summaryrefslogtreecommitdiff
path: root/monsters.xml
blob: 37b1494044d51a04d3d027c0e1d8d1a3f3f5950b (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Reid
Copyright (C) 2010-2014 Evol Online -->

<!--
<monsters>       Parent of the monster strings. 
<monster>        Monster tag. Every new tag contain some specific attribute of the monster. The following paramaters is a list of them:
id=""            ID of the monster. It is different for each monster and starts from 0.
name=""          Name of the monster which will be displayed in game, it is also used by the server.
targetCursor=""  Cursor size used by the client, different size are: small, medium and large.
walkType=""      The walk type is used to manage which monster can fly over collision tiles or swim under the sea, or fly over it. Different walktype are: walk, walkswim and fly. By default, walk option is used and if the monster is static, this tag can be removed.
<sprite>         This tag shows the path to the xml of the monster.
<sound>          Sound tag. Contains an event which displays the sound effects to the corresponding action. The next paramaters lists them:
event=""         Links the sfx to an action, like die, hit, hurt, miss, move or spawn.
-->

<monsters>
    <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0">
        <its:translateRule selector="//monster/@name" translate="yes"/>
        <its:translateRule selector="//*" translate="no"/>
    </its:rules>

    <monster id="0" name="Piou" targetCursor="small" walkType="fly">
        <sprite>monsters/piou.xml</sprite>
        <sound event="die">monsters/piou/die1.ogg</sound>
        <sound event="hit">monsters/piou/hit1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt2.ogg</sound>
        <sound event="miss">monsters/piou/miss1.ogg</sound>
        <sound event="spawn">monsters/piou/spawn1.ogg</sound>
    </monster>
    <monster id="1" name="Piousse" targetCursor="small">
        <sprite>monsters/piou.xml</sprite>
        <sprite>accessories/piousse-egg.xml</sprite>
        <sound event="die">monsters/piou/die1.ogg</sound>
        <sound event="hit">monsters/piou/hit1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt2.ogg</sound>
        <sound event="miss">monsters/piou/miss1.ogg</sound>
        <sound event="spawn">monsters/piou/spawn1.ogg</sound>
    </monster>
    <monster id="2" name="Tortuga" targetCursor="small" walkType="walkswim" sortOffsetY="30">
        <sprite>monsters/tortuga.xml</sprite>
        <sound event="die">monsters/tortuga/die1.ogg</sound> 
        <sound event="hit">monsters/tortuga/hit1.ogg</sound>
        <sound event="hit">monsters/tortuga/hit2.ogg</sound>
        <sound event="hurt">monsters/tortuga/hurt1.ogg</sound>
        <sound event="miss">monsters/tortuga/miss1.ogg</sound>
        <sound event="spawn">monsters/tortuga/spawn1.ogg</sound>
    </monster>
    <monster id="3" name="Ratto" targetCursor="small">
        <sprite>monsters/ratto.xml</sprite>
        <sprite>accessories/ratto-tail.xml</sprite>
        <sound event="die">monsters/ratto/die1.ogg</sound>
        <sound event="hit">monsters/ratto/hit1.ogg</sound>
        <sound event="hit">monsters/ratto/hit2.ogg</sound>
        <sound event="hurt">monsters/ratto/hurt1.ogg</sound>
        <sound event="spawn">monsters/ratto/spawn1.ogg</sound>
    </monster>
    <monster id="4" name="Croc" targetCursor="small" sortOffsetY="30">
        <sprite>monsters/croc.xml</sprite>
        <sound event="hit">monsters/croc/hit1.ogg</sound>
        <sound event="hit">monsters/croc/hit2.ogg</sound>
        <sound event="hurt">monsters/croc/hurt1.ogg</sound>
        <sound event="hurt">monsters/croc/hurt2.ogg</sound>
        <sound event="hurt">monsters/croc/hurt3.ogg</sound>
        <sound event="miss">monsters/croc/miss1.ogg</sound>
        <sound event="spawn">monsters/croc/spawn1.ogg</sound>
    </monster>
    <monster id="5" name="Little Blub" targetCursor="small" walkType="walkswim" sortOffsetY="30">
        <sprite>monsters/blub-little.xml</sprite>
        <sprite>accessories/littleblub-tentacle.xml</sprite>
        <sound event="die">monsters/blub/die1.ogg</sound>
        <sound event="hit">monsters/blub/hit1.ogg</sound>
        <sound event="spawn">monsters/blub/spawn1.ogg</sound>
    </monster>
    <monster id="6" name="Blub" targetCursor="medium" walkType="walkswim" targetOffsetY="10">
        <sprite>monsters/blub.xml</sprite>
        <sprite>accessories/blub-tentacle.xml|#3e4164,3a3968,544a82,64437a,7d6db4,a26392,8f99c4,d294ab,b3cdcd,e7b8b8,d9ecd1,f0e8c5</sprite>
