summaryrefslogtreecommitdiff
path: root/src/emap
diff options
context:
space:
mode:
Diffstat (limited to 'src/emap')
-rw-r--r--src/emap/init.c1
-rw-r--r--src/emap/script.c1644
-rw-r--r--src/emap/script.h66
-rw-r--r--src/emap/script_buildins.c1655
-rw-r--r--src/emap/script_buildins.h73
5 files changed, 1729 insertions, 1710 deletions
diff --git a/src/emap/init.c b/src/emap/init.c
index 906b4b3..f3b98cb 100644
--- a/src/emap/init.c
+++ b/src/emap/init.c
@@ -61,6 +61,7 @@
#include "emap/pc.h"
#include "emap/quest.h"
#include "emap/script.h"
+#include "emap/script_buildins.h"
#include "emap/skill.h"
#include "emap/status.h"
diff --git a/src/emap/script.c b/src/emap/script.c
index 12e01e5..178b99a 100644
--- a/src/emap/script.c
+++ b/src/emap/script.c
@@ -9,36 +9,14 @@
#include "common/HPMi.h"
#include "common/memmgr.h"
-#include "common/mmo.h"
-#include "common/utils.h"
-#include "common/socket.h"
-#include "common/strlib.h"
-#include "common/timer.h"
-#include "map/chat.h"
-#include "map/chrif.h"
-#include "map/clif.h"
#include "map/npc.h"
#include "map/pc.h"
#include "map/script.h"
-#include "map/quest.h"
-#include "map/unit.h"
#include "emap/script.h"
-#include "emap/clif.h"
-#include "emap/craft.h"
-#include "emap/lang.h"
#include "emap/map.h"
-#include "emap/scriptdefines.h"
-#include "emap/send.h"
-#include "emap/data/bgd.h"
-#include "emap/data/mapd.h"
#include "emap/data/npcd.h"
-#include "emap/data/session.h"
-#include "emap/struct/bgdext.h"
-#include "emap/struct/mapdext.h"
#include "emap/struct/npcdext.h"
-#include "emap/struct/sessionext.h"
-#include "emap/utils/formatutils.h"
#define getExt2() \
TBL_NPC *nd = NULL; \
@@ -86,8 +64,6 @@
if (!nd) \
return r;
-extern int mountScriptId;
-
int escript_reload(void)
{
map_clear_data();
@@ -398,1623 +374,3 @@ void script_run_card_script(TBL_PC *sd, struct script_code *itemScript, int item
pc->setreg(sd, script->add_str("@cardId"), 0);
script->current_item_id = 0;
}
-
-uint32 MakeDWord(uint16 word0, uint16 word1)
-{
- return ((uint32)(word0)) | ((uint32)(word1 << 0x10));
-}
-
-BUILDIN(l)
-{
- format_sub(st, 1);
- return true;
-}
-
-BUILDIN(lg)
-{
- format_sub(st, 2);
- return true;
-}
-
-BUILDIN(setCamNpc)
-{
- getSD();
- TBL_NPC *nd = NULL;
-
- int x = 0;
- int y = 0;
-
- if (script_hasdata(st, 2))
- {
- nd = npc->name2id (script_getstr(st, 2));
- }
- else
- {
- if (!st->oid)
- {
- ShowWarning("npc not attached\n");
- script->reportsrc(st);
- return false;
- }
-
- nd = map->id2nd(st->oid);
- }
- if (!nd)
- {
- ShowWarning("npc not found\n");
- script->reportsrc(st);
- return false;
- }
- if (sd->bl.m != nd->bl.m)
- {
- ShowWarning("npc and player located in other maps\n");
- script->reportsrc(st);
- return false;
- }
-
- if (script_hasdata(st, 3) && script_hasdata(st, 4))
- {
- x = script_getnum(st, 3);
- y = script_getnum(st, 4);
- }
-
- send_npccommand2(sd, st->oid, 2, nd->bl.id, x, y);
-
- return true;
-}
-
-BUILDIN(setCam)
-{
- send_npccommand2(script->rid2sd (st), st->oid, 2, 0,
- script_getnum(st, 2), script_getnum(st, 3));
-
- return true;
-}
-
-BUILDIN(moveCam)
-{
- send_npccommand2(script->rid2sd (st), st->oid, 4, 0,
- script_getnum(st, 2), script_getnum(st, 3));
-
- return true;
-}
-
-BUILDIN(restoreCam)
-{
- getSD();
- send_npccommand(sd, st->oid, 3);
- return true;
-}
-
-BUILDIN(npcTalk3)
-{
- const char *msg;
-
- getSD();
-
- TBL_NPC *nd = map->id2nd(st->oid);
- const char *str = script_getstr(st, 2);
-
- if (!nd)
- {
- ShowWarning("npc not found\n");
- script->reportsrc(st);
- return false;
- }
-
- if (!str)
- {
- ShowWarning("error in string\n");
- script->reportsrc(st);
- return false;
- }
-
- if (sd)
- msg = lang_pctrans (nd->name, sd);
- else
- msg = nd->name;
-
- if (!msg)
- {
- ShowWarning("error in string\n");
- script->reportsrc(st);
- return false;
- }
- if (strlen(str) + strlen(msg) > 450)
- {
- ShowWarning("text message too big\n");
- script->reportsrc(st);
- return false;
- }
-
- if (nd)
- {
- char message[500];
- char name[500];
- strcpy (name, msg);
- strtok(name, "#");
- strcpy (message, name);
- strcat (message, " : ");
- strcat (message, str);
- send_local_message (sd->fd, &(nd->bl), message);
- }
-
- return true;
-}
-
-BUILDIN(closeDialog)
-{
- getSD();
- send_npccommand(sd, st->oid, 5);
- return true;
-}
-
-BUILDIN(shop)
-{
- getSD();
- TBL_NPC *nd = npc->name2id (script_getstr(st, 2));
- if (!nd)
- {
- ShowWarning("shop npc not found\n");
- script->reportsrc(st);
- return false;
- }
-
- st->state = sd->state.dialog == 1 ? CLOSE : END;
- clif->scriptclose(sd, st->oid);
-
- clif->npcbuysell (sd, nd->bl.id);
- return true;
-}
-
-#define paramToItem(param) \
- if (script_isstringtype(st, param)) \
- { \
- i_data = itemdb->search_name (script_getstr(st, param)); \
- } \
- else \
- { \
- item_id = script_getnum (st, param); \
- if (item_id) \
- i_data = itemdb->search (item_id); \
- }
-
-BUILDIN(getItemLink)
-{
- struct item_data *i_data = NULL;
- char *item_name;
- int item_id = 0;
-
- paramToItem(2);
-
- item_name = (char *) aCalloc (1000, sizeof (char));
- TBL_PC *sd = script->rid2sd(st);
-
- if (sd)
- {
- int version = 0;
- struct SessionExt *data = session_get_bysd(sd);
- if (data)
- version = data->clientVersion;
-
- if (i_data && version >= 7)
- {
- if (!script_hasdata(st, 3))
- {
- sprintf(item_name, "[@@%u|@@]", (unsigned)i_data->nameid);
- }
- else
- {
- sprintf(item_name, "[@@%u", (unsigned)i_data->nameid);
- int f;
- for (f = 3; f < 7 && script_hasdata(st, f); f ++)
- {
- paramToItem(f);
- if (i_data)
- {
- char buf[100];
- sprintf(buf, ",%u", (unsigned)i_data->nameid);
- strcat(item_name, buf);
- }
- }
- strcat(item_name, "|@@]");
- }
- }
- else if (i_data)
- {
- sprintf(item_name, "[@@%u|%s@@]", (unsigned)i_data->nameid, lang_pctrans (i_data->jname, sd));
- }
- else if (item_id > 0)
- {
- sprintf(item_name, "[@@%u|Unknown Item@@]", (unsigned)item_id);
- }
- else
- {
- sprintf(item_name, "[Unknown Item]");
- }
- }
- else
- {
- if (i_data)
- sprintf(item_name, "[%s]", lang_pctrans (i_data->jname, sd));
- else
- sprintf(item_name, "[Unknown Item]");
- }
-
- script_pushstr(st, item_name);
-
- return true;
-}
-
-#undef paramToItem
-
-BUILDIN(requestLang)
-{
- getSDReturn(-1);
-
- if (!sd->state.menu_or_input)
- {
- // first invocation, display npc input box
- sd->state.menu_or_input = 1;
- st->state = RERUNLINE;
-
- // send lang request
- send_npccommand(sd, st->oid, 0);
- clif->scriptinputstr(sd, st->oid);
- }
- else
- {
- // take received text/value and store it in the designated variable
- sd->state.menu_or_input = 0;
-
- int lng = -1;
- if (*sd->npc_str)
- lng = lang_getId(sd->npc_str);
- script_pushint(st, lng);
- st->state = RUN;
- }
- return true;
-}
-
-BUILDIN(requestItem)
-{
- getSDReturn(0);
-
- if (!sd->state.menu_or_input)
- {
- // first invocation, display npc input box
- sd->state.menu_or_input = 1;
- st->state = RERUNLINE;
-
- // send item request
- send_npccommand(sd, st->oid, 10);
- }
- else
- {
- // take received text/value and store it in the designated variable
- sd->state.menu_or_input = 0;
-
- int item = 0;
-
- if (!sd->npc_str)
- {
- ShowWarning("npc string not found\n");
- script_pushint(st, 0);
- script->reportsrc(st);
- return false;
- }
-
- if (sscanf (sd->npc_str, "%5d", &item) < 1)
- {
- ShowWarning("input data is not item id\n");
- script_pushint(st, 0);
- script->reportsrc(st);
- return false;
- }
-
- script_pushint(st, item);
- st->state = RUN;
- }
- return true;
-}
-
-BUILDIN(requestItems)
-{
- getSDReturnS("0,0");
- int count = 1;
-
- if (script_hasdata(st, 2))
- {
- count = script_getnum(st, 2);
- if (count < 0)
- count = 1;
- }
-
- if (!sd->state.menu_or_input)
- {
- // first invocation, display npc input box
- sd->state.menu_or_input = 1;
- st->state = RERUNLINE;
-
- // send item request with limit count
- send_npccommand2(sd, st->oid, 10, count, 0, 0);
- }
- else
- {
- // take received text/value and store it in the designated variable
- sd->state.menu_or_input = 0;
-
- if (!sd->npc_str)
- {
- ShowWarning("npc string not found\n");
- script_pushstr(st, aStrdup("0,0"));
- script->reportsrc(st);
- return false;
- }
-
- script_pushstr(st, aStrdup(sd->npc_str));
- st->state = RUN;
- }
- return true;
-}
-
-BUILDIN(requestItemIndex)
-{
- getSessionDataReturn(client, -1);
-
- if (!sd->state.menu_or_input)
- {
- // first invocation, display npc input box
- sd->state.menu_or_input = 1;
- st->state = RERUNLINE;
-
- // send item request
- if (client || client->clientVersion >= 11)
- send_npccommand(sd, st->oid, 11);
- else
- clif->scriptinputstr(sd, st->oid);
- }
- else
- {
- // take received text/value and store it in the designated variable
- sd->state.menu_or_input = 0;
-
- int item = -1;
-
- if (!sd->npc_str)
- {
- script_pushint(st, -1);
- ShowWarning("npc string not found\n");
- script->reportsrc(st);
- return false;
- }
-
- if (sscanf (sd->npc_str, "%5d", &item) < 1)
- {
- script_pushint(st, -1);
- ShowWarning("input data is not item id\n");
- script->reportsrc(st);
- return false;
- }
-
- script_pushint(st, item);
- st->state = RUN;
- }
- return true;
-}
-
-BUILDIN(requestItemsIndex)
