summaryrefslogtreecommitdiff
path: root/graphics/sprites/monsters/slime-littleslime.xml
blob: 86a6fd82f408b24ba9ee27c6eefe80294f660b8b (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
<?xml version="1.0"?>
<sprite>
  <imageset name="base" src="graphics/sprites/monsters/slime-littleslime.png|W" width="20" height="20"/>
  <action name="stand" imageset="base">
    <animation>
      <frame index="0" offsetY="0"/>
    </animation>
  </action>
  <action name="walk" imageset="base">
    <animation direction="down">
      <sequence start="0" end="2" delay="200" offsetY="0"/>
    </animation>
    <animation direction="left">
      <frame index="0" delay="200" offsetY="0"/>
      <sequence start="3" end="4" delay="200" offsetY="0"/>
    </animation>
    <animation direction="up">
      <frame index="0" delay="200" offsetY="0"/>
      <sequence start="5" end="6" delay="200" offsetY="0"/>
    </animation>
    <animation direction="right">
      <frame index="0" delay="200" offsetY="0"/>
      <sequence start="7" end="8" delay="200" offsetY="0"/>
    </animation>
  </action>
  <action name="dead" imageset="base">
    <animation>
      <frame index="9" offsetY="16"/>
    </animation>
  </action>
  <action name="attack" imageset="base">
    <animation direction="down">
      <frame index="0" delay="200" offsetY="0"/>
      <frame index="1" delay="200" offsetY="0"/>
      <frame index="5" delay="200" offsetY="0"/>
      <end/>
    </animation>
    <animation direction="left">
      <frame index="0" delay="200" offsetY="0"/>
      <frame index="1" delay="200" offsetY="0"/>
      <frame index="5" delay="200" offsetY="0"/>
      <end/>
    </animation>
    <animation direction="up">
      <frame index="0" delay="200" offsetY="0"/>
      <frame index="1" delay="200" offsetY="0"/>
      <frame index="5" delay="200" offsetY="0"/>
      <end/>
    </animation>
    <animation direction="right">
      <frame index="0" delay="200" offsetY="0"/>
      <frame index="1" delay="200" offsetY="0"/>
      <frame index="5" delay="200" offsetY="0"/>
      <end/>
    </animation>
  </action>
</sprite>