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<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Alige, Reid
Copyright (C) 2010-2013 Evol Online -->

<!--
name:                       Name of the status effect.
id:                         ID of the status effect.
block-id:                   Group of different IDs.
persistent-particle-effect: Displays if the effect is present during all of the timer (?).
start-particle:             Particles used for the effect, appearing when the effect is enabled.
icon:                       Displays an icon in the top bar, appearing when the effect is enabled.
start-message:              Displays a message when you launch the effect.
end-message:                Displays a message when the effect end.
-->

<status-effects>
    <status-effect name="item-healing" id="70" block-id="24"
        persistent-particle-effect="true"
        start-particle="graphics/particles/healing.xml"/>

    <status-effect name="magnificat" id="20" block-id="24"
        icon="icons/healing.xml"
        persistent-particle-effect="true"
        start-particle="graphics/particles/healing.xml"/>

    <status-effect name="riding" id="27" block-id="5"
        icon="icons/invisible.xml"
    />

    <status-effect name="trick dead" id="29"/>

    <status-effect name="post delay" id="46"/>

    <status-effect name="invisibility" id="64" block-id="6"
        icon="icons/invisible.xml"
        start-message="You are now invisible."
        end-message="You are no longer invisible."
        persistent-particle-effect="true"
        start-particle="graphics/particles/invisibility.xml"/>

    <status-effect name="poison" id="132" block-id="16"
        icon="icons/poison.xml"
        persistent-particle-effect="true"
        start-particle="graphics/particles/poison.xml"/>

    <status-effect name="hide" id="194"
        icon="icons/hide.xml"/>

    <status-effect name="sit" id="622"/>

    <status-effect name="cart" id="673"
        icon="icons/hide.xml"/>

    <status-effect name="concentration" id="105"
        icon="icons/concentration.xml"
        persistent-particle-effect="true"
        start-particle="graphics/particles/concentration.xml"/>

</status-effects>