-{
- getSessionDataReturnS(client, "-1");
- int count = 1;
-
- if (script_hasdata(st, 2))
- {
- count = script_getnum(st, 2);
- if (count < 0)
- count = 1;
- }
-
- if (!sd->state.menu_or_input)
- {
- // first invocation, display npc input box
- sd->state.menu_or_input = 1;
- st->state = RERUNLINE;
-
- // send item request with limit count
- if (client || client->clientVersion >= 11)
- send_npccommand2(sd, st->oid, 11, count, 0, 0);
- else
- clif->scriptinputstr(sd, st->oid);
- }
- else
- {
- // take received text/value and store it in the designated variable
- sd->state.menu_or_input = 0;
-
- if (!sd->npc_str)
- {
- script_pushstr(st, aStrdup("-1"));
- ShowWarning("npc string not found\n");
- script->reportsrc(st);
- return false;
- }
-
- script_pushstr(st, aStrdup(sd->npc_str));
- st->state = RUN;
- }
- return true;
-}
-
-BUILDIN(requestCraft)
-{
- getSessionData(client);
-
- int count = 1;
-
- if (script_hasdata(st, 2))
- {
- count = script_getnum(st, 2);
- if (count < 0)
- count = 1;
- }
-
- if (!sd->state.menu_or_input)
- {
- // first invocation, display npc input box
- sd->state.menu_or_input = 1;
- st->state = RERUNLINE;
-
- // send item request with limit count
- if (client || client->clientVersion >= 16)
- send_npccommand2(sd, st->oid, 12, count, 0, 0);
- else
- clif->scriptinputstr(sd, st->oid);
- }
- else
- {
- // take received text/value and store it in the designated variable
- sd->state.menu_or_input = 0;
-
- if (!sd->npc_str)
- {
- ShowWarning("npc string not found\n");
- script->reportsrc(st);
- script_pushstr(st, aStrdup(""));
- return false;
- }
-
- script_pushstr(st, aStrdup(sd->npc_str));
- st->state = RUN;
- }
- return true;
-}
-
-BUILDIN(setq)
-{
- int i;
- getSD();
-
- int quest_id = script_getnum(st, 2);
- int quest_value = script_getnum(st, 3);
-
- if (quest->check(sd, quest_id, HAVEQUEST) < 0)
- quest->add(sd, quest_id);
- ARR_FIND(0, sd->num_quests, i, sd->quest_log[i].quest_id == quest_id);
- if (i == sd->num_quests)
- {
- ShowError("Quest with id=%d not found\n", quest_id);
- script->reportsrc(st);
- return false;
- }
-
- sd->quest_log[i].count[0] = quest_value;
- sd->save_quest = true;
- if (map->save_settings & 64)
- chrif->save(sd,0);
-
- eclif_quest_add(sd, &sd->quest_log[i]);
- return true;
-}
-
-BUILDIN(getq)
-{
- int i;
- getSDReturn(0);
-
- int quest_id = script_getnum(st, 2);
- if (quest->check(sd, quest_id, HAVEQUEST) < 0)
- {
- script_pushint(st, 0);
- return true;
- }
- ARR_FIND(0, sd->num_quests, i, sd->quest_log[i].quest_id == quest_id);
- if (i == sd->num_quests)
- {
- script_pushint(st, 0);
- return true;
- }
- script_pushint(st, sd->quest_log[i].count[0]);
- return true;
-}
-
-BUILDIN(setNpcDir)
-{
- int newdir;
- TBL_NPC *nd = 0;
-
- if (script_hasdata(st, 3))
- {
- nd = npc->name2id (script_getstr(st, 2));
- newdir = script_getnum(st, 3);
- }
- else if (script_hasdata(st, 2))
- {
- if (!st->oid)
- {
- ShowWarning("npc not found\n");
- script->reportsrc(st);
- return false;
- }
-
- nd = map->id2nd(st->oid);
- newdir = script_getnum(st, 2);
- }
- if (!nd)
- {
- ShowWarning("npc not found\n");
- script->reportsrc(st);
- return false;
- }
-
- if (newdir < 0)
- newdir = 0;
- else if (newdir > 7)
- newdir = 7;
-
- nd->dir = newdir;
- npc->enable (nd->name, 1);
-
- return true;
-}
-
-BUILDIN(rif)
-{
- const char *str = 0;
- if (script_getnum(st, 2))
- {
- str = script_getstr(st, 3);
- if (str)
- script_pushstr(st, aStrdup(str));
- else
- script_pushconststr(st, (char *)"");
- }
- else if (script_hasdata(st, 4))
- {
- str = script_getstr(st, 4);
- if (str)
- script_pushstr(st, aStrdup(str));
- else
- script_pushconststr(st, (char *)"");
- }
- else
- {
- script_pushconststr(st, (char *)"");
- }
-
- return true;
-}
-
-BUILDIN(miscEffect)
-{
- int type = script_getnum(st, 2);
- struct block_list *bl = NULL;
-
- if (script_hasdata(st, 3))
- {
- if (script_isstring(st, 3))
- {
- TBL_PC *sd = map->nick2sd(script_getstr(st, 3));
- if (sd)
- bl = &sd->bl;
- }
- else if (script_isint(st, 3))
- {
- bl = map->id2bl(script_getnum(st, 3));
- }
- }
-
- if (!bl)
- {
- TBL_PC *sd = script->rid2sd (st);
- if (sd)
- bl = &sd->bl;
- }
- if (bl)
- clif->specialeffect(bl, type, AREA);
- return true;
-}
-
-BUILDIN(setMapMask)
-{
- const char *const mapName = script_getstr(st, 2);
- if (!mapName)
- {
- ShowWarning("invalid map name\n");
- script->reportsrc(st);
- return false;
- }
- const int m = map->mapname2mapid(mapName);
- if (m < 0)
- {
- ShowWarning("map not found\n");
- script->reportsrc(st);
- return false;
- }
- getMapData(m);
-
- const int val = script_getnum(st, 3);
- const unsigned int old = mapData->mask;
- mapData->mask = val;
- if (old != mapData->mask)
- send_mapmask_brodcast(m, mapData->mask);
- return true;
-}
-
-BUILDIN(getMapMask)
-{
- const char *const mapName = script_getstr(st, 2);
- if (!mapName)
- {
- script_pushint(st, 0);
- ShowWarning("invalid map name\n");
- script->reportsrc(st);
- return false;
- }
- const int m = map->mapname2mapid(mapName);
- if (m < 0)
- {
- script_pushint(st, 0);
- ShowWarning("map not found\n");
- script->reportsrc(st);
- return false;
- }
- getMapDataReturn(m, 0);
- script_pushint(st, mapData->mask);
- return true;
-}
-
-BUILDIN(addMapMask)
-{
- const char *const mapName = script_getstr(st, 2);
- if (!mapName)
- {
- ShowWarning("invalid map name\n");
- script->reportsrc(st);
- return false;
- }
- const int m = map->mapname2mapid(mapName);
- if (m < 0)
- {
- ShowWarning("map not found\n");
- script->reportsrc(st);
- return false;
- }
- getMapData(m);
- const int val = script_getnum(st, 3);
- const unsigned int old = mapData->mask;
- mapData->mask |= val;
- if (old != mapData->mask)
- send_mapmask_brodcast(m, mapData->mask);
-
- return true;
-}
-
-BUILDIN(removeMapMask)
-{
- const char *const mapName = script_getstr(st, 2);
- if (!mapName)
- {
- ShowWarning("invalid map name\n");
- script->reportsrc(st);
- return true;
- }
- const int m = map->mapname2mapid(mapName);
- if (m < 0)
- {
- ShowWarning("map not found\n");
- script->reportsrc(st);
- return false;
- }
- getMapData(m);
- const int val = script_getnum(st, 3);
- const unsigned int old = mapData->mask;
- mapData->mask |= val;
- mapData->mask ^= val;
- if (old != mapData->mask)
- send_mapmask_brodcast(m, mapData->mask);
- return true;
-}
-
-BUILDIN(setNpcSex)
-{
- TBL_NPC *nd = NULL;
- int sex = 0;
- if (script_hasdata(st, 3))
- {
- nd = npc->name2id (script_getstr(st, 2));
- sex = script_getnum(st, 3);
- }
-
- if (!nd || !nd->vd)
- {
- ShowWarning("npc not found\n");
- script->reportsrc(st);
- return false;
- }
-
- clif->clearunit_area(&nd->bl, CLR_OUTSIGHT);
- nd->vd->sex = sex;
- clif->spawn(&nd->bl);
- return true;
-}
-
-BUILDIN(showAvatar)
-{
- int id = 0;
- if (script_hasdata(st, 2))
- id = script_getnum(st, 2);
-
- send_npccommand2(script->rid2sd (st), st->oid, 6, id, 0, 0);
- return true;
-}
-
-BUILDIN(setAvatarDir)
-{
- int newdir = script_getnum(st, 2);
-
- if (newdir < 0)
- newdir = 0;
- else if (newdir > 7)
- newdir = 7;
-
- send_npccommand2(script->rid2sd (st), st->oid, 7, newdir, 0, 0);
- return true;
-}
-
-BUILDIN(setAvatarAction)
-{
- send_npccommand2(script->rid2sd (st), st->oid, 8, script_getnum(st, 2), 0, 0);
- return true;
-}
-
-BUILDIN(clear)
-{
- send_npccommand(script->rid2sd (st), st->oid, 9);
- return true;
-}
-
-BUILDIN(changeMusic)
-{
- const char *const mapName = script_getstr(st, 2);
- const char *const music = script_getstr(st, 3);
- if (!music)
- {
- ShowWarning("invalid music file\n");
- script->reportsrc(st);
- return false;
- }
- if (!mapName)
- {
- ShowWarning("invalid map file\n");
- script->reportsrc(st);
- return false;
- }
- const int m = map->mapname2mapid(mapName);
- if (m < 0)
- {
- ShowWarning("map not found\n");
- script->reportsrc(st);
- return false;
- }
-
- send_changemusic_brodcast(m, music);
- return true;
-}
-
-BUILDIN(setNpcDialogTitle)
-{
- const char *const name = script_getstr(st, 2);
- if (!name)
- {
- ShowWarning("invalid window title\n");
- script->reportsrc(st);
- return false;
- }
- TBL_PC *sd = script->rid2sd (st);
- if (!sd)
- {
- ShowWarning("player not attached\n");
- script->reportsrc(st);
- return false;
- }
-
- send_changenpc_title(sd, st->oid, name);
- return true;
-}
-
-BUILDIN(getMapName)
-{
- TBL_PC *sd = script->rid2sd(st);
- if (!sd)
- {
- script_pushstr(st, aStrdup(""));
- ShowWarning("player not attached\n");
- script->reportsrc(st);
- return false;
- }
- if (sd->bl.m == -1)
- {
- script_pushstr(st, aStrdup(""));
- ShowWarning("invalid map\n");
- script->reportsrc(st);
- return false;
- }
- script_pushstr(st, aStrdup(map->list[sd->bl.m].name));
- return true;
-}
-
-BUILDIN(unequipById)
-{
- int nameid = 0;
- int i;
- struct item_data *item_data;
- TBL_PC *sd = script->rid2sd(st);
-
- if (sd == NULL)
- {
- ShowWarning("player not attached\n");
- script->reportsrc(st);
- return false;
- }
-
- nameid = script_getnum(st, 2);
- if((item_data = itemdb->exists(nameid)) == NULL)
- {
- ShowWarning("item %d not found\n", nameid);
- script->reportsrc(st);
- return false;
- }
- for (i = 0; i < EQI_MAX; i++)
