blob: 5d5ce5b037e5f4f4a2037f8977e92d20156aa213 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
|
<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Reid
Copyright (C) 2010-2012 Evol Online -->
<!--
5% used on "moving" label.
50% from the 95% unused percent from "moving" label are used on "movinglong" label.
100% from the 47,5% unused percent from "movinglong" label are used on "static" label.
-->
<sprite>
<imageset name="mob"
src="graphics/sprites/monsters/croconut.png"
width="18"
height="18"
offsetX="32"
offsetY="-61"/>
<action name="stand" imageset="mob">
<animation direction="default">
<label name="start"/>
<goto label="static" rand="95"/>
<goto label="movinglong" rand="50"/>
<goto label="moving" rand="100"/>
<label name="moving"/>
<!-- Simple Move Animation -->
<frame index="1" delay="105"/>
<frame index="0" delay="120"/>
<frame index="1" delay="105"/>
<frame index="2" delay="115"/>
<frame index="1" delay="110"/>
<goto label="start"/>
<label name="static"/>
<!-- Static Animation -->
<frame index="1" delay="240"/>
<goto label="start"/>
<label name="movinglong"/>
<!-- Long Move Animation -->
<frame index="2" delay="115"/>
<frame index="1" delay="110"/>
<frame index="0" delay="120"/>
<frame index="1" delay="105"/>
<frame index="2" delay="115"/>
<frame index="1" delay="110"/>
<frame index="0" delay="120"/>
<frame index="1" delay="105"/>
<frame index="2" delay="115"/>
<frame index="1" delay="110"/>
<frame index="0" delay="120"/>
<frame index="1" delay="105"/>
<frame index="2" delay="115"/>
<goto label="start"/>
</animation>
</action>
<action name="hurt" imageset="mob">
<animation direction="default">
<frame index="2" delay="115"/>
<frame index="1" delay="110"/>
<frame index="0" delay="120"/>
<end />
</animation>
</action>
<action name="dead" imageset="mob">
<animation>
<!-- Falling Croconut -->
<frame index="1" delay="80" offsetY="1"/>
<frame index="1" delay="60" offsetY="2"/>
<frame index="1" delay="50" offsetY="4"/>
<frame index="1" delay="50" offsetY="6"/>
<frame index="1" delay="50" offsetY="8"/>
<frame index="1" delay="40" offsetY="11"/>
<frame index="1" delay="40" offsetY="14"/>
<frame index="1" delay="40" offsetY="17"/>
<frame index="1" delay="40" offsetY="20"/>
<frame index="1" delay="40" offsetY="24"/>
<frame index="1" delay="40" offsetY="28"/>
<frame index="1" delay="30" offsetY="32"/>
<frame index="1" delay="30" offsetY="36"/>
<frame index="1" delay="30" offsetY="41"/>
<frame index="1" delay="30" offsetY="46"/>
<frame index="1" delay="30" offsetY="51"/>
<frame index="1" delay="30" offsetY="57"/>
<frame index="3" delay="60" offsetY="58"/>
<frame index="4" delay="70" offsetY="58"/>
<frame index="5" delay="0" offsetY="59"/>
</animation>
</action>
</sprite>
|