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path: root/maps/001-2-3.tmx
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<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="70" height="66" tilewidth="32" tileheight="32">
 <tileset firstgid="1" name="Indoor" tilewidth="32" tileheight="32">
  <image source="../graphics/tilesets/artis-indoor.png" width="512" height="512"/>
 </tileset>
 <tileset firstgid="257" name="Indoor Fringe" tilewidth="32" tileheight="32">
  <image source="../graphics/tilesets/artis-indoor-fringe.png" width="512" height="512"/>
 </tileset>
 <tileset firstgid="513" name="Indor x2" tilewidth="32" tileheight="64">
  <image source="../graphics/tilesets/artis-indoor-x2.png" width="256" height="64"/>
 </tileset>
 <tileset firstgid="521" name="Indoor x3" tilewidth="32" tileheight="96">
  <image source="../graphics/tilesets/artis-indoor-x3.png" width="512" height="192"/>
 </tileset>
 <tileset firstgid="553" name="Indoor x2 x4" tilewidth="64" tileheight="128">
  <image source="../graphics/tilesets/artis-indoor-x4x2.png" width="512" height="128"/>
 </tileset>
 <tileset firstgid="561" name="Box" tilewidth="32" tileheight="32">
  <image source="../graphics/tilesets/box.png" width="128" height="192"/>
 </tileset>
 <tileset firstgid="585" name="Box x1 x2" tilewidth="32" tileheight="64">
  <image source="../graphics/tilesets/box-x1x2.png" width="128" height="64"/>
 </tileset>
 <tileset firstgid="589" name="Accessory" tilewidth="32" tileheight="32">
  <image source="../graphics/tilesets/artis-accessory.png" width="512" height="256"/>
 </tileset>
 <tileset firstgid="717" name="Sunlight" tilewidth="32" tileheight="160">
  <image source="../graphics/tilesets/ship-sunlight-x1x5.png" width="128" height="160"/>
 </tileset>
 <tileset firstgid="721" name="Ground" tilewidth="32" tileheight="32">
  <image source="../graphics/tilesets/ground.png" width="512" height="512"/>
 </tileset>
 <tileset firstgid="977" name="Collision" tilewidth="32" tileheight="32">
  <image source="../graphics/tilesets/collision.png" width="96" height="64"/>
 </tileset>
 <tileset firstgid="983" name="Level Height" tilewidth="32" tileheight="32">
  <image source="../graphics/tilesets/level-number.png" width="512" height="32"/>
 </tileset>
 <layer name="Ground" width="70" height="66">
  <data encoding="base64" compression="zlib">
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  </data>
 </layer>
 <layer name="Ground 2" width="70" height="66">
  <data encoding="base64" compression="zlib">
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  </data>
 </layer>
 <layer name="Fringe" width="70" height="66">
  <data encoding="base64" compression="zlib">
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  </data>
 </layer>
 <layer name="Over" width="70" height="66">
  <data encoding="base64" compression="zlib">
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  </data>
 </layer>
 <layer name="Collision" width="70" height="66" visible="0">
  <data encoding="base64" compression="zlib">
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 </layer>
 <layer name="Height" width="70" height="66" visible="0">
  <data encoding="base64" compression="zlib">
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  </data>
 </layer>
 <objectgroup name="Object" width="70" height="66" visible="0">
  <object name="To Second Level" type="warp" x="832" y="864" width="96" height="32">
   <properties>
    <property name="dest_map" value="001-1"/>
    <property name="dest_x" value="1600"/>
    <property name="dest_y" value="2112"/>
   </properties>
  </object>
 </objectgroup>
</map>