- {
- const int idx = sd->equip_index[i];
- if (idx >= 0)
- {
- if (sd->status.inventory[idx].nameid == nameid)
- pc->unequipitem(sd, idx, 1 | 2);
- }
- }
- return true;
-}
-
-BUILDIN(isPcDead)
-{
- TBL_PC *sd = script->rid2sd(st);
-
- if (sd == NULL)
- {
- ShowWarning("player not attached\n");
- script->reportsrc(st);
- return false;
- }
-
- script_pushint(st, pc_isdead(sd) ? 1 : 0);
- return true;
-}
-
-static int areatimer_sub(struct block_list *bl, va_list ap)
-{
- int tick;
- char *event;
- TBL_PC *sd;
-
- tick = va_arg(ap, int);
- event = va_arg(ap, char*);
-
- sd = (TBL_PC *)bl;
- if (!pc->addeventtimer(sd, tick, event))
- {
- if (sd)
- ShowWarning("buildin_addtimer: Event timer is full, can't add new event timer. (cid:%d timer:%s)\n", sd->status.char_id, event);
- }
- return 0;
-}
-
-BUILDIN(areaTimer)
-{
- const char *const mapname = script_getstr(st, 2);
- const int x1 = script_getnum(st, 3);
- const int y1 = script_getnum(st, 4);
- const int x2 = script_getnum(st, 5);
- const int y2 = script_getnum(st, 6);
- const int time = script_getnum(st, 7);
- const char *const eventName = script_getstr(st, 8);
- int m;
-
- if ((m = map->mapname2mapid(mapname)) < 0)
- {
- ShowWarning("map not found\n");
- script->reportsrc(st);
- return false;
- }
-
- map->foreachinarea(areatimer_sub, m, x1, y1, x2, y2, BL_PC, time, eventName);
-
- return true;
-}
-
-static int buildin_getareadropitem_sub_del(struct block_list *bl, va_list ap)
-{
- if (!bl)
- return 0;
-
- const int item = va_arg(ap, int);
- int *const amount = va_arg(ap, int *);
- TBL_ITEM *drop = (TBL_ITEM *)bl;
-
- if (drop->item_data.nameid == item)
- {
- (*amount) += drop->item_data.amount;
- map->clearflooritem(&drop->bl);
- }
-
- return 0;
-}
-
-BUILDIN(getAreaDropItem)
-{
- const char *const str = script_getstr(st, 2);
- int16 m;
- int x0 = script_getnum(st, 3);
- int y0 = script_getnum(st, 4);
- int x1 = script_getnum(st, 5);
- int y1 = script_getnum(st, 6);
- int item;
- int amount = 0;
-
- if (script_isstringtype(st, 7))
- {
- const char *name = script_getstr(st, 7);
- struct item_data *item_data = itemdb->search_name(name);
- item = UNKNOWN_ITEM_ID;
- if (item_data)
- item = item_data->nameid;
- }
- else
- {
- item = script_getnum(st, 7);
- }
-
- if ((m = map->mapname2mapid(str)) < 0)
- {
- script_pushint(st, -1);
- ShowWarning("map not found\n");
- script->reportsrc(st);
- return false;
- }
-
- if (script_hasdata(st, 8) && script_getnum(st, 8))
- {
- map->foreachinarea(buildin_getareadropitem_sub_del,
- m, x0, y0, x1, y1, BL_ITEM, item, &amount);
- }
- else
- {
- map->foreachinarea(script->buildin_getareadropitem_sub,
- m, x0, y0, x1, y1, BL_ITEM, item, &amount);
- }
- script_pushint(st, amount);
- return true;
-}
-
-BUILDIN(clientCommand)
-{
- getSD();
-
- const char *const command = script_getstr(st, 2);
- if (!command)
- {
- ShowWarning("invalid client command\n");
- script->reportsrc(st);
- return false;
- }
- send_client_command(sd, command);
- return true;
-}
-
-BUILDIN(isUnitWalking)
-{
- int id = 0;
- if (script_hasdata(st, 2))
- id = script_getnum(st, 2);
- else
- id = st->oid;
- struct block_list *bl = map->id2bl(id);
- if (!bl)
- {
- ShowWarning("invalid unit id\n");
- script->reportsrc(st);
- script_pushint(st, 0);
- return false;
- }
- struct unit_data *ud = unit->bl2ud(bl);
- if (!ud)
- {
- ShowWarning("invalid unit data\n");
- script->reportsrc(st);
- script_pushint(st, 0);
- return false;
- }
- script_pushint(st, ud->walktimer != INVALID_TIMER);
- return true;
-}
-
-BUILDIN(failedRefIndex)
-{
- getSD()
- getInventoryIndex(2)
-
- if (sd->status.inventory[n].nameid <= 0 || sd->status.inventory[n].amount <= 0)
- return false;
-
- sd->status.inventory[n].refine = 0;
- if (sd->status.inventory[n].equip)
- pc->unequipitem(sd, n, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
- clif->refine(sd->fd, 1, n, sd->status.inventory[n].refine);
- pc->delitem(sd, n, 1, 0, DELITEM_FAILREFINE, LOG_TYPE_SCRIPT);
- clif->misceffect(&sd->bl, 2);
- return true;
-}
-
-BUILDIN(downRefIndex)
-{
- getSD()
- getInventoryIndex(2)
-
- if (sd->status.inventory[n].nameid <= 0 || sd->status.inventory[n].amount <= 0)
- return false;
-
- const int down = script_getnum(st, 3);
-
- logs->pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[n], sd->inventory_data[n]);
-
- if (sd->status.inventory[n].equip)
- pc->unequipitem(sd, n, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
- sd->status.inventory[n].refine -= down;
- sd->status.inventory[n].refine = cap_value(sd->status.inventory[n].refine, 0, MAX_REFINE);
-
- clif->refine(sd->fd, 2, n, sd->status.inventory[n].refine);
- clif->delitem(sd, n, 1, DELITEM_MATERIALCHANGE);
- logs->pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[n], sd->inventory_data[n]);
- clif->additem(sd, n, 1, 0);
- clif->misceffect(&sd->bl, 2);
- return true;
-}
-
-BUILDIN(successRefIndex)
-{
- getSD()
- getInventoryIndex(2)
-
- if (sd->status.inventory[n].nameid <= 0 || sd->status.inventory[n].amount <= 0)
- return false;
-
- const int up = script_getnum(st, 3);
-
- logs->pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[n],sd->inventory_data[n]);
-
- if (sd->status.inventory[n].refine >= MAX_REFINE)
- return true;
-
- sd->status.inventory[n].refine += up;
- sd->status.inventory[n].refine = cap_value( sd->status.inventory[n].refine, 0, MAX_REFINE);
- if (sd->status.inventory[n].equip)
- pc->unequipitem(sd, n, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
- clif->refine(sd->fd, 0, n, sd->status.inventory[n].refine);
- clif->delitem(sd, n, 1, DELITEM_MATERIALCHANGE);
- logs->pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[n],sd->inventory_data[n]);
- clif->additem(sd, n, 1, 0);
- clif->misceffect(&sd->bl, 3);
-
- if (sd->status.inventory[n].refine == 10 &&
- sd->status.inventory[n].card[0] == CARD0_FORGE &&
- sd->status.char_id == (int)MakeDWord(sd->status.inventory[n].card[2], sd->status.inventory[n].card[3]))
- { // Fame point system [DracoRPG]
- switch (sd->inventory_data[n]->wlv)
- {
- case 1:
- pc->addfame(sd,1); // Success to refine to +10 a lv1 weapon you forged = +1 fame point
- break;
- case 2:
- pc->addfame(sd,25); // Success to refine to +10 a lv2 weapon you forged = +25 fame point
- break;
- case 3:
- pc->addfame(sd,1000); // Success to refine to +10 a lv3 weapon you forged = +1000 fame point
- break;
- }
- }
-
- return true;
-}
-
-// return paramater type
-// 0 - int
-// 1 - string
-// 2 - other
-BUILDIN(isStr)
-{
- if (script_isinttype(st, 2))
- script_pushint(st, 0);
- else if (script_isstringtype(st, 2))
- script_pushint(st, 1);
- else
- script_pushint(st, 2);
- return true;
-}
-
-BUILDIN(npcSit)
-{
- TBL_NPC *nd = NULL;
-
- if (script_hasdata(st, 2))
- {
- nd = npc->name2id (script_getstr(st, 2));
- }
- else
- {
- if (!st->oid)
- {
- ShowWarning("npc not attached\n");
- script->reportsrc(st);
- return false;
- }
-
- nd = map->id2nd(st->oid);
- }
- if (!nd)
- {
- ShowWarning("npc not found\n");
- script->reportsrc(st);
- return false;
- }
- nd->vd->dead_sit = 2;
- clif->sitting(&nd->bl);
- return true;
-}
-
-BUILDIN(npcStand)
-{
- TBL_NPC *nd = NULL;
-
- if (script_hasdata(st, 2))
- {
- nd = npc->name2id (script_getstr(st, 2));
- }
- else
- {
- if (!st->oid)
- {
- ShowWarning("npc not attached\n");
- script->reportsrc(st);
- return false;
- }
-
- nd = map->id2nd(st->oid);
- }
- if (!nd)
- {
- ShowWarning("npc not found\n");
- script->reportsrc(st);
- return false;
- }
- nd->vd->dead_sit = 0;
- clif->standing(&nd->bl);
- return true;
-}
-
-BUILDIN(npcWalkTo)
-{
- struct npc_data *nd = map->id2nd(st->oid);
- int x = 0, y = 0;
-
- x = script_getnum(st, 2);
- y = script_getnum(st, 3);
-
- if (nd)
- {
- unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit
- if (!nd->status.hp)
- {
- status_calc_npc(nd, SCO_FIRST);
- }
- else
- {
- status_calc_npc(nd, SCO_NONE);
- }
- nd->vd->dead_sit = 0;
- unit->walktoxy(&nd->bl,x,y,0);
- }
- else
- {
- ShowWarning("npc not found\n");
- script->reportsrc(st);
- return false;
- }
-
- return true;
-}
-
-BUILDIN(setBgTeam)
-{
- int bgId = script_getnum(st, 2);
- int teamId = script_getnum(st, 3);
-
- struct battleground_data *bgd = bg->team_search(bgId);
- struct BgdExt *data = bgd_get(bgd);
- if (!data)
- {
- ShowWarning("bettle ground not found\n");
- script->reportsrc(st);
- return false;
- }
-
- data->teamId = teamId;
- return true;
-}
-
-// chatjoin chatId [,char [,password]]
-BUILDIN(chatJoin)
-{
- int chatId = script_getnum(st, 2);
- TBL_PC *sd = NULL;
- const char *password = "";
- if (script_hasdata(st, 4))
- {
- if (script_isstringtype(st, 3))
- sd = map->nick2sd(script_getstr(st, 3));
- if (script_isstringtype(st, 4))
- password = script_getstr(st, 4);
- }
- else if (script_hasdata(st, 3))
- {
- if (script_isstringtype(st, 3))
- sd = map->nick2sd(script_getstr(st, 3));
- }
- else
- {
- sd = script->rid2sd(st);
- }
- if (!sd)
- {
- ShowWarning("player not found\n");
- script->reportsrc(st);
- return false;
- }
-
- chat->join(sd, chatId, password);
- return true;
-}
-
-/// Retrieves the value of the specified flag of the specified cell.
