid "Devis"
msgstr ""

#. code: 001-1,193,109,0	script	Devis#001-1	NPC_DEVIS_ARTIS,{
#: npc/001-1/devis.txt:7
#, no-c-format
msgid "Devis#001-1"
msgstr ""

#. code: 1273: Dex: %d (%d~%d)
#: conf/messages.conf:1207
msgid "Dex: %d (%d~%d)"
msgstr ""

#. code: mesq l("Dexterity increases your bow damage and your accuracy.");
#: npc/000-1/panels.txt:43
#, no-c-format
msgid "Dexterity increases your bow damage and your accuracy."
msgstr ""

#. code: mesq l("Did you find my brother?");
#: npc/001-1/katja.txt:51
#, no-c-format
msgid "Did you find my brother?"
msgstr ""

#. code: l("Did you say reward? I want it!"), L_BonusTask,
#: npc/000-2-1/peter.txt:161
#: npc/001-2-22/peter.txt:161
#, no-c-format
msgid "Did you say reward? I want it!"
msgstr ""

#. code: l("Did you see Don the blacksmith? He might knows more about it if you want to improve your metal equipment."),
#: npc/001-2-0/resa.txt:20
#, no-c-format
msgid "Did you see Don the blacksmith? He might knows more about it if you want to improve your metal equipment."
msgstr ""

#. code: l("Different ways, each part of your equipment can be generally upgraded."),
#: npc/001-2-27/don.txt:10
#, no-c-format
msgid "Different ways, each part of your equipment can be generally upgraded."
msgstr ""

#. code: l("Dig."),
#: npc/items/shovel.txt:146
#, no-c-format
msgid "Dig."
msgstr ""

#. code: 408: Disconnecting to perform change-sex request...
#: conf/messages.conf:402
msgid "Disconnecting to perform change-sex request..."
msgstr ""

#. code: 122: Disguise applied.
#: conf/messages.conf:137
msgid "Disguise applied."
msgstr ""

#. code: 124: Disguise removed.
#: conf/messages.conf:139
msgid "Disguise removed."
msgstr ""

#. code: 269: Displaying first %d out of %d matches
#: conf/messages.conf:265
msgid "Displaying first %d out of %d matches"
msgstr ""

#. code: 1080: Displays Night |
#: conf/messages.conf:873
msgid "Displays Night | "
msgstr ""

#. code: speech l("Divorce error!");
#: npc/functions/marriage.txt:248
#, no-c-format
msgid "Divorce error!"
msgstr ""

#. code: l("Do not give the password of your room to anybody! Keep it secret and try not to use the same one in any other room in the future. - Jenna");
#: npc/001-2-28/note.txt:19
#, no-c-format
msgid "Do not give the password of your room to anybody! Keep it secret and try not to use the same one in any other room in the future. - Jenna"
msgstr ""

#. code: mesq col(l("Do not give the password of your room to anybody! Keep it secret and try not to use the same one in any other room in the future. - Julia"), 9);
#: npc/000-2-0/note.txt:28
#: npc/001-2-21/note.txt:28
#, no-c-format
msgid "Do not give the password of your room to anybody! Keep it secret and try not to use the same one in any other room in the future. - Julia"
msgstr ""

#. code: l("Do we have a deal?");
#: npc/001-1/fexil.txt:21
#, no-c-format
msgid "Do we have a deal?"
msgstr ""

#. code: l("Do you feel too weak even to do damage to this areas wishy-washy wildlife?"),
#: npc/functions/legiontalk.txt:14
#, no-c-format
msgid "Do you feel too weak even to do damage to this areas wishy-washy wildlife?"
msgstr ""

#. code: mesq l("Do you have any other questions for me?");
#. code: l("Do you have any other questions for me?");
#: npc/000-2-0/julia.txt:279
#: npc/001-2-21/julia.txt:108
#: npc/001-2-21/julia.txt:110
#: npc/001-2-21/julia.txt:145
#: npc/000-2-0/julia.txt:142
#: npc/001-2-21/julia.txt:82
#: npc/001-2-21/julia.txt:66
#: npc/001-2-21/julia.txt:135
#: npc/000-2-0/julia.txt:288
#: npc/001-2-21/julia.txt:124
#: npc/000-2-0/julia.txt:191
#: npc/001-2-21/julia.txt:126
#: npc/000-2-0/julia.txt:167
#, no-c-format
msgid "Do you have any other questions for me?"
msgstr ""

#. code: mesq l("Do you have anything else for me?");
#: npc/000-2-1/alige.txt:237
#: npc/001-2-22/alige.txt:241
#, no-c-format
msgid "Do you have anything else for me?"
msgstr ""

#. code: mesq l("Do you have anything for me today?");
#: npc/001-2-22/alige.txt:276
#: npc/000-2-1/alige.txt:272
#, no-c-format
msgid "Do you have anything for me today?"
msgstr ""

#. code: l("Do you know how to speak with people around you?");
#: npc/001-2-9/janus.txt:74
#, no-c-format
msgid "Do you know how to speak with people around you?"
msgstr ""

#. code: l("Do you know where can I find Gulukan?"), L_Gulukan,
#: npc/000-1/maxe.txt:51
#, no-c-format
msgid "Do you know where can I find Gulukan?"
msgstr ""

#. code: l("Do you know where the hill is?");
#: npc/001-1/enora.txt:266
#, no-c-format
msgid "Do you know where the hill is?"
msgstr ""

#. code: l("Do you live here alone?"), 2,
#: npc/001-2-12/oscar.txt:117
#, no-c-format
msgid "Do you live here alone?"
msgstr ""

#. code: mesq l("Do you need any other information?");
#: npc/000-1/gugli.txt:112
#, no-c-format
msgid "Do you need any other information?"
msgstr ""

#. code: l("Do you need help with something?");
#: npc/001-2-6/leonard.txt:25
#: npc/001-2-6/christopher.txt:23
#: npc/001-2-4/robin.txt:11
#, no-c-format
msgid "Do you need help with something?"
msgstr ""

#. code: rif(.@fexil == 2, l("Do you still need help?")), 2,
#. code: .@q = select (l("Do you still need help?"),
#: npc/001-1/enora.txt:218
#: npc/001-1/fexil.txt:80
#, no-c-format
msgid "Do you still need help?"
msgstr ""

#. code: l("Do you still want to lodge here?");
#: npc/001-2-28/plush.txt:77
#, no-c-format
msgid "Do you still want to lodge here?"
msgstr ""

#. code: l("Do you take apprentices?"),
#: npc/001-2-27/don.txt:69
#, no-c-format
msgid "Do you take apprentices?"
msgstr ""

#. code: mesq l("Do you think this is fair? They sent me down here alone, far away from everyone.");
#: npc/000-1/astapolos.txt:32
#, no-c-format
msgid "Do you think this is fair? They sent me down here alone, far away from everyone."
msgstr ""

#. code: speech 4, l("Do you want a drink?");
#: npc/001-2-28/jenna.txt:25
#, no-c-format
msgid "Do you want a drink?"
msgstr ""

#. code: l("Do you want me to go see her instead of you?"), L_Quest;
#: npc/000-2-1/dan.txt:53
#, no-c-format
msgid "Do you want me to go see her instead of you?"
msgstr ""

#. code: mes col(l("Do you want to cut this @@?", getitemlink(Croconut)), 9);
#: npc/items/croconut.txt:16
#, no-c-format
msgid "Do you want to cut this @@?"
msgstr ""

#. code: l("Do you want to go somewhere?");
#: npc/001-2-24/nard.txt:40
#, no-c-format
msgid "Do you want to go somewhere?"
msgstr ""

#. code: speech l("Do you want to marry @@?", getarg(0));
#: npc/functions/marriage.txt:123
#, no-c-format
msgid "Do you want to marry @@?"
msgstr ""

#. code: l("Do you want to read it?");
#: npc/functions/openbook.txt:24
#: npc/functions/openbook.txt:13
#, no-c-format
msgid "Do you want to read it?"
msgstr ""

#. code: mesq l("Do you want to try?");
#: npc/000-1/tarlan.txt:50
#, no-c-format
msgid "Do you want to try?"
msgstr ""

#. code: narrator 4, l("Do you want to use this place as save point?");
#: npc/functions/beds.txt:21
#, no-c-format
msgid "Do you want to use this place as save point?"
msgstr ""

#. code: l("Do you, like, remember nothing at all? Or do you have SOME memories of your past?"),
#: npc/001-1/enora.txt:86
#, no-c-format
msgid "Do you, like, remember nothing at all? Or do you have SOME memories of your past?"
msgstr ""

#. code: l("Do? I don't do them."),
#: npc/001-1/qpid.txt:141
#, no-c-format
msgid "Do? I don't do them."
msgstr ""

#. code: npctalkonce l("Docks's Warehouse");
#: npc/001-1/sign.txt:167
#, no-c-format
msgid "Docks's Warehouse"
msgstr ""

#. code: mesq col(l("Does anyone know a good place to hang out in Esperia? - M. Arpan"), 9);
#: npc/000-2-0/note.txt:30
#: npc/001-2-21/note.txt:30
#, no-c-format
msgid "Does anyone know a good place to hang out in Esperia? - M. Arpan"
msgstr ""

#. code: l("Does the guild has any work for me right now?"), 4,
#: npc/001-2-19/lloyd.txt:252
#, no-c-format
msgid "Does the guild has any work for me right now?"
msgstr ""

#. code: l("Does your mind go all fuzzy or does it feel like your head is going to explode??"),
#: npc/001-1/enora.txt:88
#, no-c-format
msgid "Does your mind go all fuzzy or does it feel like your head is going to explode??"
msgstr ""

#. code: mesq l("Doesn't he like the way I'm taking care of his ship? Everything is clean and tidy with me, rightful lieutenant of La Johanne.");
#: npc/000-2-0/julia.txt:248
#, no-c-format
msgid "Doesn't he like the way I'm taking care of his ship? Everything is clean and tidy with me, rightful lieutenant of La Johanne."
msgstr ""

#. code: 001-2-6,31,44,0	script	Dolfina	NPC_ELVEN_FEMALE_READING,{
#: npc/001-2-6/dolfina.txt:6
#, no-c-format
msgid "Dolfina"
msgstr ""

#. code: l("Don is a renowned blacksmith throughout Andorra it's crazy that you don't know about him.");
#: npc/001-2-27/kaylo.txt:29
#, no-c-format
msgid "Don is a renowned blacksmith throughout Andorra it's crazy that you don't know about him."
msgstr ""

#. code: l("Don is renowned throughout the archipelagos for his forgery here on Artis."),
#: npc/001-1/enora.txt:186
#, no-c-format
msgid "Don is renowned throughout the archipelagos for his forgery here on Artis."
msgstr ""

#. code: l("Don is renowned throughout the archipelagos for his forgery skills here on Artis."),
#: npc/001-1/enora.txt:25
#, no-c-format
msgid "Don is renowned throughout the archipelagos for his forgery skills here on Artis."
msgstr ""

#. code: 001-2-27,35,29,0	script	Don#001-2-27	NPC_HUMAN_MALE_OLD,{
#: npc/001-2-27/don.txt:6
#, no-c-format
msgid "Don#001-2-27"
msgstr ""

#. code: mesq l("Don't belittle me, my work is deserving of the highest esteem.");
#: npc/001-1/cookiemaster.txt:203
#, no-c-format
msgid "Don't belittle me, my work is deserving of the highest esteem."
msgstr ""

#. code: npctalk3 l("Don't distract me, I have to stay alert.");
#: npc/functions/legiontalk.txt:28
#, no-c-format
msgid "Don't distract me, I have to stay alert."
msgstr ""

#. code: mesq l("Don't do theee... *hic* with me eh!");
#: npc/000-2-0/billybons.txt:23
#, no-c-format
msgid "Don't do theee... *hic* with me eh!"
msgstr ""

#. code: mesq l("Don't fall!");
#: npc/001-1/panels.txt:10
#, no-c-format
msgid "Don't fall!"
msgstr ""

#. code: l("Don't get too excited about it...")))
#: npc/001-1/enora.txt:92
#, no-c-format
msgid "Don't get too excited about it..."
msgstr ""

#. code: mesq l("Don't say it so loudly, other people could hear us.");
#: npc/001-1/cookiemaster.txt:121
#, no-c-format
msgid "Don't say it so loudly, other people could hear us."
msgstr ""

#. code: mesq l("Don't tell me more, I know what you want...");
#: npc/001-1/cookiemaster.txt:29
#, no-c-format
msgid "Don't tell me more, I know what you want..."
msgstr ""

#. code: mesq l("Don't try to poison me! I know what that does!");
#: npc/001-2-22/alige.txt:260
#: npc/000-2-1/alige.txt:256
#, no-c-format
msgid "Don't try to poison me! I know what that does!"
msgstr ""

#. code: mes l("Don't worry sister, I didn't forget you");
#: npc/001-2-22/note.txt:24
#, no-c-format
msgid "Don't worry sister, I didn't forget you"
msgstr ""

#. code: mesq l("Don't worry, I'm sure you will help them soon enough!");
#: npc/001-1/cookiemaster.txt:154
#, no-c-format
msgid "Don't worry, I'm sure you will help them soon enough!"
msgstr ""

#. code: mesq l("Don't you try to cheat an old merchant! You don't have enough money, you need @@ E.", .@price);
#: npc/001-1/salem.txt:29
#, no-c-format
msgid "Don't you try to cheat an old merchant! You don't have enough money, you need @@ E."
msgstr ""

#. code: mesq l("Done. Here, take it! Now, here is the plan. Go talk to her and offer our beautiful lady a bite of her arrogance!");
#: npc/000-2-1/chefgado.txt:134
#, no-c-format
msgid "Done. Here, take it! Now, here is the plan. Go talk to her and offer our beautiful lady a bite of her arrogance!"
msgstr ""

#. code: 000-2-2,48,29,0	script	DoorUpwards	NPC_HIDDEN,0,0,{
#: npc/000-2-2/doors.txt:8
#, no-c-format
msgid "DoorUpwards"
msgstr ""

#. code: 001-2-23,48,29,0	script	DoorUpwards#001-2-23	NPC_HIDDEN,0,0,{
#: npc/001-2-23/doors.txt:8
#, no-c-format
msgid "DoorUpwards#001-2-23"
msgstr ""

#. code: switch (select(l("Drasil Island."),
#: npc/001-2-24/nard.txt:42
#, no-c-format
msgid "Drasil Island."
msgstr ""

#. code: 365: Duel| Can't use %s in duel.
#: conf/messages.conf:367
msgid "Duel| Can't use %s in duel."
msgstr ""

#. code: 863: Duel| Can't use this item in duel.
#: conf/messages.conf:622
msgid "Duel| Can't use this item in duel."
msgstr ""

#. code: 357: Duel| Invalid value.
#: conf/messages.conf:359
msgid "Duel| Invalid value."
msgstr ""

#. code: 354: Duel| Invitation has been sent.
#: conf/messages.conf:356
msgid "Duel| Invitation has been sent."
msgstr ""

#. code: 352: Duel| Player name not found.
#: conf/messages.conf:354
msgid "Duel| Player name not found."
msgstr ""

#. code: 353: Duel| The Player is in the duel already.
#: conf/messages.conf:355
msgid "Duel| The Player is in the duel already."
msgstr ""

#. code: 361: Duel| The duel invitation has been accepted.
#: conf/messages.conf:363
msgid "Duel| The duel invitation has been accepted."
msgstr ""

#. code: 363: Duel| The duel invitation has been rejected.
#: conf/messages.conf:365
msgid "Duel| The duel invitation has been rejected."
msgstr ""

#. code: 351: Duel| The limit of players has been reached.
#: conf/messages.conf:353
msgid "Duel| The limit of players has been reached."
msgstr ""

#. code: 356: Duel| You can take part in duel once per %d minutes.
#: conf/messages.conf:358
msgid "Duel| You can take part in duel once per %d minutes."
msgstr ""

#. code: 364: Duel| You can't invite %s because he/she isn't in the same map.
#: conf/messages.conf:366
msgid "Duel| You can't invite %s because he/she isn't in the same map."
msgstr ""

#. code: 360: Duel| You can't use @accept without a duel invitation.
#: conf/messages.conf:362
msgid "Duel| You can't use @accept without a duel invitation."
msgstr ""

#. code: 355: Duel| You can't use @duel without @reject.
#: conf/messages.conf:357
msgid "Duel| You can't use @duel without @reject."
msgstr ""

#. code: 350: Duel| You can't use @invite. You aren't a duelist.
#: conf/messages.conf:352
msgid "Duel| You can't use @invite. You aren't a duelist."
msgstr ""

#. code: 358: Duel| You can't use @leave. You aren't a duelist.
#: conf/messages.conf:360
msgid "Duel| You can't use @leave. You aren't a duelist."
msgstr ""

#. code: 362: Duel| You can't use @reject without a duel invitation.
#: conf/messages.conf:364
msgid "Duel| You can't use @reject without a duel invitation."
msgstr ""

#. code: 359: Duel| You've left the duel.
#: conf/messages.conf:361
msgid "Duel| You've left the duel."
msgstr ""

#. code: Name: "Dummy"
#: mob_db.conf:911
#, no-c-format
msgid "Dummy"
msgstr ""

#. code: mesq lg("Duty calls me, *hic*, see you later, honey.", "Duty calls me, *hic*, see you later, dude.");
#: npc/000-1/silvio.txt:92
#, no-c-format
msgid "Duty calls me, *hic*, see you later, dude.#1"
msgstr ""

#. code: mesq lg("Duty calls me, *hic*, see you later, honey.", "Duty calls me, *hic*, see you later, dude.");
#: npc/000-1/silvio.txt:92
#, no-c-format
msgid "Duty calls me, *hic*, see you later, honey.#0"
msgstr ""

#. code: l("Each big city hosts a Legion chapter, Artis' chapter building is located in the North-West.");
#: npc/001-1/enora.txt:38
#, no-c-format
msgid "Each big city hosts a Legion chapter, Artis' chapter building is located in the North-West."
msgstr ""

#. code: l("Each card improves your gear by a ratio or a fixed number on a predefined stat."),
#: npc/001-2-27/don.txt:22
#, no-c-format
msgid "Each card improves your gear by a ratio or a fixed number on a predefined stat."
msgstr ""

#. code: l("Each of the groups was ordered to sail in a different direction to find a new, suitable land where to live."),
#: npc/001-2-6/books.txt:157
#, no-c-format
msgid "Each of the groups was ordered to sail in a different direction to find a new, suitable land where to live."
msgstr ""

#. code: l("Each piece of equipment has a predefined slot number."),
#: npc/001-2-27/don.txt:21
#, no-c-format
msgid "Each piece of equipment has a predefined slot number."
msgstr ""

#. code: l("Earlier today there was this young seller named Fexil that passed by here."),
#: npc/001-2-19/lloyd.txt:128
#, no-c-format
msgid "Earlier today there was this young seller named Fexil that passed by here."
msgstr ""

#. code: 1107: East
#: conf/messages.conf:900
msgid "East"
msgstr ""

#. code: 001-2-29,37,31,0	script	Edouard#001-2-29	NPC_EDOUARD,{
#: npc/001-2-29/edouard.txt:7
#, no-c-format
msgid "Edouard#001-2-29"
msgstr ""

#. code: l("Ehm... He was really upset because of some past stories.");
#: npc/000-2-0/julia.txt:220
#, no-c-format
msgid "Ehm... He was really upset because of some past stories."
msgstr ""

#. code: 308: Eight Castles
#: conf/messages.conf:309
msgid "Eight Castles"
msgstr ""

#. code: 318: Eighteen Castles
#: conf/messages.conf:319
msgid "Eighteen Castles"
msgstr ""

#. code: 311: Eleven Castles
#: conf/messages.conf:312
msgid "Eleven Castles"
msgstr ""

#. code: mesn "Elmo";
#. code: 000-2-3,27,27,0	script	Elmo	NPC_ELMO,{
#: npc/000-2-3/sailors.txt:15
#: npc/000-0-0/sailors.txt:60
#: npc/000-0-0/sailors.txt:20
#: npc/000-2-3/sailors.txt:25
#: npc/000-0-0/sailors.txt:12
#: npc/000-0-0/sailors.txt:36
#: npc/000-0-0/sailors.txt:44
#: npc/000-2-3/elmo.txt:7
#: npc/000-0-0/sailors.txt:52
#: npc/000-2-3/nard.txt:50
#: npc/000-2-3/sailors.txt:42
#: npc/000-0-0/sailors.txt:28
#, no-c-format
msgid "Elmo"
msgstr ""

#. code: mesq l("Elmo and Gugli told me that you did all of the tasks outside, congrats!");
#: npc/000-2-3/nard.txt:168
#, no-c-format
msgid "Elmo and Gugli told me that you did all of the tasks outside, congrats!"
msgstr ""

#. code: mesq l("Elmo brought reports to me about some frictions between my old and new lieutenants. You probably already met Julia and Gado the Chef.");
#: npc/000-2-3/nard.txt:182
#, no-c-format
msgid "Elmo brought reports to me about some frictions between my old and new lieutenants. You probably already met Julia and Gado the Chef."
msgstr ""

#. code: mesq l("Elmo told me what Nard said, congrats!");
#: npc/000-1/gugli.txt:226
#, no-c-format
msgid "Elmo told me what Nard said, congrats!"
msgstr ""

#. code: mesq l("Elmo told me you are now considered family and are numbered among us in our activities on the island. I do so very much appreciate the efforts you did down there.");
#: npc/000-2-3/nard.txt:176
#, no-c-format
msgid "Elmo told me you are now considered family and are numbered among us in our activities on the island. I do so very much appreciate the efforts you did down there."
msgstr ""

#. code: 001-1,185,107,0	script	Elmo#001-1	NPC_ELMO_ARTIS,{
#: npc/001-1/elmo.txt:6
#, no-c-format
msgid "Elmo#001-1"
msgstr ""

#. code: 000-0-0,26,23,0	script	Elmo#sailors	NPC_ELMO,{
#: npc/000-0-0/sailors.txt:8
#, no-c-format
msgid "Elmo#sailors"
msgstr ""

#. code: mesn "Elven Voice";
#: npc/000-0/sailors.txt:36
#, no-c-format
msgid "Elven Voice"
msgstr ""

#. code: rif(.@get_look !=  4,  l("Emo")), 4,
#: npc/functions/barber.txt:17
#, no-c-format
msgid "Emo"
msgstr ""

#. code: 1311: Enabled Mapflags in this map:
#: conf/messages.conf:1273
msgid "Enabled Mapflags in this map:"
msgstr ""

#. code: speech 5, l("Enjoy the fraternity and excitement of your future guild!");
#: npc/001-2-9/janus.txt:65
#, no-c-format
msgid "Enjoy the fraternity and excitement of your future guild!"
msgstr ""

#. code: l("Enjoy your new style.");
#: npc/001-2-29/edouard.txt:48
#, no-c-format
msgid "Enjoy your new style."
msgstr ""

#. code: l("Enora from the Legion of Aemil has been warned that you were aboard."),
#: npc/001-1/devis.txt:14
#: npc/001-2-21/julia.txt:133
#, no-c-format
msgid "Enora from the Legion of Aemil has been warned that you were aboard."
msgstr ""

#. code: narrator 4, l("Enora is carefully inspecting the sword.");
#: npc/001-1/enora.txt:177
#, no-c-format
msgid "Enora is carefully inspecting the sword."
msgstr ""

#. code: switch (select (l("Enora needs them."),
#: npc/001-2-26/ivan.txt:32
#, no-c-format
msgid "Enora needs them."
msgstr ""

#. code: rif (.@enora == 7, l("Enora wants her potions.")), 0,
#: npc/001-1/qpid.txt:174
#, no-c-format
msgid "Enora wants her potions."
msgstr ""

#. code: 001-1,176,113,0	script	Enora#001-1	NPC_HUMAN_FEMALE_NOOB,{
#: npc/001-1/enora.txt:21
#, no-c-format
msgid "Enora#001-1"
msgstr ""

#. code: l("Enough of this island?"),
#: npc/000-2-3/nard.txt:230
#, no-c-format
msgid "Enough of this island?"
msgstr ""

#. code: l("Enter the amount that you want to deposit.");
#: npc/001-2-19/lloyd.txt:172
#, no-c-format
msgid "Enter the amount that you want to deposit."
msgstr ""

#. code: l("Enter the amount that you want to withdraw.");
#: npc/001-2-19/lloyd.txt:197
#, no-c-format
msgid "Enter the amount that you want to withdraw."
msgstr ""

#. code: 1037: Error reading atcommand.conf, reload failed.
#: conf/messages.conf:828
msgid "Error reading atcommand.conf, reload failed."
msgstr ""

#. code: 1036: Error reading groups.conf, reload failed.
#: conf/messages.conf:827
msgid "Error reading groups.conf, reload failed."
msgstr ""

#. code: rif(.@get_look !=  20, l("Esperia Blue")), 20,
#: npc/functions/barber.txt:92
#, no-c-format
msgid "Esperia Blue"
msgstr ""

#. code: 001-1,113,120,0	script	Eugene	NPC_EUGENE,{
#: npc/001-1/eugene.txt:13
#, no-c-format
msgid "Eugene"
msgstr ""

#. code: l("Everything feels numb and looks foggy to you, but you can recall the feeling of the cold hard wood of your raft on a stormy night"),
#: npc/001-1/enora.txt:97
#, no-c-format
msgid "Everything feels numb and looks foggy to you, but you can recall the feeling of the cold hard wood of your raft on a stormy night"
msgstr ""

#. code: 128: Evil clone spawned.
#: conf/messages.conf:144
msgid "Evil clone spawned."
msgstr ""

#. code: l("Exactly! Can I have one now?"), -;
#: npc/001-1/cookiemaster.txt:51
#, no-c-format
msgid "Exactly! Can I have one now?"
msgstr ""

#. code: mesq l("Exactly. Even our task is ridiculous. Why should we collect food down here if we have plenty of those tasty and soft rattos inside our ship, waiting just to be hunted and cooked?");
#: npc/000-1/astapolos.txt:41
#, no-c-format
msgid "Exactly. Even our task is ridiculous. Why should we collect food down here if we have plenty of those tasty and soft rattos inside our ship, waiting just to be hunted and cooked?"
msgstr ""

#. code: l("Excellent!"),
#: npc/001-1/enora.txt:179
#, no-c-format
msgid "Excellent!"
msgstr ""

#. code: l("Excuse me that was a mistake.")))
#: npc/001-2-26/ivan.txt:33
#, no-c-format
msgid "Excuse me that was a mistake."
msgstr ""

#. code: lg("Excuse me? Do you know who I am?");
#: npc/000-2-0/billybons.txt:19
#, no-c-format
msgid "Excuse me? Do you know who I am?#0"
msgstr ""

#. code: lg("Excuse me? Do you know who I am?");
#: npc/000-2-0/billybons.txt:19
#, no-c-format
msgid "Excuse me? Do you know who I am?#1"
msgstr ""

#. code: l("Exemple for yoiis:"),
#: npc/001-1/calypsan.txt:29
#, no-c-format
msgid "Exemple for yoiis:"
msgstr ""

#. code: 652: Expanded Super Baby
#: conf/messages.conf:591
msgid "Expanded Super Baby"
msgstr ""

#. code: 651: Expanded Super Novice
#: conf/messages.conf:590
msgid "Expanded Super Novice"
msgstr ""

#. code: 1298: Experience rates: Base %.2fx / Job %.2fx
#: conf/messages.conf:1248
msgid "Experience rates: Base %.2fx / Job %.2fx"
msgstr ""

#. code: npctalk3 l("FINE, BYE!");
#: npc/000-1/darlin.txt:128
#, no-c-format
msgid "FINE, BYE!"
msgstr ""

#. code: 1310: Fake name enabled.
#: conf/messages.conf:1270
msgid "Fake name enabled."
msgstr ""

#. code: 1309: Fake name must be at least two characters.
#: conf/messages.conf:1269
msgid "Fake name must be at least two characters."
msgstr ""

#. code: l("Farewell."),
#: npc/functions/goodbye.txt:13
#, no-c-format
msgid "Farewell."
msgstr ""

#. code: l("Feel free to visit me another time");
#: npc/001-2-29/edouard.txt:60
#, no-c-format
msgid "Feel free to visit me another time"
msgstr ""

#. code: 000-1,83,98,0	script	Fexil	NPC_ELVEN_MAN_TRADER,{
#: npc/000-1/fexil.txt:6
#, no-c-format
msgid "Fexil"
msgstr ""

#. code: 001-1,47,134,0	script	Fexil#001-1	NPC_ELVEN_MAN_TRADER,{
#: npc/001-1/fexil.txt:13
#, no-c-format
msgid "Fexil#001-1"
msgstr ""

#. code: 315: Fifteen Castles
#: conf/messages.conf:316
msgid "Fifteen Castles"
msgstr ""

#. code: 001-2-36,32,36,0	script	FightNPCName	NPC_LUCAS,{
#: npc/001-2-36/training_room_npc.txt:20
#, no-c-format
msgid "FightNPCName"
msgstr ""

#. code: 1387: File not found.
#: conf/messages.conf:1383
msgid "File not found."
msgstr ""

#. code: 1386: File unloaded. Be aware that mapflags and monsters spawned directly are not removed.
#: conf/messages.conf:1382
msgid "File unloaded. Be aware that mapflags and monsters spawned directly are not removed."
msgstr ""

#. code: rif(getq(ShipQuests_Gugli) > 0 && getq(General_Narrator) == 0, l("Fine, could you please tell me where I can find Gugli's sailors?")), L_Sailors,
#: npc/000-1/silvio.txt:16
#, no-c-format
msgid "Fine, could you please tell me where I can find Gugli's sailors?"
msgstr ""

#. code: speech 5, l("Fine, let's see his work...");
#: npc/001-1/enora.txt:176
#, no-c-format
msgid "Fine, let's see his work..."
msgstr ""

#. code: l("Fine, take these potions, I will replenish them in the next couple hours anyway.");
#: npc/001-1/qpid.txt:76
#, no-c-format
msgid "Fine, take these potions, I will replenish them in the next couple hours anyway."
msgstr ""

#. code: l("Fine, tell me, who are these all important friends of yours?"), -,
#: npc/001-1/cookiemaster.txt:198
#, no-c-format
msgid "Fine, tell me, who are these all important friends of yours?"
msgstr ""

#. code: l("Fine, what do you want to do with your money?");
#: npc/001-2-19/lloyd.txt:160
#, no-c-format
msgid "Fine, what do you want to do with your money?"
msgstr ""

#. code: l("Fine."),
#: npc/000-2-1/arpan.txt:236
#, no-c-format
msgid "Fine."
msgstr ""

#. code: l("Fine... I was just going to give you some help...");
#: npc/000-1/tibbo.txt:26
#, no-c-format
msgid "Fine... I was just going to give you some help..."
msgstr ""

#. code: rif(.@get_look !=  11, l("Fire red")), 11,
#: npc/functions/barber.txt:83
#, no-c-format
msgid "Fire red"
msgstr ""

#. code: 1216: Fireworks are launched.
#: conf/messages.conf:1104
msgid "Fireworks are launched."
msgstr ""

#. code: 1215: Fireworks have ended.
#: conf/messages.conf:1103
msgid "Fireworks have ended."
msgstr ""

#. code: 1077: Fireworks |
#: conf/messages.conf:870
msgid "Fireworks | "
msgstr ""

#. code: npctalk3 l("Fish is good for the brain!");
#: npc/001-1/merlin.txt:34
#, no-c-format
msgid "Fish is good for the brain!"
msgstr ""

#. code: npctalk3 l("Fish, come and see my fish!");
#: npc/001-1/merlin.txt:14
#, no-c-format
msgid "Fish, come and see my fish!"
msgstr ""

#. code: 305: Five Castles
#: conf/messages.conf:306
msgid "Five Castles"
msgstr ""

#. code: rif(.@get_look !=  27, l("Flat ponytail")), 27,
#: npc/functions/barber.txt:40
#, no-c-format
msgid "Flat ponytail"
msgstr ""

#. code: Name: "Fluffy"
#: mob_db.conf:946
#, no-c-format
msgid "Fluffy"
msgstr ""

#. code: 1212: Fog hangs over.
#: conf/messages.conf:1096
msgid "Fog hangs over."
msgstr ""

#. code: 1073: Fog |
#: conf/messages.conf:866
msgid "Fog | "
msgstr ""

#. code: 1159: Follow mode OFF.
#: conf/messages.conf:1002
msgid "Follow mode OFF."
msgstr ""

#. code: 1160: Follow mode ON.
#: conf/messages.conf:1003
msgid "Follow mode ON."
msgstr ""

#. code: l("Follow the river to the north-east and you will find it."),
#: npc/001-1/qpid.txt:95
#, no-c-format
msgid "Follow the river to the north-east and you will find it."
msgstr ""

#. code: l("Follow up-stream, and cross the river twice with the two bridges on the north."),
#: npc/001-1/enora.txt:277
#, no-c-format
msgid "Follow up-stream, and cross the river twice with the two bridges on the north."
msgstr ""

#. code: mes col(l("Following these lines are some other writings on this paper."), 9);
#. code: l("Following these lines are some other writings on this paper."),
#: npc/001-2-21/note.txt:26
#: npc/000-2-0/note.txt:26
#: npc/001-2-28/note.txt:18
#, no-c-format
msgid "Following these lines are some other writings on this paper."
msgstr ""

#. code: 1360: Font changed.
#: conf/messages.conf:1344
msgid "Font changed."
msgstr ""

#. code: mesq l("Fool! Just come back here when you'll be done with our little... 'Secret mission'.");
#: npc/000-2-1/chefgado.txt:153
#, no-c-format
msgid "Fool! Just come back here when you'll be done with our little... 'Secret mission'."
msgstr ""

#. code: 1466: For '%s' you need the amount of seconds (from 0 to 10)
#: conf/messages.conf:1483
msgid "For '%s' you need the amount of seconds (from 0 to 10)"
msgstr ""

#. code: mesq l("For a chef? Who said I was a... Oh right, I am.");
#: npc/001-1/cookiemaster.txt:162
#, no-c-format
msgid "For a chef? Who said I was a... Oh right, I am."
msgstr ""

#. code: speech 5, l("For what kind of tissue?");
#: npc/001-1/calypsan.txt:35
#, no-c-format
msgid "For what kind of tissue?"
msgstr ""

#. code: rif(.@get_look !=  18, l("Forest Green")), 18,
#: npc/functions/barber.txt:90
#, no-c-format
msgid "Forest Green"
msgstr ""

#. code: 304: Four Castles
#: conf/messages.conf:305
msgid "Four Castles"
msgstr ""

#. code: 314: Fourteen Castles
#: conf/messages.conf:315
msgid "Fourteen Castles"
msgstr ""

#. code: npctalk3 l("Fresh from the sea and cheap!");
#: npc/001-1/merlin.txt:22
#, no-c-format
msgid "Fresh from the sea and cheap!"
msgstr ""

#. code: 871: Friend already exists.
#: conf/messages.conf:630
msgid "Friend already exists."
msgstr ""

#. code: 874: Friend removed.
#: conf/messages.conf:633
msgid "Friend removed."
msgstr ""

#. code: l("From what I hear, Gugli, my brother, needs the help of as many people as possible; to collect loads of neat things, that can be found on the island."),
#: npc/000-2-3/elmo.txt:12
#, no-c-format
msgid "From what I hear, Gugli, my brother, needs the help of as many people as possible; to collect loads of neat things, that can be found on the island."
msgstr ""

#. code: Name: "Frostiana"
#: mob_db.conf:547
#, no-c-format
msgid "Frostiana"
msgstr ""

#. code: mesq l("Furthermore, unless you are planning to stick it out, you should also not even think about gaining experience by messing with those icky pink land jellies. The pink could stick on you, imagine the horror!");
#: npc/000-1/panels.txt:17
#, no-c-format
msgid "Furthermore, unless you are planning to stick it out, you should also not even think about gaining experience by messing with those icky pink land jellies. The pink could stick on you, imagine the horror!"
msgstr ""

#. code: 254: GM command configuration has been reloaded.
#: conf/messages.conf:251
msgid "GM command configuration has been reloaded."
msgstr ""

#. code: mesq l("GOOD!");
#: npc/000-1/darlin.txt:30
#, no-c-format
msgid "GOOD!"
msgstr ""

#. code: mesq l("Gado! That coward lives in the past, I will ask Nard to punish him, again!");
#: npc/000-2-0/julia.txt:224
#, no-c-format
msgid "Gado! That coward lives in the past, I will ask Nard to punish him, again!"
msgstr ""

#. code: 506: Gained %d Kafra points. Total %d points.
#: conf/messages.conf:450
msgid "Gained %d Kafra points. Total %d points."
msgstr ""

#. code: 505: Gained %d cash points. Total %d points.
#: conf/messages.conf:449
msgid "Gained %d cash points. Total %d points."
msgstr ""

#. code: 1317: Gained exp is now shown.
#: conf/messages.conf:1281
msgid "Gained exp is now shown."
msgstr ""

#. code: 1316: Gained exp will not be shown.
#: conf/messages.conf:1280
msgid "Gained exp will not be shown."
msgstr ""

#. code: 1319: Gained zeny is now shown.
#: conf/messages.conf:1285
msgid "Gained zeny is now shown."
msgstr ""

#. code: 1318: Gained zeny will not be shown.
#: conf/messages.conf:1284
msgid "Gained zeny will not be shown."
msgstr ""

#. code: 238: Game time: A day cycle has a normal duration of %s.
#: conf/messages.conf:235
msgid "Game time: A day cycle has a normal duration of %s."
msgstr ""

#. code: 239: Game time: After, the game will be in daylight for %s.
#: conf/messages.conf:236
msgid "Game time: After, the game will be in daylight for %s."
msgstr ""

#. code: 237: Game time: After, the game will be in night for %s.
#: conf/messages.conf:234
msgid "Game time: After, the game will be in night for %s."
msgstr ""

#. code: 235: Game time: The game is in daylight for %s.
#: conf/messages.conf:232
msgid "Game time: The game is in daylight for %s."
msgstr ""

#. code: 233: Game time: The game is in night for %s.
#: conf/messages.conf:230
msgid "Game time: The game is in night for %s."
msgstr ""

#. code: 231: Game time: The game is in permanent daylight.
#: conf/messages.conf:228
msgid "Game time: The game is in permanent daylight."
msgstr ""

#. code: 232: Game time: The game is in permanent night.
#: conf/messages.conf:229
msgid "Game time: The game is in permanent night."
msgstr ""

#. code: 622: Gangsi
#: conf/messages.conf:559
msgid "Gangsi"
msgstr ""

#. code: 636: Genetic
#: conf/messages.conf:574
msgid "Genetic"
msgstr ""

#. code: 667: Genetic T
#: conf/messages.conf:607
msgid "Genetic T"
msgstr ""

#. code: else if (.@rand == 2) npctalk3 l("Ggrmm... Grmmmm...");
#: npc/functions/asleep.txt:15
#, no-c-format
msgid "Ggrmm... Grmmmm..."
msgstr ""

#. code: npctalk3 l("Give me a kiss before you say goodbye!");
#: npc/000-1/silvio.txt:177
#, no-c-format
msgid "Give me a kiss before you say goodbye!"
msgstr ""

#. code: mesq lg("Give me back this dish, you dirty liar!");
#: npc/000-2-1/chefgado.txt:188
#, no-c-format
msgid "Give me back this dish, you dirty liar!#0"
msgstr ""

#. code: mesq lg("Give me back this dish, you dirty liar!");
#: npc/000-2-1/chefgado.txt:188
#, no-c-format
msgid "Give me back this dish, you dirty liar!#1"
msgstr ""

#. code: npctalk3 l("Give me some space.");
#: npc/functions/legiontalk.txt:31
#, no-c-format
msgid "Give me some space."
msgstr ""

#. code: l("Give up."), 3;
#: npc/functions/fishing.txt:97
#, no-c-format
msgid "Give up."
msgstr ""

#. code: mesq l("Go and grab one of them. A good knife will help with your hunting the creatures of this island.");
#: npc/000-1/maxe.txt:100
#, no-c-format
msgid "Go and grab one of them. A good knife will help with your hunting the creatures of this island."
msgstr ""

#. code: l("Go away."), -;
#: npc/000-2-2/doors.txt:49
#: npc/001-2-23/doors.txt:49
#, no-c-format
msgid "Go away."
msgstr ""

#. code: npctalk3 l("Go fly a kite.");
#: npc/functions/villagertalk.txt:41
#, no-c-format
msgid "Go fly a kite."
msgstr ""

#. code: l("Go north of here to the dock warehouse, cross the bridge to the west side of the river, continue North until you come to a second bridge, cross the one to the East side of the river."),
#: npc/001-1/enora.txt:77
#, no-c-format
msgid "Go north of here to the dock warehouse, cross the bridge to the west side of the river, continue North until you come to a second bridge, cross the one to the East side of the river."
msgstr ""

#. code: l("Go on the upper level if you want to change your room or to use it.");
#: npc/001-2-28/plush.txt:71
#, no-c-format
msgid "Go on the upper level if you want to change your room or to use it."
msgstr ""

#. code: switch (select (l("Go on."), l("I don't have the time sorry.")))
#: npc/001-1/qonan.txt:25
#, no-c-format
msgid "Go on."
msgstr ""

#. code: l("Go to meet him, and return me the package, it's an easy task."),
#: npc/001-1/enora.txt:152
#, no-c-format
msgid "Go to meet him, and return me the package, it's an easy task."
msgstr ""

#. code: rif(.@get_look !=  7, l("Golden blonde")), 7,
#: npc/functions/barber.txt:79
#, no-c-format
msgid "Golden blonde"
msgstr ""

#. code: mesq g(l("Good day miss."), l("Good day mister."));
#: npc/001-2-24/nard.txt:29
#, no-c-format
msgid "Good day miss."
msgstr ""

#. code: mesq g(l("Good day miss."), l("Good day mister."));
#: npc/001-2-24/nard.txt:29
#, no-c-format
msgid "Good day mister."
msgstr ""

#. code: lg("Welcome miss.", "Good day sir.");
#: npc/001-2-9/janus.txt:125
#, no-c-format
msgid "Good day sir.#1"
msgstr ""

#. code: npctalk3 l("Good day to you!");
#: npc/001-2-6/leonard.txt:40
#: npc/001-2-4/robin.txt:22
#, no-c-format
msgid "Good day to you!"
msgstr ""

#. code: speech 4, (.@hour > 6 && .@hour < 18) ? l("Good day to you.") : lg("Good night milady.", "Good evening sir.");
#: npc/001-2-12/oscar.txt:111
#, no-c-format
msgid "Good day to you."
msgstr ""

#. code: l("Good day, my friend, come closer, come closer!");
#: npc/001-1/salem.txt:103
#, no-c-format
msgid "Good day, my friend, come closer, come closer!"
msgstr ""

#. code: speech 4, (.@hour > 6 && .@hour < 18) ? l("Good day to you.") : lg("Good night milady.", "Good evening sir.");
#: npc/001-2-12/oscar.txt:111
#, no-c-format
msgid "Good evening sir.#1"
msgstr ""

#. code: mesq l("Good job!");
#. code: mesq l("Good job!") + " " + l("Here's your reward!");
#: npc/000-1/gugli.txt:120
#: npc/000-2-1/peter.txt:304
#: npc/001-2-22/peter.txt:304
#, no-c-format
msgid "Good job!"
msgstr ""

#. code: l("Good look.");
#: npc/functions/marriage.txt:243
#, no-c-format
msgid "Good look."
msgstr ""

#. code: mesq l("Good luck!");
#: npc/001-1/salem.txt:199
#, no-c-format
msgid "Good luck!"
msgstr ""

#. code: mesq l("Good luck! And remember to visit Peter and our little furry friends whenever you return back onboard!");
#: npc/000-1/astapolos.txt:72
#, no-c-format
msgid "Good luck! And remember to visit Peter and our little furry friends whenever you return back onboard!"
msgstr ""

#. code: speech 4, (.@hour > 6 && .@hour < 18) ? l("Good day to you.") : lg("Good night milady.", "Good evening sir.");
#: npc/001-2-12/oscar.txt:111
#, no-c-format
msgid "Good night milady.#0"
msgstr ""

#. code: if (.@rand == 2) npctalk3 l("Good to hear from you!");
#: npc/functions/sailortalk.txt:19
#, no-c-format
msgid "Good to hear from you!"
msgstr ""

#. code: mesq l("Good to hear!");
#: npc/000-1/muller.txt:118
#, no-c-format
msgid "Good to hear!"
msgstr ""

#. code: mesq l("Good to know.");
#: npc/000-2-3/nard.txt:117
#, no-c-format
msgid "Good to know."
msgstr ""

#. code: mesq l("Good, good... Hey, could you help me please? I beg you, please, pleeeease...");
#: npc/001-2-22/alige.txt:81
#: npc/000-2-1/alige.txt:81
#, no-c-format
msgid "Good, good... Hey, could you help me please? I beg you, please, pleeeease..."
msgstr ""

#. code: mesq l("Good, take a look at the bag next to me then!");
#: npc/000-1/fexil.txt:22
#, no-c-format
msgid "Good, take a look at the bag next to me then!"
msgstr ""

#. code: l("Goodbye."),
#: npc/functions/goodbye.txt:15
#, no-c-format
msgid "Goodbye."
msgstr ""

#. code: l("Great to see you! What can I do for you today?");
#. code: mesq l("Great to see you! What can I do for you today?");
#: npc/000-1/gugli.txt:29
#: npc/000-1/gugli.txt:88
#, no-c-format
msgid "Great to see you! What can I do for you today?"
msgstr ""

#. code: mesq l("Great!");
#: npc/000-2-3/box.txt:69
#: npc/001-1/katja.txt:76
#, no-c-format
msgid "Great!"
msgstr ""

#. code: l("Great! Can't wait for some tasty mushrooms!");
#: npc/001-1/rumly.txt:79
#, no-c-format
msgid "Great! Can't wait for some tasty mushrooms!"
msgstr ""

#. code: l("Great, and as I promised, I give you a 90% discount on the @@ of your choice.", getitemlink (PiouEgg));
#: npc/001-1/salem.txt:73
#, no-c-format
msgid "Great, and as I promised, I give you a 90% discount on the @@ of your choice."
msgstr ""

#. code: mesq lg("Great, what food do you have for me today?");
#: npc/000-2-1/alige.txt:163
#: npc/001-2-22/alige.txt:167
#, no-c-format
msgid "Great, what food do you have for me today?#0"
msgstr ""

#. code: mesq lg("Great, what food do you have for me today?");
#: npc/000-2-1/alige.txt:163
#: npc/001-2-22/alige.txt:167
#, no-c-format
msgid "Great, what food do you have for me today?#1"
msgstr ""

#. code: mesq lg("Greetings traveler.");
#: npc/000-1/fexil.txt:8
#: npc/001-1/fexil.txt:39
#, no-c-format
msgid "Greetings traveler.#0"
msgstr ""

#. code: mesq lg("Greetings traveler.");
#: npc/000-1/fexil.txt:8
#: npc/001-1/fexil.txt:39
#, no-c-format
msgid "Greetings traveler.#1"
msgstr ""

#. code: 1228: Group changed successfully.
#: conf/messages.conf:1130
msgid "Group changed successfully."
msgstr ""

#. code: mesq lg("Growl, sniff, grr! You'd better not tell anyone you saw me!");
#: npc/000-2-1/alige.txt:138
#: npc/001-2-22/alige.txt:138
#, no-c-format
msgid "Growl, sniff, grr! You'd better not tell anyone you saw me!#0"
msgstr ""

#. code: mesq lg("Growl, sniff, grr! You'd better not tell anyone you saw me!");
#: npc/000-2-1/alige.txt:138
#: npc/001-2-22/alige.txt:138
#, no-c-format
msgid "Growl, sniff, grr! You'd better not tell anyone you saw me!#1"
msgstr ""

#. code: mesq lg("Growl, sniff, grr!! You'd better not tell anyone you saw me!");
#: npc/000-2-1/alige.txt:285
#: npc/001-2-22/alige.txt:289
#, no-c-format
msgid "Growl, sniff, grr!! You'd better not tell anyone you saw me!#0"
msgstr ""

#. code: mesq lg("Growl, sniff, grr!! You'd better not tell anyone you saw me!");
#: npc/000-2-1/alige.txt:285
#: npc/001-2-22/alige.txt:289
#, no-c-format
msgid "Growl, sniff, grr!! You'd better not tell anyone you saw me!#1"
msgstr ""

#. code: mesq l("Grr, don't give me more berries! I don't want them, stupid berries, stupid... Stupid... Stupid!");
#: npc/000-2-1/alige.txt:247
#: npc/001-2-22/alige.txt:251
#, no-c-format
msgid "Grr, don't give me more berries! I don't want them, stupid berries, stupid... Stupid... Stupid!"
msgstr ""

#. code: mesq l("Grr...");
#: npc/001-1/cookiemaster.txt:234
#, no-c-format
msgid "Grr..."
msgstr ""

#. code: mesn "Gugli";
#. code: 000-1,85,108,0	script	Gugli	NPC_GUGLI,{
#: npc/000-1/silvio.txt:53
#: npc/000-1/silvio.txt:86
#: npc/000-1/silvio.txt:40
#: npc/000-1/gugli.txt:24
#: npc/000-1/silvio.txt:147
#, no-c-format
msgid "Gugli"
msgstr ""

#. code: rif(.@gugli == 1, lg("Gugli asked me to help the sailors to gather food. Do you know where I can find them?")), L_Sailors,
#: npc/000-1/maxe.txt:27
#, no-c-format
msgid "Gugli asked me to help the sailors to gather food. Do you know where I can find them?#0"
msgstr ""

#. code: rif(.@gugli == 1, lg("Gugli asked me to help the sailors to gather food. Do you know where I can find them?")), L_Sailors,
#: npc/000-1/maxe.txt:27
#, no-c-format
msgid "Gugli asked me to help the sailors to gather food. Do you know where I can find them?#1"
msgstr ""

#. code: lg("Gugli asked me to help you carrying one of these boxes you are filling.");
#: npc/000-1/tibbo.txt:36
#, no-c-format
msgid "Gugli asked me to help you carrying one of these boxes you are filling.#0"
msgstr ""

#. code: lg("Gugli asked me to help you carrying one of these boxes you are filling.");
#: npc/000-1/tibbo.txt:36
#, no-c-format
msgid "Gugli asked me to help you carrying one of these boxes you are filling.#1"
msgstr ""

#. code: l("Gugli mentioned six sailors. What about the others?"), -;
#: npc/000-1/lean.txt:55
#, no-c-format
msgid "Gugli mentioned six sailors. What about the others?"
msgstr ""

#. code: lg("Gugli sent me down here to help you."), -,
#: npc/000-1/ale.txt:27
#, no-c-format
msgid "Gugli sent me down here to help you.#0"
msgstr ""

#. code: lg("Gugli sent me down here to help you."), -,
#: npc/000-1/ale.txt:27
#, no-c-format
msgid "Gugli sent me down here to help you.#1"
msgstr ""

#. code: mesq l("Gugli? Oh I see. Yes, Gugli yeye pretty used to shout orders to everybody down here.");
#: npc/000-1/gulukan.txt:54
#, no-c-format
msgid "Gugli? Oh I see. Yes, Gugli yeye pretty used to shout orders to everybody down here."
msgstr ""

#. code: 000-1,83,107,0	script	GugliBarrierCheck	NPC_HIDDEN,2,0,{
#: npc/000-1/gugli.txt:243
#, no-c-format
msgid "GugliBarrierCheck"
msgstr ""

#. code: 45: Guild level change failed.
#: conf/messages.conf:71
msgid "Guild level change failed."
msgstr ""

#. code: 179: Guild level changed.
#: conf/messages.conf:187
msgid "Guild level changed."
msgstr ""

#. code: 228: Guild modification is disabled in this map.
#: conf/messages.conf:225
msgid "Guild modification is disabled in this map."
msgstr ""

#. code: 920: Guild storage opened.
#: conf/messages.conf:684
msgid "Guild storage opened."
msgstr ""

#. code: 1097: GuildLock |
#: conf/messages.conf:890
msgid "GuildLock | "
msgstr ""

#. code: 630: Guillotine Cross
#: conf/messages.conf:567
msgid "Guillotine Cross"
msgstr ""

#. code: 661: Guillotine Cross T
#: conf/messages.conf:601
msgid "Guillotine Cross T"
msgstr ""

#. code: 000-1,54,90,0	script	Gulukan	NPC_TRITAN_MAN_SAILOR2,{
#: npc/000-1/gulukan.txt:9
#, no-c-format
msgid "Gulukan"
msgstr ""

#. code: rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), L_Top,
#. code: rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), L_Bottom,
#: npc/000-1/jalad.txt:74
#: npc/000-1/ale.txt:62
#: npc/000-1/astapolos.txt:92
#: npc/000-1/muller.txt:77
#: npc/000-1/tibbo.txt:74
#, no-c-format
msgid "Gulukan."
msgstr ""

#. code: 572: Gunslinger
#: conf/messages.conf:505
msgid "Gunslinger"
msgstr ""

#. code: 1055: GvG Castle |
#: conf/messages.conf:848
msgid "GvG Castle | "
msgstr ""

#. code: 1054: GvG Dungeon |
#: conf/messages.conf:847
msgid "GvG Dungeon | "
msgstr ""

#. code: 1052: GvG Flags:
#: conf/messages.conf:845
msgid "GvG Flags: "
msgstr ""

#. code: 1053: GvG ON |
#: conf/messages.conf:846
msgid "GvG ON | "
msgstr ""

#. code: 33: GvG Off.
#: conf/messages.conf:59
msgid "GvG Off."
msgstr ""

#. code: 34: GvG On.
#: conf/messages.conf:60
msgid "GvG On."
msgstr ""

#. code: 162: GvG is already Off.
#: conf/messages.conf:170
msgid "GvG is already Off."
msgstr ""

#. code: 163: GvG is already On.
#: conf/messages.conf:171
msgid "GvG is already On."
msgstr ""

#. code: 594: Gypsy
#: conf/messages.conf:531
msgid "Gypsy"
msgstr ""

#. code: mesq l("HE IS AT THE BOTTOM OF THE SHIP, DOWN THE STAIRS. YOU CAN'T MISS HIM!");
#: npc/000-1/darlin.txt:93
#, no-c-format
msgid "HE IS AT THE BOTTOM OF THE SHIP, DOWN THE STAIRS. YOU CAN'T MISS HIM!"
msgstr ""

#. code: mesq l("HEY! HEY YOU!");
#: npc/000-1/darlin.txt:17
#, no-c-format
msgid "HEY! HEY YOU!"
msgstr ""

#. code: mesq l("HEY, WHAT'S YOUR NAME?!");
#: npc/000-1/darlin.txt:52
#, no-c-format
msgid "HEY, WHAT'S YOUR NAME?!"
msgstr ""

#. code: 157: HP and SP have already been recovered.
#: conf/messages.conf:165
msgid "HP and SP have already been recovered."
msgstr ""

#. code: 156: HP or/and SP modified.
#: conf/messages.conf:164
msgid "HP or/and SP modified."
msgstr ""

#. code: 17: HP, SP recovered.
#: conf/messages.conf:44
msgid "HP, SP recovered."
msgstr ""

#. code: 1262: HP: %d/%d - SP: %d/%d
#: conf/messages.conf:1194
msgid "HP: %d/%d - SP: %d/%d"
msgstr ""

#. code: 538: Hack on trade: character '%s' (account: %d) try to trade more items that he has.
#: conf/messages.conf:465
msgid "Hack on trade: character '%s' (account: %d) try to trade more items that he has."
msgstr ""

#. code: mesq l("Hahaha! All sailors aboard this ship are always drunk... Well... Except... Wait, what?! Nard told you?!");
#: npc/000-2-0/julia.txt:246
#, no-c-format
msgid "Hahaha! All sailors aboard this ship are always drunk... Well... Except... Wait, what?! Nard told you?!"
msgstr ""

#. code: mesq l("Hard work always pays off!");
#: npc/000-2-3/nard.txt:92
#, no-c-format
msgid "Hard work always pays off!"
msgstr ""

#. code: l("Harpy-lady?");
#: npc/000-2-1/chefgado.txt:59
#, no-c-format
msgid "Harpy-lady?"
msgstr ""

#. code: 858: Has met its demise
#: conf/messages.conf:615
msgid "Has met its demise"
msgstr ""

#. code: l("Have a good day!"),
#: npc/functions/goodbye.txt:19
#, no-c-format
msgid "Have a good day!"
msgstr ""

#. code: l("Have a good time fishing!");
#: npc/001-1/eugene.txt:63
#, no-c-format
msgid "Have a good time fishing!"
msgstr ""

#. code: mesq l("Have fun, but always remember to pick your stats with good care.");
#: npc/000-1/panels.txt:47
#, no-c-format
msgid "Have fun, but always remember to pick your stats with good care."
msgstr ""

#. code: mesq l("Have you collected all the ingredients for my recipe? The special one too?");
#: npc/000-2-1/chefgado.txt:101
#, no-c-format
msgid "Have you collected all the ingredients for my recipe? The special one too?"
msgstr ""

#. code: rif(.@fexil == 1, l("Have you seen Fexil?")), 0,
#: npc/001-1/calypsan.txt:64
#, no-c-format
msgid "Have you seen Fexil?"
msgstr ""

#. code: l("Have you seen anything dangerous?"), -,
#: npc/000-1/darlin.txt:112
#, no-c-format
msgid "Have you seen anything dangerous?"
msgstr ""

#. code: mesq l("Have you some @@s for me?", getitemlink("CrocClaw"));
#: npc/001-2-2/moon.txt:140
#, no-c-format
msgid "Have you some @@s for me?"
msgstr ""

#. code: l("He asked to lend some money and a place to open his store, I think that he asked for a place on the merchant squares on the south-west of the city..."),
#: npc/001-2-19/lloyd.txt:129
#, no-c-format
msgid "He asked to lend some money and a place to open his store, I think that he asked for a place on the merchant squares on the south-west of the city..."
msgstr ""

#. code: l("He did not change while growing up, I repeatedly asked him to leave the forge but in the end he installed himself in front of it..."),
#: npc/001-2-27/don.txt:37
#, no-c-format
msgid "He did not change while growing up, I repeatedly asked him to leave the forge but in the end he installed himself in front of it..."
msgstr ""

#. code: l("He has a guns!"),
#: npc/001-1/rumly.txt:107
#, no-c-format
msgid "He has a guns!"
msgstr ""

#. code: mes l("He is eating an apple, thoroughly enjoying it.");
#: npc/001-1/trees.txt:57
#, no-c-format
msgid "He is eating an apple, thoroughly enjoying it."
msgstr ""

#. code: l("He is mature and he rarely ask questions so I am fine. I can not stand the sight of a whiner anyway.");
#: npc/001-2-27/don.txt:38
#, no-c-format
msgid "He is mature and he rarely ask questions so I am fine. I can not stand the sight of a whiner anyway."
msgstr ""

#. code: l("He is on a small house between the dock's warehouse and the dojo."),
#: npc/001-1/qpid.txt:94
#, no-c-format
msgid "He is on a small house between the dock's warehouse and the dojo."
msgstr ""

#. code: mesq l("He is probably hiding up one of the trees. Go close to each tree and look up, otherwise you won't notice him.");
#: npc/001-1/katja.txt:25
#, no-c-format
msgid "He is probably hiding up one of the trees. Go close to each tree and look up, otherwise you won't notice him."
msgstr ""

#. code: l("He is very lucky that Don took him under his wing, but being the student of such a teacher is not easy every day!");
#: npc/001-2-27/lydon.txt:22
#, no-c-format
msgid "He is very lucky that Don took him under his wing, but being the student of such a teacher is not easy every day!"
msgstr ""

#. code: mesq l("He likes to hide near the little lake in the north-west side of the island.");
#: npc/000-1/maxe.txt:71
#, no-c-format
msgid "He likes to hide near the little lake in the north-west side of the island."
msgstr ""

#. code: l("He may not have all of his wits but keep in mind one thing:"),
#: npc/001-1/enora.txt:185
#, no-c-format
msgid "He may not have all of his wits but keep in mind one thing:"
msgstr ""

#. code: l("He needs more food."), -;
#: npc/functions/sailordialogue.txt:23
#: npc/000-1/gulukan.txt:86
#, no-c-format
msgid "He needs more food."
msgstr ""

#. code: mesq l("He said he is going to climb the highest hill in Artis, which is not far from here.");
#: npc/001-1/katja.txt:95
#, no-c-format
msgid "He said he is going to climb the highest hill in Artis, which is not far from here."
msgstr ""

#. code: l("He said that he would check why the manhole next to the house was doing weird sounds."),
#: npc/001-2-11/mona.txt:37
#, no-c-format
msgid "He said that he would check why the manhole next to the house was doing weird sounds."
msgstr ""

#. code: switch (select (l("Yes he did."), l("He told me nothing about that.")))
#: npc/000-2-3/elmo.txt:38
#, no-c-format
msgid "He told me nothing about that."
msgstr ""

#. code: l("He's funny, it's not a problem."), -,
#: npc/000-1/silvio.txt:48
#, no-c-format
msgid "He's funny, it's not a problem."
msgstr ""

#. code: l("He's holding a fishing rod, while gazing out at the sea.");
#: npc/001-1/eugene.txt:20
#, no-c-format
msgid "He's holding a fishing rod, while gazing out at the sea."
msgstr ""

#. code: mesq l("Hear me *hic* well, what ever, whatididever you will *hic* said ab... uhm... out what?! You saw there, the Legion of Aemil won't let it get public.");
#: npc/000-2-0/billybons.txt:63
#, no-c-format
msgid "Hear me *hic* well, what ever, whatididever you will *hic* said ab... uhm... out what?! You saw there, the Legion of Aemil won't let it get public."
msgstr ""

#. code: mesq l("I hope that answers your question.") + " " + l("Hehe!");
#: npc/000-1/astapolos.txt:111
#, no-c-format
msgid "Hehe!"
msgstr ""

#. code: mesq l("Hehe, hehe. Well, come back if you change your mind.");
#: npc/001-2-22/peter.txt:119
#: npc/000-2-1/peter.txt:119
#: npc/001-2-22/peter.txt:172
#: npc/000-2-1/peter.txt:172
#: npc/001-2-22/peter.txt:149
#: npc/000-2-1/peter.txt:149
#, no-c-format
msgid "Hehe, hehe. Well, come back if you change your mind."
msgstr ""

#. code: mesq lg("Hehe, no. But I'm sure a fox like you would love to meet a catch like me!", "Hehe, no. But I'm sure a noob like you would like to meet an idol like me.");
#: npc/000-1/silvio.txt:21
#, no-c-format
msgid "Hehe, no. But I'm sure a fox like you would love to meet a catch like me!#0"
msgstr ""

#. code: mesq lg("Hehe, no. But I'm sure a fox like you would love to meet a catch like me!", "Hehe, no. But I'm sure a noob like you would like to meet an idol like me.");
#: npc/000-1/silvio.txt:21
#, no-c-format
msgid "Hehe, no. But I'm sure a noob like you would like to meet an idol like me.#1"
msgstr ""

#. code: l("Hehe, sometimes he gets his head in the clouds, You should go ask him about that.");
#: npc/000-2-3/elmo.txt:46
#, no-c-format
msgid "Hehe, sometimes he gets his head in the clouds, You should go ask him about that."
msgstr ""

#. code: mesq l("Hehe... Ok, I'm going to inform the capt'n up there.");
#: npc/000-0-0/sailors.txt:53
#, no-c-format
msgid "Hehe... Ok, I'm going to inform the capt'n up there."
msgstr ""

#. code: mesq l("Hehehe, he is a bit nervous, please forgive him, it is not everyday we have a new member in the crew!");
#: npc/000-2-3/nard.txt:56
#, no-c-format
msgid "Hehehe, he is a bit nervous, please forgive him, it is not everyday we have a new member in the crew!"
msgstr ""

#. code: mesq l("Hel... What?! Wait!");
#: npc/000-1/tibbo.txt:30
#, no-c-format
msgid "Hel... What?! Wait!"
msgstr ""

#. code: mesq lg("Hello dear!");
#: npc/000-2-0/julia.txt:36
#: npc/001-2-21/julia.txt:11
#, no-c-format
msgid "Hello dear!#0"
msgstr ""

#. code: mesq lg("Hello dear!");
#: npc/000-2-0/julia.txt:36
#: npc/001-2-21/julia.txt:11
#, no-c-format
msgid "Hello dear!#1"
msgstr ""

#. code: mesq l("Hello yeye.");
#: npc/000-1/couwan.txt:34
#, no-c-format
msgid "Hello yeye."
msgstr ""

#. code: lg("Hello, young lady.", "Hello, young man.");
#: npc/001-2-29/edouard.txt:27
#, no-c-format
msgid "Hello, young lady.#0"
msgstr ""

#. code: lg("Hello, young lady.", "Hello, young man.");
#: npc/001-2-29/edouard.txt:27
#, no-c-format
msgid "Hello, young man.#1"
msgstr ""

#. code: mesq l("Hello.");
#: npc/000-2-3/nard.txt:42
#, no-c-format
msgid "Hello."
msgstr ""

#. code: l("Hello... Do I know you?"), -,
#: npc/000-1/silvio.txt:15
#, no-c-format
msgid "Hello... Do I know you?"
msgstr ""

#. code: 989: Help for command %c%s:
#: conf/messages.conf:715
msgid "Help for command %c%s:"
msgstr ""

