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New script function: setcells "map name", x1, y1, x2, y2, mask, "wall name"
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This fix random one tile wrong moving.
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current npc.
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Format: chatjoin chat [,user [,password]]
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New script function: setbgteam bgid, num
It set for 'bgid' team id to 'num'.
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Also add hooks to set/get vars.
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