-///
-/// checknpccell("<map name>",<x>,<y>,<type>) -> <bool>
-///
-/// @see cell_chk* constants in const.txt for the types
-BUILDIN(checkNpcCell)
-{
- int16 m = map->mapname2mapid(script_getstr(st, 2));
- int16 x = script_getnum(st, 3);
- int16 y = script_getnum(st, 4);
- cell_chk type = (cell_chk)script_getnum(st, 5);
-
- if (m == -1)
- {
- ShowWarning("checknpccell: Attempted to run on unexsitent map '%s', type %u, x/y %d,%d\n", script_getstr(st, 2), type, x, y);
- return true;
- }
-
- TBL_NPC *nd = map->id2nd(st->oid);
- struct block_list *bl = NULL;
- if (nd)
- bl = &nd->bl;
-
- script_pushint(st, map->getcell(m, bl, x, y, type));
-
- return true;
-}
-
-BUILDIN(setCells)
-{
- int m;
-
- const char *mapname = script_getstr(st, 2);
- int x1 = script_getnum(st, 3);
- int y1 = script_getnum(st, 4);
- int x2 = script_getnum(st, 5);
- int y2 = script_getnum(st, 6);
- int mask = script_getnum(st, 7);
- const char *name = script_getstr(st, 8);
-
- if ((m = map->mapname2mapid(mapname)) < 0)
- return true; // Invalid Map
-
- emap_iwall_set2(m, 0, x1, y1, x2, y2, mask, name);
-
- return true;
-}
-
-BUILDIN(delCells)
-{
- const char *name = script_getstr(st,2);
- map->iwall_remove(name);
- return true;
-}
-
-BUILDIN(setMount)
-{
- getSD()
- int mount = script_getnum(st, 2);
- pc_setglobalreg(sd, mountScriptId, mount);
- status_calc_pc(sd, SCO_NONE);
- send_pc_info(&sd->bl, &sd->bl, AREA);
- return true;
-}
-
-BUILDIN(setSkin)
-{
- if (!st->oid)
- return false;
-
- getSD()
-
- const char *skin = script_getstr(st, 2);
- send_pc_skin(sd->fd, st->oid, skin);
- return true;
-}
-
-BUILDIN(initCraft)
-{
- getSDReturn(-1)
-
- int var = str_to_craftvar(sd, script_getstr(st, 2));
- script_pushint(st, var);
- return true;
-}
-
-BUILDIN(dumpCraft)
-{
- getSD()
-
- craft_dump(sd, script_getnum(st, 2));
- return true;
-}
-
-BUILDIN(deleteCraft)
-{
- getSD()
-
- craft_delete(script_getnum(st, 2));
- return true;
-}
-
-BUILDIN(getCraftSlotId)
-{
- getSDReturn(0)
-
- const struct craft_slot *crslot = craft_get_slot(script_getnum(st, 2),
- script_getnum(st, 3));
- if (!crslot)
- return false;
- const int len = VECTOR_LENGTH(crslot->items);
- if (len > 0)
- {
- struct item_pair *pair = &VECTOR_INDEX(crslot->items, 0);
- const int invIndex = pair->index;
- const int item_id = sd->status.inventory[invIndex].nameid;
- script_pushint(st, item_id);
- }
- else
- {
- script_pushint(st, 0);
- }
- return true;
-}
-
-BUILDIN(getCraftSlotAmount)
-{
- getSDReturn(0)
-
- const struct craft_slot *crslot = craft_get_slot(script_getnum(st, 2),
- script_getnum(st, 3));
- if (!crslot)
- return false;
- const int len = VECTOR_LENGTH(crslot->items);
- if (len > 0)
- {
- int slot;
- int amount = 0;
- for (slot = 0; slot < len; slot ++)
- {
- struct item_pair *pair = &VECTOR_INDEX(crslot->items, slot);
- const int invIndex = pair->index;
- const int item_id = sd->status.inventory[invIndex].nameid;
- if (item_id > 0)
- {
- const int item_amount = sd->status.inventory[invIndex].amount;
- if (item_amount > 0)
- amount += pair->amount;
- }
- }
- script_pushint(st, amount);
- }
- else
- {
- script_pushint(st, 0);
- }
- return true;
-}
-
-BUILDIN(validateCraft)
-{
- getSDReturn(0)
- const bool valid = craft_validate(sd, script_getnum(st, 2));
- script_pushint(st, valid ? 1 : 0);
- return true;
-}
-
-BUILDIN(findCraftEntry)
-{
- getSDReturn(-1)
- const int id = craft_find_entry(sd,
- script_getnum(st, 2),
- script_getnum(st, 3));
- script_pushint(st, id);
- return true;
-}
-
-BUILDIN(useCraft)
-{
- getSD()
- return craft_use(sd, script_getnum(st, 2));
-}
-
-BUILDIN(getCraftCode)
-{
- getSDReturn(-1)
- script_pushint(st, craft_get_entry_code(sd, script_getnum(st, 2)));
- return true;
-}
-
-BUILDIN(getInvIndexLink)
-{
- getSDReturnS("")
-
- int index = script_getnum (st, 2);
-
- if (index < 0 || index >= MAX_INVENTORY)
- {
- script_pushstr(st, "");
- return false;
- }
-
- const int item_id = sd->status.inventory[index].nameid;
- const struct item_data *i_data = NULL;
- if (item_id)
- i_data = itemdb->search(item_id);
- char *const item_name = (char *) aCalloc (1000, sizeof (char));
-
- if (sd)
- {
- int version = 0;
- struct SessionExt *data = session_get_bysd(sd);
- if (data)
- version = data->clientVersion;
-
- if (i_data && version >= 7)
- {
- const struct item *const item = &sd->status.inventory[index];
- if (item->card[0] == CARD0_PET ||
- item->card[0] == CARD0_FORGE ||
- item->card[0] == CARD0_CREATE)
- {
- sprintf(item_name, "[@@%u|@@]", (unsigned)i_data->nameid);
- }
- else
- {
- sprintf(item_name, "[@@%u", (unsigned)i_data->nameid);
- int f;
- for (f = 0; f < 4 && item->card[f]; f ++)
- {
- char buf[100];
- sprintf(buf, ",%u", (unsigned)item->card[f]);
- strcat(item_name, buf);
- }
- strcat(item_name, "|@@]");
- }
- }
- else if (i_data)
- {
- sprintf(item_name, "[@@%u|%s@@]", (unsigned)i_data->nameid, lang_pctrans (i_data->jname, sd));
- }
- else if (item_id > 0)
- {
- sprintf(item_name, "[@@%u|Unknown Item@@]", (unsigned)item_id);
- }
- else
- {
- sprintf(item_name, "[Unknown Item]");
- }
- }
- else
- {
- if (i_data)
- sprintf(item_name, "[%s]", lang_pctrans (i_data->jname, sd));
- else
- sprintf(item_name, "[Unknown Item]");
- }
-
- script_pushstr(st, item_name);
-
- return true;
-}
-
-/*==========================================
- * Shows an emoticon on top of the player/npc
- * emotion emotion#, <target: 0 - NPC, 1 - PC>, <NPC/PC name>
- *------------------------------------------*/
-//Optional second parameter added by [Skotlex]
-BUILDIN(emotion)
-{
- int player = 0;
-
- int type = script_getnum(st, 2);
-
- if (script_hasdata(st, 3))
- player = script_getnum(st, 3);
-
- if (player != 0)
- {
- struct map_session_data *sd = NULL;
- if (script_hasdata(st, 4))
- sd = script->nick2sd(st, script_getstr(st, 4));
- else
- sd = script->rid2sd(st);
- if (sd != NULL)
- clif->emotion(&sd->bl, type);
- }
- else if (script_hasdata(st, 4))
- {
- struct npc_data *nd = npc->name2id(script_getstr(st, 4));
- if (nd != NULL)
- clif->emotion(&nd->bl,type);
- }
- else
- {
- clif->emotion(map->id2bl(st->oid), type);
- }
- return true;
-}
-
-BUILDIN(setLook)
-{
- const int type = script_getnum(st, 2);
- const int val = script_getnum(st, 3);
-
- struct map_session_data *sd = script->rid2sd(st);
- if (sd == NULL)
- return true;
-
- pc->changelook(sd, type, val);
- send_changelook2(sd, &sd->bl, sd->bl.id, type, val, 0, NULL, 0, AREA);
- return true;
-}
diff --git a/src/emap/script.h b/src/emap/script.h
index a801189..852c997 100644
--- a/src/emap/script.h
+++ b/src/emap/script.h
@@ -14,70 +14,4 @@ char *eget_val_npcscope_str(struct script_state* st, struct reg_db *n, struct sc
void script_run_item_amount_script(TBL_PC *sd, struct script_code *itemScript, int itemId, int amount);
void script_run_card_script(TBL_PC *sd, struct script_code *itemScript, int itemId, int cardId);
-BUILDIN(l);
-BUILDIN(lg);
-BUILDIN(setCamNpc);
-BUILDIN(setCam);
-BUILDIN(moveCam);
-BUILDIN(restoreCam);
-BUILDIN(npcTalk3);
-BUILDIN(closeDialog);
-BUILDIN(shop);
-BUILDIN(getItemLink);
-BUILDIN(requestLang);
-BUILDIN(requestItem);
-BUILDIN(requestItems);
-BUILDIN(requestItemIndex);
-BUILDIN(requestItemsIndex);
-BUILDIN(requestCraft);
-BUILDIN(getq);
-BUILDIN(setq);
-BUILDIN(setNpcDir);
-BUILDIN(rif);
-BUILDIN(miscEffect);
-BUILDIN(setMapMask);
-BUILDIN(getMapMask);
-BUILDIN(addMapMask);
-BUILDIN(removeMapMask);
-BUILDIN(setNpcSex);
-BUILDIN(showAvatar);
-BUILDIN(setAvatarDir);
-BUILDIN(setAvatarAction);
-BUILDIN(clear);
-BUILDIN(changeMusic);
-BUILDIN(setNpcDialogTitle);
-BUILDIN(getMapName);
-BUILDIN(unequipById);
-BUILDIN(isPcDead);
-BUILDIN(areaTimer);
-BUILDIN(getAreaDropItem);
-BUILDIN(setMount);
-BUILDIN(clientCommand);
-BUILDIN(isUnitWalking);
-BUILDIN(failedRefIndex);
-BUILDIN(downRefIndex);
-BUILDIN(successRefIndex);
-BUILDIN(isStr);
-BUILDIN(npcSit);
-BUILDIN(npcStand);
-BUILDIN(npcWalkTo);
-BUILDIN(setBgTeam);
-BUILDIN(chatJoin);
-BUILDIN(checkNpcCell);
-BUILDIN(setCells);
-BUILDIN(delCells);
-BUILDIN(setSkin);
-BUILDIN(initCraft);
-BUILDIN(dumpCraft);
-BUILDIN(deleteCraft);
-BUILDIN(getCraftSlotId);
-BUILDIN(getCraftSlotAmount);
-BUILDIN(validateCraft);
-BUILDIN(getInvIndexLink);
-BUILDIN(emotion);
-BUILDIN(findCraftEntry);
-BUILDIN(useCraft);
-BUILDIN(getCraftCode);
-BUILDIN(setLook);
-
#endif // EVOL_MAP_SCRIPT
diff --git a/src/emap/script_buildins.c b/src/emap/script_buildins.c
new file mode 100644
index 0000000..05f6841
--- /dev/null
+++ b/src/emap/script_buildins.c
@@ -0,0 +1,1655 @@
+// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// Copyright (c) 2014 - 2015 Evol developers
+