#. code: 1481: Help me out~ Please~ T_T
#: conf/messages.conf:1509
msgid "Help me out~ Please~ T_T"
msgstr ""

#. code: l("Help me!"), l("Hurry up!"),
#: npc/001-2-2/moon.txt:21
#, no-c-format
msgid "Help me!"
msgstr ""

#. code: l("Her shop is on the west part of the city, between the legion building and the library.");
#: npc/001-1/enora.txt:197
#: npc/001-1/enora.txt:47
#, no-c-format
msgid "Her shop is on the west part of the city, between the legion building and the library."
msgstr ""

#. code: l("Her sword... I'm having some trouble finishing it."),
#: npc/001-1/chelios.txt:19
#, no-c-format
msgid "Her sword... I'm having some trouble finishing it."
msgstr ""

#. code: 1296: Hercules %d-bit for %s
#: conf/messages.conf:1242
msgid "Hercules %d-bit for %s"
msgstr ""

#. code: switch (select(l("Here is another one."),
#: npc/001-2-2/moon.txt:169
#, no-c-format
msgid "Here is another one."
msgstr ""

#. code: mesq l("Here is your reward.");
#: npc/001-2-2/moon.txt:54
#, no-c-format
msgid "Here is your reward."
msgstr ""

#. code: l("Here it is, a fashionable @@.", getitemlink (ArtisTankTop, CamelCottonDye)),
#: npc/001-2-0/resa.txt:30
#, no-c-format
msgid "Here it is, a fashionable @@."
msgstr ""

#. code: l("Here it is, clean like a whistle!");
#: npc/001-2-12/oscar.txt:99
#, no-c-format
msgid "Here it is, clean like a whistle!"
msgstr ""

#. code: mesq l("Here they are.");
#: npc/000-2-0/julia.txt:108
#, no-c-format
msgid "Here they are."
msgstr ""

#. code: mesq l("Here you go, everything is fixed.");
#: npc/001-2-21/julia.txt:121
#: npc/000-2-0/julia.txt:276
#, no-c-format
msgid "Here you go, everything is fixed."
msgstr ""

#. code: mesq l("Here you go.");
#: npc/001-1/trees.txt:79
#, no-c-format
msgid "Here you go."
msgstr ""

#. code: mesq l("Good job!") + " " + l("Here's your reward!");
#: npc/001-2-22/peter.txt:304
#: npc/000-2-1/peter.txt:304
#, no-c-format
msgid "Here's your reward!"
msgstr ""

#. code: rif(countitem(Plushroom) >= .@plush_count, lg("Here, take as many as you need, I have plenty!")), 0,
#: npc/001-1/rumly.txt:141
#, no-c-format
msgid "Here, take as many as you need, I have plenty!#0"
msgstr ""

#. code: rif(countitem(Plushroom) >= .@plush_count, lg("Here, take as many as you need, I have plenty!")), 0,
#: npc/001-1/rumly.txt:141
#, no-c-format
msgid "Here, take as many as you need, I have plenty!#1"
msgstr ""

#. code: mesq l("Hey");
#: npc/001-1/katja.txt:32
#, no-c-format
msgid "Hey"
msgstr ""

#. code: l("Hey @@!", strcharinfo(0)),
#: npc/001-1/enora.txt:364
#, no-c-format
msgid "Hey @@!"
msgstr ""

#. code: mesq lg("Hey Frenchy!");
#: npc/000-0/sailors.txt:32
#, no-c-format
msgid "Hey Frenchy!#0"
msgstr ""

#. code: mesq lg("Hey Frenchy!");
#: npc/000-0/sailors.txt:32
#, no-c-format
msgid "Hey Frenchy!#1"
msgstr ""

#. code: mesq l("Hey Maxe, it's @@!", strcharinfo(0));
#: npc/000-1/sapartan.txt:9
#, no-c-format
msgid "Hey Maxe, it's @@!"
msgstr ""

#. code: mesq l("Hey Silvio, it's your turn to carry the package, go!");
#: npc/000-1/silvio.txt:87
#, no-c-format
msgid "Hey Silvio, it's your turn to carry the package, go!"
msgstr ""

#. code: l("Hey do you have any @@s?", getitemlink(Plushroom));
#: npc/001-1/rumly.txt:23
#, no-c-format
msgid "Hey do you have any @@s?"
msgstr ""

#. code: select(l("Hey there, are you Bobo, Katja's brother?"));
#: npc/001-1/trees.txt:59
#, no-c-format
msgid "Hey there, are you Bobo, Katja's brother?"
msgstr ""

#. code: mesq l("Hey you!");
#. code: l("Hey you!");
#: npc/001-2-11/mona.txt:16
#: npc/000-1/tarlan.txt:15
#, no-c-format
msgid "Hey you!"
msgstr ""

#. code: mesq l("Hey you! Can you hear us? Are you okay?");
#: npc/000-0/sailors.txt:49
#, no-c-format
msgid "Hey you! Can you hear us? Are you okay?"
msgstr ""

#. code: l("Hey you, sorry for leaving your room so quickly. I needed to speak with the captain about the food reserves. You know, now that we have a new mouth to feed, we need to check what we have."),
#: npc/000-2-3/elmo.txt:29
#, no-c-format
msgid "Hey you, sorry for leaving your room so quickly. I needed to speak with the captain about the food reserves. You know, now that we have a new mouth to feed, we need to check what we have."
msgstr ""

#. code: mesq l("Hey!");
#: npc/000-1/silvio.txt:9
#, no-c-format
msgid "Hey!"
msgstr ""

#. code: mesq lg("Hey! Adventurer! Are you enjoying your life on Aemil?");
#: npc/001-1/cookiemaster.txt:19
#, no-c-format
msgid "Hey! Adventurer! Are you enjoying your life on Aemil?#0"
msgstr ""

#. code: mesq lg("Hey! Adventurer! Are you enjoying your life on Aemil?");
#: npc/001-1/cookiemaster.txt:19
#, no-c-format
msgid "Hey! Adventurer! Are you enjoying your life on Aemil?#1"
msgstr ""

#. code: mesq l("Hey! Be careful. You can't stay in this basement for so long, you're going to get sick. Come outside and take a break, maybe you can try again later.");
#: npc/001-2-22/peter.txt:250
#: npc/000-2-1/peter.txt:250
#, no-c-format
msgid "Hey! Be careful. You can't stay in this basement for so long, you're going to get sick. Come outside and take a break, maybe you can try again later."
msgstr ""

#. code: mesq l("Hey! There's a reward for you in the box next to me!");
#: npc/000-2-3/nard.txt:261
#, no-c-format
msgid "Hey! There's a reward for you in the box next to me!"
msgstr ""

#. code: l("Hey! You must be @@.", strcharinfo(0)),
#: npc/001-1/enora.txt:355
#, no-c-format
msgid "Hey! You must be @@."
msgstr ""

#. code: l("Hey, I remember you, we were on the same boat, you are the castaway.");
#: npc/001-1/fexil.txt:53
#, no-c-format
msgid "Hey, I remember you, we were on the same boat, you are the castaway."
msgstr ""

#. code: mesq l("Hey, I'm not a Keebler Elvis! You won't have another one by stalking me like that!");
#: npc/001-1/cookiemaster.txt:215
#, no-c-format
msgid "Hey, I'm not a Keebler Elvis! You won't have another one by stalking me like that!"
msgstr ""

#. code: l("Hey, check out my brand new fishing rod. I bought it just today."),
#: npc/001-1/eugene.txt:28
#, no-c-format
msgid "Hey, check out my brand new fishing rod. I bought it just today."
msgstr ""

#. code: mesq l("Hey, could yeye please take my box of fish to Gugli?");
#: npc/000-1/couwan.txt:56
#, no-c-format
msgid "Hey, could yeye please take my box of fish to Gugli?"
msgstr ""

#. code: mesq l("Hey, don't worry about him, it's one of the first days in a long time that we can just chill out.");
#: npc/000-1/silvio.txt:41
#, no-c-format
msgid "Hey, don't worry about him, it's one of the first days in a long time that we can just chill out."
msgstr ""

#. code: mesq lg("Hey, girl!", "Hey, man!");
#: npc/001-2-22/peter.txt:107
#: npc/000-2-1/peter.txt:107
#, no-c-format
msgid "Hey, girl!#0"
msgstr ""

#. code: mesq l("Hey, how was the...");
#: npc/001-1/cookiemaster.txt:225
#, no-c-format
msgid "Hey, how was the..."
msgstr ""

#. code: mesq lg("Hey, girl!", "Hey, man!");
#: npc/001-2-22/peter.txt:107
#: npc/000-2-1/peter.txt:107
#, no-c-format
msgid "Hey, man!#1"
msgstr ""

#. code: mesq l("Hey, psst! You're not a sailor, right?");
#: npc/000-2-1/alige.txt:63
#: npc/001-2-22/alige.txt:63
#, no-c-format
msgid "Hey, psst! You're not a sailor, right?"
msgstr ""

#. code: mesq l("Hey.");
#: npc/000-1/gulukan.txt:79
#: npc/functions/sailordialogue.txt:16
#, no-c-format
msgid "Hey."
msgstr ""

#. code: npctalk3 l("Heya!");
#: npc/functions/hello.txt:11
#, no-c-format
msgid "Heya!"
msgstr ""

#. code: mesq lg("Hi @@, I heard the captain sent you down here, uh?", "Hi @@, I heard the captain sent you down here, uh?", strcharinfo(0));
#: npc/000-1/gugli.txt:48
#, no-c-format
msgid "Hi @@, I heard the captain sent you down here, uh?#0"
msgstr ""

#. code: mesq lg("Hi @@, I heard the captain sent you down here, uh?", "Hi @@, I heard the captain sent you down here, uh?", strcharinfo(0));
#: npc/000-1/gugli.txt:48
#, no-c-format
msgid "Hi @@, I heard the captain sent you down here, uh?#1"
msgstr ""

#. code: mesq l("Hi @@.", strcharinfo(0));
#: npc/000-2-3/nard.txt:166
#, no-c-format
msgid "Hi @@."
msgstr ""

#. code: l("Hi customer! What do you want today?");
#: npc/001-2-27/kaylo.txt:8
#: npc/001-2-27/lydon.txt:8
#, no-c-format
msgid "Hi customer! What do you want today?"
msgstr ""

#. code: mesq l("Hi! I can finally see you under the sunlight!");
#: npc/000-1/lean.txt:17
#, no-c-format
msgid "Hi! I can finally see you under the sunlight!"
msgstr ""

#. code: l("Hi, can I help you somehow?");
#: npc/001-2-2/moon.txt:101
#, no-c-format
msgid "Hi, can I help you somehow?"
msgstr ""

#. code: mesq l("Hi, how is it going?");
#: npc/001-1/katja.txt:40
#, no-c-format
msgid "Hi, how is it going?"
msgstr ""

#. code: mesq l("Hi, my name is Moon. This morning I went for a walk on the beach.");
#: npc/001-2-2/moon.txt:106
#, no-c-format
msgid "Hi, my name is Moon. This morning I went for a walk on the beach."
msgstr ""

#. code: mesq l("Hi, nice to see you!");
#: npc/000-2-0/julia.txt:69
#, no-c-format
msgid "Hi, nice to see you!"
msgstr ""

#. code: l("Hi, what do you want kiddo?");
#: npc/001-2-27/don.txt:62
#, no-c-format
msgid "Hi, what do you want kiddo?"
msgstr ""

#. code: npctalk3 l("Hi.");
#. code: mesq l("Hi.");
#: npc/functions/hello.txt:14
#: npc/001-2-40/trozz.txt:8
#: npc/001-2-4/terry.txt:8
#, no-c-format
msgid "Hi."
msgstr ""

#. code: mesn "Hidden Person";
#: npc/001-2-22/alige.txt:62
#: npc/000-2-1/alige.txt:80
#: npc/000-2-1/alige.txt:62
#: npc/001-2-22/alige.txt:80
#, no-c-format
msgid "Hidden Person"
msgstr ""

#. code: 579: High Acolyte
#: conf/messages.conf:512
msgid "High Acolyte"
msgstr ""

#. code: 578: High Archer
#: conf/messages.conf:511
msgid "High Archer"
msgstr ""

#. code: 577: High Magician
#: conf/messages.conf:510
msgid "High Magician"
msgstr ""

#. code: 580: High Merchant
#: conf/messages.conf:513
msgid "High Merchant"
msgstr ""

#. code: 575: High Novice
#: conf/messages.conf:508
msgid "High Novice"
msgstr ""

#. code: 583: High Priest
#: conf/messages.conf:516
msgid "High Priest"
msgstr ""

#. code: 576: High Swordsman
#: conf/messages.conf:509
msgid "High Swordsman"
msgstr ""

#. code: 581: High Thief
#: conf/messages.conf:514
msgid "High Thief"
msgstr ""

#. code: 584: High Wizard
#: conf/messages.conf:517
msgid "High Wizard"
msgstr ""

#. code: l("Highest hill in Artis you say? Sounds dangerous, I might fall off.")))
#: npc/001-1/katja.txt:105
#, no-c-format
msgid "Highest hill in Artis you say? Sounds dangerous, I might fall off."
msgstr ""

#. code: npctalkonce l("Hill & Cliff");
#: npc/001-1/sign.txt:147
#, no-c-format
msgid "Hill & Cliff"
msgstr ""

#. code: message strcharinfo(0), l("Hm, it seems another player is trying to catch the piou, I shouldn't interfere.");
#: npc/001-1/flyingpiou.txt:44
#, no-c-format
msgid "Hm, it seems another player is trying to catch the piou, I shouldn't interfere."
msgstr ""

#. code: else if (.@rand == 3) npctalk3 l("Hm... Shhhh...");
#: npc/functions/asleep.txt:16
#, no-c-format
msgid "Hm... Shhhh..."
msgstr ""

#. code: l("Hmm, I'm fine for now, thank you."), 4;
#. code: l("Hmm, I'm fine for now, thank you."), 29;
#. code: l("Hmm, I'm fine for now, thank you."), 22;
#: npc/001-2-29/edouard.txt:41
#: npc/functions/barber.txt:93
#: npc/functions/barber.txt:42
#, no-c-format
msgid "Hmm, I'm fine for now, thank you."
msgstr ""

#. code: mesq l("Hmm... Let's see, take this one.");
#: npc/000-1/ale.txt:34
#, no-c-format
msgid "Hmm... Let's see, take this one."
msgstr ""

#. code: mesq l("Hmmm, hm... *cough*, *cough*, *burp*, *cough*. What... What is that?!... *cough*, *burp*... Damn Gado... *cough*");
#: npc/000-2-0/julia.txt:207
#, no-c-format
msgid "Hmmm, hm... *cough*, *cough*, *burp*, *cough*. What... What is that?!... *cough*, *burp*... Damn Gado... *cough*"
msgstr ""

#. code: 1266: Homunculus growth stats (Lv %d %s):
#: conf/messages.conf:1200
msgid "Homunculus growth stats (Lv %d %s):"
msgstr ""

#. code: 1478: Homunculus reached its maximum level of '%d'
#: conf/messages.conf:1504
msgid "Homunculus reached its maximum level of '%d'"
msgstr ""

#. code: 1275: Homunculus stats altered.
#: conf/messages.conf:1211
msgid "Homunculus stats altered."
msgstr ""

#. code: 1261: Homunculus stats:
#: conf/messages.conf:1193
msgid "Homunculus stats:"
msgstr ""

#. code: l("Honestly, it's quite far-fetched according to me."), L_Kick;
#: npc/001-1/cookiemaster.txt:88
#, no-c-format
msgid "Honestly, it's quite far-fetched according to me."
msgstr ""

#. code: rif(.@get_look !=  5, l("Honey brown")), 5,
#: npc/functions/barber.txt:77
#, no-c-format
msgid "Honey brown"
msgstr ""

#. code: mesq l("How about I ask you to help the crew? It would mean that you're one of us and that you will be able to get one of these hats.");
#: npc/000-2-3/box.txt:54
#, no-c-format
msgid "How about I ask you to help the crew? It would mean that you're one of us and that you will be able to get one of these hats."
msgstr ""

#. code: l("How are things going?"), L_HowAreYou,
#: npc/000-1/astapolos.txt:82
#, no-c-format
msgid "How are things going?"
msgstr ""

#. code: mesq lg("How are you doing, cutie?", "How are you doing, dude?");
#: npc/000-1/silvio.txt:11
#, no-c-format
msgid "How are you doing, cutie?#0"
msgstr ""

#. code: mesq lg("How are you doing, cutie?", "How are you doing, dude?");
#: npc/000-1/silvio.txt:11
#, no-c-format
msgid "How are you doing, dude?#1"
msgstr ""

#. code: mesq l("How are you feeling, now that you walk on steady land? Yeye better?");
#: npc/000-1/gulukan.txt:24
#, no-c-format
msgid "How are you feeling, now that you walk on steady land? Yeye better?"
msgstr ""

#. code: l("How can I get one of these cookies?"), -;
#: npc/001-1/cookiemaster.txt:93
#, no-c-format
msgid "How can I get one of these cookies?"
msgstr ""

#. code: l("How can I improve my equipment?"), 2,
#. code: switch (.@q = select (l("How can I improve my equipment?"),
#: npc/001-2-0/resa.txt:49
#: npc/001-2-27/don.txt:66
#, no-c-format
msgid "How can I improve my equipment?"
msgstr ""

#. code: mesq l("How could you... We said we wouldn't talk about that again!");
#: npc/000-1/silvio.txt:155
#, no-c-format
msgid "How could you... We said we wouldn't talk about that again!"
msgstr ""

#. code: l("How do these dyes work?"), 2,
#: npc/001-1/calypsan.txt:66
#, no-c-format
msgid "How do these dyes work?"
msgstr ""

#. code: l("How do you do your potions?"), 3,
#: npc/001-1/qpid.txt:177
#, no-c-format
msgid "How do you do your potions?"
msgstr ""

#. code: if (select (l("How do you know?"), l("Yes I am.")) == 1)
#: npc/001-2-19/lloyd.txt:78
#, no-c-format
msgid "How do you know?"
msgstr ""

#. code: mesq l("How is *hic* it possible?");
#: npc/000-2-0/billybons.txt:11
#, no-c-format
msgid "How is *hic* it possible?"
msgstr ""

#. code: l("How long will you stay here?"), -;
#: npc/001-2-24/nard.txt:35
#, no-c-format
msgid "How long will you stay here?"
msgstr ""

#. code: rif(.@q >= 10, l("How many Fluffies did I kill on the hill?")), 4,
#: npc/001-1/enora.txt:376
#, no-c-format
msgid "How many Fluffies did I kill on the hill?"
msgstr ""

#. code: speech 5, l("How many? What kind? I can produce two dozen boxes per day.");
#: npc/001-2-26/ivan.txt:18
#, no-c-format
msgid "How many? What kind? I can produce two dozen boxes per day."
msgstr ""

#. code: l("How rude! What is the reason behind your malice?"), L_Rude,
#: npc/000-2-1/chefgado.txt:43
#, no-c-format
msgid "How rude! What is the reason behind your malice?"
msgstr ""

#. code: speech l("Howdy, partner in crime?");
#: npc/001-1/qonan.txt:92
#, no-c-format
msgid "Howdy, partner in crime?"
msgstr ""

#. code: if (.@rand == 7) npctalk3 l("Howdy?");
#. code: else if (.@rand == 4) npctalk3 l("Howdy?");
#: npc/functions/sailortalk.txt:31
#: npc/001-1/devis.txt:32
#, no-c-format
msgid "Howdy?"
msgstr ""

#. code: l("However, drought came with summers while winters became colder than ever."),
#: npc/001-2-6/books.txt:150
#, no-c-format
msgid "However, drought came with summers while winters became colder than ever."
msgstr ""

#. code: l("However..."),
#: npc/001-2-6/books.txt:162
#, no-c-format
msgid "However..."
msgstr ""

#. code: 1264: Hungry: %d - Intimacy: %u
#: conf/messages.conf:1196
msgid "Hungry: %d - Intimacy: %u"
msgstr ""

#. code: 561: Hunter
#: conf/messages.conf:494
msgid "Hunter"
msgstr ""

#. code: l("Help me!"), l("Hurry up!"),
#: npc/001-2-2/moon.txt:21
#, no-c-format
msgid "Hurry up!"
msgstr ""

#. code: mesq l("Hurry, hurry! We need to check it's teeth!");
#: npc/000-1/silvio.txt:113
#, no-c-format
msgid "Hurry, hurry! We need to check it's teeth!"
msgstr ""

#. code: mesq l("I ALSO AVOID THE DANGEROUS ANIMALS!");
#: npc/000-1/darlin.txt:107
#, no-c-format
msgid "I ALSO AVOID THE DANGEROUS ANIMALS!"
msgstr ""

#. code: mesq l("I AM DOING FINE!");
#: npc/000-1/darlin.txt:50
#, no-c-format
msgid "I AM DOING FINE!"
msgstr ""

#. code: mesq l("I DO NOT UNDERSTAND!");
#: npc/000-1/darlin.txt:65
#, no-c-format
msgid "I DO NOT UNDERSTAND!"
msgstr ""

#. code: l("I SAID, SEE YOU LATER!"), L_Bye,
#: npc/000-1/darlin.txt:71
#, no-c-format
msgid "I SAID, SEE YOU LATER!"
msgstr ""

#. code: mesq l("I WAS HERE WHEN THEY RESCUED YOU!");
#: npc/000-1/darlin.txt:32
#, no-c-format
msgid "I WAS HERE WHEN THEY RESCUED YOU!"
msgstr ""

#. code: mesq l("I WOULD LOVE TO!");
#: npc/000-1/darlin.txt:103
#, no-c-format
msgid "I WOULD LOVE TO!"
msgstr ""

#. code: l("I already know everything. Bye."), L_Quit;
#: npc/000-1/sapartan.txt:85
#, no-c-format
msgid "I already know everything. Bye."
msgstr ""

#. code: l("I also heard you lost all your memories? That's a shame."),
#: npc/001-1/enora.txt:358
#, no-c-format
msgid "I also heard you lost all your memories? That's a shame."
msgstr ""

#. code: 1480: I am %s Super Novice~
#: conf/messages.conf:1508
msgid "I am %s Super Novice~"
msgstr ""

#. code: l("I am an alchemist, I bear the name of Ivan."),
#: npc/001-2-26/ivan.txt:10
#, no-c-format
msgid "I am an alchemist, I bear the name of Ivan."
msgstr ""

#. code: l("I am new in this town, just like you are."),
#: npc/001-2-29/edouard.txt:16
#, no-c-format
msgid "I am new in this town, just like you are."
msgstr ""

#. code: l("I am not an expert of the first kind, but I know what I am talking about when it comes to improving equipment"),
#: npc/001-2-27/don.txt:19
#, no-c-format
msgid "I am not an expert of the first kind, but I know what I am talking about when it comes to improving equipment"
msgstr ""

#. code: l("I am not worried about rewards. I just want to help."), L_Task,
#: npc/000-2-1/peter.txt:162
#: npc/001-2-22/peter.txt:162
#, no-c-format
msgid "I am not worried about rewards. I just want to help."
msgstr ""

#. code: mesq lg("I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!");
#: npc/000-2-3/nard.txt:46
#, no-c-format
msgid "I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!#0"
msgstr ""

#. code: mesq lg("I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!");
#: npc/000-2-3/nard.txt:46
#, no-c-format
msgid "I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!#1"
msgstr ""

#. code: lg("I am sure that I can run with one of them on my shoulder.");
#: npc/000-1/muller.txt:42
#, no-c-format
msgid "I am sure that I can run with one of them on my shoulder.#0"
msgstr ""

#. code: lg("I am sure that I can run with one of them on my shoulder.");
#: npc/000-1/muller.txt:42
#, no-c-format
msgid "I am sure that I can run with one of them on my shoulder.#1"
msgstr ""

#. code: lg("I am sure that you will change your mind.");
#: npc/001-1/rumly.txt:208
#, no-c-format
msgid "I am sure that you will change your mind.#0"
msgstr ""

#. code: lg("I am sure that you will change your mind.");
#: npc/001-1/rumly.txt:208
#, no-c-format
msgid "I am sure that you will change your mind.#1"
msgstr ""

#. code: mesq l("I am sure you know her. Nice dress, large smile and a constant flux of orders and rules. Julia they call her!");
#: npc/000-2-1/chefgado.txt:63
#, no-c-format
msgid "I am sure you know her. Nice dress, large smile and a constant flux of orders and rules. Julia they call her!"
msgstr ""

#. code: mesq l("I am surprised someone has been sent here to help. It is quite... unusual.");
#: npc/000-1/tibbo.txt:42
#, no-c-format
msgid "I am surprised someone has been sent here to help. It is quite... unusual."
msgstr ""

#. code: lg("I am, who are you?"), -,
#: npc/001-2-22/alige.txt:68
#: npc/000-2-1/alige.txt:68
#, no-c-format
msgid "I am, who are you?#0"
msgstr ""

#. code: lg("I am, who are you?"), -,
#: npc/001-2-22/alige.txt:68
#: npc/000-2-1/alige.txt:68
#, no-c-format
msgid "I am, who are you?#1"
msgstr ""

#. code: mesq l("I appreciate your help, @@.", strcharinfo(0));
#: npc/001-2-2/moon.txt:94
#, no-c-format
msgid "I appreciate your help, @@."
msgstr ""

#. code: l("I asked Calypsan to dye this tank top, now it has an unique look!");
#: npc/001-2-0/resa.txt:31
#, no-c-format
msgid "I asked Calypsan to dye this tank top, now it has an unique look!"
msgstr ""

#. code: l("I asked Don our blacksmith to prepare a black iron sword for morning, he should be done by now."),
#: npc/001-1/enora.txt:151
#, no-c-format
msgid "I asked Don our blacksmith to prepare a black iron sword for morning, he should be done by now."
msgstr ""

#. code: l("I asked for food but... *hips* Ah, that'll do nicely!");
#: npc/001-2-22/alige.txt:234
#, no-c-format
msgid "I asked for food but... *hips* Ah, that'll do nicely!"
msgstr ""

#. code: l("I asked for food but... *hips* Ah, that'll do so!");
#: npc/000-2-1/alige.txt:230
#, no-c-format
msgid "I asked for food but... *hips* Ah, that'll do so!"
msgstr ""

#. code: speech 4, l("I asked you to do me a favor, did you forget?");
#: npc/001-1/qonan.txt:71
#, no-c-format
msgid "I asked you to do me a favor, did you forget?"
msgstr ""

#. code: l("I borrowed it from the library, you should try to cultivate yourself more instead of insinuate things about people you don't know!");
#: npc/001-1/qpid.txt:200
#, no-c-format
msgid "I borrowed it from the library, you should try to cultivate yourself more instead of insinuate things about people you don't know!"
msgstr ""

#. code: l("I buried the chest somewhere on that hill. It was dark, so I don't remember where to dig exactly."),
#: npc/001-1/qonan.txt:42
#, no-c-format
msgid "I buried the chest somewhere on that hill. It was dark, so I don't remember where to dig exactly."
msgstr ""

#. code: l("I came here, looking for a better life."),
#: npc/001-2-29/edouard.txt:17
#, no-c-format
msgid "I came here, looking for a better life."
msgstr ""

#. code: menuint rif (.@enora == 5, l("I came to retrieve a package for Enora.")), 0,
#. code: menuint rif (.@enora == 1, l("I came to retrieve a package for Enora.")), 1,
#: npc/001-2-0/resa.txt:47
#: npc/001-1/chelios.txt:82
#, no-c-format
msgid "I came to retrieve a package for Enora."
msgstr ""

#. code: l("I can finally pay off my debts.");
#: npc/001-1/qonan.txt:85
#, no-c-format
msgid "I can finally pay off my debts."
msgstr ""

#. code: l("I can prepare them in an hour or so!");
#: npc/001-2-26/ivan.txt:24
#, no-c-format
msgid "I can prepare them in an hour or so!"
msgstr ""

#. code: l("I can walk again!");
#: npc/001-2-2/moon.txt:26
#, no-c-format
msgid "I can walk again!"
msgstr ""

#. code: mesq l("I can't give you a cookie for free. But I can give you this hint for how you may be added to my list.");
#: npc/001-1/cookiemaster.txt:125
#, no-c-format
msgid "I can't give you a cookie for free. But I can give you this hint for how you may be added to my list."
msgstr ""

#. code: mesq l("I can't really help you find them since I've been checking the... Hmm... Landscape, since morning...");
#: npc/000-1/gugli.txt:163
#, no-c-format
msgid "I can't really help you find them since I've been checking the... Hmm... Landscape, since morning..."
msgstr ""

#. code: lg("I can't remember anything."), L_OhWell;
#: npc/000-2-1/arpan.txt:103
#, no-c-format
msgid "I can't remember anything.#0"
msgstr ""

#. code: lg("I can't remember anything."), L_OhWell;
#: npc/000-2-1/arpan.txt:103
#, no-c-format
msgid "I can't remember anything.#1"
msgstr ""

#. code: npctalk3 l("I can't stay here and talk all day. I have a job to do.");
#: npc/functions/legiontalk.txt:43
#, no-c-format
msgid "I can't stay here and talk all day. I have a job to do."
msgstr ""

#. code: l("I can't wait all day!"),
#: npc/001-2-2/moon.txt:22
#, no-c-format
msgid "I can't wait all day!"
msgstr ""

#. code: l("I cannot find the words to express my gratitude for your hard work."),
#: npc/001-1/enora.txt:304
#, no-c-format
msgid "I cannot find the words to express my gratitude for your hard work."
msgstr ""

#. code: l("I changed my mind."), 2;
#: npc/001-1/salem.txt:21
#, no-c-format
msgid "I changed my mind."
msgstr ""

#. code: rif(.@q >= 10, l("I cleaned up the hill.")), 3,
#: npc/001-1/enora.txt:375
#, no-c-format
msgid "I cleaned up the hill."
msgstr ""

#. code: mesq l("I didn't notice that a Pikpik was in my way, and when I stepped on it, my foot was full of spikes.");
#: npc/001-2-2/moon.txt:110
#, no-c-format
msgid "I didn't notice that a Pikpik was in my way, and when I stepped on it, my foot was full of spikes."
msgstr ""

#. code: l("I do feel better!"), -,
#: npc/000-1/darlin.txt:39
#, no-c-format
msgid "I do feel better!"
msgstr ""

#. code: l("I do not like to brag about it but you won't find a better blacksmith on the whole island."),
#: npc/001-2-27/don.txt:44
#, no-c-format
msgid "I do not like to brag about it but you won't find a better blacksmith on the whole island."
msgstr ""

#. code: mesq l("I do not want to go pointing my finger at someone. I want to be honorable and fair, and I sense the same quality in you, so I put my trust in you. I am sure you will be able to judge and solve this troubling situation.");
#: npc/000-2-3/nard.txt:191
#, no-c-format
msgid "I do not want to go pointing my finger at someone. I want to be honorable and fair, and I sense the same quality in you, so I put my trust in you. I am sure you will be able to judge and solve this troubling situation."
msgstr ""

#. code: l("I do not.");
#: npc/001-2-27/don.txt:30
#, no-c-format
msgid "I do not."
msgstr ""

#. code: l("I don't have anything good for you today."), -1;
#: npc/000-2-1/alige.txt:191
#: npc/001-2-22/alige.txt:195
#, no-c-format
msgid "I don't have anything good for you today."
msgstr ""

#. code: rif(countitem(Plushroom) > 0 && countitem(Plushroom) < .@plush_count, lg("I don't have enough plushrooms...")), 1,
#: npc/001-1/rumly.txt:142
#, no-c-format
msgid "I don't have enough plushrooms...#0"
msgstr ""

#. code: rif(countitem(Plushroom) > 0 && countitem(Plushroom) < .@plush_count, lg("I don't have enough plushrooms...")), 1,
#: npc/001-1/rumly.txt:142
#, no-c-format
msgid "I don't have enough plushrooms...#1"
msgstr ""

#. code: l("I don't have much time right now.")))
#: npc/001-1/katja.txt:71
#, no-c-format
msgid "I don't have much time right now."
msgstr ""

#. code: l("I don't have the time now.")))
#: npc/001-2-19/lloyd.txt:101
#, no-c-format
msgid "I don't have the time now."
msgstr ""

#. code: switch (select (l("Go on."), l("I don't have the time sorry.")))
#: npc/001-1/qonan.txt:25
#, no-c-format
msgid "I don't have the time sorry."
msgstr ""

#. code: l("I don't have the time."));
#: npc/001-2-19/lloyd.txt:137
#, no-c-format
msgid "I don't have the time."
msgstr ""

#. code: l("I don't know what to say..."), -;
#: npc/000-2-1/dan.txt:54
#, no-c-format
msgid "I don't know what to say..."
msgstr ""

#. code: switch (select (l("The Legion?"), l("I don't know.")))
#: npc/001-1/enora.txt:58
#, no-c-format
msgid "I don't know."
msgstr ""

#. code: mesq l("I don't need your help right now, come back later.");
#: npc/000-2-1/peter.txt:327
#: npc/001-2-22/peter.txt:327
#: npc/001-2-22/peter.txt:242
#: npc/000-2-1/peter.txt:242
#, no-c-format
msgid "I don't need your help right now, come back later."
msgstr ""

#. code: l("I don't really have time to go chasing pious, let me just buy one at the regular price (30000E)."), 2,
#: npc/001-1/salem.txt:172
#, no-c-format
msgid "I don't really have time to go chasing pious, let me just buy one at the regular price (30000E)."
msgstr ""

#. code: l("I don't see anything else other than... water?")))
#: npc/000-1/couwan.txt:41
#, no-c-format
msgid "I don't see anything else other than... water?"
msgstr ""

#. code: mesq l("I don't think that we are in a good place to talk about this...");
#: npc/000-2-1/dan.txt:73
#, no-c-format
msgid "I don't think that we are in a good place to talk about this..."
msgstr ""

#. code: switch (select (l("Ok."), l("I don't want to be part of this joke.")))
#: npc/001-1/fexil.txt:23
#, no-c-format
msgid "I don't want to be part of this joke."
msgstr ""

#. code: l("I don't want to buy a piou right now."), 3;
#: npc/001-1/salem.txt:173
#, no-c-format
msgid "I don't want to buy a piou right now."
msgstr ""

#. code: .@s$ = l("I don't want to change my language, sorry.");
#: npc/000-2-0/julia.txt:44
#: npc/001-2-21/julia.txt:16
#, no-c-format
msgid "I don't want to change my language, sorry."
msgstr ""

#. code: lg("I feel ok."), L_Ok,
#: npc/000-2-3/nard.txt:63
#, no-c-format
msgid "I feel ok.#0"
msgstr ""

#. code: lg("I feel ok."), L_Ok,
#: npc/000-2-3/nard.txt:63
#, no-c-format
msgid "I feel ok.#1"
msgstr ""

#. code: mesq l("I give tasks to every single sailor, all day long. That should make him happy!");
#: npc/000-2-0/julia.txt:250
#, no-c-format
msgid "I give tasks to every single sailor, all day long. That should make him happy!"
msgstr ""

#. code: mesq l("I give you this key, it opens all the doors on this ship.");
#: npc/000-2-3/box.txt:71
#: npc/000-2-3/nard.txt:102
#, no-c-format
msgid "I give you this key, it opens all the doors on this ship."
msgstr ""

#. code: l("I grown up and lived a good while in the capital city, Esperia."),
#: npc/001-2-6/leonard.txt:12
#, no-c-format
msgid "I grown up and lived a good while in the capital city, Esperia."
msgstr ""

#. code: switch (select (l("I guess so. What's in it for me?"),
#: npc/001-1/enora.txt:138
#, no-c-format
msgid "I guess so. What's in it for me?"
msgstr ""

#. code: l("I guess so... I will leave you alone."), L_Quit;
#: npc/000-2-1/dan.txt:31
#, no-c-format
msgid "I guess so... I will leave you alone."
msgstr ""

#. code: l("I had a great childhood in Esperia!"),
#: npc/001-2-6/leonard.txt:14
#, no-c-format
msgid "I had a great childhood in Esperia!"
msgstr ""

#. code: l("I have a lot of work here, so I don't even have time to go to the town."),
#: npc/001-1/qonan.txt:22
#, no-c-format
msgid "I have a lot of work here, so I don't even have time to go to the town."
msgstr ""

#. code: rif(.@q2 == 2 && countitem(PoisonedDish), l("I have brought you a tasty present for your delicate mouth.")), L_PoisonJulia,
#: npc/000-2-0/julia.txt:51
#, no-c-format
msgid "I have brought you a tasty present for your delicate mouth."
msgstr ""

#. code: l("I have collected all the boxes you needed."), L_TaskDone,
#: npc/000-1/gugli.txt:104
#, no-c-format
msgid "I have collected all the boxes you needed."
msgstr ""

#. code: l("I have one more task for you. Trozz, another member of the Legion, sent me a letter earlier today."),
#: npc/001-1/enora.txt:249
#, no-c-format
msgid "I have one more task for you. Trozz, another member of the Legion, sent me a letter earlier today."
msgstr ""

#. code: mesq l("I have some clothes and other things for you at a fine price!");
#: npc/000-1/fexil.txt:10
#: npc/001-1/fexil.txt:41
#, no-c-format
msgid "I have some clothes and other things for you at a fine price!"
msgstr ""

#. code: rif(countitem(AquadaBox) > 0 || countitem(CroconutBox) > 0 || countitem(PlushroomBox) > 0, l("I have some food for you.")), L_CollectSmthing,
#: npc/000-1/gugli.txt:96
#, no-c-format
msgid "I have some food for you."
msgstr ""

#. code: rif(.@fexil > 2 && countitem(FluffyFur) > 0, l("I have some fur for you.")), 3,
#: npc/001-1/fexil.txt:81
#, no-c-format
msgid "I have some fur for you."
msgstr ""

#. code: l("I have some spare one, take them, and tell Enora that any fees are paid!");
#: npc/001-2-26/ivan.txt:45
#, no-c-format
msgid "I have some spare one, take them, and tell Enora that any fees are paid!"
msgstr ""

#. code: lg("I have to go, sorry."), 3;
#: npc/001-1/rumly.txt:144
#, no-c-format
msgid "I have to go, sorry.#0"
msgstr ""

#. code: lg("I have to go, sorry."), 3;
#: npc/001-1/rumly.txt:144
#, no-c-format
msgid "I have to go, sorry.#1"
msgstr ""

#. code: rif (.@enora == 3, l("I have your black iron.")), 2,
#: npc/001-1/chelios.txt:83
#, no-c-format
msgid "I have your black iron."
msgstr ""

#. code: rif(.@q == 4 || .@q == 6 || .@q == 9, l("I have your package.")), 1,
#. code: rif(.@q == 8 && countitem(PibberiesInfusion) >= 5, l("I have your package.")), 2,
#: npc/001-1/enora.txt:373
#: npc/001-1/enora.txt:374
#, no-c-format
msgid "I have your package."
msgstr ""

#. code: select (l("I have your pass from the Merchant Guild."));
#: npc/001-1/fexil.txt:50
#, no-c-format
msgid "I have your pass from the Merchant Guild."
msgstr ""

#. code: rif(.@q3 == 3 && .@q2 == 0, l("I heard rumors about some old hostilities between you and Gado. Are they true?")), L_Rumors,
#: npc/000-2-0/julia.txt:49
#, no-c-format
msgid "I heard rumors about some old hostilities between you and Gado. Are they true?"
msgstr ""

#. code: mesq l("I hope that answers your question.") + " " + l("Hehe!");
#: npc/000-1/astapolos.txt:111
#, no-c-format
msgid "I hope that answers your question."
msgstr ""

#. code: mes l("I hope to come back home when the days are better");
#: npc/001-2-22/note.txt:27
#, no-c-format
msgid "I hope to come back home when the days are better"
msgstr ""

#. code: l("I hope to see you soon.");
#: npc/001-1/qonan.txt:60
#, no-c-format
msgid "I hope to see you soon."
msgstr ""

#. code: mesq l("I hope you don't mind that we used your raft to build this ramp.");
#: npc/000-1/lean.txt:19
#, no-c-format
msgid "I hope you don't mind that we used your raft to build this ramp."
msgstr ""

#. code: l("I hope you like this color.");
#: npc/001-2-29/edouard.txt:53
#, no-c-format
msgid "I hope you like this color."
msgstr ""

#. code: l("I informed Julia about your monstrous plan.");
#: npc/000-2-1/chefgado.txt:182
#, no-c-format
msgid "I informed Julia about your monstrous plan."
msgstr ""

#. code: mesq l("I just realized I am lacking some common things, and one key ingredient, to prepare a... A special recipe.");
#: npc/000-2-1/chefgado.txt:79
#, no-c-format
msgid "I just realized I am lacking some common things, and one key ingredient, to prepare a... A special recipe."
msgstr ""

#. code: npctalk3 l("I just want to live my life in peace.");
#: npc/functions/villagertalk.txt:44
#, no-c-format
msgid "I just want to live my life in peace."
msgstr ""

#. code: l("I knew it!");
#: npc/001-2-19/lloyd.txt:87
#, no-c-format
msgid "I knew it!"
msgstr ""

#. code: mesq l("I know that you are just starting to feel better, but I'd like to give you a special task.");
#: npc/000-2-3/nard.txt:137
#, no-c-format
msgid "I know that you are just starting to feel better, but I'd like to give you a special task."
msgstr ""

#. code: l("I like money! Consider it done."), 0,
#: npc/001-1/qonan.txt:47
#, no-c-format
msgid "I like money! Consider it done."
msgstr ""

#. code: npctalk3 l("I love peace and quiet, that's a good choice.");
#: npc/001-2-6/christopher.txt:37
#, no-c-format
msgid "I love peace and quiet, that's a good choice."
msgstr ""

#. code: lg("I made a mistake, I would like to change my language."), L_ChooseLang,
#: npc/001-2-21/julia.txt:24
#: npc/000-2-0/julia.txt:53
#, no-c-format
msgid "I made a mistake, I would like to change my language.#0"
msgstr ""

#. code: lg("I made a mistake, I would like to change my language."), L_ChooseLang,
#: npc/001-2-21/julia.txt:24
#: npc/000-2-0/julia.txt:53
#, no-c-format
msgid "I made a mistake, I would like to change my language.#1"
msgstr ""

#. code: l("I mean LOG! Made of log!"),
#: npc/001-1/enora.txt:357
#, no-c-format
msgid "I mean LOG! Made of log!"
msgstr ""

#. code: l("I mean, I am very tired to move all of these books!");
#: npc/001-2-6/christopher.txt:15
#, no-c-format
msgid "I mean, I am very tired to move all of these books!"
msgstr ""

#. code: l("I mean, you forgot... Well."),
#: npc/001-1/enora.txt:212
#, no-c-format
msgid "I mean, you forgot... Well."
msgstr ""

#. code: l("I must leave to get more.")))
#: npc/001-2-2/moon.txt:170
#, no-c-format
msgid "I must leave to get more."
msgstr ""

#. code: l("I need @@ @@.", .BaitCount, getitemlink(.BaitID));
#: npc/001-1/eugene.txt:52
#, no-c-format
msgid "I need @@ @@."
msgstr ""

#. code: mesq lg("I need a helper to clean the edge of the ship, but you aren't strong enough to help.");
#: npc/000-2-1/peter.txt:125
#: npc/001-2-22/peter.txt:125
#, no-c-format
msgid "I need a helper to clean the edge of the ship, but you aren't strong enough to help.#0"
msgstr ""

#. code: mesq lg("I need a helper to clean the edge of the ship, but you aren't strong enough to help.");
#: npc/000-2-1/peter.txt:125
#: npc/001-2-22/peter.txt:125
#, no-c-format
msgid "I need a helper to clean the edge of the ship, but you aren't strong enough to help.#1"
msgstr ""

#. code: l("I need more Croc Claws."),
#: npc/001-2-2/moon.txt:23
#, no-c-format
msgid "I need more Croc Claws."
msgstr ""

#. code: l("I need more information first."),
#: npc/001-2-19/lloyd.txt:136
#, no-c-format
msgid "I need more information first."
msgstr ""

#. code: mesq l("I need somebody who can rid the hold of the ship of these rattos. Can you help me?");
#: npc/000-2-1/peter.txt:109
#: npc/001-2-22/peter.txt:109
#, no-c-format
msgid "I need somebody who can rid the hold of the ship of these rattos. Can you help me?"
msgstr ""

#. code: l("I need to go, sorry."), L_Bye;
#: npc/000-1/darlin.txt:85
#, no-c-format
msgid "I need to go, sorry."
msgstr ""

#. code: lg("I need to think about it..."),
#: npc/001-1/rumly.txt:133
#, no-c-format
msgid "I need to think about it...#0"
msgstr ""

#. code: lg("I need to think about it..."),
#: npc/001-1/rumly.txt:133
#, no-c-format
msgid "I need to think about it...#1"
msgstr ""

#. code: mesq l("I only need 2 @@, 2 @@s, 1 @@...", getitemlink(PiouLegs), getitemlink(HalfCroconut), getitemlink(Aquada));
#: npc/000-2-1/chefgado.txt:145
#: npc/000-2-1/chefgado.txt:81
#, no-c-format
msgid "I only need 2 @@, 2 @@s, 1 @@..."
msgstr ""

#. code: lg("I only remember I was rescued by you."), L_Story,
#: npc/000-2-1/arpan.txt:102
#, no-c-format
msgid "I only remember I was rescued by you.#0"
msgstr ""

#. code: lg("I only remember I was rescued by you."), L_Story,
#: npc/000-2-1/arpan.txt:102
#, no-c-format
msgid "I only remember I was rescued by you.#1"
msgstr ""

#. code: mesq l("I recall seeing Gulukan, Astapolos and Q'Muller.");
#: npc/000-1/maxe.txt:44
#, no-c-format
msgid "I recall seeing Gulukan, Astapolos and Q'Muller."
msgstr ""

#. code: l("I recommend you to take a nap on the inferior level, we will soon leave this place.");
#: npc/000-2-3/nard.txt:223
#, no-c-format
msgid "I recommend you to take a nap on the inferior level, we will soon leave this place."
msgstr ""

#. code: l("I registered you on the @@ room of the upper level.",
#: npc/001-2-28/plush.txt:34
#, no-c-format
msgid "I registered you on the @@ room of the upper level."
msgstr ""

#. code: mesq l("I remember I saw a few of them leaving the ship early this morning to get a head start on today's work.");
#: npc/000-1/maxe.txt:42
#, no-c-format
msgid "I remember I saw a few of them leaving the ship early this morning to get a head start on today's work."
msgstr ""

#. code: l("I remember when I created my first party, we were amazed to share some experience with a small group of adventurer..."),
#: npc/001-2-9/janus.txt:20
#, no-c-format
msgid "I remember when I created my first party, we were amazed to share some experience with a small group of adventurer..."
msgstr ""

#. code: l("I robbed a nobleman, took a chest full of coins."),
#: npc/001-1/qonan.txt:38
#, no-c-format
msgid "I robbed a nobleman, took a chest full of coins."
msgstr ""

#. code: l("I said... WHY DON'T YOU COME DOWN TO TALK?"), L_GoDown,
#: npc/000-1/darlin.txt:70
#, no-c-format
msgid "I said... WHY DON'T YOU COME DOWN TO TALK?"
msgstr ""

#. code: mesq l("I see it's not so easy to get rid of these rattos. Do you want to try again?");
#: npc/000-2-1/peter.txt:139
#: npc/001-2-22/peter.txt:139
#, no-c-format
msgid "I see it's not so easy to get rid of these rattos. Do you want to try again?"
msgstr ""

#. code: l("I see."),
#: npc/001-2-19/lloyd.txt:75
#, no-c-format
msgid "I see."
msgstr ""

#. code: l("I see. Bye!"), L_Quit,
#: npc/000-1/silvio.txt:105
#, no-c-format
msgid "I see. Bye!"
msgstr ""

#. code: mesq lg("I see. Warn the other sailors about this. But if she's part of the Legion of Aemil, then she's also our friend and ally.", "I see. Warn the other sailors about this. But if he's part of the Legion of Aemil, then he's also our friend and ally.");
#: npc/000-2-3/sailors.txt:21
#, no-c-format
msgid "I see. Warn the other sailors about this. But if he's part of the Legion of Aemil, then he's also our friend and ally.#1"
msgstr ""

#. code: mesq lg("I see. Warn the other sailors about this. But if she's part of the Legion of Aemil, then she's also our friend and ally.", "I see. Warn the other sailors about this. But if he's part of the Legion of Aemil, then he's also our friend and ally.");
#: npc/000-2-3/sailors.txt:21
#, no-c-format
msgid "I see. Warn the other sailors about this. But if she's part of the Legion of Aemil, then she's also our friend and ally.#0"
msgstr ""

#. code: l("I should put more effort into this."), 2,
#: npc/001-2-2/moon.txt:145
#, no-c-format
msgid "I should put more effort into this."
msgstr ""

#. code: menuimage("flags/ca", l("I speak Catalan.") + " (Català)"), -,
#: npc/001-2-21/julia.txt:56
#: npc/000-2-0/julia.txt:92
#, no-c-format
msgid "I speak Catalan."
msgstr ""

#. code: menuimage("flags/nl_BE", l("I speak Dutch.") + " (Nederlands)"), -,
#: npc/000-2-0/julia.txt:91
#: npc/001-2-21/julia.txt:55
#, no-c-format
msgid "I speak Dutch."
msgstr ""

#. code: menuimage("flags/en", l("I speak English.") + " (English)"), -,
#: npc/000-2-0/julia.txt:82
#: npc/001-2-21/julia.txt:46
#, no-c-format
msgid "I speak English."
msgstr ""

#. code: menuimage("flags/vls", l("I speak Flemish.") + " (Vlaams)"), -,
#: npc/000-2-0/julia.txt:88
#: npc/001-2-21/julia.txt:52
#, no-c-format
msgid "I speak Flemish."
msgstr ""

#. code: menuimage("flags/fr", l("I speak French.") + " (Français)"), -,
#: npc/000-2-0/julia.txt:83
#: npc/001-2-21/julia.txt:47
#, no-c-format
msgid "I speak French."
msgstr ""

#. code: menuimage("flags/de", l("I speak German.") + " (Deutsch)"), -,
#: npc/001-2-21/julia.txt:51
#: npc/000-2-0/julia.txt:87
#, no-c-format
msgid "I speak German."
msgstr ""

#. code: menuimage("flags/it", l("I speak Italian.") + " (Italiano)"), -,
#: npc/000-2-0/julia.txt:90
#: npc/001-2-21/julia.txt:54
#, no-c-format
msgid "I speak Italian."
msgstr ""

#. code: menuimage("flags/pl", l("I speak Polish.") + " (Polski)"), -,
#: npc/001-2-21/julia.txt:53
#: npc/000-2-0/julia.txt:89
#, no-c-format
msgid "I speak Polish."
msgstr ""

#. code: menuimage("flags/pt_BR", l("I speak Portuguese.") + " (Português)"), -,
#: npc/001-2-21/julia.txt:50
#: npc/000-2-0/julia.txt:86
#, no-c-format
msgid "I speak Portuguese."
msgstr ""

#. code: menuimage("flags/ru", l("I speak Russian.") + " (Русский)"), -,
#: npc/000-2-0/julia.txt:84
#: npc/001-2-21/julia.txt:48
#, no-c-format
msgid "I speak Russian."
msgstr ""

#. code: menuimage("flags/es", l("I speak Spanish.") + " (Español)"), -,
#: npc/000-2-0/julia.txt:85
#: npc/001-2-21/julia.txt:49
#, no-c-format
msgid "I speak Spanish."
msgstr ""

#. code: l("I still didn't find a cheap building to open my own business, so for now I will stay in this inn."),
#: npc/001-2-29/edouard.txt:18
#, no-c-format
msgid "I still didn't find a cheap building to open my own business, so for now I will stay in this inn."
msgstr ""

#. code: mesq l("I still didn't find my brother...");
#: npc/001-1/katja.txt:48
#, no-c-format
msgid "I still didn't find my brother..."
msgstr ""

#. code: l("I swear, I do not eat so much."), -;
#: npc/000-2-1/chefgado.txt:44
#, no-c-format
msgid "I swear, I do not eat so much."
msgstr ""

#. code: rif(countitem(Plushroom) >= .@plush_count, lg("I think I have enough plushrooms on me.")), 1,
#: npc/001-1/rumly.txt:66
#, no-c-format
msgid "I think I have enough plushrooms on me.#0"
msgstr ""

#. code: rif(countitem(Plushroom) >= .@plush_count, lg("I think I have enough plushrooms on me.")), 1,
#: npc/001-1/rumly.txt:66
#, no-c-format
msgid "I think I have enough plushrooms on me.#1"
msgstr ""

#. code: l("I think I should report you to the crew members."), -;
#: npc/000-2-1/alige.txt:282
#: npc/000-2-1/alige.txt:135
#: npc/001-2-22/alige.txt:135
#: npc/001-2-22/alige.txt:286
#, no-c-format
msgid "I think I should report you to the crew members."
msgstr ""

#. code: mesq l("I think I'll be done soon, since I almost have a box full of @@s!", getitemlink(CrocClaw));
#: npc/functions/sailordialogue.txt:46
#, no-c-format
msgid "I think I'll be done soon, since I almost have a box full of @@s!"
msgstr ""

#. code: mesq l("I think I'm done with that now. Do you have any questions?");
#: npc/000-2-0/julia.txt:134
#, no-c-format
msgid "I think I'm done with that now. Do you have any questions?"
msgstr ""

#. code: l("I think that I am now both..."),
#: npc/001-2-6/christopher.txt:14
#, no-c-format
msgid "I think that I am now both..."
msgstr ""

#. code: l("I think that I'm still a bit sick."), L_Quit;
#: npc/000-2-3/box.txt:65
#, no-c-format
msgid "I think that I'm still a bit sick."
msgstr ""

#. code: l("I think that I've seen this weakling wandering around the beach south from here this morning.");
#: npc/001-1/salem.txt:137
#, no-c-format
msgid "I think that I've seen this weakling wandering around the beach south from here this morning."
msgstr ""

#. code: mesq l("I think that my wine has a great quality! I'm on my second bottle and I already... What were we talking about again?");
#: npc/000-1/silvio.txt:72
#, no-c-format
msgid "I think that my wine has a great quality! I'm on my second bottle and I already... What were we talking about again?"
msgstr ""

#. code: l("I think that we will stay in port for a great time, though, if you want to visit some nearby we could take you there."),
#: npc/001-2-24/nard.txt:39
#, no-c-format
msgid "I think that we will stay in port for a great time, though, if you want to visit some nearby we could take you there."
msgstr ""

#. code: mesq l("I think that yeye's soon be done. Yeye'll soon have a full box of @@s!", getitemlink(CrocClaw));
#: npc/000-1/gulukan.txt:109
#, no-c-format
msgid "I think that yeye's soon be done. Yeye'll soon have a full box of @@s!"
msgstr ""

#. code: l("I think that you already understood, you are asleep."),
#: npc/000-0-1/narrator.txt:15
#, no-c-format
msgid "I think that you already understood, you are asleep."
msgstr ""

#. code: l("I thought that she would never come to pick it up!"),
#: npc/001-2-0/resa.txt:29
#, no-c-format
msgid "I thought that she would never come to pick it up!"
msgstr ""

#. code: l("I used a card to improve my clothes."),
#: npc/001-2-27/kaylo.txt:22
#, no-c-format
msgid "I used a card to improve my clothes."
msgstr ""

#. code: switch (select(l("I want divorce"),
#: npc/functions/marriage.txt:233
#, no-c-format
msgid "I want divorce"
msgstr ""

#. code: switch (select(l("I want register for marriage"),
#: npc/functions/marriage.txt:218
#, no-c-format
msgid "I want register for marriage"
msgstr ""

#. code: l("I want to be the first merchant of this square to sell clothes made from @@s!", getitemlink(FluffyFur)),
#: npc/001-1/fexil.txt:19
#, no-c-format
msgid "I want to be the first merchant of this square to sell clothes made from @@s!"
msgstr ""

#. code: l("I want to make my own dyes."), 3,
#: npc/001-1/calypsan.txt:67
#, no-c-format
msgid "I want to make my own dyes."
msgstr ""

#. code: l("I was afraid to get busted, so I decided to get rid of the evidence."),
#: npc/001-1/qonan.txt:41
#, no-c-format
msgid "I was afraid to get busted, so I decided to get rid of the evidence."
msgstr ""

#. code: l("I was going to ask you if you would need any help."), L_Continue,
#: npc/000-1/jalad.txt:28
#, no-c-format
msgid "I was going to ask you if you would need any help."
msgstr ""

#. code: mesq l("I was sent here with a task. I can give you a perfect, wonderful, magnificent, superbly well shaped... Cookie!");
#: npc/001-1/cookiemaster.txt:164
#, no-c-format
msgid "I was sent here with a task. I can give you a perfect, wonderful, magnificent, superbly well shaped... Cookie!"
msgstr ""

#. code: l("I was so excited, I wanted to try it as soon as possible."),
#: npc/001-1/eugene.txt:29
#, no-c-format
msgid "I was so excited, I wanted to try it as soon as possible."
msgstr ""

#. code: l("I will buy all of the fur that you will bring me at a good price, let's say, 15 E piece."),
#: npc/001-1/fexil.txt:20
#, no-c-format
msgid "I will buy all of the fur that you will bring me at a good price, let's say, 15 E piece."
msgstr ""

#. code: l("I will close my eyes for once, but only because it's your first time asking for something!"),
#: npc/001-2-19/lloyd.txt:42
#, no-c-format
msgid "I will close my eyes for once, but only because it's your first time asking for something!"
msgstr ""

#. code: switch (select(l("I will find him, don't worry!"),
#: npc/001-1/katja.txt:104
#, no-c-format
msgid "I will find him, don't worry!"
msgstr ""

#. code: mesq l("I will give you my pocket money if you do.");
#: npc/001-1/trees.txt:71
#, no-c-format
msgid "I will give you my pocket money if you do."
msgstr ""

#. code: l("I will not lie to a little girl! And your mother needs your help.")))
#: npc/001-1/trees.txt:74
#, no-c-format
msgid "I will not lie to a little girl! And your mother needs your help."
msgstr ""

#. code: mesq l("I will not tell you all the details, but after a month, she was ruling the ship and I was sent down here, cooking for those traitors!");
#: npc/000-2-1/chefgado.txt:67
#, no-c-format
msgid "I will not tell you all the details, but after a month, she was ruling the ship and I was sent down here, cooking for those traitors!"
msgstr ""

#. code: mes l("I will send you this letter directly when I arrive");
#: npc/001-2-22/note.txt:23
#, no-c-format
msgid "I will send you this letter directly when I arrive"
msgstr ""

#. code: l("I will surely visit him. Do you need any help with your boxes?");
#: npc/000-1/jalad.txt:39
#, no-c-format
msgid "I will surely visit him. Do you need any help with your boxes?"
msgstr ""

#. code: mesq l("I will take care of the other ones don't worry.");
#: npc/000-1/ale.txt:44
#, no-c-format
msgid "I will take care of the other ones don't worry."
msgstr ""

#. code: l("I will take it! Thank you captain!");
#: npc/000-2-3/nard.txt:213
#, no-c-format
msgid "I will take it! Thank you captain!"
msgstr ""

#. code: l("I will tell my dad!");
#: npc/001-2-11/mona.txt:45
#, no-c-format
msgid "I will tell my dad!"
msgstr ""

#. code: mesq l("I will yaying do.");
#: npc/000-0-0/sailors.txt:41
#, no-c-format
msgid "I will yaying do."
msgstr ""

#. code: mesq l("I will.");
#: npc/000-2-3/sailors.txt:26
#, no-c-format
msgid "I will."
msgstr ""

#. code: l("I wish I could remember something..."), 10,
#: npc/001-1/enora.txt:382
#, no-c-format
msgid "I wish I could remember something..."
msgstr ""

#. code: l("I wish I helped your friends, because I'd really, really like a cookie."), -,
#: npc/001-1/cookiemaster.txt:149
#, no-c-format
msgid "I wish I helped your friends, because I'd really, really like a cookie."
msgstr ""

#. code: speech 5, l("I wish you a good time in town.");
#: npc/001-2-12/oscar.txt:129
#, no-c-format
msgid "I wish you a good time in town."
msgstr ""

#. code: l("I won't forget it, I swear on my precious plushrooms!"),
#: npc/001-1/rumly.txt:58
#, no-c-format
msgid "I won't forget it, I swear on my precious plushrooms!"
msgstr ""

#. code: lg("I won't need it, thank you.")))
#: npc/001-1/rumly.txt:134
#, no-c-format
msgid "I won't need it, thank you.#0"
msgstr ""

#. code: lg("I won't need it, thank you.")))
#: npc/001-1/rumly.txt:134
#, no-c-format
msgid "I won't need it, thank you.#1"
msgstr ""

#. code: mesq l("I wonder too...");
#: npc/000-0-0/sailors.txt:21
#, no-c-format
msgid "I wonder too..."
msgstr ""

#. code: mesq l("I wonder who is in delarium now...");
#: npc/001-2-22/alige.txt:148
#, no-c-format
msgid "I wonder who is in delarium now..."
msgstr ""

#. code: l("I work under the protection and the supervision of the Legion of Aemil."),
#: npc/001-2-26/ivan.txt:11
#, no-c-format
msgid "I work under the protection and the supervision of the Legion of Aemil."
msgstr ""

#. code: rif (getq (General_Janus) == 2, l("I would like to create a guild.")), 2,
#: npc/001-2-9/janus.txt:136
#, no-c-format
msgid "I would like to create a guild."
msgstr ""

#. code: menuint rif (getq (General_Janus) == 1, l("I would like to create a party.")), 1,
#: npc/001-2-9/janus.txt:135
#, no-c-format
msgid "I would like to create a party."
msgstr ""

#. code: l("I would like to deposit some money."), 2,
#: npc/001-2-19/lloyd.txt:250
#, no-c-format
msgid "I would like to deposit some money."
msgstr ""

#. code: l("I would like to stay here a bit more.")))
#: npc/000-2-3/nard.txt:233
#, no-c-format
msgid "I would like to stay here a bit more."
msgstr ""

#. code: l("I would like to store some items."), 1,
#: npc/001-2-19/lloyd.txt:249
#, no-c-format
msgid "I would like to store some items."
msgstr ""

#. code: l("I wrote your name on the book, you are now free to use the storage and bank services.");
#: npc/001-2-19/lloyd.txt:115
#, no-c-format
msgid "I wrote your name on the book, you are now free to use the storage and bank services."
msgstr ""

#. code: l("I'M CALLED, @@!", strcharinfo(0)), -;
#: npc/000-1/darlin.txt:72
#, no-c-format
msgid "I'M CALLED, @@!"
msgstr ""

#. code: rif(.@q != 0, l("I'd like to buy a piou.")), 2,
#: npc/001-1/salem.txt:112
#, no-c-format
msgid "I'd like to buy a piou."
msgstr ""

#. code: mesq l("I'd like to catch one of them, but they fly away when I try.");
#: npc/000-2-1/alige.txt:295
#: npc/001-2-22/alige.txt:299
#, no-c-format
msgid "I'd like to catch one of them, but they fly away when I try."
msgstr ""

#. code: l("I'd like to get a different style."), 1,
#: npc/001-2-29/edouard.txt:38
#, no-c-format
msgid "I'd like to get a different style."
msgstr ""

#. code: l("I'd love one!"), -,
#: npc/001-1/cookiemaster.txt:35
#, no-c-format
msgid "I'd love one!"
msgstr ""

#. code: switch (select(l("I'll be back in no time."),
#: npc/001-1/eugene.txt:33
#, no-c-format
msgid "I'll be back in no time."
msgstr ""

#. code: l("I'll be here, come back when you're ready.");
#: npc/001-1/chelios.txt:32
#, no-c-format
msgid "I'll be here, come back when you're ready."
msgstr ""

#. code: mesq lg("I'll give her everything she needs, don't worry.", "I'll give him everything he needs, don't worry.");
#: npc/000-0-0/sailors.txt:57
#, no-c-format
msgid "I'll give her everything she needs, don't worry.#0"
msgstr ""

#. code: mesq lg("I'll give her everything she needs, don't worry.", "I'll give him everything he needs, don't worry.");
#: npc/000-0-0/sailors.txt:57
#, no-c-format
msgid "I'll give him everything he needs, don't worry.#1"
msgstr ""

#. code: mesq l("I'll share my berries with you if you help me.");
#: npc/000-2-1/alige.txt:127
#: npc/001-2-22/alige.txt:127
#, no-c-format
msgid "I'll share my berries with you if you help me."
msgstr ""

#. code: l("I'm a barber, you see. I can change your hair style or color to your liking.");
#: npc/001-2-29/edouard.txt:19
#, no-c-format
msgid "I'm a barber, you see. I can change your hair style or color to your liking."
msgstr ""

#. code: lg("I'm a bit sick..."), -;
#: npc/000-2-3/nard.txt:65
#, no-c-format
msgid "I'm a bit sick...#0"
msgstr ""

#. code: lg("I'm a bit sick..."), -;
#: npc/000-2-3/nard.txt:65
#, no-c-format
msgid "I'm a bit sick...#1"
msgstr ""

#. code: npctalk3 l("I'm a little busy right now.");
#: npc/functions/legiontalk.txt:19
#, no-c-format
msgid "I'm a little busy right now."
msgstr ""

#. code: l("I'm afraid to go there myself, but if you take the risk, you can have half of the loot."),
#: npc/001-1/qonan.txt:43
#, no-c-format
msgid "I'm afraid to go there myself, but if you take the risk, you can have half of the loot."
msgstr ""

