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<?xml version="1.0" encoding="utf-8"?>
<<<<<<< f542316432d2f4aad709c04d577ed91b3ea6e392
<<<<<<< 21c4c83ea02e1292391aaa7fdbaf3dc3202a100a
<!-- Author: Micksha
=======
<!-- Author: Reid
>>>>>>> Add the first few npcs: old Koga, Lumberjack, Richard.
=======
<!-- Author: Micksha
>>>>>>> add a bunch of hurns NPCs - most of them LEGACY versions, to be changed one by one
Copyright (C) 2015 Evol Online -->
<sprite>
<imageset name="npc"
src="graphics/sprites/npcs/sprite/richard.png"
width="64"
height="64"/>
<action name="stand" imageset="npc">
<animation direction="default">
<label name="start"/>
<goto label="static" rand="95"/>
<goto label="winking" rand="5"/>
<!-- winking -->
<label name="winking"/>
<sequence start="0" end="2" delay="160"/>
<sequence start="2" end="4" repeat="2" delay="120"/>
<frame index="4" delay="50"/>
<frame index="1" delay="80"/>
<frame index="0" delay="240"/>
<goto label="start"/>
<!-- Static Animation -->
<label name="static"/>
<frame index="0" delay="400"/>
<goto label="start"/>
</animation>
</action>
</sprite>
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