+#include "common/hercules.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "common/HPMi.h"
+#include "common/memmgr.h"
+#include "common/utils.h"
+#include "common/timer.h"
+#include "map/chat.h"
+#include "map/chrif.h"
+#include "map/npc.h"
+#include "map/pc.h"
+#include "map/script.h"
+#include "map/quest.h"
+
+#include "emap/clif.h"
+#include "emap/craft.h"
+#include "emap/lang.h"
+#include "emap/map.h"
+#include "emap/scriptdefines.h"
+#include "emap/send.h"
+#include "emap/data/bgd.h"
+#include "emap/data/mapd.h"
+#include "emap/data/session.h"
+#include "emap/struct/bgdext.h"
+#include "emap/struct/mapdext.h"
+#include "emap/struct/sessionext.h"
+#include "emap/utils/formatutils.h"
+
+extern int mountScriptId;
+
+uint32 MakeDWord(uint16 word0, uint16 word1)
+{
+ return ((uint32)(word0)) | ((uint32)(word1 << 0x10));
+}
+
+BUILDIN(l)
+{
+ format_sub(st, 1);
+ return true;
+}
+
+BUILDIN(lg)
+{
+ format_sub(st, 2);
+ return true;
+}
+
+BUILDIN(setCamNpc)
+{
+ getSD();
+ TBL_NPC *nd = NULL;
+
+ int x = 0;
+ int y = 0;
+
+ if (script_hasdata(st, 2))
+ {
+ nd = npc->name2id (script_getstr(st, 2));
+ }
+ else
+ {
+ if (!st->oid)
+ {
+ ShowWarning("npc not attached\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ nd = map->id2nd(st->oid);
+ }
+ if (!nd)
+ {
+ ShowWarning("npc not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+ if (sd->bl.m != nd->bl.m)
+ {
+ ShowWarning("npc and player located in other maps\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (script_hasdata(st, 3) && script_hasdata(st, 4))
+ {
+ x = script_getnum(st, 3);
+ y = script_getnum(st, 4);
+ }
+
+ send_npccommand2(sd, st->oid, 2, nd->bl.id, x, y);
+
+ return true;
+}
+
+BUILDIN(setCam)
+{
+ send_npccommand2(script->rid2sd (st), st->oid, 2, 0,
+ script_getnum(st, 2), script_getnum(st, 3));
+
+ return true;
+}
+
+BUILDIN(moveCam)
+{
+ send_npccommand2(script->rid2sd (st), st->oid, 4, 0,
+ script_getnum(st, 2), script_getnum(st, 3));
+
+ return true;
+}
+
+BUILDIN(restoreCam)
+{
+ getSD();
+ send_npccommand(sd, st->oid, 3);
+ return true;
+}
+
+BUILDIN(npcTalk3)
+{
+ const char *msg;
+
+ getSD();
+
+ TBL_NPC *nd = map->id2nd(st->oid);
+ const char *str = script_getstr(st, 2);
+
+ if (!nd)
+ {
+ ShowWarning("npc not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (!str)
+ {
+ ShowWarning("error in string\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (sd)
+ msg = lang_pctrans (nd->name, sd);
+ else
+ msg = nd->name;
+
+ if (!msg)
+ {
+ ShowWarning("error in string\n");
+ script->reportsrc(st);
+ return false;
+ }
+ if (strlen(str) + strlen(msg) > 450)
+ {
+ ShowWarning("text message too big\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (nd)
+ {
+ char message[500];
+ char name[500];
+ strcpy (name, msg);
+ strtok(name, "#");
+ strcpy (message, name);
+ strcat (message, " : ");
+ strcat (message, str);
+ send_local_message (sd->fd, &(nd->bl), message);
+ }
+
+ return true;
+}
+
+BUILDIN(closeDialog)
+{
+ getSD();
+ send_npccommand(sd, st->oid, 5);
+ return true;
+}
+
+BUILDIN(shop)
+{
+ getSD();
+ TBL_NPC *nd = npc->name2id (script_getstr(st, 2));
+ if (!nd)
+ {
+ ShowWarning("shop npc not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ st->state = sd->state.dialog == 1 ? CLOSE : END;
+ clif->scriptclose(sd, st->oid);
+
+ clif->npcbuysell (sd, nd->bl.id);
+ return true;
+}
+
+#define paramToItem(param) \
+ if (script_isstringtype(st, param)) \
+ { \
+ i_data = itemdb->search_name (script_getstr(st, param)); \
+ } \
+ else \
+ { \
+ item_id = script_getnum (st, param); \
+ if (item_id) \
+ i_data = itemdb->search (item_id); \
+ }
+
+BUILDIN(getItemLink)
+{
+ struct item_data *i_data = NULL;
+ char *item_name;
+ int item_id = 0;
+
+ paramToItem(2);
+
+ item_name = (char *) aCalloc (1000, sizeof (char));
+ TBL_PC *sd = script->rid2sd(st);
+
+ if (sd)
+ {
+ int version = 0;
+ struct SessionExt *data = session_get_bysd(sd);
+ if (data)
+ version = data->clientVersion;
+
+ if (i_data && version >= 7)
+ {
+ if (!script_hasdata(st, 3))
+ {
+ sprintf(item_name, "[@@%u|@@]", (unsigned)i_data->nameid);
+ }
+ else
+ {
+ sprintf(item_name, "[@@%u", (unsigned)i_data->nameid);
+ int f;
+ for (f = 3; f < 7 && script_hasdata(st, f); f ++)
+ {
+ paramToItem(f);
+ if (i_data)
+ {
+ char buf[100];
+ sprintf(buf, ",%u", (unsigned)i_data->nameid);
+ strcat(item_name, buf);
+ }
+ }
+ strcat(item_name, "|@@]");
+ }
+ }
+ else if (i_data)
+ {
+ sprintf(item_name, "[@@%u|%s@@]", (unsigned)i_data->nameid, lang_pctrans (i_data->jname, sd));
+ }
+ else if (item_id > 0)
+ {
+ sprintf(item_name, "[@@%u|Unknown Item@@]", (unsigned)item_id);
+ }
+ else
+ {
+ sprintf(item_name, "[Unknown Item]");
+ }
+ }
+ else
+ {
+ if (i_data)
+ sprintf(item_name, "[%s]", lang_pctrans (i_data->jname, sd));
+ else
+ sprintf(item_name, "[Unknown Item]");
+ }
+
+ script_pushstr(st, item_name);
+
+ return true;
+}
+
+#undef paramToItem
+
+BUILDIN(requestLang)
+{
+ getSDReturn(-1);
+
+ if (!sd->state.menu_or_input)
+ {
+ // first invocation, display npc input box
+ sd->state.menu_or_input = 1;
+ st->state = RERUNLINE;
+
+ // send lang request
+ send_npccommand(sd, st->oid, 0);
+ clif->scriptinputstr(sd, st->oid);
+ }
+ else
+ {
+ // take received text/value and store it in the designated variable
+ sd->state.menu_or_input = 0;
+
+ int lng = -1;
+ if (*sd->npc_str)
+ lng = lang_getId(sd->npc_str);
+ script_pushint(st, lng);
+ st->state = RUN;
+ }
+ return true;
+}
+
+BUILDIN(requestItem)
+{
+ getSDReturn(0);
+
+ if (!sd->state.menu_or_input)
+ {
+ // first invocation, display npc input box
+ sd->state.menu_or_input = 1;
+ st->state = RERUNLINE;
+
+ // send item request
+ send_npccommand(sd, st->oid, 10);
+ }
+ else
+ {
+ // take received text/value and store it in the designated variable
+ sd->state.menu_or_input = 0;
+
+ int item = 0;
+
+ if (!sd->npc_str)
+ {
+ ShowWarning("npc string not found\n");
+ script_pushint(st, 0);
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (sscanf (sd->npc_str, "%5d", &item) < 1)
+ {
+ ShowWarning("input data is not item id\n");
+ script_pushint(st, 0);
+ script->reportsrc(st);
+ return false;
+ }
+
+ script_pushint(st, item);
+ st->state = RUN;
+ }
+ return true;
+}
+
+BUILDIN(requestItems)
+{
+ getSDReturnS("0,0");
+ int count = 1;
+
+ if (script_hasdata(st, 2))
+ {
+ count = script_getnum(st, 2);
+ if (count < 0)
+ count = 1;
+ }
+
+ if (!sd->state.menu_or_input)
+ {
+ // first invocation, display npc input box
+ sd->state.menu_or_input = 1;
+ st->state = RERUNLINE;
+
+ // send item request with limit count
+ send_npccommand2(sd, st->oid, 10, count, 0, 0);
+ }
+ else
+ {
+ // take received text/value and store it in the designated variable
+ sd->state.menu_or_input = 0;
+
+ if (!sd->npc_str)
+ {
+ ShowWarning("npc string not found\n");
+ script_pushstr(st, aStrdup("0,0"));
+ script->reportsrc(st);
+ return false;
+ }
+
+ script_pushstr(st, aStrdup(sd->npc_str));
+ st->state = RUN;
+ }
+ return true;
+}
+
+BUILDIN(requestItemIndex)
+{
+ getSessionDataReturn(client, -1);
+
+ if (!sd->state.menu_or_input)
+ {
+ // first invocation, display npc input box
+ sd->state.menu_or_input = 1;
+ st->state = RERUNLINE;
+
+ // send item request
+ if (client || client->clientVersion >= 11)
+ send_npccommand(sd, st->oid, 11);
+ else
+ clif->scriptinputstr(sd, st->oid);
+ }
+ else
+ {
+ // take received text/value and store it in the designated variable
+ sd->state.menu_or_input = 0;
+
+ int item = -1;
+
+ if (!sd->npc_str)
+ {
+ script_pushint(st, -1);
+ ShowWarning("npc string not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (sscanf (sd->npc_str, "%5d", &item) < 1)
+ {
+ script_pushint(st, -1);
+ ShowWarning("input data is not item id\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ script_pushint(st, item);
+ st->state = RUN;
+ }
+ return true;
+}
+
+BUILDIN(requestItemsIndex)
+{
+ getSessionDataReturnS(client, "-1");
+ int count = 1;
+
+ if (script_hasdata(st, 2))
+ {
+ count = script_getnum(st, 2);
+ if (count < 0)
+ count = 1;
+ }
+
+ if (!sd->state.menu_or_input)
+ {
+ // first invocation, display npc input box
+ sd->state.menu_or_input = 1;
+ st->state = RERUNLINE;
+
+ // send item request with limit count
+ if (client || client->clientVersion >= 11)
+ send_npccommand2(sd, st->oid, 11, count, 0, 0);
+ else
+ clif->scriptinputstr(sd, st->oid);
+ }
+ else
+ {
+ // take received text/value and store it in the designated variable
+ sd->state.menu_or_input = 0;
+
+ if (!sd->npc_str)
+ {
+ script_pushstr(st, aStrdup("-1"));
+ ShowWarning("npc string not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ script_pushstr(st, aStrdup(sd->npc_str));
+ st->state = RUN;
+ }
+ return true;