#. code: npctalk3 l("I'm busy, leave me alone.");
#: npc/001-2-26/ivan.txt:56
#, no-c-format
msgid "I'm busy, leave me alone."
msgstr ""

#. code: l("I'm done."));
#: npc/001-2-19/lloyd.txt:167
#, no-c-format
msgid "I'm done."
msgstr ""

#. code: mesq lg("I'm glad to see you're okay.");
#: npc/000-2-0/julia.txt:73
#, no-c-format
msgid "I'm glad to see you're okay.#0"
msgstr ""

#. code: mesq lg("I'm glad to see you're okay.");
#: npc/000-2-0/julia.txt:73
#, no-c-format
msgid "I'm glad to see you're okay.#1"
msgstr ""

#. code: mesq l("I'm glad you're on my side.");
#: npc/000-2-0/julia.txt:259
#, no-c-format
msgid "I'm glad you're on my side."
msgstr ""

#. code: l("I'm just a merchant, I trade and make deals, yes excuse me if I'm not as skilled as this stupid alchemist."),
#: npc/001-1/qpid.txt:145
#, no-c-format
msgid "I'm just a merchant, I trade and make deals, yes \"excuse\" me if I'm not as skilled as this stupid alchemist."
msgstr ""

#. code: l("I'm looking for Gugli, where is he?"), -,
#: npc/000-1/darlin.txt:84
#, no-c-format
msgid "I'm looking for Gugli, where is he?"
msgstr ""

#. code: rif(.@fexil == 1, l("I'm looking for somebody named Fexil.")), 3,
#: npc/001-1/salem.txt:113
#, no-c-format
msgid "I'm looking for somebody named Fexil."
msgstr ""

#. code: mesq l("I'm losing my mind here, I need something else to eat!");
#: npc/000-2-1/alige.txt:98
#: npc/001-2-22/alige.txt:98
#, no-c-format
msgid "I'm losing my mind here, I need something else to eat!"
msgstr ""

#. code: l("I'm lost, where should I go?"), L_Lost,
#: npc/001-2-24/nard.txt:34
#, no-c-format
msgid "I'm lost, where should I go?"
msgstr ""

#. code: l("I'm not a pawn of the Legion, I don't have to obey you!"),
#: npc/001-1/qpid.txt:114
#, no-c-format
msgid "I'm not a pawn of the Legion, I don't have to obey you!"
msgstr ""

#. code: l("I'm not proud of it, but I had to get money for living."),
#: npc/001-1/qonan.txt:36
#, no-c-format
msgid "I'm not proud of it, but I had to get money for living."
msgstr ""

#. code: mesq l("I'm not suited for this kind of work!");
#: npc/000-1/jalad.txt:24
#, no-c-format
msgid "I'm not suited for this kind of work!"
msgstr ""

#. code: mesq l("I'm not sure. They probably left the ship early this morning. I was not awake yet.");
#: npc/000-1/lean.txt:59
#, no-c-format
msgid "I'm not sure. They probably left the ship early this morning. I was not awake yet."
msgstr ""

#. code: mesq l("I'm not that numb eeh *hic* what did ever yous disco... ...vered there, The Legion of Aemil won't get me!");
#: npc/000-2-0/billybons.txt:82
#, no-c-format
msgid "I'm not that numb eeh *hic* what did ever yous disco... ...vered there, The Legion of Aemil won't get me!"
msgstr ""

#. code: rif (.@q == 1, l("I'm on my way! I will bring it back to you.")), 1,
#: npc/001-1/salem.txt:171
#, no-c-format
msgid "I'm on my way! I will bring it back to you."
msgstr ""

#. code: mesq l("I'm really excited, this place reminds me of an ancient mythical tree, you might know what I'm talking about...");
#: npc/000-2-3/nard.txt:149
#, no-c-format
msgid "I'm really excited, this place reminds me of an ancient mythical tree, you might know what I'm talking about..."
msgstr ""

#. code: menuint rif (.@enora == 2, l("I'm searching some black iron ingots.")), 0,
#: npc/001-2-19/lloyd.txt:248
#, no-c-format
msgid "I'm searching some black iron ingots."
msgstr ""

#. code: mesq l("I'm sorry but I can't see your name anywhere.");
#: npc/001-1/cookiemaster.txt:71
#, no-c-format
msgid "I'm sorry but I can't see your name anywhere."
msgstr ""

#. code: mesq l("I'm sorry but I have no time to chat with you.");
#: npc/000-1/tibbo.txt:104
#, no-c-format
msgid "I'm sorry but I have no time to chat with you."
msgstr ""

#. code: lg("I'm sorry for your situation. They should alternate shifts with other sailors from time to time."), -,
#: npc/000-1/astapolos.txt:36
#, no-c-format
msgid "I'm sorry for your situation. They should alternate shifts with other sailors from time to time.#0"
msgstr ""

#. code: lg("I'm sorry for your situation. They should alternate shifts with other sailors from time to time."), -,
#: npc/000-1/astapolos.txt:36
#, no-c-format
msgid "I'm sorry for your situation. They should alternate shifts with other sailors from time to time.#1"
msgstr ""

#. code: l("I'm sorry, I don't have time right now.")))
#: npc/000-1/couwan.txt:61
#, no-c-format
msgid "I'm sorry, I don't have time right now."
msgstr ""

#. code: lg("I'm still a bit weak at the moment. We should probably talk later."), L_Quit;
#: npc/000-1/sapartan.txt:26
#, no-c-format
msgid "I'm still a bit weak at the moment. We should probably talk later.#0"
msgstr ""

#. code: lg("I'm still a bit weak at the moment. We should probably talk later."), L_Quit;
#: npc/000-1/sapartan.txt:26
#, no-c-format
msgid "I'm still a bit weak at the moment. We should probably talk later.#1"
msgstr ""

#. code: rif(getq(ShipQuests_Ale) == 1 && (getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -;
#. code: rif(getq(ShipQuests_Gulukan) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -;
#. code: rif(getq(ShipQuests_QMuller) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -,
#. code: rif(getq(ShipQuests_Tibbo) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0), l("I'm still busy, I need to find the other sailors.")), -,
#. code: rif(getq(ShipQuests_Astapolos) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -,
#. code: rif(getq(ShipQuests_Jalad) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -,
#: npc/000-1/tibbo.txt:63
#: npc/000-1/muller.txt:65
#: npc/000-1/jalad.txt:63
#: npc/000-1/astapolos.txt:81
#: npc/000-1/gulukan.txt:116
#: npc/000-1/ale.txt:53
#, no-c-format
msgid "I'm still busy, I need to find the other sailors."
msgstr ""

#. code: l("I'm still in a coma, but my ghost is haunting you!"), L_Quit,
#: npc/000-2-1/dan.txt:41
#, no-c-format
msgid "I'm still in a coma, but my ghost is haunting you!"
msgstr ""

#. code: mesq l("I'm sure Tibbo is alone in the south-west corner of the island. He believes it's the best place to collect @@s.", getitemlink(Aquada));
#: npc/000-1/lean.txt:46
#, no-c-format
msgid "I'm sure Tibbo is alone in the south-west corner of the island. He believes it's the best place to collect @@s."
msgstr ""

#. code: mesq lg("I'm sure she will soon be able to fight all of the creatures living here without any problem.", "I'm sure he will soon be able to fight all of the creatures living here without any problem.");
#: npc/000-1/sapartan.txt:43
#, no-c-format
msgid "I'm sure he will soon be able to fight all of the creatures living here without any problem.#1"
msgstr ""

#. code: mesq lg("I'm sure she will soon be able to fight all of the creatures living here without any problem.", "I'm sure he will soon be able to fight all of the creatures living here without any problem.");
#: npc/000-1/sapartan.txt:43
#, no-c-format
msgid "I'm sure she will soon be able to fight all of the creatures living here without any problem.#0"
msgstr ""

#. code: l("I'm sure that you already knew the answer, didn't you?"),
#: npc/001-1/qpid.txt:142
#, no-c-format
msgid "I'm sure that you already knew the answer, didn't you?"
msgstr ""

#. code: mesq l("I'm sure that you've got some questions for me, feel free to ask them, but first I need to tell you the rules of proper social conduct on board.");
#: npc/000-2-0/julia.txt:106
#, no-c-format
msgid "I'm sure that you've got some questions for me, feel free to ask them, but first I need to tell you the rules of proper social conduct on board."
msgstr ""

#. code: l("I'm sure you would have some interesting stories to tell!");
#: npc/001-1/enora.txt:359
#, no-c-format
msgid "I'm sure you would have some interesting stories to tell!"
msgstr ""

#. code: mesq lg("I'm sure you'll appreciate its effect, but be careful, these cookies are rare, and you'll need to help the community again before being able to receive another one.");
#: npc/001-1/cookiemaster.txt:185
#, no-c-format
msgid "I'm sure you'll appreciate its effect, but be careful, these cookies are rare, and you'll need to help the community again before being able to receive another one.#0"
msgstr ""

#. code: mesq lg("I'm sure you'll appreciate its effect, but be careful, these cookies are rare, and you'll need to help the community again before being able to receive another one.");
#: npc/001-1/cookiemaster.txt:185
#, no-c-format
msgid "I'm sure you'll appreciate its effect, but be careful, these cookies are rare, and you'll need to help the community again before being able to receive another one.#1"
msgstr ""

#. code: mesq l("I'm talking about the cookie in which I put all my love inside!");
#: npc/001-1/cookiemaster.txt:229
#, no-c-format
msgid "I'm talking about the cookie in which I put all my love inside!"
msgstr ""

#. code: mesq l("I'm the cook's assistant of the ship. I help Gado, La Johanne's Chef, in his daily work.");
#: npc/000-1/jalad.txt:33
#, no-c-format
msgid "I'm the cook's assistant of the ship. I help Gado, La Johanne's Chef, in his daily work."
msgstr ""

#. code: mesq l("I've seen him at the bottom of the island, check around.");
#: npc/000-1/muller.txt:84
#, no-c-format
msgid "I've seen him at the bottom of the island, check around."
msgstr ""

#. code: mesq l("I've seen him at the bottom of the island, have a look around.");
#: npc/000-1/jalad.txt:85
#, no-c-format
msgid "I've seen him at the bottom of the island, have a look around."
msgstr ""

#. code: mesq l("I've seen him at the northern part of the island.");
#: npc/000-1/astapolos.txt:136
#, no-c-format
msgid "I've seen him at the northern part of the island."
msgstr ""

#. code: mesq l("I've seen him at the southern part of the island, check around.");
#: npc/000-1/astapolos.txt:129
#, no-c-format
msgid "I've seen him at the southern part of the island, check around."
msgstr ""

#. code: mesq l("I've seen him at the top of the island.");
#: npc/000-1/tibbo.txt:84
#: npc/000-1/muller.txt:91
#, no-c-format
msgid "I've seen him at the top of the island."
msgstr ""

#. code: mesq l("I've seen him down around the southern area of the island, ask Jalad for more information.");
#: npc/000-1/ale.txt:71
#, no-c-format
msgid "I've seen him down around the southern area of the island, ask Jalad for more information."
msgstr ""

#. code: mesq l("I...");
#: npc/000-1/silvio.txt:153
#, no-c-format
msgid "I..."
msgstr ""

#. code: l("I... I just like to eat the purple and delightful... And natural, and...");
#: npc/001-1/rumly.txt:45
#, no-c-format
msgid "I... I just like to eat the purple and delightful... And natural, and..."
msgstr ""

#. code: l("Ianus is from the legion of Aemil, don't compare me to this brigand.");
#: npc/001-2-9/janus.txt:119
#, no-c-format
msgid "Ianus is from the legion of Aemil, don't compare me to this brigand."
msgstr ""

#. code: l("If Enora wants her sword now, I need to ask for your help.");
#: npc/001-1/chelios.txt:23
#, no-c-format
msgid "If Enora wants her sword now, I need to ask for your help."
msgstr ""

#. code: mesq l("If I saw *hic* who you were... *hic* Would not have helped you! ");
#: npc/000-2-0/billybons.txt:46
#, no-c-format
msgid "If I saw *hic* who you were... *hic* Would not have helped you! "
msgstr ""

#. code: l("If so, I hope that he didn't give you any hard time, sometimes he get up on the wrong side of the bed he transforms himself into an embittered and grumpy old man..."),
#: npc/001-1/enora.txt:168
#, no-c-format
msgid "If so, I hope that he didn't give you any hard time, sometimes he get up on the wrong side of the bed he transforms himself into an embittered and grumpy old man..."
msgstr ""

#. code: l("If yoiis wants to see a different use for the cards he can yeye for Resa at the light armor shop for a description of the styling cards.");
#: npc/001-1/calypsan.txt:31
#, no-c-format
msgid "If yoiis wants to see a different use for the cards he can yeye for Resa at the light armor shop for a description of the styling cards."
msgstr ""

#. code: l("If you are registered somewhere else you will loose that reservation."),
#: npc/001-2-28/plush.txt:76
#, no-c-format
msgid "If you are registered somewhere else you will loose that reservation."
msgstr ""

#. code: mesq l("If you catch the escaped piou and bring it back, I will give you a 90% discount on a piou.");
#: npc/001-1/salem.txt:167
#, no-c-format
msgid "If you catch the escaped piou and bring it back, I will give you a 90% discount on a piou."
msgstr ""

#. code: mesq l("If you continue there will be none left!");
#: npc/001-1/enora.txt:404
#, no-c-format
msgid "If you continue there will be none left!"
msgstr ""

#. code: l("If you ever find the time, pass by Esperia, it's the capital city of the archipelagos!"),
#: npc/001-1/enora.txt:213
#, no-c-format
msgid "If you ever find the time, pass by Esperia, it's the capital city of the archipelagos!"
msgstr ""

#. code: l("If you feel bored or anxious, you can always ask some of the people around Artis if they need any help.. It's better than running around in circles");
#: npc/001-1/elmo.txt:9
#, no-c-format
msgid "If you feel bored or anxious, you can always ask some of the people around Artis if they need any help.. It's better than running around in circles"
msgstr ""

#. code: l("If you feel bored or like running around in circles, you may want to talk with the other sailors around here to get some tasks to do."),
#: npc/000-2-3/elmo.txt:11
#, no-c-format
msgid "If you feel bored or like running around in circles, you may want to talk with the other sailors around here to get some tasks to do."
msgstr ""

#. code: l("If you find the correct answer, I will give you these potions..."),
#: npc/001-1/qpid.txt:128
#, no-c-format
msgid "If you find the correct answer, I will give you these potions..."
msgstr ""

#. code: l("If you have to say something to a specific player, you can type \\query Playername or \\whisper Playername message, this will create a new tab on your chat window.");
#: npc/001-2-5/books.txt:15
#, no-c-format
msgid "If you have to say something to a specific player, you can type \"\\\\query Playername\" or \"\\\\whisper Playername message\", this will create a new tab on your chat window."
msgstr ""

#. code: l("If you need somebody to craft a weapon or a plate from diagrams I am the one that you need.");
#: npc/001-2-27/don.txt:45
#, no-c-format
msgid "If you need somebody to craft a weapon or a plate from diagrams I am the one that you need."
msgstr ""

#. code: l("If you need something in the future, do not hesitate to pass by here, our stock is full of box collecting dust.");
#: npc/001-2-19/lloyd.txt:35
#, no-c-format
msgid "If you need something in the future, do not hesitate to pass by here, our stock is full of box collecting dust."
msgstr ""

#. code: l("If you search for him you should look to the west of this city, it's the first house just after the left bridge, you can't miss it!"),
#: npc/001-1/enora.txt:27
#, no-c-format
msgid "If you search for him you should look to the west of this city, it's the first house just after the left bridge, you can't miss it!"
msgstr ""

#. code: mesq l("If you see weird things here and there, or things that just shouldn't be, or even in your minds eye, things that you would like to see...");
#: npc/001-1/cookiemaster.txt:129
#, no-c-format
msgid "If you see weird things here and there, or things that just shouldn't be, or even in your minds eye, things that you would like to see..."
msgstr ""

#. code: l("If you wake up at the inn after a harsh battle, you will find yourself revitalized in an instant unlike other places where you can rest.");
#: npc/001-2-28/plush.txt:108
#, no-c-format
msgid "If you wake up at the inn after a harsh battle, you will find yourself revitalized in an instant unlike other places where you can rest."
msgstr ""

#. code: mesq l("If you want another cookie, you know what to do!");
#: npc/001-1/cookiemaster.txt:217
#, no-c-format
msgid "If you want another cookie, you know what to do!"
msgstr ""

#. code: mes col(lg("If you want to be rewarded, help us in making this world a better place."), 9);
#: npc/001-1/cookiemaster.txt:137
#, no-c-format
msgid "If you want to be rewarded, help us in making this world a better place.#0"
msgstr ""

#. code: mes col(lg("If you want to be rewarded, help us in making this world a better place."), 9);
#: npc/001-1/cookiemaster.txt:137
#, no-c-format
msgid "If you want to be rewarded, help us in making this world a better place.#1"
msgstr ""

#. code: mesq l("If you want to read this page again, there is a copy up on the left wall.");
#: npc/000-2-0/julia.txt:132
#, no-c-format
msgid "If you want to read this page again, there is a copy up on the left wall."
msgstr ""

#. code: mesq l("If you're looking for us there, most of us will be at the tavern of the Red Plush, at the bar counter, for Silvio's case...");
#: npc/000-1/lean.txt:37
#, no-c-format
msgid "If you're looking for us there, most of us will be at the tavern of the Red Plush, at the bar counter, for Silvio's case..."
msgstr ""

#. code: rif(.@get_look !=  24, l("Imperial")), 24,
#: npc/functions/barber.txt:37
#, no-c-format
msgid "Imperial"
msgstr ""

#. code: 149: Impossible to increase the number/value.
#: conf/messages.conf:157
msgid "Impossible to increase the number/value."
msgstr ""

#. code: npctalkonce l("In Artis they really do mythologise people when they die.");
#: npc/001-2-4/robin.txt:29
#, no-c-format
msgid "In Artis they really do mythologise people when they die."
msgstr ""

#. code: l("In fact, everything seems to work perfectly under your guidance. Nard has made the right choice."), -;
#: npc/000-2-0/julia.txt:255
#, no-c-format
msgid "In fact, everything seems to work perfectly under your guidance. Nard has made the right choice."
msgstr ""

#. code: mesq l("In fact... Oh, the things that I could tell... But ran out of space on this... Just be reasonable and go home.");
#: npc/000-1/panels.txt:19
#, no-c-format
msgid "In fact... Oh, the things that I could tell... But ran out of space on this... Just be reasonable and go home."
msgstr ""

#. code: 94: Incorrect name/ID, or no one from the specified guild is online.
#: conf/messages.conf:109
msgid "Incorrect name/ID, or no one from the specified guild is online."
msgstr ""

#. code: 96: Incorrect name/ID, or no one from the specified party is online.
#: conf/messages.conf:111
msgid "Incorrect name/ID, or no one from the specified party is online."
msgstr ""

#. code: l("Indeed! Goodbye."), L_Quit,
#: npc/000-1/muller.txt:33
#, no-c-format
msgid "Indeed! Goodbye."
msgstr ""

#. code: lg("Indeed, I am not."), L_NeedHelp;
#: npc/001-2-22/alige.txt:69
#: npc/000-2-1/alige.txt:69
#, no-c-format
msgid "Indeed, I am not.#0"
msgstr ""

#. code: lg("Indeed, I am not."), L_NeedHelp;
#: npc/001-2-22/alige.txt:69
#: npc/000-2-1/alige.txt:69
#, no-c-format
msgid "Indeed, I am not.#1"
msgstr ""

#. code: rif(.@get_look !=  20, l("Infinitely long")), 20,
#: npc/functions/barber.txt:33
#, no-c-format
msgid "Infinitely long"
msgstr ""

#. code: 148: Information sent to login-server via char-server.
#: conf/messages.conf:156
msgid "Information sent to login-server via char-server."
msgstr ""

#. code: npctalkonce l("Inn");
#: npc/001-1/sign.txt:127
#: npc/001-1/sign.txt:117
#, no-c-format
msgid "Inn"
msgstr ""

#. code: 1372: Instance variables may not be used with @set.
#: conf/messages.conf:1362
msgid "Instance variables may not be used with @set."
msgstr ""

#. code: 1272: Int: %d (%d~%d)
#: conf/messages.conf:1206
msgid "Int: %d (%d~%d)"
msgstr ""

#. code: mesq l("Intelligence raises your maximum mana points (good for mages) and your mind abilities. Please note: Magic system has not yet been implemented in this world.");
#: npc/000-1/panels.txt:41
#, no-c-format
msgid "Intelligence raises your maximum mana points (good for mages) and your mind abilities. Please note: Magic system has not yet been implemented in this world."
msgstr ""

#. code: mesq lg("Interested?");
#: npc/001-1/fexil.txt:45
#: npc/000-1/fexil.txt:14
#, no-c-format
msgid "Interested?#0"
msgstr ""

#. code: mesq lg("Interested?");
#: npc/001-1/fexil.txt:45
#: npc/000-1/fexil.txt:14
#, no-c-format
msgid "Interested?#1"
msgstr ""

#. code: l("Interesting... I'll leave you to your task then!"), L_Bye;
#: npc/000-1/darlin.txt:113
#, no-c-format
msgid "Interesting... I'll leave you to your task then!"
msgstr ""

#. code: 1257: Invalid Homunculus ID.
#: conf/messages.conf:1181
msgid "Invalid Homunculus ID."
msgstr ""

#. code: 123: Invalid Monster/NPC name/ID specified.
#: conf/messages.conf:138
msgid "Invalid Monster/NPC name/ID specified."
msgstr ""

#. code: 298: Invalid bound type. Valid types are - 1:Account 2:Guild 3:Party 4:Character
#: conf/messages.conf:297
msgid "Invalid bound type. Valid types are - 1:Account 2:Guild 3:Party 4:Character"
msgstr ""

#. code: 982: Invalid color.
#: conf/messages.conf:698
msgid "Invalid color."
msgstr ""

#. code: 2: Invalid coordinates, using random target cell.
#: conf/messages.conf:29
msgid "Invalid coordinates, using random target cell."
msgstr ""

#. code: 144: Invalid e-mail. If your email hasn't been set, use a@a.com.
#: conf/messages.conf:152
msgid "Invalid e-mail. If your email hasn't been set, use a@a.com."
msgstr ""

#. code: 1314: Invalid flag name or flag.
#: conf/messages.conf:1276
msgid "Invalid flag name or flag."
msgstr ""

#. code: 1359: Invalid font. Use a value from 0 to 9.
#: conf/messages.conf:1343
msgid "Invalid font. Use a value from 0 to 9."
msgstr ""

#. code: 19: Invalid item ID or name.
#: conf/messages.conf:46
msgid "Invalid item ID or name."
msgstr ""

#. code: 38: Invalid location number, or name.
#: conf/messages.conf:64
msgid "Invalid location number, or name."
msgstr ""

#. code: 1219: Invalid mob ID %s!
#: conf/messages.conf:1111
msgid "Invalid mob ID %s!"
msgstr ""

#. code: 1250: Invalid mob id %s!
#: conf/messages.conf:1166
msgid "Invalid mob id %s!"
msgstr ""

#. code: 547: Invalid mob name %s!
#: conf/messages.conf:476
msgid "Invalid mob name %s!"
msgstr ""

#. code: 40: Invalid monster ID or name.
#: conf/messages.conf:66
msgid "Invalid monster ID or name."
msgstr ""

#. code: 280: Invalid name.
#: conf/messages.conf:277
msgid "Invalid name."
msgstr ""

#. code: 145: Invalid new e-mail. Please enter a real e-mail address.
#: conf/messages.conf:153
msgid "Invalid new e-mail. Please enter a real e-mail address."
msgstr ""

#. code: 259: Invalid packet
#: conf/messages.conf:256
msgid "Invalid packet"
msgstr ""

#. code: 85: Invalid time for ban command.
#: conf/messages.conf:101
msgid "Invalid time for ban command."
msgstr ""

#. code: 1136: Invalid time for jail command.
#: conf/messages.conf:953
msgid "Invalid time for jail command."
msgstr ""

#. code: 10: Invisible: Off
#: conf/messages.conf:37
msgid "Invisible: Off"
msgstr ""

#. code: 11: Invisible: On
#: conf/messages.conf:38
msgid "Invisible: On"
msgstr ""

#. code: l("Is it possible to go back to Drasil Island?"), L_Island,
#: npc/001-2-21/julia.txt:25
#, no-c-format
msgid "Is it possible to go back to Drasil Island?"
msgstr ""

#. code: l("Is it truly a hard choice to make?");
#: npc/001-2-12/oscar.txt:103
#, no-c-format
msgid "Is it truly a hard choice to make?"
msgstr ""

#. code: mesq l("Is that all you had to say?");
#: npc/001-1/qpid.txt:160
#, no-c-format
msgid "Is that all you had to say?"
msgstr ""

#. code: l("Is that okay?");
#: npc/001-2-28/plush.txt:47
#, no-c-format
msgid "Is that okay?"
msgstr ""

#. code: l("Is there a reward?"), L_NeedHead;
#: npc/000-2-3/nard.txt:76
#, no-c-format
msgid "Is there a reward?"
msgstr ""

#. code: l("Is this for you or somebody else? Because you need to be registered to obtain these materials.");
#: npc/001-2-19/lloyd.txt:27
#, no-c-format
msgid "Is this for you or somebody else? Because you need to be registered to obtain these materials."
msgstr ""

#. code: l("Is this some kind of joke?!");
#: npc/001-2-26/ivan.txt:30
#, no-c-format
msgid "Is this some kind of joke?!"
msgstr ""

#. code: setarray .RandomFailureMessages$[0], l("So close!"), l("It escaped!"), l("Almost got it!"), l("Oh, the little...");
#: npc/001-1/flyingpiou.txt:88
#, no-c-format
msgid "It escaped!"
msgstr ""

#. code: l("It has been some days now since I asked her for a box of @@s, but she hasn't delivered anything yet.", getitemlink (PibberiesInfusion)),
#: npc/001-1/enora.txt:232
#, no-c-format
msgid "It has been some days now since I asked her for a box of @@s, but she hasn't delivered anything yet."
msgstr ""

#. code: 1204: It has started to snow.
#: conf/messages.conf:1080
msgid "It has started to snow."
msgstr ""

#. code: setarray .messages$[0], l("Ouch!"), l("It hurts so bad!"),
#: npc/001-2-2/moon.txt:20
#, no-c-format
msgid "It hurts so bad!"
msgstr ""

#. code: npctalk3 l("It is a sunny day, don't you think?");
#: npc/functions/villagertalk.txt:38
#, no-c-format
msgid "It is a sunny day, don't you think?"
msgstr ""

#. code: l("It is possible to yeye your cloth with my beautiful dyes."),
#: npc/001-1/calypsan.txt:56
#, no-c-format
msgid "It is possible to yeye your cloth with my beautiful dyes."
msgstr ""

#. code: mesq l("It is them, after all, who have the ultimate decision as to those I can give my cookies to.");
#: npc/001-1/cookiemaster.txt:109
#, no-c-format
msgid "It is them, after all, who have the ultimate decision as to those I can give my cookies to."
msgstr ""

#. code: mesq g(l("It looks like the sweet lady is curious, am I right?"),
#: npc/001-1/cookiemaster.txt:97
#, no-c-format
msgid "It looks like the sweet lady is curious, am I right?"
msgstr ""

#. code: rif(.@knife == 0, lg("It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?")), L_Secrets,
#: npc/000-1/maxe.txt:29
#, no-c-format
msgid "It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?#0"
msgstr ""

#. code: rif(.@knife == 0, lg("It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?")), L_Secrets,
#: npc/000-1/maxe.txt:29
#, no-c-format
msgid "It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?#1"
msgstr ""

#. code: mes col(l("It looks like you can't carry anything else for now."), 9);
#: npc/functions/inventoryplace.txt:25
#, no-c-format
msgid "It looks like you can't carry anything else for now."
msgstr ""

#. code: mesq l("It really hurts, please hurry!");
#: npc/001-2-2/moon.txt:124
#: npc/001-2-2/moon.txt:158
#, no-c-format
msgid "It really hurts, please hurry!"
msgstr ""

#. code: mesq l("It seems I got them all!");
#: npc/001-2-2/moon.txt:52
#, no-c-format
msgid "It seems I got them all!"
msgstr ""

#. code: mesq l("It seems that we are close to an island, we should take a look at the upper level.");
#: npc/000-2-1/dan.txt:21
#, no-c-format
msgid "It seems that we are close to an island, we should take a look at the upper level."
msgstr ""

#. code: l("It seems that you have no status points to reset!"),
#: npc/001-1/rumly.txt:164
#, no-c-format
msgid "It seems that you have no status points to reset!"
msgstr ""

#. code: mes col(l("It seems that you need a key to open this door."), 9);
#: npc/000-2-2/doors.txt:41
#: npc/001-2-23/doors.txt:41
#, no-c-format
msgid "It seems that you need a key to open this door."
msgstr ""

#. code: l("It seems the gentleman is curious, am I right sweetie?"));
#: npc/001-1/cookiemaster.txt:98
#, no-c-format
msgid "It seems the gentleman is curious, am I right sweetie?"
msgstr ""

#. code: mesq l("It seems you still have some work to do.");
#: npc/000-2-3/nard.txt:199
#, no-c-format
msgid "It seems you still have some work to do."
msgstr ""

#. code: l("It was at night, so I could barely escape. I ran to Artis Hill."),
#: npc/001-1/qonan.txt:40
#, no-c-format
msgid "It was at night, so I could barely escape. I ran to Artis Hill."
msgstr ""

#. code: l("It was something like a long nap."), -;
#: npc/000-2-1/dan.txt:42
#, no-c-format
msgid "It was something like a long nap."
msgstr ""

#. code: l("It was wonderful.");
#: npc/001-2-6/leonard.txt:15
#, no-c-format
msgid "It was wonderful."
msgstr ""

#. code: mesq l("It would be good for you to do some exercise, the ship isn't big enough for that.");
#: npc/000-2-3/nard.txt:121
#, no-c-format
msgid "It would be good for you to do some exercise, the ship isn't big enough for that."
msgstr ""

#. code: l("It would have been easy for me to handle it but if you do it, you can earn some respect by killing Fluffies instead of their natural predators!"),
#: npc/001-1/enora.txt:252
#, no-c-format
msgid "It would have been easy for me to handle it but if you do it, you can earn some respect by killing Fluffies instead of their natural predators!"
msgstr ""

#. code: l("It's @@ @@.", .@amount, getitemname(.@id));
#: npc/items/shovel.txt:75
#, no-c-format
msgid "It's @@ @@."
msgstr ""

#. code: l("It's Ivan... I'm sure that he sent you to annoy me..."),
#: npc/001-1/qpid.txt:144
#, no-c-format
msgid "It's Ivan... I'm sure that he sent you to annoy me..."
msgstr ""

#. code: mesq l("It's a commercial port of Andorra, it's weird that you don't know about it since it is one of the most famous cities throughout the whole world. But hey, back to me. Remember my mentioning that I'm hun...grrr...eee!");
#: npc/000-2-1/alige.txt:146
#, no-c-format
msgid "It's a commercial port of Andorra, it's weird that you don't know about it since it is one of the most famous cities throughout the whole world. But hey, back to me. Remember my mentioning that I'm hun...grrr...eee!"
msgstr ""

#. code: mesq l("It's a dangerous place out here. Beware of the mischievous creatures living here!");
#: npc/000-1/panels.txt:13
#, no-c-format
msgid "It's a dangerous place out here. Beware of the mischievous creatures living here!"
msgstr ""

#. code: l("It's a good place to earn money, it can also help you to travel throughout the archipelagos!"),
#: npc/001-1/enora.txt:37
#, no-c-format
msgid "It's a good place to earn money, it can also help you to travel throughout the archipelagos!"
msgstr ""

#. code: l("It's a great honor for us at the Legion to hold the security of his commerce."),
#: npc/001-1/enora.txt:26
#, no-c-format
msgid "It's a great honor for us at the Legion to hold the security of his commerce."
msgstr ""

#. code: l("It's a great honor for us at the Legion to hold the security of this commerce!");
#: npc/001-1/enora.txt:187
#, no-c-format
msgid "It's a great honor for us at the Legion to hold the security of this commerce!"
msgstr ""

#. code: l("It's a kind of mushroom that tastes like a marshmallow and looks like a plush! @@, get it?", getitemlink(Plushroom)),
#: npc/functions/sailortalk.txt:16
#, no-c-format
msgid "It's a kind of mushroom that tastes like a marshmallow and looks like a plush! @@, get it?"
msgstr ""

#. code: mesq l("It's a kind of mushroom. We call it like that because of it's taste, just like a marshmallow. It also has this name because of it's appearance, it looks like a plush!");
#: npc/000-1/muller.txt:102
#, no-c-format
msgid "It's a kind of mushroom. We call it like that because of it's taste, just like a marshmallow. It also has this name because of it's appearance, it looks like a plush!"
msgstr ""

#. code: mesq l("It's a kind of mushroom. We call it like that because of it's taste, just like a marshmallow. It also has this name because of it's appearance. It looks like a plush!");
#: npc/000-1/jalad.txt:105
#, no-c-format
msgid "It's a kind of mushroom. We call it like that because of it's taste, just like a marshmallow. It also has this name because of it's appearance. It looks like a plush!"
msgstr ""

#. code: l("It's a poem, about poems... Why are you asking that?"),
#: npc/001-1/qpid.txt:198
#, no-c-format
msgid "It's a poem, about poems... Why are you asking that?"
msgstr ""

#. code: l("It's a very good place if you want to make some more money.");
#: npc/001-1/enora.txt:308
#, no-c-format
msgid "It's a very good place if you want to make some more money."
msgstr ""

#. code: mesq l("It's alright! Just one more box and it'll be ok.");
#: npc/functions/sailordialogue.txt:34
#, no-c-format
msgid "It's alright! Just one more box and it'll be ok."
msgstr ""

#. code: mesq lg("It's been a while, girl!", "It's been a while, boy!");
#: npc/001-2-39/qanon.txt:9
#, no-c-format
msgid "It's been a while, boy!#1"
msgstr ""

#. code: mesq lg("It's been a while, girl!", "It's been a while, boy!");
#: npc/001-2-39/qanon.txt:9
#, no-c-format
msgid "It's been a while, girl!#0"
msgstr ""

#. code: l("It's better to deal with the Merchant Guild than the old man, Don has this ability to hammer down your enthusiasm in sparkling fury!"),
#: npc/001-1/chelios.txt:22
#, no-c-format
msgid "It's better to deal with the Merchant Guild than the old man, Don has this ability to hammer down your enthusiasm in sparkling fury!"
msgstr ""

#. code: mesq l("It's good, good... I have a friend who is still in a coma, but I can't be with her without working...");
#: npc/000-2-1/dan.txt:46
#, no-c-format
msgid "It's good, good... I have a friend who is still in a coma, but I can't be with her without working..."
msgstr ""

#. code: l("It's interesting and exciting at the same time!"), -,
#: npc/001-1/cookiemaster.txt:87
#, no-c-format
msgid "It's interesting and exciting at the same time!"
msgstr ""

#. code: l("It's like your memories are locked away in your head! Cool!");
#: npc/001-1/enora.txt:106
#, no-c-format
msgid "It's like your memories are locked away in your head! Cool!"
msgstr ""

#. code: l("It's nearly as good as one from Esperia, have you ever been there?"),
#: npc/001-1/enora.txt:210
#, no-c-format
msgid "It's nearly as good as one from Esperia, have you ever been there?"
msgstr ""

#. code: l("It's not as good as my new one, but still useful."),
#: npc/001-1/eugene.txt:59
#, no-c-format
msgid "It's not as good as my new one, but still useful."
msgstr ""

#. code: l("It's ok."), L_Fine,
#: npc/000-1/gulukan.txt:85
#: npc/functions/sailordialogue.txt:22
#, no-c-format
msgid "It's ok."
msgstr ""

#. code: l("It's probably full of coins, but no matter how hard you try to open it, you can't."),
#: npc/001-1/qonan.txt:107
#, no-c-format
msgid "It's probably full of coins, but no matter how hard you try to open it, you can't."
msgstr ""

#. code: l("It's so exciting to meet somebody with amnesia!"),
#: npc/001-1/enora.txt:85
#, no-c-format
msgid "It's so exciting to meet somebody with amnesia!"
msgstr ""

#. code: mesq l("It's so hard to find the motivation...");
#: npc/000-2-1/dan.txt:26
#, no-c-format
msgid "It's so hard to find the motivation..."
msgstr ""

#. code: mesq l("It's still too young to fly too far away, so it just circles nearby.");
#: npc/001-1/salem.txt:163
#, no-c-format
msgid "It's still too young to fly too far away, so it just circles nearby."
msgstr ""

#. code: l("It's the big building at Northern Artis, at the top of a small hill."),
#: npc/001-1/chelios.txt:48
#, no-c-format
msgid "It's the big building at Northern Artis, at the top of a small hill."
msgstr ""

#. code: mesq l("It's true!");
#: npc/000-1/silvio.txt:79
#, no-c-format
msgid "It's true!"
msgstr ""

#. code: mesq l("It's where every merchant ship end their road and we won't be an exception.");
#: npc/000-1/lean.txt:35
#, no-c-format
msgid "It's where every merchant ship end their road and we won't be an exception."
msgstr ""

#. code: 1477: Item cannot be opened when inventory is full
#: conf/messages.conf:1501
msgid "Item cannot be opened when inventory is full"
msgstr ""

#. code: 18: Item created.
#: conf/messages.conf:45
msgid "Item created."
msgstr ""

#. code: 97: Item database has been reloaded.
#: conf/messages.conf:112
msgid "Item database has been reloaded."
msgstr ""

#. code: 1189: Item not found.
#: conf/messages.conf:1060
msgid "Item not found."
msgstr ""

#. code: 1491: Item type not found.
#: conf/messages.conf:1530
msgid "Item type not found."
msgstr ""

#. code: 1496: Item types on your autoloottype list:
#: conf/messages.conf:1535
msgid "Item types on your autoloottype list:"
msgstr ""

#. code: 1277: Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s
#: conf/messages.conf:1215
msgid "Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s"
msgstr ""

#. code: 1285: Item: '%s'[%d]
#: conf/messages.conf:1225
msgid "Item: '%s'[%d]"
msgstr ""

#. code: mes col(l("Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."), 9);
#: npc/000-2-1/arpan.txt:117
#: npc/000-2-1/arpan.txt:217
#: npc/000-2-1/knife.txt:39
#: npc/001-2-22/knife.txt:39
#, no-c-format
msgid "Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."
msgstr ""

#. code: 1199: Items on your autolootitem list:
#: conf/messages.conf:1070
msgid "Items on your autolootitem list:"
msgstr ""

#. code: l("Its inhabitants did not know any kind of horror and in peace they lived as the earth gave them everything they needed to live."),
#: npc/001-2-6/books.txt:149
#, no-c-format
msgid "Its inhabitants did not know any kind of horror and in peace they lived as the earth gave them everything they needed to live."
msgstr ""

#. code: 001-2-26,28,30,0	script	Ivan	NPC_IVAN,{
#: npc/001-2-26/ivan.txt:6
#, no-c-format
msgid "Ivan"
msgstr ""

#. code: narrator 1, l("Ivan grumbles and resumes his work.");
#: npc/001-2-26/ivan.txt:38
#, no-c-format
msgid "Ivan grumbles and resumes his work."
msgstr ""

#. code: l("Ivan is the one that you should look at now."),
#: npc/001-1/qpid.txt:93
#, no-c-format
msgid "Ivan is the one that you should look at now."
msgstr ""

#. code: 000-1,46,35,0	script	Jalad	NPC_ELVEN_MAN_TRADER_SITTING,{
#: npc/000-1/jalad.txt:9
#, no-c-format
msgid "Jalad"
msgstr ""

#. code: rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), L_Top,
#. code: rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), L_Jalad,
#: npc/000-1/ale.txt:63
#: npc/000-1/muller.txt:76
#: npc/000-1/astapolos.txt:93
#: npc/000-1/gulukan.txt:126
#: npc/000-1/tibbo.txt:75
#, no-c-format
msgid "Jalad."
msgstr ""

#. code: 001-2-9,30,28,0	script	Janus	NPC_JANUS,{
#: npc/001-2-9/janus.txt:13
#, no-c-format
msgid "Janus"
msgstr ""

#. code: l("Janus!");
#: npc/001-2-9/janus.txt:114
#, no-c-format
msgid "Janus!"
msgstr ""

#. code: 001-2-28,52,32,0	script	Jenna#001-2-28	NPC_RAIJIN_FEMALE_WAITRESS,1,1,{
#: npc/001-2-28/jenna.txt:6
#, no-c-format
msgid "Jenna#001-2-28"
msgstr ""

#. code: 23: Job level can't go any higher.
#: conf/messages.conf:50
msgid "Job level can't go any higher."
msgstr ""

#. code: 159: Job level can't go any lower.
#: conf/messages.conf:167
msgid "Job level can't go any lower."
msgstr ""

#. code: 25: Job level lowered.
#: conf/messages.conf:52
msgid "Job level lowered."
msgstr ""

#. code: 24: Job level raised.
#: conf/messages.conf:51
msgid "Job level raised."
msgstr ""

#. code: 62: Judgement has passed.
#: conf/messages.conf:83
msgid "Judgement has passed."
msgstr ""

#. code: mesn "Julia";
#. code: 000-2-0,27,24,0	script	Julia	NPC_JULIA,2,10,{
#: npc/000-2-0/doors.txt:37
#: npc/000-2-0/julia.txt:34
#: npc/000-2-0/doors.txt:66
#: npc/000-2-0/doors.txt:54
#, no-c-format
msgid "Julia"
msgstr ""

#. code: l("Julia has told me how they found you at sea, on a raft with a logo of--"),
#: npc/001-1/enora.txt:356
#, no-c-format
msgid "Julia has told me how they found you at sea, on a raft with a logo of--"
msgstr ""

#. code: mes col(l("Julia is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen."), 9);
#: npc/000-2-1/arpan.txt:178
#, no-c-format
msgid "Julia is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen."
msgstr ""

#. code: mesq l("Julia made an appeal to the Legion of Aemil to get in touch with you, exit the ship and you should see your escort!");
#: npc/001-2-24/nard.txt:72
#, no-c-format
msgid "Julia made an appeal to the Legion of Aemil to get in touch with you, exit the ship and you should see your escort!"
msgstr ""

#. code: 001-2-21,27,24,0	script	Julia#Artis	NPC_JULIA,{
#: npc/001-2-21/julia.txt:9
#, no-c-format
msgid "Julia#Artis"
msgstr ""

#. code: 5: Jump to %d %d
#: conf/messages.conf:32
msgid "Jump to %d %d"
msgstr ""

#. code: 4: Jump to %s
#: conf/messages.conf:31
msgid "Jump to %s"
msgstr ""

#. code: 001-1,118,92,0	script	Juscare#001-1	NPC_HUMAN_MALE_LEGION_ARTIS,{
#: npc/001-1/juscare.txt:7
#, no-c-format
msgid "Juscare#001-1"
msgstr ""

#. code: mesq l("Just hit the trunk, and it will yeye a @@.", getitemlink(Croconut));
#: npc/000-1/tarlan.txt:52
#, no-c-format
msgid "Just hit the trunk, and it will yeye a @@."
msgstr ""

#. code: npctalk3 l("Just leave me alone.");
#: npc/000-1/astapolos.txt:143
#, no-c-format
msgid "Just leave me alone."
msgstr ""

#. code: l("Just look at my goods for sale! Fresh fruits and vegetables were shipped only this morning. And for reasonable price, of course.");
#: npc/001-1/salem.txt:104
#, no-c-format
msgid "Just look at my goods for sale! Fresh fruits and vegetables were shipped only this morning. And for reasonable price, of course."
msgstr ""

#. code: l("Just look out at that water! There's plenty more fish there."),
#: npc/001-1/eugene.txt:60
#, no-c-format
msgid "Just look out at that water! There's plenty more fish there."
msgstr ""

#. code: 653: Kagerou
#: conf/messages.conf:592
msgid "Kagerou"
msgstr ""

#. code: 001-1,164,44,0	script	Katja#001-1	NPC_RAIJIN_GIRL,{
#: npc/001-1/katja.txt:19
#, no-c-format
msgid "Katja#001-1"
msgstr ""

#. code: 001-2-27,27,28,0	script	Kaylo#001-2-27	NPC_KAYLO,{
#: npc/001-2-27/kaylo.txt:6
#, no-c-format
msgid "Kaylo#001-2-27"
msgstr ""

#. code: npctalk3 lg("Keep moving girl.", "Keep moving boy.");
#: npc/functions/legiontalk.txt:46
#, no-c-format
msgid "Keep moving boy.#1"
msgstr ""

#. code: npctalk3 lg("Keep moving girl.", "Keep moving boy.");
#: npc/functions/legiontalk.txt:46
#, no-c-format
msgid "Keep moving girl.#0"
msgstr ""

#. code: l("Keep the sword and the jacket, you deserved them!"),
#: npc/001-1/enora.txt:305
#, no-c-format
msgid "Keep the sword and the jacket, you deserved them!"
msgstr ""

#. code: 292: Killer state reset.
#: conf/messages.conf:290
msgid "Killer state reset."
msgstr ""

#. code: 557: Knight
#: conf/messages.conf:490
msgid "Knight"
msgstr ""

#. code: rif(.@get_look !=  15, l("Lagoon blue")), 15,
#: npc/functions/barber.txt:87
#, no-c-format
msgid "Lagoon blue"
msgstr ""

#. code: mesq lg("Last time I saw you, you were lost at sea on your raft.");
#: npc/000-1/sapartan.txt:16
#, no-c-format
msgid "Last time I saw you, you were lost at sea on your raft.#0"
msgstr ""

#. code: mesq lg("Last time I saw you, you were lost at sea on your raft.");
#: npc/000-1/sapartan.txt:16
#, no-c-format
msgid "Last time I saw you, you were lost at sea on your raft.#1"
msgstr ""

#. code: 284: Leadership transferred.
#: conf/messages.conf:282
msgid "Leadership transferred."
msgstr ""

#. code: 000-1,79,108,0	script	Lean	NPC_ELVEN_MAN_BLONDE,{
#: npc/000-1/lean.txt:8
#, no-c-format
msgid "Lean"
msgstr ""

#. code: mesq l("Lean for example?");
#: npc/000-1/gugli.txt:189
#, no-c-format
msgid "Lean for example?"
msgstr ""

#. code: l("Leave it"), -;
#: npc/001-2-22/note.txt:14
#, no-c-format
msgid "Leave it"
msgstr ""

#. code: 1213: Leaves have stopped falling.
#: conf/messages.conf:1099
msgid "Leaves have stopped falling."
msgstr ""

#. code: 1214: Leaves started falling.
#: conf/messages.conf:1100
msgid "Leaves started falling."
msgstr ""

#. code: 1078: Leaves |
#: conf/messages.conf:871
msgid "Leaves | "
msgstr ""

#. code: 000-2-1,47,32,0	script	LeftBarrierCheck	NPC_HIDDEN,0,2,{
#: npc/000-2-1/arpan.txt:32
#, no-c-format
msgid "LeftBarrierCheck"
msgstr ""

#. code: 000-2-2,24,31,0	script	LeftDoor	NPC_HIDDEN,0,0,{
#: npc/000-2-2/doors.txt:37
#, no-c-format
msgid "LeftDoor"
msgstr ""

#. code: 001-2-23,24,31,0	script	LeftDoor#001-2-23	NPC_HIDDEN,0,0,{
#: npc/001-2-23/doors.txt:37
#, no-c-format
msgid "LeftDoor#001-2-23"
msgstr ""

#. code: 000-2-1,49,36,0	script	LeftDoorCheck	NPC_HIDDEN,0,0,{
#: npc/000-2-1/arpan.txt:18
#, no-c-format
msgid "LeftDoorCheck"
msgstr ""

#. code: npctalkonce l("Legion of Aemil");
#: npc/001-1/sign.txt:77
#: npc/001-1/sign.txt:87
#, no-c-format
msgid "Legion of Aemil"
msgstr ""

#. code: 001-2-6,52,28,0	script	Leonard	NPC_LEONARD,{
#: npc/001-2-6/leonard.txt:6
#, no-c-format
msgid "Leonard"
msgstr ""

#. code: l("Let me check in my inventory book..."),
#: npc/001-2-19/lloyd.txt:24
#, no-c-format
msgid "Let me check in my inventory book..."
msgstr ""

#. code: mesq l("Let me check into it...");
#: npc/000-2-0/julia.txt:273
#: npc/001-2-21/julia.txt:118
#, no-c-format
msgid "Let me check into it..."
msgstr ""

#. code: mesq l("Let me check my cookie list...");
#: npc/001-1/cookiemaster.txt:56
#, no-c-format
msgid "Let me check my cookie list..."
msgstr ""

#. code: l("Let me explain to you what the Merchant Guild is for.");
#: npc/001-2-19/lloyd.txt:91
#, no-c-format
msgid "Let me explain to you what the Merchant Guild is for."
msgstr ""

#. code: mesq l("Let me introduce myself, I am Nard, captain of this ship.");
#: npc/000-2-3/nard.txt:44
#, no-c-format
msgid "Let me introduce myself, I am Nard, captain of this ship."
msgstr ""

#. code: l("Let me just have a quick look at you. Hm... I will need @@ @@s to reset your stats.", .@plush_count, getitemlink(Plushroom));
#: npc/001-1/rumly.txt:138
#, no-c-format
msgid "Let me just have a quick look at you. Hm... I will need @@ @@s to reset your stats."
msgstr ""

#. code: l("Let me open it with my key."),
#: npc/001-1/qonan.txt:83
#, no-c-format
msgid "Let me open it with my key."
msgstr ""

#. code: mesq l("Let me see... Crispy legs, disgusting liquids... Let's start!");
#: npc/000-2-1/chefgado.txt:130
#, no-c-format
msgid "Let me see... Crispy legs, disgusting liquids... Let's start!"
msgstr ""

#. code: npctalk3 l("Let's begin");
#: npc/001-2-36/training_room_npc.txt:74
#, no-c-format
msgid "Let's begin"
msgstr ""

#. code: switch (select(l("Let's go to Artis."),
#: npc/000-2-3/nard.txt:232
#, no-c-format
msgid "Let's go to Artis."
msgstr ""

#. code: l("Let's make a trade."),
#: npc/001-2-27/kaylo.txt:11
#: npc/001-2-27/lydon.txt:11
#, no-c-format
msgid "Let's make a trade."
msgstr ""

#. code: switch (select (l("Let's not keep her waiting."),
#: npc/001-1/chelios.txt:25
#, no-c-format
msgid "Let's not keep her waiting."
msgstr ""

#. code: l("Let's say the person who told me about that is well respected on this ship and never drunk.");
#: npc/000-2-0/julia.txt:242
#, no-c-format
msgid "Let's say the person who told me about that is well respected on this ship and never drunk."
msgstr ""

#. code: l("Let's see... @@ of your status points have just been reset!", StatusPoint - .@wasSP),
#: npc/001-1/rumly.txt:171
#, no-c-format
msgid "Let's see... @@ of your status points have just been reset!"
msgstr ""

#. code: l("Let's set sail then!");
#: npc/000-2-3/nard.txt:237
#: npc/001-2-24/nard.txt:47
#, no-c-format
msgid "Let's set sail then!"
msgstr ""

#. code: l("Let's trade."), 1,
#: npc/001-1/salem.txt:111
#, no-c-format
msgid "Let's trade."
msgstr ""

#. code: npctalkonce l("Library");
#: npc/001-1/sign.txt:57
#, no-c-format
msgid "Library"
msgstr ""

#. code: npctalkonce l("Light Armor Shop");
#: npc/001-1/sign.txt:67
#, no-c-format
msgid "Light Armor Shop"
msgstr ""

#. code: rif(.@get_look !=  12, l("Light violet")), 12,
#: npc/functions/barber.txt:84
#, no-c-format
msgid "Light violet"
msgstr ""

#. code: l("Like I promised, here is your share."),
#: npc/001-1/qonan.txt:84
#, no-c-format
msgid "Like I promised, here is your share."
msgstr ""

#. code: mesq l("Like the rest of the crew, you are welcome to come and rest here at anytime during your journey on Artis.");
#: npc/001-2-21/julia.txt:80
#, no-c-format
msgid "Like the rest of the crew, you are welcome to come and rest here at anytime during your journey on Artis."
msgstr ""

#. code: l("Like, a defensive mythril card can be used on any mythril equipment, and it will improve the defense by 5% of the latter."),
#: npc/001-2-27/don.txt:23
#, no-c-format
msgid "Like, a defensive mythril card can be used on any mythril equipment, and it will improve the defense by 5% of the latter."
msgstr ""

#. code: Name: "Little Blub"
#: mob_db.conf:329
#, no-c-format
msgid "Little Blub"
msgstr ""

#. code: mesq l("Living inside a ship is great, but we sometimes need some fresh air.");
#: npc/000-1/maxe.txt:20
#, no-c-format
msgid "Living inside a ship is great, but we sometimes need some fresh air."
msgstr ""

#. code: l("Lloyd is searching something in his book.");
#: npc/001-2-19/lloyd.txt:73
#, no-c-format
msgid "Lloyd is searching something in his book."
msgstr ""

#. code: l("Lloyd still owes me, but beware of those money-grubbers, or they will sell your own teeth to you!");
#: npc/001-1/chelios.txt:51
#, no-c-format
msgid "Lloyd still owes me, but beware of those money-grubbers, or they will sell your own teeth to you!"
msgstr ""

#. code: 001-2-19,31,25,0	script	Lloyd the banker	NPC_LLOYD,{
#: npc/001-2-19/lloyd.txt:19
#, no-c-format
msgid "Lloyd the banker"
msgstr ""

#. code: npctalkonce l("Logic is the beginning of wisdom, not the end.");
#: npc/001-2-6/leonard.txt:61
#, no-c-format
msgid "Logic is the beginning of wisdom, not the end."
msgstr ""

#. code: 424: Login-server has been asked to %s the player '%.*s'.
#: conf/messages.conf:417
msgid "Login-server has been asked to %s the player '%.*s'."
msgstr ""

#. code: 427: Login-server is offline. Impossible to %s the player '%.*s'.
#: conf/messages.conf:420
msgid "Login-server is offline. Impossible to %s the player '%.*s'."
msgstr ""

#. code: rif(.@get_look !=  11, l("Long and curly")), 11,
#: npc/functions/barber.txt:24
#, no-c-format
msgid "Long and curly"
msgstr ""

#. code: rif(.@get_look !=  8,  l("Long and slick")), 8,
#: npc/functions/barber.txt:21
#, no-c-format
msgid "Long and slick"
msgstr ""

#. code: rif(.@get_look !=  19, l("Long ponytail")), 19,
#: npc/functions/barber.txt:32
#, no-c-format
msgid "Long ponytail"
msgstr ""

#. code: l("Look at your equipment, can you guess what material it is made from?"),
#: npc/001-1/calypsan.txt:19
#, no-c-format
msgid "Look at your equipment, can you guess what material it is made from?"
msgstr ""

#. code: l("Look how splendid this @@ is!", getitemlink (ArtisTankTop, CamelCottonDye)),
#: npc/001-1/enora.txt:209
#, no-c-format
msgid "Look how splendid this @@ is!"
msgstr ""

#. code: mesq l("Look how splendid this landscape is!");
#: npc/000-1/couwan.txt:36
#, no-c-format
msgid "Look how splendid this landscape is!"
msgstr ""

#. code: l("Look who is back..."),
#: npc/001-1/salem.txt:95
#: npc/001-1/salem.txt:71
#, no-c-format
msgid "Look who is back..."
msgstr ""

#. code: mesq l("Look who we have here, did you come for a training session?");
#: npc/001-2-34/samantha.txt:8
#, no-c-format
msgid "Look who we have here, did you come for a training session?"
msgstr ""

#. code: mesq l("Look, here he is!");
#: npc/000-1/ale.txt:80
#, no-c-format
msgid "Look, here he is!"
msgstr ""

#. code: mesq l("Look, there he is!");
#: npc/000-1/jalad.txt:94
#, no-c-format
msgid "Look, there he is!"
msgstr ""

#. code: l("Look, we finally meet."),
#: npc/000-0-1/narrator.txt:14
#, no-c-format
msgid "Look, we finally meet."
msgstr ""

#. code: 582: Lord Knight
#: conf/messages.conf:515
msgid "Lord Knight"
msgstr ""

#. code: l("Lovely day, isn't it?");
#: npc/001-2-28/jenna.txt:16
#, no-c-format
msgid "Lovely day, isn't it?"
msgstr ""

#. code: 001-2-33,34,33,0	script	Lozerk	NPC_DEMON_MALE_SWORD,{
#: npc/001-2-33/lozerk.txt:6
#, no-c-format
msgid "Lozerk"
msgstr ""

#. code: 001-1,59,44,0	script	Lucas#001-1	NPC_LUCAS,{
#: npc/001-1/lucas.txt:6
#, no-c-format
msgid "Lucas#001-1"
msgstr ""

#. code: mesq l("Luck helps you do critical hits and dodge the ones dealt by enemies.");
#: npc/000-1/panels.txt:45
#, no-c-format
msgid "Luck helps you do critical hits and dodge the ones dealt by enemies."
msgstr ""

#. code: mesq l("Luckily the beach is nearby, and somehow I made my way home.");
#: npc/001-2-2/moon.txt:112
#, no-c-format
msgid "Luckily the beach is nearby, and somehow I made my way home."
msgstr ""

#. code: 1274: Luk: %d (%d~%d)
#: conf/messages.conf:1208
msgid "Luk: %d (%d~%d)"
msgstr ""

#. code: 001-2-27,43,28,0	script	Lydon#001-2-27	NPC_LYDON,{
#: npc/001-2-27/lydon.txt:6
#, no-c-format
msgid "Lydon#001-2-27"
msgstr ""

#. code: l("M... Maybe?");
#: npc/000-2-1/chefgado.txt:73
#, no-c-format
msgid "M... Maybe?"
msgstr ""

#. code: 1240: MVP Monster: '%s'/'%s'/'%s' (%d)
#: conf/messages.conf:1154
msgid "MVP Monster: '%s'/'%s'/'%s' (%d)"
msgstr ""

#. code: 000-2-1,49,33,0	script	Magic Arpan	NPC_MAGIC_ARPAN,{
#. code: mesn "Magic Arpan";
#: npc/000-0-0/sailors.txt:56
#: npc/000-0-0/sailors.txt:48
#: npc/000-0-0/sailors.txt:24
#: npc/000-0-0/sailors.txt:32
#: npc/000-0-0/sailors.txt:40
#: npc/000-0-0/sailors.txt:16
#: npc/000-2-1/arpan.txt:86
#, no-c-format
msgid "Magic Arpan"
msgstr ""

#. code: 000-0-0,25,23,0	script	Magic Arpan#sailors	NPC_MAGIC_ARPAN,{
#: npc/000-0-0/sailors.txt:77
#, no-c-format
msgid "Magic Arpan#sailors"
msgstr ""

#. code: 552: Magician
#: conf/messages.conf:485
msgid "Magician"
msgstr ""

#. code: mesq l("Makes sense. Do you think we should inform the capt'n about it?");
#: npc/000-0-0/sailors.txt:29
#, no-c-format
msgid "Makes sense. Do you think we should inform the capt'n about it?"
msgstr ""

#. code: Name: "Manana Tree"
#: mob_db.conf:754
#, no-c-format
msgid "Manana Tree"
msgstr ""

#. code: rif(.@get_look !=  15, l("Mane")), 15,
#: npc/functions/barber.txt:28
#, no-c-format
msgid "Mane"
msgstr ""

#. code: 1: Map not found.
#: conf/messages.conf:28
msgid "Map not found."
msgstr ""

#. code: 1040: Map: %s (Zone:%s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d
#: conf/messages.conf:833
msgid "Map: %s (Zone:%s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d"
msgstr ""

#. code: npctalkonce l("Market Place");
#: npc/001-1/sign.txt:17
#: npc/001-1/sign.txt:7
#, no-c-format
msgid "Market Place"
msgstr ""

#. code: npctalk l("Marriage failed.");
#: npc/functions/marriage.txt:179
#, no-c-format
msgid "Marriage failed."
msgstr ""

#. code: 1267: Max HP: %d (%d~%d)
#: conf/messages.conf:1201
msgid "Max HP: %d (%d~%d)"
msgstr ""

#. code: 1268: Max SP: %d (%d~%d)
#: conf/messages.conf:1202
msgid "Max SP: %d (%d~%d)"
msgstr ""

#. code: 000-1,72,110,0	script	Maxe	NPC_DEMON_MAN_SITTING_UNDER_TREE,{
#. code: mesn "Maxe";
#: npc/000-1/sapartan.txt:40
#: npc/000-1/maxe.txt:8
#: npc/000-1/sapartan.txt:13
#, no-c-format
msgid "Maxe"
msgstr ""

#. code: mesq l("Maxe and Sapartan for example?");
#: npc/000-1/gugli.txt:173
#, no-c-format
msgid "Maxe and Sapartan for example?"
msgstr ""

#. code: mesq l("May this be a lesson for you.");
#: npc/000-1/gugli.txt:148
#, no-c-format
msgid "May this be a lesson for you."
msgstr ""

#. code: mesq l("Maybe he over did it with the bottle today to celebrate that!");
#: npc/000-1/silvio.txt:43
#, no-c-format
msgid "Maybe he over did it with the bottle today to celebrate that!"
msgstr ""

#. code: mesq lg("Maybe she was one of those who got lost last month. She could be the yoiis from Esperia who got a secret quest from the Legion of Aemil!", "Maybe he was one of those who got lost last month? He could be the yoiis from Esperia who got a secret quest from the Legion of Aemil!");
#: npc/000-0-0/sailors.txt:25
#, no-c-format
msgid "Maybe he was one of those who got lost last month? He could be the yoiis from Esperia who got a secret quest from the Legion of Aemil!#1"
msgstr ""

#. code: l("Maybe next time.")))
#: npc/001-2-2/moon.txt:118
#, no-c-format
msgid "Maybe next time."
msgstr ""

#. code: mesq lg("Maybe she was one of those who got lost last month. She could be the yoiis from Esperia who got a secret quest from the Legion of Aemil!", "Maybe he was one of those who got lost last month? He could be the yoiis from Esperia who got a secret quest from the Legion of Aemil!");
#: npc/000-0-0/sailors.txt:25
#, no-c-format
msgid "Maybe she was one of those who got lost last month. She could be the yoiis from Esperia who got a secret quest from the Legion of Aemil!#0"
msgstr ""

#. code: l("Maybe you can come down to talk?");
#: npc/000-1/darlin.txt:58
#, no-c-format
msgid "Maybe you can come down to talk?"
msgstr ""

#. code: 205: Maybe you meant:
#: conf/messages.conf:206
msgid "Maybe you meant: "
msgstr ""

#. code: l("Maybe you too you could help me?"),
#: npc/001-1/fexil.txt:18
#, no-c-format
msgid "Maybe you too you could help me?"
msgstr ""

#. code: mesq lg("Maybe... But I prefer having well-trained people around me when it comes to fighting against dangerous creatures. Do you already feel adept fighting enemies?");
#: npc/000-1/sapartan.txt:50
#, no-c-format
msgid "Maybe... But I prefer having well-trained people around me when it comes to fighting against dangerous creatures. Do you already feel adept fighting enemies?#0"
msgstr ""

#. code: mesq lg("Maybe... But I prefer having well-trained people around me when it comes to fighting against dangerous creatures. Do you already feel adept fighting enemies?");
#: npc/000-1/sapartan.txt:50
#, no-c-format
msgid "Maybe... But I prefer having well-trained people around me when it comes to fighting against dangerous creatures. Do you already feel adept fighting enemies?#1"
msgstr ""

#. code: 629: Mechanic
#: conf/messages.conf:566
msgid "Mechanic"
msgstr ""

#. code: 660: Mechanic T
#: conf/messages.conf:600
msgid "Mechanic T"
msgstr ""

#. code: l("Meh!"),
#: npc/001-2-12/oscar.txt:11
#, no-c-format
msgid "Meh!"
msgstr ""

#. code: 555: Merchant
#: conf/messages.conf:488
msgid "Merchant"
msgstr ""

#. code: npctalkonce l("Merchant Guild");
#: npc/001-1/sign.txt:137
#, no-c-format
msgid "Merchant Guild"
msgstr ""

#. code: 64: Mercy has been granted.
#: conf/messages.conf:85
msgid "Mercy has been granted."
msgstr ""

#. code: 63: Mercy has been shown.
#: conf/messages.conf:84
msgid "Mercy has been shown."
msgstr ""

#. code: 001-1,73,128,0	script	Merlin	NPC_MERLIN,2,2,{
#: npc/001-1/merlin.txt:6
#, no-c-format
msgid "Merlin"
msgstr ""

#. code: rif(.@get_look !=  26, l("Messy")), 26,
#: npc/functions/barber.txt:39
#, no-c-format
msgid "Messy"
msgstr ""

#. code: 633: Minstrel
#: conf/messages.conf:570
msgid "Minstrel"
msgstr ""

#. code: 664: Minstrel T
#: conf/messages.conf:604
msgid "Minstrel T"
msgstr ""

#. code: 1252: Mob Search... %s %s
#. code: 1220: Mob Search... %s %s
#: conf/messages.conf:1112
#: conf/messages.conf:1168
msgid "Mob Search... %s %s"
msgstr ""

