diff options
Diffstat (limited to 'src/emap/pc.c')
-rw-r--r-- | src/emap/pc.c | 309 |
1 files changed, 309 insertions, 0 deletions
diff --git a/src/emap/pc.c b/src/emap/pc.c new file mode 100644 index 0000000..59ac6e2 --- /dev/null +++ b/src/emap/pc.c @@ -0,0 +1,309 @@ +// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// Copyright (c) 2014 Evol developers + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include "common/HPMi.h" +#include "common/malloc.h" +#include "common/mmo.h" +#include "common/socket.h" +#include "common/strlib.h" +#include "map/itemdb.h" +#include "map/pc.h" + +#include "emap/pc.h" +#include "emap/data/itemd.h" +#include "emap/data/mapd.h" +#include "emap/data/session.h" +#include "emap/struct/itemdext.h" +#include "emap/struct/mapdext.h" +#include "emap/struct/sessionext.h" + +int langScriptId; + +int epc_readparam_pre(TBL_PC* sd, int *type) +{ + if (*type == Const_ClientVersion) + { + struct SessionExt *data = session_get_bysd(sd); + hookStop(); + if (!data) + return 0; + return data->clientVersion; + } + return 0; +} + +int epc_setregistry(TBL_PC *sd, int64 *reg, int *val) +{ + if (*reg == langScriptId) + { + struct SessionExt *data = session_get_bysd(sd); + if (!data) + return 0; + + data->language = *val; + } + + return 0; +} + +#define equipPos(mask, field, lookf) \ + if (pos & mask) \ + { \ + if (id) \ + sd->status.field = id->look; \ + else \ + sd->status.field = 0; \ + clif->changelook(&sd->bl, lookf, sd->status.field); \ + hookStop(); \ + } + +#define equipPos2(mask, lookf) \ + if (pos & mask) \ + { \ + if (id) \ + clif->changelook(&sd->bl, lookf, id->look); \ + else \ + clif->changelook(&sd->bl, lookf, 0); \ + hookStop(); \ + } + +void epc_equipitem_pos(TBL_PC *sd, struct item_data *id, int *posPtr) +{ + int pos = *posPtr; + + if (!id) + return; + + equipPos(EQP_HEAD_LOW, head_bottom, LOOK_HEAD_BOTTOM); + equipPos(EQP_HEAD_TOP, head_top, LOOK_HEAD_TOP); + equipPos(EQP_HEAD_MID, head_mid, LOOK_HEAD_MID); + equipPos(EQP_GARMENT, robe, LOOK_ROBE); + //skip EQP_ARMOR + equipPos2(EQP_SHOES, LOOK_SHOES); + equipPos2(EQP_COSTUME_HEAD_TOP, 13); + equipPos2(EQP_COSTUME_HEAD_MID, 14); + equipPos2(EQP_COSTUME_HEAD_LOW, 15); + equipPos2(EQP_COSTUME_GARMENT, 16); + equipPos2(EQP_ARMOR, 17); + //skipping SHADOW slots +} + +#undef equipPos +#undef equipPos2 + +#define unequipPos(mask, field, lookf) \ + if (pos & mask) \ + { \ + sd->status.field = 0; \ + clif->changelook(&sd->bl, lookf, sd->status.field); \ + hookStop(); \ + } + +#define unequipPos2(mask, lookf) \ + if (pos & mask) \ + { \ + clif->changelook(&sd->bl, lookf, 0); \ + hookStop(); \ + } + +void epc_unequipitem_pos(TBL_PC *sd, + int *nPtr __attribute__ ((unused)), + int *posPtr) +{ + if (!sd) + return; + + int pos = *posPtr; + + unequipPos(EQP_HEAD_LOW, head_bottom, LOOK_HEAD_BOTTOM); + unequipPos(EQP_HEAD_TOP, head_top, LOOK_HEAD_TOP); + unequipPos(EQP_HEAD_MID, head_mid, LOOK_HEAD_MID); + unequipPos(EQP_GARMENT, robe, LOOK_ROBE); + unequipPos2(EQP_SHOES, LOOK_SHOES); + unequipPos2(EQP_COSTUME_HEAD_TOP, 13); + unequipPos2(EQP_COSTUME_HEAD_MID, 14); + unequipPos2(EQP_COSTUME_HEAD_LOW, 15); + unequipPos2(EQP_COSTUME_GARMENT, 16); + unequipPos2(EQP_ARMOR, 17); + //skipping SHADOW slots +} + +#undef unequipPos +#undef unequipPos2 + +bool epc_can_attack (TBL_PC *sd, int *target_id) +{ + if (!sd) + return false; + + struct MapdExt *data = mapd_get(sd->bl.m); + if (!data) + return true; + if (data->flag.nopve) + { + if (map->id2md(*target_id)) + { + hookStop(); + return false; + } + } + return true; +} + +int epc_takeitem(TBL_PC *sd __attribute__ ((unused)), + TBL_ITEM *fitem) +{ + if (!fitem) + return 0; + + struct ItemdExt *data = itemd_get_by_item(&fitem->item_data); + if (!data) + return 1; + + if (!data->allowPickup) + { + hookStop(); + return 0; + } + return 1; +} + +void epc_validate_levels(void) +{ + int i; + for (i = 0; i < 7; i++) { + if (!pc->db_checkid(i)) continue; + if (i == JOB_WEDDING || i == JOB_XMAS || i == JOB_SUMMER) + continue; //Classes that do not need exp tables. + int j = pc->class2idx(i); + if (!pc->max_level[j][0]) + ShowWarning("Class %d does not has a base exp table.\n", i); + if (!pc->max_level[j][1]) + ShowWarning("Class %d does not has a job exp table.\n", i); + } + hookStop(); +} + +int epc_isuseequip_post(int retVal, struct map_session_data *sd, int *nPtr) +{ + const int n = *nPtr; + if (retVal) + { + if (!sd) + return 0; + + if (n < 0 || n >= MAX_INVENTORY) + return 0; + + struct ItemdExt *data = itemd_get(sd->inventory_data[n]); + if (!data) + return retVal; + + if (sd->battle_status.str < data->requiredStr || + sd->battle_status.agi < data->requiredAgi || + sd->battle_status.vit < data->requiredVit || + sd->battle_status.int_ < data->requiredInt || + sd->battle_status.dex < data->requiredDex || + sd->battle_status.luk < data->requiredLuk || + sd->battle_status.max_hp < data->requiredMaxHp || + sd->battle_status.max_sp < data->requiredMaxSp || + sd->battle_status.batk < data->requiredAtk || + sd->battle_status.matk_min < data->requiredMAtkMin || + sd->battle_status.matk_max < data->requiredMAtkMax || + sd->battle_status.def < data->requiredDef || + sd->battle_status.mdef < data->requiredMDef + ) + { + return 0; + } + } + return retVal; +} + +int epc_useitem_post(int retVal, struct map_session_data *sd, int *nPtr) +{ + const int n = *nPtr; + if (!sd) + return retVal; + + if (n < 0 || n >= MAX_INVENTORY) + return retVal; + + struct ItemdExt *data = itemd_get(sd->inventory_data[n]); + if (!data) + return retVal; + + const int effect = retVal ? data->useEffect : data->useFailEffect; + if (effect != -1) + clif->specialeffect(&sd->bl, effect, AREA); + return retVal; +} + +static void equippost_effect(struct map_session_data *const sd, const int n, const bool retVal, const bool equip) +{ + if (!sd) + return; + + if (n < 0 || n >= MAX_INVENTORY) + return; + + struct ItemdExt *data = itemd_get(sd->inventory_data[n]); + if (!data) + return; + + int effect; + if (equip) + effect = retVal ? data->useEffect : data->useFailEffect; + else + effect = retVal ? data->unequipEffect : data->unequipFailEffect; + + if (effect != -1) + clif->specialeffect(&sd->bl, effect, AREA); + return; +} + +int epc_equipitem_post(int retVal, struct map_session_data *sd, + int *nPtr, int *data __attribute__ ((unused))) +{ + equippost_effect(sd, *nPtr, retVal, true); + return retVal; +} + +int epc_unequipitem_post(int retVal, struct map_session_data *sd, + int *nPtr, int *data __attribute__ ((unused))) +{ + equippost_effect(sd, *nPtr, retVal, false); + return retVal; +} + +int epc_check_job_name(const char *name) +{ + int val = -1; + if (script->get_constant(name, &val)) + { + hookStop(); + return val; + } + hookStop(); + return -1; +} + +int epc_setnewpc(int retVal, struct map_session_data *sd, + int *account_id __attribute__ ((unused)), + int *char_id __attribute__ ((unused)), + int *login_id1 __attribute__ ((unused)), + unsigned int *client_tick __attribute__ ((unused)), + int *sex __attribute__ ((unused)), + int *fd __attribute__ ((unused))) +{ + if (sd) + { + sd->battle_status.speed = 150; + sd->base_status.speed = 150; + } + return retVal; +} |