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path: root/maps/001-2-0.tmx
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<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" renderorder="right-down" width="66" height="72" tilewidth="32" tileheight="32">
 <properties>
  <property name="license" value="CC BY-SA 3.0"/>
  <property name="manaplus version" value="2"/>
  <property name="minimap" value="graphics/minimaps/001-2-0.png"/>
  <property name="music" value="bartk - in the forest of the birches.ogg"/>
  <property name="name" value="Light Armor Shop"/>
 </properties>
 <tileset firstgid="1" name="Indoor" tilewidth="32" tileheight="32">
  <image source="../graphics/tilesets/artis-indoor.png" width="512" height="512"/>
 </tileset>
 <tileset firstgid="257" name="Indoor Fringe" tilewidth="32" tileheight="32">
  <image source="../graphics/tilesets/artis-indoor-fringe.png" width="512" height="512"/>
 </tileset>
 <tileset firstgid="513" name="Indor x2" tilewidth="32" tileheight="64">
  <image source="../graphics/tilesets/artis-indoor-x2.png" width="512" height="64"/>
 </tileset>
 <tileset firstgid="529" name="Indoor x3" tilewidth="32" tileheight="96">
  <image source="../graphics/tilesets/artis-indoor-x3.png" width="512" height="288"/>
 </tileset>
 <tileset firstgid="577" name="Indoor x2 x4" tilewidth="64" tileheight="128">
  <image source="../graphics/tilesets/artis-indoor-x4x2.png" width="512" height="128"/>
 </tileset>
 <tileset firstgid="585" name="Accessory" tilewidth="32" tileheight="32">
  <image source="../graphics/tilesets/artis-accessory.png" width="512" height="256"/>
 </tileset>
 <tileset firstgid="713" name="Pavement" tilewidth="32" tileheight="32">
  <image source="../graphics/tilesets/artis-pavement.png" width="512" height="256"/>
 </tileset>
 <tileset firstgid="841" name="Sunlight" tilewidth="32" tileheight="160">
  <image source="../graphics/tilesets/ship-sunlight-x1x5.png" width="128" height="160"/>
 </tileset>
 <tileset firstgid="845" name="Collision" tilewidth="32" tileheight="32">
  <image source="../graphics/tilesets/collision.png" width="96" height="64"/>
 </tileset>
 <layer name="Ground" width="66" height="72">
  <data encoding="base64" compression="zlib">
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  </data>
 </layer>
 <layer name="Ground 2" width="66" height="72">
  <data encoding="base64" compression="zlib">
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  </data>
 </layer>
 <layer name="Fringe" width="66" height="72">
  <data encoding="base64" compression="zlib">
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  </data>
 </layer>
 <layer name="Over" width="66" height="72">
  <data encoding="base64" compression="zlib">
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  </data>
 </layer>
 <layer name="Collision" width="66" height="72">
  <data encoding="base64" compression="zlib">
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 </layer>
 <objectgroup name="Object">
  <object name="To Artis North" type="warp" x="960" y="1120" width="32" height="32">
   <properties>
    <property name="dest_map" value="001-1"/>
    <property name="dest_x" value="1632"/>
    <property name="dest_y" value="2112"/>
   </properties>
  </object>
  <object name="To Artis South" type="warp" x="1184" y="1472" width="32" height="32">
   <properties>
    <property name="dest_map" value="001-1"/>
    <property name="dest_x" value="1760"/>
    <property name="dest_y" value="2304"/>
   </properties>
  </object>
 </objectgroup>
</map>