#. code: l("Mob is doing its daily noise, nature is singing its sumptuous melody, none is alone.");
#: npc/001-2-12/oscar.txt:13
#, no-c-format
msgid "Mob is doing its daily noise, nature is singing its sumptuous melody, none is alone."
msgstr ""

#. code: 001-1,0,0,0	script	Mobs#001-1	NPC_HIDDEN,{
#: npc/001-1/_mobs.txt:33
#, no-c-format
msgid "Mobs#001-1"
msgstr ""

#. code: rif(.@get_look !=  5,  l("Mohawk")), 5,
#: npc/functions/barber.txt:18
#, no-c-format
msgid "Mohawk"
msgstr ""

#. code: mesq l("Mommy sent me to find my brother Bobo.");
#: npc/001-1/katja.txt:93
#, no-c-format
msgid "Mommy sent me to find my brother Bobo."
msgstr ""

#. code: 001-2-11,39,30,0	script	Mona	NPC_MONA,{
#: npc/001-2-11/mona.txt:11
#, no-c-format
msgid "Mona"
msgstr ""

#. code: 564: Monk
#: conf/messages.conf:497
msgid "Monk"
msgstr ""

#. code: 1059: Monster NoTeleport |
#: conf/messages.conf:852
msgid "Monster NoTeleport | "
msgstr ""

#. code: 98: Monster database has been reloaded.
#: conf/messages.conf:113
msgid "Monster database has been reloaded."
msgstr ""

#. code: 1241: Monster: '%s'/'%s'/'%s' (%d)
#: conf/messages.conf:1155
msgid "Monster: '%s'/'%s'/'%s' (%d)"
msgstr ""

#. code: mesq l("Moo!");
#. code: npctalk3 l("Moo!");
#: npc/functions/mouboofunc.txt:13
#: npc/001-1/taree.txt:8
#, no-c-format
msgid "Moo!"
msgstr ""

#. code: 001-2-2,33,32,0	script	Moon#001-2-2	NPC_ELVEN_FEMALE,3,3,{
#: npc/001-2-2/moon.txt:13
#, no-c-format
msgid "Moon#001-2-2"
msgstr ""

#. code: npctalk3 l("Moooo!");
#: npc/functions/mouboofunc.txt:19
#, no-c-format
msgid "Moooo!"
msgstr ""

#. code: npctalk3 l("Moooooo!");
#: npc/functions/mouboofunc.txt:10
#, no-c-format
msgid "Moooooo!"
msgstr ""

#. code: npctalk3 l("Moooooooooooo!");
#: npc/functions/mouboofunc.txt:16
#, no-c-format
msgid "Moooooooooooo!"
msgstr ""

#. code: npctalk3 l("Mostly manuals and tutorials but you won't find out until you open one!");
#: npc/001-2-4/robin.txt:18
#, no-c-format
msgid "Mostly manuals and tutorials but you won't find out until you open one!"
msgstr ""

#. code: 001-1,67,79,4	script	Mouboo#Artis0	NPC_MOUBOO,{
#: npc/001-1/mouboo.txt:6
#, no-c-format
msgid "Mouboo#Artis0"
msgstr ""

#. code: 001-1,67,80,4	script	Mouboo#Artis1	NPC_MOUBOO,{
#: npc/001-1/mouboo.txt:21
#, no-c-format
msgid "Mouboo#Artis1"
msgstr ""

#. code: 001-1,67,81,4	script	Mouboo#Artis2	NPC_MOUBOO,{
#: npc/001-1/mouboo.txt:36
#, no-c-format
msgid "Mouboo#Artis2"
msgstr ""

#. code: 001-1,67,82,4	script	Mouboo#Artis3	NPC_MOUBOO,{
#: npc/001-1/mouboo.txt:51
#, no-c-format
msgid "Mouboo#Artis3"
msgstr ""

#. code: npctalk3 l("Move kid.");
#: npc/functions/legiontalk.txt:25
#, no-c-format
msgid "Move kid."
msgstr ""

#. code: mesq lg("My beauty, I was not always a sailor, you know, I was once an important individual!", "My friend, I was not always a sailor, you know, I was once an important individual!");
#: npc/000-1/silvio.txt:33
#, no-c-format
msgid "My beauty, I was not always a sailor, you know, I was once an important individual!#0"
msgstr ""

#. code: mesq lg("My beauty, I was not always a sailor, you know, I was once an important individual!", "My friend, I was not always a sailor, you know, I was once an important individual!");
#: npc/000-1/silvio.txt:33
#, no-c-format
msgid "My friend, I was not always a sailor, you know, I was once an important individual!#1"
msgstr ""

#. code: mesq l("My friends are... Well, you know... The creators.");
#: npc/001-1/cookiemaster.txt:123
#, no-c-format
msgid "My friends are... Well, you know... The creators."
msgstr ""

#. code: select (l("My name is @@...", strcharinfo(0)));
#: npc/001-2-19/lloyd.txt:67
#, no-c-format
msgid "My name is @@..."
msgstr ""

#. code: mesq l("My name is Alige, I've been hiding here for weeks. All I have to eat are these berries... berries... berries...");
#: npc/000-2-1/alige.txt:96
#: npc/001-2-22/alige.txt:96
#, no-c-format
msgid "My name is Alige, I've been hiding here for weeks. All I have to eat are these berries... berries... berries..."
msgstr ""

#. code: mesq l("My name is Astapolos. Q'Muller and I joined Nard's crew a few years ago when it was just a little merchant ship.");
#: npc/000-1/astapolos.txt:118
#, no-c-format
msgid "My name is Astapolos. Q'Muller and I joined Nard's crew a few years ago when it was just a little merchant ship."
msgstr ""

#. code: mesq l("My name is Julia, it is me who took care of you after we found you in the sea.");
#: npc/000-2-0/julia.txt:71
#, no-c-format
msgid "My name is Julia, it is me who took care of you after we found you in the sea."
msgstr ""

#. code: l("My name is Lloyd, I am a representative of the Merchant Guild of Artis.");
#: npc/001-2-19/lloyd.txt:65
#, no-c-format
msgid "My name is Lloyd, I am a representative of the Merchant Guild of Artis."
msgstr ""

#. code: l("My name is Q'Onan, I'm a member of Nard's crew."),
#: npc/001-1/qonan.txt:21
#, no-c-format
msgid "My name is Q'Onan, I'm a member of Nard's crew."
msgstr ""

#. code: lg("My stats are too good, I won't need it."), 3;
#: npc/001-1/rumly.txt:68
#, no-c-format
msgid "My stats are too good, I won't need it.#0"
msgstr ""

#. code: lg("My stats are too good, I won't need it."), 3;
#: npc/001-1/rumly.txt:68
#, no-c-format
msgid "My stats are too good, I won't need it.#1"
msgstr ""

#. code: mesq l("NOTHING ELSE OTHER THAN SHARKS AND AN ODD LIGHT!");
#: npc/000-1/darlin.txt:134
#, no-c-format
msgid "NOTHING ELSE OTHER THAN SHARKS AND AN ODD LIGHT!"
msgstr ""

#. code: 1362: NOTICE: If you crash with mount your LUA is outdated.
#: conf/messages.conf:1348
msgid "NOTICE: If you crash with mount your LUA is outdated."
msgstr ""

#. code: 1111: NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d
#: conf/messages.conf:904
msgid "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d"
msgstr ""

#. code: 1112: NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d
#: conf/messages.conf:905
msgid "NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d "
msgstr ""

#. code: 1280: NPC Buy:%dz, Sell:%dz | Weight: %.1f
#: conf/messages.conf:1218
msgid "NPC Buy:%dz, Sell:%dz | Weight: %.1f "
msgstr ""

#. code: 112: NPC Disabled.
#: conf/messages.conf:127
msgid "NPC Disabled."
msgstr ""

#. code: 110: NPC Enabled.
#: conf/messages.conf:125
msgid "NPC Enabled."
msgstr ""

#. code: 1154: NPC is not in this map.
#: conf/messages.conf:993
msgid "NPC is not in this map."
msgstr ""

#. code: 1155: NPC moved.
#: conf/messages.conf:994
msgid "NPC moved."
msgstr ""

#. code: 1371: NPC variables may not be used with @set.
#: conf/messages.conf:1361
msgid "NPC variables may not be used with @set."
msgstr ""

#. code: 001-1,35,84,0	script	Nalkri#001-1	NPC_DEMON_MALE_LEGION_ARTIS,{
#: npc/001-1/nalkri.txt:6
#, no-c-format
msgid "Nalkri#001-1"
msgstr ""

#. code: 872: Name not found in list.
#: conf/messages.conf:631
msgid "Name not found in list."
msgstr ""

#. code: 343: Name: %s
#: conf/messages.conf:341
msgid "Name: %s "
msgstr ""

#. code: 913: Name: %s (GM)
#: conf/messages.conf:671
msgid "Name: %s (GM)"
msgstr ""

#. code: 914: Name: %s (GM:%d) | Location: %s %d %d
#: conf/messages.conf:672
msgid "Name: %s (GM:%d) | Location: %s %d %d"
msgstr ""

#. code: mesn "Nard";
#. code: 000-2-3,25,26,0	script	Nard	NPC_NARD,{
#. code: mes col("-- " + l("Nard"), 9);
#: npc/000-2-3/box.txt:51
#: npc/000-2-3/box.txt:39
#: npc/000-2-3/box.txt:99
#: npc/000-2-3/nard.txt:26
#: npc/001-2-6/books.txt:89
#: npc/000-2-3/box.txt:68
#: npc/000-2-3/box.txt:85
#, no-c-format
msgid "Nard"
msgstr ""

#. code: l("Nard and crew are taking us to the city of Artis."),
#: npc/000-0-1/narrator.txt:17
#, no-c-format
msgid "Nard and crew are taking us to the city of Artis."
msgstr ""

#. code: mes col(l("Nard looks surprised and stops you."), 9);
#: npc/000-2-3/box.txt:47
#, no-c-format
msgid "Nard looks surprised and stops you."
msgstr ""

#. code: 001-2-24,25,26,0	script	Nard#Artis	NPC_NARD,{
#: npc/001-2-24/nard.txt:25
#, no-c-format
msgid "Nard#Artis"
msgstr ""

#. code: mesn "Narrator";
#. code: mesn l("Narrator");
#: npc/000-1/silvio.txt:132
#: npc/000-2-2/doors.txt:40
#: npc/000-1/panels.txt:8
#: npc/001-2-2/moon.txt:133
#: npc/001-1/flyingpiou.txt:75
#: npc/000-2-0/billybons.txt:14
#: npc/000-2-2/doors.txt:64
#: npc/000-2-1/alige.txt:72
#: npc/000-0/sailors.txt:79
#: npc/000-2-1/knife.txt:16
#: npc/001-1/cookiemaster.txt:134
#: npc/000-0/sailors.txt:16
#: npc/000-2-0/julia.txt:111
#: npc/001-2-22/knife.txt:34
#: npc/000-2-1/arpan.txt:212
#: npc/functions/main.txt:105
#: npc/000-1/couwan.txt:79
#: npc/001-1/flyingpiou.txt:51
#: npc/001-2-2/moon.txt:87
#: npc/001-2-23/doors.txt:40
#: npc/000-2-1/arpan.txt:112
#: npc/000-2-3/box.txt:46
#: npc/items/croconut.txt:15
#: npc/000-2-2/doors.txt:57
#: npc/001-2-23/doors.txt:57
#: npc/functions/clientversion.txt:26
#: npc/001-2-21/note.txt:9
#: npc/000-2-1/dan.txt:78
#: npc/000-2-0/doors.txt:41
#: npc/001-2-22/alige.txt:304
#: npc/items/croconut.txt:42
#: npc/000-2-0/note.txt:9
#: npc/001-1/trees.txt:81
#: npc/000-2-1/knife.txt:34
#: npc/000-2-2/doors.txt:19
#: npc/000-1/panels.txt:28
#: npc/000-2-1/dan.txt:84
#: npc/001-2-23/doors.txt:64
#: npc/000-2-3/box.txt:23
#: npc/000-2-1/alige.txt:300
#: npc/functions/inventoryplace.txt:24
#: npc/000-2-1/arpan.txt:177
#: npc/001-2-23/doors.txt:19
#: npc/001-2-22/alige.txt:72
#: npc/000-2-0/billybons.txt:86
#: npc/000-2-0/doors.txt:62
#: npc/items/croconut.txt:28
#: npc/001-2-22/knife.txt:16
#, no-c-format
msgid "Narrator"
msgstr ""

#. code: 000-0-1,25,28,0	script	Narrator#000-0-1	NPC_NARRATOR,{
#: npc/000-0-1/narrator.txt:11
#, no-c-format
msgid "Narrator#000-0-1"
msgstr ""

#. code: rif(.@get_look !=  14, l("Navy blue")), 14,
#: npc/functions/barber.txt:86
#, no-c-format
msgid "Navy blue"
msgstr ""

#. code: l("Nevertheless, you can craft some cards that you can then attach to your equipment."),
#: npc/001-2-0/resa.txt:21
#, no-c-format
msgid "Nevertheless, you can craft some cards that you can then attach to your equipment."
msgstr ""

#. code: l("Nevertheless, you can talk with another adventurer by pressing the [Enter] key and then type what you want say!"),
#: npc/001-2-5/books.txt:14
#, no-c-format
msgid "Nevertheless, you can talk with another adventurer by pressing the [Enter] key and then type what you want say!"
msgstr ""

#. code: 146: New e-mail must be a real e-mail address.
#: conf/messages.conf:154
msgid "New e-mail must be a real e-mail address."
msgstr ""

#. code: 147: New e-mail must be different from the current e-mail address.
#: conf/messages.conf:155
msgid "New e-mail must be different from the current e-mail address."
msgstr ""

#. code: l("New technologies assisted the slaughter instead of establishing peace. At some point, two different rivals were formed."),
#: npc/001-2-6/books.txt:154
#, no-c-format
msgid "New technologies assisted the slaughter instead of establishing peace. At some point, two different rivals were formed."
msgstr ""

#. code: 1158: New warp NPC '%s' created.
#: conf/messages.conf:999
msgid "New warp NPC '%s' created."
msgstr ""

#. code: npctalk3 l("Nice day to you.");
#: npc/functions/hello.txt:17
#, no-c-format
msgid "Nice day to you."
msgstr ""

#. code: 59: Night Mode Activated.
#: conf/messages.conf:80
msgid "Night Mode Activated."
msgstr ""

#. code: 503: Night Mode is activated
#: conf/messages.conf:445
msgid "Night Mode is activated"
msgstr ""

#. code: 89: Night mode is already enabled.
#: conf/messages.conf:104
msgid "Night mode is already enabled."
msgstr ""

#. code: 1050: NightmareDrop |
#: conf/messages.conf:843
msgid "NightmareDrop | "
msgstr ""

#. code: 309: Nine Castles
#: conf/messages.conf:310
msgid "Nine Castles"
msgstr ""

#. code: 319: Nineteen Castles
#: conf/messages.conf:320
msgid "Nineteen Castles"
msgstr ""

#. code: 573: Ninja
#: conf/messages.conf:506
msgid "Ninja"
msgstr ""

#. code: 1117: No
#. code: menuaction(l("No")));
#: conf/messages.conf:910
#: npc/functions/main.txt:175
#, no-c-format
msgid "No"
msgstr ""

#. code: 1065: No Exp Penalty: %s | No Zeny Penalty: %s
#: conf/messages.conf:858
msgid "No Exp Penalty: %s | No Zeny Penalty: %s"
msgstr ""

#. code: 150: No GM found.
#: conf/messages.conf:158
msgid "No GM found."
msgstr ""

#. code: 1068: No Save (Return to last Save Point)
#: conf/messages.conf:861
msgid "No Save (Return to last Save Point)"
msgstr ""

#. code: 1070: No Save, Save Point: %s,%d,%d
#: conf/messages.conf:863
msgid "No Save, Save Point: %s,%d,%d"
msgstr ""

#. code: 1069: No Save, Save Point: %s,Random
#: conf/messages.conf:862
msgid "No Save, Save Point: %s,Random"
msgstr ""

#. code: mesq lg("No and *hic*... No, you and you and your... *burp* stupi*hic* guild!");
#: npc/000-2-0/billybons.txt:32
#, no-c-format
msgid "No and *hic*... No, you and you and your... *burp* stupi*hic* guild!#0"
msgstr ""

#. code: mesq lg("No and *hic*... No, you and you and your... *burp* stupi*hic* guild!");
#: npc/000-2-0/billybons.txt:32
#, no-c-format
msgid "No and *hic*... No, you and you and your... *burp* stupi*hic* guild!#1"
msgstr ""

#. code: npctalk3 l("No cookie for you!");
#: npc/001-1/cookiemaster.txt:209
#, no-c-format
msgid "No cookie for you!"
msgstr ""

#. code: 1353: No item found in this player's %s.
#: conf/messages.conf:1333
msgid "No item found in this player's %s."
msgstr ""

#. code: 166: No item has been refined.
#: conf/messages.conf:174
msgid "No item has been refined."
msgstr ""

#. code: 108: No item need to be repaired.
#: conf/messages.conf:123
msgid "No item need to be repaired."
msgstr ""

#. code: 103: No longer spying on the %s guild.
#: conf/messages.conf:118
msgid "No longer spying on the %s guild."
msgstr ""

#. code: 105: No longer spying on the %s party.
#: conf/messages.conf:120
msgid "No longer spying on the %s party."
msgstr ""

#. code: npctalkonce l("No matter what people tell you, words and ideas can change the world.");
#: npc/001-2-4/robin.txt:36
#, no-c-format
msgid "No matter what people tell you, words and ideas can change the world."
msgstr ""

#. code: l("No more pain, thanks to you."),
#: npc/001-2-2/moon.txt:25
#, no-c-format
msgid "No more pain, thanks to you."
msgstr ""

#. code: 54: No player found in map '%s'.
#: conf/messages.conf:76
msgid "No player found in map '%s'."
msgstr ""

#. code: 28: No player found.
#: conf/messages.conf:54
msgid "No player found."
msgstr ""

#. code: l("No problem, I can help you anyway."), L_Task,
#: npc/001-2-22/peter.txt:167
#: npc/000-2-1/peter.txt:167
#, no-c-format
msgid "No problem, I can help you anyway."
msgstr ""

#. code: l("No problem, come back later if you changed your mind!");
#: npc/001-2-19/lloyd.txt:152
#, no-c-format
msgid "No problem, come back later if you changed your mind!"
msgstr ""

#. code: mesq l("No problem, do you have any other questions for me?");
#: npc/001-2-21/julia.txt:39
#: npc/000-2-0/julia.txt:150
#, no-c-format
msgid "No problem, do you have any other questions for me?"
msgstr ""

#. code: l("No problem, see you next time.");
#: npc/001-1/qonan.txt:29
#, no-c-format
msgid "No problem, see you next time."
msgstr ""

#. code: l("No thank you, I'm fine. I'll come back later."), L_Bye;
#: npc/001-1/cookiemaster.txt:36
#, no-c-format
msgid "No thank you, I'm fine. I'll come back later."
msgstr ""

#. code: l("No thanks, not at the moment."), L_Quit;
#: npc/000-1/maxe.txt:30
#, no-c-format
msgid "No thanks, not at the moment."
msgstr ""

#. code: l("No you don't have to go. I need your help, so you have to stay.");
#: npc/001-2-11/mona.txt:25
#, no-c-format
msgid "No you don't have to go. I need your help, so you have to stay."
msgstr ""

#. code: l("No!"), L_Quit;
#: npc/000-1/darlin.txt:25
#, no-c-format
msgid "No!"
msgstr ""

#. code: l("No! No, no, my precious plushrooms! Don’t take me to them, they wants my precious.");
#: npc/001-1/rumly.txt:53
#, no-c-format
msgid "No! No, no, my precious plushrooms! Don’t take me to them, they wants my precious."
msgstr ""

#. code: mesq l("No, I can't. I won't! All I wanted was to travel across the seas for fun, growl... sniff. And in this chink in the wall, as you can see, I have lots of fun.");
#: npc/001-2-22/alige.txt:112
#, no-c-format
msgid "No, I can't. I won't! All I wanted was to travel across the seas for fun, growl... sniff. And in this chink in the wall, as you can see, I have lots of fun."
msgstr ""

#. code: mesq l("No, I can't. I won't! All is I wanted was to travel across the seas for fun, growl... sniff. And in this chink in the wall, as you can see, I have lots of fun.");
#: npc/000-2-1/alige.txt:112
#, no-c-format
msgid "No, I can't. I won't! All is I wanted was to travel across the seas for fun, growl... sniff. And in this chink in the wall, as you can see, I have lots of fun."
msgstr ""

#. code: l("No, I don't, but I would like to know more about that."), -,
#: npc/000-1/sapartan.txt:54
#, no-c-format
msgid "No, I don't, but I would like to know more about that."
msgstr ""

#. code: l("No, and I gotta go, see you."), L_Kick;
#: npc/001-1/cookiemaster.txt:199
#, no-c-format
msgid "No, and I gotta go, see you."
msgstr ""

#. code: l("No, none."), L_Quit;
#: npc/001-2-21/julia.txt:34
#: npc/000-2-0/julia.txt:156
#, no-c-format
msgid "No, none."
msgstr ""

#. code: l("No, they are way too dangerous for me!"), -;
#: npc/001-2-22/peter.txt:115
#: npc/000-2-1/peter.txt:145
#: npc/000-2-1/peter.txt:115
#: npc/001-2-22/peter.txt:145
#, no-c-format
msgid "No, they are way too dangerous for me!"
msgstr ""

#. code: switch (select (l("Yes."), l("No.")))
#. code: l("No."), -;
#: npc/items/croconut.txt:21
#: npc/001-2-22/knife.txt:22
#: npc/000-2-1/knife.txt:22
#: npc/001-2-23/doors.txt:25
#: npc/000-2-2/doors.txt:25
#: npc/000-2-1/arpan.txt:232
#, no-c-format
msgid "No."
msgstr ""

#. code: l("No. Sorry."), 4;
#: npc/001-1/fexil.txt:82
#, no-c-format
msgid "No. Sorry."
msgstr ""

#. code: 1092: NoBaseEXP |
#: conf/messages.conf:885
msgid "NoBaseEXP | "
msgstr ""

#. code: 1082: NoBranch |
#: conf/messages.conf:875
msgid "NoBranch | "
msgstr ""

#. code: 1051: NoCalcRank |
#: conf/messages.conf:844
msgid "NoCalcRank | "
msgstr ""

#. code: 1091: NoCommand |
#: conf/messages.conf:884
msgid "NoCommand | "
msgstr ""

#. code: 1085: NoDrop |
#: conf/messages.conf:878
msgid "NoDrop | "
msgstr ""

#. code: 1048: NoGuild |
#: conf/messages.conf:841
msgid "NoGuild | "
msgstr ""

#. code: 1087: NoIcewall |
#: conf/messages.conf:880
msgid "NoIcewall | "
msgstr ""

#. code: 1093: NoJobEXP |
#: conf/messages.conf:886
msgid "NoJobEXP | "
msgstr ""

#. code: 1095: NoMVPLoot |
#: conf/messages.conf:888
msgid "NoMVPLoot | "
msgstr ""

#. code: 1064: NoMemo |
#: conf/messages.conf:857
msgid "NoMemo | "
msgstr ""

#. code: 1094: NoMobLoot |
#: conf/messages.conf:887
msgid "NoMobLoot | "
msgstr ""

#. code: 1049: NoParty |
#. code: 1056: NoParty |
#: conf/messages.conf:842
#: conf/messages.conf:849
msgid "NoParty | "
msgstr ""

#. code: 1062: NoReturn |
#: conf/messages.conf:855
msgid "NoReturn | "
msgstr ""

#. code: 1086: NoSkill |
#: conf/messages.conf:879
msgid "NoSkill | "
msgstr ""

#. code: 1058: NoTeleport |
#: conf/messages.conf:851
msgid "NoTeleport | "
msgstr ""

#. code: 1083: NoTrade |
#: conf/messages.conf:876
msgid "NoTrade | "
msgstr ""

#. code: 1084: NoVending |
#: conf/messages.conf:877
msgid "NoVending | "
msgstr ""

#. code: 1079: NoViewID |
#: conf/messages.conf:872
msgid "NoViewID | "
msgstr ""

#. code: 1060: NoWarp |
#: conf/messages.conf:853
msgid "NoWarp | "
msgstr ""

#. code: 1061: NoWarpTo |
#: conf/messages.conf:854
msgid "NoWarpTo | "
msgstr ""

#. code: mesq l("Nobody will know about the existence of the Mercurians.");
#: npc/000-2-0/billybons.txt:65
#, no-c-format
msgid "Nobody will know about the existence of the Mercurians."
msgstr ""

#. code: mesq l("Nobody! *burp*");
#: npc/000-2-0/billybons.txt:67
#, no-c-format
msgid "Nobody! *burp*"
msgstr ""

#. code: l("Nobody."), -;
#. code: l("Nobody."), L_Quit;
#: npc/000-1/ale.txt:66
#: npc/000-1/astapolos.txt:96
#: npc/000-1/tibbo.txt:77
#: npc/000-1/muller.txt:79
#: npc/000-1/jalad.txt:77
#: npc/000-1/gulukan.txt:129
#, no-c-format
msgid "Nobody."
msgstr ""

#. code: 917: None
#. code: 1278: None
#: conf/messages.conf:1216
#: conf/messages.conf:675
msgid "None"
msgstr ""

#. code: 300: None Taken
#: conf/messages.conf:301
msgid "None Taken"
msgstr ""

#. code: l("None of them?"), -;
#: npc/000-1/silvio.txt:29
#, no-c-format
msgid "None of them?"
msgstr ""

#. code: mesq l("Nope, there are no secrets hidden within the ship's hull. Some sailors swear they have seen stowaways hidden somewhere. The bow or the stern? Just stories sailors love to tell...");
#: npc/000-1/maxe.txt:96
#, no-c-format
msgid "Nope, there are no secrets hidden within the ship's hull. Some sailors swear they have seen stowaways hidden somewhere. The bow or the stern? Just stories sailors love to tell..."
msgstr ""

#. code: 1299: Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
#: conf/messages.conf:1249
msgid "Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx"
msgstr ""

#. code: 1101: North
#. code: 1109: North
#: conf/messages.conf:894
#: conf/messages.conf:902
msgid "North"
msgstr ""

#. code: 1108: North East
#: conf/messages.conf:901
msgid "North East"
msgstr ""

#. code: 1102: North West
#: conf/messages.conf:895
msgid "North West"
msgstr ""

#. code: 907: Not a hexadecimal digit:
#: conf/messages.conf:655
msgid "Not a hexadecimal digit:"
msgstr ""

#. code: 906: Not a string:
#: conf/messages.conf:654
msgid "Not a string:"
msgstr ""

#. code: mesq l("Not content to stay buried in their burrows in the sand, Crocs can be quite a nuisance, infesting this whole island. Tender Feet and Newbies are advised: Avoid touching these crawling red devils. They have huge, deadly claws that can make mincemeat of you! You can recognize them easily by their crabby personalities. Be careful younglings.");
#: npc/000-1/panels.txt:15
#, no-c-format
msgid "Not content to stay buried in their burrows in the sand, Crocs can be quite a nuisance, infesting this whole island. Tender Feet and Newbies are advised: Avoid touching these crawling red devils. They have huge, deadly claws that can make mincemeat of you! You can recognize them easily by their crabby personalities. Be careful younglings."
msgstr ""

#. code: mesq l("Not everybody has a kind mind. Scammers can be anywhere, even among us!");
#: npc/000-1/gugli.txt:146
#, no-c-format
msgid "Not everybody has a kind mind. Scammers can be anywhere, even among us!"
msgstr ""

#. code: npctalk3 l("Not in the mood to chat.");
#: npc/functions/legiontalk.txt:22
#, no-c-format
msgid "Not in the mood to chat."
msgstr ""

#. code: l("Not now.")))
#: npc/001-1/chelios.txt:26
#, no-c-format
msgid "Not now."
msgstr ""

#. code: select (l("Not really. All I got was a headache..."));
#: npc/001-1/enora.txt:103
#, no-c-format
msgid "Not really. All I got was a headache..."
msgstr ""

#. code: l("Not so good actually... I would feel better on Nard's ship."), L_Quit;
#: npc/000-1/gulukan.txt:30
#, no-c-format
msgid "Not so good actually... I would feel better on Nard's ship."
msgstr ""

#. code: mesq lg("You honor me, my beauty, but I'm already taken by Julia!", "Not to kill your dream, but... Julia is mine!");
#: npc/000-1/silvio.txt:99
#, no-c-format
msgid "Not to kill your dream, but... Julia is mine!#1"
msgstr ""

#. code: switch (select (l("Yes, Arpan gave me these clothes."), l("Not yet.")))
#: npc/000-2-3/elmo.txt:32
#, no-c-format
msgid "Not yet."
msgstr ""

#. code: l("Not yet. I will be back soon."), L_Quit;
#: npc/000-2-1/chefgado.txt:108
#, no-c-format
msgid "Not yet. I will be back soon."
msgstr ""

#. code: 000-2-0,29,25,0	script	Note	NPC_PAPER_NOTE,{
#. code: 001-2-1.gat,22,33,0	script	Note	NPC_NO_SPRITE,{
#: npc/000-2-0/note.txt:8
#: npc/001-2-22/note.txt:6
#, no-c-format
msgid "Note"
msgstr ""

#. code: 001-2-28,36,28,0	script	Note#001-2-28	NPC_PAPER_NOTE,{
#: npc/001-2-28/note.txt:8
#, no-c-format
msgid "Note#001-2-28"
msgstr ""

#. code: 001-2-21,29,25,0	script	Note#Artis	NPC_PAPER_NOTE,{
#: npc/001-2-21/note.txt:8
#, no-c-format
msgid "Note#Artis"
msgstr ""

#. code: l("Nothing")))
#: npc/functions/marriage.txt:234
#: npc/functions/marriage.txt:219
#, no-c-format
msgid "Nothing"
msgstr ""

#. code: .@sel$ = .@sel$ + l("Nothing, I changed my mind.");
#: npc/functions/fishing.txt:44
#, no-c-format
msgid "Nothing, I changed my mind."
msgstr ""

#. code: l("Nothing, just hanging around."), -;
#: npc/000-1/tarlan.txt:22
#, no-c-format
msgid "Nothing, just hanging around."
msgstr ""

#. code: l("Nothing, sorry."), L_NoChanges;
#. code: l("Nothing, sorry."), -;
#. code: l("Nothing, sorry.");
#. code: l("Nothing, sorry."), L_Quit;
#: npc/000-2-0/julia.txt:184
#: npc/000-2-0/julia.txt:57
#: npc/000-2-1/arpan.txt:154
#: npc/001-2-21/julia.txt:99
#: npc/001-2-21/julia.txt:29
#, no-c-format
msgid "Nothing, sorry."
msgstr ""

#. code: l("Nothing."), L_Quit;
#. code: l("Nothing.")))
#. code: rif(.@q != 0, l("Nothing.")), 11;
#. code: l("Nothing."));
#: npc/001-2-28/plush.txt:97
#: npc/items/shovel.txt:148
#: npc/001-2-27/don.txt:70
#: npc/001-2-6/leonard.txt:29
#: npc/000-2-3/box.txt:31
#: npc/001-1/enora.txt:383
#: npc/001-2-4/robin.txt:14
#: npc/001-2-6/christopher.txt:27
#, no-c-format
msgid "Nothing."
msgstr ""

#. code: 550: Novice
#: conf/messages.conf:483
msgid "Novice"
msgstr ""

#. code: mesq l("Now go outside and talk with Gugli, he'll tell you what provisions we need.");
#: npc/000-2-3/box.txt:73
#, no-c-format
msgid "Now go outside and talk with Gugli, he'll tell you what provisions we need."
msgstr ""

#. code: mesq l("Now go outside and talk with Gugli, he'll tell you what we need.");
#: npc/000-2-3/nard.txt:104
#, no-c-format
msgid "Now go outside and talk with Gugli, he'll tell you what we need."
msgstr ""

#. code: mesq l("Now listen to and ponder my words...");
#: npc/001-1/cookiemaster.txt:127
#, no-c-format
msgid "Now listen to and ponder my words..."
msgstr ""

#. code: mesq l("Now move!");
#: npc/000-2-1/chefgado.txt:115
#, no-c-format
msgid "Now move!"
msgstr ""

#. code: l("Now stand still... It should not take much time...");
#: npc/001-1/rumly.txt:153
#, no-c-format
msgid "Now stand still... It should not take much time..."
msgstr ""

#. code: l("Now that I think about it, I have another task for you. I asked Resa from the light armor shop to craft me some new clothes, she is a bit far from here, I can't go there because I need to watch the dock."),
#: npc/001-1/enora.txt:196
#, no-c-format
msgid "Now that I think about it, I have another task for you. I asked Resa from the light armor shop to craft me some new clothes, she is a bit far from here, I can't go there because I need to watch the dock."
msgstr ""

#. code: l("Now that you bring up that topic, that reminds me of something..."),
#: npc/001-2-19/lloyd.txt:127
#, no-c-format
msgid "Now that you bring up that topic, that reminds me of something..."
msgstr ""

#. code: speech lg("Now wait for your partner, then talk to me again.");
#: npc/functions/marriage.txt:137
#, no-c-format
msgid "Now wait for your partner, then talk to me again.#0"
msgstr ""

#. code: speech lg("Now wait for your partner, then talk to me again.");
#: npc/functions/marriage.txt:137
#, no-c-format
msgid "Now wait for your partner, then talk to me again.#1"
msgstr ""

#. code: speech l("Now you divorced!"),
#: npc/functions/marriage.txt:242
#, no-c-format
msgid "Now you divorced!"
msgstr ""

#. code: mesq l("Now, leave me alone...");
#: npc/000-1/silvio.txt:161
#, no-c-format
msgid "Now, leave me alone..."
msgstr ""

#. code: mesq l("Now, lets get back to business.");
#: npc/000-2-3/nard.txt:154
#, no-c-format
msgid "Now, lets get back to business."
msgstr ""

#. code: mesq l("Now, move!");
#: npc/001-1/cookiemaster.txt:219
#, no-c-format
msgid "Now, move!"
msgstr ""

#. code: l("Nowhere, I'm fine here.")))
#: npc/001-2-24/nard.txt:43
#, no-c-format
msgid "Nowhere, I'm fine here."
msgstr ""

#. code: 175: Number of skill points changed.
#: conf/messages.conf:183
msgid "Number of skill points changed."
msgstr ""

#. code: 174: Number of status points changed.
#: conf/messages.conf:182
msgid "Number of status points changed."
msgstr ""

#. code: mesq l("OH, LOOK THERE!");
#: npc/000-1/darlin.txt:90
#, no-c-format
msgid "OH, LOOK THERE!"
msgstr ""

#. code: l("OK, let's trade."), 1,
#: npc/001-1/fexil.txt:79
#, no-c-format
msgid "OK, let's trade."
msgstr ""

#. code: 654: Oboro
#: conf/messages.conf:593
msgid "Oboro"
msgstr ""

#. code: mesq l("Of course there is a reward for your task.");
#: npc/000-2-3/nard.txt:90
#, no-c-format
msgid "Of course there is a reward for your task."
msgstr ""

#. code: mesq lg("Of course you do! Just listen carefully to these words my sweet.");
#: npc/001-1/cookiemaster.txt:40
#, no-c-format
msgid "Of course you do! Just listen carefully to these words my sweet.#0"
msgstr ""

#. code: mesq lg("Of course you do! Just listen carefully to these words my sweet.");
#: npc/001-1/cookiemaster.txt:40
#, no-c-format
msgid "Of course you do! Just listen carefully to these words my sweet.#1"
msgstr ""

#. code: switch (select(l("Of course!"),
#: npc/001-1/katja.txt:69
#, no-c-format
msgid "Of course!"
msgstr ""

#. code: mesq l("Of course! Tell me which language you speak and I will change the note on the ship board list.");
#: npc/000-2-0/julia.txt:61
#, no-c-format
msgid "Of course! Tell me which language you speak and I will change the note on the ship board list."
msgstr ""

#. code: l("Of course! What do you need?")))
#: npc/001-1/enora.txt:139
#, no-c-format
msgid "Of course! What do you need?"
msgstr ""

#. code: l("Of course, as a fully-fledged crew member you can decide of the destination of La Johanne directly with Nard.");
#: npc/001-2-21/julia.txt:144
#, no-c-format
msgid "Of course, as a fully-fledged crew member you can decide of the destination of La Johanne directly with Nard."
msgstr ""

#. code: mesq l("Of course, so why do I still see open sea from the porthole?");
#: npc/001-2-22/alige.txt:146
#, no-c-format
msgid "Of course, so why do I still see open sea from the porthole?"
msgstr ""

#. code: mesq l("Of course, they are on the left wall, go have a look at them.");
#: npc/000-2-0/julia.txt:189
#, no-c-format
msgid "Of course, they are on the left wall, go have a look at them."
msgstr ""

#. code: mesq l("Of course, they are on the left wall. Go have a look at them.");
#: npc/001-2-21/julia.txt:106
#, no-c-format
msgid "Of course, they are on the left wall. Go have a look at them."
msgstr ""

#. code: l("Of course, you can select a bed somewhere else after your reservation, but you won't get your HP recovery until you choose to get some rest in the inn."),
#: npc/001-2-28/plush.txt:15
#, no-c-format
msgid "Of course, you can select a bed somewhere else after your reservation, but you won't get your HP recovery until you choose to get some rest in the inn."
msgstr ""

#. code: l("Of the two of them, who has 'good' on their side?");
#: npc/000-2-3/nard.txt:188
#, no-c-format
msgid "Of the two of them, who has 'good' on their side?"
msgstr ""

#. code: 1067: Off
#: conf/messages.conf:860
msgid "Off"
msgstr ""

#. code: rif(.@get_look !=  0, l("Off black")), 0,
#: npc/functions/barber.txt:72
#, no-c-format
msgid "Off black"
msgstr ""

#. code: mesq l("Oh I see... Sailors are not able to do their job anymore, is it like that?!");
#: npc/000-1/muller.txt:29
#, no-c-format
msgid "Oh I see... Sailors are not able to do their job anymore, is it like that?!"
msgstr ""

#. code: mesq l("Oh alright, nevermind then.");
#: npc/000-1/silvio.txt:54
#, no-c-format
msgid "Oh alright, nevermind then."
msgstr ""

#. code: l("Oh and guess what! I'm almost out of potions anyway.");
#: npc/001-1/qpid.txt:115
#, no-c-format
msgid "Oh and guess what! I'm almost out of potions anyway."
msgstr ""

#. code: mesq l("Oh darling, what brought you here?");
#: npc/001-2-32/serena.txt:8
#, no-c-format
msgid "Oh darling, what brought you here?"
msgstr ""

#. code: l("Oh good! Did he give you your money back as well?");
#: npc/000-2-3/elmo.txt:36
#, no-c-format
msgid "Oh good! Did he give you your money back as well?"
msgstr ""

#. code: l("Oh hey!"),
#: npc/001-1/elmo.txt:8
#, no-c-format
msgid "Oh hey!"
msgstr ""

#. code: l("Oh look, there's a piou behind you!"), L_Piou;
#: npc/000-1/silvio.txt:106
#, no-c-format
msgid "Oh look, there's a piou behind you!"
msgstr ""

#. code: rif(countitem(Plushroom) == 0, lg("Oh no, I don't have any plushroom on me right now.")), 2,
#: npc/001-1/rumly.txt:143
#, no-c-format
msgid "Oh no, I don't have any plushroom on me right now.#0"
msgstr ""

#. code: rif(countitem(Plushroom) == 0, lg("Oh no, I don't have any plushroom on me right now.")), 2,
#: npc/001-1/rumly.txt:143
#, no-c-format
msgid "Oh no, I don't have any plushroom on me right now.#1"
msgstr ""

#. code: mesq l("Oh no, but I've noticed a weird light on the other part of this island, I wonder what it could be...");
#: npc/000-1/darlin.txt:121
#, no-c-format
msgid "Oh no, but I've noticed a weird light on the other part of this island, I wonder what it could be..."
msgstr ""

#. code: set getvariableofnpc(.PiouEscapedMessage$, .@trader$), l("Oh no, the piou escaped!");
#: npc/001-1/flyingpiou.txt:78
#, no-c-format
msgid "Oh no, the piou escaped!"
msgstr ""

#. code: l("Oh no, you still have @@ Fluffies to kill.", 10 - ArtisFluffyKilled);
#: npc/001-1/enora.txt:291
#, no-c-format
msgid "Oh no, you still have @@ Fluffies to kill."
msgstr ""

#. code: l("Oh noes!"),
#: npc/001-1/rumly.txt:105
#, no-c-format
msgid "Oh noes!"
msgstr ""

#. code: l("Oh oh... I see, your party became so big that you want to create an even larger structure?"),
#: npc/001-2-9/janus.txt:45
#, no-c-format
msgid "Oh oh... I see, your party became so big that you want to create an even larger structure?"
msgstr ""

#. code: mesq l("Oh really? How could I forget something as important as that?!");
#: npc/000-1/silvio.txt:70
#, no-c-format
msgid "Oh really? How could I forget something as important as that?!"
msgstr ""

#. code: mesq l("Oh really? I'll put more food in the next box then.");
#: npc/functions/sailordialogue.txt:27
#, no-c-format
msgid "Oh really? I'll put more food in the next box then."
msgstr ""

#. code: l("Oh sure I remember you."),
#: npc/001-1/fexil.txt:60
#, no-c-format
msgid "Oh sure I remember you."
msgstr ""

#. code: mesq l("Oh thank you so much!");
#: npc/001-1/katja.txt:56
#, no-c-format
msgid "Oh thank you so much!"
msgstr ""

#. code: mesq lg("Oh well, we rescued you when you were yaying adrift in the sea.");
#: npc/000-2-1/arpan.txt:123
#, no-c-format
msgid "Oh well, we rescued you when you were yaying adrift in the sea.#0"
msgstr ""

#. code: mesq lg("Oh well, we rescued you when you were yaying adrift in the sea.");
#: npc/000-2-1/arpan.txt:123
#, no-c-format
msgid "Oh well, we rescued you when you were yaying adrift in the sea.#1"
msgstr ""

#. code: mesq l("Oh well. I'll also give you one of these hats from the box near you, but only after you complete your task!");
#: npc/000-2-3/nard.txt:100
#, no-c-format
msgid "Oh well. I'll also give you one of these hats from the box near you, but only after you complete your task!"
msgstr ""

#. code: l("Oh yes, I have one last errand for you, Q'Pid in the market sells potions."),
#: npc/001-1/enora.txt:231
#, no-c-format
msgid "Oh yes, I have one last errand for you, Q'Pid in the market sells potions."
msgstr ""

#. code: l("Oh yeye did, his store is just beside me!"),
#: npc/001-1/calypsan.txt:75
#, no-c-format
msgid "Oh yeye did, his store is just beside me!"
msgstr ""

#. code: mesq lg("Oh yeyeye... As they are not edible, you can maybe try to equip them?");
#: npc/000-2-1/arpan.txt:209
#, no-c-format
msgid "Oh yeyeye... As they are not edible, you can maybe try to equip them?#0"
msgstr ""

#. code: mesq lg("Oh yeyeye... As they are not edible, you can maybe try to equip them?");
#: npc/000-2-1/arpan.txt:209
#, no-c-format
msgid "Oh yeyeye... As they are not edible, you can maybe try to equip them?#1"
msgstr ""

#. code: mesq l("Oh! And in one of the rooms of the second deck you can find Gado's knives. Our chef keeps there the sharpest ones... Probably not just to cut some carrots...");
#: npc/000-1/maxe.txt:98
#, no-c-format
msgid "Oh! And in one of the rooms of the second deck you can find Gado's knives. Our chef keeps there the sharpest ones... Probably not just to cut some carrots..."
msgstr ""

#. code: l("Oh! And our party chat was really entertaining, I do highly recommend you to share this fun as well."),
#: npc/001-2-9/janus.txt:21
#, no-c-format
msgid "Oh! And our party chat was really entertaining, I do highly recommend you to share this fun as well."
msgstr ""

#. code: mesq l("Oh! I like that sort of answer!");
#: npc/000-2-3/nard.txt:80
#, no-c-format
msgid "Oh! I like that sort of answer!"
msgstr ""

#. code: l("Oh! You saved me, I was too afraid to unpack my stuff without this pass."),
#: npc/001-1/fexil.txt:52
#, no-c-format
msgid "Oh! You saved me, I was too afraid to unpack my stuff without this pass."
msgstr ""

#. code: mesq l("Oh, I see. That's right. Why should someone come here to see me, seriously?");
#: npc/000-1/astapolos.txt:30
#, no-c-format
msgid "Oh, I see. That's right. Why should someone come here to see me, seriously?"
msgstr ""

#. code: mesq l("Oh, I was going to ask you if you wanted to help the crew search for some food and explore the island out there.");
#: npc/000-2-3/nard.txt:69
#, no-c-format
msgid "Oh, I was going to ask you if you wanted to help the crew search for some food and explore the island out there."
msgstr ""

#. code: mesq l("Oh, and I almost forgot! Do not give the password of your room to anybody! I am the only one who has the other key and I won't ask for yours so keep it secret and try not to use the same password for any other room in the future.");
#: npc/000-2-0/julia.txt:130
#, no-c-format
msgid "Oh, and I almost forgot! Do not give the password of your room to anybody! I am the only one who has the other key and I won't ask for yours so keep it secret and try not to use the same password for any other room in the future."
msgstr ""

#. code: mesq l("Oh, and Olga from the market place as well!");
#: npc/000-1/silvio.txt:124
#, no-c-format
msgid "Oh, and Olga from the market place as well!"
msgstr ""

#. code: l("Oh, and a fruit may even fall for you if you are lucky! But stay alert to pick up your drops.");
#: npc/functions/legiontalk.txt:16
#, no-c-format
msgid "Oh, and a fruit may even fall for you if you are lucky! But stay alert to pick up your drops."
msgstr ""

#. code: mesq lg("Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.", "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have.");
#: npc/000-0-0/sailors.txt:45
#, no-c-format
msgid "Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.#0"
msgstr ""

#. code: mesq lg("Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.", "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have.");
#: npc/000-0-0/sailors.txt:45
#, no-c-format
msgid "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have.#1"
msgstr ""

#. code: mesq l("Oh, and there was this inscription on your raft. It represents the Legion of Aemil, the largest and biggest guild of the whole new world. Does that make you remember anything, anything at all?");
#: npc/000-2-0/julia.txt:179
#: npc/001-2-21/julia.txt:94
#, no-c-format
msgid "Oh, and there was this inscription on your raft. It represents the Legion of Aemil, the largest and biggest guild of the whole new world. Does that make you remember anything, anything at all?"
msgstr ""

#. code: mesq lg("Oh, but you didn't come here to talk about that, am I right?");
#: npc/000-1/astapolos.txt:52
#, no-c-format
msgid "Oh, but you didn't come here to talk about that, am I right?#0"
msgstr ""

#. code: mesq lg("Oh, but you didn't come here to talk about that, am I right?");
#: npc/000-1/astapolos.txt:52
#, no-c-format
msgid "Oh, but you didn't come here to talk about that, am I right?#1"
msgstr ""

#. code: mesq l("Oh, he is not far away from here. Just take the road through the crocojungle north from here.");
#: npc/000-1/maxe.txt:59
#, no-c-format
msgid "Oh, he is not far away from here. Just take the road through the crocojungle north from here."
msgstr ""

#. code: mesq lg("Oh, she's still alive!", "Oh, he's still alive!");
#: npc/000-0/sailors.txt:72
#, no-c-format
msgid "Oh, he's still alive!#1"
msgstr ""

#. code: l("Oh, it is simple. I have on this book the name of every citizen of Artis and its surrounding."),
#: npc/001-2-19/lloyd.txt:81
#, no-c-format
msgid "Oh, it is simple. I have on this book the name of every citizen of Artis and its surrounding."
msgstr ""

#. code: mesq l("Oh, it's you.");
#: npc/000-2-1/dan.txt:35
#, no-c-format
msgid "Oh, it's you."
msgstr ""

#. code: mesq l("Oh, it's you. I think it's better we do not talk for a while. They suspect something.");
#: npc/000-2-1/chefgado.txt:172
#, no-c-format
msgid "Oh, it's you. I think it's better we do not talk for a while. They suspect something."
msgstr ""

#. code: mesq l("Oh, nooooo... If I go home now, my mum will give me chores.");
#: npc/001-1/trees.txt:67
#, no-c-format
msgid "Oh, nooooo... If I go home now, my mum will give me chores."
msgstr ""

#. code: mes lg("Oh, now that I remember, we also found some money in your pockets, here it is!");
#: npc/000-2-1/arpan.txt:196
#, no-c-format
msgid "Oh, now that I remember, we also found some money in your pockets, here it is!#0"
msgstr ""

#. code: mes lg("Oh, now that I remember, we also found some money in your pockets, here it is!");
#: npc/000-2-1/arpan.txt:196
#, no-c-format
msgid "Oh, now that I remember, we also found some money in your pockets, here it is!#1"
msgstr ""

#. code: mesq lg("Oh, she's still alive!", "Oh, he's still alive!");
#: npc/000-0/sailors.txt:72
#, no-c-format
msgid "Oh, she's still alive!#0"
msgstr ""

#. code: setarray .RandomFailureMessages$[0], l("So close!"), l("It escaped!"), l("Almost got it!"), l("Oh, the little...");
#: npc/001-1/flyingpiou.txt:88
#, no-c-format
msgid "Oh, the little..."
msgstr ""

#. code: l("Oh, wait a second...");
#: npc/001-2-19/lloyd.txt:71
#, no-c-format
msgid "Oh, wait a second..."
msgstr ""

#. code: l("Oh..."),
#: npc/001-1/qpid.txt:69
#, no-c-format
msgid "Oh..."
msgstr ""

#. code: l("Oh... Awesome!"),
#: npc/001-1/chelios.txt:58
#, no-c-format
msgid "Oh... Awesome!"
msgstr ""

#. code: mesq l("Oh... Err, yes I did, or, well, good day to you!");
#: npc/000-2-3/nard.txt:51
#, no-c-format
msgid "Oh... Err, yes I did, or, well, good day to you!"
msgstr ""

#. code: l("Oh... Ok, I will be around here if you change your mind.");
#: npc/001-1/fexil.txt:32
#, no-c-format
msgid "Oh... Ok, I will be around here if you change your mind."
msgstr ""

#. code: l("Oh... Well, I just started to trade... Thus my technique may not be the best."),
#. code: mesq l("Oh... Well, I just started to trade... Thus my technique may not be the best.");
#: npc/001-1/fexil.txt:130
#: npc/000-1/fexil.txt:33
#, no-c-format
msgid "Oh... Well, I just started to trade... Thus my technique may not be the best."
msgstr ""

#. code: l("Oh... You should have started with this!"),
#: npc/001-2-26/ivan.txt:44
#, no-c-format
msgid "Oh... You should have started with this!"
msgstr ""

#. code: l("Oh... eating rattos. Sounds... ehm... Delicious, yes."), -;
#: npc/000-1/astapolos.txt:46
#, no-c-format
msgid "Oh... eating rattos. Sounds... ehm... Delicious, yes."
msgstr ""

#. code: mesq l("Oh... um... actually... all I wanted was to get to Artis. Err... but I didn't, ah, have enough money to pay for the ferry!");
#: npc/001-2-22/alige.txt:114
#, no-c-format
msgid "Oh... um... actually... all I wanted was to get to Artis. Err... but I didn't, ah, have enough money to pay for the ferry!"
msgstr ""

#. code: mesq l("Oh... um... actually... all is I wanted was to get to Artis. Err... but I didn't, ah, have enough money to pay for the ferry!");
#: npc/000-2-1/alige.txt:114
#, no-c-format
msgid "Oh... um... actually... all is I wanted was to get to Artis. Err... but I didn't, ah, have enough money to pay for the ferry!"
msgstr ""

#. code: speech l("Ok I add your name... @@...", strcharinfo(0));
#: npc/functions/marriage.txt:134
#, no-c-format
msgid "Ok I add your name... @@..."
msgstr ""

#. code: l("Ok I stay here with my paperwork if you need my help.");
#: npc/000-2-3/nard.txt:253
#, no-c-format
msgid "Ok I stay here with my paperwork if you need my help."
msgstr ""

#. code: l("Ok fine, you have up to 3 tries, here is the riddle:"),
#: npc/001-1/qpid.txt:54
#, no-c-format
msgid "Ok fine, you have up to 3 tries, here is the riddle:"
msgstr ""

#. code: l("Ok we stay docked here if you need our help.");
#: npc/001-2-24/nard.txt:63
#, no-c-format
msgid "Ok we stay docked here if you need our help."
msgstr ""

#. code: mesq lg("Ok, I think she's waking up, go see her.", "Ok, I think he's waking up, go see him.");
#: npc/000-0-0/sailors.txt:61
#, no-c-format
msgid "Ok, I think he's waking up, go see him.#1"
msgstr ""

#. code: mesq lg("Ok, I think she's waking up, go see her.", "Ok, I think he's waking up, go see him.");
#: npc/000-0-0/sailors.txt:61
#, no-c-format
msgid "Ok, I think she's waking up, go see her.#0"
msgstr ""

#. code: .@q = select (l("Ok, I will bring it to him."),
#: npc/001-2-19/lloyd.txt:135
#, no-c-format
msgid "Ok, I will bring it to him."
msgstr ""

#. code: l("Ok, I will leave him alone."), L_ForeverAlone;
#: npc/000-1/silvio.txt:49
#, no-c-format
msgid "Ok, I will leave him alone."
msgstr ""

#. code: l("Ok, be patient a little while longer, in the next few days we will arrive at the port of Artis...");
#: npc/000-2-3/elmo.txt:42
#, no-c-format
msgid "Ok, be patient a little while longer, in the next few days we will arrive at the port of Artis..."
msgstr ""

#. code: mesq l("Ok, done.");
#: npc/000-2-0/julia.txt:100
#: npc/001-2-21/julia.txt:64
#, no-c-format
msgid "Ok, done."
msgstr ""

#. code: l("Ok, let me see..."),
#: npc/001-2-12/oscar.txt:92
#, no-c-format
msgid "Ok, let me see..."
msgstr ""

#. code: npctalk3 l("Ok, see you then!");
#: npc/000-1/tarlan.txt:25
#, no-c-format
msgid "Ok, see you then!"
msgstr ""

#. code: l("Ok, sorry. Back to our fluffies.");
#: npc/001-1/enora.txt:115
#, no-c-format
msgid "Ok, sorry. Back to our fluffies."
msgstr ""

#. code: switch (select (l("Ok."), l("I don't want to be part of this joke.")))
#. code: l("Ok.")))
#: npc/001-1/fexil.txt:23
#: npc/001-2-27/don.txt:48
#, no-c-format
msgid "Ok."
msgstr ""

#. code: mesq l("Okay, I'll be here, if you change your mind.");
#: npc/001-1/katja.txt:87
#, no-c-format
msgid "Okay, I'll be here, if you change your mind."
msgstr ""

#. code: lg("Okay, I'm ready to work!"), -,
#: npc/000-2-1/peter.txt:183
#: npc/001-2-22/peter.txt:183
#, no-c-format
msgid "Okay, I'm ready to work!#0"
msgstr ""

#. code: lg("Okay, I'm ready to work!"), -,
#: npc/000-2-1/peter.txt:183
#: npc/001-2-22/peter.txt:183
#, no-c-format
msgid "Okay, I'm ready to work!#1"
msgstr ""

#. code: switch (select (l("Okay, but there won't be any explosions."),
#: npc/001-1/enora.txt:91
#, no-c-format
msgid "Okay, but there won't be any explosions."
msgstr ""

#. code: mesq l("Okay, you can start!");
#: npc/000-2-1/peter.txt:202
#: npc/001-2-22/peter.txt:202
#, no-c-format
msgid "Okay, you can start!"
msgstr ""

#. code: mesq l("Okay... Tell my sister I'll go home soon.");
#: npc/001-1/trees.txt:91
#, no-c-format
msgid "Okay... Tell my sister I'll go home soon."
msgstr ""

#. code: 1066: On
#: conf/messages.conf:859
msgid "On"
msgstr ""

#. code: mesq l("On one hand, ranged weapons are generally weaker than melee ones, but you attack from a safer position. On the other hand, depending on the level of the weapon, melee ones potentially can yeild quicker kills.");
#: npc/000-1/sapartan.txt:74
#, no-c-format
msgid "On one hand, ranged weapons are generally weaker than melee ones, but you attack from a safer position. On the other hand, depending on the level of the weapon, melee ones potentially can yeild quicker kills."
msgstr ""

#. code: mes l("On the next days we will finally arrives at Artis");
#: npc/001-2-22/note.txt:20
#, no-c-format
msgid "On the next days we will finally arrives at Artis"
msgstr ""

#. code: mes col(l("Once the monster is dead, click on the dropped items to add them to your inventory. You can also use the 'Z' key to claim the drops."), 9);
#: npc/000-2-1/alige.txt:303
#: npc/001-2-22/alige.txt:307
#, no-c-format
msgid "Once the monster is dead, click on the dropped items to add them to your inventory. You can also use the 'Z' key to claim the drops."
msgstr ""

#. code: 301: One Castle
#: conf/messages.conf:302
msgid "One Castle"
msgstr ""

#. code: mesq l("One of these little boogers started flying early, and escaped from me.");
#: npc/001-1/salem.txt:161
#, no-c-format
msgid "One of these little boogers started flying early, and escaped from me."
msgstr ""

#. code: l("Only Don and the Merchant Guild have that kind of material in stock. It's called black iron."),
#: npc/001-1/chelios.txt:21
#, no-c-format
msgid "Only Don and the Merchant Guild have that kind of material in stock. It's called black iron."
msgstr ""

#. code: l("Only one more Fluffy to kill and it's done!");
#: npc/001-1/enora.txt:298
#, no-c-format
msgid "Only one more Fluffy to kill and it's done!"
msgstr ""

#. code: 9: Options changed.
#: conf/messages.conf:36
msgid "Options changed."
msgstr ""

#. code: l("Or do you want to keep your friendships and adventures in different groups?"),
#: npc/001-2-9/janus.txt:46
#, no-c-format
msgid "Or do you want to keep your friendships and adventures in different groups?"
msgstr ""

#. code: mesn "Orc Voice";
#: npc/000-0/sailors.txt:31
#, no-c-format
msgid "Orc Voice"
msgstr ""

#. code: 001-2-12,38,30,0	script	Oscar#001-2-12	NPC_OSCAR,{
#: npc/001-2-12/oscar.txt:6
#, no-c-format
msgid "Oscar#001-2-12"
msgstr ""

#. code: 1301: Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx
#: conf/messages.conf:1251
msgid "Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx"
msgstr ""

#. code: 1090: Other Flags:
#. code: 1081: Other Flags:
#: conf/messages.conf:883
#: conf/messages.conf:874
msgid "Other Flags: "
msgstr ""

#. code: l("Other than that, I don't know much about what else is going on, so directly asking the Cap'tain about it could be a good idea.");
#: npc/000-2-3/elmo.txt:13
#, no-c-format
msgid "Other than that, I don't know much about what else is going on, so directly asking the Cap'tain about it could be a good idea."
msgstr ""

#. code: mes col(l("Other things are written but are not legible anymore."), 9);
#: npc/000-2-0/note.txt:32
#: npc/001-2-21/note.txt:32
#, no-c-format
msgid "Other things are written but are not legible anymore."
msgstr ""

#. code: mesq l("Otherwise, if you really want one, and if you feel capable, you can try killing tortugas or crocs if you're strong enough. I'm sure they could drop one or two @@s.", getitemlink(Aquada));
#: npc/000-1/tibbo.txt:97
#, no-c-format
msgid "Otherwise, if you really want one, and if you feel capable, you can try killing tortugas or crocs if you're strong enough. I'm sure they could drop one or two @@s."
msgstr ""

#. code: setarray .messages$[0], l("Ouch!"), l("It hurts so bad!"),
#: npc/001-2-2/moon.txt:20
#, no-c-format
msgid "Ouch!"
msgstr ""

#. code: mesq l("Ouch...");
#: npc/000-1/ale.txt:21
#, no-c-format
msgid "Ouch..."
msgstr ""

#. code: mesq l("Ouch... These boxes are so heavy!");
#: npc/000-1/ale.txt:90
#, no-c-format
msgid "Ouch... These boxes are so heavy!"
msgstr ""

#. code: mesq l("Our crew is like a family, and if you agree to help us, I would like to invite you to join our family!");
#: npc/000-2-3/nard.txt:96
#, no-c-format
msgid "Our crew is like a family, and if you agree to help us, I would like to invite you to join our family!"
msgstr ""

#. code: l("Our main responsibility in the city is to protect the Merchant Guild.");
#: npc/001-1/enora.txt:63
#, no-c-format
msgid "Our main responsibility in the city is to protect the Merchant Guild."
msgstr ""

#. code: mesq l("Our mommy doesn't allow us to go there, because it's dangerous. But he doesn't listen!");
#: npc/001-1/katja.txt:97
#, no-c-format
msgid "Our mommy doesn't allow us to go there, because it's dangerous. But he doesn't listen!"
msgstr ""

#. code: l("Our only wish to eat a plush, so juicy sweet...");
#: npc/001-1/rumly.txt:39
#, no-c-format
msgid "Our only wish to eat a plush, so juicy sweet..."
msgstr ""

#. code: npctalk3 l("Out of my way.");
#: npc/functions/legiontalk.txt:49
#, no-c-format
msgid "Out of my way."
msgstr ""

#. code: 904: Packet 0x%x length: %d
#: conf/messages.conf:652
msgid "Packet 0x%x length: %d"
msgstr ""

#. code: 588: Paladin
#: conf/messages.conf:522
msgid "Paladin"
msgstr ""

#. code: rif(.@get_look !=  12, l("Parted")), 12,
#: npc/functions/barber.txt:25
#, no-c-format
msgid "Parted"
msgstr ""

#. code: speech l("Partner not ready.");
#: npc/functions/marriage.txt:197
#, no-c-format
msgid "Partner not ready."
msgstr ""

#. code: 227: Party modification is disabled in this map.
#: conf/messages.conf:224
msgid "Party modification is disabled in this map."
msgstr ""

#. code: 1096: PartyLock |
#: conf/messages.conf:889
msgid "PartyLock | "
msgstr ""

#. code: l("People started to steal from each other to survive. As cities grew, needs did too. Wars for fertile lands then rose."),
#: npc/001-2-6/books.txt:153
#, no-c-format
msgid "People started to steal from each other to survive. As cities grew, needs did too. Wars for fertile lands then rose."
msgstr ""

#. code: mesq l("Perfect!");
#. code: l("Perfect!"),
#: npc/000-1/astapolos.txt:151
#: npc/000-1/jalad.txt:121
#: npc/001-2-19/lloyd.txt:114
#, no-c-format
msgid "Perfect!"
msgstr ""

#. code: l("Perfect! I will wait for you here.");
#: npc/001-1/enora.txt:273
#, no-c-format
msgid "Perfect! I will wait for you here."
msgstr ""

#. code: rif(.@get_look !=  13, l("Perky ponytail")), 13,
#: npc/functions/barber.txt:26
#, no-c-format
msgid "Perky ponytail"
msgstr ""

#. code: 185: Pet hunger changed.
#: conf/messages.conf:193
msgid "Pet hunger changed."
msgstr ""

#. code: 186: Pet hunger is already at maximum.
#: conf/messages.conf:194
msgid "Pet hunger is already at maximum."
msgstr ""

#. code: 182: Pet intimacy changed.
#: conf/messages.conf:190
msgid "Pet intimacy changed."
msgstr ""

#. code: 183: Pet intimacy is already at maximum.
#: conf/messages.conf:191
msgid "Pet intimacy is already at maximum."
msgstr ""

#. code: 000-2-1,70,35,0	script	Peter	NPC_RATTO_SAILOR,{
#: npc/000-2-1/peter.txt:91
#, no-c-format
msgid "Peter"
msgstr ""

#. code: 001-2-22,70,35,0	script	Peter#001-2-22	NPC_RATTO_SAILOR,{
#: npc/001-2-22/peter.txt:91
#, no-c-format
msgid "Peter#001-2-22"
msgstr ""

#. code: 866: Pets are not allowed in Guild Wars.
#: conf/messages.conf:625
msgid "Pets are not allowed in Guild Wars."
msgstr ""

#. code: rif(.@get_look !=  10, l("Pigtails")), 10,
#: npc/functions/barber.txt:23
#, no-c-format
msgid "Pigtails"
msgstr ""

#. code: Name: "Pikpik"
#: mob_db.conf:587
#, no-c-format
msgid "Pikpik"
msgstr ""

#. code: rif(.@get_look !=  10, l("Pinky pink")), 10,
#: npc/functions/barber.txt:82
#, no-c-format
msgid "Pinky pink"
msgstr ""

#. code: Name: "Piou"
#: mob_db.conf:105
#, no-c-format
msgid "Piou"
msgstr ""

#. code: Name: "Piousse"
#: mob_db.conf:147
#, no-c-format
msgid "Piousse"
msgstr ""

#. code: 1099: Player '%s' (session #%d) | Location: %d,%d
#: conf/messages.conf:892
msgid "Player '%s' (session #%d) | Location: %d,%d"
msgstr ""

#. code: 1437: Player '%s' has now been banned from the '%s' channel
#: conf/messages.conf:1454
msgid "Player '%s' has now been banned from the '%s' channel"
msgstr ""

