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<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Reid
Copyleft (C) 2015 Evol Online -->
<sprite>
<imageset name="base"
src="graphics/sprites/monsters/logmonster.png"
width="45" height="43"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0" delay="100"/>
<frame index="1" delay="100"/>
<frame index="0" delay="100"/>
<frame index="1" delay="3500"/>
<frame index="0" delay="100"/>
<frame index="1" delay="4000"/>
</animation>
<animation direction="right">
<frame index="18" delay="100"/>
<frame index="19" delay="100"/>
<frame index="18" delay="100"/>
<frame index="19" delay="3500"/>
<frame index="18" delay="100"/>
<frame index="19" delay="4000"/>
</animation>
<animation direction="up">
<frame index="6"/>
</animation>
<animation direction="left">
<frame index="12"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="2" end="5" delay="120"/>
</animation>
<animation direction="right">
<sequence start="20" end="23" delay="120"/>
</animation>
<animation direction="up">
<sequence start="8" end="11" delay="120"/>
</animation>
<animation direction="left">
<sequence start="14" end="17" delay="120"/>
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="default">
<sequence start="24" end="29" delay="400"/>
<frame index="29" delay="5000"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="34" end="35" delay="120"/>
<end/>
</animation>
<animation direction="right">
<sequence start="46" end="47" delay="120"/>
<end/>
</animation>
<animation direction="up">
<sequence start="40" end="41" delay="120"/>
<end/>
</animation>
<animation direction="left">
<sequence start="52" end="53" delay="120"/>
<end/>
</animation>
</action>
</sprite>
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