+}
+
+BUILDIN(requestCraft)
+{
+ getSessionData(client);
+
+ int count = 1;
+
+ if (script_hasdata(st, 2))
+ {
+ count = script_getnum(st, 2);
+ if (count < 0)
+ count = 1;
+ }
+
+ if (!sd->state.menu_or_input)
+ {
+ // first invocation, display npc input box
+ sd->state.menu_or_input = 1;
+ st->state = RERUNLINE;
+
+ // send item request with limit count
+ if (client || client->clientVersion >= 16)
+ send_npccommand2(sd, st->oid, 12, count, 0, 0);
+ else
+ clif->scriptinputstr(sd, st->oid);
+ }
+ else
+ {
+ // take received text/value and store it in the designated variable
+ sd->state.menu_or_input = 0;
+
+ if (!sd->npc_str)
+ {
+ ShowWarning("npc string not found\n");
+ script->reportsrc(st);
+ script_pushstr(st, aStrdup(""));
+ return false;
+ }
+
+ script_pushstr(st, aStrdup(sd->npc_str));
+ st->state = RUN;
+ }
+ return true;
+}
+
+BUILDIN(setq)
+{
+ int i;
+ getSD();
+
+ int quest_id = script_getnum(st, 2);
+ int quest_value = script_getnum(st, 3);
+
+ if (quest->check(sd, quest_id, HAVEQUEST) < 0)
+ quest->add(sd, quest_id);
+ ARR_FIND(0, sd->num_quests, i, sd->quest_log[i].quest_id == quest_id);
+ if (i == sd->num_quests)
+ {
+ ShowError("Quest with id=%d not found\n", quest_id);
+ script->reportsrc(st);
+ return false;
+ }
+
+ sd->quest_log[i].count[0] = quest_value;
+ sd->save_quest = true;
+ if (map->save_settings & 64)
+ chrif->save(sd,0);
+
+ eclif_quest_add(sd, &sd->quest_log[i]);
+ return true;
+}
+
+BUILDIN(getq)
+{
+ int i;
+ getSDReturn(0);
+
+ int quest_id = script_getnum(st, 2);
+ if (quest->check(sd, quest_id, HAVEQUEST) < 0)
+ {
+ script_pushint(st, 0);
+ return true;
+ }
+ ARR_FIND(0, sd->num_quests, i, sd->quest_log[i].quest_id == quest_id);
+ if (i == sd->num_quests)
+ {
+ script_pushint(st, 0);
+ return true;
+ }
+ script_pushint(st, sd->quest_log[i].count[0]);
+ return true;
+}
+
+BUILDIN(setNpcDir)
+{
+ int newdir;
+ TBL_NPC *nd = 0;
+
+ if (script_hasdata(st, 3))
+ {
+ nd = npc->name2id (script_getstr(st, 2));
+ newdir = script_getnum(st, 3);
+ }
+ else if (script_hasdata(st, 2))
+ {
+ if (!st->oid)
+ {
+ ShowWarning("npc not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ nd = map->id2nd(st->oid);
+ newdir = script_getnum(st, 2);
+ }
+ if (!nd)
+ {
+ ShowWarning("npc not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (newdir < 0)
+ newdir = 0;
+ else if (newdir > 7)
+ newdir = 7;
+
+ nd->dir = newdir;
+ npc->enable (nd->name, 1);
+
+ return true;
+}
+
+BUILDIN(rif)
+{
+ const char *str = 0;
+ if (script_getnum(st, 2))
+ {
+ str = script_getstr(st, 3);
+ if (str)
+ script_pushstr(st, aStrdup(str));
+ else
+ script_pushconststr(st, (char *)"");
+ }
+ else if (script_hasdata(st, 4))
+ {
+ str = script_getstr(st, 4);
+ if (str)
+ script_pushstr(st, aStrdup(str));
+ else
+ script_pushconststr(st, (char *)"");
+ }
+ else
+ {
+ script_pushconststr(st, (char *)"");
+ }
+
+ return true;
+}
+
+BUILDIN(miscEffect)
+{
+ int type = script_getnum(st, 2);
+ struct block_list *bl = NULL;
+
+ if (script_hasdata(st, 3))
+ {
+ if (script_isstring(st, 3))
+ {
+ TBL_PC *sd = map->nick2sd(script_getstr(st, 3));
+ if (sd)
+ bl = &sd->bl;
+ }
+ else if (script_isint(st, 3))
+ {
+ bl = map->id2bl(script_getnum(st, 3));
+ }
+ }
+
+ if (!bl)
+ {
+ TBL_PC *sd = script->rid2sd (st);
+ if (sd)
+ bl = &sd->bl;
+ }
+ if (bl)
+ clif->specialeffect(bl, type, AREA);
+ return true;
+}
+
+BUILDIN(setMapMask)
+{
+ const char *const mapName = script_getstr(st, 2);
+ if (!mapName)
+ {
+ ShowWarning("invalid map name\n");
+ script->reportsrc(st);
+ return false;
+ }
+ const int m = map->mapname2mapid(mapName);
+ if (m < 0)
+ {
+ ShowWarning("map not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+ getMapData(m);
+
+ const int val = script_getnum(st, 3);
+ const unsigned int old = mapData->mask;
+ mapData->mask = val;
+ if (old != mapData->mask)
+ send_mapmask_brodcast(m, mapData->mask);
+ return true;
+}
+
+BUILDIN(getMapMask)
+{
+ const char *const mapName = script_getstr(st, 2);
+ if (!mapName)
+ {
+ script_pushint(st, 0);
+ ShowWarning("invalid map name\n");
+ script->reportsrc(st);
+ return false;
+ }
+ const int m = map->mapname2mapid(mapName);
+ if (m < 0)
+ {
+ script_pushint(st, 0);
+ ShowWarning("map not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+ getMapDataReturn(m, 0);
+ script_pushint(st, mapData->mask);
+ return true;
+}
+
+BUILDIN(addMapMask)
+{
+ const char *const mapName = script_getstr(st, 2);
+ if (!mapName)
+ {
+ ShowWarning("invalid map name\n");
+ script->reportsrc(st);
+ return false;
+ }
+ const int m = map->mapname2mapid(mapName);
+ if (m < 0)
+ {
+ ShowWarning("map not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+ getMapData(m);
+ const int val = script_getnum(st, 3);
+ const unsigned int old = mapData->mask;
+ mapData->mask |= val;
+ if (old != mapData->mask)
+ send_mapmask_brodcast(m, mapData->mask);
+
+ return true;
+}
+
+BUILDIN(removeMapMask)
+{
+ const char *const mapName = script_getstr(st, 2);
+ if (!mapName)
+ {
+ ShowWarning("invalid map name\n");
+ script->reportsrc(st);
+ return true;
+ }
+ const int m = map->mapname2mapid(mapName);
+ if (m < 0)
+ {
+ ShowWarning("map not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+ getMapData(m);
+ const int val = script_getnum(st, 3);
+ const unsigned int old = mapData->mask;
+ mapData->mask |= val;
+ mapData->mask ^= val;
+ if (old != mapData->mask)
+ send_mapmask_brodcast(m, mapData->mask);
+ return true;
+}
+
+BUILDIN(setNpcSex)
+{
+ TBL_NPC *nd = NULL;
+ int sex = 0;
+ if (script_hasdata(st, 3))
+ {
+ nd = npc->name2id (script_getstr(st, 2));
+ sex = script_getnum(st, 3);
+ }
+
+ if (!nd || !nd->vd)
+ {
+ ShowWarning("npc not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ clif->clearunit_area(&nd->bl, CLR_OUTSIGHT);
+ nd->vd->sex = sex;
+ clif->spawn(&nd->bl);
+ return true;
+}
+
+BUILDIN(showAvatar)
+{
+ int id = 0;
+ if (script_hasdata(st, 2))
+ id = script_getnum(st, 2);
+
+ send_npccommand2(script->rid2sd (st), st->oid, 6, id, 0, 0);
+ return true;
+}
+
+BUILDIN(setAvatarDir)
+{
+ int newdir = script_getnum(st, 2);
+
+ if (newdir < 0)
+ newdir = 0;
+ else if (newdir > 7)
+ newdir = 7;
+
+ send_npccommand2(script->rid2sd (st), st->oid, 7, newdir, 0, 0);
+ return true;
+}
+
+BUILDIN(setAvatarAction)
+{
+ send_npccommand2(script->rid2sd (st), st->oid, 8, script_getnum(st, 2), 0, 0);
+ return true;
+}
+
+BUILDIN(clear)
+{
+ send_npccommand(script->rid2sd (st), st->oid, 9);
+ return true;
+}
+
+BUILDIN(changeMusic)
+{
+ const char *const mapName = script_getstr(st, 2);
+ const char *const music = script_getstr(st, 3);
+ if (!music)
+ {
+ ShowWarning("invalid music file\n");
+ script->reportsrc(st);
+ return false;
+ }
+ if (!mapName)
+ {
+ ShowWarning("invalid map file\n");
+ script->reportsrc(st);
+ return false;
+ }
+ const int m = map->mapname2mapid(mapName);
+ if (m < 0)
+ {
+ ShowWarning("map not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ send_changemusic_brodcast(m, music);
+ return true;
+}
+
+BUILDIN(setNpcDialogTitle)
+{
+ const char *const name = script_getstr(st, 2);
+ if (!name)
+ {
+ ShowWarning("invalid window title\n");
+ script->reportsrc(st);
+ return false;
+ }
+ TBL_PC *sd = script->rid2sd (st);
+ if (!sd)
+ {
+ ShowWarning("player not attached\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ send_changenpc_title(sd, st->oid, name);
+ return true;
+}
+
+BUILDIN(getMapName)
+{
+ TBL_PC *sd = script->rid2sd(st);
+ if (!sd)
+ {
+ script_pushstr(st, aStrdup(""));
+ ShowWarning("player not attached\n");
+ script->reportsrc(st);
+ return false;
+ }
+ if (sd->bl.m == -1)
+ {
+ script_pushstr(st, aStrdup(""));
+ ShowWarning("invalid map\n");
+ script->reportsrc(st);
+ return false;
+ }
+ script_pushstr(st, aStrdup(map->list[sd->bl.m].name));
+ return true;
+}
+
+BUILDIN(unequipById)
+{
+ int nameid = 0;
+ int i;
+ struct item_data *item_data;
+ TBL_PC *sd = script->rid2sd(st);
+
+ if (sd == NULL)
+ {
+ ShowWarning("player not attached\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ nameid = script_getnum(st, 2);
+ if((item_data = itemdb->exists(nameid)) == NULL)
+ {
+ ShowWarning("item %d not found\n", nameid);
+ script->reportsrc(st);
+ return false;
+ }
+ for (i = 0; i < EQI_MAX; i++)
+ {
+ const int idx = sd->equip_index[i];
+ if (idx >= 0)
+ {
+ if (sd->status.inventory[idx].nameid == nameid)
+ pc->unequipitem(sd, idx, 1 | 2);
+ }
+ }
+ return true;
+}
+
+BUILDIN(isPcDead)
+{
+ TBL_PC *sd = script->rid2sd(st);
+
+ if (sd == NULL)
+ {
+ ShowWarning("player not attached\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ script_pushint(st, pc_isdead(sd) ? 1 : 0);
+ return true;
+}
+