#. code: 1441: Player '%s' has now been unbanned from the '%s' channel
#: conf/messages.conf:1458
msgid "Player '%s' has now been unbanned from the '%s' channel"
msgstr ""

#. code: 1465: Player '%s' is already banned from this channel
#: conf/messages.conf:1482
msgid "Player '%s' is already banned from this channel"
msgstr ""

#. code: 1440: Player '%s' is not banned from this channel
#: conf/messages.conf:1457
msgid "Player '%s' is not banned from this channel"
msgstr ""

#. code: 1434: Player '%s' was not found
#: conf/messages.conf:1452
msgid "Player '%s' was not found"
msgstr ""

#. code: 257: Player database has been reloaded.
#: conf/messages.conf:254
msgid "Player database has been reloaded."
msgstr ""

#. code: 109: Player has been nuked!
#: conf/messages.conf:124
msgid "Player has been nuked!"
msgstr ""

#. code: 1235: Player is not muted.
#: conf/messages.conf:1143
msgid "Player is not muted."
msgstr ""

#. code: 1168: Player is using %s skill tree (%d basic points).
#: conf/messages.conf:1021
msgid "Player is using %s skill tree (%d basic points)."
msgstr ""

#. code: 1170: Player requires level %d of skill %s.
#: conf/messages.conf:1023
msgid "Player requires level %d of skill %s."
msgstr ""

#. code: 121: Player unjailed.
#: conf/messages.conf:136
msgid "Player unjailed."
msgstr ""

#. code: 1236: Player unmuted.
#: conf/messages.conf:1144
msgid "Player unmuted."
msgstr ""

#. code: 118: Player warped to jail.
#: conf/messages.conf:133
msgid "Player warped to jail."
msgstr ""

#. code: mesq l("Please bring me @@s so I can pull out these spikes from my foot.", getitemlink("CrocClaw"));
#: npc/001-2-2/moon.txt:114
#, no-c-format
msgid "Please bring me @@s so I can pull out these spikes from my foot."
msgstr ""

#. code: l("Please come back anytime!");
#: npc/001-1/enora.txt:427
#, no-c-format
msgid "Please come back anytime!"
msgstr ""

#. code: mesq l("Please don't tell people you saw me. I don't want to be decapitated or get thrown into the sea as food for sharks, or get my hair mussed!");
#: npc/001-2-22/alige.txt:116
#: npc/000-2-1/alige.txt:116
#, no-c-format
msgid "Please don't tell people you saw me. I don't want to be decapitated or get thrown into the sea as food for sharks, or get my hair mussed!"
msgstr ""

#. code: mesq l("Please don't touch these hats, they are for crew members only.");
#: npc/000-2-3/box.txt:40
#, no-c-format
msgid "Please don't touch these hats, they are for crew members only."
msgstr ""

#. code: 1143: Please enter a Monster/NPC name/ID (usage: @disguise <name/ID>).
#: conf/messages.conf:964
msgid "Please enter a Monster/NPC name/ID (usage: @disguise <name/ID>)."
msgstr ""

#. code: 1145: Please enter a Monster/NPC name/ID (usage: @disguiseall <name/ID>).
#: conf/messages.conf:968
msgid "Please enter a Monster/NPC name/ID (usage: @disguiseall <name/ID>)."
msgstr ""

#. code: 1130: Please enter a NPC name (usage: @enablenpc <NPC_name>).
#: conf/messages.conf:935
msgid "Please enter a NPC name (usage: @enablenpc <NPC_name>)."
msgstr ""

#. code: 1131: Please enter a NPC name (usage: @hidenpc <NPC_name>).
#: conf/messages.conf:938
msgid "Please enter a NPC name (usage: @hidenpc <NPC_name>)."
msgstr ""

#. code: 1133: Please enter a NPC name (usage: @npcoff <NPC_name>).
#: conf/messages.conf:944
msgid "Please enter a NPC name (usage: @npcoff <NPC_name>)."
msgstr ""

#. code: 1129: Please enter a NPC name (usage: @tonpc <NPC_name>).
#: conf/messages.conf:932
msgid "Please enter a NPC name (usage: @tonpc <NPC_name>)."
msgstr ""

#. code: 992: Please enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).
#: conf/messages.conf:722
msgid "Please enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>)."
msgstr ""

#. code: 1030: Please enter a guild name (usage: @guild <guild_name>).
#: conf/messages.conf:811
msgid "Please enter a guild name (usage: @guild <guild_name>)."
msgstr ""

#. code: 1034: Please enter a guild name/ID (usage: @guildrecall <guild_name/ID>).
#: conf/messages.conf:821
msgid "Please enter a guild name/ID (usage: @guildrecall <guild_name/ID>)."
msgstr ""

#. code: 1126: Please enter a guild name/ID (usage: @guildspy <guild_name/ID>).
#: conf/messages.conf:923
msgid "Please enter a guild name/ID (usage: @guildspy <guild_name/ID>)."
msgstr ""

#. code: 994: Please enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).
#: conf/messages.conf:728
msgid "Please enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>)."
msgstr ""

#. code: 993: Please enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).
#: conf/messages.conf:725
msgid "Please enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>)."
msgstr ""

#. code: 1256: Please enter a homunculus ID (usage: @makehomun <homunculus id>).
#: conf/messages.conf:1180
msgid "Please enter a homunculus ID (usage: @makehomun <homunculus id>)."
msgstr ""

#. code: 1259: Please enter a hunger value (usage: @homhungry <hunger value [0-100]>).
#: conf/messages.conf:1187
msgid "Please enter a hunger value (usage: @homhungry <hunger value [0-100]>)."
msgstr ""

#. code: 1253: Please enter a level adjustment (usage: @homlevel <number of levels>).
#: conf/messages.conf:1171
msgid "Please enter a level adjustment (usage: @homlevel <number of levels>)."
msgstr ""

#. code: 987: Please enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>).
#: conf/messages.conf:711
msgid "Please enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>)."
msgstr ""

#. code: 986: Please enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>).
#: conf/messages.conf:708
msgid "Please enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>)."
msgstr ""

#. code: 909: Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).
#: conf/messages.conf:659
msgid "Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>)."
msgstr ""

#. code: 1149: Please enter a message (usage: @broadcast <message>).
#: conf/messages.conf:980
msgid "Please enter a message (usage: @broadcast <message>)."
msgstr ""

#. code: 1260: Please enter a message (usage: @homtalk <message>).
#: conf/messages.conf:1190
msgid "Please enter a message (usage: @homtalk <message>)."
msgstr ""

#. code: 980: Please enter a message (usage: @kami <message>).
#: conf/messages.conf:696
msgid "Please enter a message (usage: @kami <message>)."
msgstr ""

#. code: 1150: Please enter a message (usage: @localbroadcast <message>).
#: conf/messages.conf:983
msgid "Please enter a message (usage: @localbroadcast <message>)."
msgstr ""

#. code: 1302: Please enter a message (usage: @me <message>).
#: conf/messages.conf:1254
msgid "Please enter a message (usage: @me <message>)."
msgstr ""

#. code: 1224: Please enter a message (usage: @pettalk <message>).
#: conf/messages.conf:1122
msgid "Please enter a message (usage: @pettalk <message>)."
msgstr ""

#. code: 1146: Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>).
#: conf/messages.conf:971
msgid "Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>)."
msgstr ""

#. code: 546: Please enter a mob name/id (usage: @showmobs <mob name/id>)
#: conf/messages.conf:475
msgid "Please enter a mob name/id (usage: @showmobs <mob name/id>)"
msgstr ""

#. code: 1218: Please enter a monster name (usage: @mobsearch <monster name>).
#: conf/messages.conf:1110
msgid "Please enter a monster name (usage: @mobsearch <monster name>)."
msgstr ""

#. code: 1225: Please enter a monster name (usage: @summon <monster name> {duration}).
#: conf/messages.conf:1125
msgid "Please enter a monster name (usage: @summon <monster name> {duration})."
msgstr ""

#. code: 1239: Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>).
#: conf/messages.conf:1153
msgid "Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>)."
msgstr ""

#. code: 1288: Please enter a monster name/ID (usage: @whereis <monster_name_or_monster_ID>).
#: conf/messages.conf:1230
msgid "Please enter a monster name/ID (usage: @whereis <monster_name_or_monster_ID>)."
msgstr ""

#. code: 1015: Please enter a monster/egg name/ID (usage: @makeegg <pet>).
#: conf/messages.conf:770
msgid "Please enter a monster/egg name/ID (usage: @makeegg <pet>)."
msgstr ""

#. code: 1011: Please enter a number (usage: @skpoint <number of points>).
#: conf/messages.conf:758
msgid "Please enter a number (usage: @skpoint <number of points>)."
msgstr ""

#. code: 1010: Please enter a number (usage: @stpoint <number of points>).
#: conf/messages.conf:755
msgid "Please enter a number (usage: @stpoint <number of points>)."
msgstr ""

#. code: 1029: Please enter a party name (usage: @party <party_name>).
#: conf/messages.conf:808
msgid "Please enter a party name (usage: @party <party_name>)."
msgstr ""

#. code: 1035: Please enter a party name/ID (usage: @partyrecall <party_name/ID>).
#: conf/messages.conf:824
msgid "Please enter a party name/ID (usage: @partyrecall <party_name/ID>)."
msgstr ""

#. code: 1127: Please enter a party name/ID (usage: @partyspy <party_name/ID>).
#: conf/messages.conf:926
msgid "Please enter a party name/ID (usage: @partyspy <party_name/ID>)."
msgstr ""

#. code: 1021: Please enter a player name (usage: @block <char name>).
#: conf/messages.conf:786
msgid "Please enter a player name (usage: @block <char name>)."
msgstr ""

#. code: 1134: Please enter a player name (usage: @jail <char_name>).
#: conf/messages.conf:947
msgid "Please enter a player name (usage: @jail <char_name>)."
msgstr ""

#. code: 911: Please enter a player name (usage: @jumpto/@warpto/@goto <char name/ID>).
#: conf/messages.conf:665
msgid "Please enter a player name (usage: @jumpto/@warpto/@goto <char name/ID>)."
msgstr ""

#. code: 1026: Please enter a player name (usage: @kick <char name/ID>).
#: conf/messages.conf:799
msgid "Please enter a player name (usage: @kick <char name/ID>)."
msgstr ""

#. code: 1128: Please enter a player name (usage: @nuke <char name>).
#: conf/messages.conf:929
msgid "Please enter a player name (usage: @nuke <char name>)."
msgstr ""

#. code: 1018: Please enter a player name (usage: @recall <char name/ID>).
#: conf/messages.conf:779
msgid "Please enter a player name (usage: @recall <char name/ID>)."
msgstr ""

#. code: 1230: Please enter a player name (usage: @trade <char name>).
#: conf/messages.conf:1134
msgid "Please enter a player name (usage: @trade <char name>)."
msgstr ""

#. code: 1025: Please enter a player name (usage: @unban <char name>).
#: conf/messages.conf:796
msgid "Please enter a player name (usage: @unban <char name>)."
msgstr ""

#. code: 1024: Please enter a player name (usage: @unblock <char name>).
#: conf/messages.conf:793
msgid "Please enter a player name (usage: @unblock <char name>)."
msgstr ""

#. code: 1135: Please enter a player name (usage: @unjail/@discharge <char_name>).
#: conf/messages.conf:950
msgid "Please enter a player name (usage: @unjail/@discharge <char_name>)."
msgstr ""

#. code: 1234: Please enter a player name (usage: @unmute <char name>).
#: conf/messages.conf:1142
msgid "Please enter a player name (usage: @unmute <char name>)."
msgstr ""

#. code: 910: Please enter a player name (usage: @where <char name>).
#: conf/messages.conf:662
msgid "Please enter a player name (usage: @where <char name>)."
msgstr ""

#. code: 996: Please enter a position and an amount (usage: @refine <equip position> <+/- amount>).
#: conf/messages.conf:733
msgid "Please enter a position and an amount (usage: @refine <equip position> <+/- amount>)."
msgstr ""

#. code: 1027: Please enter a quest skill ID.
#: conf/messages.conf:802
msgid "Please enter a quest skill ID."
msgstr ""

#. code: 1132: Please enter a script file name (usage: @loadnpc <file name>).
#: conf/messages.conf:941
msgid "Please enter a script file name (usage: @loadnpc <file name>)."
msgstr ""

#. code: 1163: Please enter a skill name to look up (usage: @skillid <skill name>).
#: conf/messages.conf:1010
msgid "Please enter a skill name to look up (usage: @skillid <skill name>)."
msgstr ""

#. code: 1217: Please enter a sound filename (usage: @sound <filename>).
#: conf/messages.conf:1107
msgid "Please enter a sound filename (usage: @sound <filename>)."
msgstr ""

#. code: 918: Please enter a speed value (usage: @speed <%d-%d>).
#: conf/messages.conf:678
msgid "Please enter a speed value (usage: @speed <%d-%d>)."
msgstr ""

#. code: 1009: Please enter a status type/flag (usage: @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}).
#: conf/messages.conf:752
msgid "Please enter a status type/flag (usage: @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}})."
msgstr ""

#. code: 1297: Please enter a time in minutes (usage: @mutearea/@stfu <time in minutes>).
#: conf/messages.conf:1245
msgid "Please enter a time in minutes (usage: @mutearea/@stfu <time in minutes>)."
msgstr ""

#. code: l("Please enter a valid amount.");
#: npc/001-2-19/lloyd.txt:204
#: npc/001-1/fexil.txt:106
#: npc/001-2-19/lloyd.txt:179
#, no-c-format
msgid "Please enter a valid amount."
msgstr ""

#. code: 1014: Please enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>).
#: conf/messages.conf:767
msgid "Please enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>)."
msgstr ""

#. code: 1017: Please enter a valid number (usage: @pethungry <0-100>).
#: conf/messages.conf:776
msgid "Please enter a valid number (usage: @pethungry <0-100>)."
msgstr ""

#. code: 1008: Please enter a valid position (usage: @memo <memo_position:%d-%d>).
#: conf/messages.conf:749
msgid "Please enter a valid position (usage: @memo <memo_position:%d-%d>)."
msgstr ""

#. code: 1016: Please enter a valid value (usage: @petfriendly <0-1000>).
#: conf/messages.conf:773
msgid "Please enter a valid value (usage: @petfriendly <0-1000>)."
msgstr ""

#. code: 1013: Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>).
#: conf/messages.conf:764
msgid "Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>)."
msgstr ""

#. code: 984: Please enter all parameters (usage: @item2 <item name/ID> <quantity>).
#: conf/messages.conf:704
msgid "Please enter all parameters (usage: @item2 <item name/ID> <quantity>)."
msgstr ""

#. code: 296: Please enter all parameters (usage: @itembound2 <item name/ID> <quantity>
#: conf/messages.conf:295
msgid "Please enter all parameters (usage: @itembound2 <item name/ID> <quantity>"
msgstr ""

#. code: 1028: Please enter an amount (usage: @spiritball <number: 0-%d>).
#: conf/messages.conf:805
msgid "Please enter an amount (usage: @spiritball <number: 0-%d>)."
msgstr ""

#. code: 1012: Please enter an amount (usage: @zeny <amount>).
#: conf/messages.conf:761
msgid "Please enter an amount (usage: @zeny <amount>)."
msgstr ""

#. code: 1322: Please enter an amount.
#: conf/messages.conf:1292
msgid "Please enter an amount."
msgstr ""

#. code: 1152: Please enter an effect number (usage: @effect <effect number>).
#: conf/messages.conf:989
msgid "Please enter an effect number (usage: @effect <effect number>)."
msgstr ""

#. code: 1258: Please enter an intimacy value (usage: @homfriendly <intimacy value [0-1000]>).
#: conf/messages.conf:1184
msgid "Please enter an intimacy value (usage: @homfriendly <intimacy value [0-1000]>)."
msgstr ""

#. code: 983: Please enter an item name or ID (usage: @item <item name/ID> <quantity>).
#: conf/messages.conf:701
msgid "Please enter an item name or ID (usage: @item <item name/ID> <quantity>)."
msgstr ""

#. code: 295: Please enter an item name or ID (usage: @itembound <item name/ID> <quantity> <bound_type>).
#: conf/messages.conf:294
msgid "Please enter an item name or ID (usage: @itembound <item name/ID> <quantity> <bound_type>)."
msgstr ""

#. code: 1276: Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>).
#: conf/messages.conf:1214
msgid "Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>)."
msgstr ""

#. code: 1355: Please enter an item name/ID, a quantity, and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>).
#: conf/messages.conf:1337
msgid "Please enter an item name/ID, a quantity, and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>)."
msgstr ""

#. code: 1007: Please enter at least one item name/ID (usage: @produce <equip name/ID> <element> <# of very's>).
#: conf/messages.conf:746
msgid "Please enter at least one item name/ID (usage: @produce <equip name/ID> <element> <# of very's>)."
msgstr ""

#. code: 921: Please enter at least one option.
#: conf/messages.conf:687
msgid "Please enter at least one option."
msgstr ""

#. code: 1118: Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
#. code: 1038: Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
#: conf/messages.conf:831
#: conf/messages.conf:911
msgid "Please enter at least one valid list number (usage: @mapinfo <0-3> <map>)."
msgstr ""

#. code: 991: Please enter at least one value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).
#: conf/messages.conf:719
msgid "Please enter at least one value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>)."
msgstr ""

#. code: 1022: Please enter ban time and a player name (usage: @ban <time> <char name>).
#: conf/messages.conf:789
msgid "Please enter ban time and a player name (usage: @ban <time> <char name>)."
msgstr ""

#. code: 981: Please enter color and message (usage: @kamic <color> <message>).
#: conf/messages.conf:697
msgid "Please enter color and message (usage: @kamic <color> <message>)."
msgstr ""

#. code: 1304: Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>).
#: conf/messages.conf:1260
msgid "Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>)."
msgstr ""

#. code: 1147: Please enter guild name/ID (usage: @undisguiseguild <guild name/ID>).
#: conf/messages.conf:974
msgid "Please enter guild name/ID (usage: @undisguiseguild <guild name/ID>)."
msgstr ""

#. code: 1284: Please enter item name/ID (usage: @whodrops <item name/ID>).
#: conf/messages.conf:1224
msgid "Please enter item name/ID (usage: @whodrops <item name/ID>)."
msgstr ""

#. code: 1031: Please enter part of an item name (usage: @idsearch <part_of_item_name>).
#: conf/messages.conf:814
msgid "Please enter part of an item name (usage: @idsearch <part_of_item_name>)."
msgstr ""

#. code: speech 1, l("Please enter the combat zone on the left.");
#: npc/001-2-36/training_room_npc.txt:65
#, no-c-format
msgid "Please enter the combat zone on the left."
msgstr ""

#. code: 1222: Please enter the correct parameters (usage: @npctalk <npc name>, <message>).
#: conf/messages.conf:1118
msgid "Please enter the correct parameters (usage: @npctalk <npc name>, <message>)."
msgstr ""

#. code: 1223: Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>).
#: conf/messages.conf:1119
msgid "Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>)."
msgstr ""

#. code: 1151: Please enter two e-mail addresses (usage: @email <current@email> <new@email>).
#: conf/messages.conf:986
msgid "Please enter two e-mail addresses (usage: @email <current@email> <new@email>)."
msgstr ""

#. code: npctalkonce l("Please find daddy...");
#: npc/001-2-11/mona.txt:57
#, no-c-format
msgid "Please find daddy..."
msgstr ""

#. code: l("Please find my daddy...");
#: npc/001-2-11/mona.txt:39
#, no-c-format
msgid "Please find my daddy..."
msgstr ""

#. code: l("Please find the small chest, buried somewhere on Artis Hill."),
#: npc/001-1/qonan.txt:74
#, no-c-format
msgid "Please find the small chest, buried somewhere on Artis Hill."
msgstr ""

#. code: l("Please guide me.")))
#: npc/001-1/enora.txt:269
#, no-c-format
msgid "Please guide me."
msgstr ""

#. code: 80: Please specify a display name or monster name/id.
#: conf/messages.conf:97
msgid "Please specify a display name or monster name/id."
msgstr ""

#. code: mesq l("Please take this lollypop for your help. Mum says they are bad for my teeth anyway (FIXME)");
#: npc/001-1/katja.txt:58
#, no-c-format
msgid "Please take this lollypop for your help. Mum says they are bad for my teeth anyway (FIXME)"
msgstr ""

#. code: l("Please try to figure out what went wrong with this order and bring me these potions."),
#: npc/001-1/enora.txt:233
#, no-c-format
msgid "Please try to figure out what went wrong with this order and bring me these potions."
msgstr ""

#. code: l("Please, have a seat."),
#: npc/001-2-28/jenna.txt:15
#, no-c-format
msgid "Please, have a seat."
msgstr ""

#. code: 001-2-28,28,28,0	script	Plush#001-2-28	NPC_RED,{
#: npc/001-2-28/plush.txt:8
#, no-c-format
msgid "Plush#001-2-28"
msgstr ""

#. code: Name: "Plushroom Field"
#: mob_db.conf:510
#, no-c-format
msgid "Plushroom Field"
msgstr ""

#. code: l("Plushrooms you say?"), 0,
#: npc/001-1/rumly.txt:29
#, no-c-format
msgid "Plushrooms you say?"
msgstr ""

#. code: rif(.@get_look !=  6,  l("Pompadour")), 6,
#: npc/functions/barber.txt:19
#, no-c-format
msgid "Pompadour"
msgstr ""

#. code: l("Poor Chelios, I don't envy him..."),
#: npc/001-1/enora.txt:169
#, no-c-format
msgid "Poor Chelios, I don't envy him..."
msgstr ""

#. code: 1178: Position: 1:Top 2:Middle 3:Bottom 4:Weapon 5:Shield 6:Shoes 7:Robe 8:Body
#: conf/messages.conf:1037
msgid "Position: 1:Top 2:Middle 3:Bottom 4:Weapon 5:Shield 6:Shoes 7:Robe 8:Body"
msgstr ""

#. code: 558: Priest
#: conf/messages.conf:491
msgid "Priest"
msgstr ""

#. code: mes col("-- " + l("Princess Slayer"), 9);
#: npc/001-2-6/books.txt:122
#, no-c-format
msgid "Princess Slayer"
msgstr ""

#. code: 590: Professor
#: conf/messages.conf:524
msgid "Professor"
msgstr ""

#. code: npctalk3 l("Protect me, please...");
#: npc/000-2-4/alige.txt:6
#, no-c-format
msgid "Protect me, please..."
msgstr ""

#. code: l("Pull!"), 1,
#: npc/functions/fishing.txt:95
#, no-c-format
msgid "Pull!"
msgstr ""

#. code: Name: "Pumpkish"
#: mob_db.conf:834
#, no-c-format
msgid "Pumpkish"
msgstr ""

#. code: rif(.@get_look !=  23, l("Punk")), 23,
#: npc/functions/barber.txt:36
#, no-c-format
msgid "Punk"
msgstr ""

#. code: rif(.@get_look !=  8, l("Pure platinum")), 8,
#: npc/functions/barber.txt:80
#, no-c-format
msgid "Pure platinum"
msgstr ""

#. code: rif(.@get_look !=  13, l("Purple plum")), 13,
#: npc/functions/barber.txt:85
#, no-c-format
msgid "Purple plum"
msgstr ""

#. code: 1046: PvP Flags:
#: conf/messages.conf:839
msgid "PvP Flags: "
msgstr ""

#. code: 31: PvP Off.
#: conf/messages.conf:57
msgid "PvP Off."
msgstr ""

#. code: 32: PvP On.
#: conf/messages.conf:58
msgid "PvP On."
msgstr ""

#. code: 160: PvP is already Off.
#: conf/messages.conf:168
msgid "PvP is already Off."
msgstr ""

#. code: 161: PvP is already On.
#: conf/messages.conf:169
msgid "PvP is already On."
msgstr ""

#. code: 1047: Pvp ON |
#: conf/messages.conf:840
msgid "Pvp ON | "
msgstr ""

#. code: 001-2-39,34,41,0	script	Q'Anon	NPC_Q_ANON,{
#: npc/001-2-39/qanon.txt:7
#, no-c-format
msgid "Q'Anon"
msgstr ""

#. code: 000-1,35,69,0	script	Q'Muller	NPC_ORC_MAN,{
#: npc/000-1/muller.txt:8
#, no-c-format
msgid "Q'Muller"
msgstr ""

#. code: rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), L_Bottom,
#. code: rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), L_Top,
#: npc/000-1/gulukan.txt:127
#: npc/000-1/tibbo.txt:76
#: npc/000-1/ale.txt:64
#: npc/000-1/astapolos.txt:94
#: npc/000-1/jalad.txt:75
#, no-c-format
msgid "Q'Muller."
msgstr ""

#. code: 000-0-0,29,28,0	script	Q'Onan#000-0-0	NPC_ORC_SAILOR,{
#: npc/000-0-0/q'onan.txt:7
#, no-c-format
msgid "Q'Onan#000-0-0"
msgstr ""

#. code: 000-2-1,53,38,0	script	Q'Onan#000-2-1	NPC_ORC_SAILOR,{
#: npc/000-2-1/q'onan.txt:7
#, no-c-format
msgid "Q'Onan#000-2-1"
msgstr ""

#. code: 001-1,186,107,0	script	Q'Onan#001-1	NPC_QONAN,{
#: npc/001-1/qonan.txt:12
#, no-c-format
msgid "Q'Onan#001-1"
msgstr ""

#. code: 001-1,65,116,0	script	Q'Pid#001-1	NPC_QPID,{
#: npc/001-1/qpid.txt:6
#, no-c-format
msgid "Q'Pid#001-1"
msgstr ""

#. code: 1377: Quest database has been reloaded.
#: conf/messages.conf:1369
msgid "Quest database has been reloaded."
msgstr ""

#. code: menuaction(l("Quit")), 4;
#. code: menuaction(l("Quit")), 5;
#. code: menuaction(l("Quit")), 3;
#: npc/001-2-9/janus.txt:139
#: npc/001-1/calypsan.txt:68
#: npc/001-1/salem.txt:114
#: npc/001-2-26/ivan.txt:63
#: npc/001-1/chelios.txt:86
#: npc/001-2-0/resa.txt:50
#: npc/001-2-12/oscar.txt:118
#: npc/001-1/qpid.txt:179
#, no-c-format
msgid "Quit"
msgstr ""

#. code: mesn "Raijin Voice";
#: npc/000-0/sailors.txt:46
#, no-c-format
msgid "Raijin Voice"
msgstr ""

#. code: 627: Ranger
#: conf/messages.conf:564
msgid "Ranger"
msgstr ""

#. code: 658: Ranger T
#: conf/messages.conf:598
msgid "Ranger T"
msgstr ""

#. code: Name: "Ratto"
#: mob_db.conf:238
#, no-c-format
msgid "Ratto"
msgstr ""

#. code: 000-2-2,47,30,0	script	RattosControl	NPC_HIDDEN,{
#: npc/000-2-2/ratto.txt:19
#, no-c-format
msgid "RattosControl"
msgstr ""

#. code: 001-2-23,47,30,0	script	RattosControl#001-2-23	NPC_HIDDEN,{
#: npc/001-2-23/ratto.txt:19
#, no-c-format
msgid "RattosControl#001-2-23"
msgstr ""

#. code: l("Read it"), L_Content,
#: npc/001-2-22/note.txt:13
#, no-c-format
msgid "Read it"
msgstr ""

#. code: mesq l("Really? That's kind of you, I accept your help!");
#: npc/000-1/ale.txt:32
#, no-c-format
msgid "Really? That's kind of you, I accept your help!"
msgstr ""

#. code: 655: Rebellion
#: conf/messages.conf:594
msgid "Rebellion"
msgstr ""

#. code: l("Registration is open for everybody, but newcomers need to pay a fee for all of the paperwork.");
#: npc/001-2-19/lloyd.txt:57
#, no-c-format
msgid "Registration is open for everybody, but newcomers need to pay a fee for all of the paperwork."
msgstr ""

#. code: mesq l("Remember, you have to find my brother on the hill east of here");
#: npc/001-1/katja.txt:23
#, no-c-format
msgid "Remember, you have to find my brother on the hill east of here"
msgstr ""

#. code: select l("Remind me, what should I do?");
#: npc/001-1/katja.txt:42
#, no-c-format
msgid "Remind me, what should I do?"
msgstr ""

#. code: 411: Removed %d Kafra points. Total %d points.
#: conf/messages.conf:452
msgid "Removed %d Kafra points. Total %d points."
msgstr ""

#. code: 410: Removed %d cash points. Total %d points.
#: conf/messages.conf:451
msgid "Removed %d cash points. Total %d points."
msgstr ""

#. code: 1442: Removed all bans from the '%s' channel
#: conf/messages.conf:1459
msgid "Removed all bans from the '%s' channel"
msgstr ""

#. code: 1494: Removed item type: '%s' from your autoloottype list.
#: conf/messages.conf:1533
msgid "Removed item type: '%s' from your autoloottype list."
msgstr ""

#. code: 1194: Removed item: '%s'/'%s' {%d} from your autolootitem list.
#: conf/messages.conf:1065
msgid "Removed item: '%s'/'%s' {%d} from your autolootitem list."
msgstr ""

#. code: 001-2-0,37,28,0	script	Resa	NPC_ELVEN_FEMALE_ARMOR_SHOP,{
#: npc/001-2-0/resa.txt:16
#, no-c-format
msgid "Resa"
msgstr ""

#. code: 1324: Reset 'Feeling' maps.
#: conf/messages.conf:1298
msgid "Reset 'Feeling' maps."
msgstr ""

#. code: 1089: Reset |
#: conf/messages.conf:882
msgid "Reset | "
msgstr ""

#. code: 1306: Returned to normal state.
#: conf/messages.conf:1264
msgid "Returned to normal state."
msgstr ""

#. code: 1307: Returned to real name.
#: conf/messages.conf:1267
msgid "Returned to real name."
msgstr ""

#. code: 1356: Returning to normal font.
#: conf/messages.conf:1340
msgid "Returning to normal font."
msgstr ""

#. code: mesq l("Right! Ours is an earthsea realm. You see, sailors are swift at their tasks when out of sight of land, but docked by this verdant jewel, they have it so good, they are just taking too much time bringing all the food back to the ship. Maybe you can help them.");
#: npc/000-1/gugli.txt:74
#, no-c-format
msgid "Right! Ours is an earthsea realm. You see, sailors are swift at their tasks when out of sight of land, but docked by this verdant jewel, they have it so good, they are just taking too much time bringing all the food back to the ship. Maybe you can help them."
msgstr ""

#. code: 000-2-1,56,32,0	script	RightBarrierCheck	NPC_HIDDEN,0,2,{
#: npc/000-2-1/arpan.txt:59
#, no-c-format
msgid "RightBarrierCheck"
msgstr ""

#. code: 000-2-1,54,36,0	script	RightDoorCheck	NPC_HIDDEN,0,0,{
#: npc/000-2-1/arpan.txt:25
#, no-c-format
msgid "RightDoorCheck"
msgstr ""

#. code: 001-2-4,27,33,0	script	Robin	NPC_ROBIN,{
#: npc/001-2-4/robin.txt:6
#, no-c-format
msgid "Robin"
msgstr ""

#. code: 566: Rogue
#: conf/messages.conf:499
msgid "Rogue"
msgstr ""

#. code: 631: Royal Guard
#: conf/messages.conf:568
msgid "Royal Guard"
msgstr ""

#. code: 662: Royal Guard T
#: conf/messages.conf:602
msgid "Royal Guard T"
msgstr ""

#. code: else if (.@rand == 1) npctalk3 l("Rrrr... Pchhhh...");
#: npc/functions/asleep.txt:14
#, no-c-format
msgid "Rrrr... Pchhhh..."
msgstr ""

#. code: l("Rumly is hiding behind the tree.");
#: npc/001-1/rumly.txt:110
#, no-c-format
msgid "Rumly is hiding behind the tree."
msgstr ""

#. code: 001-1,35,125,0	script	Rumly#001-1	NPC_RUMLY,{
#: npc/001-1/rumly.txt:16
#, no-c-format
msgid "Rumly#001-1"
msgstr ""

#. code: 625: Rune Knight
#: conf/messages.conf:562
msgid "Rune Knight"
msgstr ""

#. code: 656: Rune Knight T
#: conf/messages.conf:596
msgid "Rune Knight T"
msgstr ""

#. code: mesq l("SO WHAT'S UP?! WHAT ARE YOU DOING?!");
#: npc/000-1/darlin.txt:79
#, no-c-format
msgid "SO WHAT'S UP?! WHAT ARE YOU DOING?!"
msgstr ""

#. code: narrator 1, l("Sadly, you found nothing but dirt.");
#: npc/items/shovel.txt:79
#, no-c-format
msgid "Sadly, you found nothing but dirt."
msgstr ""

#. code: 565: Sage
#: conf/messages.conf:498
msgid "Sage"
msgstr ""

#. code: 000-0,23,20,0	script	Sailors	NPC_SAILORS,6,6,{
#: npc/000-0/sailors.txt:9
#, no-c-format
msgid "Sailors"
msgstr ""

#. code: 1074: Sakura |
#: conf/messages.conf:867
msgid "Sakura | "
msgstr ""

#. code: 001-1,57,118,0	script	Salem#001-1	NPC_SALEM,{
#: npc/001-1/salem.txt:14
#, no-c-format
msgid "Salem#001-1"
msgstr ""

#. code: 001-2-34,29,27,0	script	Samantha	NPC_SAMANTHA,{
#: npc/001-2-34/samantha.txt:6
#, no-c-format
msgid "Samantha"
msgstr ""

#. code: 000-1,74,111,0	script	Sapartan	NPC_SAPARTAN,{
#: npc/000-1/sapartan.txt:7
#, no-c-format
msgid "Sapartan"
msgstr ""

#. code: 261: Script could not be loaded.
#: conf/messages.conf:258
msgid "Script could not be loaded."
msgstr ""

#. code: 262: Script loaded.
#: conf/messages.conf:259
msgid "Script loaded."
msgstr ""

#. code: 100: Scripts have been reloaded.
#: conf/messages.conf:115
msgid "Scripts have been reloaded."
msgstr ""

#. code: l("Sea water?! I will not help you with your evil plan!"), L_Quit,
#: npc/000-2-1/chefgado.txt:87
#, no-c-format
msgid "Sea water?! I will not help you with your evil plan!"
msgstr ""

#. code: 77: Search results for '%s' (name: id):
#: conf/messages.conf:94
msgid "Search results for '%s' (name: id):"
msgstr ""

#. code: mesq l("Secondly, choose wisely which weapon is suited for you. Some people like to face their enemies closely with a heavy axe, others prefer to attack from a distance with a bow for example.");
#: npc/000-1/sapartan.txt:66
#, no-c-format
msgid "Secondly, choose wisely which weapon is suited for you. Some people like to face their enemies closely with a heavy axe, others prefer to attack from a distance with a bow for example."
msgstr ""

#. code: l("See you aboard."), L_Quit;
#: npc/000-1/ale.txt:28
#, no-c-format
msgid "See you aboard."
msgstr ""

#. code: npctalk3 l("See you later!");
#. code: l("See you later!"),
#: npc/001-1/cookiemaster.txt:249
#: npc/functions/goodbye.txt:10
#, no-c-format
msgid "See you later!"
msgstr ""

#. code: speech 1, l("See you next time!");
#: npc/001-1/salem.txt:88
#, no-c-format
msgid "See you next time!"
msgstr ""

#. code: l("See you soon!"),
#: npc/functions/goodbye.txt:11
#, no-c-format
msgid "See you soon!"
msgstr ""

#. code: setarray .byemsg$[0], l("See you!"),
#. code: l("See you!"), L_Quit;
#: npc/000-1/gugli.txt:105
#: npc/functions/goodbye.txt:9
#, no-c-format
msgid "See you!"
msgstr ""

#. code: l("See you! And come back with the plushrooms!");
#: npc/001-1/rumly.txt:100
#, no-c-format
msgid "See you! And come back with the plushrooms!"
msgstr ""

#. code: l("See you.")))
#. code: l("See you."), L_Quit,
#: npc/001-2-27/kaylo.txt:14
#: npc/000-1/silvio.txt:165
#, no-c-format
msgid "See you."
msgstr ""

#. code: l("Seek a colorant for that material:"),
#: npc/001-1/calypsan.txt:20
#, no-c-format
msgid "Seek a colorant for that material:"
msgstr ""

#. code: rif(.@gugli > 1, l("Seems I've helped everyone here. I don't know what to do now!")), L_Annoyed,
#: npc/000-1/maxe.txt:28
#, no-c-format
msgid "Seems I've helped everyone here. I don't know what to do now!"
msgstr ""

#. code: mesq l("Seems yummy! Let me taste it!");
#: npc/000-2-0/julia.txt:205
#, no-c-format
msgid "Seems yummy! Let me taste it!"
msgstr ""

#. code: 88: Sending request to login server...
#: conf/messages.conf:103
msgid "Sending request to login server..."
msgstr ""

#. code: 258: Sent packet 0x%x (%d)
#: conf/messages.conf:255
msgid "Sent packet 0x%x (%d)"
msgstr ""

#. code: 001-2-32,27,27,0	script	Serena	NPC_SERENA,{
#: npc/001-2-32/serena.txt:6
#, no-c-format
msgid "Serena"
msgstr ""

#. code: l("Seriously? It's just a cookie you know... Tell me what I should do to get one."), L_BTaskExpanation,
#: npc/001-1/cookiemaster.txt:77
#, no-c-format
msgid "Seriously? It's just a cookie you know... Tell me what I should do to get one."
msgstr ""

#. code: mesq l("Seriously?!");
#: npc/000-1/silvio.txt:111
#, no-c-format
msgid "Seriously?!"
msgstr ""

#. code: 245: Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds.
#: conf/messages.conf:242
msgid "Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds."
msgstr ""

#. code: 419: Server is jammed due to over populated.
#: conf/messages.conf:412
msgid "Server is jammed due to over populated."
msgstr ""

#. code: 230: Server time (normal time): %A, %B %d %Y %X.
#: conf/messages.conf:227
msgid "Server time (normal time): %A, %B %d %Y %X."
msgstr ""

#. code: 1233: Set battle_config as requested.
#: conf/messages.conf:1139
msgid "Set battle_config as requested."
msgstr ""

#. code: 307: Seven Castles
#: conf/messages.conf:308
msgid "Seven Castles"
msgstr ""

#. code: 317: Seventeen Castles
#: conf/messages.conf:318
msgid "Seventeen Castles"
msgstr ""

#. code: 637: Shadow Chaser
#: conf/messages.conf:576
msgid "Shadow Chaser"
msgstr ""

#. code: 668: Shadow Chaser T
#: conf/messages.conf:608
msgid "Shadow Chaser T"
msgstr ""

#. code: mesq l("She is a good friend of mine... We wanted to marry a few weeks before her accident but...");
#: npc/000-2-1/dan.txt:65
#, no-c-format
msgid "She is a good friend of mine... We wanted to marry a few weeks before her accident but..."
msgstr ""

#. code: mesq l("She is the nurse and shipkeeper of this ship.");
#: npc/000-2-3/nard.txt:131
#, no-c-format
msgid "She is the nurse and shipkeeper of this ship."
msgstr ""

#. code: l("She is very skilled when it comes to weaving an ordinary piece of cloth into a wonderful work of art!"),
#: npc/001-1/enora.txt:46
#, no-c-format
msgid "She is very skilled when it comes to weaving an ordinary piece of cloth into a wonderful work of art!"
msgstr ""

#. code: l("She is waiting for you on the dock."),
#. code: l("She is waiting for you on the dock.");
#: npc/001-2-21/julia.txt:134
#: npc/001-1/devis.txt:15
#, no-c-format
msgid "She is waiting for you on the dock."
msgstr ""

#. code: mesq l("She said she will accept me when pious will have teeth. It's just a matter of time, you see?");
#: npc/000-1/silvio.txt:101
#, no-c-format
msgid "She said she will accept me when pious will have teeth. It's just a matter of time, you see?"
msgstr ""

#. code: rif(.@q == 0, l("She told me that you had some tasks for me.")), 0,
#: npc/001-1/enora.txt:372
#, no-c-format
msgid "She told me that you had some tasks for me."
msgstr ""

#. code: l("She wants? What if I don't want?"),
#: npc/001-1/qpid.txt:113
#, no-c-format
msgid "She wants? What if I don't want?"
msgstr ""

#. code: mesq lg("She's on the upper level, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!", "She's on the upper level, yeye can't miss her. She's the only girl in this crew.");
#: npc/000-2-1/arpan.txt:174
#, no-c-format
msgid "She's on the upper level, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!#0"
msgstr ""

#. code: mesq lg("She's on the upper level, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!", "She's on the upper level, yeye can't miss her. She's the only girl in this crew.");
#: npc/000-2-1/arpan.txt:174
#, no-c-format
msgid "She's on the upper level, yeye can't miss her. She's the only girl in this crew.#1"
msgstr ""

#. code: mesq l("Shhht, don't say it that loud...");
#: npc/000-2-1/chefgado.txt:143
#, no-c-format
msgid "Shhht, don't say it that loud..."
msgstr ""

#. code: mesq l("Shht shht!");
#: npc/001-1/cookiemaster.txt:119
#: npc/001-1/cookiemaster.txt:27
#, no-c-format
msgid "Shht shht!"
msgstr ""

#. code: 881: Shop is out of stock! Come again later!
#: conf/messages.conf:640
msgid "Shop is out of stock! Come again later!"
msgstr ""

#. code: rif(.@get_look !=  9,  l("Short and curly")), 9,
#: npc/functions/barber.txt:22
#, no-c-format
msgid "Short and curly"
msgstr ""

#. code: rif(.@get_look !=  25, l("Side strand")), 25,
#: npc/functions/barber.txt:38
#, no-c-format
msgid "Side strand"
msgstr ""

#. code: 001-1,161,72,0	script	Sign#001-1-s-alchemist	NPC_NO_SPRITE,{
#: npc/001-1/sign.txt:156
#, no-c-format
msgid "Sign#001-1-s-alchemist"
msgstr ""

#. code: 001-1,95,111,0	script	Sign#001-1-s-blacksmith	NPC_NO_SPRITE,{
#: npc/001-1/sign.txt:106
#, no-c-format
msgid "Sign#001-1-s-blacksmith"
msgstr ""

#. code: 001-1,91,66,0	script	Sign#001-1-s-cityhall	NPC_NO_SPRITE,{
#: npc/001-1/sign.txt:96
#, no-c-format
msgid "Sign#001-1-s-cityhall"
msgstr ""

#. code: 001-1,55,86,0	script	Sign#001-1-s-exit-l-dir	NPC_NO_SPRITE,{
#: npc/001-1/sign.txt:36
#, no-c-format
msgid "Sign#001-1-s-exit-l-dir"
msgstr ""

#. code: 001-1,171,48,0	script	Sign#001-1-s-hill	NPC_OFFSET_NO_SPRITE,{
#: npc/001-1/sign.txt:146
#, no-c-format
msgid "Sign#001-1-s-hill"
msgstr ""

#. code: 001-1,115,88,0	script	Sign#001-1-s-inn	NPC_NO_SPRITE,{
#: npc/001-1/sign.txt:116
#, no-c-format
msgid "Sign#001-1-s-inn"
msgstr ""

#. code: 001-1,134,85,0	script	Sign#001-1-s-innright	NPC_OFFSET_NO_SPRITE,{
#: npc/001-1/sign.txt:126
#, no-c-format
msgid "Sign#001-1-s-innright"
msgstr ""

#. code: 001-1,53,56,0	script	Sign#001-1-s-legion	NPC_OFFSET_NO_SPRITE,{
#: npc/001-1/sign.txt:76
#, no-c-format
msgid "Sign#001-1-s-legion"
msgstr ""

#. code: 001-1,59,85,0	script	Sign#001-1-s-legiondir	NPC_NO_SPRITE,{
#: npc/001-1/sign.txt:46
#, no-c-format
msgid "Sign#001-1-s-legiondir"
msgstr ""

#. code: 001-1,60,56,0	script	Sign#001-1-s-legionright	NPC_OFFSET_NO_SPRITE,{
#: npc/001-1/sign.txt:86
#, no-c-format
msgid "Sign#001-1-s-legionright"
msgstr ""

#. code: 001-1,57,80,0	script	Sign#001-1-s-library	NPC_NO_SPRITE,{
#: npc/001-1/sign.txt:56
#, no-c-format
msgid "Sign#001-1-s-library"
msgstr ""

#. code: 001-1,57,71,0	script	Sign#001-1-s-lightarmor	NPC_NO_SPRITE,{
#: npc/001-1/sign.txt:66
#, no-c-format
msgid "Sign#001-1-s-lightarmor"
msgstr ""

#. code: 001-1,73,119,0	script	Sign#001-1-s-market	NPC_NO_SPRITE,{
#: npc/001-1/sign.txt:6
#, no-c-format
msgid "Sign#001-1-s-market"
msgstr ""

#. code: 001-1,57,88,0	script	Sign#001-1-s-marketdir	NPC_NO_SPRITE,{
#: npc/001-1/sign.txt:26
#, no-c-format
msgid "Sign#001-1-s-marketdir"
msgstr ""

#. code: 001-1,48,122,0	script	Sign#001-1-s-marketright	NPC_NO_SPRITE,{
#: npc/001-1/sign.txt:16
#, no-c-format
msgid "Sign#001-1-s-marketright"
msgstr ""

#. code: 001-1,118,36,0	script	Sign#001-1-s-merchantg	NPC_NO_SPRITE,{
#: npc/001-1/sign.txt:136
#, no-c-format
msgid "Sign#001-1-s-merchantg"
msgstr ""

#. code: 001-1,175,76,0	script	Sign#001-1-s-warehouse	NPC_NO_SPRITE,{
#: npc/001-1/sign.txt:166
#, no-c-format
msgid "Sign#001-1-s-warehouse"
msgstr ""

#. code: rif(.@get_look !=  19, l("Silver Grey")), 19,
#: npc/functions/barber.txt:91
#, no-c-format
msgid "Silver Grey"
msgstr ""

#. code: 000-1,86,99,0	script	Silvio	NPC_SILVIO,{
#: npc/000-1/silvio.txt:7
#, no-c-format
msgid "Silvio"
msgstr ""

#. code: mesq l("Silvio for example?");
#: npc/000-1/gugli.txt:181
#, no-c-format
msgid "Silvio for example?"
msgstr ""

#. code: mes col(l("Silvio starts to speak to his bottle, you leave, letting him have a private conversation."), 9);
#: npc/000-1/silvio.txt:133
#, no-c-format
msgid "Silvio starts to speak to his bottle, you leave, letting him have a private conversation."
msgstr ""

#. code: mesq l("Simply contact them, by forum or wispers or irc. When you are helpful and kind, they respond in kind. And in time they may surely add you to my cookie list!");
#: npc/001-1/cookiemaster.txt:131
#, no-c-format
msgid "Simply contact them, by forum or wispers or irc. When you are helpful and kind, they respond in kind. And in time they may surely add you to my cookie list!"
msgstr ""

#. code: l("Since Don settled in Artis he and his band refused to register to the Merchant Guild."),
#: npc/001-2-19/lloyd.txt:41
#, no-c-format
msgid "Since Don settled in Artis he and his band refused to register to the Merchant Guild."
msgstr ""

#. code: mes l("Sincerely yours, Dan") + "";
#: npc/001-2-22/note.txt:30
#, no-c-format
msgid "Sincerely yours, Dan"
msgstr ""

#. code: 306: Six Castles
#: conf/messages.conf:307
msgid "Six Castles"
msgstr ""

#. code: 316: Sixteen Castles
#: conf/messages.conf:317
msgid "Sixteen Castles"
msgstr ""

#. code: 1303: Size change applied.
#: conf/messages.conf:1257
msgid "Size change applied."
msgstr ""

#. code: 99: Skill database has been reloaded.
#: conf/messages.conf:114
msgid "Skill database has been reloaded."
msgstr ""

#. code: 1321: Skill delay failures are now shown.
#: conf/messages.conf:1289
msgid "Skill delay failures are now shown."
msgstr ""

#. code: 1320: Skill delay failures will not be shown.
#: conf/messages.conf:1288
msgid "Skill delay failures will not be shown."
msgstr ""

#. code: 243: Skills have been disabled in this map.
#: conf/messages.conf:240
msgid "Skills have been disabled in this map."
msgstr ""

#. code: 244: Skills have been enabled in this map.
#: conf/messages.conf:241
msgid "Skills have been enabled in this map."
msgstr ""

#. code: 132: Slave clone spawned.
#: conf/messages.conf:148
msgid "Slave clone spawned."
msgstr ""

#. code: 586: Sniper
#: conf/messages.conf:520
msgid "Sniper"
msgstr ""

#. code: 1203: Snow has stopped falling.
#: conf/messages.conf:1079
msgid "Snow has stopped falling."
msgstr ""

#. code: 1072: Snow |
#: conf/messages.conf:865
msgid "Snow | "
msgstr ""

#. code: l("So I was going to ask if maybe you would be interested in giving me a hand with a few errands.");
#: npc/001-1/enora.txt:136
#, no-c-format
msgid "So I was going to ask if maybe you would be interested in giving me a hand with a few errands."
msgstr ""

#. code: setarray .RandomFailureMessages$[0], l("So close!"), l("It escaped!"), l("Almost got it!"), l("Oh, the little...");
#: npc/001-1/flyingpiou.txt:88
#, no-c-format
msgid "So close!"
msgstr ""

#. code: if (.@rand == 3) npctalk3 l("So finally someone has came to visit me?");
#. code: mesq l("So finally someone has came to visit me?");
#: npc/000-1/astapolos.txt:22
#: npc/functions/sailortalk.txt:20
#, no-c-format
msgid "So finally someone has came to visit me?"
msgstr ""

#. code: l("So in a hurry, I forgot to take enough bait for fishing."),
#: npc/001-1/eugene.txt:30
#, no-c-format
msgid "So in a hurry, I forgot to take enough bait for fishing."
msgstr ""

#. code: mesq l("So it seems I have another stomach to fill. Those bastards have no respect for who feeds them every damn day!");
#: npc/000-2-1/chefgado.txt:39
#, no-c-format
msgid "So it seems I have another stomach to fill. Those bastards have no respect for who feeds them every damn day!"
msgstr ""

#. code: mesq lg("So that's why we wanted to warn you, maybe she comes from that guild, as that sign was on her raft.", "So that's why we wanted to warn you, maybe he comes from that guild, as that sign was on his raft.");
#: npc/000-2-3/sailors.txt:16
#, no-c-format
msgid "So that's why we wanted to warn you, maybe he comes from that guild, as that sign was on his raft.#1"
msgstr ""

#. code: mesq lg("So that's why we wanted to warn you, maybe she comes from that guild, as that sign was on her raft.", "So that's why we wanted to warn you, maybe he comes from that guild, as that sign was on his raft.");
#: npc/000-2-3/sailors.txt:16
#, no-c-format
msgid "So that's why we wanted to warn you, maybe she comes from that guild, as that sign was on her raft.#0"
msgstr ""

#. code: l("So you're under the control of a dictatorship? That's... reassuring!"), L_Control,
#: npc/001-1/cookiemaster.txt:113
#, no-c-format
msgid "So you're under the control of a dictatorship? That's... reassuring!"
msgstr ""

#. code: mesq l("So, do you have anything for me today?");
#: npc/000-2-1/alige.txt:264
#: npc/001-2-22/alige.txt:268
#, no-c-format
msgid "So, do you have anything for me today?"
msgstr ""

#. code: mesq l("So, do you still want a cookie?");
#: npc/001-1/cookiemaster.txt:145
#, no-c-format
msgid "So, do you still want a cookie?"
msgstr ""

#. code: l("So, everything went fine?");
#: npc/001-1/enora.txt:170
#, no-c-format
msgid "So, everything went fine?"
msgstr ""

#. code: mesq l("So, how do you feel? I see that Julia did a marvelous job! You look like you're in good health now.");
#: npc/000-2-3/nard.txt:58
#, no-c-format
msgid "So, how do you feel? I see that Julia did a marvelous job! You look like you're in good health now."
msgstr ""

#. code: l("So, how is it going? Did you meet any other crew members yet?");
#: npc/000-2-3/elmo.txt:30
#, no-c-format
msgid "So, how is it going? Did you meet any other crew members yet?"
msgstr ""

#. code: l("So, search for answers."),
#: npc/000-0-1/narrator.txt:19
#, no-c-format
msgid "So, search for answers."
msgstr ""

#. code: l("So, what can I do for you?");
#: npc/000-1/gugli.txt:70
#, no-c-format
msgid "So, what can I do for you?"
msgstr ""

#. code: l("So, what do you say?");
#: npc/001-1/qonan.txt:44
#, no-c-format
msgid "So, what do you say?"
msgstr ""

#. code: mesq l("So, what was I saying?");
#: npc/000-1/silvio.txt:61
#, no-c-format
msgid "So, what was I saying?"
msgstr ""

#. code: l("So, where is my piou? You should not keep an old man waiting. Go and catch it like you said you would.");
#: npc/001-1/salem.txt:96
#, no-c-format
msgid "So, where is my piou? You should not keep an old man waiting. Go and catch it like you said you would."
msgstr ""

#. code: mesq lg("So, which good wind brought you here? Were you on your raft to meet me? Or is it because you've heard of my feats at Artis?", "So, which good wind brought you here? Were you on your raft to meet my Julia? Or is it because you wanted to see the beautiful waitress' at Artis?");
#: npc/000-1/silvio.txt:23
#, no-c-format
msgid "So, which good wind brought you here? Were you on your raft to meet me? Or is it because you've heard of my feats at Artis?#0"
msgstr ""

#. code: mesq lg("So, which good wind brought you here? Were you on your raft to meet me? Or is it because you've heard of my feats at Artis?", "So, which good wind brought you here? Were you on your raft to meet my Julia? Or is it because you wanted to see the beautiful waitress' at Artis?");
#: npc/000-1/silvio.txt:23
#, no-c-format
msgid "So, which good wind brought you here? Were you on your raft to meet my Julia? Or is it because you wanted to see the beautiful waitress' at Artis?#1"
msgstr ""

#. code: mesq lg("So, you finally woke up? We all thought you were in something like... You know, one of these long comas.");
#: npc/000-2-1/dan.txt:37
#, no-c-format
msgid "So, you finally woke up? We all thought you were in something like... You know, one of these long comas.#0"
msgstr ""

#. code: mesq lg("So, you finally woke up? We all thought you were in something like... You know, one of these long comas.");
#: npc/000-2-1/dan.txt:37
#, no-c-format
msgid "So, you finally woke up? We all thought you were in something like... You know, one of these long comas.#1"
msgstr ""

#. code: l("So? You haven't exploded yet! Are you getting anything?");
#: npc/001-1/enora.txt:101
#, no-c-format
msgid "So? You haven't exploded yet! Are you getting anything?"
msgstr ""

#. code: mes col(l("Some Bandanas and Sailor Hats are inside this box."), 9);
#: npc/000-2-3/box.txt:24
#, no-c-format
msgid "Some Bandanas and Sailor Hats are inside this box."
msgstr ""

#. code: l("Some citizens are worried about the growing number of Fluffies on the hill of Artis."),
#: npc/001-1/enora.txt:250
#, no-c-format
msgid "Some citizens are worried about the growing number of Fluffies on the hill of Artis."
msgstr ""

#. code: l("Some food."), L_Food,
#: npc/000-1/tarlan.txt:21
#, no-c-format
msgid "Some food."
msgstr ""

#. code: mesq l("Some of the crew are looking for goods we can trade with at our next destination.");
#: npc/000-1/lean.txt:23
#, no-c-format
msgid "Some of the crew are looking for goods we can trade with at our next destination."
msgstr ""

#. code: 266: Some of your items cannot be vended and were removed from the shop.
#: conf/messages.conf:263
msgid "Some of your items cannot be vended and were removed from the shop."
msgstr ""

#. code: l("Some tasks will help you become aquainted with Artis. Trust me.");
#: npc/001-1/enora.txt:143
#, no-c-format
msgid "Some tasks will help you become aquainted with Artis. Trust me."
msgstr ""

#. code: l("Somebody is probably training, better wait for him to finish.");
#: npc/001-2-34/doors.txt:20
#: npc/001-2-32/doors.txt:13
#, no-c-format
msgid "Somebody is probably training, better wait for him to finish."
msgstr ""

#. code: mesq l("Somebody is waiting for you outside!");
#: npc/001-2-21/julia.txt:78
#, no-c-format
msgid "Somebody is waiting for you outside!"
msgstr ""

#. code: l("Somebody tried to stroke the word fish and tried to replace it with sharkes.");
#: npc/001-1/panels.txt:47
#, no-c-format
msgid "Somebody tried to stroke the word \"fish\" and tried to replace it with \"sharkes\"."
msgstr ""

#. code: mes l("Somehow you don't feel good about your deed");
#: npc/001-1/trees.txt:82
#, no-c-format
msgid "Somehow you don't feel good about your deed"
msgstr ""

#. code: l("Something else?");
#: npc/001-2-19/lloyd.txt:289
#, no-c-format
msgid "Something else?"
msgstr ""

#. code: rif(getskilllv(NV_BASIC) < 6, l("Something is wrong with me, I can't smile nor sit.")), L_BasicSkill,
#. code: rif(getskilllv(1) != 9, l("Something is wrong with me, I can't smile nor sit.")), L_BasicSkill,
#: npc/000-2-0/julia.txt:52
#: npc/001-2-21/julia.txt:22
#, no-c-format
msgid "Something is wrong with me, I can't smile nor sit."
msgstr ""

#. code: l("Sometimes a good merchant needs to reach out first. It's on the house, give Chelios my regards!");
#: npc/001-2-19/lloyd.txt:43
#, no-c-format
msgid "Sometimes a good merchant needs to reach out first. It's on the house, give Chelios my regards!"
msgstr ""

#. code: mesq l("Sometimes, I wish someone would be sent here to help us.");
#: npc/000-1/jalad.txt:114
#, no-c-format
msgid "Sometimes, I wish someone would be sent here to help us."
msgstr ""

#. code: 632: Sorcerer
#: conf/messages.conf:569
msgid "Sorcerer"
msgstr ""

#. code: 663: Sorcerer T
#: conf/messages.conf:603
msgid "Sorcerer T"
msgstr ""

#. code: speech l("Sorry I busy with other registrations"),
#: npc/functions/marriage.txt:211
#, no-c-format
msgid "Sorry I busy with other registrations"
msgstr ""

#. code: switch (select (l("Sorry I didn't mean to bother you."),
#: npc/001-1/qpid.txt:149
#, no-c-format
msgid "Sorry I didn't mean to bother you."
msgstr ""

#. code: l("Sorry buddy, you can't pass by this way, we're moving some furniture."),
#: npc/001-1/artaxe.txt:8
#, no-c-format
msgid "Sorry buddy, you can't pass by this way, we're moving some furniture."
msgstr ""

#. code: l("Sorry but I have no time for this."), -;
#: npc/001-2-22/alige.txt:87
#: npc/000-2-1/alige.txt:87
#, no-c-format
msgid "Sorry but I have no time for this."
msgstr ""

#. code: speech l("Sorry i can't help you. Go away!");
#: npc/functions/marriage.txt:262
#, no-c-format
msgid "Sorry i can't help you. Go away!"
msgstr ""

#. code: mesq l("Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic spells.");
#: npc/000-2-1/arpan.txt:186
#, no-c-format
msgid "Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic spells."
msgstr ""

#. code: l("Sorry, I am not in the mood for another fight with these rattos."), -;
#: npc/000-2-1/peter.txt:163
#: npc/001-2-22/peter.txt:168
#: npc/000-2-1/peter.txt:168
#: npc/001-2-22/peter.txt:163
#, no-c-format
msgid "Sorry, I am not in the mood for another fight with these rattos."
msgstr ""

#. code: switch (select(l("Yes?"), l("Sorry, I have to go.")))
#: npc/001-2-11/mona.txt:18
#, no-c-format
msgid "Sorry, I have to go."
msgstr ""

#. code: l("Sorry, but I can't tell you anything about that."),
#. code: l("Sorry, but I can't tell you anything about that."), L_NoChanges,
#: npc/000-2-0/julia.txt:183
#: npc/001-2-21/julia.txt:98
#, no-c-format
msgid "Sorry, but I can't tell you anything about that."
msgstr ""

#. code: l("Sorry, but you don't have what I need for bait."),
#: npc/001-1/eugene.txt:51
#, no-c-format
msgid "Sorry, but you don't have what I need for bait."
msgstr ""

#. code: 184: Sorry, but you have no pet.
#: conf/messages.conf:192
msgid "Sorry, but you have no pet."
msgstr ""

#. code: l("Sorry, doing other things at the moment.")))
#: npc/001-1/eugene.txt:34
#, no-c-format
msgid "Sorry, doing other things at the moment."
msgstr ""

#. code: 618: Soul Linker
#: conf/messages.conf:555
msgid "Soul Linker"
msgstr ""

#. code: lg("Sounds good!"), 0,
#: npc/001-1/rumly.txt:65
#, no-c-format
msgid "Sounds good!#0"
msgstr ""

#. code: lg("Sounds good!"), 0,
#: npc/001-1/rumly.txt:65
#, no-c-format
msgid "Sounds good!#1"
msgstr ""

#. code: menuint rif (.@q == 0, l("Sounds like a good deal to me. I'll do it.")), 0,
#: npc/001-1/salem.txt:170
#, no-c-format
msgid "Sounds like a good deal to me. I'll do it."
msgstr ""

#. code: 1105: South
#: conf/messages.conf:898
msgid "South"
msgstr ""

#. code: 1106: South East
#: conf/messages.conf:899
msgid "South East"
msgstr ""

#. code: 1104: South West
#: conf/messages.conf:897
msgid "South West"
msgstr ""

#. code: 1227: Specified group does not exist.
#: conf/messages.conf:1129
msgid "Specified group does not exist."
msgstr ""

#. code: 8: Speed changed.
#: conf/messages.conf:35
msgid "Speed changed."
msgstr ""

#. code: 172: Speed returned to normal.
#: conf/messages.conf:180
msgid "Speed returned to normal."
msgstr ""

#. code: l("Spend it wisely this time."),
#: npc/001-1/rumly.txt:172
#, no-c-format
msgid "Spend it wisely this time."
msgstr ""

#. code: mes col(l("Splash!"), 9);
#: npc/functions/fishing.txt:91
#, no-c-format
msgid "Splash!"
msgstr ""

#. code: 104: Spying on the %s guild.
#: conf/messages.conf:119
msgid "Spying on the %s guild."
msgstr ""

#. code: 106: Spying on the %s party.
#: conf/messages.conf:121
msgid "Spying on the %s party."
msgstr ""

#. code: 591: Stalker
#: conf/messages.conf:526
msgid "Stalker"
msgstr ""

#. code: 617: Star Gladiator
#: conf/messages.conf:554
msgid "Star Gladiator"
msgstr ""

#. code: 42: Stat changed.
#: conf/messages.conf:68
msgid "Stat changed."
msgstr ""

#. code: 1265: Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d
#: conf/messages.conf:1197
msgid "Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d"
msgstr ""

#. code: 256: Status database has been reloaded.
#: conf/messages.conf:253
msgid "Status database has been reloaded."
msgstr ""

#. code: l("Status point reset can't be undone. Do you really want this?"),
#: npc/001-1/rumly.txt:122
#, no-c-format
msgid "Status point reset can't be undone. Do you really want this?"
msgstr ""

#. code: npctalk3 l("Stay clear.");
#: npc/001-1/nalkri.txt:7
#, no-c-format
msgid "Stay clear."
msgstr ""

#. code: switch (select(l("Stay here, I'll hurry back as soon as I get some."),
#: npc/001-2-2/moon.txt:117
#, no-c-format
msgid "Stay here, I'll hurry back as soon as I get some."
msgstr ""

#. code: mesq l("Stop disturbing me, I already re-read that part twice because of you!");
#: npc/001-2-6/dolfina.txt:8
#, no-c-format
msgid "Stop disturbing me, I already re-read that part twice because of you!"
msgstr ""

#. code: mesq lg("Stop heckling her, Silvio, or I'll tell her how you always cry like a little baby during thunderstorms.", "Stop heckling him, Silvio, or I'll tell him how you always cry like a little baby during thunderstorms.");
#: npc/000-1/silvio.txt:148
#, no-c-format
msgid "Stop heckling her, Silvio, or I'll tell her how you always cry like a little baby during thunderstorms.#0"
msgstr ""

#. code: mesq lg("Stop heckling her, Silvio, or I'll tell her how you always cry like a little baby during thunderstorms.", "Stop heckling him, Silvio, or I'll tell him how you always cry like a little baby during thunderstorms.");
#: npc/000-1/silvio.txt:148
#, no-c-format
msgid "Stop heckling him, Silvio, or I'll tell him how you always cry like a little baby during thunderstorms.#1"
msgstr ""

#. code: npctalk3 l("Stop it!");
#: npc/functions/villagertalk.txt:26
#, no-c-format
msgid "Stop it!"
msgstr ""

#. code: 919: Storage opened.
#: conf/messages.conf:681
msgid "Storage opened."
msgstr ""

#. code: 001-2-0,37,29,0	trader	Store#001-2-0	NPC_NO_SPRITE,{
#: npc/001-2-0/shop.txt:7
#, no-c-format
msgid "Store#001-2-0"
msgstr ""

#. code: 001-1,64,114,0	trader	Store#Aquada001-1	NPC_NO_SPRITE,{
#: npc/001-1/shop.txt:104
#, no-c-format
msgid "Store#Aquada001-1"
msgstr ""