        <sound event="die">monsters/blub/die1.ogg</sound>
        <sound event="hit">monsters/blub/hit1.ogg</sound>
        <sound event="spawn">monsters/blub/spawn1.ogg</sound>
    </monster>
    <monster id="7" name="Toppy Blub" targetCursor="medium" walkType="walkswim" targetOffsetY="10">
        <sprite>monsters/blub-toppy.xml</sprite>
        <sprite>accessories/blub-tentacle.xml</sprite>
        <sound event="die">monsters/blub/die1.ogg</sound>
        <sound event="hit">monsters/blub/hit1.ogg</sound>
        <sound event="spawn">monsters/blub/spawn1.ogg</sound>
    </monster>
    <monster id="8" name="Crocotree" targetCursor="small" targetOffsetX="-28" targetOffsetY="4" nameOffsetX="-29">
        <sprite>monsters/crocotree.xml</sprite>
        <sound event="die">monsters/crocotree/die1.ogg</sound>
        <sound event="hurt">monsters/crocotree/hurt1.ogg</sound>
        <sound event="hurt">monsters/crocotree/hurt2.ogg</sound>
        <sound event="hurt">monsters/crocotree/hurt3.ogg</sound>
    </monster>
    <monster id="9" name="Plushroom Field" targetCursor="large" sortOffsetY="70">
        <sprite>monsters/plushroom.xml</sprite>
        <sound event="die">monsters/mushroom/die1.ogg</sound>
        <sound event="die">monsters/mushroom/die2.ogg</sound>
        <sound event="spawn">monsters/mushroom/spawn1.ogg</sound>
        <sound event="spawn">monsters/mushroom/spawn2.ogg</sound>
    </monster>
    <monster id="10" name="Frostiana" targetCursor="small">
        <sprite>monsters/frostiana.xml</sprite>
        <attack id="1" effect-id="21" particle-effect="graphics/particles/poison-cloud.xml"/>
        <sound event="die">monsters/mushroom/die1.ogg</sound>
        <sound event="die">monsters/mushroom/die2.ogg</sound>
        <sound event="hit">monsters/frostiana/hit1.ogg</sound>
        <sound event="spawn">monsters/mushroom/spawn1.ogg</sound>
        <sound event="spawn">monsters/mushroom/spawn2.ogg</sound>
    </monster>
    <monster id="11" name="Pikpik" targetCursor="small">
        <sprite>monsters/pikpik.xml</sprite>
    </monster>
    <monster id="12" name="Croconut" targetCursor="small">
        <sprite>monsters/croconut.xml</sprite>
        <sound event="hit">monsters/crocotree/die1.ogg</sound>
        <sound event="die">monsters/crocotree/die1.ogg</sound>
    </monster>
    <monster id="13" name="Tipiu" targetCursor="medium" walkType="fly">
        <sprite>monsters/tipiou.xml</sprite>
        <sprite>accessories/tipiou-hat.xml</sprite>
        <sound event="die">monsters/piou/die1.ogg</sound>
        <sound event="hit">monsters/piou/hit1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt2.ogg</sound>
        <sound event="miss">monsters/piou/miss1.ogg</sound>
        <sound event="spawn">monsters/piou/spawn1.ogg</sound>
    </monster>
    <monster id="14" name="Tipiou" targetCursor="medium" walkType="fly">
        <sprite>monsters/tipiou.xml</sprite>
        <sound event="die">monsters/piou/die1.ogg</sound>
        <sound event="hit">monsters/piou/hit1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt2.ogg</sound>
        <sound event="miss">monsters/piou/miss1.ogg</sound>
        <sound event="spawn">monsters/piou/spawn1.ogg</sound>
    </monster>
    <monster id="15" name="Manana Tree" targetCursor="medium">
        <sprite>monsters/mananatree.xml</sprite>
        <sound event="die">monsters/crocotree/die1.ogg</sound>
        <sound event="hurt">monsters/crocotree/hurt1.ogg</sound>
        <sound event="hurt">monsters/crocotree/hurt2.ogg</sound>
        <sound event="hurt">monsters/crocotree/hurt3.ogg</sound>
    </monster>
    <monster id="16" name="Crafty" targetCursor="small">
        <sprite>monsters/crafty.xml</sprite>
        <sound event="die">monsters/piou/die1.ogg</sound>
        <sound event="hit">monsters/piou/hit1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt2.ogg</sound>
        <sound event="miss">monsters/piou/miss1.ogg</sound>
        <sound event="spawn">monsters/piou/spawn1.ogg</sound>
    </monster>
    <monster id="17" name="Pumpkish" walkType="walk">
        <sprite>monsters/pumpkish.xml</sprite>
        <sound event="die">monsters/pumpkin/die1.ogg</sound>
        <sound event="hit">monsters/pumpkin/hit1.ogg</sound>
    </monster>
    <monster id="18" name="Cuco" walkType="walk" targetCursor="large">
        <sprite>monsters/cuco.xml</sprite>
        <sound event="die">monsters/pumpkin/die1.ogg</sound>
        <sound event="hit">monsters/pumpkin/hit1.ogg</sound>
    </monster>
</monsters>