+static int areatimer_sub(struct block_list *bl, va_list ap)
+{
+ int tick;
+ char *event;
+ TBL_PC *sd;
+
+ tick = va_arg(ap, int);
+ event = va_arg(ap, char*);
+
+ sd = (TBL_PC *)bl;
+ if (!pc->addeventtimer(sd, tick, event))
+ {
+ if (sd)
+ ShowWarning("buildin_addtimer: Event timer is full, can't add new event timer. (cid:%d timer:%s)\n", sd->status.char_id, event);
+ }
+ return 0;
+}
+
+BUILDIN(areaTimer)
+{
+ const char *const mapname = script_getstr(st, 2);
+ const int x1 = script_getnum(st, 3);
+ const int y1 = script_getnum(st, 4);
+ const int x2 = script_getnum(st, 5);
+ const int y2 = script_getnum(st, 6);
+ const int time = script_getnum(st, 7);
+ const char *const eventName = script_getstr(st, 8);
+ int m;
+
+ if ((m = map->mapname2mapid(mapname)) < 0)
+ {
+ ShowWarning("map not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ map->foreachinarea(areatimer_sub, m, x1, y1, x2, y2, BL_PC, time, eventName);
+
+ return true;
+}
+
+static int buildin_getareadropitem_sub_del(struct block_list *bl, va_list ap)
+{
+ if (!bl)
+ return 0;
+
+ const int item = va_arg(ap, int);
+ int *const amount = va_arg(ap, int *);
+ TBL_ITEM *drop = (TBL_ITEM *)bl;
+
+ if (drop->item_data.nameid == item)
+ {
+ (*amount) += drop->item_data.amount;
+ map->clearflooritem(&drop->bl);
+ }
+
+ return 0;
+}
+
+BUILDIN(getAreaDropItem)
+{
+ const char *const str = script_getstr(st, 2);
+ int16 m;
+ int x0 = script_getnum(st, 3);
+ int y0 = script_getnum(st, 4);
+ int x1 = script_getnum(st, 5);
+ int y1 = script_getnum(st, 6);
+ int item;
+ int amount = 0;
+
+ if (script_isstringtype(st, 7))
+ {
+ const char *name = script_getstr(st, 7);
+ struct item_data *item_data = itemdb->search_name(name);
+ item = UNKNOWN_ITEM_ID;
+ if (item_data)
+ item = item_data->nameid;
+ }
+ else
+ {
+ item = script_getnum(st, 7);
+ }
+
+ if ((m = map->mapname2mapid(str)) < 0)
+ {
+ script_pushint(st, -1);
+ ShowWarning("map not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (script_hasdata(st, 8) && script_getnum(st, 8))
+ {
+ map->foreachinarea(buildin_getareadropitem_sub_del,
+ m, x0, y0, x1, y1, BL_ITEM, item, &amount);
+ }
+ else
+ {
+ map->foreachinarea(script->buildin_getareadropitem_sub,
+ m, x0, y0, x1, y1, BL_ITEM, item, &amount);
+ }
+ script_pushint(st, amount);
+ return true;
+}
+
+BUILDIN(clientCommand)
+{
+ getSD();
+
+ const char *const command = script_getstr(st, 2);
+ if (!command)
+ {
+ ShowWarning("invalid client command\n");
+ script->reportsrc(st);
+ return false;
+ }
+ send_client_command(sd, command);
+ return true;
+}
+
+BUILDIN(isUnitWalking)
+{
+ int id = 0;
+ if (script_hasdata(st, 2))
+ id = script_getnum(st, 2);
+ else
+ id = st->oid;
+ struct block_list *bl = map->id2bl(id);
+ if (!bl)
+ {
+ ShowWarning("invalid unit id\n");
+ script->reportsrc(st);
+ script_pushint(st, 0);
+ return false;
+ }
+ struct unit_data *ud = unit->bl2ud(bl);
+ if (!ud)
+ {
+ ShowWarning("invalid unit data\n");
+ script->reportsrc(st);
+ script_pushint(st, 0);
+ return false;
+ }
+ script_pushint(st, ud->walktimer != INVALID_TIMER);
+ return true;
+}
+
+BUILDIN(failedRefIndex)
+{
+ getSD()
+ getInventoryIndex(2)
+
+ if (sd->status.inventory[n].nameid <= 0 || sd->status.inventory[n].amount <= 0)
+ return false;
+
+ sd->status.inventory[n].refine = 0;
+ if (sd->status.inventory[n].equip)
+ pc->unequipitem(sd, n, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
+ clif->refine(sd->fd, 1, n, sd->status.inventory[n].refine);
+ pc->delitem(sd, n, 1, 0, DELITEM_FAILREFINE, LOG_TYPE_SCRIPT);
+ clif->misceffect(&sd->bl, 2);
+ return true;
+}
+
+BUILDIN(downRefIndex)
+{
+ getSD()
+ getInventoryIndex(2)
+
+ if (sd->status.inventory[n].nameid <= 0 || sd->status.inventory[n].amount <= 0)
+ return false;
+
+ const int down = script_getnum(st, 3);
+
+ logs->pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[n], sd->inventory_data[n]);
+
+ if (sd->status.inventory[n].equip)
+ pc->unequipitem(sd, n, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
+ sd->status.inventory[n].refine -= down;
+ sd->status.inventory[n].refine = cap_value(sd->status.inventory[n].refine, 0, MAX_REFINE);
+
+ clif->refine(sd->fd, 2, n, sd->status.inventory[n].refine);
+ clif->delitem(sd, n, 1, DELITEM_MATERIALCHANGE);
+ logs->pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[n], sd->inventory_data[n]);
+ clif->additem(sd, n, 1, 0);
+ clif->misceffect(&sd->bl, 2);
+ return true;
+}
+
+BUILDIN(successRefIndex)
+{
+ getSD()
+ getInventoryIndex(2)
+
+ if (sd->status.inventory[n].nameid <= 0 || sd->status.inventory[n].amount <= 0)
+ return false;
+
+ const int up = script_getnum(st, 3);
+
+ logs->pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[n],sd->inventory_data[n]);
+
+ if (sd->status.inventory[n].refine >= MAX_REFINE)
+ return true;
+
+ sd->status.inventory[n].refine += up;
+ sd->status.inventory[n].refine = cap_value( sd->status.inventory[n].refine, 0, MAX_REFINE);
+ if (sd->status.inventory[n].equip)
+ pc->unequipitem(sd, n, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
+ clif->refine(sd->fd, 0, n, sd->status.inventory[n].refine);
+ clif->delitem(sd, n, 1, DELITEM_MATERIALCHANGE);
+ logs->pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[n],sd->inventory_data[n]);
+ clif->additem(sd, n, 1, 0);
+ clif->misceffect(&sd->bl, 3);
+
+ if (sd->status.inventory[n].refine == 10 &&
+ sd->status.inventory[n].card[0] == CARD0_FORGE &&
+ sd->status.char_id == (int)MakeDWord(sd->status.inventory[n].card[2], sd->status.inventory[n].card[3]))
+ { // Fame point system [DracoRPG]
+ switch (sd->inventory_data[n]->wlv)
+ {
+ case 1:
+ pc->addfame(sd,1); // Success to refine to +10 a lv1 weapon you forged = +1 fame point
+ break;
+ case 2:
+ pc->addfame(sd,25); // Success to refine to +10 a lv2 weapon you forged = +25 fame point
+ break;
+ case 3:
+ pc->addfame(sd,1000); // Success to refine to +10 a lv3 weapon you forged = +1000 fame point
+ break;
+ }
+ }
+
+ return true;
+}
+
+// return paramater type
+// 0 - int
+// 1 - string
+// 2 - other
+BUILDIN(isStr)
+{
+ if (script_isinttype(st, 2))
+ script_pushint(st, 0);
+ else if (script_isstringtype(st, 2))
+ script_pushint(st, 1);
+ else
+ script_pushint(st, 2);
+ return true;
+}
+
+BUILDIN(npcSit)
+{
+ TBL_NPC *nd = NULL;
+
+ if (script_hasdata(st, 2))
+ {
+ nd = npc->name2id (script_getstr(st, 2));
+ }
+ else
+ {
+ if (!st->oid)
+ {
+ ShowWarning("npc not attached\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ nd = map->id2nd(st->oid);
+ }
+ if (!nd)
+ {
+ ShowWarning("npc not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+ nd->vd->dead_sit = 2;
+ clif->sitting(&nd->bl);
+ return true;
+}
+
+BUILDIN(npcStand)
+{
+ TBL_NPC *nd = NULL;
+
+ if (script_hasdata(st, 2))
+ {
+ nd = npc->name2id (script_getstr(st, 2));
+ }
+ else
+ {
+ if (!st->oid)
+ {
+ ShowWarning("npc not attached\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ nd = map->id2nd(st->oid);
+ }
+ if (!nd)
+ {
+ ShowWarning("npc not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+ nd->vd->dead_sit = 0;
+ clif->standing(&nd->bl);
+ return true;
+}
+
+BUILDIN(npcWalkTo)
+{
+ struct npc_data *nd = map->id2nd(st->oid);
+ int x = 0, y = 0;
+
+ x = script_getnum(st, 2);
+ y = script_getnum(st, 3);
+
+ if (nd)
+ {
+ unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit
+ if (!nd->status.hp)
+ {
+ status_calc_npc(nd, SCO_FIRST);
+ }
+ else
+ {
+ status_calc_npc(nd, SCO_NONE);
+ }
+ nd->vd->dead_sit = 0;
+ unit->walktoxy(&nd->bl,x,y,0);
+ }
+ else
+ {
+ ShowWarning("npc not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ return true;
+}
+
+BUILDIN(setBgTeam)
+{
+ int bgId = script_getnum(st, 2);
+ int teamId = script_getnum(st, 3);
+
+ struct battleground_data *bgd = bg->team_search(bgId);
+ struct BgdExt *data = bgd_get(bgd);
+ if (!data)
+ {
+ ShowWarning("bettle ground not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ data->teamId = teamId;
+ return true;
+}
+
+// chatjoin chatId [,char [,password]]
+BUILDIN(chatJoin)
+{
+ int chatId = script_getnum(st, 2);
+ TBL_PC *sd = NULL;
+ const char *password = "";
+ if (script_hasdata(st, 4))
+ {
+ if (script_isstringtype(st, 3))
+ sd = map->nick2sd(script_getstr(st, 3));
+ if (script_isstringtype(st, 4))
+ password = script_getstr(st, 4);
+ }
+ else if (script_hasdata(st, 3))
+ {
+ if (script_isstringtype(st, 3))
+ sd = map->nick2sd(script_getstr(st, 3));
+ }
+ else
+ {
+ sd = script->rid2sd(st);
+ }
+ if (!sd)
+ {
+ ShowWarning("player not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ chat->join(sd, chatId, password);
+ return true;
+}
+
+/// Retrieves the value of the specified flag of the specified cell.