#. code: 001-1,72,129,0	trader	Store#FishStore001-1	NPC_NO_SPRITE,{
#: npc/001-1/shop.txt:152
#, no-c-format
msgid "Store#FishStore001-1"
msgstr ""

#. code: 001-1,58,119,0	trader	Store#General001-1	NPC_NO_SPRITE,{
#: npc/001-1/shop.txt:245
#, no-c-format
msgid "Store#General001-1"
msgstr ""

#. code: 001-1,48,116,0	trader	Store#Manana001-1	NPC_NO_SPRITE,{
#: npc/001-1/shop.txt:175
#, no-c-format
msgid "Store#Manana001-1"
msgstr ""

#. code: 001-1,67,116,0	trader	Store#Potion001-1	NPC_NO_SPRITE,{
#: npc/001-1/shop.txt:214
#, no-c-format
msgid "Store#Potion001-1"
msgstr ""

#. code: 001-1,72,126,0	trader	Store#SeaStore001-1	NPC_NO_SPRITE,{
#: npc/001-1/shop.txt:123
#, no-c-format
msgid "Store#SeaStore001-1"
msgstr ""

#. code: 001-2-27,27,29,0	trader	Store#Shield001-2-27	NPC_NO_SPRITE,{
#: npc/001-2-27/shop.txt:7
#, no-c-format
msgid "Store#Shield001-2-27"
msgstr ""

#. code: 001-1,53,123,0	trader	Store#Various001-1	NPC_NO_SPRITE,{
#: npc/001-1/shop.txt:194
#, no-c-format
msgid "Store#Various001-1"
msgstr ""

#. code: 001-2-27,43,29,0	trader	Store#Weapon001-2-27	NPC_NO_SPRITE,{
#: npc/001-2-27/shop.txt:34
#, no-c-format
msgid "Store#Weapon001-2-27"
msgstr ""

#. code: 1269: Str: %d (%d~%d)
#: conf/messages.conf:1203
msgid "Str: %d (%d~%d)"
msgstr ""

#. code: mesq l("Strength multiplies the damage of your hits, especially melee ones. You will also be able to carry heavier stuff.");
#: npc/000-1/panels.txt:35
#, no-c-format
msgid "Strength multiplies the damage of your hits, especially melee ones. You will also be able to carry heavier stuff."
msgstr ""

#. code: rif(.@get_look !=  17, l("String Green")), 17,
#: npc/functions/barber.txt:89
#, no-c-format
msgid "String Green"
msgstr ""

#. code: mesq l("Stupid yeye...");
#: npc/000-1/couwan.txt:66
#: npc/000-1/couwan.txt:48
#, no-c-format
msgid "Stupid yeye..."
msgstr ""

#. code: 621: Summer
#: conf/messages.conf:558
msgid "Summer"
msgstr ""

#. code: 615: Super Baby
#: conf/messages.conf:552
msgid "Super Baby"
msgstr ""

#. code: 571: Super Novice
#: conf/messages.conf:504
msgid "Super Novice"
msgstr ""

#. code: 635: Sura
#: conf/messages.conf:573
msgid "Sura"
msgstr ""

#. code: 666: Sura T
#: conf/messages.conf:606
msgid "Sura T"
msgstr ""

#. code: l("Sure, but what will I get in exchange?"),
#: npc/000-1/couwan.txt:60
#, no-c-format
msgid "Sure, but what will I get in exchange?"
msgstr ""

#. code: l("Sure, but what will you give me in exchange?"), L_AboutReward,
#: npc/001-2-22/alige.txt:105
#: npc/000-2-1/alige.txt:105
#, no-c-format
msgid "Sure, but what will you give me in exchange?"
msgstr ""

#. code: mesq l("Sure, cap'tain.");
#: npc/000-2-3/sailors.txt:43
#, no-c-format
msgid "Sure, cap'tain."
msgstr ""

#. code: l("Sure, why not?"), -;
#: npc/000-2-1/chefgado.txt:88
#, no-c-format
msgid "Sure, why not?"
msgstr ""

#. code: mesq l("Surely. Take this box full of @@s.", getitemlink(Plushroom));
#: npc/000-1/jalad.txt:44
#, no-c-format
msgid "Surely. Take this box full of @@s."
msgstr ""

#. code: l("Surprise me"), 21,
#: npc/functions/barber.txt:71
#, no-c-format
msgid "Surprise me"
msgstr ""

#. code: 551: Swordsman
#: conf/messages.conf:484
msgid "Swordsman"
msgstr ""

#. code: mesq strcharinfo(0) + "? " + l("THAT'S A NICE NAME!");
#: npc/000-1/darlin.txt:77
#, no-c-format
msgid "THAT'S A NICE NAME!"
msgstr ""

#. code: 616: Taekwon
#: conf/messages.conf:553
msgid "Taekwon"
msgstr ""

#. code: mesq l("Take a @@ and try opening it using something like a sharp knife! I doubt you'll succeed though, you're being so weak in all.", getitemlink(Croconut));
#: npc/000-2-1/chefgado.txt:113
#, no-c-format
msgid "Take a @@ and try opening it using something like a sharp knife! I doubt you'll succeed though, you're being so weak in all."
msgstr ""

#. code: l("Take a Bandana."), -,
#: npc/000-2-3/box.txt:30
#, no-c-format
msgid "Take a Bandana."
msgstr ""

#. code: l("Take an @@ and a @@, yeye obtains a @@.", getitemlink(ArtisTankTop), getitemlink(RedCottonDye), getitemlink(ArtisTankTop, RedCottonDye)),
#: npc/001-1/calypsan.txt:30
#, no-c-format
msgid "Take an @@ and a @@, yeye obtains a @@."
msgstr ""

#. code: l("Take care!");
#: npc/functions/goodbye.txt:21
#, no-c-format
msgid "Take care!"
msgstr ""

#. code: l("Take the east road that goes to the north and follow it until you are on top of the cliff."),
#: npc/001-1/chelios.txt:49
#, no-c-format
msgid "Take the east road that goes to the north and follow it until you are on top of the cliff."
msgstr ""

#. code: l("Take the sword, and say hi to Enora for me!");
#: npc/001-1/chelios.txt:61
#, no-c-format
msgid "Take the sword, and say hi to Enora for me!"
msgstr ""

#. code: mesq l("Take these coins in exchange and be careful.");
#: npc/000-1/gugli.txt:144
#, no-c-format
msgid "Take these coins in exchange and be careful."
msgstr ""

#. code: mesq l("Take this money as a reward for your nice words.");
#: npc/000-2-0/julia.txt:261
#, no-c-format
msgid "Take this money as a reward for your nice words."
msgstr ""

#. code: mesq l("Take this money for your wise choice. But do not try it again. The open sea has been merciful with you once... Do not further tempt the fates!");
#: npc/000-2-0/julia.txt:226
#, no-c-format
msgid "Take this money for your wise choice. But do not try it again. The open sea has been merciful with you once... Do not further tempt the fates!"
msgstr ""

#. code: mesq l("Take your reward from the box next to my desk!");
#: npc/000-2-3/nard.txt:209
#, no-c-format
msgid "Take your reward from the box next to my desk!"
msgstr ""

#. code: l("Talk to you later!"),
#: npc/functions/goodbye.txt:18
#, no-c-format
msgid "Talk to you later!"
msgstr ""

#. code: l("Talk to you soon!"),
#: npc/functions/goodbye.txt:17
#, no-c-format
msgid "Talk to you soon!"
msgstr ""

#. code: l("Talk with Lloyd the banker in the Merchant Guild, it's a big building at the Northern part of Artis, atop the little hill.");
#: npc/001-1/chelios.txt:39
#, no-c-format
msgid "Talk with Lloyd the banker in the Merchant Guild, it's a big building at the Northern part of Artis, atop the little hill."
msgstr ""

#. code: rif(.@get_look !=  28, l("Tapered Nape")), 28,
#: npc/functions/barber.txt:41
#, no-c-format
msgid "Tapered Nape"
msgstr ""

#. code: 001-1,68,79,0	script	Taree	NPC_ELVEN_MAN_MOUBOO_SHOP,{
#: npc/001-1/taree.txt:6
#, no-c-format
msgid "Taree"
msgstr ""

#. code: 1184: Target character must be online and be a guild member.
#: conf/messages.conf:1047
msgid "Target character must be online and be a guild member."
msgstr ""

#. code: 283: Target character must be online and in your current party.
#: conf/messages.conf:281
msgid "Target character must be online and in your current party."
msgstr ""

#. code: 000-1,33,37,0	script	Tarlan	NPC_TARLAN,{
#: npc/000-1/tarlan.txt:6
#, no-c-format
msgid "Tarlan"
msgstr ""

#. code: rif(getq(ShipQuests_Gugli) > 1, l("Task is done.")), L_TaskDone,
#: npc/000-1/tibbo.txt:62
#: npc/000-1/jalad.txt:62
#: npc/000-1/astapolos.txt:80
#: npc/000-1/gulukan.txt:115
#: npc/000-1/ale.txt:52
#: npc/000-1/muller.txt:64
#, no-c-format
msgid "Task is done."
msgstr ""

#. code: 1057: Teleport Flags:
#: conf/messages.conf:850
msgid "Teleport Flags: "
msgstr ""

#. code: mesq l("Tell him that everything went fine and that we're almost done with the requisitions.");
#: npc/000-1/gugli.txt:220
#, no-c-format
msgid "Tell him that everything went fine and that we're almost done with the requisitions."
msgstr ""

#. code: 310: Ten Castles
#: conf/messages.conf:311
msgid "Ten Castles"
msgstr ""

#. code: 001-2-4,51,35,4	script	Terry	NPC_TERRY,{
#: npc/001-2-4/terry.txt:6
#, no-c-format
msgid "Terry"
msgstr ""

#. code: mesq l("Thank you again for your help!");
#: npc/001-1/katja.txt:64
#, no-c-format
msgid "Thank you again for your help!"
msgstr ""

#. code: mesq l("Thank you and be careful with that box. I have worked really hard to fill it!");
#: npc/000-1/tibbo.txt:54
#, no-c-format
msgid "Thank you and be careful with that box. I have worked really hard to fill it!"
msgstr ""

#. code: l("Thank you for this commission, Chelios is as good as Don when it comes to forging metal."),
#: npc/001-1/enora.txt:166
#, no-c-format
msgid "Thank you for this commission, Chelios is as good as Don when it comes to forging metal."
msgstr ""

#. code: l("Thank you for this!");
#: npc/001-2-19/lloyd.txt:142
#, no-c-format
msgid "Thank you for this!"
msgstr ""

#. code: l("Thank you for your help."), L_Close,
#: npc/000-1/lean.txt:54
#, no-c-format
msgid "Thank you for your help."
msgstr ""

#. code: l("Thank you for your tricks. I am going to try them now!"), -,
#: npc/000-1/sapartan.txt:84
#, no-c-format
msgid "Thank you for your tricks. I am going to try them now!"
msgstr ""

#. code: mesq lg("Thank you my friend.");
#: npc/000-1/gulukan.txt:66
#, no-c-format
msgid "Thank you my friend.#0"
msgstr ""

#. code: mesq lg("Thank you my friend.");
#: npc/000-1/gulukan.txt:66
#, no-c-format
msgid "Thank you my friend.#1"
msgstr ""

#. code: mesq l("Thank you so much! Here, have some of my berries.");
#: npc/000-2-1/alige.txt:209
#: npc/001-2-22/alige.txt:213
#, no-c-format
msgid "Thank you so much! Here, have some of my berries."
msgstr ""

#. code: l("Thank you very much!"),
#. code: npctalk3 l("Thank you very much!");
#: npc/001-1/chelios.txt:38
#: npc/001-1/enora.txt:203
#: npc/001-1/enora.txt:240
#: npc/001-1/enora.txt:283
#, no-c-format
msgid "Thank you very much!"
msgstr ""

#. code: mesq l("Thank you!");
#: npc/001-1/katja.txt:110
#, no-c-format
msgid "Thank you!"
msgstr ""

#. code: rif(!.@equipped, l("Thank you, I'll take them and put them on.")), -,
#: npc/000-2-1/arpan.txt:153
#, no-c-format
msgid "Thank you, I'll take them and put them on."
msgstr ""

#. code: l("Thank you, sir, for your kind words. I am feeling better now."), -,
#: npc/000-1/sapartan.txt:25
#, no-c-format
msgid "Thank you, sir, for your kind words. I am feeling better now."
msgstr ""

#. code: l("Thank you."),
#: npc/001-1/rumly.txt:152
#, no-c-format
msgid "Thank you."
msgstr ""

#. code: l("Thank you. I'll wait here.");
#: npc/001-1/eugene.txt:39
#, no-c-format
msgid "Thank you. I'll wait here."
msgstr ""

#. code: mesq l("Thanks again for helping me. Drats these rattos for infesting our fair vessal! They are a permanent problem; so you can always be sure that your help with the extermination will be greatly appreciated, to keep their numbers under control, is very welcome indeed. unfortunately, I can give you a reward only the one time.");
#: npc/001-2-22/peter.txt:156
#, no-c-format
msgid "Thanks again for helping me. Drats these rattos for infesting our fair vessal! They are a permanent problem; so you can always be sure that your help with the extermination will be greatly appreciated, to keep their numbers under control, is very welcome indeed. unfortunately, I can give you a reward only the one time."
msgstr ""

#. code: mesq l("Thanks again for helping me. Drats these rattos for infesting our fair vessal! They are a permanent problem; so you can always be sure that your help with the extermination, to keep their numbers under control, is very welcome indeed. But the situation is, that I can give you a reward only the one time.");
#: npc/000-2-1/peter.txt:156
#, no-c-format
msgid "Thanks again for helping me. Drats these rattos for infesting our fair vessal! They are a permanent problem; so you can always be sure that your help with the extermination, to keep their numbers under control, is very welcome indeed. But the situation is, that I can give you a reward only the one time."
msgstr ""

#. code: mesq l("Thanks for helping me!");
#: npc/000-2-1/peter.txt:313
#: npc/001-2-22/peter.txt:313
#, no-c-format
msgid "Thanks for helping me!"
msgstr ""

#. code: mesq l("Thanks for the help!");
#: npc/functions/sailordialogue.txt:39
#: npc/000-1/gulukan.txt:102
#, no-c-format
msgid "Thanks for the help!"
msgstr ""

#. code: l("That part of the town is called the gilded hill, and where the Merchant Guild has its headquarters."), //rich hill
#: npc/001-1/chelios.txt:50
#, no-c-format
msgid "That part of the town is called the gilded hill, and where the Merchant Guild has its headquarters."
msgstr ""

#. code: l("That poor one is doing his best to fly... But his last meal and the gravity is not helping him so far!");
#: npc/001-2-28/plush.txt:114
#, no-c-format
msgid "That poor one is doing his best to fly... But his last meal and the gravity is not helping him so far!"
msgstr ""

#. code: l("That will be @@ E to set your respawn point", .@price),
#: npc/001-2-28/plush.txt:45
#, no-c-format
msgid "That will be @@ E to set your respawn point"
msgstr ""

#. code: mesq l("That would be great!");
#: npc/001-2-2/moon.txt:104
#, no-c-format
msgid "That would be great!"
msgstr ""

#. code: l("That's exactly what I needed."),
#: npc/001-1/eugene.txt:57
#, no-c-format
msgid "That's exactly what I needed."
msgstr ""

#. code: mesq l("That's good to hear!");
#: npc/000-1/ale.txt:97
#, no-c-format
msgid "That's good to hear!"
msgstr ""

#. code: mesq lg("That's perfect, yoiis.");
#: npc/000-1/gulukan.txt:157
#, no-c-format
msgid "That's perfect, yoiis.#0"
msgstr ""

#. code: mesq lg("That's perfect, yoiis.");
#: npc/000-1/gulukan.txt:157
#, no-c-format
msgid "That's perfect, yoiis.#1"
msgstr ""

#. code: mesq lg("That's quite surprising... You don't look very helpful.");
#: npc/001-1/cookiemaster.txt:174
#, no-c-format
msgid "That's quite surprising... You don't look very helpful.#0"
msgstr ""

#. code: mesq lg("That's quite surprising... You don't look very helpful.");
#: npc/001-1/cookiemaster.txt:174
#, no-c-format
msgid "That's quite surprising... You don't look very helpful.#1"
msgstr ""

#. code: l("The @@ is a one time item, you can use it as many times as you want, but you can only have one!", getitemlink (GuildCertification)),
#: npc/001-2-9/janus.txt:49
#, no-c-format
msgid "The @@ is a one time item, you can use it as many times as you want, but you can only have one!"
msgstr ""

#. code: menuint rif(.@enora == 8, l("The Legion need some potions.")), 1,
#: npc/001-2-26/ivan.txt:61
#, no-c-format
msgid "The Legion need some potions."
msgstr ""

#. code: l("The Legion of Aemil are a group of mercenaries who vowed to protect and serve their neighbors."),
#: npc/001-1/enora.txt:35
#, no-c-format
msgid "The Legion of Aemil are a group of mercenaries who vowed to protect and serve their neighbors."
msgstr ""

#. code: l("The Legion of Aemil is in charge of the security of the intramural part of most cities throughout the archipelagos."),
#: npc/001-1/enora.txt:194
#, no-c-format
msgid "The Legion of Aemil is in charge of the security of the intramural part of most cities throughout the archipelagos."
msgstr ""

#. code: switch (select (l("The Legion?"), l("I don't know.")))
#: npc/001-1/enora.txt:58
#, no-c-format
msgid "The Legion?"
msgstr ""

#. code: l("The answer is a single word, without conjugation."),
#: npc/001-1/qpid.txt:58
#, no-c-format
msgid "The answer is a single word, without conjugation."
msgstr ""

#. code: mesq l("The best, the wonderful, the most choice cookie among all others, the...");
#: npc/001-1/cookiemaster.txt:231
#, no-c-format
msgid "The best, the wonderful, the most choice cookie among all others, the..."
msgstr ""

#. code: mesq l("The captain has locked the door, you should go see him.");
#: npc/000-2-0/doors.txt:38
#, no-c-format
msgid "The captain has locked the door, you should go see him."
msgstr ""

#. code: mesq l("The captain is waiting for you! Hurry up.");
#: npc/000-2-0/doors.txt:55
#, no-c-format
msgid "The captain is waiting for you! Hurry up."
msgstr ""

#. code: mesq l("The captain wants:");
#: npc/000-1/gugli.txt:76
#, no-c-format
msgid "The captain wants:"
msgstr ""

#. code: l("The cost to create a guild is of @@ E, are you interested?", .@guild_price);
#: npc/001-2-9/janus.txt:50
#, no-c-format
msgid "The cost to create a guild is of @@ E, are you interested?"
msgstr ""

#. code: l("The cost to create a party is of @@ E, are you interested?", .@party_price);
#: npc/001-2-9/janus.txt:22
#, no-c-format
msgid "The cost to create a party is of @@ E, are you interested?"
msgstr ""

#. code: l("The detail and craftsmanship that went into this sword can only be accomplished by the most practiced of blacksmiths.");
#: npc/001-1/enora.txt:180
#, no-c-format
msgid "The detail and craftsmanship that went into this sword can only be accomplished by the most practiced of blacksmiths."
msgstr ""

#. code: l("The door to the legion building is temporarily closed.");
#: npc/001-1/doors.txt:492
#, no-c-format
msgid "The door to the legion building is temporarily closed."
msgstr ""

#. code: switch (select(l("You do not give me much options."), l("The elder ran away from you.")))
#: npc/001-2-11/mona.txt:33
#, no-c-format
msgid "The elder ran away from you."
msgstr ""

#. code: mesq l("The elven from the library flirted with me a while ago, so has Enora from the Legion.");
#: npc/000-1/silvio.txt:122
#, no-c-format
msgid "The elven from the library flirted with me a while ago, so has Enora from the Legion."
msgstr ""

#. code: l("The end of the story got erased, probably because of the sea water. Some pages are still missing. Thus much is left obscure, including even the author's name.");
#: npc/001-2-6/books.txt:163
#, no-c-format
msgid "The end of the story got erased, probably because of the sea water. Some pages are still missing. Thus much is left obscure, including even the author's name."
msgstr ""

#. code: mesq l("The fear to see her sleeping on this quiet and lonely bed is becoming more and more unbearable, I think that I won't get the bravery to see her this time...");
#: npc/000-2-1/dan.txt:48
#, no-c-format
msgid "The fear to see her sleeping on this quiet and lonely bed is becoming more and more unbearable, I think that I won't get the bravery to see her this time..."
msgstr ""

#. code: l("The fee is of @@ E. So, do you want to register?", .@price);
#: npc/001-2-19/lloyd.txt:98
#, no-c-format
msgid "The fee is of @@ E. So, do you want to register?"
msgstr ""

#. code: mesq l("The first thing you should do is to evaluate your enemy.");
#: npc/000-1/sapartan.txt:62
#, no-c-format
msgid "The first thing you should do is to evaluate your enemy."
msgstr ""

#. code: l("The fish ate all your bait.");
#: npc/functions/fishing.txt:131
#, no-c-format
msgid "The fish ate all your bait."
msgstr ""

#. code: l("The fish ate small part of your bait."),
#: npc/functions/fishing.txt:137
#, no-c-format
msgid "The fish ate small part of your bait."
msgstr ""

#. code: 1211: The fog has gone.
#: conf/messages.conf:1095
msgid "The fog has gone."
msgstr ""

#. code: mesq l("The further you go, the more experience you will get, so here's a small description of all the stats you can upgrade with time. But note that these will probably change in the future and have more complex effects.");
#: npc/000-1/panels.txt:33
#, no-c-format
msgid "The further you go, the more experience you will get, so here's a small description of all the stats you can upgrade with time. But note that these will probably change in the future and have more complex effects."
msgstr ""

#. code: mesq l("The giant boogeyman!");
#: npc/000-2-0/billybons.txt:56
#, no-c-format
msgid "The giant boogeyman!"
msgstr ""

#. code: mes col(l("The girl looks desperate."),9);
#: npc/001-2-2/moon.txt:134
#, no-c-format
msgid "The girl looks desperate."
msgstr ""

#. code: l("The great people of Aemil split up into three groups when they reached the coast."),
#: npc/001-2-6/books.txt:156
#, no-c-format
msgid "The great people of Aemil split up into three groups when they reached the coast."
msgstr ""

#. code: l("The guild is in charge of the commerce regularization throughout Artis and its surrounding."),
#: npc/001-2-19/lloyd.txt:54
#, no-c-format
msgid "The guild is in charge of the commerce regularization throughout Artis and its surrounding."
msgstr ""

#. code: l("The hill is located on the north-east of Artis.");
#: npc/001-1/enora.txt:278
#, no-c-format
msgid "The hill is located on the north-east of Artis."
msgstr ""

#. code: 61: The holy messenger has given judgement.
#: conf/messages.conf:82
msgid "The holy messenger has given judgement."
msgstr ""

#. code: 169: The item (%d: '%s') is not equipable.
#: conf/messages.conf:177
msgid "The item (%d: '%s') is not equipable."
msgstr ""

#. code: 170: The item is not equipable.
#: conf/messages.conf:178
msgid "The item is not equipable."
msgstr ""

#. code: l("The light armor shop is ran by Resa, she is part of the Merchant Guild of Artis."),
#: npc/001-1/enora.txt:45
#, no-c-format
msgid "The light armor shop is ran by Resa, she is part of the Merchant Guild of Artis."
msgstr ""

#. code: mesq l("The little piou is flying nearby, all you need is to catch it and bring back to me.");
#: npc/001-1/salem.txt:195
#, no-c-format
msgid "The little piou is flying nearby, all you need is to catch it and bring back to me."
msgstr ""

#. code: 1125: The mapserver has spy command support disabled.
#: conf/messages.conf:922
msgid "The mapserver has spy command support disabled."
msgstr ""

#. code: l("The market is located at the southeast of Artis, it is known as Merchant Guild's exhibit."),
#: npc/001-1/enora.txt:54
#, no-c-format
msgid "The market is located at the southeast of Artis, it is known as Merchant Guild's exhibit."
msgstr ""

#. code: npctalkonce l("The miracle is this: the more we share the more we have.");
#: npc/001-2-6/leonard.txt:54
#, no-c-format
msgid "The miracle is this: the more we share the more we have."
msgstr ""

#. code: 180: The monster/egg name/ID doesn't exist.
#: conf/messages.conf:188
msgid "The monster/egg name/ID doesn't exist."
msgstr ""

#. code: l("The name of the book is @@.", .@book_name$),
#: npc/functions/openbook.txt:23
#, no-c-format
msgid "The name of the book is @@."
msgstr ""

#. code: l("The old book seems to tell about the legend of Aemil. Would you like to read it?");
#: npc/functions/openbook.txt:32
#, no-c-format
msgid "The old book seems to tell about the legend of Aemil. Would you like to read it?"
msgstr ""

#. code: l("The old man seemed to be senile.")))
#: npc/001-1/enora.txt:173
#, no-c-format
msgid "The old man seemed to be senile."
msgstr ""

#. code: mesq l("The other part of this sign has been crushed by a rock.");
#: npc/001-1/panels.txt:29
#, no-c-format
msgid "The other part of this sign has been crushed by a rock."
msgstr ""

#. code: mesq l("The piou costs @@ E.", .@price);
#: npc/001-1/salem.txt:18
#, no-c-format
msgid "The piou costs @@ E."
msgstr ""

#. code: 425: The player '%.*s' doesn't exist.
#: conf/messages.conf:418
msgid "The player '%.*s' doesn't exist."
msgstr ""

#. code: 1169: The player cannot use that skill.
#: conf/messages.conf:1022
msgid "The player cannot use that skill."
msgstr ""

#. code: 1171: The player meets all the requirements for that skill.
#: conf/messages.conf:1024
msgid "The player meets all the requirements for that skill."
msgstr ""

#. code: mes col(l("The sailor chugs his beer."), 9);
#: npc/000-2-0/billybons.txt:15
#, no-c-format
msgid "The sailor chugs his beer."
msgstr ""

#. code: mes col(l("The sailor turns his back to you."), 9);
#: npc/000-2-0/billybons.txt:87
#: npc/000-1/couwan.txt:83
#, no-c-format
msgid "The sailor turns his back to you."
msgstr ""

#. code: mes col(l("The sailors take you aboard their ship."), 9);
#: npc/000-0/sailors.txt:80
#, no-c-format
msgid "The sailors take you aboard their ship."
msgstr ""

#. code: l("The ship, La Johanne, has left the island, finally."),
#: npc/000-0-1/narrator.txt:16
#, no-c-format
msgid "The ship, La Johanne, has left the island, finally."
msgstr ""

#. code: mes col(l("The stowaway doesn't answer."), 9);
#: npc/000-2-1/alige.txt:73
#: npc/001-2-22/alige.txt:73
#, no-c-format
msgid "The stowaway doesn't answer."
msgstr ""

#. code: l("The travel was fine for you? It was terrible for me; I was sea-sick.");
#: npc/001-1/fexil.txt:61
#, no-c-format
msgid "The travel was fine for you? It was terrible for me; I was sea-sick."
msgstr ""

#. code: 1174: The two cannot wed because one is either a baby or already married.
#: conf/messages.conf:1029
msgid "The two cannot wed because one is either a baby or already married."
msgstr ""

#. code: mesq l("The usurper has been punished! This is a great day! Take this reward as a prize for your loyalty to the old commander!");
#: npc/000-2-1/chefgado.txt:159
#, no-c-format
msgid "The usurper has been punished! This is a great day! Take this reward as a prize for your loyalty to the old commander!"
msgstr ""

#. code: l("Their leaders then came to the conclusion that an alliance was the only way they could survive."),
#: npc/001-2-6/books.txt:155
#, no-c-format
msgid "Their leaders then came to the conclusion that an alliance was the only way they could survive."
msgstr ""

#. code: mesq l("Their price is usually high, but you know what? I have a bargain offer for you.");
#: npc/001-1/salem.txt:157
#, no-c-format
msgid "Their price is usually high, but you know what? I have a bargain offer for you."
msgstr ""

#. code: mesq l("Then I can give you some tips about fighting.");
#: npc/000-1/sapartan.txt:60
#, no-c-format
msgid "Then I can give you some tips about fighting."
msgstr ""

#. code: l("Then concentrate your anger upon the trees hereabouts, you will gain experience whilst leveling your sword skill on them."),
#: npc/functions/legiontalk.txt:15
#, no-c-format
msgid "Then concentrate your anger upon the trees hereabouts, you will gain experience whilst leveling your sword skill on them."
msgstr ""

#. code: mesq l("Then it seems I have to apologize.");
#: npc/000-1/tibbo.txt:40
#, no-c-format
msgid "Then it seems I have to apologize."
msgstr ""

#. code: npctalk3 l("Then leave me alone.");
#: npc/000-1/astapolos.txt:156
#, no-c-format
msgid "Then leave me alone."
msgstr ""

#. code: mesq l("There are 6 sailors who will need your help. They are all around the island.");
#: npc/000-1/gugli.txt:161
#, no-c-format
msgid "There are 6 sailors who will need your help. They are all around the island."
msgstr ""

#. code: l("There are a lot of things you must be wondering about."),
#: npc/000-0-1/narrator.txt:18
#, no-c-format
msgid "There are a lot of things you must be wondering about."
msgstr ""

#. code: mesq l("There are few groups of these @@s all around this island. Just pick some and have a try.", getitemlink(Plushroom));
#: npc/000-1/muller.txt:104
#, no-c-format
msgid "There are few groups of these @@s all around this island. Just pick some and have a try."
msgstr ""

#. code: 1238: There are no items to appraise.
#: conf/messages.conf:1150
msgid "There are no items to appraise."
msgstr ""

#. code: l("There are no open task for you right now.");
#: npc/001-2-19/lloyd.txt:276
#, no-c-format
msgid "There are no open task for you right now."
msgstr ""

#. code: mesq l("There are rumors going around that they did some monstrous things and that they are hiding quite a lot from us.");
#: npc/000-2-3/sailors.txt:30
#, no-c-format
msgid "There are rumors going around that they did some monstrous things and that they are hiding quite a lot from us."
msgstr ""

#. code: mesq l("There are some flying yellow plushes around you. They're called pious. Getting a roasted leg of one of them would be perfect.");
#: npc/001-2-22/alige.txt:297
#: npc/000-2-1/alige.txt:293
#, no-c-format
msgid "There are some flying yellow plushes around you. They're called pious. Getting a roasted leg of one of them would be perfect."
msgstr ""

#. code: mesq l("There are some groups of these @@s all around this island. Just pick some and have a try.", getitemlink(Plushroom));
#: npc/000-1/jalad.txt:107
#, no-c-format
msgid "There are some groups of these @@s all around this island. Just pick some and have a try."
msgstr ""

#. code: mes col(l("There are some knives on the table. Would you like to take one?"), 9);
#: npc/001-2-22/knife.txt:17
#: npc/000-2-1/knife.txt:17
#, no-c-format
msgid "There are some knives on the table. Would you like to take one?"
msgstr ""

#. code: mes col(l("There are still some rattos left! Do you want to abort the quest?"), 9);
#: npc/000-2-2/doors.txt:20
#: npc/001-2-23/doors.txt:20
#, no-c-format
msgid "There are still some rattos left! Do you want to abort the quest?"
msgstr ""

#. code: l("There are two different kinds of card, the first changes the style of your clothes, the second changes their stats."),
#: npc/001-2-27/don.txt:18
#, no-c-format
msgid "There are two different kinds of card, the first changes the style of your clothes, the second changes their stats."
msgstr ""

#. code: l("There are two kinds of dialogue, the one with citizen, and the one with other adventurer."),
#: npc/001-2-5/books.txt:10
#, no-c-format
msgid "There are two kinds of dialogue, the one with citizen, and the one with other adventurer."
msgstr ""

#. code: l("There are two shops inside, they are independent from the Merchant Guild of Artis; now that I think about it, they are the only shops that are independent in Artis..."),
#: npc/001-1/chelios.txt:71
#, no-c-format
msgid "There are two shops inside, they are independent from the Merchant Guild of Artis; now that I think about it, they are the only shops that are independent in Artis..."
msgstr ""

#. code: mes col(l("There is a paper with some rules written on it."), 9);
#. code: l("There is a paper with some rules written on it."),
#: npc/000-2-0/julia.txt:112
#: npc/001-2-21/note.txt:10
#: npc/000-2-0/note.txt:10
#: npc/001-2-28/note.txt:10
#, no-c-format
msgid "There is a paper with some rules written on it."
msgstr ""

#. code: mesq l("There is always something you can do here, like killing some tortugas or helping Peter clean the ship from rattos.");
#: npc/000-1/maxe.txt:89
#, no-c-format
msgid "There is always something you can do here, like killing some tortugas or helping Peter clean the ship from rattos."
msgstr ""

#. code: l("There is an unknown side effect to these plushrooms, they can free you from your past mistakes."),
#: npc/001-1/rumly.txt:59
#, no-c-format
msgid "There is an unknown side effect to these plushrooms, they can free you from your past mistakes."
msgstr ""

#. code: 988: There is no help for %c%s.
#: conf/messages.conf:714
msgid "There is no help for %c%s."
msgstr ""

#. code: l("There're two different kinds of card, the first changes the style of your clothes, the second changes their stats."),
#: npc/001-2-27/kaylo.txt:23
#, no-c-format
msgid "There're two different kinds of card, the first changes the style of your clothes, the second changes their stats."
msgstr ""

#. code: 286: There's been no change in the setting.
#: conf/messages.conf:284
msgid "There's been no change in the setting."
msgstr ""

#. code: mesq lg("There's nothing to say, don't worry miss.", "There's nothing to say, don't worry sir.");
#: npc/000-2-1/dan.txt:58
#, no-c-format
msgid "There's nothing to say, don't worry miss.#0"
msgstr ""

#. code: mesq lg("There's nothing to say, don't worry miss.", "There's nothing to say, don't worry sir.");
#: npc/000-2-1/dan.txt:58
#, no-c-format
msgid "There's nothing to say, don't worry sir.#1"
msgstr ""

#. code: l("Therefore, starvation stalked the people of Aemil."),
#: npc/001-2-6/books.txt:151
#, no-c-format
msgid "Therefore, starvation stalked the people of Aemil."
msgstr ""

#. code: mesq l("These boxes are way too heavy to be lifted by only one person, all the way onto the ship.");
#: npc/functions/sailordialogue.txt:41
#, no-c-format
msgid "These boxes are way too heavy to be lifted by only one person, all the way onto the ship."
msgstr ""

#. code: mesq l("These crocotrees are full of yaying @@s, but they are so hard to hit...", getitemlink(Croconut));
#: npc/000-1/tarlan.txt:38
#, no-c-format
msgid "These crocotrees are full of yaying @@s, but they are so hard to hit..."
msgstr ""

#. code: l("These funny fungi are mushrooming all around this island. Just pick some @@s and have a try.", getitemlink(Plushroom));
#: npc/functions/sailortalk.txt:17
#, no-c-format
msgid "These funny fungi are mushrooming all around this island. Just pick some @@s and have a try."
msgstr ""

#. code: mesq l("These heavy boxes are killing me, I can't feel my arms anymore!");
#: npc/000-1/ale.txt:23
#, no-c-format
msgid "These heavy boxes are killing me, I can't feel my arms anymore!"
msgstr ""

#. code: mesq l("These little pious here can't fly. At least that's what I thought.");
#: npc/001-1/salem.txt:159
#, no-c-format
msgid "These little pious here can't fly. At least that's what I thought."
msgstr ""

#. code: l("These purple mushrooms are called @@s. There are plenty of 'em on this island!", getitemlink(Plushroom)),
#: npc/functions/sailortalk.txt:15
#, no-c-format
msgid "These purple mushrooms are called @@s. There are plenty of 'em on this island!"
msgstr ""

#. code: mesq l("These yeye boxes are way too heavy to be carried alone onto the ship.");
#: npc/000-1/gulukan.txt:104
#, no-c-format
msgid "These yeye boxes are way too heavy to be carried alone onto the ship."
msgstr ""

#. code: mesq l("They are all around the island.");
#: npc/000-1/lean.txt:44
#, no-c-format
msgid "They are all around the island."
msgstr ""

#. code: mesq l("They are each valued individuals and I need them both. In the past, I probably made my share of mistakes. I regret good management is so difficult. I was wondering if you could investigate and... Sort out this situation.");
#: npc/000-2-3/nard.txt:184
#, no-c-format
msgid "They are each valued individuals and I need them both. In the past, I probably made my share of mistakes. I regret good management is so difficult. I was wondering if you could investigate and... Sort out this situation."
msgstr ""

#. code: npctalk3 l("They are fresh!");
#: npc/001-1/merlin.txt:30
#, no-c-format
msgid "They are fresh!"
msgstr ""

#. code: npctalk3 l("They are fresh, they are good!");
#: npc/001-1/merlin.txt:18
#, no-c-format
msgid "They are fresh, they are good!"
msgstr ""

#. code: 1173: They are married... wish them well.
#: conf/messages.conf:1028
msgid "They are married... wish them well."
msgstr ""

#. code: mesq l("They are so tasty when cooked with some @@. Don't drop any of them!", getitemlink(PiouLegs));
#: npc/000-1/jalad.txt:54
#, no-c-format
msgid "They are so tasty when cooked with some @@. Don't drop any of them!"
msgstr ""

#. code: mesq l("They shouldn't be too far from each other.");
#: npc/000-1/lean.txt:50
#, no-c-format
msgid "They shouldn't be too far from each other."
msgstr ""

#. code: 556: Thief
#: conf/messages.conf:489
msgid "Thief"
msgstr ""

#. code: 313: Thirteen Castles
#: conf/messages.conf:314
msgid "Thirteen Castles"
msgstr ""

#. code: 330: Thirty Castles
#: conf/messages.conf:331
msgid "Thirty Castles"
msgstr ""

#. code: 331: Thirty-One Castles
#: conf/messages.conf:332
msgid "Thirty-One Castles"
msgstr ""

#. code: 333: Thirty-Three Castles
#: conf/messages.conf:334
msgid "Thirty-Three Castles"
msgstr ""

#. code: 332: Thirty-Two Castles
#: conf/messages.conf:333
msgid "Thirty-Two Castles"
msgstr ""

#. code: mes col(l("This Cookie Master rewards people who contribute and develop this world."), 9);
#: npc/001-1/cookiemaster.txt:135
#, no-c-format
msgid "This Cookie Master rewards people who contribute and develop this world."
msgstr ""

#. code: 111: This NPC doesn't exist.
#: conf/messages.conf:126
msgid "This NPC doesn't exist."
msgstr ""

#. code: 873: This action can't be performed at the moment. Please try again later.
#: conf/messages.conf:632
msgid "This action can't be performed at the moment. Please try again later."
msgstr ""

#. code: l("This book resumes everything you should know about it, take it!");
#: npc/001-2-9/janus.txt:101
#: npc/001-2-9/janus.txt:84
#, no-c-format
msgid "This book resumes everything you should know about it, take it!"
msgstr ""

#. code: 294: This bound item cannot be stored there.
#: conf/messages.conf:293
msgid "This bound item cannot be stored there."
msgstr ""

#. code: 293: This bound item cannot be traded to that character.
#: conf/messages.conf:292
msgid "This bound item cannot be traded to that character."
msgstr ""

#. code: 433: This character has been banned until
#: conf/messages.conf:426
msgid "This character has been banned until "
msgstr ""

#. code: mesq col(l("This door is locked."), 9);
#: npc/000-2-0/doors.txt:63
#, no-c-format
msgid "This door is locked."
msgstr ""

#. code: npctalkonce l("This floor is reserved for quiet reading, don't speak too loud.");
#: npc/001-2-6/leonard.txt:47
#: npc/001-2-6/christopher.txt:44
#, no-c-format
msgid "This floor is reserved for quiet reading, don't speak too loud."
msgstr ""

#. code: mesq lg("This girl is lucky we found her before a shark did. I have no idea where she comes from. By the way, did you see the logo on her raft?", "This guy is lucky we found him before a shark did. I have no idea where he comes from. By the way, did you see the logo on his raft?");
#: npc/000-0-0/sailors.txt:13
#, no-c-format
msgid "This girl is lucky we found her before a shark did. I have no idea where she comes from. By the way, did you see the logo on her raft?#0"
msgstr ""

#. code: mesq lg("This girl needs help, we need to rescue her!", "This guy needs help, we need to rescue him!");
#: npc/000-0/sailors.txt:75
#, no-c-format
msgid "This girl needs help, we need to rescue her!#0"
msgstr ""

#. code: mesq lg("This girl is lucky we found her before a shark did. I have no idea where she comes from. By the way, did you see the logo on her raft?", "This guy is lucky we found him before a shark did. I have no idea where he comes from. By the way, did you see the logo on his raft?");
#: npc/000-0-0/sailors.txt:13
#, no-c-format
msgid "This guy is lucky we found him before a shark did. I have no idea where he comes from. By the way, did you see the logo on his raft?#1"
msgstr ""

#. code: mesq lg("This girl needs help, we need to rescue her!", "This guy needs help, we need to rescue him!");
#: npc/000-0/sailors.txt:75
#, no-c-format
msgid "This guy needs help, we need to rescue him!#1"
msgstr ""

#. code: l("This is a harsh word to use, you are never alone in the beautiful place of Artis."),
#: npc/001-2-12/oscar.txt:12
#, no-c-format
msgid "This is a harsh word to use, you are never alone in the beautiful place of Artis."
msgstr ""

#. code: mesq l("This is an @@, a light blue sea fruit. They're highly desired in the archipelago.", getitemlink(Aquada));
#: npc/000-1/tibbo.txt:93
#, no-c-format
msgid "This is an @@, a light blue sea fruit. They're highly desired in the archipelago."
msgstr ""

#. code: switch (select (l("This is for my own use."),
#: npc/001-2-19/lloyd.txt:29
#, no-c-format
msgid "This is for my own use."
msgstr ""

#. code: mesq l("This is the last one. If you use it again out of clumsiness, I will use your soft moist parts in the concoction of my next cookie batch.");
#: npc/001-1/cookiemaster.txt:238
#, no-c-format
msgid "This is the last one. If you use it again out of clumsiness, I will use your soft moist parts in the concoction of my next cookie batch."
msgstr ""

#. code: l("This is your first time asking for something, you won't pay this time, take it as a sign of good faith!"),
#: npc/001-2-19/lloyd.txt:34
#, no-c-format
msgid "This is your first time asking for something, you won't pay this time, take it as a sign of good faith!"
msgstr ""

#. code: 263: This item cannot be dropped.
#: conf/messages.conf:260
msgid "This item cannot be dropped."
msgstr ""

#. code: 264: This item cannot be stored.
#: conf/messages.conf:261
msgid "This item cannot be stored."
msgstr ""

#. code: 260: This item cannot be traded.
#: conf/messages.conf:257
msgid "This item cannot be traded."
msgstr ""

#. code: mesq lg("This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on her.", "This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on him.");
#: npc/000-2-3/sailors.txt:35
#, no-c-format
msgid "This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on her.#0"
msgstr ""

#. code: mesq lg("This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on her.", "This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on him.");
#: npc/000-2-3/sailors.txt:35
#, no-c-format
msgid "This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on him.#1"
msgstr ""

#. code: 1290: This monster does not spawn normally.
#: conf/messages.conf:1232
msgid "This monster does not spawn normally."
msgstr ""

#. code: 1249: This monster has no MVP prizes.
#: conf/messages.conf:1163
msgid "This monster has no MVP prizes."
msgstr ""

#. code: 1246: This monster has no drops.
#: conf/messages.conf:1160
msgid "This monster has no drops."
msgstr ""

#. code: l("This new continent, in fact an archipelago, was called Andorra."),
#: npc/001-2-6/books.txt:160
#, no-c-format
msgid "This new continent, in fact an archipelago, was called Andorra."
msgstr ""

#. code: mesq l("This note was left by somebody.");
#: npc/001-2-22/note.txt:8
#, no-c-format
msgid "This note was left by somebody."
msgstr ""

#. code: mesq l("This one is useless! Give me another @@.", getitemlink("CrocClaw"));
#: npc/001-2-2/moon.txt:69
#, no-c-format
msgid "This one is useless! Give me another @@."
msgstr ""

#. code: mes col(l("This panel looks in rather good shape, as though some people take care of it regularly. Maybe it has important information."), 9);
#: npc/000-1/panels.txt:29
#, no-c-format
msgid "This panel looks in rather good shape, as though some people take care of it regularly. Maybe it has important information."
msgstr ""

#. code: l("This place is surrounded by two very important elements: academia and the arts. I was surrounded by theater, music, dance, museums..."),
#: npc/001-2-6/leonard.txt:13
#, no-c-format
msgid "This place is surrounded by two very important elements: academia and the arts. I was surrounded by theater, music, dance, museums..."
msgstr ""

#. code: 539: This player has %d of a kind of item (id: %d), and tried to trade %d of them.
#: conf/messages.conf:466
msgid "This player has %d of a kind of item (id: %d), and tried to trade %d of them."
msgstr ""

#. code: 507: This player has been banned for %d minute(s).
#: conf/messages.conf:455
msgid "This player has been banned for %d minute(s)."
msgstr ""

#. code: 540: This player has been definitively blocked.
#: conf/messages.conf:467
msgid "This player has been definitively blocked."
msgstr ""

#. code: 508: This player hasn't been banned (Ban option is disabled).
#: conf/messages.conf:456
msgid "This player hasn't been banned (Ban option is disabled)."
msgstr ""

#. code: 119: This player is not in jail.
#: conf/messages.conf:134
msgid "This player is not in jail."
msgstr ""

#. code: 1138: This player is now
#: conf/messages.conf:955
msgid "This player is now"
msgstr ""

#. code: 197: This skill number doesn't exist or isn't a quest skill.
#: conf/messages.conf:200
msgid "This skill number doesn't exist or isn't a quest skill."
msgstr ""

#. code: 198: This skill number doesn't exist.
#: conf/messages.conf:201
msgid "This skill number doesn't exist."
msgstr ""

#. code: l("This will remain your respawn point until set elsewhere."),
#: npc/001-2-28/plush.txt:46
#, no-c-format
msgid "This will remain your respawn point until set elsewhere."
msgstr ""

#. code: 303: Three Castles
#: conf/messages.conf:304
msgid "Three Castles"
msgstr ""

#. code: 000-1,34,111,0	script	Tibbo	NPC_ELVEN_MAN_STANDING,{
#: npc/000-1/tibbo.txt:9
#, no-c-format
msgid "Tibbo"
msgstr ""

#. code: mesq l("Tibbo went to the south-east of the island, others are gone to the north, and I think that Gulukan is not so far from here.");
#: npc/000-1/silvio.txt:157
#, no-c-format
msgid "Tibbo went to the south-east of the island, others are gone to the north, and I think that Gulukan is not so far from here."
msgstr ""

#. code: rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), L_Bottom,
#: npc/000-1/gulukan.txt:128
#: npc/000-1/muller.txt:78
#: npc/000-1/ale.txt:65
#: npc/000-1/jalad.txt:76
#: npc/000-1/astapolos.txt:95
#, no-c-format
msgid "Tibbo."
msgstr ""

#. code: 859: Time of death : ^EE0000%s^000000
#: conf/messages.conf:616
msgid "Time of death : ^EE0000%s^000000"
msgstr ""

#. code: Name: "Tipiou"
#: mob_db.conf:709
#, no-c-format
msgid "Tipiou"
msgstr ""

#. code: Name: "Tipiu"
#: mob_db.conf:663
#, no-c-format
msgid "Tipiu"
msgstr ""

#. code: 1196: To add an item to the list, use "@alootid +<item name or ID>". To remove an item, use "@alootid -<item name or ID>".
#: conf/messages.conf:1067
msgid "To add an item to the list, use \"@alootid +<item name or ID>\". To remove an item, use \"@alootid -<item name or ID>\"."
msgstr ""

#. code: l("To be a legend, you've either got to be dead or excessively old!"),
#: npc/001-2-6/christopher.txt:13
#, no-c-format
msgid "To be a legend, you've either got to be dead or excessively old!"
msgstr ""

#. code: mesq l("To be honest, no, never.");
#: npc/000-2-3/nard.txt:145
#, no-c-format
msgid "To be honest, no, never."
msgstr ""

#. code: mes col(l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."), 9);
#: npc/000-2-1/knife.txt:35
#: npc/000-2-1/arpan.txt:113
#: npc/000-2-1/arpan.txt:213
#: npc/001-2-22/knife.txt:35
#, no-c-format
msgid "To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."
msgstr ""

#. code: 001-2-32,33,29,0	script	ToFightRoom#001-2-32	NPC_HIDDEN,0,0,{
#: npc/001-2-32/doors.txt:6
#, no-c-format
msgid "ToFightRoom#001-2-32"
msgstr ""

#. code: 001-2-34,23,29,0	script	ToTrainingRoom#001-2-34	NPC_HIDDEN,0,0,{
#: npc/001-2-34/doors.txt:6
#, no-c-format
msgid "ToTrainingRoom#001-2-34"
msgstr ""

#. code: 856: Tomb
#: conf/messages.conf:613
msgid "Tomb"
msgstr ""

#. code: l("Too bad, try again.");
#: npc/001-1/qpid.txt:84
#, no-c-format
msgid "Too bad, try again."
msgstr ""

#. code: l("Too bad. I'm not hungry enough for these cookies of yours. Maybe I'll come back later."), L_Bye,
#: npc/001-1/cookiemaster.txt:92
#, no-c-format
msgid "Too bad. I'm not hungry enough for these cookies of yours. Maybe I'll come back later."
msgstr ""

#. code: mesq l("Too bad... Come back when you have some choice food for me. Growl... grumble... grumble.");
#: npc/000-2-1/alige.txt:311
#: npc/001-2-22/alige.txt:315
#, no-c-format
msgid "Too bad... Come back when you have some choice food for me. Growl... grumble... grumble."
msgstr ""

#. code: l("Too risky, I might end up in jail. Do it yourself."), 1;
#: npc/001-1/qonan.txt:48
#, no-c-format
msgid "Too risky, I might end up in jail. Do it yourself."
msgstr ""

#. code: Name: "Toppy Blub"
#: mob_db.conf:426
#, no-c-format
msgid "Toppy Blub"
msgstr ""

#. code: Name: "Tortuga"
#: mob_db.conf:189
#, no-c-format
msgid "Tortuga"
msgstr ""

#. code: 334: Total Domination
#: conf/messages.conf:336
msgid "Total Domination"
msgstr ""

#. code: 1042: Town Map
#: conf/messages.conf:835
msgid "Town Map"
msgstr ""

#. code: menuaction(l("Trade")), 1,
#: npc/001-2-0/resa.txt:48
#: npc/001-1/qpid.txt:175
#: npc/001-1/calypsan.txt:65
#, no-c-format
msgid "Trade"
msgstr ""

#. code: 1488: Transforming into monster is not allowed in Guild Wars.
#: conf/messages.conf:1523
msgid "Transforming into monster is not allowed in Guild Wars."
msgstr ""

#. code: mesn "Tritan Voice";
#: npc/000-0/sailors.txt:41
#, no-c-format
msgid "Tritan Voice"
msgstr ""

#. code: 001-2-40,36,46,0	script	Trozz#001-2-40	NPC_HUMAN_MALE_CHIEF_ARTIS_LEGION,{
#: npc/001-2-40/trozz.txt:6
#, no-c-format
msgid "Trozz#001-2-40"
msgstr ""

#. code: mesq lg("True but now she seems pretty fine! Am I right?", "True but now he seems pretty fine! Am I right?");
#: npc/000-1/sapartan.txt:21
#, no-c-format
msgid "True but now he seems pretty fine! Am I right?#1"
msgstr ""

#. code: mesq lg("True but now she seems pretty fine! Am I right?", "True but now he seems pretty fine! Am I right?");
#: npc/000-1/sapartan.txt:21
#, no-c-format
msgid "True but now she seems pretty fine! Am I right?#0"
msgstr ""

#. code: l("Try doing that now!");
#: npc/001-1/enora.txt:89
#, no-c-format
msgid "Try doing that now!"
msgstr ""

#. code: 312: Twelve Castles
#: conf/messages.conf:313
msgid "Twelve Castles"
msgstr ""

#. code: 320: Twenty Castles
#: conf/messages.conf:321
msgid "Twenty Castles"
msgstr ""

#. code: 328: Twenty-Eight Castles
#: conf/messages.conf:329
msgid "Twenty-Eight Castles"
msgstr ""

#. code: 325: Twenty-Five Castles
#: conf/messages.conf:326
msgid "Twenty-Five Castles"
msgstr ""

#. code: 324: Twenty-Four Castles
#: conf/messages.conf:325
msgid "Twenty-Four Castles"
msgstr ""

#. code: 329: Twenty-Nine Castles
#: conf/messages.conf:330
msgid "Twenty-Nine Castles"
msgstr ""

#. code: 321: Twenty-One Castles
#: conf/messages.conf:322
msgid "Twenty-One Castles"
msgstr ""

#. code: 327: Twenty-Seven Castles
#: conf/messages.conf:328
msgid "Twenty-Seven Castles"
msgstr ""

#. code: 326: Twenty-Six Castles
#: conf/messages.conf:327
msgid "Twenty-Six Castles"
msgstr ""

#. code: 323: Twenty-Three Castles
#: conf/messages.conf:324
msgid "Twenty-Three Castles"
msgstr ""

#. code: 322: Twenty-Two Castles
#: conf/messages.conf:323
msgid "Twenty-Two Castles"
msgstr ""

#. code: rif(.@get_look !=  16, l("Twisted teal")), 16,
#: npc/functions/barber.txt:88
#, no-c-format
msgid "Twisted teal"
msgstr ""

#. code: 302: Two Castles
#: conf/messages.conf:303
msgid "Two Castles"
msgstr ""

#. code: 1313: Type "@mapflag available" to list the available mapflags.
#: conf/messages.conf:1275
msgid "Type \"@mapflag available\" to list the available mapflags."
msgstr ""

#. code: mesq l("UAHAHAHAAH! I am the cook of that bunch of donkeys, and I can be rude with everyone from this bossy captain to that harpy-lady!");
#: npc/000-2-1/chefgado.txt:55
#, no-c-format
msgid "UAHAHAHAAH! I am the cook of that bunch of donkeys, and I can be rude with everyone from this bossy captain to that harpy-lady!"
msgstr ""

#. code: mesq l("Uh? Hi! I'm sorry, but I have no time for chatting.");
#: npc/000-1/tibbo.txt:22
#, no-c-format
msgid "Uh? Hi! I'm sorry, but I have no time for chatting."
msgstr ""

#. code: l("Uhm, bye."), L_Quit;
#: npc/000-1/silvio.txt:17
#, no-c-format
msgid "Uhm, bye."
msgstr ""

#. code: l("Uhm... Your story seems..."), L_StorySeems,
#: npc/001-1/cookiemaster.txt:49
#, no-c-format
msgid "Uhm... Your story seems..."
msgstr ""

#. code: 41: Unable to decrease the number/value.
#: conf/messages.conf:67
msgid "Unable to decrease the number/value."
msgstr ""

#. code: 131: Unable to spawn clone.
#: conf/messages.conf:147
msgid "Unable to spawn clone."
msgstr ""

#. code: 129: Unable to spawn evil clone.
#: conf/messages.conf:145
msgid "Unable to spawn evil clone."
msgstr ""

#. code: 133: Unable to spawn slave clone.
#: conf/messages.conf:149
msgid "Unable to spawn slave clone."
msgstr ""

#. code: l("Understood, I will help you."), L_FirstAccepted,
#: npc/001-2-22/alige.txt:133
#: npc/000-2-1/alige.txt:133
#, no-c-format
msgid "Understood, I will help you."
msgstr ""

#. code: mesq l("Unfortunately, we still need help from you. This time it will be a delicate task, here onboard.");
#: npc/000-2-3/nard.txt:180
#, no-c-format
msgid "Unfortunately, we still need help from you. This time it will be a delicate task, here onboard."
msgstr ""

#. code: 1110: Unknown
#. code: 15: Unknown
#: conf/messages.conf:903
#: conf/messages.conf:42
msgid "Unknown"
msgstr ""

#. code: 1390: Unknown Cart (usage: %s <0-%d>).
#: conf/messages.conf:1390
msgid "Unknown Cart (usage: %s <0-%d>)."
msgstr ""

#. code: 1400: Unknown Channel '%s' (usage: %s <#channel_name>)
#: conf/messages.conf:1410
msgid "Unknown Channel '%s' (usage: %s <#channel_name>)"
msgstr ""

#. code: 1399: Unknown Channel (usage: %s <#channel_name>)
#: conf/messages.conf:1409
msgid "Unknown Channel (usage: %s <#channel_name>)"
msgstr ""

#. code: 620: Unknown Job
#: conf/messages.conf:557
msgid "Unknown Job"
msgstr ""

#. code: 1232: Unknown battle_config flag.
#: conf/messages.conf:1138
msgid "Unknown battle_config flag."
msgstr ""

#. code: 1411: Unknown color '%s'
#: conf/messages.conf:1429
msgid "Unknown color '%s'"
msgstr ""

#. code: 1157: Unknown map '%s'.
#: conf/messages.conf:998
msgid "Unknown map '%s'."
msgstr ""

#. code: 905: Unknown packet: 0x%x
#: conf/messages.conf:653
msgid "Unknown packet: 0x%x"
msgstr ""

#. code: 908: Unknown type of value in:
#: conf/messages.conf:656
msgid "Unknown type of value in:"
msgstr ""

#. code: l("Unlike other respawn points, an inn can fully restore your HP."),
#: npc/001-2-28/plush.txt:14
#, no-c-format
msgid "Unlike other respawn points, an inn can fully restore your HP."
msgstr ""

#. code: 900: Usage:
#: conf/messages.conf:648
msgid "Usage:"
msgstr ""

#. code: 1312: Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
#: conf/messages.conf:1274
msgid "Usage: \"@mapflag monster_noteleport 1\" (0=Off | 1=On)"
msgstr ""

#. code: 1378: Usage: %s <permission_name>
#: conf/messages.conf:1372
msgid "Usage: %s <permission_name>"
msgstr ""

#. code: 1365: Usage: @accinfo/@accountinfo <account_id/char name>
#: conf/messages.conf:1353
msgid "Usage: @accinfo/@accountinfo <account_id/char name>"
msgstr ""

#. code: 1156: Usage: @addwarp <mapname> <X> <Y> <npc name>
#: conf/messages.conf:997
msgid "Usage: @addwarp <mapname> <X> <Y> <npc name>"
msgstr ""

#. code: 1226: Usage: @adjgroup <group_id>
#: conf/messages.conf:1128
msgid "Usage: @adjgroup <group_id>"
msgstr ""

#. code: 1183: Usage: @changegm <guild_member_name>
#: conf/messages.conf:1046
msgid "Usage: @changegm <guild_member_name>"
msgstr ""

#. code: 1185: Usage: @changeleader <party_member_name>
#: conf/messages.conf:1050
msgid "Usage: @changeleader <party_member_name>"
msgstr ""

#. code: 1177: Usage: @changelook {<position>} <view id>
#: conf/messages.conf:1036
msgid "Usage: @changelook {<position>} <view id>"
msgstr ""

#. code: 1166: Usage: @displayskill <skill ID> {<skill level>}
#: conf/messages.conf:1017
msgid "Usage: @displayskill <skill ID> {<skill level>}"
msgstr ""

#. code: 400: Usage: @jailfor <time> <character name>
#: conf/messages.conf:392
msgid "Usage: @jailfor <time> <character name>"
msgstr ""

#. code: 1172: Usage: @marry <char name>
#: conf/messages.conf:1027
msgid "Usage: @marry <char name>"
msgstr ""

#. code: 1237: Usage: @mute <time> <char name>
#: conf/messages.conf:1147
msgid "Usage: @mute <time> <char name>"
msgstr ""

#. code: 1329: Usage: @noks <self|party|guild>
#: conf/messages.conf:1305
msgid "Usage: @noks <self|party|guild>"
msgstr ""

#. code: 1153: Usage: @npcmove <X> <Y> <npc_name>
#: conf/messages.conf:992
msgid "Usage: @npcmove <X> <Y> <npc_name>"
msgstr ""

#. code: 1186: Usage: @partyoption <pickup share: yes/no> <item distribution: yes/no>
#: conf/messages.conf:1053
msgid "Usage: @partyoption <pickup share: yes/no> <item distribution: yes/no>"
msgstr ""

#. code: 277: Usage: @request <petition/message to online GMs>.
#: conf/messages.conf:274
msgid "Usage: @request <petition/message to online GMs>."
msgstr ""

#. code: 1367: Usage: @set <variable name> <value>
#: conf/messages.conf:1357
msgid "Usage: @set <variable name> <value>"
msgstr ""

#. code: 1231: Usage: @setbattleflag <flag> <value>
#: conf/messages.conf:1137
msgid "Usage: @setbattleflag <flag> <value>"
msgstr ""

#. code: 1167: Usage: @skilltree <skill ID> <target>
#: conf/messages.conf:1020
msgid "Usage: @skilltree <skill ID> <target>"
msgstr ""

#. code: 1385: Usage: @unloadnpcfile <file name>
#: conf/messages.conf:1381
msgid "Usage: @unloadnpcfile <file name>"
msgstr ""

#. code: 1165: Usage: @useskill <skill ID> <skill level> <target>
#: conf/messages.conf:1014
msgid "Usage: @useskill <skill ID> <skill level> <target>"
msgstr ""

#. code: 1368: Usage: ex. "@set PoringCharVar 50"
#: conf/messages.conf:1358
msgid "Usage: ex. \"@set PoringCharVar 50\""
msgstr ""

#. code: 1369: Usage: ex. "@set PoringCharVarSTR$ Super Duper String"
#: conf/messages.conf:1359
msgid "Usage: ex. \"@set PoringCharVarSTR$ Super Duper String\""
msgstr ""

#. code: 1370: Usage: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String.
#: conf/messages.conf:1360
msgid "Usage: ex. \"@set PoringCharVarSTR$\" outputs its value, Super Duper String."
msgstr ""

#. code: 1358: Use 0 or no parameter to return to normal font.
#: conf/messages.conf:1342
msgid "Use 0 or no parameter to return to normal font."
msgstr ""

#. code: 1357: Use @font <1-9> to change your message font.
#: conf/messages.conf:1341
msgid "Use @font <1-9> to change your message font."
msgstr ""

#. code: rif(countitem(718) > 0, l("Use the key.")), L_Warp,
#: npc/001-2-23/doors.txt:47
#: npc/000-2-2/doors.txt:47
#, no-c-format
msgid "Use the key."
msgstr ""

#. code: 504: Used %d Kafra points and %d cash points. %d Kafra and %d cash points remaining.
#: conf/messages.conf:448
msgid "Used %d Kafra points and %d cash points. %d Kafra and %d cash points remaining."
msgstr ""

#. code: 1381: User '%s' already possesses the '%s' permission.
#: conf/messages.conf:1375
msgid "User '%s' already possesses the '%s' permission."
msgstr ""

#. code: 1382: User '%s' doesn't possess the '%s' permission.
#: conf/messages.conf:1376
msgid "User '%s' doesn't possess the '%s' permission."
msgstr ""

#. code: 1384: User '%s' permissions updated successfully. The changes are temporary.
#: conf/messages.conf:1378
msgid "User '%s' permissions updated successfully. The changes are temporary."
msgstr ""

#. code: mesq l("Usually I don't allow anyone to touch my boxes but...");
#: npc/000-1/astapolos.txt:60
#, no-c-format
msgid "Usually I don't allow anyone to touch my boxes but..."
msgstr ""

#. code: l("Very good."),
#: npc/001-1/rumly.txt:121
#, no-c-format
msgid "Very good."
msgstr ""

#. code: l("Very nice, indeed!"),
#: npc/000-1/couwan.txt:40
#, no-c-format
msgid "Very nice, indeed!"
msgstr ""

#. code: 1271: Vit: %d (%d~%d)
#: conf/messages.conf:1205
msgid "Vit: %d (%d~%d)"
msgstr ""

#. code: mesq l("Vitality raises your maximum health points and defense.");
#: npc/000-1/panels.txt:39
#, no-c-format
msgid "Vitality raises your maximum health points and defense."
msgstr ""

#. code: mesq l("WHAT DID YOU SAY?!");
#: npc/000-1/darlin.txt:63
#, no-c-format
msgid "WHAT DID YOU SAY?!"
msgstr ""

#. code: mesq l("Wait a minute, where's the cookie I gave you?");
#: npc/001-1/cookiemaster.txt:227
#, no-c-format
msgid "Wait a minute, where's the cookie I gave you?"
msgstr ""

#. code: l("Wait, are you one of those from the Legion of Aemil? I didn't do anything wrong I promise!"),
#: npc/001-1/rumly.txt:44
#, no-c-format
msgid "Wait, are you one of those from the Legion of Aemil? I didn't do anything wrong I promise!"
msgstr ""

#. code: mes col(l("Wait, it seems someone is blocking the door from the other side!"), 9);
#: npc/001-2-23/doors.txt:65
#: npc/000-2-2/doors.txt:65
#, no-c-format
msgid "Wait, it seems someone is blocking the door from the other side!"
msgstr ""

#. code: mesq l("Wait, why do you still have the dish with you?!");
#: npc/000-2-1/chefgado.txt:178
#, no-c-format
msgid "Wait, why do you still have the dish with you?!"
msgstr ""

#. code: l("Wait, you never came here before?"), L_DrasilIsland,
#: npc/000-2-3/nard.txt:75
#, no-c-format
msgid "Wait, you never came here before?"
msgstr ""

#. code: l("Wait..."), 2,
#: npc/functions/fishing.txt:96
#, no-c-format
msgid "Wait..."
msgstr ""

#. code: l("Wait... That's not a proper place for a chef, what are you doing there?"), L_Presentation,
#: npc/001-1/cookiemaster.txt:50
#, no-c-format
msgid "Wait... That's not a proper place for a chef, what are you doing there?"
msgstr ""

#. code: l("Wait... Where are we going?"), L_Artis;
#: npc/000-1/lean.txt:28
#, no-c-format
msgid "Wait... Where are we going?"
msgstr ""

#. code: npctalk l("Waiting for @@...", .@partner$);
#: npc/functions/marriage.txt:148
#, no-c-format
msgid "Waiting for @@..."
msgstr ""

#. code: l("Wake-up!");
#: npc/000-0-1/narrator.txt:23
#, no-c-format
msgid "Wake-up!"
msgstr ""

#. code: mesq l("Walkig around a bit, it'll be easy for you to catch one, I bet. Impale one of them for me please.");
#: npc/000-2-1/alige.txt:297
#, no-c-format
msgid "Walkig around a bit, it'll be easy for you to catch one, I bet. Impale one of them for me please."
msgstr ""

#. code: mesq l("Walking around a bit, it'll be easy for you to catch one, I bet. Impale one of them for me please.");
#: npc/001-2-22/alige.txt:301
#, no-c-format
msgid "Walking around a bit, it'll be easy for you to catch one, I bet. Impale one of them for me please."
msgstr ""

#. code: mesq l("Walking barefoot, feeling the hot sand with my feet, daydreaming... I like such things, you know.");
#: npc/001-2-2/moon.txt:108
#, no-c-format
msgid "Walking barefoot, feeling the hot sand with my feet, daydreaming... I like such things, you know."
msgstr ""

#. code: 634: Wanderer
#: conf/messages.conf:572
msgid "Wanderer"
msgstr ""

#. code: 665: Wanderer T
#: conf/messages.conf:605
msgid "Wanderer T"
msgstr ""

#. code: 405: War of Emperium SE has been ended.
#: conf/messages.conf:398
msgid "War of Emperium SE has been ended."
msgstr ""

#. code: 403: War of Emperium SE has been initiated.
#: conf/messages.conf:396
msgid "War of Emperium SE has been initiated."
msgstr ""

#. code: 404: War of Emperium SE is currently in progress.
#: conf/messages.conf:397
msgid "War of Emperium SE is currently in progress."
msgstr ""

#. code: 406: War of Emperium SE is currently not in progress.
#: conf/messages.conf:399
msgid "War of Emperium SE is currently not in progress."
msgstr ""

#. code: 74: War of Emperium has been ended.
#: conf/messages.conf:91
msgid "War of Emperium has been ended."
msgstr ""

#. code: 72: War of Emperium has been initiated.
#: conf/messages.conf:89
msgid "War of Emperium has been initiated."
msgstr ""

#. code: 73: War of Emperium is currently in progress.
#: conf/messages.conf:90
msgid "War of Emperium is currently in progress."
msgstr ""

#. code: 75: War of Emperium is currently not in progress.
#: conf/messages.conf:92
msgid "War of Emperium is currently not in progress."
msgstr ""

#. code: 626: Warlock
#: conf/messages.conf:563
msgid "Warlock"
msgstr ""

#. code: 657: Warlock T
#: conf/messages.conf:597
msgid "Warlock T"
msgstr ""

#. code: mesq l("Warning! Dangerous fish, do not fall into the lake!");
#: npc/001-1/panels.txt:44
#, no-c-format
msgid "Warning! Dangerous fish, do not fall into the lake!"
msgstr ""

#. code: 0: Warped.
#: conf/messages.conf:27
msgid "Warped."
msgstr ""

#. code: 7: Warping to save point.
#: conf/messages.conf:34
msgid "Warping to save point."
msgstr ""

#. code: mesq l("Water, salt, spicy herbs and meat stuffed with my special surprise!");
#: npc/000-2-1/chefgado.txt:132
#, no-c-format
msgid "Water, salt, spicy herbs and meat stuffed with my special surprise!"
msgstr ""

#. code: rif(.@get_look !=  14, l("Wave")), 14,
#: npc/functions/barber.txt:27
#, no-c-format
msgid "Wave"
msgstr ""

#. code: rif(.@get_look !=  17, l("Wavy")), 17,
#: npc/functions/barber.txt:30
#, no-c-format
msgid "Wavy"
msgstr ""

#. code: l("We also feature some services like a storage and a bank for members."),
#: npc/001-2-19/lloyd.txt:56
#, no-c-format
msgid "We also feature some services like a storage and a bank for members."
msgstr ""

#. code: l("We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!");
#. code: l("We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!"),
#: npc/000-2-1/arpan.txt:237
#: npc/000-2-0/julia.txt:287
#, no-c-format
msgid "We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!"
msgstr ""

#. code: if (.@rand == 6) npctalk3 l("We are glad captain Nard has let you join the crew!");
#. code: else if (.@rand == 3) npctalk3 l("We are glad captain Nard has let you join the crew!");
#: npc/001-1/devis.txt:31
#: npc/functions/sailortalk.txt:30
#, no-c-format
msgid "We are glad captain Nard has let you join the crew!"
msgstr ""

#. code: mesq lg("We are glad captain Nard has let you join us down here!");
#: npc/000-1/maxe.txt:18
#, no-c-format
msgid "We are glad captain Nard has let you join us down here!#0"
msgstr ""

#. code: mesq lg("We are glad captain Nard has let you join us down here!");
#: npc/000-1/maxe.txt:18
#, no-c-format
msgid "We are glad captain Nard has let you join us down here!#1"
msgstr ""

#. code: l("We are very lucky, my friend."),
#: npc/001-1/qonan.txt:82
#, no-c-format
msgid "We are very lucky, my friend."
msgstr ""

#. code: l("We arrived in Artis today."), L_Artis,
#: npc/001-2-22/alige.txt:134
#: npc/001-2-22/alige.txt:285
#, no-c-format
msgid "We arrived in Artis today."
msgstr ""

#. code: mesq l("We arrived this morning at the port of Artis, I already warned the Legion of Aemil concerning your issue.");
#: npc/001-2-21/julia.txt:76
#, no-c-format
msgid "We arrived this morning at the port of Artis, I already warned the Legion of Aemil concerning your issue."
msgstr ""

#. code: mesq l("We have made a stop at a little island, before making it on to the port of Artis.");
#: npc/000-2-3/nard.txt:119
#, no-c-format
msgid "We have made a stop at a little island, before making it on to the port of Artis."
msgstr ""

#. code: l("We haven't met, right?"),
#: npc/001-1/qonan.txt:20
#, no-c-format
msgid "We haven't met, right?"
msgstr ""

#. code: l("We hold various training sessions, and also have a task board with a heap of things to do for the city and its surroundings."),
#: npc/001-1/enora.txt:307
#: npc/001-1/enora.txt:36
#, no-c-format
msgid "We hold various training sessions, and also have a task board with a heap of things to do for the city and its surroundings."
msgstr ""

#. code: l("We just returned from a long journey and Artis is a good city to rest and to conclude our exchange."),
#: npc/001-2-24/nard.txt:38
#, no-c-format
msgid "We just returned from a long journey and Artis is a good city to rest and to conclude our exchange."
msgstr ""

#. code: mesq l("We need as many hands as possible to explore the island out there, and to get some new food.");
#: npc/000-2-3/box.txt:56
#, no-c-format
msgid "We need as many hands as possible to explore the island out there, and to get some new food."
msgstr ""

#. code: mesq lg("We need manpower on the island... Oh forgive me, women are also welcome, of course.", "We need manpower on the island.");
#: npc/000-2-3/nard.txt:82
#, no-c-format
msgid "We need manpower on the island.#1"
msgstr ""

#. code: mesq lg("We need manpower on the island... Oh forgive me, women are also welcome, of course.", "We need manpower on the island.");
#: npc/000-2-3/nard.txt:82
#, no-c-format
msgid "We need manpower on the island... Oh forgive me, women are also welcome, of course.#0"
msgstr ""

#. code: l("We offer a room for travelers passing by Artis, our beds are comfy and you can be guaranted to be right as rain after a night here!"),
#: npc/001-2-28/plush.txt:107
#, no-c-format
msgid "We offer a room for travelers passing by Artis, our beds are comfy and you can be guaranted to be right as rain after a night here!"
msgstr ""

#. code: l("We offer party and guild certifications and we can also teach you how to use some basic communication skills."),
#: npc/001-2-9/janus.txt:73
#, no-c-format
msgid "We offer party and guild certifications and we can also teach you how to use some basic communication skills."
msgstr ""

#. code: l("We sell a brimmed hat, you can craft a feather card and attach it to this hat to obtain an enhanced version of it!");
#: npc/001-2-0/resa.txt:22
#, no-c-format
msgid "We sell a brimmed hat, you can craft a feather card and attach it to this hat to obtain an enhanced version of it!"
msgstr ""

#. code: mesq l("We should be there in a few days, once we arrive, I will warn the Legion of Aemil about what happened, I'm sure they can help.");
#: npc/000-2-0/julia.txt:163
#, no-c-format
msgid "We should be there in a few days, once we arrive, I will warn the Legion of Aemil about what happened, I'm sure they can help."
msgstr ""

#. code: mesq l("We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft.");
#: npc/000-2-0/julia.txt:175
#: npc/001-2-21/julia.txt:90
#, no-c-format
msgid "We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft."
msgstr ""

#. code: mesq lg("We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.");
#: npc/000-2-1/arpan.txt:194
#, no-c-format
msgid "We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.#0"
msgstr ""

#. code: mesq lg("We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.");
#: npc/000-2-1/arpan.txt:194
#, no-c-format
msgid "We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.#1"
msgstr ""

#. code: mesq l("We usually dock around these small isles because they provide us some of the best food of all the archipelago.");
#: npc/000-1/gugli.txt:64
#, no-c-format
msgid "We usually dock around these small isles because they provide us some of the best food of all the archipelago."
msgstr ""

#. code: mesq l("We usually don't stop in such splendid places, but the captain let us stay here while he writes down the location of this new island on his map!");
#: npc/000-1/lean.txt:21
#, no-c-format
msgid "We usually don't stop in such splendid places, but the captain let us stay here while he writes down the location of this new island on his map!"
msgstr ""

#. code: mesq l("We will be yaying there in a few days, so we will drop you off there.");
#: npc/000-2-1/arpan.txt:164
#, no-c-format
msgid "We will be yaying there in a few days, so we will drop you off there."
msgstr ""

#. code: lg("We will talk about it later."), 2,
#: npc/001-1/rumly.txt:67
#, no-c-format
msgid "We will talk about it later.#0"
msgstr ""

#. code: lg("We will talk about it later."), 2,
#: npc/001-1/rumly.txt:67
#, no-c-format
msgid "We will talk about it later.#1"
msgstr ""

#. code: mesq l("We're soon leaving that island, please return to your cabine.");
#: npc/000-2-0/doors.txt:67
#, no-c-format
msgid "We're soon leaving that island, please return to your cabine."
msgstr ""

#. code: 1071: Weather Flags:
#: conf/messages.conf:864
msgid "Weather Flags: "
msgstr ""

#. code: 291: Weather effects will disappear after teleporting or refreshing.
#: conf/messages.conf:289
msgid "Weather effects will disappear after teleporting or refreshing."
msgstr ""

#. code: 570: Wedding
#: conf/messages.conf:503
msgid "Wedding"
msgstr ""

#. code: lg("Welcome miss.", "Good day sir.");
#: npc/001-2-9/janus.txt:125
#, no-c-format
msgid "Welcome miss.#0"
msgstr ""

#. code: l("Welcome to Red Plush."),
#: npc/001-2-28/jenna.txt:14
#, no-c-format
msgid "Welcome to Red Plush."
msgstr ""

#. code: l("Welcome to my office."),
#: npc/001-2-0/resa.txt:41
#, no-c-format
msgid "Welcome to my office."
msgstr ""

#. code: setarray .messages$[0], l("Welcome to our inn!"),
#: npc/001-2-28/jenna.txt:13
#, no-c-format
msgid "Welcome to our inn!"
msgstr ""

#. code: l("Welcome to the Merchant Guild of Artis!"),
#: npc/001-2-19/lloyd.txt:241
#, no-c-format
msgid "Welcome to the Merchant Guild of Artis!"
msgstr ""

#. code: l("Welcome to the RedPlush INN!"),
#: npc/001-2-28/plush.txt:88
#, no-c-format
msgid "Welcome to the RedPlush INN!"
msgstr ""

#. code: l("Welcome!"),
#: npc/001-2-19/lloyd.txt:64
#, no-c-format
msgid "Welcome!"
msgstr ""

#. code: l("Well I'm working too! Don't you want me to carry one of these boxes back to Gugli?");
#: npc/000-1/muller.txt:25
#, no-c-format
msgid "Well I'm working too! Don't you want me to carry one of these boxes back to Gugli?"
msgstr ""

#. code: mesq l("Well done! Collect all the ingredients and then come back here. You will be rewarded, once I am satisfied that they understand who rules this ship!");
#: npc/000-2-1/chefgado.txt:93
#, no-c-format
msgid "Well done! Collect all the ingredients and then come back here. You will be rewarded, once I am satisfied that they understand who rules this ship!"
msgstr ""

#. code: mesq l("Well done! The ship is now ready to sail again!");
#: npc/000-1/gugli.txt:209
#, no-c-format
msgid "Well done! The ship is now ready to sail again!"
msgstr ""

#. code: l("Well if you are whining like that all the time, then I think there is a reason behind their choice."), L_Whyning;
#: npc/000-1/astapolos.txt:37
#, no-c-format
msgid "Well if you are whining like that all the time, then I think there is a reason behind their choice."
msgstr ""

#. code: l("Well in fact...");
#: npc/001-1/cookiemaster.txt:23
#, no-c-format
msgid "Well in fact..."
msgstr ""

#. code: mesq l("Well then... Take this one!");
#: npc/000-1/muller.txt:46
#, no-c-format
msgid "Well then... Take this one!"
msgstr ""

#. code: rif(.@gugli == 1, l("Well, I was in fact looking for them. Where are they now?")), L_Sailors,
#: npc/000-1/lean.txt:27
#, no-c-format
msgid "Well, I was in fact looking for them. Where are they now?"
msgstr ""

#. code: mesq lg("Well, eh-heh... Welcome aboard, cutie!", "Well, eh-heh... Welcome aboard, son!");
#: npc/000-2-1/chefgado.txt:77
#, no-c-format
msgid "Well, eh-heh... Welcome aboard, cutie!#0"
msgstr ""

#. code: mesq lg("Well, eh-heh... Welcome aboard, cutie!", "Well, eh-heh... Welcome aboard, son!");
#: npc/000-2-1/chefgado.txt:77
#, no-c-format
msgid "Well, eh-heh... Welcome aboard, son!#1"
msgstr ""

#. code: mesq lg("Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?");
#: npc/000-1/gugli.txt:60
#, no-c-format
msgid "Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?#0"
msgstr ""

#. code: mesq lg("Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?");
#: npc/000-1/gugli.txt:60
#, no-c-format
msgid "Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?#1"
msgstr ""

#. code: mesq lg("Well, if you ever do want to join: 'Ye Merry Club Of Thee Bequeathed With Cookies'...");
#: npc/001-1/cookiemaster.txt:100
#, no-c-format
msgid "Well, if you ever do want to join: 'Ye Merry Club Of Thee Bequeathed With Cookies'...#0"
msgstr ""

#. code: mesq lg("Well, if you ever do want to join: 'Ye Merry Club Of Thee Bequeathed With Cookies'...");
#: npc/001-1/cookiemaster.txt:100
#, no-c-format
msgid "Well, if you ever do want to join: 'Ye Merry Club Of Thee Bequeathed With Cookies'...#1"
msgstr ""

#. code: rif(.@gugli == 0, l("Well, is there anything I can do here to help?")), L_Help,
#: npc/000-1/maxe.txt:26
#, no-c-format
msgid "Well, is there anything I can do here to help?"
msgstr ""

#. code: l("Well, it's not bad to finally feel something beneath my feet."), L_Continue,
#: npc/000-1/gulukan.txt:29
#, no-c-format
msgid "Well, it's not bad to finally feel something beneath my feet."
msgstr ""

#. code: mesq l("Well, thanks for the box. But... He was supposed to bring it back to me himself. I never asked him to give it to you!");
#: npc/000-1/gugli.txt:142
#, no-c-format
msgid "Well, thanks for the box. But... He was supposed to bring it back to me himself. I never asked him to give it to you!"
msgstr ""

#. code: l("Well... I don't think it is the best way to rule a ship. Think about it."), L_Quit,
#: npc/000-2-0/julia.txt:254
#, no-c-format
msgid "Well... I don't think it is the best way to rule a ship. Think about it."
msgstr ""

#. code: l("Well... I've only killed some little pious in the ship, that's all."), -,
#: npc/000-1/sapartan.txt:55
#, no-c-format
msgid "Well... I've only killed some little pious in the ship, that's all."
msgstr ""

#. code: rif(.@q2 == 2 && countitem(PoisonedDish), l("Well... No wait, I have something for you but you shouldn't eat it... I'm taking it back to the kitchen.")), L_Regret,
#: npc/000-2-0/julia.txt:50
#, no-c-format
msgid "Well... No wait, I have something for you but you shouldn't eat it... I'm taking it back to the kitchen."
msgstr ""

#. code: 1103: West
#: conf/messages.conf:896
msgid "West"
msgstr ""

#. code: mesq l("What I sell comes from every corner of this archipelago.");
#: npc/001-1/fexil.txt:43
#: npc/000-1/fexil.txt:12
#, no-c-format
msgid "What I sell comes from every corner of this archipelago."
msgstr ""

#. code: speech l("What a can do for you?");
#: npc/functions/marriage.txt:217
#: npc/functions/marriage.txt:232
#, no-c-format
msgid "What a can do for you?"
msgstr ""

#. code: l("What a relief."),
#: npc/001-2-2/moon.txt:24
#, no-c-format
msgid "What a relief."
msgstr ""

#. code: select (l("What about Chelios?"));
#: npc/001-2-27/don.txt:33
#, no-c-format
msgid "What about Chelios?"
msgstr ""

#. code: l("What about Q'Muller? Where is he?"), L_Qmuller,
#: npc/000-1/maxe.txt:53
#, no-c-format
msgid "What about Q'Muller? Where is he?"
msgstr ""

#. code: mesq l("What about my story?");
#: npc/001-1/cookiemaster.txt:83
#, no-c-format
msgid "What about my story?"
msgstr ""

#. code: l("What about those pious? They look so cute."), 0,
#: npc/001-1/salem.txt:110
#, no-c-format
msgid "What about those pious? They look so cute."
msgstr ""

#. code: l("What am I supposed to say?"), L_Quit,
#: npc/000-2-0/billybons.txt:51
#, no-c-format
msgid "What am I supposed to say?"
msgstr ""

#. code: mesq l("What an unexpected pleasure, your help is always welcome!");
#: npc/000-1/gugli.txt:50
#, no-c-format
msgid "What an unexpected pleasure, your help is always welcome!"
msgstr ""

#. code: if (.@r == 0) mesq l("What are you doing in my kitchen?! Get out, it's not a place for kids!");
#. code: if (.@r == 0) npctalk3 l("What are you doing in my kitchen?! Get out, it's not a place for kids!");
#: npc/001-2-22/chefgado.txt:11
#: npc/000-2-1/chefgado.txt:31
#, no-c-format
msgid "What are you doing in my kitchen?! Get out, it's not a place for kids!"
msgstr ""

#. code: l("What are you going to do?");
#: npc/items/shovel.txt:143
#, no-c-format
msgid "What are you going to do?"
msgstr ""

#. code: mesq lg("What are you guys saying ? It's a Yoiis!");
#: npc/000-0/sailors.txt:42
#, no-c-format
msgid "What are you guys saying ? It's a Yoiis!#0"
msgstr ""

#. code: mesq lg("What are you guys saying ? It's a Yoiis!");
#: npc/000-0/sailors.txt:42
#, no-c-format
msgid "What are you guys saying ? It's a Yoiis!#1"
msgstr ""

#. code: mesq l("What are you looking at?");
#: npc/000-1/couwan.txt:19
#: npc/000-1/couwan.txt:27
#, no-c-format
msgid "What are you looking at?"
msgstr ""

#. code: mesq l("What are you looking for?");
#: npc/000-1/tarlan.txt:17
#, no-c-format
msgid "What are you looking for?"
msgstr ""

#. code: l("What are you reading?"), 4,
#: npc/001-1/qpid.txt:178
#, no-c-format
msgid "What are you reading?"
msgstr ""

#. code: l("What are you talking about? What guild?"), L_Quit,
#: npc/000-2-0/billybons.txt:40
#, no-c-format
msgid "What are you talking about? What guild?"
msgstr ""

#. code: l("What are your needs?"), L_Need,
#: npc/000-2-1/chefgado.txt:106
#, no-c-format
msgid "What are your needs?"
msgstr ""

#. code: l("What brings you here today?");
#: npc/001-1/enora.txt:365
#, no-c-format
msgid "What brings you here today?"
msgstr ""

#. code: mesq l("What can I do for you?");
#: npc/001-2-24/nard.txt:31
#, no-c-format
msgid "What can I do for you?"
msgstr ""

#. code: rif(.@q3 == 5 && .@q4 < 1, l("What can I do now?")), L_GotoSleep,
#. code: rif(.@q_nard == 5 && getq(General_Narrator) < 1, l("What can I do now?")), L_GotoSleep,
#: npc/000-2-1/arpan.txt:147
#: npc/000-2-0/julia.txt:48
#, no-c-format
msgid "What can I do now?"
msgstr ""

#. code: npctalkonce l("What counts in a book is like so many things, not what is on the outside, but what is on the inside.");
#: npc/001-2-4/robin.txt:43
#, no-c-format
msgid "What counts in a book is like so many things, not what is on the outside, but what is on the inside."
msgstr ""

#. code: l("What danger?! Where?!");
#: npc/000-1/sapartan.txt:36
#, no-c-format
msgid "What danger?! Where?!"
msgstr ""

#. code: mesq l("What did Gugli say about the box? Was it ok?");
#: npc/functions/sailordialogue.txt:18
#, no-c-format
msgid "What did Gugli say about the box? Was it ok?"
msgstr ""

#. code: mesq l("What did Gugli yayaid about the box? Was it ok?");
#: npc/000-1/gulukan.txt:81
#, no-c-format
msgid "What did Gugli yayaid about the box? Was it ok?"
msgstr ""

#. code: l("What do you need?");
#. code: l("What do you need?"), -,
#: npc/000-2-3/nard.txt:74
#: npc/001-2-28/plush.txt:89
#, no-c-format
msgid "What do you need?"
msgstr ""

#. code: mesq l("What do you think?");
#: npc/000-2-3/box.txt:60
#, no-c-format
msgid "What do you think?"
msgstr ""

#. code: mesq l("What do you want to do with it?");
#: npc/001-2-22/note.txt:10
#, no-c-format
msgid "What do you want to do with it?"
msgstr ""

#. code: mes col(l("What do you want to do?"), 9);
#: npc/000-2-2/doors.txt:43
#: npc/001-2-23/doors.txt:43
#, no-c-format
msgid "What do you want to do?"
msgstr ""

#. code: mesq l("What do you want today?");
#. code: l("What do you want today?");
#: npc/001-2-21/julia.txt:13
#: npc/000-2-0/julia.txt:38
#: npc/001-2-19/lloyd.txt:242
#, no-c-format
msgid "What do you want today?"
msgstr ""

#. code: mes col(l("What do you wish to do?"), 9);
#: npc/000-2-3/box.txt:26
#, no-c-format
msgid "What do you wish to do?"
msgstr ""

#. code: l("What does yoiis want today?");
#: npc/001-1/calypsan.txt:57
#, no-c-format
msgid "What does yoiis want today?"
msgstr ""

#. code: l("What else do you need?");
#: npc/functions/sailortalk.txt:27
#: npc/001-1/devis.txt:28
#, no-c-format
msgid "What else do you need?"
msgstr ""

#. code: l("What exactly is your real job?"), -;
#: npc/000-1/jalad.txt:29
#, no-c-format
msgid "What exactly is your real job?"
msgstr ""

#. code: l("What happened to me?"), L_What,
#: npc/000-2-0/julia.txt:55
#: npc/001-2-21/julia.txt:27
#, no-c-format
msgid "What happened to me?"
msgstr ""

#. code: l("What happens when you try to think about it?"),
#: npc/001-1/enora.txt:87
#, no-c-format
msgid "What happens when you try to think about it?"
msgstr ""

#. code: mesq l("What if I give you 1000 Esperin for that job, is it ok?");
#: npc/000-2-1/peter.txt:179
#: npc/001-2-22/peter.txt:179
#, no-c-format
msgid "What if I give you 1000 Esperin for that job, is it ok?"
msgstr ""

#. code: l("What is Artis?"), L_Artis,
#: npc/000-1/silvio.txt:28
#: npc/000-2-1/alige.txt:134
#: npc/000-2-1/alige.txt:281
#, no-c-format
msgid "What is Artis?"
msgstr ""

#. code: l("What is a card?"),
#: npc/001-2-27/don.txt:67
#, no-c-format
msgid "What is a card?"
msgstr ""

#. code: l("What is growing and shrinking at the same time?");
#: npc/001-1/qpid.txt:55
#, no-c-format
msgid "What is growing and shrinking at the same time?"
msgstr ""

#. code: rif(.@q >= 1, l("What is this legion?")), 9,
#. code: l("What is this legion?"));
#: npc/001-1/enora.txt:219
#: npc/001-1/enora.txt:381
#, no-c-format
msgid "What is this \"legion\"?"
msgstr ""

#. code: l("What is this building?"), 4,
#: npc/001-1/chelios.txt:85
#, no-c-format
msgid "What is this building?"
msgstr ""

#. code: l("What is this guild for?"), 3,
#: npc/001-2-19/lloyd.txt:251
#, no-c-format
msgid "What is this guild for?"
msgstr ""

#. code: l("What is this place?"),
#: npc/001-2-27/kaylo.txt:13
#, no-c-format
msgid "What is this place?"
msgstr ""

#. code: l("What is your tipiou trying to do?"),
#: npc/001-2-28/plush.txt:96
#, no-c-format
msgid "What is your tipiou trying to do?"
msgstr ""

#. code: l("What item would you like to bleach?");
#: npc/001-2-12/oscar.txt:71
#, no-c-format
msgid "What item would you like to bleach?"
msgstr ""

#. code: l("What kind of help do you need?"),
#: npc/001-1/katja.txt:70
#, no-c-format
msgid "What kind of help do you need?"
msgstr ""

#. code: mesq l("What kind of help?");
#: npc/000-1/tibbo.txt:32
#, no-c-format
msgid "What kind of help?"
msgstr ""

#. code: switch (select(l("What kinds of books are there here?"),
#: npc/001-2-6/leonard.txt:27
#: npc/001-2-6/christopher.txt:25
#: npc/001-2-4/robin.txt:13
#, no-c-format
msgid "What kinds of books are there here?"
msgstr ""

#. code: l("What service do you offer?"),
#. code: l("What service do you offer?"), 3,
#: npc/001-2-28/plush.txt:95
#: npc/001-2-9/janus.txt:137
#, no-c-format
msgid "What service do you offer?"
msgstr ""

#. code: rif(!.@equipped, lg("What should I do after taking these clothes?")), L_WhatCloth,
#: npc/000-2-1/arpan.txt:152
#, no-c-format
msgid "What should I do after taking these clothes?#0"
msgstr ""

#. code: rif(!.@equipped, lg("What should I do after taking these clothes?")), L_WhatCloth,
#: npc/000-2-1/arpan.txt:152
#, no-c-format
msgid "What should I do after taking these clothes?#1"
msgstr ""

#. code: select l("What should I do, again?");
#: npc/001-1/qonan.txt:72
#, no-c-format
msgid "What should I do, again?"
msgstr ""

#. code: rif (.@enora > 7, l("What was your riddle?")), 2,
#: npc/001-1/qpid.txt:176
#, no-c-format
msgid "What was your riddle?"
msgstr ""

#. code: l("What will be the bait for the fish?");
#: npc/functions/fishing.txt:58
#, no-c-format
msgid "What will be the bait for the fish?"
msgstr ""

#. code: l("What would you like me to change?");
#: npc/001-2-29/edouard.txt:33
#, no-c-format
msgid "What would you like me to change?"
msgstr ""

#. code: narrator 3, l("What would you like to bury?");
#: npc/items/shovel.txt:84
#, no-c-format
msgid "What would you like to bury?"
msgstr ""

#. code: l("What would you like today?");
#: npc/001-2-0/resa.txt:42
#, no-c-format
msgid "What would you like today?"
msgstr ""

#. code: mesq l("What yeye could I do for you today?");
#: npc/000-2-1/arpan.txt:142
#, no-c-format
msgid "What yeye could I do for you today?"
msgstr ""

#. code: l("What yoiis should know:"),
#: npc/001-1/calypsan.txt:24
#, no-c-format
msgid "What yoiis should know:"
msgstr ""

#. code: npctalk3 l("What you looking at?!");
#: npc/functions/legiontalk.txt:40
#, no-c-format
msgid "What you looking at?!"
msgstr ""

#. code: l("What's that food?"), L_Aquada;
#: npc/000-1/tibbo.txt:64
#, no-c-format
msgid "What's that food?"
msgstr ""

#. code: l("What's that?"), L_Plushroom;
#: npc/000-1/jalad.txt:64
#: npc/000-1/muller.txt:66
#, no-c-format
msgid "What's that?"
msgstr ""

#. code: l("What's wrong with your clothes?"),
#: npc/001-2-27/kaylo.txt:12
#, no-c-format
msgid "What's wrong with your clothes?"
msgstr ""

#. code: l("What's your story again?"), 3,
#: npc/001-2-29/edouard.txt:40
#, no-c-format
msgid "What's your story again?"
msgstr ""

#. code: l("What?");
#: npc/001-1/qpid.txt:167
#, no-c-format
msgid "What?"
msgstr ""

#. code: mesq l("What? It's not a good reward?");
#: npc/000-2-3/nard.txt:98
#, no-c-format
msgid "What? It's not a good reward?"
msgstr ""

#. code: l("What? This reward is too small!"), L_Quit;
#: npc/000-2-1/peter.txt:184
#: npc/001-2-22/peter.txt:184
#, no-c-format
msgid "What? This reward is too small!"
msgstr ""

#. code: mesq l("What? Why? They aren't sexier than me, why do you want to see them?");
#: npc/000-1/silvio.txt:140
#, no-c-format
msgid "What? Why? They aren't sexier than me, why do you want to see them?"
msgstr ""

#. code: mesq l("What?! This tritan is the worse shirker I ever met!");
#: npc/000-1/gugli.txt:140
#, no-c-format
msgid "What?! This tritan is the worse shirker I ever met!"
msgstr ""

#. code: l("When you go near a villager, you can see a speech bubble ahead of him, you can then talk to him by pressing the [T] key."),
#: npc/001-2-5/books.txt:11
#, no-c-format
msgid "When you go near a villager, you can see a speech bubble ahead of him, you can then talk to him by pressing the [T] key."
msgstr ""

#. code: mes col(l("When you see something that looks more like a bug than a feature, report it on http://bugs.evolonline.org or try to contact a game contributor."), 9);
#: npc/001-1/cookiemaster.txt:139
#, no-c-format
msgid "When you see something that looks more like a bug than a feature, report it on http://bugs.evolonline.org or try to contact a game contributor."
msgstr ""

#. code: mes col(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'."), 9);
#: npc/000-2-1/arpan.txt:115
#, no-c-format
msgid "When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'."
msgstr ""

#. code: mes col(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."), 9);
#: npc/000-2-1/arpan.txt:215
#: npc/000-2-1/knife.txt:37
#: npc/001-2-22/knife.txt:37
#, no-c-format
msgid "When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."
msgstr ""

#. code: rif(getq(ShipQuests_ArpanMoney) == 0, l("Where are my old clothes?")), L_WhereOldClothes,
#: npc/000-2-1/arpan.txt:151
#, no-c-format
msgid "Where are my old clothes?"
msgstr ""

#. code: lg("Where can I find Julia?"), L_Julia,
#: npc/000-2-1/arpan.txt:149
#, no-c-format
msgid "Where can I find Julia?#0"
msgstr ""

#. code: lg("Where can I find Julia?"), L_Julia,
#: npc/000-2-1/arpan.txt:149
#, no-c-format
msgid "Where can I find Julia?#1"
msgstr ""

#. code: l("Where can I find a half croconut?"), L_OpenCroconut,
#: npc/000-2-1/chefgado.txt:107
#, no-c-format
msgid "Where can I find a half croconut?"
msgstr ""

#. code: l("Where can I find some Croc Claws?"), 3;
#: npc/001-2-2/moon.txt:146
#, no-c-format
msgid "Where can I find some Croc Claws?"
msgstr ""

#. code: l("Where can I find some food?"), L_FindFood,
#: npc/000-2-1/alige.txt:279
#: npc/001-2-22/alige.txt:283
#, no-c-format
msgid "Where can I find some food?"
msgstr ""

#. code: rif(getq(ShipQuests_Gugli) < 2, l("Where can I find your crew?")), L_Location,
#: npc/000-1/gugli.txt:98
#, no-c-format
msgid "Where can I find your crew?"
msgstr ""

#. code: rif (.@enora >= 2, l("Where is the Merchant Guild?")), 3,
#: npc/001-1/chelios.txt:84
#, no-c-format
msgid "Where is the Merchant Guild?"
msgstr ""

#. code: if (.@r == 1) mesq l("Where is the damn salt?! Give me the salt, I know you have it!");
#. code: if (.@r == 1) npctalk3 l("Where is the damn salt?! Give me the salt, I know you have it!");
#: npc/000-2-1/chefgado.txt:32
#: npc/001-2-22/chefgado.txt:12
#, no-c-format
msgid "Where is the damn salt?! Give me the salt, I know you have it!"
msgstr ""

#. code: rif(.@q >= 10, l("Where is the hill?")), 8,
#: npc/001-1/enora.txt:380
#, no-c-format
msgid "Where is the hill?"
msgstr ""

#. code: rif(.@q >= 5, l("Where is the light armor shop?")), 6,
#: npc/001-1/enora.txt:378
#, no-c-format
msgid "Where is the light armor shop?"
msgstr ""

#. code: rif(.@q >= 7, l("Where is the market?")), 7,
#: npc/001-1/enora.txt:379
#, no-c-format
msgid "Where is the market?"
msgstr ""

#. code: rif (.@enora == 0, l("Where should I go?")), L_Enora,
#: npc/001-2-21/julia.txt:23
#, no-c-format
msgid "Where should I go?"
msgstr ""

#. code: l("Where would you like to go now?");
#: npc/000-2-3/nard.txt:231
#, no-c-format
msgid "Where would you like to go now?"
msgstr ""

#. code: mes col(l("Which of your weapons do you want to use in order to cut this @@?", getitemlink(Croconut)), 9);
#: npc/items/croconut.txt:29
#, no-c-format
msgid "Which of your weapons do you want to use in order to cut this @@?"
msgstr ""

#. code: mesq l("While Jalad and Ale like to work together, as they use to do on the ship, last time I've seen them, they were near the big lake, north from here.");
#: npc/000-1/lean.txt:48
#, no-c-format
msgid "While Jalad and Ale like to work together, as they use to do on the ship, last time I've seen them, they were near the big lake, north from here."
msgstr ""

#. code: 585: Whitesmith
#: conf/messages.conf:518
msgid "Whitesmith"
msgstr ""

#. code: l("Who are these friends?"), L_Friends;
#: npc/001-1/cookiemaster.txt:114
#, no-c-format
msgid "Who are these friends?"
msgstr ""

#. code: mesq l("Who are yeye looking for?");
#: npc/000-1/gulukan.txt:120
#, no-c-format
msgid "Who are yeye looking for?"
msgstr ""

#. code: mesq l("Who are you looking for?");
#: npc/000-1/astapolos.txt:87
#: npc/000-1/tibbo.txt:68
#: npc/000-1/ale.txt:57
#: npc/000-1/jalad.txt:68
#: npc/000-1/muller.txt:70
#, no-c-format
msgid "Who are you looking for?"
msgstr ""

#. code: l("Who are you?"), 1,
#. code: l("Who are you?"), L_Who,
#. code: l("Who are you?"), L_Who;
#. code: rif(.@enora >= 8, l("Who are you?")), 2,
#: npc/001-2-26/ivan.txt:62
#: npc/000-2-1/arpan.txt:150
#: npc/001-1/rumly.txt:30
#: npc/000-1/astapolos.txt:83
#, no-c-format
msgid "Who are you?"
msgstr ""

#. code: rif(.@q >= 1, l("Who is Don?")), 5,
#: npc/001-1/enora.txt:377
#, no-c-format
msgid "Who is Don?"
msgstr ""

#. code: l("Who is she?"), L_She,
#: npc/000-2-1/dan.txt:52
#, no-c-format
msgid "Who is she?"
msgstr ""

#. code: l("Who is the blacksmith outside?"),
#: npc/001-2-27/lydon.txt:12
#, no-c-format
msgid "Who is the blacksmith outside?"
msgstr ""

#. code: rif(getq(ShipQuests_Gugli) < 2, l("Who should I search for?")), L_SailorNames,
#: npc/000-1/gugli.txt:97
#, no-c-format
msgid "Who should I search for?"
msgstr ""

#. code: l("Who's this Julia?"), L_Julia,
#: npc/000-2-3/nard.txt:64
#, no-c-format
msgid "Who's this Julia?"
msgstr ""

#. code: mesq lg("Why Frenchy? It's a Russian!");
#: npc/000-0/sailors.txt:37
#, no-c-format
msgid "Why Frenchy? It's a Russian!#0"
msgstr ""

#. code: mesq lg("Why Frenchy? It's a Russian!");
#: npc/000-0/sailors.txt:37
#, no-c-format
msgid "Why Frenchy? It's a Russian!#1"
msgstr ""

#. code: l("Why are you asking? And who are you too? I've never seen you around before..."),
#: npc/001-1/rumly.txt:43
#, no-c-format
msgid "Why are you asking? And who are you too? I've never seen you around before..."
msgstr ""

#. code: l("Why are you hiding?") + " " + l("Why don't you come out?"), L_ExplainHiding,
#: npc/001-2-22/alige.txt:284
#: npc/000-2-1/alige.txt:280
#, no-c-format
msgid "Why are you hiding?"
msgstr ""

#. code: l("Why don't you come down to talk?"), L_GoDown;
#: npc/000-1/darlin.txt:40
#, no-c-format
msgid "Why don't you come down to talk?"
msgstr ""

#. code: l("Why don't you come out?"), -;
#. code: l("Why are you hiding?") + " " + l("Why don't you come out?"), L_ExplainHiding,
#: npc/001-2-22/alige.txt:284
#: npc/001-2-22/alige.txt:106
#: npc/000-2-1/alige.txt:106
#: npc/000-2-1/alige.txt:280
#, no-c-format
msgid "Why don't you come out?"
msgstr ""

#. code: l("Why not, I need to train anyway."), L_Task,
#: npc/001-2-22/peter.txt:114
#: npc/001-2-22/peter.txt:144
#: npc/000-2-1/peter.txt:114
#: npc/000-2-1/peter.txt:144
#, no-c-format
msgid "Why not, I need to train anyway."
msgstr ""

#. code: l("Why not, I've got plenty of free time."), -,
#: npc/000-2-3/box.txt:64
#, no-c-format
msgid "Why not, I've got plenty of free time."
msgstr ""

#. code: l("Why not, but who are you, and what kind of help do you need?"), L_CanHelp;
#: npc/001-2-22/alige.txt:86
#: npc/000-2-1/alige.txt:86
#, no-c-format
msgid "Why not, but who are you, and what kind of help do you need?"
msgstr ""

#. code: l("Why not, this might get interesting."), L_Friends,
#: npc/001-1/cookiemaster.txt:197
#, no-c-format
msgid "Why not, this might get interesting."
msgstr ""

#. code: l("Why would the Legion request my help for only 5 potions?"),
#: npc/001-2-26/ivan.txt:29
#, no-c-format
msgid "Why would the Legion request my help for only 5 potions?"
msgstr ""

#. code: l("Why?"), -,
#: npc/000-2-1/dan.txt:30
#, no-c-format
msgid "Why?"
msgstr ""

#. code: mesq l("Why? And who should you bring it back to?");
#: npc/000-2-0/julia.txt:216
#, no-c-format
msgid "Why? And who should you bring it back to?"
msgstr ""

#. code: rif(.@get_look !=  22, l("Wild")), 22,
#: npc/functions/barber.txt:35
#, no-c-format
msgid "Wild"
msgstr ""

#. code: l("Wind and grass is nice and cool, so juicy sweet..."),
#: npc/001-1/rumly.txt:38
#, no-c-format
msgid "Wind and grass is nice and cool, so juicy sweet..."
msgstr ""

#. code: mes col(l("With hunger, thirst, and sleep as your only companions, you have the disturbing realization that you can't remember anything of your former life or identity."), 9);
#: npc/000-0/sailors.txt:19
#, no-c-format
msgid "With hunger, thirst, and sleep as your only companions, you have the disturbing realization that you can't remember anything of your former life or identity."
msgstr ""

#. code: l("With my old fishing rod you can catch something every day."),
#: npc/001-1/eugene.txt:61
#, no-c-format
msgid "With my old fishing rod you can catch something every day."
msgstr ""

#. code: l("With proper training, a piou can become a good friend and faithful companion in your adventures.");
#: npc/001-1/salem.txt:150
#, no-c-format
msgid "With proper training, a piou can become a good friend and faithful companion in your adventures."
msgstr ""

#. code: 1279: With script
#: conf/messages.conf:1217
msgid "With script"
msgstr ""

#. code: l("With the help of the town hall and the Legion of Aemil we organize some auction and we help local merchants to launch their buisness."),
#: npc/001-2-19/lloyd.txt:55
#, no-c-format
msgid "With the help of the town hall and the Legion of Aemil we organize some auction and we help local merchants to launch their buisness."
msgstr ""

#. code: l("Withdraw."),
#: npc/001-2-19/lloyd.txt:165
#, no-c-format
msgid "Withdraw."
msgstr ""

#. code: 559: Wizard
#: conf/messages.conf:492
msgid "Wizard"
msgstr ""

#. code: l("Wow, it seems everyone knows my name!"), -,
#: npc/000-1/gulukan.txt:28
#, no-c-format
msgid "Wow, it seems everyone knows my name!"
msgstr ""

#. code: 001-1,52,44,0	script	Xilaxa#001-1	NPC_UKAR_MALE_LEGION_ARTIS,{
#: npc/001-1/xilaxa.txt:6
#, no-c-format
msgid "Xilaxa#001-1"
msgstr ""

#. code: mesq l("Yay, it worked! I removed a spike.");
#: npc/001-2-2/moon.txt:47
#, no-c-format
msgid "Yay, it worked! I removed a spike."
msgstr ""

#. code: mesq lg("Yaya, you should go see her! She'll be happy to see you.");
#: npc/000-2-1/arpan.txt:134
#, no-c-format
msgid "Yaya, you should go see her! She'll be happy to see you.#0"
msgstr ""

#. code: mesq lg("Yaya, you should go see her! She'll be happy to see you.");
#: npc/000-2-1/arpan.txt:134
#, no-c-format
msgid "Yaya, you should go see her! She'll be happy to see you.#1"
msgstr ""

#. code: mesq l("Yayayaya, it's the first time someone is dressed worse than us!");
#: npc/000-0-0/sailors.txt:49
#, no-c-format
msgid "Yayayaya, it's the first time someone is dressed worse than us!"
msgstr ""

#. code: mesq l("Yeah you're all like *hic* that in Esperia, but you won't get me! *burp*");
#: npc/000-2-0/billybons.txt:80
#, no-c-format
msgid "Yeah you're all like *hic* that in Esperia, but you won't get me! *burp*"
msgstr ""

#. code: l("Yeah, but I would like to make sure I get a reward."), L_BonusTask,
#: npc/001-2-22/peter.txt:143
#: npc/000-2-1/peter.txt:143
#, no-c-format
msgid "Yeah, but I would like to make sure I get a reward."
msgstr ""

#. code: l("Yeah, but what reward will I get?"), L_BonusTask,
#: npc/000-2-1/peter.txt:113
#: npc/001-2-22/peter.txt:113
#, no-c-format
msgid "Yeah, but what reward will I get?"
msgstr ""

#. code: l("Yeah, well what's the difference?");
#: npc/000-1/sapartan.txt:70
#, no-c-format
msgid "Yeah, well what's the difference?"
msgstr ""

#. code: mesq l("Yeah, yeah, of course you don't...");
#: npc/000-2-1/chefgado.txt:48
#, no-c-format
msgid "Yeah, yeah, of course you don't..."
msgstr ""

#. code: 1116: Yes
#. code: return select (menuaction(l("Yes")),
#: conf/messages.conf:909
#: npc/functions/main.txt:174
#, no-c-format
msgid "Yes"
msgstr ""

#. code: l("Yes I am and you are going to face justice!")))
#: npc/001-1/rumly.txt:48
#, no-c-format
msgid "Yes I am and you are going to face justice!"
msgstr ""

#. code: if (select (l("How do you know?"), l("Yes I am.")) == 1)
#. code: switch (select (l("Yes I am."),
#: npc/001-2-19/lloyd.txt:78
#: npc/001-1/fexil.txt:55
#, no-c-format
msgid "Yes I am."
msgstr ""

#. code: switch (select (l("Yes I do."),
#: npc/001-1/enora.txt:268
#, no-c-format
msgid "Yes I do."
msgstr ""

#. code: switch (select (l("Yes he did."), l("He told me nothing about that.")))
#: npc/000-2-3/elmo.txt:38
#, no-c-format
msgid "Yes he did."
msgstr ""

#. code: speech 4, l("Yes what do you need?");
#: npc/001-2-26/ivan.txt:59
#, no-c-format
msgid "Yes what do you need?"
msgstr ""

#. code: l("Yes!"), -,
#: npc/000-1/darlin.txt:24
#, no-c-format
msgid "Yes!"
msgstr ""

#. code: mesq l("Yes! @@ is written on my cookie list.", strcharinfo(0));
#: npc/001-1/cookiemaster.txt:172
#, no-c-format
msgid "Yes! @@ is written on my cookie list."
msgstr ""

#. code: switch (select (l("Yes, Arpan gave me these clothes."), l("Not yet.")))
#: npc/000-2-3/elmo.txt:32
#, no-c-format
msgid "Yes, Arpan gave me these clothes."
msgstr ""

#. code: switch (select(lg("Yes, I am sure."),
#: npc/001-1/rumly.txt:132
#, no-c-format
msgid "Yes, I am sure.#0"
msgstr ""

#. code: switch (select(lg("Yes, I am sure."),
#: npc/001-1/rumly.txt:132
#, no-c-format
msgid "Yes, I am sure.#1"
msgstr ""

#. code: l("Yes, I do."), L_Menu,
#: npc/001-2-21/julia.txt:33
#: npc/000-2-0/julia.txt:155
#, no-c-format
msgid "Yes, I do."
msgstr ""

#. code: l("Yes, I feel strong enough for dangerous combats!"), L_Quit;
#: npc/000-1/sapartan.txt:56
#, no-c-format
msgid "Yes, I feel strong enough for dangerous combats!"
msgstr ""

#. code: l("Yes, I have some! 5x Black Iron Ingots"),
#: npc/001-2-19/lloyd.txt:26
#, no-c-format
msgid "Yes, I have some! \"5x Black Iron Ingots\""
msgstr ""

#. code: select(l("Yes, and he promised to be home soon"));
#: npc/001-1/katja.txt:53
#, no-c-format
msgid "Yes, and he promised to be home soon"
msgstr ""

#. code: l("Yes, indeed. I prefer to explore places I have never been to, before doing anything else."), L_Quit;
#: npc/000-1/gulukan.txt:50
#, no-c-format
msgid "Yes, indeed. I prefer to explore places I have never been to, before doing anything else."
msgstr ""

#. code: l("Yes, it is true! You are not able at all. Nard has been waiting for the food for too long already. Hurry up, you lazy sailors!"), -;
#: npc/000-1/muller.txt:34
#, no-c-format
msgid "Yes, it is true! You are not able at all. Nard has been waiting for the food for too long already. Hurry up, you lazy sailors!"
msgstr ""

#. code: mesq l("Yes, it's me. It's such a fine view from here!");
#: npc/001-1/trees.txt:62
#, no-c-format
msgid "Yes, it's me. It's such a fine view from here!"
msgstr ""

#. code: l("Yes, yes I know... Too bad then. See you soon!"), L_Bye;
#: npc/001-1/cookiemaster.txt:78
#, no-c-format
msgid "Yes, yes I know... Too bad then. See you soon!"
msgstr ""

#. code: switch (select (l("Yes."), l("No.")))
#. code: switch (select (l("Yes."),
#. code: l("Yes."), L_Weapon,
#. code: l("Yes."), L_GiveFood,
#. code: l("Yes."), L_Warp,
#. code: l("Yes."), L_Give,
#: npc/001-2-22/knife.txt:21
#: npc/001-2-22/alige.txt:282
#: npc/items/croconut.txt:20
#: npc/000-2-1/knife.txt:21
#: npc/001-2-19/lloyd.txt:100
#: npc/000-2-1/alige.txt:278
#: npc/000-2-2/doors.txt:24
#: npc/000-2-1/arpan.txt:232
#: npc/001-2-23/doors.txt:24
#, no-c-format
msgid "Yes."
msgstr ""

#. code: switch (select(l("Yes?"), l("Sorry, I have to go.")))
#: npc/001-2-11/mona.txt:18
#, no-c-format
msgid "Yes?"
msgstr ""

#. code: mesq l("Yeye @@!", strcharinfo(0));
#: npc/000-1/gulukan.txt:22
#, no-c-format
msgid "Yeye @@!"
msgstr ""

#. code: mesq l("Yeye ask too much but do too little. Take this box and stop talking.");
#: npc/000-1/couwan.txt:75
#, no-c-format
msgid "Yeye ask too much but do too little. Take this box and stop talking."
msgstr ""

#. code: mesq l("Yeye be careful with wild animal's food, some of them are yeyery dangerous, especially the crocs.");
#: npc/000-1/tarlan.txt:33
#, no-c-format
msgid "Yeye be careful with wild animal's food, some of them are yeyery dangerous, especially the crocs."
msgstr ""

#. code: mesq l("Yeye gave my box to Gugli? Nice, nice yeye!");
#: npc/000-1/couwan.txt:29
#, no-c-format
msgid "Yeye gave my box to Gugli? Nice, nice yeye!"
msgstr ""

#. code: mesq l("Yeye got good eyes and seem to have fully recovered from your injuries...");
#: npc/000-1/couwan.txt:54
#, no-c-format
msgid "Yeye got good eyes and seem to have fully recovered from your injuries..."
msgstr ""

#. code: mesq l("Yeye seen this yoiis at the bottom of the island, check around.");
#: npc/000-1/gulukan.txt:134
#, no-c-format
msgid "Yeye seen this yoiis at the bottom of the island, check around."
msgstr ""

#. code: mesq l("Yeye seen this yoiis at the top of the island.");
#: npc/000-1/gulukan.txt:141
#, no-c-format
msgid "Yeye seen this yoiis at the top of the island."
msgstr ""

#. code: mesq l("Yeye still have my box? Stare less and work more. Go give it to Gugli!");
#: npc/000-1/couwan.txt:21
#, no-c-format
msgid "Yeye still have my box? Stare less and work more. Go give it to Gugli!"
msgstr ""

#. code: mesq lg("Yeye sure? I'll yaye some more food in the next box then.");
#: npc/000-1/gulukan.txt:90
#, no-c-format
msgid "Yeye sure? I'll yaye some more food in the next box then.#0"
msgstr ""

#. code: mesq lg("Yeye sure? I'll yaye some more food in the next box then.");
#: npc/000-1/gulukan.txt:90
#, no-c-format
msgid "Yeye sure? I'll yaye some more food in the next box then.#1"
msgstr ""

#. code: mesq l("Yeye's brain is probably still full of sea water if yeye can't see the beauty of this place.");
#: npc/000-1/couwan.txt:46
#, no-c-format
msgid "Yeye's brain is probably still full of sea water if yeye can't see the beauty of this place."
msgstr ""

#. code: mesq lg("Yeye, it's the logo of Aemil's Legion in Esperia! I wonder what this yoiis was doing so far away from the coast.");
#: npc/000-0-0/sailors.txt:17
#, no-c-format
msgid "Yeye, it's the logo of Aemil's Legion in Esperia! I wonder what this yoiis was doing so far away from the coast.#0"
msgstr ""

#. code: mesq lg("Yeye, it's the logo of Aemil's Legion in Esperia! I wonder what this yoiis was doing so far away from the coast.");
#: npc/000-0-0/sailors.txt:17
#, no-c-format
msgid "Yeye, it's the logo of Aemil's Legion in Esperia! I wonder what this yoiis was doing so far away from the coast.#1"
msgstr ""

#. code: mesq lg("Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?");
#: npc/000-2-1/arpan.txt:97
#, no-c-format
msgid "Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?#0"
msgstr ""

#. code: mesq lg("Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?");
#: npc/000-2-1/arpan.txt:97
#, no-c-format
msgid "Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?#1"
msgstr ""

#. code: mesq lg("Yeye, you still did not get your clothes!");
#: npc/000-2-1/arpan.txt:107
#, no-c-format
msgid "Yeye, you still did not get your clothes!#0"
msgstr ""

#. code: mesq lg("Yeye, you still did not get your clothes!");
#: npc/000-2-1/arpan.txt:107
#, no-c-format
msgid "Yeye, you still did not get your clothes!#1"
msgstr ""

#. code: mesq l("Yeye.");
#: npc/000-0-0/sailors.txt:33
#, no-c-format
msgid "Yeye."
msgstr ""

#. code: l("Yoiis envies a rainbow in the sky?"),
#: npc/001-1/calypsan.txt:55
#, no-c-format
msgid "Yoiis envies a rainbow in the sky?"
msgstr ""

#. code: l("Yoiis is not yet ready to make his own dyes."),
#: npc/001-1/calypsan.txt:89
#, no-c-format
msgid "Yoiis is not yet ready to make his own dyes."
msgstr ""

#. code: l("Yoiis should look there.");
#: npc/001-1/calypsan.txt:76
#, no-c-format
msgid "Yoiis should look there."
msgstr ""

#. code: 253: You already are at your destination!
#: conf/messages.conf:250
msgid "You already are at your destination!"
msgstr ""

#. code: l("You already did enough for us, do you want to follow Nard's advice and get some rest?");
#: npc/000-2-1/arpan.txt:230
#, no-c-format
msgid "You already did enough for us, do you want to follow Nard's advice and get some rest?"
msgstr ""

#. code: l("You already did enough for us, follow Nard's advice and get some rest."),
#: npc/000-2-0/julia.txt:286
#, no-c-format
msgid "You already did enough for us, follow Nard's advice and get some rest."
msgstr ""

#. code: 450: You already have a homunculus
#: conf/messages.conf:430
msgid "You already have a homunculus"
msgstr ""

#. code: 181: You already have a pet.
#: conf/messages.conf:189
msgid "You already have a pet."
msgstr ""

#. code: 196: You already have this quest skill.
#: conf/messages.conf:199
msgid "You already have this quest skill."
msgstr ""

#. code: mes l("You already looked here.");
#: npc/001-1/trees.txt:32
#, no-c-format
msgid "You already looked here."
msgstr ""

#. code: speech l("You already registered. Wait for your partner.");
#: npc/functions/marriage.txt:206
#, no-c-format
msgid "You already registered. Wait for your partner."
msgstr ""

#. code: mesq l("You already took a @@, please put this one back in the box.", getitemlink (Bandana));
#: npc/000-2-3/box.txt:100
#, no-c-format
msgid "You already took a @@, please put this one back in the box."
msgstr ""

#. code: 1476: You are already mounting something else
#: conf/messages.conf:1498
msgid "You are already mounting something else"
msgstr ""

#. code: l("You are already registered here."),
#: npc/001-2-28/plush.txt:70
#, no-c-format
msgid "You are already registered here."
msgstr ""

#. code: l("You are exhausted, you should rest a bit.");
#: npc/items/shovel.txt:50
#, no-c-format
msgid "You are exhausted, you should rest a bit."
msgstr ""

#. code: l("You are full of wine, my friend..."), -,
#: npc/000-2-0/billybons.txt:41
#, no-c-format
msgid "You are full of wine, my friend..."
msgstr ""

#. code: speech 5, l("You are honest, I like it.");
#: npc/001-1/qpid.txt:157
#, no-c-format
msgid "You are honest, I like it."
msgstr ""

#. code: l("You are in the Blacksmith's house, by Jove!"),
#: npc/001-2-27/kaylo.txt:28
#, no-c-format
msgid "You are in the Blacksmith's house, by Jove!"
msgstr ""

#. code: l("You are just sitting on the shadow of your store.")))
#: npc/001-1/qpid.txt:150
#, no-c-format
msgid "You are just sitting on the shadow of your store."
msgstr ""

#. code: l("You are new around here, right?");
#: npc/001-2-19/lloyd.txt:76
#, no-c-format
msgid "You are new around here, right?"
msgstr ""

#. code: 288: You are no longer killable.
#: conf/messages.conf:287
msgid "You are no longer killable."
msgstr ""

#. code: 878: You are no longer the Guild Master.
#: conf/messages.conf:637
msgid "You are no longer the Guild Master."
msgstr ""

#. code: 1023: You are not allowed to reduce the length of a ban.
#: conf/messages.conf:790
msgid "You are not allowed to reduce the length of a ban."
msgstr ""

#. code: 248: You are not authorized to warp from your current map.
#: conf/messages.conf:245
msgid "You are not authorized to warp from your current map."
msgstr ""

#. code: 1019: You are not authorized to warp someone to this map.
#: conf/messages.conf:780
msgid "You are not authorized to warp someone to this map."
msgstr ""

#. code: 1032: You are not authorized to warp someone to your current map.
#: conf/messages.conf:817
msgid "You are not authorized to warp someone to your current map."
msgstr ""

#. code: 1020: You are not authorized to warp this player from their map.
#: conf/messages.conf:783
msgid "You are not authorized to warp this player from their map."
msgstr ""

#. code: 247: You are not authorized to warp to this map.
#: conf/messages.conf:244
msgid "You are not authorized to warp to this map."
msgstr ""

#. code: 249: You are not authorized to warp to your save map.
#: conf/messages.conf:246
msgid "You are not authorized to warp to your save map."
msgstr ""

#. code: 252: You are not in a guild.
#: conf/messages.conf:249
msgid "You are not in a guild."
msgstr ""

#. code: 1139: You are not in jail.
#: conf/messages.conf:958
msgid "You are not in jail."
msgstr ""

#. code: 1137: You are now
#: conf/messages.conf:954
msgid "You are now"
msgstr ""

#. code: 1305: You are now immune to attacks.
#: conf/messages.conf:1263
msgid "You are now immune to attacks."
msgstr ""

#. code: mesq l("You are now officially part of my crew! Thanks again for your help.");
#: npc/000-2-3/nard.txt:207
#, no-c-format
msgid "You are now officially part of my crew! Thanks again for your help."
msgstr ""

#. code: mesq l("You are now part of the crew... At least for us down here!");
#: npc/000-1/gugli.txt:216
#, no-c-format
msgid "You are now part of the crew... At least for us down here!"
msgstr ""

#. code: mes col(l("You are on a raft, adrift in the sea."), 9);
#: npc/000-0/sailors.txt:17
#, no-c-format
msgid "You are on a raft, adrift in the sea."
msgstr ""

#. code: l("You are on the human ressource wing of the Town Hall."),
#: npc/001-2-9/janus.txt:72
#, no-c-format
msgid "You are on the human ressource wing of the Town Hall."
msgstr ""

#. code: 155: You are unable to change your job.
#: conf/messages.conf:163
msgid "You are unable to change your job."
msgstr ""

#. code: lg("You are weird, I have to go sorry."), 3;
#: npc/001-1/rumly.txt:32
#, no-c-format
msgid "You are weird, I have to go sorry.#0"
msgstr ""

#. code: lg("You are weird, I have to go sorry."), 3;
#: npc/001-1/rumly.txt:32
#, no-c-format
msgid "You are weird, I have to go sorry.#1"
msgstr ""

#. code: l("You bored me, see you later.")))
#: npc/001-1/qpid.txt:118
#, no-c-format
msgid "You bored me, see you later."
msgstr ""

#. code: 869: You broke the target's weapon.
#: conf/messages.conf:628
msgid "You broke the target's weapon."
msgstr ""

#. code: narrator 1, l("You buried @@ @@.", .@amount, getitemname(.@id));
#: npc/items/shovel.txt:109
#, no-c-format
msgid "You buried @@ @@."
msgstr ""

#. code: 188: You can already rename your pet.
#: conf/messages.conf:196
msgid "You can already rename your pet."
msgstr ""

#. code: l("You can also answer in your native language or in English.");
#: npc/001-1/qpid.txt:59
#, no-c-format
msgid "You can also answer in your native language or in English."
msgstr ""

#. code: mesq l("You can also attack an enemy from your keyboard pressing the 'A' key to select it, and the 'Ctrl' key to attack it, this of course works if you didn't change your keyboard keys yet.");
#: npc/000-1/sapartan.txt:80
#, no-c-format
msgid "You can also attack an enemy from your keyboard pressing the 'A' key to select it, and the 'Ctrl' key to attack it, this of course works if you didn't change your keyboard keys yet."
msgstr ""

#. code: l("You can also improve your equipment in a totally different way with the use of cards.");
#: npc/001-2-27/don.txt:12
#, no-c-format
msgid "You can also improve your equipment in a totally different way with the use of cards."
msgstr ""

#. code: l("You can also simply talk to any citizen around you by clicking on them."),
#: npc/001-2-5/books.txt:13
#, no-c-format
msgid "You can also simply talk to any citizen around you by clicking on them."
msgstr ""

#. code: l("You can also use your room to get some rest after a long battle. That will consume your reservation but your HP will be fully restored.");
#: npc/001-2-28/plush.txt:16
#, no-c-format
msgid "You can also use your room to get some rest after a long battle. That will consume your reservation but your HP will be fully restored."
msgstr ""

#. code: mesq l("You can attack a monster by clicking directly on it. Once selected, you may notice a bar near your target showing you how much health it has left.");
#: npc/000-1/sapartan.txt:78
#, no-c-format
msgid "You can attack a monster by clicking directly on it. Once selected, you may notice a bar near your target showing you how much health it has left."
msgstr ""

#. code: mes col(l("You can attack a monster by clicking on it, or from your keyboard you can press the 'A' key to select the monster followed by 'Ctrl' to attack it."), 9);
#: npc/001-2-22/alige.txt:305
#: npc/000-2-1/alige.txt:301
#, no-c-format
msgid "You can attack a monster by clicking on it, or from your keyboard you can press the 'A' key to select the monster followed by 'Ctrl' to attack it."
msgstr ""

#. code: l("You can drag and drop an item to the NPC window or select an item through your inventory.");
#: npc/001-2-12/oscar.txt:74
#, no-c-format
msgid "You can drag and drop an item to the NPC window or select an item through your inventory."
msgstr ""

#. code: mesq l("You can easily see if a monster is easy to kill or just impossible to defeat. Do not try against creatures that are way more powerful than you... You'd be risking your life for nothing.");
#: npc/000-1/sapartan.txt:64
#, no-c-format
msgid "You can easily see if a monster is easy to kill or just impossible to defeat. Do not try against creatures that are way more powerful than you... You'd be risking your life for nothing."
msgstr ""

#. code: l("You can find a chapter of the Legion of Aemil there, like in any other city, but Esperia is important for us as our headquarters are there.");
#: npc/001-1/enora.txt:214
#, no-c-format
msgid "You can find a chapter of the Legion of Aemil there, like in any other city, but Esperia is important for us as our headquarters are there."
msgstr ""

#. code: npctalk3 l("You can find novels and poems on this floor.");
#: npc/001-2-6/leonard.txt:33
#: npc/001-2-6/christopher.txt:30
#, no-c-format
msgid "You can find novels and poems on this floor."
msgstr ""

#. code: mesq l("You can find some Crocs on the beach, you could look up at the one after the gate, on top of this city.");
#: npc/001-2-2/moon.txt:182
#, no-c-format
msgid "You can find some Crocs on the beach, you could look up at the one after the gate, on top of this city."
msgstr ""

#. code: mesq l("You can find them in the ocean, near corals and other sea beings. But the sea is too heavy today, you shouldn't try swimming for now.");
#: npc/000-1/tibbo.txt:95
#, no-c-format
msgid "You can find them in the ocean, near corals and other sea beings. But the sea is too heavy today, you shouldn't try swimming for now."
msgstr ""

#. code: l("You can go upstairs and choose a different room if you want.");
#: npc/001-2-28/plush.txt:36
#, no-c-format
msgid "You can go upstairs and choose a different room if you want."
msgstr ""

#. code: 1195: You can have %d items on your autolootitem list.
#: conf/messages.conf:1066
msgid "You can have %d items on your autolootitem list."
msgstr ""