+///
+/// checknpccell("<map name>",<x>,<y>,<type>) -> <bool>
+///
+/// @see cell_chk* constants in const.txt for the types
+BUILDIN(checkNpcCell)
+{
+ int16 m = map->mapname2mapid(script_getstr(st, 2));
+ int16 x = script_getnum(st, 3);
+ int16 y = script_getnum(st, 4);
+ cell_chk type = (cell_chk)script_getnum(st, 5);
+
+ if (m == -1)
+ {
+ ShowWarning("checknpccell: Attempted to run on unexsitent map '%s', type %u, x/y %d,%d\n", script_getstr(st, 2), type, x, y);
+ return true;
+ }
+
+ TBL_NPC *nd = map->id2nd(st->oid);
+ struct block_list *bl = NULL;
+ if (nd)
+ bl = &nd->bl;
+
+ script_pushint(st, map->getcell(m, bl, x, y, type));
+
+ return true;
+}
+
+BUILDIN(setCells)
+{
+ int m;
+
+ const char *mapname = script_getstr(st, 2);
+ int x1 = script_getnum(st, 3);
+ int y1 = script_getnum(st, 4);
+ int x2 = script_getnum(st, 5);
+ int y2 = script_getnum(st, 6);
+ int mask = script_getnum(st, 7);
+ const char *name = script_getstr(st, 8);
+
+ if ((m = map->mapname2mapid(mapname)) < 0)
+ return true; // Invalid Map
+
+ emap_iwall_set2(m, 0, x1, y1, x2, y2, mask, name);
+
+ return true;
+}
+
+BUILDIN(delCells)
+{
+ const char *name = script_getstr(st,2);
+ map->iwall_remove(name);
+ return true;
+}
+
+BUILDIN(setMount)
+{
+ getSD()
+ int mount = script_getnum(st, 2);
+ pc_setglobalreg(sd, mountScriptId, mount);
+ status_calc_pc(sd, SCO_NONE);
+ send_pc_info(&sd->bl, &sd->bl, AREA);
+ return true;
+}
+
+BUILDIN(setSkin)
+{
+ if (!st->oid)
+ return false;
+
+ getSD()
+
+ const char *skin = script_getstr(st, 2);
+ send_pc_skin(sd->fd, st->oid, skin);
+ return true;
+}
+
+BUILDIN(initCraft)
+{
+ getSDReturn(-1)
+
+ int var = str_to_craftvar(sd, script_getstr(st, 2));
+ script_pushint(st, var);
+ return true;
+}
+
+BUILDIN(dumpCraft)
+{
+ getSD()
+
+ craft_dump(sd, script_getnum(st, 2));
+ return true;
+}
+
+BUILDIN(deleteCraft)
+{
+ getSD()
+
+ craft_delete(script_getnum(st, 2));
+ return true;
+}
+
+BUILDIN(getCraftSlotId)
+{
+ getSDReturn(0)
+
+ const struct craft_slot *crslot = craft_get_slot(script_getnum(st, 2),
+ script_getnum(st, 3));
+ if (!crslot)
+ return false;
+ const int len = VECTOR_LENGTH(crslot->items);
+ if (len > 0)
+ {
+ struct item_pair *pair = &VECTOR_INDEX(crslot->items, 0);
+ const int invIndex = pair->index;
+ const int item_id = sd->status.inventory[invIndex].nameid;
+ script_pushint(st, item_id);
+ }
+ else
+ {
+ script_pushint(st, 0);
+ }
+ return true;
+}
+
+BUILDIN(getCraftSlotAmount)
+{
+ getSDReturn(0)
+
+ const struct craft_slot *crslot = craft_get_slot(script_getnum(st, 2),
+ script_getnum(st, 3));
+ if (!crslot)
+ return false;
+ const int len = VECTOR_LENGTH(crslot->items);
+ if (len > 0)
+ {
+ int slot;
+ int amount = 0;
+ for (slot = 0; slot < len; slot ++)
+ {
+ struct item_pair *pair = &VECTOR_INDEX(crslot->items, slot);
+ const int invIndex = pair->index;
+ const int item_id = sd->status.inventory[invIndex].nameid;
+ if (item_id > 0)
+ {
+ const int item_amount = sd->status.inventory[invIndex].amount;
+ if (item_amount > 0)
+ amount += pair->amount;
+ }
+ }
+ script_pushint(st, amount);
+ }
+ else
+ {
+ script_pushint(st, 0);
+ }
+ return true;
+}
+
+BUILDIN(validateCraft)
+{
+ getSDReturn(0)
+ const bool valid = craft_validate(sd, script_getnum(st, 2));
+ script_pushint(st, valid ? 1 : 0);
+ return true;
+}
+
+BUILDIN(findCraftEntry)
+{
+ getSDReturn(-1)
+ const int id = craft_find_entry(sd,
+ script_getnum(st, 2),
+ script_getnum(st, 3));
+ script_pushint(st, id);
+ return true;
+}
+
+BUILDIN(useCraft)
+{
+ getSD()
+ return craft_use(sd, script_getnum(st, 2));
+}
+
+BUILDIN(getCraftCode)
+{
+ getSDReturn(-1)
+ script_pushint(st, craft_get_entry_code(sd, script_getnum(st, 2)));
+ return true;
+}
+
+BUILDIN(getInvIndexLink)
+{
+ getSDReturnS("")
+
+ int index = script_getnum (st, 2);
+
+ if (index < 0 || index >= MAX_INVENTORY)
+ {
+ script_pushstr(st, "");
+ return false;
+ }
+
+ const int item_id = sd->status.inventory[index].nameid;
+ const struct item_data *i_data = NULL;
+ if (item_id)
+ i_data = itemdb->search(item_id);
+ char *const item_name = (char *) aCalloc (1000, sizeof (char));
+
+ if (sd)
+ {
+ int version = 0;
+ struct SessionExt *data = session_get_bysd(sd);
+ if (data)
+ version = data->clientVersion;
+
+ if (i_data && version >= 7)
+ {
+ const struct item *const item = &sd->status.inventory[index];
+ if (item->card[0] == CARD0_PET ||
+ item->card[0] == CARD0_FORGE ||
+ item->card[0] == CARD0_CREATE)
+ {
+ sprintf(item_name, "[@@%u|@@]", (unsigned)i_data->nameid);
+ }
+ else
+ {
+ sprintf(item_name, "[@@%u", (unsigned)i_data->nameid);
+ int f;
+ for (f = 0; f < 4 && item->card[f]; f ++)
+ {
+ char buf[100];
+ sprintf(buf, ",%u", (unsigned)item->card[f]);
+ strcat(item_name, buf);
+ }
+ strcat(item_name, "|@@]");
+ }
+ }
+ else if (i_data)
+ {
+ sprintf(item_name, "[@@%u|%s@@]", (unsigned)i_data->nameid, lang_pctrans (i_data->jname, sd));
+ }
+ else if (item_id > 0)
+ {
+ sprintf(item_name, "[@@%u|Unknown Item@@]", (unsigned)item_id);
+ }
+ else
+ {
+ sprintf(item_name, "[Unknown Item]");
+ }
+ }
+ else
+ {
+ if (i_data)
+ sprintf(item_name, "[%s]", lang_pctrans (i_data->jname, sd));
+ else
+ sprintf(item_name, "[Unknown Item]");
+ }
+
+ script_pushstr(st, item_name);
+
+ return true;
+}
+
+/*==========================================
+ * Shows an emoticon on top of the player/npc
+ * emotion emotion#, <target: 0 - NPC, 1 - PC>, <NPC/PC name>
+ *------------------------------------------*/
+//Optional second parameter added by [Skotlex]
+BUILDIN(emotion)
+{
+ int player = 0;
+
+ int type = script_getnum(st, 2);
+
+ if (script_hasdata(st, 3))
+ player = script_getnum(st, 3);
+
+ if (player != 0)
+ {
+ struct map_session_data *sd = NULL;
+ if (script_hasdata(st, 4))
+ sd = script->nick2sd(st, script_getstr(st, 4));
+ else
+ sd = script->rid2sd(st);
+ if (sd != NULL)
+ clif->emotion(&sd->bl, type);
+ }
+ else if (script_hasdata(st, 4))
+ {
+ struct npc_data *nd = npc->name2id(script_getstr(st, 4));
+ if (nd != NULL)
+ clif->emotion(&nd->bl,type);
+ }
+ else
+ {
+ clif->emotion(map->id2bl(st->oid), type);
+ }
+ return true;
+}
+
+BUILDIN(setLook)
+{
+ const int type = script_getnum(st, 2);
+ const int val = script_getnum(st, 3);
+
+ struct map_session_data *sd = script->rid2sd(st);
+ if (sd == NULL)
+ return true;
+
+ pc->changelook(sd, type, val);
+ send_changelook2(sd, &sd->bl, sd->bl.id, type, val, 0, NULL, 0, AREA);
+ return true;
+}
diff --git a/src/emap/script_buildins.h b/src/emap/script_buildins.h
new file mode 100644
index 0000000..978f234
--- /dev/null
+++ b/src/emap/script_buildins.h
@@ -0,0 +1,73 @@
+// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// Copyright (c) 2014 - 2015 Evol developers
+
+#ifndef EVOL_MAP_SCRIPT_BUILDINS
+#define EVOL_MAP_SCRIPT_BUILDINS
+
+BUILDIN(l);
+BUILDIN(lg);
+BUILDIN(setCamNpc);
+BUILDIN(setCam);
+BUILDIN(moveCam);
+BUILDIN(restoreCam);
+BUILDIN(npcTalk3);
+BUILDIN(closeDialog);
+BUILDIN(shop);
+BUILDIN(getItemLink);
+BUILDIN(requestLang);
+BUILDIN(requestItem);
+BUILDIN(requestItems);
+BUILDIN(requestItemIndex);
+BUILDIN(requestItemsIndex);
+BUILDIN(requestCraft);
+BUILDIN(getq);
+BUILDIN(setq);
+BUILDIN(setNpcDir);
+BUILDIN(rif);
+BUILDIN(miscEffect);
+BUILDIN(setMapMask);
+BUILDIN(getMapMask);
+BUILDIN(addMapMask);
+BUILDIN(removeMapMask);
+BUILDIN(setNpcSex);
+BUILDIN(showAvatar);
+BUILDIN(setAvatarDir);
+BUILDIN(setAvatarAction);
+BUILDIN(clear);
+BUILDIN(changeMusic);
+BUILDIN(setNpcDialogTitle);
+BUILDIN(getMapName);
+BUILDIN(unequipById);
+BUILDIN(isPcDead);
+BUILDIN(areaTimer);
+BUILDIN(getAreaDropItem);
+BUILDIN(setMount);
+BUILDIN(clientCommand);
+BUILDIN(isUnitWalking);
+BUILDIN(failedRefIndex);
+BUILDIN(downRefIndex);
+BUILDIN(successRefIndex);
+BUILDIN(isStr);
+BUILDIN(npcSit);
+BUILDIN(npcStand);
+BUILDIN(npcWalkTo);
+BUILDIN(setBgTeam);
+BUILDIN(chatJoin);
+BUILDIN(checkNpcCell);
+BUILDIN(setCells);
+BUILDIN(delCells);
+BUILDIN(setSkin);
+BUILDIN(initCraft);
+BUILDIN(dumpCraft);
+BUILDIN(deleteCraft);
+BUILDIN(getCraftSlotId);
+BUILDIN(getCraftSlotAmount);
+BUILDIN(validateCraft);
+BUILDIN(getInvIndexLink);
+BUILDIN(emotion);
+BUILDIN(findCraftEntry);
+BUILDIN(useCraft);
+BUILDIN(getCraftCode);
+BUILDIN(setLook);
+
+#endif // EVOL_MAP_SCRIPT_BUILDINS