#. code: l("You can keep your current party as it, while leading or being part of a guild in order to talk and share different items with all of its members!"),
#: npc/001-2-9/janus.txt:48
#, no-c-format
msgid "You can keep your current party as it, while leading or being part of a guild in order to talk and share different items with all of its members!"
msgstr ""

#. code: 923: You can not change to this job by command.
#: conf/messages.conf:692
msgid "You can not change to this job by command."
msgstr ""

#. code: 241: You can now attack and kill players freely.
#: conf/messages.conf:238
msgid "You can now attack and kill players freely."
msgstr ""

#. code: 242: You can now be attacked and killed by players.
#: conf/messages.conf:239
msgid "You can now be attacked and killed by players."
msgstr ""

#. code: 187: You can now rename your pet.
#: conf/messages.conf:195
msgid "You can now rename your pet."
msgstr ""

#. code: mesq l("You can now stay with your new friends and enjoy the warm sand of this little island.");
#: npc/000-1/sapartan.txt:30
#, no-c-format
msgid "You can now stay with your new friends and enjoy the warm sand of this little island."
msgstr ""

#. code: mes col(l("You can read some lines that are nicely carved into the soft wooden planks."), 9);
#: npc/000-1/panels.txt:31
#, no-c-format
msgid "You can read some lines that are nicely carved into the soft wooden planks."
msgstr ""

#. code: l("You can read the book that I gave you earlier at the library if you lost it.");
#: npc/001-2-9/janus.txt:92
#, no-c-format
msgid "You can read the book that I gave you earlier at the library if you lost it."
msgstr ""

#. code: l("You can select a specific person with the [N] key, and then, press the [T] key when you are surrounded by more than one person."),
#: npc/001-2-5/books.txt:12
#, no-c-format
msgid "You can select a specific person with the [N] key, and then, press the [T] key when you are surrounded by more than one person."
msgstr ""

#. code: mesq l("You can spot Q'Muller on a cliff off toward the west, busy collecting @@s.", getitemlink(Plushroom));
#: npc/000-1/maxe.txt:81
#, no-c-format
msgid "You can spot Q'Muller on a cliff off toward the west, busy collecting @@s."
msgstr ""

#. code: mesq l("You can try talking with some other sailors to get some information about that.");
#: npc/000-1/gugli.txt:165
#, no-c-format
msgid "You can try talking with some other sailors to get some information about that."
msgstr ""

#. code: l("You can try, but your chance of success is lesser than a well trained smith and master craftsman.");
#: npc/001-2-27/don.txt:52
#, no-c-format
msgid "You can try, but your chance of success is lesser than a well trained smith and master craftsman."
msgstr ""

#. code: l("You can use it to clear your stats, to start freshly if you see what I mean..."),
#: npc/001-1/rumly.txt:60
#, no-c-format
msgid "You can use it to clear your stats, to start freshly if you see what I mean..."
msgstr ""

#. code: mesq l("You can yaye some @@s by hitting these crocotrees.", getitemlink(Croconut));
#: npc/000-1/tarlan.txt:31
#, no-c-format
msgid "You can yaye some @@s by hitting these crocotrees."
msgstr ""

#. code: 1499: You can't add a guild bound item to a character without guild!
#: conf/messages.conf:1540
msgid "You can't add a guild bound item to a character without guild!"
msgstr ""

#. code: 1498: You can't add a party bound item to a character without party!
#: conf/messages.conf:1539
msgid "You can't add a party bound item to a character without party!"
msgstr ""

#. code: mesq l("You can't carry another @@? What a shame.", PiouEgg);
#: npc/001-1/salem.txt:36
#, no-c-format
msgid "You can't carry another @@? What a shame."
msgstr ""

#. code: 548: You can't clean a cart while vending!
#: conf/messages.conf:478
msgid "You can't clean a cart while vending!"
msgstr ""

#. code: 281: You can't create chat rooms in this map
#: conf/messages.conf:278
msgid "You can't create chat rooms in this map"
msgstr ""

#. code: 271: You can't drop items in this map
#: conf/messages.conf:268
msgid "You can't drop items in this map"
msgstr ""

#. code: mesq l("You can't go there!");
#: npc/001-2-22/peter.txt:133
#: npc/000-2-1/peter.txt:133
#, no-c-format
msgid "You can't go there!"
msgstr ""

#. code: mesq l("You can't join the sword training clothed that way.");
#: npc/001-2-33/lozerk.txt:8
#, no-c-format
msgid "You can't join the sword training clothed that way."
msgstr ""

#. code: 870: You can't leave battleground guilds.
#: conf/messages.conf:629
msgid "You can't leave battleground guilds."
msgstr ""

#. code: 276: You can't open a shop in this map
#: conf/messages.conf:273
msgid "You can't open a shop in this map"
msgstr ""

#. code: 204: You can't open a shop on this cell.
#: conf/messages.conf:205
msgid "You can't open a shop on this cell."
msgstr ""

#. code: 451: You can't return your pet because your inventory is full.
#: conf/messages.conf:433
msgid "You can't return your pet because your inventory is full."
msgstr ""

#. code: 272: You can't trade in this map
#: conf/messages.conf:269
msgid "You can't trade in this map"
msgstr ""

#. code: 1393: You can't use commands while dead.
#: conf/messages.conf:1395
msgid "You can't use commands while dead."
msgstr ""

#. code: narrator l("You can't use the shovel here.");
#: npc/items/shovel.txt:137
#, no-c-format
msgid "You can't use the shovel here."
msgstr ""

#. code: 1482: You can't withdraw that much money
#: conf/messages.conf:1512
msgid "You can't withdraw that much money"
msgstr ""

#. code: 1180: You cannot autotrade when dead.
#: conf/messages.conf:1041
msgid "You cannot autotrade when dead."
msgstr ""

#. code: 1182: You cannot change guild leaders in this map.
#: conf/messages.conf:1045
msgid "You cannot change guild leaders in this map."
msgstr ""

#. code: 287: You cannot change party leaders in this map.
#: conf/messages.conf:285
msgid "You cannot change party leaders in this map."
msgstr ""

#. code: 177: You cannot decrease that stat anymore.
#: conf/messages.conf:185
msgid "You cannot decrease that stat anymore."
msgstr ""

#. code: 178: You cannot increase that stat anymore.
#: conf/messages.conf:186
msgid "You cannot increase that stat anymore."
msgstr ""

#. code: 1438: You cannot join the '%s' channel because you've been banned from it
#: conf/messages.conf:1455
msgid "You cannot join the '%s' channel because you've been banned from it"
msgstr ""

#. code: 864: You cannot use this command when dead.
#: conf/messages.conf:623
msgid "You cannot use this command when dead."
msgstr ""

#. code: 1474: You cannot use this item while sitting
#: conf/messages.conf:1495
msgid "You cannot use this item while sitting"
msgstr ""

#. code: 1475: You cannot use this item while your storage is open
#: conf/messages.conf:1496
msgid "You cannot use this item while your storage is open"
msgstr ""

#. code: l("You caught a @@!", getitemname(.@fish_id));
#: npc/functions/fishing.txt:113
#, no-c-format
msgid "You caught a @@!"
msgstr ""

#. code: mes col(l("You caught the piou, but it's trying to escape from you. You'd better hurry back to Salem."), 9);
#: npc/001-1/flyingpiou.txt:76
#, no-c-format
msgid "You caught the piou, but it's trying to escape from you. You'd better hurry back to Salem."
msgstr ""

#. code: l("You concentrate and try to summon old memories from within your mind."),
#: npc/001-1/enora.txt:96
#, no-c-format
msgid "You concentrate and try to summon old memories from within your mind."
msgstr ""

#. code: mesq l("You could meet some of the other sailors this way, and... Getting this hat of course, will be a sign of you becoming part of our crew.");
#: npc/000-2-3/box.txt:58
#, no-c-format
msgid "You could meet some of the other sailors this way, and... Getting this hat of course, will be a sign of you becoming part of our crew."
msgstr ""

#. code: mesq l("You could start by talking to Gugli. He always has tasks for people willing to help!");
#: npc/000-1/maxe.txt:35
#, no-c-format
msgid "You could start by talking to Gugli. He always has tasks for people willing to help!"
msgstr ""

#. code: 1161: You currently cannot open your storage.
#: conf/messages.conf:1006
msgid "You currently cannot open your storage."
msgstr ""

#. code: l("You currently have @@ on your bank account.", #MerchantBank);
#: npc/001-2-19/lloyd.txt:222
#, no-c-format
msgid "You currently have @@ on your bank account."
msgstr ""

#. code: switch (select(l("You do not give me much options."), l("The elder ran away from you.")))
#: npc/001-2-11/mona.txt:33
#, no-c-format
msgid "You do not give me much options."
msgstr ""

#. code: 1396: You do not have a cart to be cleaned.
#: conf/messages.conf:1402
msgid "You do not have a cart to be cleaned."
msgstr ""

#. code: 1254: You do not have a homunculus.
#: conf/messages.conf:1174
msgid "You do not have a homunculus."
msgstr ""

#. code: l("You do not have enough Esperin on your bank account.");
#: npc/001-2-19/lloyd.txt:210
#, no-c-format
msgid "You do not have enough Esperin on your bank account."
msgstr ""

#. code: l("You do not have enough Esperin on yourself.");
#: npc/001-2-19/lloyd.txt:185
#, no-c-format
msgid "You do not have enough Esperin on yourself."
msgstr ""

#. code: 1391: You do not possess a cart to be removed
#: conf/messages.conf:1391
msgid "You do not possess a cart to be removed"
msgstr ""

#. code: l("You do not seem to have enough money, come back later!");
#: npc/001-2-19/lloyd.txt:107
#, no-c-format
msgid "You do not seem to have enough money, come back later!"
msgstr ""

#. code: mesq l("You don't expect me to eat that, do you? Give me something else!");
#: npc/001-2-22/alige.txt:225
#: npc/000-2-1/alige.txt:221
#, no-c-format
msgid "You don't expect me to eat that, do you? Give me something else!"
msgstr ""

#. code: l("You don't have a @@.", getitemlink(FishingRod));
#: npc/functions/fishing.txt:11
#, no-c-format
msgid "You don't have a @@."
msgstr ""

#. code: mesq l("You don't have any @@, are you mocking me?", getitemlink("CrocClaw"));
#: npc/001-2-2/moon.txt:76
#, no-c-format
msgid "You don't have any @@, are you mocking me?"
msgstr ""

#. code: l("You don't have any food suitable for bait."),
#: npc/functions/fishing.txt:52
#, no-c-format
msgid "You don't have any food suitable for bait."
msgstr ""

#. code: l("You don't have enough @@s on you.", getitemlink(FluffyFur));
#: npc/001-1/fexil.txt:112
#, no-c-format
msgid "You don't have enough @@s on you."
msgstr ""

#. code: speech 5, l("You don't have enough money, bring @@ E.", .@party_price);
#. code: speech 5, l("You don't have enough money, bring @@ E.", .@price);
#. code: speech 5, l("You don't have enough money, bring @@ E.", .@guild_price);
#: npc/001-2-28/plush.txt:24
#: npc/001-2-9/janus.txt:28
#: npc/001-2-9/janus.txt:56
#, no-c-format
msgid "You don't have enough money, bring @@ E."
msgstr ""

#. code: mesq l("You don't have enough room in your backpack for a @@. Go stow some of your junk and come back.", PiouEgg);
#: npc/001-1/salem.txt:44
#, no-c-format
msgid "You don't have enough room in your backpack for a @@. Go stow some of your junk and come back."
msgstr ""

#. code: 201: You don't have this quest skill.
#: conf/messages.conf:203
msgid "You don't have this quest skill."
msgstr ""

#. code: l("You don't seem to be from the Legion, let's do a game."),
#: npc/001-1/qpid.txt:127
#, no-c-format
msgid "You don't seem to be from the Legion, let's do a game."
msgstr ""

#. code: l("You failed!"),
#. code: l("You failed!");
#: npc/001-1/qpid.txt:101
#: npc/001-1/qpid.txt:92
#, no-c-format
msgid "You failed!"
msgstr ""

#. code: l("You fell asleep.");
#: npc/000-2-1/savepoint.txt:34
#, no-c-format
msgid "You fell asleep."
msgstr ""

#. code: l("You found a small chest, surprisingly heavy for it's size."),
#: npc/001-1/qonan.txt:106
#, no-c-format
msgid "You found a small chest, surprisingly heavy for it's size."
msgstr ""

#. code: mes l("You found him!");
#: npc/001-1/trees.txt:43
#, no-c-format
msgid "You found him!"
msgstr ""

#. code: l("You found something!"),
#: npc/items/shovel.txt:74
#, no-c-format
msgid "You found something!"
msgstr ""

#. code: 510: You have %d new emails (%d unread)
#: conf/messages.conf:461
msgid "You have %d new emails (%d unread)"
msgstr ""

#. code: l("You have a level for each of your gear, by default when you buy or craft a piece, the level is set to 1."),
#: npc/001-2-27/don.txt:11
#, no-c-format
msgid "You have a level for each of your gear, by default when you buy or craft a piece, the level is set to 1."
msgstr ""

#. code: 251: You have already opened your guild storage. Close it first.
#: conf/messages.conf:248
msgid "You have already opened your guild storage. Close it first."
msgstr ""

#. code: 250: You have already opened your storage. Close it first.
#: conf/messages.conf:247
msgid "You have already opened your storage. Close it first."
msgstr ""

#. code: mesq l("You have an awful case of amnesia.");
#: npc/000-2-3/nard.txt:129
#, no-c-format
msgid "You have an awful case of amnesia."
msgstr ""

#. code: 879: You have become the Guild Master!
#: conf/messages.conf:638
msgid "You have become the Guild Master!"
msgstr ""

#. code: 117: You have been jailed by a GM.
#: conf/messages.conf:132
msgid "You have been jailed by a GM."
msgstr ""

#. code: 1141: You have been jailed for an unknown amount of time.
#: conf/messages.conf:960
msgid "You have been jailed for an unknown amount of time."
msgstr ""

#. code: 1140: You have been jailed indefinitely.
#: conf/messages.conf:959
msgid "You have been jailed indefinitely."
msgstr ""

#. code: 880: You have been recovered!
#: conf/messages.conf:639
msgid "You have been recovered!"
msgstr ""

#. code: mesq lg("You have been so nice to me. So please, take one.");
#: npc/000-1/astapolos.txt:62
#, no-c-format
msgid "You have been so nice to me. So please, take one.#0"
msgstr ""

#. code: mesq lg("You have been so nice to me. So please, take one.");
#: npc/000-1/astapolos.txt:62
#, no-c-format
msgid "You have been so nice to me. So please, take one.#1"
msgstr ""

#. code: 71: You have forgotten the skill.
#: conf/messages.conf:88
msgid "You have forgotten the skill."
msgstr ""

#. code: 70: You have learned the skill.
#: conf/messages.conf:87
msgid "You have learned the skill."
msgstr ""

#. code: 102: You have mounted a Peco Peco.
#: conf/messages.conf:117
msgid "You have mounted a Peco Peco."
msgstr ""

#. code: 1119: You have mounted your Dragon.
#: conf/messages.conf:914
msgid "You have mounted your Dragon."
msgstr ""

#. code: 1123: You have mounted your Mado Gear.
#: conf/messages.conf:918
msgid "You have mounted your Mado Gear."
msgstr ""

#. code: 1121: You have mounted your Warg.
#: conf/messages.conf:916
msgid "You have mounted your Warg."
msgstr ""

#. code: 1363: You have mounted.
#: conf/messages.conf:1349
msgid "You have mounted."
msgstr ""

#. code: l("You have put your finger on it, I am not."),
#: npc/001-2-6/leonard.txt:11
#, no-c-format
msgid "You have put your finger on it, I am not."
msgstr ""

#. code: 1120: You have released your Dragon.
#: conf/messages.conf:915
msgid "You have released your Dragon."
msgstr ""

#. code: 1124: You have released your Mado Gear.
#: conf/messages.conf:919
msgid "You have released your Mado Gear."
msgstr ""

#. code: 214: You have released your Peco Peco.
#: conf/messages.conf:213
msgid "You have released your Peco Peco."
msgstr ""

#. code: 1122: You have released your Warg.
#: conf/messages.conf:917
msgid "You have released your Warg."
msgstr ""

#. code: 1364: You have released your mount.
#: conf/messages.conf:1350
msgid "You have released your mount."
msgstr ""

#. code: l("You have to find him, or else I will tell him that you did not help me.");
#: npc/001-2-11/mona.txt:31
#, no-c-format
msgid "You have to find him, or else I will tell him that you did not help me."
msgstr ""

#. code: mesq l("You have to know that there was a time during which I was the unopposed lieutenant of this crew. Then one day one of those damn sailors brought that 'nice' lady here.");
#: npc/000-2-1/chefgado.txt:65
#, no-c-format
msgid "You have to know that there was a time during which I was the unopposed lieutenant of this crew. Then one day one of those damn sailors brought that 'nice' lady here."
msgstr ""

#. code: mes col(l("You hear a loud scream. It must be the creaking of the wooden door..."), 9);
#: npc/000-2-2/doors.txt:58
#: npc/001-2-23/doors.txt:58
#, no-c-format
msgid "You hear a loud scream. It must be the creaking of the wooden door..."
msgstr ""

#. code: narrator l("You hear some creeping and crawling sounds from downstairs.");
#: npc/001-1/manhole.txt:15
#: npc/001-1/manhole.txt:30
#, no-c-format
msgid "You hear some creeping and crawling sounds from downstairs."
msgstr ""

#. code: l("You hear some sound behind the door."),
#: npc/001-2-32/doors.txt:12
#: npc/001-2-34/doors.txt:19
#, no-c-format
msgid "You hear some sound behind the door."
msgstr ""

#. code: narrator 1, l("You hide your shovel.");
#: npc/items/shovel.txt:164
#, no-c-format
msgid "You hide your shovel."
msgstr ""

#. code: l("You hit the nail on the head, it's the Legion of Aemil!"),
#: npc/001-1/enora.txt:62
#, no-c-format
msgid "You hit the nail on the head, it's the Legion of Aemil!"
msgstr ""

#. code: mes col(l("You hit too hard with your fist, you destroyed your @@.", getitemlink(Croconut)), 9);
#: npc/items/croconut.txt:50
#, no-c-format
msgid "You hit too hard with your fist, you destroyed your @@."
msgstr ""

#. code: l("You hold the shovel in your hands."),
#: npc/items/shovel.txt:142
#, no-c-format
msgid "You hold the shovel in your hands."
msgstr ""

#. code: mesq lg("You honor me, my beauty, but I'm already taken by Julia!", "Not to kill your dream, but... Julia is mine!");
#: npc/000-1/silvio.txt:99
#, no-c-format
msgid "You honor me, my beauty, but I'm already taken by Julia!#0"
msgstr ""

#. code: l("You just have to select the card, then you choose which piece of equipment you want to use it on, and you are done.");
#: npc/001-2-27/don.txt:24
#, no-c-format
msgid "You just have to select the card, then you choose which piece of equipment you want to use it on, and you are done."
msgstr ""

#. code: l("You killed @@ Fluffies.", ArtisFluffyKilled);
#: npc/001-1/enora.txt:401
#, no-c-format
msgid "You killed @@ Fluffies."
msgstr ""

#. code: l("You know, the life of merchant is hard. I really hope that Artis and the Merchant Guild will help me to succeed."),
#: npc/001-1/fexil.txt:17
#, no-c-format
msgid "You know, the life of merchant is hard. I really hope that Artis and the Merchant Guild will help me to succeed."
msgstr ""

#. code: mesq l("You know, yeyes love to chat while working.");
#: npc/000-1/gulukan.txt:35
#, no-c-format
msgid "You know, yeyes love to chat while working."
msgstr ""

#. code: l("You lack some very basic skills...");
#: npc/001-2-9/janus.txt:79
#, no-c-format
msgid "You lack some very basic skills..."
msgstr ""

#. code: l("You left your fishing spot!");
#: npc/functions/fishing.txt:87
#, no-c-format
msgid "You left your fishing spot!"
msgstr ""

#. code: l("You lie in the bed."),
#: npc/000-2-1/savepoint.txt:32
#, no-c-format
msgid "You lie in the bed."
msgstr ""

#. code: mesq l("You like them, don't you? Just speak with Peter then. He is on the second deck of the ship. He will send you downstairs to the hold, where you will find a furry meal!");
#: npc/000-1/astapolos.txt:50
#, no-c-format
msgid "You like them, don't you? Just speak with Peter then. He is on the second deck of the ship. He will send you downstairs to the hold, where you will find a furry meal!"
msgstr ""

#. code: mesq l("You like these hats, right?");
#: npc/000-2-3/box.txt:52
#, no-c-format
msgid "You like these hats, right?"
msgstr ""

#. code: l("You look confident. I will give you my old gear as reward and acknowledgment for your time... and take these potions as well!");
#: npc/001-1/enora.txt:254
#, no-c-format
msgid "You look confident. I will give you my old gear as reward and acknowledgment for your time... and take these potions as well!"
msgstr ""

#. code: mesq l("You look nice, do you want to help me?");
#: npc/001-1/katja.txt:37
#, no-c-format
msgid "You look nice, do you want to help me?"
msgstr ""

#. code: l("You made a cash deposit of @@ E.", .@amount);
#: npc/001-2-19/lloyd.txt:192
#, no-c-format
msgid "You made a cash deposit of @@ E."
msgstr ""

#. code: 1366: You may search partial name by making use of '%' in the search, ex. "@accinfo %Mario%" lists all characters whose name contains "Mario".
#: conf/messages.conf:1354
msgid "You may search partial name by making use of '%' in the search, ex. \"@accinfo %Mario%\" lists all characters whose name contains \"Mario\"."
msgstr ""

#. code: l("You mentioned the quality of your wine."), -;
#: npc/000-1/silvio.txt:66
#, no-c-format
msgid "You mentioned the quality of your wine."
msgstr ""

#. code: l("You might even get lucky, and get a @@.", getitemlink(GrassCarp)),
#: npc/001-1/eugene.txt:62
#, no-c-format
msgid "You might even get lucky, and get a @@."
msgstr ""

#. code: select (l("You missunderstood, it's 5 potions."));
#: npc/001-2-26/ivan.txt:26
#, no-c-format
msgid "You missunderstood, it's 5 potions."
msgstr ""

#. code: 1308: You must enter a name.
#: conf/messages.conf:1268
msgid "You must enter a name."
msgstr ""

#. code: 1323: You must enter a player name or ID.
#: conf/messages.conf:1295
msgid "You must enter a player name or ID."
msgstr ""

#. code: 213: You need %s to mount!
#: conf/messages.conf:212
msgid "You need %s to mount!"
msgstr ""

#. code: l("You need one of these: ") + .@bait_names$;
#: npc/functions/fishing.txt:53
#, no-c-format
msgid "You need one of these: "
msgstr ""

#. code: 1181: You need to be a Guild Master to use this command.
#: conf/messages.conf:1044
msgid "You need to be a Guild Master to use this command."
msgstr ""

#. code: l("You need to be a member of the Merchant Guild to have a chance there."),
#: npc/001-1/enora.txt:55
#, no-c-format
msgid "You need to be a member of the Merchant Guild to have a chance there."
msgstr ""

#. code: 282: You need to be a party leader to use this command.
#: conf/messages.conf:280
msgid "You need to be a party leader to use this command."
msgstr ""

#. code: mesq l("You need to cross the crocojungle heading north.");
#: npc/000-1/maxe.txt:79
#, no-c-format
msgid "You need to cross the crocojungle heading north."
msgstr ""

#. code: 1446: You need to input a option
#: conf/messages.conf:1463
msgid "You need to input a option"
msgstr ""

#. code: l("You need to type the answer of this riddle in the NPC window."),
#: npc/001-1/qpid.txt:57
#, no-c-format
msgid "You need to type the answer of this riddle in the NPC window."
msgstr ""

#. code: mes l("You notice a young boy sitting on one of the highest branches of the tree.");
#: npc/001-1/trees.txt:55
#, no-c-format
msgid "You notice a young boy sitting on one of the highest branches of the tree."
msgstr ""

#. code: l("You now also have access to the Legion building. Good job, you earned it."),
#: npc/001-1/enora.txt:306
#, no-c-format
msgid "You now also have access to the Legion building. Good job, you earned it."
msgstr ""

#. code: l("You open a book named @@.", .@book_name$),
#: npc/functions/openbook.txt:12
#, no-c-format
msgid "You open a book named @@."
msgstr ""

#. code: l("You open the book, but it looks like the sea water and time damaged it severely. Some pages are not readable anymore. Some others are simply missing."),
#: npc/functions/openbook.txt:31
#, no-c-format
msgid "You open the book, but it looks like the sea water and time damaged it severely. Some pages are not readable anymore. Some others are simply missing."
msgstr ""

#. code: mes col(l("You opened the @@ in two parts, but you crushed one of them.", getitemlink(Croconut)), 9);
#: npc/items/croconut.txt:61
#, no-c-format
msgid "You opened the @@ in two parts, but you crushed one of them."
msgstr ""

#. code: l("You patiently wait...");
#: npc/functions/fishing.txt:74
#, no-c-format
msgid "You patiently wait..."
msgstr ""

#. code: mes col(l("You perfectly cut your @@ into two edible parts.", getitemlink(Croconut)), 9);
#: npc/items/croconut.txt:67
#, no-c-format
msgid "You perfectly cut your @@ into two edible parts."
msgstr ""

#. code: narrator 4, l("You pick up the package.");
#: npc/001-2-0/resa.txt:33
#, no-c-format
msgid "You pick up the package."
msgstr ""

#. code: l("You probably don't have much business in this city as you don't remember who you are."),
#: npc/001-1/enora.txt:135
#, no-c-format
msgid "You probably don't have much business in this city as you don't remember who you are."
msgstr ""

#. code: l("You pulled too late and lost the bait.");
#: npc/functions/fishing.txt:120
#, no-c-format
msgid "You pulled too late and lost the bait."
msgstr ""

#. code: message strcharinfo(0), l("You receive @@ E!", 200);
#. code: message strcharinfo(0), l("You receive @@ E!", 100);
#. code: message strcharinfo(0), l("You receive @@ E!", 1000);
#. code: message strcharinfo(0), l("You receive @@ E!", 10);
#: npc/001-2-22/peter.txt:307
#: npc/000-2-1/chefgado.txt:163
#: npc/000-2-0/julia.txt:265
#: npc/000-1/gugli.txt:154
#: npc/000-2-1/arpan.txt:202
#: npc/000-2-1/peter.txt:307
#: npc/000-2-0/julia.txt:230
#, no-c-format
msgid "You receive @@ E!"
msgstr ""

#. code: npctalk3 l("You receive a @@!", getitemlink(DeliciousCookie));
#: npc/001-1/cookiemaster.txt:244
#: npc/001-1/cookiemaster.txt:182
#, no-c-format
msgid "You receive a @@!"
msgstr ""

#. code: l("You received @@ EXP and @@ E.", .@exp_reward, .@zeny_reward);
#: npc/001-1/enora.txt:128
#, no-c-format
msgid "You received @@ EXP and @@ E."
msgstr ""

#. code: 392: You request has been rejected by autoreject option.
#: conf/messages.conf:384
msgid "You request has been rejected by autoreject option."
msgstr ""

#. code: mes col(l("You scare the piou, but let it go."), 9);
#: npc/001-1/flyingpiou.txt:52
#, no-c-format
msgid "You scare the piou, but let it go."
msgstr ""

#. code: mes l("You search the tree but don't find anybody.");
#: npc/001-1/trees.txt:49
#: npc/001-1/trees.txt:26
#, no-c-format
msgid "You search the tree but don't find anybody."
msgstr ""

#. code: l("You see a dust covered book on the shelf..."),
#: npc/functions/openbook.txt:22
#, no-c-format
msgid "You see a dust covered book on the shelf..."
msgstr ""

#. code: l("You see a raijin boy, sitting on the edge of the dock."),
#: npc/001-1/eugene.txt:19
#, no-c-format
msgid "You see a raijin boy, sitting on the edge of the dock."
msgstr ""

#. code: mes col(l("You see a young elven girl, with a strong sense of pain in her face."), 9);
#: npc/001-2-2/moon.txt:88
#, no-c-format
msgid "You see a young elven girl, with a strong sense of pain in her face."
msgstr ""

#. code: narrator 4, l("You see some fish reflecting the sun on the surface of the ocean.");
#: npc/001-1/wateranimation.txt:62
#: npc/001-1/wateranimation.txt:95
#: npc/001-1/wateranimation.txt:172
#: npc/001-1/wateranimation.txt:84
#: npc/001-1/wateranimation.txt:106
#: npc/001-1/wateranimation.txt:7
#: npc/001-1/wateranimation.txt:73
#: npc/001-1/wateranimation.txt:150
#: npc/001-1/wateranimation.txt:117
#: npc/001-1/wateranimation.txt:51
#: npc/001-1/wateranimation.txt:161
#: npc/001-1/wateranimation.txt:139
#: npc/001-1/wateranimation.txt:128
#, no-c-format
msgid "You see some fish reflecting the sun on the surface of the ocean."
msgstr ""

#. code: narrator 4, l("You see some fish reflecting the sun on the surface of the water.");
#: npc/001-1/wateranimation.txt:18
#: npc/001-1/wateranimation.txt:40
#: npc/001-1/wateranimation.txt:29
#, no-c-format
msgid "You see some fish reflecting the sun on the surface of the water."
msgstr ""

#. code: mesq l("You see these pious around us?");
#: npc/000-2-1/dan.txt:19
#, no-c-format
msgid "You see these pious around us?"
msgstr ""

#. code: l("You see, Enora asked me to do a black iron sword, unfortunately I ran out of the material needed, and..."),
#: npc/001-1/chelios.txt:20
#, no-c-format
msgid "You see, Enora asked me to do a black iron sword, unfortunately I ran out of the material needed, and..."
msgstr ""

#. code: mesq l("You see, folks around here that get my cookies have the distinction of being...");
#: npc/001-1/cookiemaster.txt:73
#, no-c-format
msgid "You see, folks around here that get my cookies have the distinction of being..."
msgstr ""

#. code: mesq l("You see? I'm working here!");
#: npc/000-1/muller.txt:111
#, no-c-format
msgid "You see? I'm working here!"
msgstr ""

#. code: l("You seem a bit tired sir."),
#: npc/001-2-6/christopher.txt:26
#, no-c-format
msgid "You seem a bit tired sir."
msgstr ""

#. code: l("You seem more cultivated than you look.");
#: npc/001-1/qpid.txt:70
#, no-c-format
msgid "You seem more cultivated than you look."
msgstr ""

#. code: mesq l("You seem pathetically weak. What is such boneless jelly like you doing around here?");
#: npc/001-1/beuss.txt:11
#, no-c-format
msgid "You seem pathetically weak. What is such boneless jelly like you doing around here?"
msgstr ""

#. code: l("You should arrive at a park with a hill nearby.");
#: npc/001-1/enora.txt:78
#, no-c-format
msgid "You should arrive at a park with a hill nearby."
msgstr ""

#. code: mesq l("You should ask Maxe. He's an early riser.");
#: npc/000-1/lean.txt:61
#, no-c-format
msgid "You should ask Maxe. He's an early riser."
msgstr ""

#. code: l("You should check on the highest part of the cliff, I was hidding there."),
#: npc/001-1/qonan.txt:59
#, no-c-format
msgid "You should check on the highest part of the cliff, I was hidding there."
msgstr ""

#. code: l("You should check on the highest part of the cliff, I was hiding there."),
#: npc/001-1/qonan.txt:75
#, no-c-format
msgid "You should check on the highest part of the cliff, I was hiding there."
msgstr ""

#. code: mes col(l("You should come back when you have some free space."), 9);
#: npc/functions/inventoryplace.txt:27
#, no-c-format
msgid "You should come back when you have some free space."
msgstr ""

#. code: l("You should discuss with Don and Calypsan if you want to learn more about it, they are masters on this area!");
#: npc/001-2-27/kaylo.txt:24
#, no-c-format
msgid "You should discuss with Don and Calypsan if you want to learn more about it, they are masters on this area!"
msgstr ""

#. code: l("You should go and get some sleep."), L_Secret;
#. code: l("You should go and get some sleep."), L_Quit;
#: npc/000-2-0/billybons.txt:42
#: npc/000-2-0/billybons.txt:52
#, no-c-format
msgid "You should go and get some sleep."
msgstr ""

#. code: mesq l("You should go see him. He is one of the most experienced sailors we have.");
#: npc/000-1/jalad.txt:35
#, no-c-format
msgid "You should go see him. He is one of the most experienced sailors we have."
msgstr ""

#. code: l("You should go see them."),
#: npc/000-2-3/elmo.txt:53
#, no-c-format
msgid "You should go see them."
msgstr ""

#. code: 549: You should have a shop open in order to use @autotrade.
#: conf/messages.conf:480
msgid "You should have a shop open in order to use @autotrade."
msgstr ""

#. code: mesq l("You should inform Nard of the progress made in loading food and supplies on to the boat. He will be pleased to hear that good news!");
#: npc/000-1/gugli.txt:218
#: npc/000-1/gugli.txt:211
#, no-c-format
msgid "You should inform Nard of the progress made in loading food and supplies on to the boat. He will be pleased to hear that good news!"
msgstr ""

#. code: l("You should know this, an item like this can't be bleached.");
#: npc/001-2-12/oscar.txt:80
#, no-c-format
msgid "You should know this, an item like this can't be bleached."
msgstr ""

#. code: l("You should look for a seller named Fexil around the merchant square."),
#: npc/001-2-19/lloyd.txt:147
#, no-c-format
msgid "You should look for a seller named Fexil around the merchant square."
msgstr ""

#. code: mesq l("You should look for them when we arrive at the port. You won't regret it! Ehehe...");
#: npc/000-1/silvio.txt:126
#, no-c-format
msgid "You should look for them when we arrive at the port. You won't regret it! Ehehe..."
msgstr ""

#. code: npctalk3 l("You should talk to Magic Arpan first.");
#: npc/000-2-1/chest.txt:40
#, no-c-format
msgid "You should talk to Magic Arpan first."
msgstr ""

#. code: mesq l("You should walk to the north to find him.");
#: npc/000-1/tibbo.txt:86
#, no-c-format
msgid "You should walk to the north to find him."
msgstr ""

#. code: mesq l("You should walk to the north.");
#: npc/000-1/astapolos.txt:138
#: npc/000-1/muller.txt:93
#, no-c-format
msgid "You should walk to the north."
msgstr ""

#. code: mesq l("You shouldn't believe every tale drunken sailors tell you.");
#: npc/000-2-0/julia.txt:238
#, no-c-format
msgid "You shouldn't believe every tale drunken sailors tell you."
msgstr ""

#. code: l("You step on something, a hard knocked panel with barelly visible inscriptions on it...");
#: npc/001-1/panels.txt:25
#, no-c-format
msgid "You step on something, a hard knocked panel with barelly visible inscriptions on it..."
msgstr ""

#. code: l("You step on something, a panel half overgrown by moss, it has writing on it...");
#: npc/001-1/panels.txt:8
#, no-c-format
msgid "You step on something, a panel half overgrown by moss, it has writing on it..."
msgstr ""

#. code: l("You step on something, a panel with a bitten corner and clear inscriptions on it...");
#: npc/001-1/panels.txt:42
#, no-c-format
msgid "You step on something, a panel with a bitten corner and clear inscriptions on it..."
msgstr ""

#. code: l("You still got a few days before we arrive at the port, maybe you can learn something from them?");
#: npc/000-2-3/elmo.txt:54
#, no-c-format
msgid "You still got a few days before we arrive at the port, maybe you can learn something from them?"
msgstr ""

#. code: l("You still have a 90% discount on one piou.");
#: npc/001-1/salem.txt:129
#, no-c-format
msgid "You still have a 90% discount on one piou."
msgstr ""

#. code: mesq l("You still haven't completed your tasks.");
#: npc/000-2-3/nard.txt:161
#, no-c-format
msgid "You still haven't completed your tasks."
msgstr ""

#. code: mesq l("You still need to give me boxes from: ");
#: npc/000-1/gugli.txt:127
#, no-c-format
msgid "You still need to give me boxes from: "
msgstr ""

#. code: mesq lg("You stupid, she's english, look at the shape of her head.", "You stupid, he's english, look at the shape of his head.");
#: npc/000-0/sailors.txt:47
#, no-c-format
msgid "You stupid, he's english, look at the shape of his head.#1"
msgstr ""

#. code: mesq lg("You stupid, she's english, look at the shape of her head.", "You stupid, he's english, look at the shape of his head.");
#: npc/000-0/sailors.txt:47
#, no-c-format
msgid "You stupid, she's english, look at the shape of her head.#0"
msgstr ""

#. code: mesq l("You take good care of your piou. Remember to feed it every day.");
#: npc/001-1/salem.txt:52
#, no-c-format
msgid "You take good care of your piou. Remember to feed it every day."
msgstr ""

#. code: npctalk3 l("You take the clothes from the chest.");
#: npc/000-2-1/chest.txt:30
#, no-c-format
msgid "You take the clothes from the chest."
msgstr ""

#. code: l("You take your fishing rod and leave.");
#: npc/functions/fishing.txt:146
#: npc/functions/fishing.txt:64
#, no-c-format
msgid "You take your fishing rod and leave."
msgstr ""

#. code: l("You tell me. Do I deserve a cookie?"), L_Check;
#: npc/001-1/cookiemaster.txt:150
#, no-c-format
msgid "You tell me. Do I deserve a cookie?"
msgstr ""

#. code: l("You told me that you 'were' important."), L_VeryImportantNoob,
#: npc/000-1/silvio.txt:65
#, no-c-format
msgid "You told me that you 'were' important."
msgstr ""

#. code: l("You tried to embarrass me, am I right?!"),
#: npc/001-1/qpid.txt:143
#, no-c-format
msgid "You tried to embarrass me, am I right?!"
msgstr ""

#. code: mesq l("You tried to get rid of me, eeh? But surprise! I'm still here... *hic* Or there...");
#: npc/000-2-0/billybons.txt:34
#, no-c-format
msgid "You tried to get rid of me, eeh? But surprise! I'm still here... *hic* Or there..."
msgstr ""

#. code: l("You use a @@ as bait.", getitemname(.@bait)),
#: npc/functions/fishing.txt:73
#, no-c-format
msgid "You use a @@ as bait."
msgstr ""

#. code: speech l("You was married to @@!", .@partner$);
#: npc/functions/marriage.txt:174
#, no-c-format
msgid "You was married to @@!"
msgstr ""

#. code: l("You were gone; I thought you let me down. Some black iron was given to me by Don... after I asked nearly ten times."),
#: npc/001-1/chelios.txt:59
#, no-c-format
msgid "You were gone; I thought you let me down. Some black iron was given to me by Don... after I asked nearly ten times."
msgstr ""

#. code: mesq lg("You were in bad shape, you should be happy we found you before the sea killed you.");
#: npc/001-2-21/julia.txt:92
#: npc/000-2-0/julia.txt:177
#, no-c-format
msgid "You were in bad shape, you should be happy we found you before the sea killed you.#0"
msgstr ""

#. code: mesq lg("You were in bad shape, you should be happy we found you before the sea killed you.");
#: npc/001-2-21/julia.txt:92
#: npc/000-2-0/julia.txt:177
#, no-c-format
msgid "You were in bad shape, you should be happy we found you before the sea killed you.#1"
msgstr ""

#. code: mesq lg("You were yaying sleeping for quite some time there. Our shipkeeper, Julia, was here with you, and she did her best to heal your injuries.");
#: npc/000-2-1/arpan.txt:131
#, no-c-format
msgid "You were yaying sleeping for quite some time there. Our shipkeeper, Julia, was here with you, and she did her best to heal your injuries.#0"
msgstr ""

#. code: mesq lg("You were yaying sleeping for quite some time there. Our shipkeeper, Julia, was here with you, and she did her best to heal your injuries.");
#: npc/000-2-1/arpan.txt:131
#, no-c-format
msgid "You were yaying sleeping for quite some time there. Our shipkeeper, Julia, was here with you, and she did her best to heal your injuries.#1"
msgstr ""

#. code: l("You will be able to find Don's house in the west of this city, it's the first house just after left bridge, you can't miss it!"),
#: npc/001-1/enora.txt:153
#, no-c-format
msgid "You will be able to find Don's house in the west of this city, it's the first house just after left bridge, you can't miss it!"
msgstr ""

#. code: l("You will be able to find her in the market on the south-east of Artis.");
#: npc/001-1/enora.txt:234
#, no-c-format
msgid "You will be able to find her in the market on the south-east of Artis."
msgstr ""

#. code: mesq l("You will find a wooden sign near a crossroad. He is a few steps on the left.");
#: npc/000-1/maxe.txt:61
#, no-c-format
msgid "You will find a wooden sign near a crossroad. He is a few steps on the left."
msgstr ""

#. code: 1142: You will remain
#: conf/messages.conf:961
msgid "You will remain"
msgstr ""

#. code: l("You will respawn at this place if defeated in combat."),
#: npc/001-2-28/plush.txt:12
#, no-c-format
msgid "You will respawn at this place if defeated in combat."
msgstr ""

#. code: mesq l("You will see, citizens are polite and you can still ask for help in the Legion of Aemil. They can help find a job for you or maybe help you find out what happened to you out at sea!");
#: npc/000-2-1/arpan.txt:166
#, no-c-format
msgid "You will see, citizens are polite and you can still ask for help in the Legion of Aemil. They can help find a job for you or maybe help you find out what happened to you out at sea!"
msgstr ""

#. code: mes col(l("You wipe off enough of the sand to manage to read the message written on this crude piece of wood."), 9);
#: npc/000-1/panels.txt:11
#, no-c-format
msgid "You wipe off enough of the sand to manage to read the message written on this crude piece of wood."
msgstr ""

#. code: l("You withdrawn a total of @@ E.", .@amount);
#: npc/001-2-19/lloyd.txt:217
#, no-c-format
msgid "You withdrawn a total of @@ E."
msgstr ""

#. code: mesq l("You yoiis should walk to the north.");
#: npc/000-1/gulukan.txt:143
#, no-c-format
msgid "You yoiis should walk to the north."
msgstr ""

#. code: mesq l("You'll first need to help my friends.");
#: npc/001-1/cookiemaster.txt:107
#, no-c-format
msgid "You'll first need to help my friends."
msgstr ""

#. code: 1490: You're already autolooting this item type.
#: conf/messages.conf:1529
msgid "You're already autolooting this item type."
msgstr ""

#. code: 1190: You're already autolooting this item.
#: conf/messages.conf:1061
msgid "You're already autolooting this item."
msgstr ""

#. code: 1436: You're already in the '%s' channel
#: conf/messages.conf:1418
msgid "You're already in the '%s' channel"
msgstr ""

#. code: 1470: You're already with a '%s' costume, type '@costume' to remove it.
#: conf/messages.conf:1489
msgid "You're already with a '%s' costume, type '@costume' to remove it."
msgstr ""

#. code: l("You're confusing me with someone else.")))
#: npc/001-1/fexil.txt:56
#, no-c-format
msgid "You're confusing me with someone else."
msgstr ""

#. code: 1493: You're currently not autolooting this item type.
#: conf/messages.conf:1532
msgid "You're currently not autolooting this item type."
msgstr ""

#. code: 1193: You're currently not autolooting this item.
#: conf/messages.conf:1064
msgid "You're currently not autolooting this item."
msgstr ""

#. code: mesq l("You're like the rest of this filthy crew, I can't trust you!");
#: npc/000-2-1/chefgado.txt:193
#, no-c-format
msgid "You're like the rest of this filthy crew, I can't trust you!"
msgstr ""

#. code: mesq lg("You're like the rest of this filthy crew. Your name is now on the traitors list!");
#: npc/000-2-1/chefgado.txt:199
#, no-c-format
msgid "You're like the rest of this filthy crew. Your name is now on the traitors list!#0"
msgstr ""

#. code: mesq lg("You're like the rest of this filthy crew. Your name is now on the traitors list!");
#: npc/000-2-1/chefgado.txt:199
#, no-c-format
msgid "You're like the rest of this filthy crew. Your name is now on the traitors list!#1"
msgstr ""

#. code: mesq l("You're lucky that I'm a generous person, here's another one.");
#: npc/001-1/cookiemaster.txt:236
#, no-c-format
msgid "You're lucky that I'm a generous person, here's another one."
msgstr ""

#. code: 1294: You're not allowed to talk on this channel
#: conf/messages.conf:1419
msgid "You're not allowed to talk on this channel"
msgstr ""

#. code: 867: You're not dead.
#: conf/messages.conf:626
msgid "You're not dead."
msgstr ""

#. code: 125: You're not disguised.
#: conf/messages.conf:140
msgid "You're not disguised."
msgstr ""

#. code: 43: You're not in a guild.
#: conf/messages.conf:69
msgid "You're not in a guild."
msgstr ""

#. code: 1402: You're not in that channel, type '@join <#channel_name>'
#: conf/messages.conf:1416
msgid "You're not in that channel, type '@join <#channel_name>'"
msgstr ""

#. code: 1425: You're not part of the '%s' channel
#: conf/messages.conf:1443
msgid "You're not part of the '%s' channel"
msgstr ""

#. code: 44: You're not the master of your guild.
#: conf/messages.conf:70
msgid "You're not the master of your guild."
msgstr ""

#. code: 1412: You're not the owner of channel '%s'
#: conf/messages.conf:1430
msgid "You're not the owner of channel '%s'"
msgstr ""

#. code: 1435: You're now in the '#%s' channel for '%s'
#: conf/messages.conf:1417
msgid "You're now in the '#%s' channel for '%s'"
msgstr ""

#. code: 1403: You're now in the '%s' channel
#: conf/messages.conf:1413
msgid "You're now in the '%s' channel"
msgstr ""

#. code: mesq l("You're on La Johanne, a merchant ship.");
#: npc/001-2-21/julia.txt:74
#, no-c-format
msgid "You're on La Johanne, a merchant ship."
msgstr ""

#. code: mesq l("You're on a ship, we're on our way to the commercial capital of Artis.");
#: npc/000-2-0/julia.txt:161
#, no-c-format
msgid "You're on a ship, we're on our way to the commercial capital of Artis."
msgstr ""

#. code: mesq lg("You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Artis.");
#: npc/000-2-1/arpan.txt:162
#, no-c-format
msgid "You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Artis.#0"
msgstr ""

#. code: mesq lg("You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Artis.");
#: npc/000-2-1/arpan.txt:162
#, no-c-format
msgid "You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Artis.#1"
msgstr ""

#. code: mesq lg("You're one of us now, that's great! I was sure that you were a kind lady when I first saw you!", "You're one of us now, that's great! I was sure that you were a good man when I first saw you!");
#: npc/000-1/gugli.txt:228
#, no-c-format
msgid "You're one of us now, that's great! I was sure that you were a good man when I first saw you!#1"
msgstr ""

#. code: mesq lg("You're one of us now, that's great! I was sure that you were a kind lady when I first saw you!", "You're one of us now, that's great! I was sure that you were a good man when I first saw you!");
#: npc/000-1/gugli.txt:228
#, no-c-format
msgid "You're one of us now, that's great! I was sure that you were a kind lady when I first saw you!#0"
msgstr ""

#. code: lg("You're right, it's about you.", "You're right, it's about Julia."), L_Julia,
#: npc/000-1/silvio.txt:27
#, no-c-format
msgid "You're right, it's about Julia.#1"
msgstr ""

#. code: lg("You're right, it's about you.", "You're right, it's about Julia."), L_Julia,
#: npc/000-1/silvio.txt:27
#, no-c-format
msgid "You're right, it's about you.#0"
msgstr ""

#. code: 1455: You're talking too fast!
#: conf/messages.conf:1472
msgid "You're talking too fast!"
msgstr ""

#. code: 862: You're too close to a NPC, you must be at least %d cells away from any NPC.
#: conf/messages.conf:621
msgid "You're too close to a NPC, you must be at least %d cells away from any NPC."
msgstr ""

#. code: mesq l("You're welcome. If you can't remember something, just come back here!");
#: npc/000-1/sapartan.txt:89
#, no-c-format
msgid "You're welcome. If you can't remember something, just come back here!"
msgstr ""

#. code: 285: You've become the party leader.
#: conf/messages.conf:283
msgid "You've become the party leader."
msgstr ""

#. code: 16: You've been revived!
#: conf/messages.conf:43
msgid "You've been revived!"
msgstr ""

#. code: 13: You've died.
#: conf/messages.conf:40
msgid "You've died."
msgstr ""

#. code: 1426: You've left the '%s' channel
#: conf/messages.conf:1444
msgid "You've left the '%s' channel"
msgstr ""

#. code: mesq l("You've reached the highest natural place of Artis, enjoy the view.");
#: npc/001-1/panels.txt:12
#, no-c-format
msgid "You've reached the highest natural place of Artis, enjoy the view."
msgstr ""

#. code: 127: You've reached your slave clones limit.
#: conf/messages.conf:143
msgid "You've reached your slave clones limit."
msgstr ""

#. code: l("You... You eat... rattos? I think you're just a fool."), L_Whyning,
#: npc/000-1/astapolos.txt:45
#, no-c-format
msgid "You... You eat... rattos? I think you're just a fool."
msgstr ""

#. code: mesq l("You? Here?");
#: npc/000-2-0/billybons.txt:10
#, no-c-format
msgid "You? Here?"
msgstr ""

#. code: 426: Your GM level doesn't authorize you to %s the player '%.*s'.
#: conf/messages.conf:419
msgid "Your GM level doesn't authorize you to %s the player '%.*s'."
msgstr ""

#. code: 81: Your GM level doesn't authorize you to perform this action on the specified player.
#: conf/messages.conf:98
msgid "Your GM level doesn't authorize you to perform this action on the specified player."
msgstr ""

#. code: 246: Your GM level doesn't authorize you to perform this action.
#: conf/messages.conf:243
msgid "Your GM level doesn't authorize you to perform this action."
msgstr ""

#. code: 417: Your Game's EXE file is not the latest version.
#: conf/messages.conf:410
msgid "Your Game's EXE file is not the latest version."
msgstr ""

#. code: 412: Your account has 'Unregistered'.
#: conf/messages.conf:405
msgid "Your account has 'Unregistered'."
msgstr ""

#. code: 413: Your account has an 'Incorrect Password'...
#: conf/messages.conf:406
msgid "Your account has an 'Incorrect Password'..."
msgstr ""

#. code: 423: Your account has been banished until
#: conf/messages.conf:416
msgid "Your account has been banished until "
msgstr ""

#. code: 416: Your account has been blocked by the GM Team.
#: conf/messages.conf:409
msgid "Your account has been blocked by the GM Team."
msgstr ""

#. code: 418: Your account has been prohibited to log in.
#: conf/messages.conf:411
msgid "Your account has been prohibited to log in."
msgstr ""

#. code: 415: Your account has been rejected from server.
#: conf/messages.conf:408
msgid "Your account has been rejected from server."
msgstr ""

#. code: 421: Your account has been totally erased.
#: conf/messages.conf:414
msgid "Your account has been totally erased."
msgstr ""

#. code: 414: Your account has expired.
#: conf/messages.conf:407
msgid "Your account has expired."
msgstr ""

#. code: 420: Your account has not more authorized.
#: conf/messages.conf:413
msgid "Your account has not more authorized."
msgstr ""

#. code: 501: Your account time limit is: %d-%m-%Y %H:%M:%S.
#: conf/messages.conf:443
msgid "Your account time limit is: %d-%m-%Y %H:%M:%S."
msgstr ""

#. code: 1200: Your autolootitem list has been reset.
#: conf/messages.conf:1071
msgid "Your autolootitem list has been reset."
msgstr ""

#. code: 1198: Your autolootitem list is empty.
#: conf/messages.conf:1069
msgid "Your autolootitem list is empty."
msgstr ""

#. code: 1191: Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>.
#: conf/messages.conf:1062
msgid "Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>."
msgstr ""

#. code: 1497: Your autoloottype list has been reset.
#: conf/messages.conf:1536
msgid "Your autoloottype list has been reset."
msgstr ""

#. code: 1495: Your autoloottype list is empty.
#: conf/messages.conf:1534
msgid "Your autoloottype list is empty."
msgstr ""

#. code: mes col(l("Your body aches, even your hair hurts, and the bright daylight is painful."), 9);
#: npc/000-0/sailors.txt:23
#, no-c-format
msgid "Your body aches, even your hair hurts, and the bright daylight is painful."
msgstr ""

#. code: l("Your brain liquefied to match the level of a piou! It's the Legion of Aemil.");
#: npc/001-1/enora.txt:69
#, no-c-format
msgid "Your brain liquefied to match the level of a piou! It's the Legion of Aemil."
msgstr ""

#. code: 1397: Your cart was cleaned.
#: conf/messages.conf:1403
msgid "Your cart was cleaned."
msgstr ""

#. code: 215: Your class can't mount!
#: conf/messages.conf:214
msgid "Your class can't mount!"
msgstr ""

#. code: 868: Your current memo positions are:
#: conf/messages.conf:627
msgid "Your current memo positions are:"
msgstr ""

#. code: 229: Your effect has changed.
#: conf/messages.conf:226
msgid "Your effect has changed."
msgstr ""

#. code: 1433: Your global chat is no longer bound to the '#%s' channel
#: conf/messages.conf:1451
msgid "Your global chat is no longer bound to the '#%s' channel"
msgstr ""

#. code: 1432: Your global chat is not bound to any channel
#: conf/messages.conf:1450
msgid "Your global chat is not bound to any channel"
msgstr ""

#. code: 1431: Your global chat is now bound to the '%s' channel
#: conf/messages.conf:1449
msgid "Your global chat is now bound to the '%s' channel"
msgstr ""

#. code: 1229: Your group has been changed.
#: conf/messages.conf:1131
msgid "Your group has been changed."
msgstr ""

#. code: 1395: Your guild storage was cleaned.
#: conf/messages.conf:1399
msgid "Your guild storage was cleaned."
msgstr ""

#. code: 1201: Your guild's storage has already been opened by another member, try again later.
#: conf/messages.conf:1074
msgid "Your guild's storage has already been opened by another member, try again later."
msgstr ""

#. code: mes col(l("Your hands are too weak, you did not succeed in opening this @@.", getitemlink(Croconut)), 9);
#: npc/items/croconut.txt:55
#, no-c-format
msgid "Your hands are too weak, you did not succeed in opening this @@."
msgstr ""

#. code: l("Your head is suddently heavy, your eyes are closing..."),
#: npc/000-2-1/savepoint.txt:33
#, no-c-format
msgid "Your head is suddently heavy, your eyes are closing..."
msgstr ""

#. code: mes col(l("Your heart quickens as your gaze focuses upon a small wooden panel, partly obscured under a layer of wind-blown sand."), 9);
#: npc/000-1/panels.txt:9
#, no-c-format
msgid "Your heart quickens as your gaze focuses upon a small wooden panel, partly obscured under a layer of wind-blown sand."
msgstr ""

#. code: 1255: Your homunculus doesn't evolve.
#: conf/messages.conf:1177
msgid "Your homunculus doesn't evolve."
msgstr ""

#. code: 12: Your job has been changed.
#: conf/messages.conf:39
msgid "Your job has been changed."
msgstr ""

#. code: l("Your mind is set? You will loose the color dye during this process.");
#: npc/001-2-12/oscar.txt:86
#, no-c-format
msgid "Your mind is set? You will loose the color dye during this process."
msgstr ""

#. code: l("Your name is Ianus or Janus?"), 4,
#: npc/001-2-9/janus.txt:138
#, no-c-format
msgid "Your name is Ianus or Janus?"
msgstr ""

#. code: 6: Your save point has been changed.
#: conf/messages.conf:33
msgid "Your save point has been changed."
msgstr ""

#. code: 409: Your sex has been changed (disconnection required to complete the process)...
#: conf/messages.conf:403
msgid "Your sex has been changed (disconnection required to complete the process)..."
msgstr ""

#. code: select(l("Your sister sent me to find you. Your mother is worried."));
#: npc/001-1/trees.txt:64
#, no-c-format
msgid "Your sister sent me to find you. Your mother is worried."
msgstr ""

#. code: 1394: Your storage was cleaned.
#: conf/messages.conf:1398
msgid "Your storage was cleaned."
msgstr ""

#. code: l("Zinc-Titanium Oxide, Phthalocyanides, Cadmiums, Lazulite..."),
#: npc/001-1/calypsan.txt:22
#, no-c-format
msgid "Zinc-Titanium Oxide, Phthalocyanides, Cadmiums, Lazulite..."
msgstr ""

#. code: if (.@rand == 0) npctalk3 l("Zzzzzzzzz...");
#: npc/functions/asleep.txt:13
#, no-c-format
msgid "Zzzzzzzzz..."
msgstr ""

#. code: 1328: [ K.S Protection Active - Option: Guild ]
#: conf/messages.conf:1304
msgid "[ K.S Protection Active - Option: Guild ]"
msgstr ""

#. code: 1326: [ K.S Protection Active - Option: Party ]
#: conf/messages.conf:1302
msgid "[ K.S Protection Active - Option: Party ]"
msgstr ""

#. code: 1327: [ K.S Protection Active - Option: Self ]
#: conf/messages.conf:1303
msgid "[ K.S Protection Active - Option: Self ]"
msgstr ""

#. code: 1325: [ K.S Protection Inactive ]
#: conf/messages.conf:1301
msgid "[ K.S Protection Inactive ]"
msgstr ""

#. code: 1330: [ Map K.S Protection Active ]
#: conf/messages.conf:1308
msgid "[ Map K.S Protection Active ]"
msgstr ""

#. code: 1331: [ Map K.S Protection Inactive ]
#: conf/messages.conf:1309
msgid "[ Map K.S Protection Inactive ]"
msgstr ""

#. code: 857: [ ^EE0000%s^000000 ]
#: conf/messages.conf:614
msgid "[ ^EE0000%s^000000 ]"
msgstr ""

#. code: 861: [^EE0000%s^000000]
#: conf/messages.conf:618
msgid "[^EE0000%s^000000]"
msgstr ""

#. code: l("a ground!"),
#. code: mesq l("a ground!");
#: npc/001-1/devis.txt:27
#: npc/000-1/astapolos.txt:109
#: npc/functions/sailortalk.txt:26
#, no-c-format
msgid "a ground!"
msgstr ""

#. code: mesq l("a quiet place,");
#. code: l("a quiet place,"),
#: npc/functions/sailortalk.txt:25
#: npc/001-1/devis.txt:26
#: npc/000-1/astapolos.txt:107
#, no-c-format
msgid "a quiet place,"
msgstr ""

#. code: 429: ban
#: conf/messages.conf:422
msgid "ban"
msgstr ""

#. code: 428: block
#: conf/messages.conf:421
msgid "block"
msgstr ""

#. code: 1336: body/armor,
#: conf/messages.conf:1316
msgid "body/armor, "
msgstr ""

#. code: 1339: both hands,
#: conf/messages.conf:1319
msgid "both hands, "
msgstr ""

#. code: 432: change the sex of
#: conf/messages.conf:425
msgid "change the sex of"
msgstr ""

#. code: import: conf/import/msg_conf.txt
#: conf/messages.conf:1543
msgid "conf/import/msg_conf.txt"
msgstr ""

#. code: if (l("data @@ @@ @@ data", "this", "is", "test") != "data this is test data")
#. code: mes "Error: format string 'l(data @@ @@ @@ data, this, is, test)': " + l("data @@ @@ @@ data", "this", "is", "test");
#: npc/test/test1.txt:42
#: npc/test/test1.txt:41
#, no-c-format
msgid "data @@ @@ @@ data"
msgstr ""

#. code: 1340: feet,
#: conf/messages.conf:1320
msgid "feet, "
msgstr ""

#. code: 1334: garment,
#: conf/messages.conf:1314
msgid "garment, "
msgstr ""

#. code: 1335: left accessory,
#: conf/messages.conf:1315
msgid "left accessory, "
msgstr ""

#. code: 1338: left hand,
#: conf/messages.conf:1318
msgid "left hand, "
msgstr ""

#. code: 1342: lower head,
#: conf/messages.conf:1322
msgid "lower head, "
msgstr ""

#. code: 1346: lower/mid head,
#: conf/messages.conf:1326
msgid "lower/mid head, "
msgstr ""

#. code: 1347: lower/mid/top head,
#: conf/messages.conf:1327
msgid "lower/mid/top head, "
msgstr ""

#. code: 1344: lower/top head,
#: conf/messages.conf:1324
msgid "lower/top head, "
msgstr ""

#. code: test,25,14,0	script	marriage1	NPC_PLAYER,{
#: npc/test/npcmarriage.txt:6
#, no-c-format
msgid "marriage1"
msgstr ""

#. code: 1345: mid head,
#: conf/messages.conf:1325
msgid "mid head, "
msgstr ""

#. code: test,10,10,0	script	npc1	NPC_TEST1,3,3,{
#: npc/test/npc1.txt:14
#, no-c-format
msgid "npc1"
msgstr ""

#. code: test,10,10,0	script	npc1#door	NPC_HIDDEN,0,1,{
#: npc/test/npc1.txt:6
#, no-c-format
msgid "npc1#door"
msgstr ""

#. code: test,20,10,0	trader	npc2	NPC_HAT_BOX,{
#: npc/test/npc2.txt:6
#, no-c-format
msgid "npc2"
msgstr ""

#. code: test,25,10,0	cashshop	npc3	NPC_SHOP_BAG,505:100,502:-1,513:-1,509:-1,2000:-1,1800:-1,3501:-1
#: npc/test/npc3.txt:6
#, no-c-format
msgid "npc3"
msgstr ""

#. code: test,25,20,0	script	npc4	NPC_PLAYER,{
#: npc/test/npc4.txt:6
#, no-c-format
msgid "npc4"
msgstr ""

#. code: test,45,25,0	script	npc5	NPC_PLAYER,{
#: npc/test/npc5.txt:11
#, no-c-format
msgid "npc5"
msgstr ""

#. code: 1449: option '%s' is already enabled, if you'd like to disable it type '@channel opt %s 0'
#: conf/messages.conf:1466
msgid "option '%s' is already enabled, if you'd like to disable it type '@channel opt %s 0'"
msgstr ""

#. code: 1454: option '%s' is not enabled on channel '%s'
#: conf/messages.conf:1471
msgid "option '%s' is not enabled on channel '%s'"
msgstr ""

#. code: 1453: option '%s' is now disabled for channel '%s'
#: conf/messages.conf:1470
msgid "option '%s' is now disabled for channel '%s'"
msgstr ""

#. code: 1450: option '%s' is now enabled for channel '%s'
#: conf/messages.conf:1467
msgid "option '%s' is now enabled for channel '%s'"
msgstr ""

#. code: 1452: option '%s' is now enabled for channel '%s' with %d seconds
#: conf/messages.conf:1469
msgid "option '%s' is now enabled for channel '%s' with %d seconds"
msgstr ""

#. code: 1341: right accessory,
#: conf/messages.conf:1321
msgid "right accessory, "
msgstr ""

#. code: 1337: right hand,
#: conf/messages.conf:1317
msgid "right hand, "
msgstr ""

#. code: 1164: skill %d: %s (%s)
#: conf/messages.conf:1011
msgid "skill %d: %s (%s)"
msgstr ""

#. code: mes "Error: format string 'l(test @@, )': " + l("test @@", "");
#. code: if (l("test @@", "") != "test ")
#. code: mes "Error: format string 'l(test @@, 1)': " + l("test @@", "1");
#. code: if (l("test @@", "1") != "test 1")
#: npc/test/test1.txt:33
#: npc/test/test1.txt:32
#: npc/test/test1.txt:31
#: npc/test/test1.txt:34
#, no-c-format
msgid "test @@"
msgstr ""

#. code: test,10,5,0	script	test1	NPC_HAT_BOX,{
#: npc/test/test1.txt:20
#, no-c-format
msgid "test1"
msgstr ""

#. code: test,12,5,0	script	test2	NPC_HAT_BOX,{
#: npc/test/test2.txt:6
#, no-c-format
msgid "test2"
msgstr ""

#. code: 1343: top head,
#: conf/messages.conf:1323
msgid "top head, "
msgstr ""

#. code: 431: unban
#: conf/messages.conf:424
msgid "unban"
msgstr ""

#. code: 430: unblock
#: conf/messages.conf:423
msgid "unblock"
msgstr ""

#. code: 1451: value '%d' for option '%s' is out of range (limit is 0-10)
#: conf/messages.conf:1468
msgid "value '%d' for option '%s' is out of range (limit is 0-10)"
msgstr ""

#. code: 346: | Guild: '%s'
#: conf/messages.conf:344
msgid "| Guild: '%s'"
msgstr ""

#. code: 348: | Location: %s %d %d
#: conf/messages.conf:348
msgid "| Location: %s %d %d"
msgstr ""

#. code: 347: | Lv:%d/%d | Job: %s
#: conf/messages.conf:346
msgid "| Lv:%d/%d | Job: %s"
msgstr ""

#. code: 345: | Party: '%s'
#: conf/messages.conf:343
msgid "| Party: '%s' "
msgstr ""

#. code: npctalkonce l("← Exit");
#: npc/001-1/sign.txt:37
#, no-c-format
msgid "← Exit"
msgstr ""

#. code: npctalkonce l("↑ Legion");
#: npc/001-1/sign.txt:47
#, no-c-format
msgid "↑ Legion"
msgstr ""

#. code: npctalkonce l("↓ Market Place");
#: npc/001-1/sign.txt:27
#, no-c-format
msgid "↓ Market Place"
msgstr ""